diff options
| -rw-r--r-- | include/ui/CameraParameters.h | 194 | ||||
| -rw-r--r-- | libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp | 16 | ||||
| -rw-r--r-- | libs/surfaceflinger/DisplayHardware/DisplayHardware.h | 2 | ||||
| -rw-r--r-- | libs/surfaceflinger/Layer.cpp | 2 | ||||
| -rw-r--r-- | libs/surfaceflinger/LayerBase.cpp | 120 | ||||
| -rw-r--r-- | libs/surfaceflinger/SurfaceFlinger.cpp | 6 | ||||
| -rw-r--r-- | libs/ui/CameraParameters.cpp | 139 | ||||
| -rw-r--r-- | libs/utils/BackupData.cpp | 3 | ||||
| -rw-r--r-- | opengl/libagl/array.cpp | 4 | ||||
| -rw-r--r-- | opengl/tests/tritex/Android.mk | 2 | ||||
| -rw-r--r-- | opengl/tests/tritex/tritex.cpp (renamed from opengl/tests/tritex/tritex.c) | 26 |
11 files changed, 397 insertions, 117 deletions
diff --git a/include/ui/CameraParameters.h b/include/ui/CameraParameters.h index 9ca18068ef..9c3d4f0ab1 100644 --- a/include/ui/CameraParameters.h +++ b/include/ui/CameraParameters.h @@ -69,11 +69,203 @@ public: void dump() const; status_t dump(int fd, const Vector<String16>& args) const; + // Parameter keys to communicate between camera application and driver. + // The access (read/write, read only, or write only) is viewed from the + // perspective of applications, not driver. + + // Preview frame size in pixels (width x height). + // Example value: "480x320". Read/Write. + static const char KEY_PREVIEW_SIZE[]; + // Supported preview frame sizes in pixels. + // Example value: "800x600,480x320". Read only. + static const char KEY_SUPPORTED_PREVIEW_SIZES[]; + // The image format for preview frames. + // Example value: "yuv420sp" or PIXEL_FORMAT_XXX constants. Read/write. + static const char KEY_PREVIEW_FORMAT[]; + // Supported image formats for preview frames. + // Example value: "yuv420sp,yuv422i-yuyv". Read only. + static const char KEY_SUPPORTED_PREVIEW_FORMATS[]; + // Number of preview frames per second. + // Example value: "15". Read/write. + static const char KEY_PREVIEW_FRAME_RATE[]; + // Supported number of preview frames per second. + // Example value: "24,15,10". Read. + static const char KEY_SUPPORTED_PREVIEW_FRAME_RATES[]; + // The dimensions for captured pictures in pixels (width x height). + // Example value: "1024x768". Read/write. + static const char KEY_PICTURE_SIZE[]; + // Supported dimensions for captured pictures in pixels. + // Example value: "2048x1536,1024x768". Read only. + static const char KEY_SUPPORTED_PICTURE_SIZES[]; + // The image format for captured pictures. + // Example value: "jpeg" or PIXEL_FORMAT_XXX constants. Read/write. + static const char KEY_PICTURE_FORMAT[]; + // Supported image formats for captured pictures. + // Example value: "jpeg,rgb565". Read only. + static const char KEY_SUPPORTED_PICTURE_FORMATS[]; + // The width (in pixels) of EXIF thumbnail in Jpeg picture. + // Example value: "512". Read/write. + static const char KEY_JPEG_THUMBNAIL_WIDTH[]; + // The height (in pixels) of EXIF thumbnail in Jpeg picture. + // Example value: "384". Read/write. + static const char KEY_JPEG_THUMBNAIL_HEIGHT[]; + // Supported EXIF thumbnail sizes (width x height). + // Example value: "512x384,320x240". Read only. + static const char KEY_SUPPORTED_THUMBNAIL_SIZES[]; + // The quality of the EXIF thumbnail in Jpeg picture. The range is 1 to 100, + // with 100 being the best. + // Example value: "90". Read/write. + static const char KEY_JPEG_THUMBNAIL_QUALITY[]; + // Jpeg quality of captured picture. The range is 1 to 100, with 100 being + // the best. + // Example value: "90". Read/write. + static const char KEY_JPEG_QUALITY[]; + // The orientation of the device in degrees. For example, suppose the + // natural position of the device is landscape. If the user takes a picture + // in landscape mode in 2048x1536 resolution, the rotation will be set to + // "0". If the user rotates the phone 90 degrees clockwise, the rotation + // should be set to "90". + // The camera driver can set