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-rw-r--r--libs/renderengine/ExternalTexture.cpp20
-rw-r--r--libs/renderengine/benchmark/RenderEngineBench.cpp19
-rw-r--r--libs/renderengine/include/renderengine/ExternalTexture.h32
-rw-r--r--libs/renderengine/include/renderengine/RenderEngine.h3
-rw-r--r--libs/renderengine/include/renderengine/impl/ExternalTexture.h60
-rw-r--r--libs/renderengine/include/renderengine/mock/FakeExternalTexture.h51
-rw-r--r--libs/renderengine/skia/Cache.cpp21
-rw-r--r--libs/renderengine/tests/RenderEngineTest.cpp57
-rw-r--r--libs/renderengine/tests/RenderEngineThreadedTest.cpp8
-rw-r--r--services/surfaceflinger/BufferLayer.cpp26
-rw-r--r--services/surfaceflinger/BufferLayerConsumer.cpp11
-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp70
-rw-r--r--services/surfaceflinger/BufferStateLayer.h6
-rw-r--r--services/surfaceflinger/ClientCache.cpp6
-rw-r--r--services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp8
-rw-r--r--services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp24
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp10
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp31
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp20
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp17
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp22
-rw-r--r--services/surfaceflinger/Layer.h6
-rw-r--r--services/surfaceflinger/RegionSamplingThread.cpp6
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp51
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h3
-rw-r--r--services/surfaceflinger/tests/unittests/CompositionTest.cpp13
-rw-r--r--services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp13
-rw-r--r--services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp109
28 files changed, 458 insertions, 265 deletions
diff --git a/libs/renderengine/ExternalTexture.cpp b/libs/renderengine/ExternalTexture.cpp
index eabff58eba..84771c0917 100644
--- a/libs/renderengine/ExternalTexture.cpp
+++ b/libs/renderengine/ExternalTexture.cpp
@@ -14,30 +14,32 @@
* limitations under the License.
*/
-#include <renderengine/ExternalTexture.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <ui/GraphicBuffer.h>
#include "log/log_main.h"
-namespace android::renderengine {
+namespace android::renderengine::impl {
-ExternalTexture::ExternalTexture(const sp<GraphicBuffer>& buffer, RenderEngine& renderEngine,
- uint32_t usage)
+ExternalTexture::ExternalTexture(const sp<GraphicBuffer>& buffer,
+ renderengine::RenderEngine& renderEngine, uint32_t usage)
: mBuffer(buffer), mRenderEngine(renderEngine) {
LOG_ALWAYS_FATAL_IF(buffer == nullptr,
"Attempted to bind a null buffer to an external texture!");
// GLESRenderEngine has a separate texture cache for output buffers,
- if (usage == Usage::WRITEABLE &&
- (mRenderEngine.getRenderEngineType() == RenderEngine::RenderEngineType::GLES ||
- mRenderEngine.getRenderEngineType() == RenderEngine::RenderEngineType::THREADED)) {
+ if (usage == WRITEABLE &&
+ (mRenderEngine.getRenderEngineType() ==
+ renderengine::RenderEngine::RenderEngineType::GLES ||
+ mRenderEngine.getRenderEngineType() ==
+ renderengine::RenderEngine::RenderEngineType::THREADED)) {
return;
}
- mRenderEngine.mapExternalTextureBuffer(mBuffer, usage & Usage::WRITEABLE);
+ mRenderEngine.mapExternalTextureBuffer(mBuffer, usage & WRITEABLE);
}
ExternalTexture::~ExternalTexture() {
mRenderEngine.unmapExternalTextureBuffer(mBuffer);
}
-} // namespace android::renderengine
+} // namespace android::renderengine::impl
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index 6c8f8e878b..ead97cf5df 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -22,6 +22,7 @@
#include <renderengine/ExternalTexture.h>
#include <renderengine/LayerSettings.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <mutex>
@@ -115,15 +116,15 @@ static std::shared_ptr<ExternalTexture> allocateBuffer(RenderEngine& re, uint32_
uint32_t height,
uint64_t extraUsageFlags = 0,
std::string name = "output") {
- return std::make_shared<ExternalTexture>(new GraphicBuffer(width, height,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE |
- extraUsageFlags,
- std::move(name)),
- re,
- ExternalTexture::Usage::READABLE |
- ExternalTexture::Usage::WRITEABLE);
+ return std::make_shared<
+ impl::ExternalTexture>(new GraphicBuffer(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE |
+ extraUsageFlags,
+ std::move(name)),
+ re,
+ impl::ExternalTexture::Usage::READABLE |
+ impl::ExternalTexture::Usage::WRITEABLE);
}
static std::shared_ptr<ExternalTexture> copyBuffer(RenderEngine& re,
diff --git a/libs/renderengine/include/renderengine/ExternalTexture.h b/libs/renderengine/include/renderengine/ExternalTexture.h
index 07f0833d4a..621a209afa 100644
--- a/libs/renderengine/include/renderengine/ExternalTexture.h
+++ b/libs/renderengine/include/renderengine/ExternalTexture.h
@@ -33,28 +33,22 @@ class RenderEngine;
*/
class ExternalTexture {
public:
- // Usage specifies the rendering intent for the buffer.
- enum Usage : uint32_t {
- // When a buffer is not READABLE but is WRITEABLE, then GLESRenderEngine will use that as a
- // hint to load the buffer into a separate cache
- READABLE = 1 << 0,
-
- // The buffer needs to be mapped as a 2D texture if set, otherwise must be mapped as an
- // external texture
- WRITEABLE = 1 << 1,
- };
- // Creates an ExternalTexture for the provided buffer and RenderEngine instance, with the given
- // usage hint of type Usage.
- ExternalTexture(const sp<GraphicBuffer>& buffer, RenderEngine& renderEngine, uint32_t usage);
-
- ~ExternalTexture();
+ ExternalTexture() = default;
+ virtual ~ExternalTexture() = default;
+
+ virtual bool hasSameBuffer(const ExternalTexture& other) const = 0;
+ virtual uint32_t getWidth() const = 0;
+ virtual uint32_t getHeight() const = 0;
+ virtual uint64_t getId() const = 0;
+ virtual PixelFormat getPixelFormat() const = 0;
+ virtual uint64_t getUsage() const = 0;
// Retrieves the buffer that is bound to this texture.
