diff options
| -rw-r--r-- | include/android/sensor.h | 95 |
1 files changed, 93 insertions, 2 deletions
diff --git a/include/android/sensor.h b/include/android/sensor.h index a88733cac7..029db0a2fe 100644 --- a/include/android/sensor.h +++ b/include/android/sensor.h @@ -65,9 +65,14 @@ typedef struct AHardwareBuffer AHardwareBuffer; #define ASENSOR_FIFO_COUNT_INVALID (-1) #define ASENSOR_DELAY_INVALID INT32_MIN +/* (Keep in sync with hardware/sensors-base.h and Sensor.java.) */ + /** * Sensor types. - * (keep in sync with hardware/sensors.h) + * + * See + * [android.hardware.SensorEvent#values](https://developer.android.com/reference/android/hardware/SensorEvent.html#values) + * for detailed explanations of the data returned for each of these types. */ enum { /** @@ -106,6 +111,12 @@ enum { */ ASENSOR_TYPE_LIGHT = 5, /** + * {@link ASENSOR_TYPE_PRESSURE} + * + * The pressure sensor value is returned in hPa (millibar). + */ + ASENSOR_TYPE_PRESSURE = 6, + /** * {@link ASENSOR_TYPE_PROXIMITY} * reporting-mode: on-change * @@ -117,13 +128,93 @@ enum { */ ASENSOR_TYPE_PROXIMITY = 8, /** + * {@link ASENSOR_TYPE_GRAVITY} + * + * All values are in SI units (m/s^2) and measure the direction and + * magnitude of gravity. When the device is at rest, the output of + * the gravity sensor should be identical to that of the accelerometer. + */ + ASENSOR_TYPE_GRAVITY = 9, + /** * {@link ASENSOR_TYPE_LINEAR_ACCELERATION} * reporting-mode: continuous * * All values are in SI units (m/s^2) and measure the acceleration of the * device not including the force of gravity. */ - ASENSOR_TYPE_LINEAR_ACCELERATION = 10 + ASENSOR_TYPE_LINEAR_ACCELERATION = 10, + /** + * {@link ASENSOR_TYPE_ROTATION_VECTOR} + */ + ASENSOR_TYPE_ROTATION_VECTOR = 11, + /** + * {@link ASENSOR_TYPE_RELATIVE_HUMIDITY} + * + * The relative humidity sensor value is returned in percent. + */ + ASENSOR_TYPE_RELATIVE_HUMIDITY = 12, + /** + * {@link ASENSOR_TYPE_AMBIENT_TEMPERATURE} + * + * The ambient temperature sensor value is returned in Celcius. + */ + ASENSOR_TYPE_AMBIENT_TEMPERATURE = 13, + /** + * {@link ASENSOR_TYPE_MAGNETIC_FIELD_UNCALIBRATED} + */ + ASENSOR_TYPE_MAGNETIC_FIELD_UNCALIBRATED = 14, + /** + * {@link ASENSOR_TYPE_GAME_ROTATION_VECTOR} + */ + ASENSOR_TYPE_GAME_ROTATION_VECTOR = 15, + /** + * {@link ASENSOR_TYPE_GYROSCOPE_UNCALIBRATED} + */ + ASENSOR_TYPE_GYROSCOPE_UNCALIBRATED = 16, + /** + * {@link ASENSOR_TYPE_SIGNIFICANT_MOTION} + */ + ASENSOR_TYPE_SIGNIFICANT_MOTION = 17, + /** + * {@link ASENSOR_TYPE_STEP_DETECTOR} + */ + ASENSOR_TYPE_STEP_DETECTOR = 18, + /** + * {@link ASENSOR_TYPE_STEP_COUNTER} + */ + ASENSOR_TYPE_STEP_COUNTER = 19, + /** + * {@link ASENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR} + */ + ASENSOR_TYPE_GEOMAGNETIC_ROTATION_VECTOR = 20, + /** + * {@link ASENSOR_TYPE_HEART_RATE} + */ + ASENSOR_TYPE_HEART_RATE = 21, + /** + * {@link ASENSOR_TYPE_POSE_6DOF} + */ + ASENSOR_TYPE_POSE_6DOF = 28, + /** + * {@link ASENSOR_TYPE_STATIONARY_DETECT} + */ + ASENSOR_TYPE_STATIONARY_DETECT = 29, + /** + * {@link ASENSOR_TYPE_MOTION_DETECT} + */ + ASENSOR_TYPE_MOTION_DETECT = 30, + /** + * {@link ASENSOR_TYPE_HEART_BEAT} + */ + ASENSOR_TYPE_HEART_BEAT = 31, + /** + * {@link ASENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT} + */ + ASENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT = 34, + /** + * {@link ASENSOR_TYPE_ACCELEROMETER_UNCALIBRATED} + */ + ASENSOR_TYPE_ACCELEROMETER_UNCALIBRATED = 35, }; /** |