orientation in the EXIF header without rotating + // the picture. Or the driver can rotate the picture and the EXIF thumbnail. + // If the Jpeg picture is rotated, the orientation in the EXIF header should + // be missing or 1 (row #0 is top and column #0 is left side). The driver + // should not set default value for this parameter. + // Example value: "0" or "90" or "180" or "270". Write only. + static const char KEY_ROTATION[]; + // GPS latitude coordinate. This will be stored in JPEG EXIF header. + // Example value: "25.032146". Write only. + static const char KEY_GPS_LATITUDE[]; + // GPS longitude coordinate. This will be stored in JPEG EXIF header. + // Example value: "121.564448". Write only. + static const char KEY_GPS_LONGITUDE[]; + // GPS altitude. This will be stored in JPEG EXIF header. + // Example value: "21.0". Write only. + static const char KEY_GPS_ALTITUDE[]; + // GPS timestamp (UTC in seconds since January 1, 1970). This should be + // stored in JPEG EXIF header. + // Example value: "1251192757". Write only. + static const char KEY_GPS_TIMESTAMP[]; + // Current white balance setting. + // Example value: "auto" or WHITE_BALANCE_XXX constants. Read/write. + static const char KEY_WHITE_BALANCE[]; + // Supported white balance settings. + // Example value: "auto,incandescent,daylight". Read only. + static const char KEY_SUPPORTED_WHITE_BALANCE[]; + // Current color effect setting. + // Example value: "none" or EFFECT_XXX constants. Read/write. + static const char KEY_EFFECT[]; + // Supported color effect settings. + // Example value: "none,mono,sepia". Read only. + static const char KEY_SUPPORTED_EFFECTS[]; + // Current antibanding setting. + // Example value: "auto" or ANTIBANDING_XXX constants. Read/write. + static const char KEY_ANTIBANDING[]; + // Supported antibanding settings. + // Example value: "auto,50hz,60hz,off". Read only. + static const char KEY_SUPPORTED_ANTIBANDING[]; + // Current scene mode. + // Example value: "auto" or SCENE_MODE_XXX constants. Read/write. + static const char KEY_SCENE_MODE[]; + // Supported scene mode settings. + // Example value: "auto,night,fireworks". Read only. + static const char KEY_SUPPORTED_SCENE_MODES[]; + // Current flash mode. + // Example value: "auto" or FLASH_MODE_XXX constants. Read/write. + static const char KEY_FLASH_MODE[]; + // Supported flash modes. + // Example value: "auto,on,off". Read only. + static const char KEY_SUPPORTED_FLASH_MODES[]; + // Current focus mode. If the camera does not support auto-focus, the value + // should be FOCUS_MODE_FIXED. If the focus mode is not FOCUS_MODE_FIXED or + // or FOCUS_MODE_INFINITY, applications should call + // CameraHardwareInterface.autoFocus to start the focus. + // Example value: "auto" or FOCUS_MODE_XXX constants. Read/write. + static const char KEY_FOCUS_MODE[]; + // Supported focus modes. + // Example value: "auto,macro,fixed". Read only. + static const char KEY_SUPPORTED_FOCUS_MODES[]; + + // Values for white balance settings. + static const char WHITE_BALANCE_AUTO[]; + static const char WHITE_BALANCE_INCANDESCENT[]; + static const char WHITE_BALANCE_FLUORESCENT[]; + static const char WHITE_BALANCE_WARM_FLUORESCENT[]; + static const char WHITE_BALANCE_DAYLIGHT[]; + static const char WHITE_BALANCE_CLOUDY_DAYLIGHT[]; + static const char WHITE_BALANCE_TWILIGHT[]; + static const char WHITE_BALANCE_SHADE[]; + + // Values for effect settings. + static const char EFFECT_NONE[]; + static const char EFFECT_MONO[]; + static const char EFFECT_NEGATIVE[]; + static const char EFFECT_SOLARIZE[]; + static const char EFFECT_SEPIA[]; + static const char EFFECT_POSTERIZE[]; + static const char EFFECT_WHITEBOARD[]; + static const char EFFECT_BLACKBOARD[]; + static const char EFFECT_AQUA[]; + + // Values for antibanding settings. + static const char ANTIBANDING_AUTO[]; + static const char ANTIBANDING_50HZ[]; + static const char ANTIBANDING_60HZ[]; + static const char