- const sp<GraphicBuffer>& getBuffer() const { return mBuffer; }
+ virtual const sp<GraphicBuffer>& getBuffer() const = 0;
-private:
- sp<GraphicBuffer> mBuffer;
- RenderEngine& mRenderEngine;
+ Rect getBounds() const {
+ return {0, 0, static_cast<int32_t>(getWidth()), static_cast<int32_t>(getHeight())};
+ }
DISALLOW_COPY_AND_ASSIGN(ExternalTexture);
};
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index d646756fc4..faa84fc1cd 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -76,6 +76,7 @@ class RenderEngineThreaded;
namespace impl {
class RenderEngine;
+class ExternalTexture;
}
enum class Protection {
@@ -228,7 +229,7 @@ protected:
// avoid any thread synchronization that may be required by directly calling postRenderCleanup.
virtual bool canSkipPostRenderCleanup() const = 0;
- friend class ExternalTexture;
+ friend class impl::ExternalTexture;
friend class threaded::RenderEngineThreaded;
friend class RenderEngineTest_cleanupPostRender_cleansUpOnce_Test;
const RenderEngineType mRenderEngineType;
diff --git a/libs/renderengine/include/renderengine/impl/ExternalTexture.h b/libs/renderengine/include/renderengine/impl/ExternalTexture.h
new file mode 100644
index 0000000000..c0e24f0c10
--- /dev/null
+++ b/libs/renderengine/include/renderengine/impl/ExternalTexture.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/macros.h>
+#include <renderengine/ExternalTexture.h>
+#include <ui/GraphicBuffer.h>
+
+namespace android::renderengine::impl {
+
+class RenderEngine;
+
+class ExternalTexture : public android::renderengine::ExternalTexture {
+public:
+ // Usage specifies the rendering intent for the buffer.
+ enum Usage : uint32_t {
+ // When a buffer is not READABLE but is WRITEABLE, then GLESRenderEngine will use that as a
+ // hint to load the buffer into a separate cache
+ READABLE = 1 << 0,
+
+ // The buffer needs to be mapped as a 2D texture if set, otherwise must be mapped as an
+ // external texture
+ WRITEABLE = 1 << 1,
+ };
+
+ // Creates an ExternalTexture for the provided buffer and RenderEngine instance, with the given
+ // usage hint of type Usage.
+ ExternalTexture(const sp<GraphicBuffer>& buffer,
+ android::renderengine::RenderEngine& renderEngine, uint32_t usage);
+ ~ExternalTexture();
+ const sp<GraphicBuffer>& getBuffer() const override { return mBuffer; };
+ uint32_t getWidth() const override { return getBuffer()->getWidth(); }
+ uint32_t getHeight() const override { return getBuffer()->getHeight(); }
+ uint64_t getId() const override { return getBuffer()->getId(); }
+ PixelFormat getPixelFormat() const override { return getBuffer()->getPixelFormat(); }
+ uint64_t getUsage() const override { return getBuffer()->getUsage(); }
+ bool hasSameBuffer(const renderengine::ExternalTexture& other) const override {
+ return getBuffer() == other.getBuffer();
+ }
+
+private:
+ sp<GraphicBuffer> mBuffer;
+ android::renderengine::RenderEngine& mRenderEngine;
+};
+
+} // namespace android::renderengine::impl
diff --git a/libs/renderengine/include/renderengine/mock/FakeExternalTexture.h b/libs/renderengine/include/renderengine/mock/FakeExternalTexture.h
new file mode 100644
index 0000000000..974e0fddde
--- /dev/null
+++ b/libs/renderengine/include/renderengine/mock/FakeExternalTexture.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <renderengine/ExternalTexture.h>
+
+namespace android {
+namespace renderengine {
+namespace mock {
+
+class FakeExternalTexture : public renderengine::ExternalTexture {
+ const sp<GraphicBuffer> mNullBuffer = nullptr;
+ uint32_t mWidth;
+ uint32_t mHeight;
+ uint64_t mId;
+ PixelFormat mPixelFormat;
+ uint64_t mUsage;
+
+public:
+ FakeExternalTexture(uint32_t width, uint32_t height, uint64_t id, PixelFormat pixelFormat,
+ uint64_t usage)
+ : mWidth(width), mHeight(height), mId(id), mPixelFormat(pixelFormat), mUsage(usage) {}
+ const sp<GraphicBuffer>& getBuffer() const { return mNullBuffer; }
+ bool hasSameBuffer(const renderengine::ExternalTexture& other) const override {
+ return getId() == other.getId();
+ }
+ uint32_t getWidth() const override { return mWidth; }
+ uint32_t getHeight() const override { return mHeight; }
+ uint64_t getId() const override { return mId; }
+ PixelFormat getPixelFormat() const override { return mPixelFormat; }
+ uint64_t getUsage() const override { return mUsage; }
+ ~FakeExternalTexture() = default;
+};
+
+} // namespace mock
+} // namespace renderengine
+} // namespace android
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index b18a872836..a3a1969ee7 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -19,6 +19,7 @@
#include "android-base/unique_fd.h"
#include "renderengine/DisplaySettings.h"
#include "renderengine/LayerSettings.h"
+#include "renderengine/impl/ExternalTexture.h"
#include "ui/GraphicBuffer.h"
#include "ui/GraphicTypes.h"
#include "ui/PixelFormat.h"
@@ -365,8 +366,8 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
1, usage, "primeShaderCache_dst");
const auto dstTexture =
- std::make_shared<ExternalTexture>(dstBuffer, *renderengine,
- ExternalTexture::Usage::WRITEABLE);
+ std::make_shared<impl::ExternalTexture>(dstBuffer, *renderengine,
+ impl::ExternalTexture::Usage::WRITEABLE);
// This buffer will be the source for the call to drawImageLayers. Draw
// something to it as a placeholder for what an app draws. We should draw
// something, but the details are not important. Make use of the shadow layer drawing step
@@ -375,10 +376,10 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
1, usage, "drawImageLayer_src");
- const auto srcTexture =
- std::make_shared<ExternalTexture>(srcBuffer, *renderengine,
- ExternalTexture::Usage::READABLE |
- ExternalTexture::Usage::WRITEABLE);
+ const auto srcTexture = std::make_shared<
+ impl::ExternalTexture>(srcBuffer, *renderengine,
+ impl::ExternalTexture::Usage::READABLE |
+ impl::ExternalTexture::Usage::WRITEABLE);
drawHolePunchLayer(renderengine, display, dstTexture);
drawSolidLayers(renderengine, display, dstTexture);
@@ -398,8 +399,8 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
1, usageExternal, "primeShaderCache_external");
const auto externalTexture =
- std::make_shared<ExternalTexture>(externalBuffer, *renderengine,
- ExternalTexture::Usage::READABLE);
+ std::make_shared<impl::ExternalTexture>(externalBuffer, *renderengine,
+ impl::ExternalTexture::Usage::READABLE);
