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-rw-r--r--libs/input/input_flags.aconfig10
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.cpp34
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.h5
-rw-r--r--services/inputflinger/tests/InputDispatcher_test.cpp35
-rw-r--r--services/inputflinger/tests/InputReader_test.cpp32
-rw-r--r--services/inputflinger/tests/MultiTouchInputMapper_test.cpp92
-rw-r--r--services/inputflinger/tests/ScopedFlagOverride.h58
7 files changed, 224 insertions, 42 deletions
diff --git a/libs/input/input_flags.aconfig b/libs/input/input_flags.aconfig
index 09042c2099..bf928f4847 100644
--- a/libs/input/input_flags.aconfig
+++ b/libs/input/input_flags.aconfig
@@ -188,6 +188,16 @@ flag {
}
flag {
+ name: "disable_touch_input_mapper_pointer_usage"
+ namespace: "input"
+ description: "Disable the PointerUsage concept in TouchInputMapper since the old touchpad stack is no longer used."
+ bug: "281840344"
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+}
+
+flag {
name: "keyboard_repeat_keys"
namespace: "input"
description: "Allow user to enable key repeats or configure timeout before key repeat and key repeat delay rates."
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index d9e7054322..6efaecaaa8 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -30,6 +30,7 @@
#include <android-base/stringprintf.h>
#include <android/input.h>
+#include <com_android_input_flags.h>
#include <ftl/enum.h>
#include <input/PrintTools.h>
#include <input/PropertyMap.h>
@@ -47,6 +48,8 @@
namespace android {
+namespace input_flags = com::android::input::flags;
+
// --- Constants ---
// Artificial latency on synthetic events created from stylus data without corresponding touch
@@ -1575,7 +1578,8 @@ std::list<NotifyArgs> TouchInputMapper::cookAndDispatch(nsecs_t when, nsecs_t re
mLastCookedState.buttonState, mCurrentCookedState.buttonState);
// Dispatch the touches either directly or by translation through a pointer on screen.
- if (mDeviceMode == DeviceMode::POINTER) {
+ if (!input_flags::disable_touch_input_mapper_pointer_usage() &&
+ mDeviceMode == DeviceMode::POINTER) {
for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits); !idBits.isEmpty();) {
uint32_t id = idBits.clearFirstMarkedBit();
const RawPointerData::Pointer& pointer =
@@ -1613,7 +1617,9 @@ std::list<NotifyArgs> TouchInputMapper::cookAndDispatch(nsecs_t when, nsecs_t re
}
out += dispatchPointerUsage(when, readTime, policyFlags, pointerUsage);
- } else {
+ }
+ if (input_flags::disable_touch_input_mapper_pointer_usage() ||
+ mDeviceMode != DeviceMode::POINTER) {
if (!mCurrentMotionAborted) {
out += dispatchButtonRelease(when, readTime, policyFlags);
out += dispatchHoverExit(when, readTime, policyFlags);
@@ -2251,6 +2257,23 @@ void TouchInputMapper::cookPointerData() {
for (uint32_t i = 0; i < currentPointerCount; i++) {
const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
+ bool isHovering = in.isHovering;
+
+ // A tool MOUSE pointer is only down/touching when a mouse button is pressed.