ANTIBANDING_OFF[]; + + // Values for flash mode settings. + // Flash will not be fired. + static const char FLASH_MODE_OFF[]; + // Flash will be fired automatically when required. The timing is decided by + // camera driver. + static const char FLASH_MODE_AUTO[]; + // Flash will always be fired. The timing is decided by camera driver. + static const char FLASH_MODE_ON[]; + // Flash will be fired in red-eye reduction mode. + static const char FLASH_MODE_RED_EYE[]; + // Constant emission of light. This can be used for video recording. + static const char FLASH_MODE_VIDEO_LIGHT[]; + + // Values for scene mode settings. + static const char SCENE_MODE_AUTO[]; + static const char SCENE_MODE_ACTION[]; + static const char SCENE_MODE_PORTRAIT[]; + static const char SCENE_MODE_LANDSCAPE[]; + static const char SCENE_MODE_NIGHT[]; + static const char SCENE_MODE_NIGHT_PORTRAIT[]; + static const char SCENE_MODE_THEATRE[]; + static const char SCENE_MODE_BEACH[]; + static const char SCENE_MODE_SNOW[]; + static const char SCENE_MODE_SUNSET[]; + static const char SCENE_MODE_STEADYPHOTO[]; + static const char SCENE_MODE_FIREWORKS[]; + static const char SCENE_MODE_SPORTS[]; + static const char SCENE_MODE_PARTY[]; + static const char SCENE_MODE_CANDLELIGHT[]; + + // Formats for setPreviewFormat and setPictureFormat. + static const char PIXEL_FORMAT_YUV422SP[]; + static const char PIXEL_FORMAT_YUV420SP[]; // NV21 + static const char PIXEL_FORMAT_YUV422I[]; // YUY2 + static const char PIXEL_FORMAT_RGB565[]; + static const char PIXEL_FORMAT_JPEG[]; + + // Values for focus mode settings. + // Auto-focus mode. + static const char FOCUS_MODE_AUTO[]; + // Focus is set at infinity. Applications should not call + // CameraHardwareInterface.autoFocus in this mode. + static const char FOCUS_MODE_INFINITY[]; + static const char FOCUS_MODE_MACRO[]; + // Focus is fixed. The camera is always in this mode if the focus is not + // adjustable. If the camera has auto-focus, this mode can fix the + // focus, which is usually at hyperfocal distance. Applications should + // not call CameraHardwareInterface.autoFocus in this mode. + static const char FOCUS_MODE_FIXED[]; + private: DefaultKeyedVector<String8,String8> mMap; }; - }; // namespace android #endif diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp index 7bdf88568f..8a7abecdd7 100644 --- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp +++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp @@ -160,7 +160,7 @@ void DisplayHardware::init(uint32_t dpy) if (mNativeWindow->isUpdateOnDemand()) { - mFlags |= UPDATE_ON_DEMAND; + mFlags |= PARTIAL_UPDATES; } if (eglGetConfigAttrib(display, config, EGL_CONFIG_CAVEAT, &dummy) == EGL_TRUE) { @@ -174,9 +174,9 @@ void DisplayHardware::init(uint32_t dpy) surface = eglCreateWindowSurface(display, config, mNativeWindow.get(), NULL); - if (mFlags & UPDATE_ON_DEMAND) { - // if we have update on demand, we definitely don't need to - // preserve the backbuffer, which is usually costly. + if (mFlags & PARTIAL_UPDATES) { + // if we have partial updates, we definitely don't need to + // preserve the backbuffer, which may be costly. eglSurfaceAttrib(display, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED); } @@ -199,9 +199,9 @@ void DisplayHardware::init(uint32_t dpy) mFlags |= SWAP_RECTANGLE; } } - // when we have the choice between UPDATE_ON_DEMAND and SWAP_RECTANGLE - // choose UPDATE_ON_DEMAND, which is more efficient - if (mFlags & UPDATE_ON_DEMAND) + // when we have the choice between PARTIAL_UPDATES and SWAP_RECTANGLE + // choose PARTIAL_UPDATES, which should be more efficient + if (mFlags & PARTIAL_UPDATES) mFlags &= ~SWAP_RECTANGLE; #endif @@ -317,7 +317,7 @@ void DisplayHardware::flip(const Region& dirty) const } #endif - if (mFlags & UPDATE_ON_DEMAND) { + if (mFlags & PARTIAL_UPDATES) { mNativeWindow->setUpdateRectangle(dirty.getBounds()); } diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h index b7f1cdbe44..cb688b7167 