diff options
Diffstat (limited to 'include/ui/SurfaceComposerClient.h')
-rw-r--r-- | include/ui/SurfaceComposerClient.h | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h index 86de6ea343..a175a18a0d 100644 --- a/include/ui/SurfaceComposerClient.h +++ b/include/ui/SurfaceComposerClient.h @@ -111,22 +111,23 @@ public: private: friend class Surface; + friend class SurfaceControl; SurfaceComposerClient(const sp<ISurfaceComposer>& sm, const sp<IBinder>& conn); - status_t hide(Surface* surface); - status_t show(Surface* surface, int32_t layer = -1); - status_t freeze(Surface* surface); - status_t unfreeze(Surface* surface); - status_t setFlags(Surface* surface, uint32_t flags, uint32_t mask); - status_t setTransparentRegionHint(Surface* surface, const Region& transparent); - status_t setLayer(Surface* surface, int32_t layer); - status_t setAlpha(Surface* surface, float alpha=1.0f); - status_t setFreezeTint(Surface* surface, uint32_t tint); - status_t setMatrix(Surface* surface, float dsdx, float dtdx, float dsdy, float dtdy); - status_t setPosition(Surface* surface, int32_t x, int32_t y); - status_t setSize(Surface* surface, uint32_t w, uint32_t h); + status_t hide(SurfaceID id); + status_t show(SurfaceID id, int32_t layer = -1); + status_t freeze(SurfaceID id); + status_t unfreeze(SurfaceID id); + status_t setFlags(SurfaceID id, uint32_t flags, uint32_t mask); + status_t setTransparentRegionHint(SurfaceID id, const Region& transparent); + status_t setLayer(SurfaceID id, int32_t layer); + status_t setAlpha(SurfaceID id, float alpha=1.0f); + status_t setFreezeTint(SurfaceID id, uint32_t tint); + status_t setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy); + status_t setPosition(SurfaceID id, int32_t x, int32_t y); + status_t setSize(SurfaceID id, uint32_t w, uint32_t h); void signalServer(); @@ -135,8 +136,8 @@ private: void _init(const sp<ISurfaceComposer>& sm, const sp<ISurfaceFlingerClient>& conn); - inline layer_state_t* _get_state_l(const sp<Surface>& surface); - layer_state_t* _lockLayerState(const sp<Surface>& surface); + inline layer_state_t* _get_state_l(SurfaceID id); + layer_state_t* _lockLayerState(SurfaceID id); inline void _unlockLayerState(); mutable Mutex mLock; |