std::vector<const std::shared_ptr<ExternalTexture>> textures =
{srcTexture, externalTexture};
@@ -412,8 +413,8 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
status_t error = f16ExternalBuffer->initCheck();
if (!error) {
const auto f16ExternalTexture =
- std::make_shared<ExternalTexture>(f16ExternalBuffer, *renderengine,
- ExternalTexture::Usage::READABLE);
+ std::make_shared<impl::ExternalTexture>(f16ExternalBuffer, *renderengine,
+ impl::ExternalTexture::Usage::READABLE);
textures.push_back(f16ExternalTexture);
}
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index eb2b2dcbfa..2a25b0bfeb 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -26,6 +26,7 @@
#include <gtest/gtest.h>
#include <renderengine/ExternalTexture.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <sync/sync.h>
#include <system/graphics-base-v1.0.h>
#include <tonemap/tonemap.h>
@@ -178,7 +179,7 @@ class RenderEngineTest : public ::testing::TestWithParam<std::shared_ptr<RenderE
public:
std::shared_ptr<renderengine::ExternalTexture> allocateDefaultBuffer() {
return std::make_shared<
- renderengine::
+ renderengine::impl::
ExternalTexture>(new GraphicBuffer(DEFAULT_DISPLAY_WIDTH,
DEFAULT_DISPLAY_HEIGHT,
HAL_PIXEL_FORMAT_RGBA_8888, 1,
@@ -188,15 +189,16 @@ public:
GRALLOC_USAGE_HW_TEXTURE,
"output"),
*mRE,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
}
// Allocates a 1x1 buffer to fill with a solid color
std::shared_ptr<renderengine::ExternalTexture> allocateSourceBuffer(uint32_t width,
uint32_t height) {
return std::make_shared<
- renderengine::
+ renderengine::impl::
ExternalTexture>(new GraphicBuffer(width, height,
HAL_PIXEL_FORMAT_RGBA_8888, 1,
GRALLOC_USAGE_SW_READ_OFTEN |
@@ -204,8 +206,9 @@ public:
GRALLOC_USAGE_HW_TEXTURE,
"input"),
*mRE,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
}
std::shared_ptr<renderengine::ExternalTexture> allocateAndFillSourceBuffer(uint32_t width,
@@ -2439,16 +2442,17 @@ TEST_P(RenderEngineTest, test_tonemapPQMatches) {
};
auto buf = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(kGreyLevels, 1,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE,
- "input"),
- *mRE,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
+ 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "input"),
+ *mRE,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
ASSERT_EQ(0, buf->getBuffer()->initCheck());
{
@@ -2472,16 +2476,17 @@ TEST_P(RenderEngineTest, test_tonemapPQMatches) {
}
mBuffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(kGreyLevels, 1,
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GRALLOC_USAGE_SW_READ_OFTEN |
- GRALLOC_USAGE_SW_WRITE_OFTEN |
- GRALLOC_USAGE_HW_RENDER |
- GRALLOC_USAGE_HW_TEXTURE,
- "output"),
- *mRE,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
+ 1,
+ GRALLOC_USAGE_SW_READ_OFTEN |
+ GRALLOC_USAGE_SW_WRITE_OFTEN |
+ GRALLOC_USAGE_HW_RENDER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "output"),
+ *mRE,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
ASSERT_EQ(0, mBuffer->getBuffer()->initCheck());
const renderengine::LayerSettings layer{
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index db7e12b71b..96851892b4 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -17,6 +17,7 @@
#include <cutils/properties.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include "../threaded/RenderEngineThreaded.h"
@@ -174,9 +175,10 @@ TEST_F(RenderEngineThreadedTest, drawLayers) {
renderengine::DisplaySettings settings;
std::vector<renderengine::LayerSettings> layers;
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
base::unique_fd bufferFence;
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index d61a4cbd01..649138a48e 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -164,7 +164,7 @@ std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareCli
const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
((isSecure() || isProtected()) && !targetSettings.isSecure);
const bool bufferCanBeUsedAsHwTexture =
- mBufferInfo.mBuffer->getBuffer()->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
+ mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
compositionengine::LayerFE::LayerSettings& layer = *result;
if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
@@ -201,7 +201,7 @@ std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareCli
}
layer.source.buffer.maxLuminanceNits = maxLuminance;
layer.frameNumber = mCurrentFrameNumber;
- layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer()->getId() : 0;
+ layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
const bool useFiltering =
targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
@@ -436,7 +436,7 @@ void BufferLayer::onPostComposition(const DisplayDevice* display,
void BufferLayer::gatherBufferInfo() {
mBufferInfo.mPixelFormat =
- !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getBuffer()->format;
+ !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
mBufferInfo.mFrameLatencyNeeded = true;
}
@@ -533,10 +533,10 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
}
if (oldBufferInfo.mBuffer != nullptr) {
- uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
- if (bufWidth != uint32_t(oldBufferInfo.mBuffer->getBuffer()->width) ||
- bufHeight != uint32_t(oldBufferInfo.mBuffer->getBuffer()->height)) {
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+ if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
+ bufHeight != oldBufferInfo.mBuffer->getHeight()) {
recomputeVisibleRegions = true;
}
}
@@ -558,7 +558,7 @@ uint32_t BufferLayer::getEffectiveScalingMode() const {
bool BufferLayer::isProtected() const {
return (mBufferInfo.mBuffer != nullptr) &&
- (mBufferInfo.mBuffer->getBuffer()->getUsage() & GRALLOC_USAGE_PROTECTED);
+ (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
}
// As documented in libhardware header, formats in the range
@@ -638,8 +638,8 @@ Rect BufferLayer::getBufferSize(const State& s) const {
return Rect::INVALID_RECT;
}
- uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
@@ -670,8 +670,8 @@ FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const
return parentBounds;
}
- uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
@@ -713,7 +713,7 @@ Rect BufferLayer::getBufferCrop() const {
return mBufferInfo.mCrop;
} else if (mBufferInfo.mBuffer != nullptr) {
// otherwise we use the whole buffer
- return mBufferInfo.mBuffer->getBuffer()->getBounds();