100644 --- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.h +++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.h @@ -48,7 +48,7 @@ public: NPOT_EXTENSION = 0x00000100, DRAW_TEXTURE_EXTENSION = 0x00000200, BUFFER_PRESERVED = 0x00010000, - UPDATE_ON_DEMAND = 0x00020000, // video driver feature + PARTIAL_UPDATES = 0x00020000, // video driver feature SLOW_CONFIG = 0x00040000, // software SWAP_RECTANGLE = 0x00080000, }; diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp index 67ddcf9cee..2894bf0b6a 100644 --- a/libs/surfaceflinger/Layer.cpp +++ b/libs/surfaceflinger/Layer.cpp @@ -223,14 +223,12 @@ void Layer::onDraw(const Region& clip) const mFrontBufferIndex : 0; GLuint textureName = mTextures[index].name; if (UNLIKELY(textureName == -1LU)) { - //LOGW("Layer %p doesn't have a texture", this); // the texture has not been created yet, this Layer has // in fact never been drawn into. this happens frequently with // SurfaceView. clearWithOpenGL(clip); return; } - drawWithOpenGL(clip, mTextures[index]); } diff --git a/libs/surfaceflinger/LayerBase.cpp b/libs/surfaceflinger/LayerBase.cpp index 5a93b2d461..a351253d8d 100644 --- a/libs/surfaceflinger/LayerBase.cpp +++ b/libs/surfaceflinger/LayerBase.cpp @@ -363,15 +363,13 @@ void LayerBase::clearWithOpenGL(const Region& clip, GLclampx red, Region::const_iterator it = clip.begin(); Region::const_iterator const end = clip.end(); - if (it != end) { - glEnable(GL_SCISSOR_TEST); - glVertexPointer(2, GL_FIXED, 0, mVertices); - while (it != end) { - const Rect& r = *it++; - const GLint sy = fbHeight - (r.top + r.height()); - glScissor(r.left, sy, r.width(), r.height()); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - } + glEnable(GL_SCISSOR_TEST); + glVertexPointer(2, GL_FIXED, 0, mVertices); + while (it != end) { + const Rect& r = *it++; + const GLint sy = fbHeight - (r.top + r.height()); + glScissor(r.left, sy, r.width(), r.height()); + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } } @@ -427,71 +425,63 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const } } + Region::const_iterator it = clip.begin(); + Region::const_iterator const end = clip.end(); if (UNLIKELY(transformed() || !(mFlags & DisplayHardware::DRAW_TEXTURE_EXTENSION) )) { //StopWatch watch("GL transformed"); - Region::const_iterator it = clip.begin(); - Region::const_iterator const end = clip.end(); - if (it != end) { - const GLfixed texCoords[4][2] = { - { 0, 0 }, - { 0, 0x10000 }, - { 0x10000, 0x10000 }, - { 0x10000, 0 } - }; - - glMatrixMode(GL_TEXTURE); - glLoadIdentity(); - - // the texture's source is rotated - if (texture.transform == HAL_TRANSFORM_ROT_90) { - // TODO: handle the other orientations - glTranslatef(0, 1, 0); - glRotatef(-90, 0, 0, 1); - } + const GLfixed texCoords[4][2] = { + { 0, 0 }, + { 0, 0x10000 }, + { 0x10000, 0x10000 }, + { 0x10000, 0 } + }; + + glMatrixMode(GL_TEXTURE); + glLoadIdentity(); + + // the texture's source is rotated + if (texture.transform == HAL_TRANSFORM_ROT_90) { + // TODO: handle the other orientations + glTranslatef(0, 1, 0); + glRotatef(-90, 0, 0, 1); + } - if (!(mFlags & (DisplayHardware::NPOT_EXTENSION | - DisplayHardware::DIRECT_TEXTURE))) { - // find the smallest power-of-two that will accommodate our surface - GLuint tw = 1 << (31 - clz(width)); - GLuint th = 1 << (31 - clz(height)); - if (tw < width) tw <<= 1; - if (th < height) th <<= 1; - // this divide should be relatively fast because it's - // a power-of-two (optimized path in libgcc) - GLfloat ws = GLfloat(width) /tw; - GLfloat hs = GLfloat(height)/th; - glScalef(ws, hs, 1.0f); - } + if (!