+ if (input_flags::disable_touch_input_mapper_pointer_usage() &&
+ in.toolType == ToolType::MOUSE &&
+ !mCurrentRawState.rawPointerData.canceledIdBits.hasBit(in.id)) {
+ if (isPointerDown(mCurrentRawState.buttonState)) {
+ isHovering = false;
+ mCurrentCookedState.cookedPointerData.touchingIdBits.markBit(in.id);
+ mCurrentCookedState.cookedPointerData.hoveringIdBits.clearBit(in.id);
+ } else {
+ isHovering = true;
+ mCurrentCookedState.cookedPointerData.touchingIdBits.clearBit(in.id);
+ mCurrentCookedState.cookedPointerData.hoveringIdBits.markBit(in.id);
+ }
+ }
+
// Size
float touchMajor, touchMinor, toolMajor, toolMinor, size;
switch (mCalibration.sizeCalibration) {
@@ -2340,7 +2363,7 @@ void TouchInputMapper::cookPointerData() {
pressure = in.pressure * mPressureScale;
break;
default:
- pressure = in.isHovering ? 0 : 1;
+ pressure = isHovering ? 0 : 1;
break;
}
@@ -3697,7 +3720,10 @@ NotifyMotionArgs TouchInputMapper::dispatchMotion(
float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
if (mDeviceMode == DeviceMode::POINTER) {
- xCursorPosition = yCursorPosition = 0.f;
+ ALOGW_IF(pointerCount != 1,
+ "Only single pointer events are fully supported in POINTER mode");
+ xCursorPosition = pointerCoords[0].getX();
+ yCursorPosition = pointerCoords[0].getY();
}
const DeviceId deviceId = getDeviceId();
std::vector<TouchVideoFrame> frames = getDeviceContext().getVideoFrames();
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index ef0e02f40c..eb4326fa56 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -215,7 +215,7 @@ protected:
DISABLED, // input is disabled
DIRECT, // direct mapping (touchscreen)
NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
- POINTER, // pointer mapping (e.g. uncaptured touchpad, drawing tablet)
+ POINTER, // pointer mapping (e.g. absolute mouse, drawing tablet)
ftl_last = POINTER
};
@@ -234,6 +234,9 @@ protected:
ftl_last = POINTER
};
+ // TouchInputMapper will configure devices with INPUT_PROP_DIRECT as
+ // DeviceType::TOUCH_SCREEN, and will otherwise use DeviceType::POINTER by default.
+ // This can be overridden by IDC files, using the `touch.deviceType` config.
DeviceType deviceType;
bool hasAssociatedDisplay;
bool associatedDisplayIsExternal;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 685645cfbb..b6e27a87f8 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -19,6 +19,7 @@
#include "FakeInputDispatcherPolicy.h"
#include "FakeInputTracingBackend.h"
#include "FakeWindows.h"
+#include "ScopedFlagOverride.h"
#include "TestEventMatchers.h"
#include <NotifyArgsBuilders.h>
@@ -138,40 +139,6 @@ static KeyEvent getTestKeyEvent() {
return event;
}
-/**
- * Provide a local override for a flag value. The value is restored when the object of this class
- * goes out of scope.
- * This class is not intended to be used directly, because its usage is cumbersome.
- * Instead, a wrapper macro SCOPED_FLAG_OVERRIDE is provided.
- */
-class ScopedFlagOverride {
-public:
- ScopedFlagOverride(std::function<bool()> read, std::function<void(bool)> write, bool value)
- : mInitialValue(read()), mWriteValue(write) {
- mWriteValue(value);
- }
- ~ScopedFlagOverride() { mWriteValue(mInitialValue); }
-
-private:
- const bool mInitialValue;
- std::function<void(bool)> mWriteValue;
-};
-
-typedef bool (*readFlagValueFunction)();
-typedef void (*writeFlagValueFunction)(bool);
-
-/**
- * Use this macro to locally override a flag value.
- * Example usage:
- * SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
- * Note: this works by creating a local variable in your current scope. Don't call this twice for
- * the same flag, because the variable names will clash!
- */
-#define SCOPED_FLAG_OVERRIDE(NAME, VALUE) \
- readFlagValueFunction read##NAME = com::android::input::flags::NAME; \
- writeFlagValueFunction write##NAME = com::android::input::flags::NAME; \
- ScopedFlagOverride override##NAME(read##NAME, write##NAME, (VALUE))
-
} // namespace
// --- InputDispatcherTest ---
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 2daa1e9f49..470e65b8b5 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -28,6 +28,7 @@
#include <MultiTouchInputMapper.h>
#include <NotifyArgsBuilders.h>
#include <PeripheralController.h>
+#include <ScopedFlagOverride.h>
#include <SingleTouchInputMapper.h>
#include <TestEventMatchers.h>
#include <TestInputListener.h>
@@ -4526,6 +4527,10 @@ TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
NotifyMotionArgs motionArgs;
+ // Hold down the mouse button for the duration of the test, since the mouse tools require
+ // the button to be pressed to make sure they are not hovering.