+ return mBufferInfo.mBuffer->getBounds();
} else {
// if we don't have a buffer yet, we use an empty/invalid crop
return Rect();
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index c79fa1104c..9ae45fc4cb 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -41,6 +41,7 @@
#include <gui/SurfaceComposerClient.h>
#include <private/gui/ComposerService.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/Trace.h>
@@ -208,8 +209,9 @@ status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t pres
if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
mImages[item->mSlot] = std::make_shared<
- renderengine::ExternalTexture>(item->mGraphicBuffer, mRE,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
+ renderengine::impl::ExternalTexture::
+ Usage::READABLE);
}
}
@@ -462,8 +464,9 @@ void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
mImages[item.mSlot] = std::make_shared<
- renderengine::ExternalTexture>(item.mGraphicBuffer, mRE,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
+ renderengine::impl::ExternalTexture::
+ Usage::READABLE);
}
}
}
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 2fac880065..6cecd8956a 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -295,8 +295,8 @@ bool BufferStateLayer::updateGeometry() {
return assignTransform(&mDrawingState.transform, t);
}
- uint32_t bufferWidth = mDrawingState.buffer->getBuffer()->getWidth();
- uint32_t bufferHeight = mDrawingState.buffer->getBuffer()->getHeight();
+ uint32_t bufferWidth = mDrawingState.buffer->getWidth();
+ uint32_t bufferHeight = mDrawingState.buffer->getHeight();
// Undo any transformations on the buffer.
if (mDrawingState.bufferTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
@@ -368,46 +368,13 @@ bool BufferStateLayer::addFrameEvent(const sp<Fence>& acquireFence, nsecs_t post
return true;
}
-std::shared_ptr<renderengine::ExternalTexture> BufferStateLayer::getBufferFromBufferData(
- const BufferData& bufferData) {
- bool cacheIdChanged = bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged);
- bool bufferSizeExceedsLimit = false;
- std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
- if (cacheIdChanged && bufferData.buffer != nullptr) {
- bufferSizeExceedsLimit =
- mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
- bufferData.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- ClientCache::getInstance().add(bufferData.cachedBuffer, bufferData.buffer);
- buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
- }
- } else if (cacheIdChanged) {
- buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
- } else if (bufferData.buffer != nullptr) {
- bufferSizeExceedsLimit =
- mFlinger->exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
- bufferData.buffer->getHeight());
- if (!bufferSizeExceedsLimit) {
- buffer = std::make_shared<
- renderengine::ExternalTexture>(bufferData.buffer, mFlinger->getRenderEngine(),
- renderengine::ExternalTexture::Usage::READABLE);
- }
- }
- ALOGE_IF(bufferSizeExceedsLimit,
- "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
- "limit.",
- getDebugName());
- return buffer;
-}
-
-bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
+bool BufferStateLayer::setBuffer(std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ const BufferData& bufferData, nsecs_t postTime,
nsecs_t desiredPresentTime, bool isAutoTimestamp,
std::optional<nsecs_t> dequeueTime,
const FrameTimelineInfo& info) {
ATRACE_CALL();
- const std::shared_ptr<renderengine::ExternalTexture>& buffer =
- getBufferFromBufferData(bufferData);
if (!buffer) {
return false;
}
@@ -419,8 +386,9 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
if (mDrawingState.buffer) {
mReleasePreviousBuffer = true;
- if (mDrawingState.buffer != mBufferInfo.mBuffer ||
- mDrawingState.frameNumber != mBufferInfo.mFrameNumber) {
+ if (!mBufferInfo.mBuffer ||
+ (!mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer) ||
+ mDrawingState.frameNumber != mBufferInfo.mFrameNumber)) {
// If mDrawingState has a buffer, and we are about to update again
// before swapping to drawing state, then the first buffer will be
// dropped and we should decrement the pending buffer count and
@@ -448,7 +416,7 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
mDrawingState.frameNumber = frameNumber;
mDrawingState.releaseBufferListener = bufferData.releaseBufferListener;
- mDrawingState.buffer = buffer;
+ mDrawingState.buffer = std::move(buffer);
mDrawingState.clientCacheId = bufferData.cachedBuffer;
mDrawingState.acquireFence = bufferData.flags.test(BufferData::BufferDataChange::fenceChanged)
@@ -485,7 +453,7 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
setFrameTimelineVsyncForBufferTransaction(info, postTime);
if (buffer && dequeueTime && *dequeueTime != 0) {
- const uint64_t bufferId = buffer->getBuffer()->getId();
+ const uint64_t bufferId = buffer->getId();
mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, frameNumber, *dequeueTime,
FrameTracer::FrameEvent::DEQUEUE);
@@ -493,8 +461,8 @@ bool BufferStateLayer::setBuffer(const BufferData& bufferData, nsecs_t postTime,
FrameTracer::FrameEvent::QUEUE);
}
- mDrawingState.width = mDrawingState.buffer->getBuffer()->getWidth();
- mDrawingState.height = mDrawingState.buffer->getBuffer()->getHeight();
+ mDrawingState.width = mDrawingState.buffer->getWidth();
+ mDrawingState.height = mDrawingState.buffer->getHeight();
mDrawingState.releaseBufferEndpoint = bufferData.releaseBufferEndpoint;
return true;
}
@@ -599,8 +567,8 @@ Rect BufferStateLayer::getBufferSize(const State& /*s*/) const {
return Rect::INVALID_RECT;
}
- uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
- uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
@@ -709,7 +677,7 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse
}
const int32_t layerId = getSequence();
- const uint64_t bufferId = mDrawingState.buffer->getBuffer()->getId();
+ const uint64_t bufferId = mDrawingState.buffer->getId();
const uint64_t frameNumber = mDrawingState.frameNumber;
const auto acquireFence = std::make_shared<FenceTime>(mDrawingState.acquireFence);
mFlinger->mTimeStats->setAcquireFence(layerId, frameNumber, acquireFence);
@@ -749,7 +717,7 @@ status_t BufferStateLayer::updateActiveBuffer() {
return BAD_VALUE;
}
- if (!mBufferInfo.mBuffer || s.buffer->getBuffer() != mBufferInfo.mBuffer->getBuffer()) {