(mFlags & (DisplayHardware::NPOT_EXTENSION | + DisplayHardware::DIRECT_TEXTURE))) { + // find the smallest power-of-two that will accommodate our surface + GLuint tw = 1 << (31 - clz(width)); + GLuint th = 1 << (31 - clz(height)); + if (tw < width) tw <<= 1; + if (th < height) th <<= 1; + GLfloat ws = GLfloat(width) /tw; + GLfloat hs = GLfloat(height)/th; + glScalef(ws, hs, 1.0f); + } - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glVertexPointer(2, GL_FIXED, 0, mVertices); - glTexCoordPointer(2, GL_FIXED, 0, texCoords); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glVertexPointer(2, GL_FIXED, 0, mVertices); + glTexCoordPointer(2, GL_FIXED, 0, texCoords); - while (it != end) { - const Rect& r = *it++; - const GLint sy = fbHeight - (r.top + r.height()); - glScissor(r.left, sy, r.width(), r.height()); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - glDisableClientState(GL_TEXTURE_COORD_ARRAY); + while (it != end) { + const Rect& r = *it++; + const GLint sy = fbHeight - (r.top + r.height()); + glScissor(r.left, sy, r.width(), r.height()); + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); } + glDisableClientState(GL_TEXTURE_COORD_ARRAY); } else { - Region::const_iterator it = clip.begin(); - Region::const_iterator const end = clip.end(); - if (it != end) { - GLint crop[4] = { 0, height, width, -height }; - glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); - int x = tx(); - int y = ty(); - y = fbHeight - (y + height); - while (it != end) { - const Rect& r = *it++; - const GLint sy = fbHeight - (r.top + r.height()); - glScissor(r.left, sy, r.width(), r.height()); - glDrawTexiOES(x, y, 0, width, height); - } + GLint crop[4] = { 0, height, width, -height }; + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); + int x = tx(); + int y = ty(); + y = fbHeight - (y + height); + while (it != end) { + const Rect& r = *it++; + const GLint sy = fbHeight - (r.top + r.height()); + glScissor(r.left, sy, r.width(), r.height()); + glDrawTexiOES(x, y, 0, width, height); } } } diff --git a/libs/surfaceflinger/SurfaceFlinger.cpp b/libs/surfaceflinger/SurfaceFlinger.cpp index a0b48d4f2d..065425d9f8 100644 --- a/libs/surfaceflinger/SurfaceFlinger.cpp +++ b/libs/surfaceflinger/SurfaceFlinger.cpp @@ -859,10 +859,10 @@ void SurfaceFlinger::handleRepaint() // is costly and usually involves copying the whole update back. } } else { - if (flags & DisplayHardware::UPDATE_ON_DEMAND) { + if (flags & DisplayHardware::PARTIAL_UPDATES) { // We need to redraw the rectangle that will be updated // (pushed to the framebuffer). - // This is needed because UPDATE_ON_DEMAND only takes one + // This is needed because PARTIAL_UPDATES only takes one // rectangle instead of a region (see DisplayHardware::flip()) mDirtyRegion.set(mInvalidRegion.bounds()); } else { @@ -920,7 +920,7 @@ void SurfaceFlinger::debugFlashRegions() if (!((flags & DisplayHardware::SWAP_RECTANGLE) || (flags & DisplayHardware::BUFFER_PRESERVED))) { - const Region repaint((flags & DisplayHardware::UPDATE_ON_DEMAND) ? + const Region repaint((flags & DisplayHardware::PARTIAL_UPDATES) ? mDirtyRegion.bounds() : hw.bounds()); composeSurfaces(repaint); } diff --git a/libs/ui/CameraParameters.cpp b/libs/ui/CameraParameters.cpp index 6c258366fd..9200a975f8 100644 --- a/libs/ui/CameraParameters.cpp +++ b/libs/ui/CameraParameters.cpp @@ -2,16 +2,16 @@ ** ** Copyright 2008, The Android Open Source Project ** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at ** -** http://www.apache.org/licenses/LICENSE-2.0 +** http://www.apache.org/licenses/LICENSE-2.0 ** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and ** limitations under the License. */ @@ -23,6 +23,103 @@ #include <ui/CameraParameters.h> namespace android { +// Parameter keys to communicate between camera application and driver. +const char CameraParameters::KEY_PREVIEW_SIZE[] = "preview-size"; +const char CameraParameters::KEY_SUPPORTED_PREVIEW_SIZES[] = "preview-size-values"; +const char CameraParameters::KEY_PREVIEW_FORMAT[] = "preview-format"; +const char CameraParameters::KEY_SUPPORTED_PREVIEW_FORMATS[] = "preview-format-values"; +const char CameraParameters::KEY_PREVIEW_FRAME_RATE[] = "preview-frame-rate"; +const char CameraParameters::KEY_SUPPORTED_PREVIEW_FRAME_RATES[] = "preview-frame-rate-values"; +const