+ processKey(mapper, BTN_MOUSE, 1);
+
// default tool type is finger
processDown(mapper, 100, 200);
processSync(mapper);
@@ -4533,6 +4538,9 @@ TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(ToolType::FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS)));
+
// eraser
processKey(mapper, BTN_TOOL_RUBBER, 1);
processSync(mapper);
@@ -7175,6 +7183,10 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
NotifyMotionArgs motionArgs;
+ // Hold down the mouse button for the duration of the test, since the mouse tools require
+ // the button to be pressed to make sure they are not hovering.
+ processKey(mapper, BTN_MOUSE, 1);
+
// default tool type is finger
processId(mapper, 1);
processPosition(mapper, 100, 200);
@@ -7183,6 +7195,9 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(ToolType::FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS)));
+
// eraser
processKey(mapper, BTN_TOOL_RUBBER, 1);
processSync(mapper);
@@ -7520,6 +7535,7 @@ TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayUniqueId) {
}
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, true);
prepareSecondaryDisplay(ViewportType::EXTERNAL);
prepareDisplay(ui::ROTATION_0);
@@ -7532,9 +7548,9 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
processPosition(mapper, 100, 100);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
- ASSERT_EQ(DISPLAY_ID, motionArgs.displayId);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithDisplayId(DISPLAY_ID),
+ WithSource(AINPUT_SOURCE_MOUSE), WithToolType(ToolType::FINGER))));
}
/**
@@ -8604,6 +8620,8 @@ protected:
* fingers start to move downwards, the gesture should be swipe.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
// The min freeform gesture width is 25units/mm x 30mm = 750
// which is greater than fraction of the diagnal length of the touchpad (349).
// Thus, MaxSwipWidth is 750.
@@ -8664,6 +8682,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
* the gesture should be swipe.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
// The min freeform gesture width is 5units/mm x 30mm = 150
// which is greater than fraction of the diagnal length of the touchpad (349).
// Thus, MaxSwipWidth is the fraction of the diagnal length, 349.
@@ -8723,6 +8743,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe)
* freeform gestures after two fingers start to move downwards.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
@@ -8818,6 +8840,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
}
TEST_F(MultiTouchPointerModeTest, TwoFingerSwipeOffsets) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -8864,6 +8888,8 @@ TEST_F(MultiTouchPointerModeTest, TwoFingerSwipeOffsets) {
}
TEST_F(MultiTouchPointerModeTest, WhenViewportActiveStatusChanged_PointerGestureIsReset) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_PEN, 0, AKEYCODE_UNKNOWN, 0);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
diff --git a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
index 9a6b266b21..d15048dddf 100644
--- a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
+++ b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
@@ -23,6 +23,7 @@
#include "InputMapperTest.h"
#include "InterfaceMocks.h"
+#include "ScopedFlagOverride.h"
#include "TestEventMatchers.h"
#define TAG "MultiTouchpadInputMapperUnit_test"
@@ -30,6 +31,7 @@
namespace android {
using testing::_;
+using testing::AllOf;
using testing::IsEmpty;
using testing::Return;
using testing::SetArgPointee;
@@ -266,4 +268,94 @@ TEST_F(MultiTouchInputMapperUnitTest, MultiFingerGestureWithUnexpectedReset) {
VariantWith<NotifyMotionArgs>(WithMotionAction(AMOTION_EVENT_ACTION_UP))));
}
+class MultiTouchInputMapperPointerModeUnitTest : public MultiTouchInputMapperUnitTest {
+protected:
+ void SetUp() override {
+ MultiTouchInputMapperUnitTest::SetUp();
+
+ // TouchInputMapper goes into POINTER mode whenever INPUT_PROP_DIRECT is not set.