+ if (!mBufferInfo.mBuffer || !s.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
decrementPendingBufferCount();
}
@@ -874,10 +842,10 @@ uint32_t BufferStateLayer::getEffectiveScalingMode() const {
Rect BufferStateLayer::computeBufferCrop(const State& s) {
if (s.buffer && !s.bufferCrop.isEmpty()) {
Rect bufferCrop;
- s.buffer->getBuffer()->getBounds().intersect(s.bufferCrop, &bufferCrop);
+ s.buffer->getBounds().intersect(s.bufferCrop, &bufferCrop);
return bufferCrop;
} else if (s.buffer) {
- return s.buffer->getBuffer()->getBounds();
+ return s.buffer->getBounds();
} else {
return s.bufferCrop;
}
@@ -898,8 +866,8 @@ bool BufferStateLayer::bufferNeedsFiltering() const {
return false;
}
- int32_t bufferWidth = s.buffer->getBuffer()->width;
- int32_t bufferHeight = s.buffer->getBuffer()->height;
+ int32_t bufferWidth = static_cast<int32_t>(s.buffer->getWidth());
+ int32_t bufferHeight = static_cast<int32_t>(s.buffer->getHeight());
// Undo any transformations on the buffer and return the result.
if (s.bufferTransform & ui::Transform::ROT_90) {
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index eea700cf7b..2f613d7f26 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -57,7 +57,8 @@ public:
bool setTransform(uint32_t transform) override;
bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
bool setCrop(const Rect& crop) override;
- bool setBuffer(const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
+ bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
+ const BufferData& bufferData, nsecs_t postTime, nsecs_t desiredPresentTime,
bool isAutoTimestamp, std::optional<nsecs_t> dequeueTime,
const FrameTimelineInfo& info) override;
bool setDataspace(ui::Dataspace dataspace) override;
@@ -136,9 +137,6 @@ private:
bool bufferNeedsFiltering() const override;
- std::shared_ptr<renderengine::ExternalTexture> getBufferFromBufferData(
- const BufferData& bufferData);
-
ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
uint64_t mPreviousReleasedFrameNumber = 0;
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index e7b8995703..3c7b9d93aa 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -22,6 +22,7 @@
#include <cinttypes>
#include <android-base/stringprintf.h>
+#include <renderengine/impl/ExternalTexture.h>
#include "ClientCache.h"
@@ -109,8 +110,9 @@ bool ClientCache::add(const client_cache_t& cacheId, const sp<GraphicBuffer>& bu
"Attempted to build the ClientCache before a RenderEngine instance was "
"ready!");
processBuffers[id].buffer = std::make_shared<
- renderengine::ExternalTexture>(buffer, *mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(buffer, *mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::
+ READABLE);
return true;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index a19d23febf..12c2c8eb38 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -28,6 +28,7 @@
#include <log/log.h>
#include <renderengine/ExternalTexture.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <system/window.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
@@ -182,9 +183,10 @@ std::shared_ptr<renderengine::ExternalTexture> RenderSurface::dequeueBuffer(
mTexture = texture;
} else {
mTexture = std::make_shared<
- renderengine::ExternalTexture>(GraphicBuffer::from(buffer),
- mCompositionEngine.getRenderEngine(),
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::ExternalTexture>(GraphicBuffer::from(buffer),
+ mCompositionEngine.getRenderEngine(),
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
}
mTextureCache.push_back(mTexture);
if (mTextureCache.size() > mMaxTextureCacheSize) {
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp b/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
index 497c433c76..54ecb5691d 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/TexturePool.cpp
@@ -20,6 +20,7 @@
#define LOG_TAG "Planner"
#include <compositionengine/impl/planner/TexturePool.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <utils/Log.h>
namespace android::compositionengine::impl::planner {
@@ -82,16 +83,19 @@ void TexturePool::returnTexture(std::shared_ptr<renderengine::ExternalTexture>&&
std::shared_ptr<renderengine::ExternalTexture> TexturePool::genTexture() {
LOG_ALWAYS_FATAL_IF(!mSize.isValid(), "Attempted to generate texture with invalid size");
return std::make_shared<
- renderengine::ExternalTexture>(sp<GraphicBuffer>::
- make(mSize.getWidth(), mSize.getHeight(),
- HAL_PIXEL_FORMAT_RGBA_8888, 1,
- GraphicBuffer::USAGE_HW_RENDER |
- GraphicBuffer::USAGE_HW_COMPOSER |
- GraphicBuffer::USAGE_HW_TEXTURE,
- "Planner"),
- mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(sp<GraphicBuffer>::
+ make(static_cast<uint32_t>(mSize.getWidth()),
+ static_cast<uint32_t>(mSize.getHeight()),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1U,
+ static_cast<uint64_t>(
+ GraphicBuffer::USAGE_HW_RENDER |
+ GraphicBuffer::USAGE_HW_COMPOSER |
+ GraphicBuffer::USAGE_HW_TEXTURE),
+ "Planner"),
+ mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
}
void TexturePool::setEnabled(bool enabled) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index ad7976f64c..37f17f5a9a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -24,6 +24,7 @@
#include <gtest/gtest.h>
#include <log/log.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/PixelFormat.h>
#include "MockHWC2.h"
@@ -815,10 +816,11 @@ struct OutputLayerWriteStateToHWCTest : public OutputLayerTest {
auto& overrideInfo = mOutputLayer.editState().overrideInfo;
overrideInfo.buffer = std::make_shared<
- renderengine::ExternalTexture>(kOverrideBuffer, mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::
- WRITEABLE);
+ renderengine::impl::ExternalTexture>(kOverrideBuffer, mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::
+ READABLE |
+ renderengine::impl::ExternalTexture::
+ Usage::WRITEABLE);
overrideInfo.acquireFence = kOverrideFence;
overrideInfo.displayFrame = kOverrideDisplayFrame;
overrideInfo.dataspace = kOverrideDataspace;
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 6d96260de7..5fcb52d260 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -26,6 +26,8 @@
#include <compositionengine/mock/RenderSurface.h>
#include <ftl/future.h>
#include <gtest/gtest.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
#include <ui/Region.h>
@@ -37,7 +39,6 @@
#include "MockHWC2.h"
#include "RegionMatcher.h"
#include "TestUtils.h"