char CameraParameters::KEY_PICTURE_SIZE[] = "picture-size"; +const char CameraParameters::KEY_SUPPORTED_PICTURE_SIZES[] = "picture-size-values"; +const char CameraParameters::KEY_PICTURE_FORMAT[] = "picture-format"; +const char CameraParameters::KEY_SUPPORTED_PICTURE_FORMATS[] = "picture-format-values"; +const char CameraParameters::KEY_JPEG_THUMBNAIL_WIDTH[] = "jpeg-thumbnail-width"; +const char CameraParameters::KEY_JPEG_THUMBNAIL_HEIGHT[] = "jpeg-thumbnail-height"; +const char CameraParameters::KEY_SUPPORTED_THUMBNAIL_SIZES[] = "jpeg-thumbnail-size-values"; +const char CameraParameters::KEY_JPEG_THUMBNAIL_QUALITY[] = "jpeg-thumbnail-quality"; +const char CameraParameters::KEY_JPEG_QUALITY[] = "jpeg-quality"; +const char CameraParameters::KEY_ROTATION[] = "rotation"; +const char CameraParameters::KEY_GPS_LATITUDE[] = "gps-latitude"; +const char CameraParameters::KEY_GPS_LONGITUDE[] = "gps-longitude"; +const char CameraParameters::KEY_GPS_ALTITUDE[] = "gps-altitude"; +const char CameraParameters::KEY_GPS_TIMESTAMP[] = "gps-timestamp"; +const char CameraParameters::KEY_WHITE_BALANCE[] = "whitebalance"; +const char CameraParameters::KEY_SUPPORTED_WHITE_BALANCE[] = "whitebalance-values"; +const char CameraParameters::KEY_EFFECT[] = "effect"; +const char CameraParameters::KEY_SUPPORTED_EFFECTS[] = "effect-values"; +const char CameraParameters::KEY_ANTIBANDING[] = "antibanding"; +const char CameraParameters::KEY_SUPPORTED_ANTIBANDING[] = "antibanding-values"; +const char CameraParameters::KEY_SCENE_MODE[] = "scene-mode"; +const char CameraParameters::KEY_SUPPORTED_SCENE_MODES[] = "scene-mode-values"; +const char CameraParameters::KEY_FLASH_MODE[] = "flash-mode"; +const char CameraParameters::KEY_SUPPORTED_FLASH_MODES[] = "flash-mode-values"; +const char CameraParameters::KEY_FOCUS_MODE[] = "focus-mode"; +const char CameraParameters::KEY_SUPPORTED_FOCUS_MODES[] = "focus-mode-values"; + +// Values for white balance settings. +const char CameraParameters::WHITE_BALANCE_AUTO[] = "auto"; +const char CameraParameters::WHITE_BALANCE_INCANDESCENT[] = "incandescent"; +const char CameraParameters::WHITE_BALANCE_FLUORESCENT[] = "fluorescent"; +const char CameraParameters::WHITE_BALANCE_WARM_FLUORESCENT[] = "warm-fluorescent"; +const char CameraParameters::WHITE_BALANCE_DAYLIGHT[] = "daylight"; +const char CameraParameters::WHITE_BALANCE_CLOUDY_DAYLIGHT[] = "cloudy-daylight"; +const char CameraParameters::WHITE_BALANCE_TWILIGHT[] = "twilight"; +const char CameraParameters::WHITE_BALANCE_SHADE[] = "shade"; + +// Values for effect settings. +const char CameraParameters::EFFECT_NONE[] = "none"; +const char CameraParameters::EFFECT_MONO[] = "mono"; +const char CameraParameters::EFFECT_NEGATIVE[] = "negative"; +const char CameraParameters::EFFECT_SOLARIZE[] = "solarize"; +const char CameraParameters::EFFECT_SEPIA[] = "sepia"; +const char CameraParameters::EFFECT_POSTERIZE[] = "posterize"; +const char CameraParameters::EFFECT_WHITEBOARD[] = "whiteboard"; +const char CameraParameters::EFFECT_BLACKBOARD[] = "blackboard"; +const char CameraParameters::EFFECT_AQUA[] = "aqua"; + +// Values for antibanding settings. +const char CameraParameters::ANTIBANDING_AUTO[] = "auto"; +const char CameraParameters::ANTIBANDING_50HZ[] = "50hz"; +const char CameraParameters::ANTIBANDING_60HZ[] = "60hz"; +const char CameraParameters::ANTIBANDING_OFF[] = "off"; + +// Values for flash mode settings. +const char CameraParameters::FLASH_MODE_OFF[] = "off"; +const char CameraParameters::FLASH_MODE_AUTO[] = "auto"; +const char CameraParameters::FLASH_MODE_ON[] = "on"; +const char CameraParameters::FLASH_MODE_RED_EYE[] = "red-eye"; +const char CameraParameters::FLASH_MODE_VIDEO_LIGHT[] = "video-light"; + +// Values for scene mode settings. +const char CameraParameters::SCENE_MODE_AUTO[] = "auto"; +const char CameraParameters::SCENE_MODE_ACTION[] = "action"; +const char CameraParameters::SCENE_MODE_PORTRAIT[] = "portrait"; +const