+ EXPECT_CALL(mMockEventHub, hasInputProperty(EVENTHUB_ID, INPUT_PROP_DIRECT))
+ .WillRepeatedly(Return(false));
+
+ mMapper = createInputMapper<MultiTouchInputMapper>(*mDeviceContext,
+ mFakePolicy->getReaderConfiguration());
+ }
+};
+
+TEST_F(MultiTouchInputMapperPointerModeUnitTest, MouseToolOnlyDownWhenMouseButtonsAreDown) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, true);
+
+ std::list<NotifyArgs> args;
+
+ // Set the tool type to mouse.
+ args += processKey(BTN_TOOL_MOUSE, 1);
+
+ args += processPosition(100, 100);
+ args += processId(1);
+ ASSERT_THAT(args, IsEmpty());
+
+ args = processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
+ WithToolType(ToolType::MOUSE)))));
+
+ // Setting BTN_TOUCH does not make a mouse pointer go down.
+ args = processKey(BTN_TOUCH, 1);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE))));
+
+ // The mouse button is pressed, so the mouse goes down.
+ args = processKey(BTN_MOUSE, 1);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
+ WithToolType(ToolType::MOUSE),
+ WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
+ WithToolType(ToolType::MOUSE),
+ WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
+ WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY)))));
+
+ // The mouse button is released, so the mouse starts hovering.
+ args = processKey(BTN_MOUSE, 0);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
+ WithButtonState(0), WithToolType(ToolType::MOUSE),
+ WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
+ WithToolType(ToolType::MOUSE), WithButtonState(0))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
+ WithToolType(ToolType::MOUSE)))));
+
+ // Change the tool type so that it is no longer a mouse.
+ // The default tool type is finger, and the finger is already down.
+ args = processKey(BTN_TOOL_MOUSE, 0);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
+ WithToolType(ToolType::FINGER)))));
+}
+
} // namespace android
diff --git a/services/inputflinger/tests/ScopedFlagOverride.h b/services/inputflinger/tests/ScopedFlagOverride.h
new file mode 100644
index 0000000000..883673c2f5
--- /dev/null
+++ b/services/inputflinger/tests/ScopedFlagOverride.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2025 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <com_android_input_flags.h>
+#include <functional>
+
+namespace android {
+
+/**
+ * Provide a local override for a flag value. The value is restored when the object of this class
+ * goes out of scope.
+ * This class is not intended to be used directly, because its usage is cumbersome.
+ * Instead, a wrapper macro SCOPED_FLAG_OVERRIDE is provided.
+ */
+class ScopedFlagOverride {
+public:
+ ScopedFlagOverride(std::function<bool()> read, std::function<void(bool)> write, bool value)
+ : mInitialValue(read()), mWriteValue(write) {
+ mWriteValue(value);
+ }
+ ~ScopedFlagOverride() { mWriteValue(mInitialValue); }
+
+private:
+ const bool mInitialValue;
+ std::function<void(bool)> mWriteValue;
+};
+
+typedef bool (*ReadFlagValueFunction)();
+typedef void (*WriteFlagValueFunction)(bool);
+
+/**
+ * Use this macro to locally override a flag value.
+ * Example usage:
+ * SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
+ * Note: this works by creating a local variable in your current scope. Don't call this twice for
+ * the same flag, because the variable names will clash!
+ */
+#define SCOPED_FLAG_OVERRIDE(NAME, VALUE) \
+ ReadFlagValueFunction read##NAME = com::android::input::flags::NAME; \
+ WriteFlagValueFunction write##NAME = com::android::input::flags::NAME; \
+ ScopedFlagOverride override##NAME(read##NAME, write##NAME, (VALUE))
+
+} // namespace android