-#include "renderengine/ExternalTexture.h"
namespace android::compositionengine {
namespace {
@@ -273,9 +274,10 @@ TEST_F(OutputTest, setLayerCachingEnabled_disablesCachingAndResetsOverrideInfo)
// Inject some layers
InjectedLayer layer;
layer.outputLayerState.overrideInfo.buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), renderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), renderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
injectOutputLayer(layer);
// inject a null layer to check for null exceptions
injectNullOutputLayer();
@@ -956,9 +958,10 @@ TEST_F(OutputUpdateAndWriteCompositionStateTest, peekThroughLayerChangesOrder) {
mOutput->planComposition();
std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), renderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), renderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
layer1.outputLayerState.overrideInfo.buffer = buffer;
layer2.outputLayerState.overrideInfo.buffer = buffer;
layer1.outputLayerState.overrideInfo.peekThroughLayer = layer3.outputLayer;
@@ -3077,9 +3080,10 @@ struct OutputComposeSurfacesTest : public testing::Test {
mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
StrictMock<OutputPartialMock> mOutput;
std::shared_ptr<renderengine::ExternalTexture> mOutputBuffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
std::optional<base::unique_fd> mReadyFence;
};
@@ -3313,9 +3317,10 @@ TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
.WillRepeatedly(Return());
const auto otherOutputBuffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
.WillOnce(Return(mOutputBuffer))
.WillOnce(Return(otherOutputBuffer));
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index 7c8e41b53e..e5f9ebfbeb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -27,6 +27,7 @@
#include <compositionengine/mock/OutputLayer.h>
#include <gtest/gtest.h>
#include <renderengine/ExternalTexture.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/GraphicBuffer.h>
@@ -251,9 +252,10 @@ TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
const auto buffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(), mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE |
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::
+ ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::READABLE |
+ renderengine::impl::ExternalTexture::Usage::WRITEABLE);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -269,8 +271,8 @@ TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
}
TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
- const auto buffer = std::make_shared<renderengine::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -288,8 +290,8 @@ TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
}
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
- const auto buffer = std::make_shared<renderengine::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
@@ -327,8 +329,8 @@ TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferY
}
TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
- const auto buffer = std::make_shared<renderengine::ExternalTexture>(new GraphicBuffer(),
- mRenderEngine, false);
+ const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
+ mRenderEngine, false);
mSurface.mutableTextureForTest() = buffer;
impl::OutputCompositionState state;
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index d5a117a597..4ae921d661 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -22,6 +22,7 @@
#include <gmock/gmock-actions.h>
#include <gtest/gtest.h>
#include <renderengine/ExternalTexture.h>
+#include <renderengine/mock/FakeExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/GraphicTypes.h>
#include <utils/Errors.h>
@@ -702,9 +703,11 @@ TEST_F(CachedSetTest, addHolePunch) {
std::vector<compositionengine::LayerFE::LayerSettings> clientCompList3;
clientCompList3.push_back({});
- clientCompList3[0].source.buffer.buffer = std::make_shared<
- renderengine::ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
- renderengine::ExternalTexture::READABLE);
+ clientCompList3[0].source.buffer.buffer =
+ std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
EXPECT_CALL(*layerFE1, prepareClientCompositionList(_)).WillOnce(Return(clientCompList1));
EXPECT_CALL(*layerFE2, prepareClientCompositionList(_)).WillOnce(Return(clientCompList2));
@@ -901,9 +904,11 @@ TEST_F(CachedSetTest, addBlur) {
std::vector<compositionengine::LayerFE::LayerSettings> clientCompList3;
clientCompList3.push_back({});
- clientCompList3[0].source.buffer.buffer = std::make_shared<
- renderengine::ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
- renderengine::ExternalTexture::READABLE);
+ clientCompList3[0].source.buffer.buffer =
+ std::make_shared<renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
EXPECT_CALL(*layerFE1,
prepareClientCompositionList(ClientCompositionTargetSettingsBlurSettingsEq(
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 35d051ebea..58dc244402 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -23,6 +23,7 @@
#include <gtest/gtest.h>
#include <renderengine/ExternalTexture.h>
#include <renderengine/LayerSettings.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <chrono>
@@ -639,9 +640,10 @@ TEST_F(FlattenerTest, flattenLayers_pip) {
LayerFE::LayerSettings{},
};
clientCompositionList[0].source.buffer.buffer = std::make_shared<
- renderengine::ExternalTexture>(mTestLayers[2]->layerFECompositionState.buffer,
- mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(mTestLayers[2]->layerFECompositionState.buffer,
+ mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::
+ READABLE);
EXPECT_CALL(*mTestLayers[2]->layerFE, prepareClientCompositionList(_))
.WillOnce(Return(clientCompositionList));
@@ -711,9 +713,10 @@ TEST_F(FlattenerTest, flattenLayers_holePunchSingleLayer) {
LayerFE::LayerSettings{},
};
clientCompositionList[0].source.buffer.buffer = std::make_shared<
- renderengine::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
- mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
+ mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::
+ READABLE);
EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientCompositionList(_))
.WillOnce(Return(clientCompositionList));
@@ -781,9 +784,10 @@ TEST_F(FlattenerTest, flattenLayers_holePunchSingleColorLayer) {
LayerFE::LayerSettings{},
};
clientCompositionList[0].source.buffer.buffer = std::make_shared<