char CameraParameters::SCENE_MODE_LANDSCAPE[] = "landscape"; +const char CameraParameters::SCENE_MODE_NIGHT[] = "night"; +const char CameraParameters::SCENE_MODE_NIGHT_PORTRAIT[] = "night-portrait"; +const char CameraParameters::SCENE_MODE_THEATRE[] = "theatre"; +const char CameraParameters::SCENE_MODE_BEACH[] = "beach"; +const char CameraParameters::SCENE_MODE_SNOW[] = "snow"; +const char CameraParameters::SCENE_MODE_SUNSET[] = "sunset"; +const char CameraParameters::SCENE_MODE_STEADYPHOTO[] = "steadyphoto"; +const char CameraParameters::SCENE_MODE_FIREWORKS[] = "fireworks"; +const char CameraParameters::SCENE_MODE_SPORTS[] = "sports"; +const char CameraParameters::SCENE_MODE_PARTY[] = "party"; +const char CameraParameters::SCENE_MODE_CANDLELIGHT[] = "candlelight"; + +// Formats for setPreviewFormat and setPictureFormat. +const char CameraParameters::PIXEL_FORMAT_YUV422SP[] = "yuv422sp"; +const char CameraParameters::PIXEL_FORMAT_YUV420SP[] = "yuv420sp"; +const char CameraParameters::PIXEL_FORMAT_YUV422I[] = "yuv422i-yuyv"; +const char CameraParameters::PIXEL_FORMAT_RGB565[] = "rgb565"; +const char CameraParameters::PIXEL_FORMAT_JPEG[] = "jpeg"; + +// Values for focus mode settings. +const char CameraParameters::FOCUS_MODE_AUTO[] = "auto"; +const char CameraParameters::FOCUS_MODE_INFINITY[] = "infinity"; +const char CameraParameters::FOCUS_MODE_MACRO[] = "macro"; +const char CameraParameters::FOCUS_MODE_FIXED[] = "fixed"; static const char* portrait = "portrait"; static const char* landscape = "landscape"; @@ -91,7 +188,7 @@ void CameraParameters::unflatten(const String8 ¶ms) void CameraParameters::set(const char *key, const char *value) { - // XXX i think i can do this with strspn() + // XXX i think i can do this with strspn() if (strchr(key, '=') || strchr(key, ';')) { //XXX LOGE("Key \"%s\"contains invalid character (= or ;)", key); return; @@ -150,7 +247,7 @@ void CameraParameters::setPreviewSize(int width, int height) { char str[32]; sprintf(str, "%dx%d", width, height); - set("preview-size", str); + set(KEY_PREVIEW_SIZE, str); } void CameraParameters::getPreviewSize(int *width, int *height) const @@ -159,7 +256,7 @@ void CameraParameters::getPreviewSize(int *width, int *height) const *height = -1; // Get the current string, if it doesn't exist, leave the -1x-1 - const char *p = get("preview-size"); + const char *p = get(KEY_PREVIEW_SIZE); if (p == 0) return; @@ -172,17 +269,17 @@ void CameraParameters::getPreviewSize(int *width, int *height) const void CameraParameters::setPreviewFrameRate(int fps) { - set("preview-frame-rate", fps); + set(KEY_PREVIEW_FRAME_RATE, fps); } int CameraParameters::getPreviewFrameRate() const { - return getInt("preview-frame-rate"); + return getInt(KEY_PREVIEW_FRAME_RATE); } void CameraParameters::setPreviewFormat(const char *format) { - set("preview-format", format); + set(KEY_PREVIEW_FORMAT, format); } int CameraParameters::getOrientation() const @@ -196,22 +293,22 @@ int CameraParameters::getOrientation() const void CameraParameters::setOrientation(int orientation) { if (orientation == CAMERA_ORIENTATION_PORTRAIT) { - set("preview-format", portrait); + set("orientation", portrait); } else { - set("preview-format", landscape); + set("orientation", landscape); } } const char *CameraParameters::getPreviewFormat() const { - return get("preview-format"); + return get(KEY_PREVIEW_FORMAT); } void CameraParameters::setPictureSize(int width, int height) { char str[32]; sprintf(str, "%dx%d", width, height); - set("picture-size", str); + set(KEY_PICTURE_SIZE, str); } void CameraParameters::getPictureSize(int *width, int *height) const @@ -220,7 +317,7 @@ void CameraParameters::getPictureSize(int *width, int *height) const *height = -1; // Get the current string, if it doesn't exist, leave the -1x-1 - const char *p = get("picture-size"); + const char *p = get(KEY_PICTURE_SIZE); if (p == 0) return; @@ -233,12 +330,12 @@ void