diff options
-rw-r--r-- | libs/graphicsenv/GraphicsEnv.cpp | 64 | ||||
-rw-r--r-- | libs/graphicsenv/include/graphicsenv/GraphicsEnv.h | 17 | ||||
-rw-r--r-- | opengl/libs/EGL/Loader.cpp | 24 |
3 files changed, 16 insertions, 89 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp index c480056b40..5fbae3c712 100644 --- a/libs/graphicsenv/GraphicsEnv.cpp +++ b/libs/graphicsenv/GraphicsEnv.cpp @@ -433,61 +433,24 @@ bool GraphicsEnv::shouldUseAngle() { return (mUseAngle == YES) ? true : false; } -bool GraphicsEnv::angleIsSystemDriver() { - // Make sure we are init'ed - if (mAngleAppName.empty()) { - ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); - return false; - } - - return (mAngleIsSystemDriver == YES) ? true : false; -} - -bool GraphicsEnv::shouldForceLegacyDriver() { - // Make sure we are init'ed - if (mAngleAppName.empty()) { - ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE."); - return false; - } - - return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false; -} - -std::string GraphicsEnv::getLegacySuffix() { - return mLegacyDriverSuffix; -} - void GraphicsEnv::updateUseAngle() { - mUseAngle = NO; - const char* ANGLE_PREFER_ANGLE = "angle"; - const char* ANGLE_PREFER_LEGACY = "legacy"; - // The following is a deprecated version of "legacy" const char* ANGLE_PREFER_NATIVE = "native"; mUseAngle = NO; if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) { - ALOGI("Using ANGLE, the %s GLES driver for package '%s'", - mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str()); + ALOGV("User set \"Developer Options\" to force the use of ANGLE"); mUseAngle = YES; - } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY || - mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { - ALOGI("Using the (%s) Legacy GLES driver for package '%s'", - mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str()); + } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) { + ALOGV("User set \"Developer Options\" to force the use of Native"); } else { ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str()); } } void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, - const bool angleIsSystemDriver, const std::string developerOptIn, + const std::string developerOptIn, const std::vector<std::string> eglFeatures) { - // Set whether ANGLE is the system driver: - mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; - - // Note: Given the current logic and lack of the old rules file processing, - // there seems to be little chance that mUseAngle != UNKNOWN. Leave this - // for now, even though it seems outdated. if (mUseAngle != UNKNOWN) { // We've already figured out an answer for this app, so just return. ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(), @@ -508,25 +471,6 @@ void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName updateUseAngle(); } -void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, - const std::string legacyDriverName) { - ALOGV("setting legacy app name to '%s'", appName.c_str()); - mAngleAppName = appName; - - // Force the use of the legacy driver instead of ANGLE - const char* ANGLE_PREFER_LEGACY = "legacy"; - mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY; - ALOGV("setting ANGLE application opt-in to 'legacy'"); - - // Set whether ANGLE is the system driver: - mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO; - - mLegacyDriverSuffix = legacyDriverName; - - // Update the current status of whether we should use ANGLE or not - updateUseAngle(); -} - void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { if (mLayerPaths.empty()) { mLayerPaths = layerPaths; diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h index 1274c46b7b..f9b234a047 100644 --- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h +++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h @@ -100,28 +100,17 @@ public: bool shouldUseAngle(std::string appName); // Check if this app process should use ANGLE. bool shouldUseAngle(); - // If ANGLE is the system GLES driver - bool angleIsSystemDriver(); - // If should use legacy driver instead of a system ANGLE driver - bool shouldForceLegacyDriver(); // Set a search path for loading ANGLE libraries. The path is a list of // directories separated by ':'. A directory can be contained in a zip file // (libraries must be stored uncompressed and page aligned); such elements // in the search path must have a '!' after the zip filename, e.g. // /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a - void setAngleInfo(const std::string path, const std::string appName, - const bool angleIsSystemDriver, std::string devOptIn, + void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn, const std::vector<std::string> eglFeatures); - // Set the state so that the legacy driver will be used, and in case ANGLE - // is the system driver, provide the name of the legacy driver. - void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver, - const std::string legacyDriverName); // Get the ANGLE driver namespace. android_namespace_t* getAngleNamespace(); // Get the app name for ANGLE debug message. std::string& getAngleAppName(); - // Get the legacy driver's suffix name. - std::string getLegacySuffix(); const std::vector<std::string>& getAngleEglFeatures(); @@ -178,10 +167,6 @@ private: std::string mAngleDeveloperOptIn; // ANGLE EGL features; std::vector<std::string> mAngleEglFeatures; - // ANGLE is System Driver flag. - UseAngle mAngleIsSystemDriver = UNKNOWN; - // Legacy driver name to use when ANGLE is the system driver. - std::string mLegacyDriverSuffix; // Use ANGLE flag. UseAngle mUseAngle = UNKNOWN; // Vulkan debug layers libs. diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp index 415e8eab70..2c3ce16f66 100644 --- a/opengl/libs/EGL/Loader.cpp +++ b/opengl/libs/EGL/Loader.cpp @@ -139,9 +139,10 @@ static void* load_wrapper(const char* path) { static const char* DRIVER_SUFFIX_PROPERTY = "ro.hardware.egl"; -static const char* HAL_SUBNAME_KEY_PROPERTIES[2] = { - DRIVER_SUFFIX_PROPERTY, - "ro.board.platform", +static const char* HAL_SUBNAME_KEY_PROPERTIES[3] = { + "persist.graphics.egl", + DRIVER_SUFFIX_PROPERTY, + "ro.board.platform", }; static bool should_unload_system_driver(egl_connection_t* cnx) { @@ -208,8 +209,7 @@ void* Loader::open(egl_connection_t* cnx) ATRACE_CALL(); const nsecs_t openTime = systemTime(); - if (!android::GraphicsEnv::getInstance().angleIsSystemDriver() && - should_unload_system_driver(cnx)) { + if (should_unload_system_driver(cnx)) { unload_system_driver(cnx); } @@ -218,12 +218,8 @@ void* Loader::open(egl_connection_t* cnx) return cnx->dso; } - // Firstly, try to load ANGLE driver, unless we know that we shouldn't. - bool shouldForceLegacyDriver = android::GraphicsEnv::getInstance().shouldForceLegacyDriver(); - driver_t* hnd = nullptr; - if (!shouldForceLegacyDriver) { - hnd = attempt_to_load_angle(cnx); - } + // Firstly, try to load ANGLE driver. + driver_t* hnd = attempt_to_load_angle(cnx); if (!hnd) { // Secondly, try to load from driver apk. @@ -285,8 +281,10 @@ void* Loader::open(egl_connection_t* cnx) } LOG_ALWAYS_FATAL_IF(!hnd, - "couldn't find an OpenGL ES implementation, make sure you set %s or %s", - HAL_SUBNAME_KEY_PROPERTIES[0], HAL_SUBNAME_KEY_PROPERTIES[1]); + "couldn't find an OpenGL ES implementation, make sure one of %s, %s and %s " + "is set", + HAL_SUBNAME_KEY_PROPERTIES[0], HAL_SUBNAME_KEY_PROPERTIES[1], + HAL_SUBNAME_KEY_PROPERTIES[2]); if (!cnx->libEgl) { cnx->libEgl = load_wrapper(EGL_WRAPPER_DIR "/libEGL.so"); |