- renderengine::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
- mRenderEngine,
- renderengine::ExternalTexture::Usage::READABLE);
+ renderengine::impl::ExternalTexture>(mTestLayers[1]->layerFECompositionState.buffer,
+ mRenderEngine,
+ renderengine::impl::ExternalTexture::Usage::
+ READABLE);
EXPECT_CALL(*mTestLayers[1]->layerFE, prepareClientCompositionList(_))
.WillOnce(Return(clientCompositionList));
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 31cdf0b3e4..0d2618acf5 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -416,8 +416,10 @@ public:
// Used only to set BufferStateLayer state
virtual bool setTransform(uint32_t /*transform*/) { return false; };
virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
- virtual bool setBuffer(const BufferData&, nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
- bool /*isAutoTimestamp*/, std::optional<nsecs_t> /* dequeueTime */,
+ virtual bool setBuffer(std::shared_ptr<renderengine::ExternalTexture>& /* buffer */,
+ const BufferData& /* bufferData */, nsecs_t /* postTime */,
+ nsecs_t /*desiredPresentTime*/, bool /*isAutoTimestamp*/,
+ std::optional<nsecs_t> /* dequeueTime */,
const FrameTimelineInfo& /*info*/) {
return false;
};
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index da8c3e062c..ff30348151 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -31,6 +31,7 @@
#include <cutils/properties.h>
#include <ftl/future.h>
#include <gui/SyncScreenCaptureListener.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <ui/DisplayStatInfo.h>
#include <utils/Trace.h>
@@ -351,8 +352,9 @@ void RegionSamplingThread::captureSample() {
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
bufferStatus);
buffer = std::make_shared<
- renderengine::ExternalTexture>(graphicBuffer, mFlinger.getRenderEngine(),
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ renderengine::impl::ExternalTexture>(graphicBuffer, mFlinger.getRenderEngine(),
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
}
auto captureScreenResultFuture =
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index bd13c4169c..1dc75c8f43 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -65,6 +65,7 @@
#include <private/gui/SyncFeatures.h>
#include <processgroup/processgroup.h>
#include <renderengine/RenderEngine.h>
+#include <renderengine/impl/ExternalTexture.h>
#include <sys/types.h>
#include <ui/ColorSpace.h>
#include <ui/DataspaceUtils.h>
@@ -4419,10 +4420,13 @@ uint32_t SurfaceFlinger::setClientStateLocked(const FrameTimelineInfo& frameTime
}
}
- if (what & layer_state_t::eBufferChanged &&
- layer->setBuffer(*s.bufferData, postTime, desiredPresentTime, isAutoTimestamp,
- dequeueBufferTimestamp, frameTimelineInfo)) {
- flags |= eTraversalNeeded;
+ if (what & layer_state_t::eBufferChanged) {
+ std::shared_ptr<renderengine::ExternalTexture> buffer =
+ getExternalTextureFromBufferData(*s.bufferData, layer->getDebugName());
+ if (layer->setBuffer(buffer, *s.bufferData, postTime, desiredPresentTime, isAutoTimestamp,
+ dequeueBufferTimestamp, frameTimelineInfo)) {
+ flags |= eTraversalNeeded;
+ }
} else if (frameTimelineInfo.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
layer->setFrameTimelineVsyncForBufferlessTransaction(frameTimelineInfo, postTime);
}
@@ -6384,9 +6388,10 @@ std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::captureScre
const status_t bufferStatus = buffer->initCheck();
LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureScreenCommon: Buffer failed to allocate: %d",
bufferStatus);
- const auto texture = std::make_shared<
- renderengine::ExternalTexture>(buffer, getRenderEngine(),
- renderengine::ExternalTexture::Usage::WRITEABLE);
+ const std::shared_ptr<renderengine::ExternalTexture> texture = std::make_shared<
+ renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::Usage::
+ WRITEABLE);
return captureScreenCommon(std::move(renderAreaFuture), traverseLayers, texture,
false /* regionSampling */, grayscale, captureListener);
}
@@ -6463,7 +6468,7 @@ std::shared_future<renderengine::RenderEngineResult> SurfaceFlinger::renderScree
captureResults.capturedSecureLayers || (layer->isVisible() && layer->isSecure());
});
- const bool useProtected = buffer->getBuffer()->getUsage() & GRALLOC_USAGE_PROTECTED;
+ const bool useProtected = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
// We allow the system server to take screenshots of secure layers for
// use in situations like the Screen-rotation animation and place
@@ -7074,6 +7079,36 @@ status_t SurfaceFlinger::removeWindowInfosListener(
return NO_ERROR;
}
+std::shared_ptr<renderengine::ExternalTexture> SurfaceFlinger::getExternalTextureFromBufferData(
+ const BufferData& bufferData, const char* layerName) const {
+ bool cacheIdChanged = bufferData.flags.test(BufferData::BufferDataChange::cachedBufferChanged);
+ bool bufferSizeExceedsLimit = false;
+ std::shared_ptr<renderengine::ExternalTexture> buffer = nullptr;
+ if (cacheIdChanged && bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit = exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ ClientCache::getInstance().add(bufferData.cachedBuffer, bufferData.buffer);
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ }
+ } else if (cacheIdChanged) {
+ buffer = ClientCache::getInstance().get(bufferData.cachedBuffer);
+ } else if (bufferData.buffer != nullptr) {
+ bufferSizeExceedsLimit = exceedsMaxRenderTargetSize(bufferData.buffer->getWidth(),
+ bufferData.buffer->getHeight());
+ if (!bufferSizeExceedsLimit) {
+ buffer = std::make_shared<
+ renderengine::impl::ExternalTexture>(bufferData.buffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::
+ Usage::READABLE);
+ }
+ }
+ ALOGE_IF(bufferSizeExceedsLimit,
+ "Attempted to create an ExternalTexture for layer %s that exceeds render target size "
+ "limit.",
+ layerName);
+ return buffer;
+}
} // namespace android
#if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 0c4236f9a4..338b35793d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -330,6 +330,9 @@ protected:
virtual void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
REQUIRES(mStateLock);
+ virtual std::shared_ptr<renderengine::ExternalTexture> getExternalTextureFromBufferData(
+ const BufferData& bufferData, const char* layerName) const;
+
// Returns true if any display matches a `bool(const DisplayDevice&)` predicate.