CameraParameters::getPictureSize(int *width, int *height) const void CameraParameters::setPictureFormat(const char *format) { - set("picture-format", format); + set(KEY_PICTURE_FORMAT, format); } const char *CameraParameters::getPictureFormat() const { - return get("picture-format"); + return get(KEY_PICTURE_FORMAT); } void CameraParameters::dump() const diff --git a/libs/utils/BackupData.cpp b/libs/utils/BackupData.cpp index 0cef35aed5..2535094a89 100644 --- a/libs/utils/BackupData.cpp +++ b/libs/utils/BackupData.cpp @@ -196,8 +196,9 @@ BackupDataReader::Status() m_done = true; \ } else { \ m_status = errno; \ + LOGD("CHECK_SIZE(a=%ld e=%ld) failed at line %d m_status='%s'", \ + long(actual), long(expected), __LINE__, strerror(m_status)); \ } \ - LOGD("CHECK_SIZE failed with at line %d m_status='%s'", __LINE__, strerror(m_status)); \ return m_status; \ } \ } while(0) diff --git a/opengl/libagl/array.cpp b/opengl/libagl/array.cpp index f414ee5f7c..4878722f0b 100644 --- a/opengl/libagl/array.cpp +++ b/opengl/libagl/array.cpp @@ -1266,9 +1266,7 @@ void glColorPointer( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) { ogles_context_t* c = ogles_context_t::get(); - // in theory ogles doesn't allow color arrays of size 3 - // but it is very useful to 'visualize' the normal array. - if (size<3 || size>4 || stride<0) { + if (size!=4 || stride<0) { ogles_error(c, GL_INVALID_VALUE); return; } diff --git a/opengl/tests/tritex/Android.mk b/opengl/tests/tritex/Android.mk index 76fd8dddc5..6db3f49a99 100644 --- a/opengl/tests/tritex/Android.mk +++ b/opengl/tests/tritex/Android.mk @@ -2,7 +2,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= \ - tritex.c + tritex.cpp LOCAL_SHARED_LIBRARIES := \ libcutils \ diff --git a/opengl/tests/tritex/tritex.c b/opengl/tests/tritex/tritex.cpp index 60a7feb9b8..629b53cbe1 100644 --- a/opengl/tests/tritex/tritex.c +++ b/opengl/tests/tritex/tritex.cpp @@ -6,10 +6,16 @@ #include <EGL/egl.h>
#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <ui/FramebufferNativeWindow.h> +#include <ui/EGLUtils.h> #include <stdio.h>
#include <stdlib.h> #include <math.h> + +using namespace android; EGLDisplay eglDisplay;
EGLSurface eglSurface;
@@ -117,6 +123,7 @@ int init_gl_surface(void) EGLConfig myConfig = {0};
EGLint attrib[] =
{
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT|EGL_WINDOW_BIT, EGL_DEPTH_SIZE, 16,
EGL_NONE
};
@@ -132,15 +139,12 @@ int init_gl_surface(void) printf("eglInitialize failed\n");
return 0;
}
-
- if ( eglChooseConfig(eglDisplay, attrib, &myConfig, 1, &numConfigs) != EGL_TRUE )
- {
- printf("eglChooseConfig failed\n");
- return 0;
- }
+ + EGLNativeWindowType window = android_createDisplaySurface();
+ EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig);
if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig, - android_createDisplaySurface(), 0)) == EGL_NO_SURFACE )
+ window, 0)) == EGL_NO_SURFACE )
{
printf("eglCreateWindowSurface failed\n");
return 0;
@@ -239,12 +243,12 @@ void render(int quads) 0, FIXED_ONE
};
- const GLushort template[] = { 0, 1, 2, 0, 2, 3 }; + const GLushort quadIndices[] = { 0, 1, 2, 0, 2, 3 }; - GLushort* indices = (GLushort*)malloc(quads*sizeof(template)); + GLushort* indices = (GLushort*)malloc(quads*sizeof(quadIndices)); for (i=0 ; i<quads ; i++) - memcpy(indices+(sizeof(template)/sizeof(indices[0]))*i, template, sizeof(template)); + memcpy(indices+(sizeof(quadIndices)/sizeof(indices[0]))*i, quadIndices, sizeof(quadIndices)); glVertexPointer(3, GL_FLOAT, 0, vertices);
glTexCoordPointer(2, GL_FIXED, 0, texCoords); @@ -262,7 +266,7 @@ void render(int quads) for (j=0 ; j<10 ; j++) { printf("loop %d / 10 (%d quads / loop)\n", j, quads); - int nelem = sizeof(template)/sizeof(template[0]); + int nelem = sizeof(quadIndices)/sizeof(quadIndices[0]); glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); glDrawElements(GL_TRIANGLES, nelem*quads, GL_UNSIGNED_SHORT, indices); eglSwapBuffers(eglDisplay, eglSurface); |