template <typename Predicate>
bool hasDisplay(Predicate p) const REQUIRES(mStateLock) {
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index f1e9b314d8..427159fda9 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -30,6 +30,7 @@
#include <gui/IProducerListener.h>
#include <gui/LayerMetadata.h>
#include <log/log.h>
+#include <renderengine/mock/FakeExternalTexture.h>
#include <renderengine/mock/Framebuffer.h>
#include <renderengine/mock/Image.h>
#include <renderengine/mock/RenderEngine.h>
@@ -234,15 +235,13 @@ void CompositionTest::captureScreenComposition() {
CaptureArgs::UNSET_UID, visitor);
};
- // TODO: Eliminate expensive/real allocation if possible.
const uint32_t usage = GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
- mCaptureScreenBuffer = std::make_shared<
- renderengine::ExternalTexture>(new GraphicBuffer(renderArea->getReqWidth(),
- renderArea->getReqHeight(),
- HAL_PIXEL_FORMAT_RGBA_8888, 1, usage,
- "screenshot"),
- *mRenderEngine, true);
+ mCaptureScreenBuffer =
+ std::make_shared<renderengine::mock::FakeExternalTexture>(renderArea->getReqWidth(),
+ renderArea->getReqHeight(),
+ HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ usage);
auto result = mFlinger.renderScreenImplLocked(*renderArea, traverseLayers, mCaptureScreenBuffer,
forSystem, regionSampling);
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index deeb785bb9..5364630400 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -22,6 +22,7 @@
#include <gui/SurfaceComposerClient.h>
#include <log/log.h>
#include <renderengine/ExternalTexture.h>
+#include <renderengine/mock/FakeExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <utils/String8.h>
@@ -101,9 +102,8 @@ public:
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
int32_t layerId = layer->getSequence();
- uint64_t bufferId = buffer->getId();
+ uint64_t bufferId = 42;
uint64_t frameNumber = 5;
nsecs_t dequeueTime = 10;
nsecs_t postTime = 20;
@@ -115,13 +115,16 @@ public:
traceTimestamp(layerId, bufferId, frameNumber, postTime,
FrameTracer::FrameEvent::QUEUE, /*duration*/ 0));
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = frameNumber;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, postTime, /*desiredPresentTime*/ 30, false, dequeueTime,
- FrameTimelineInfo{});
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/, bufferId,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, postTime, /*desiredPresentTime*/ 30, false,
+ dequeueTime, FrameTimelineInfo{});
commitTransaction(layer.get());
bool computeVisisbleRegions;
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 704340deac..5bb4c92a8e 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -22,6 +22,7 @@
#include <gui/SurfaceComposerClient.h>
#include <log/log.h>
#include <renderengine/ExternalTexture.h>
+#include <renderengine/mock/FakeExternalTexture.h>
#include <renderengine/mock/RenderEngine.h>
#include <utils/String8.h>
@@ -114,14 +115,17 @@ public:
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence->signalForTest(12);
@@ -145,14 +149,17 @@ public:
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer1;
bufferData.acquireFence = fence1;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture1 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -160,14 +167,17 @@ public:
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
nsecs_t start = systemTime();
- bufferData.buffer = buffer2;
bufferData.acquireFence = fence2;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture2 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 2ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
nsecs_t end = systemTime();
acquireFence2->signalForTest(12);
@@ -203,14 +213,17 @@ public:
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence->signalForTest(12);
@@ -234,14 +247,17 @@ public:
sp<BufferStateLayer> layer = createBufferStateLayer();
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -269,14 +285,17 @@ public:
sp<Fence> fence(new Fence());
auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 3, /*inputEventId*/ 0});
EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -310,27 +329,33 @@ public:
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer1;
bufferData.acquireFence = fence1;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture1 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
- bufferData.buffer = buffer2;
bufferData.acquireFence = fence2;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture2 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
acquireFence2->signalForTest(12);
@@ -356,14 +381,17 @@ public:
sp<Fence> fence1(new Fence());
auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
- const auto buffer1 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer1;
bufferData.acquireFence = fence1;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture1 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
@@ -371,14 +399,17 @@ public:
sp<Fence> fence2(new Fence());
auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
- const auto buffer2 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
auto dropStartTime1 = systemTime();
- bufferData.buffer = buffer2;
bufferData.acquireFence = fence2;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture2 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
auto dropEndTime1 = systemTime();
EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -387,14 +418,17 @@ public:
sp<Fence> fence3(new Fence());
auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
- const auto buffer3 = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
auto dropStartTime2 = systemTime();
- bufferData.buffer = buffer3;
bufferData.acquireFence = fence3;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture3 = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 2, /*inputEventId*/ 0});
auto dropEndTime2 = systemTime();
acquireFence3->signalForTest(12);
@@ -432,14 +466,17 @@ public:
std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
for (int i = 0; i < 10; i += 2) {
sp<Fence> fence(new Fence());
- const auto buffer = new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0);
BufferData bufferData;
- bufferData.buffer = buffer;
bufferData.acquireFence = fence;
bufferData.frameNumber = 1;
bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
- layer->setBuffer(bufferData, 10, 20, false, std::nullopt,
+ std::shared_ptr<renderengine::ExternalTexture> externalTexture = std::make_shared<
+ renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
+ 1ULL /* bufferId */,
+ HAL_PIXEL_FORMAT_RGBA_8888,
+ 0ULL /*usage*/);
+ layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
{/*vsyncId*/ 1, /*inputEventId*/ 0});
layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
/*inputEventId*/ 0},