diff options
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 6 | ||||
-rw-r--r-- | libs/gui/libgui_flags.aconfig | 11 | ||||
-rw-r--r-- | libs/gui/tests/Surface_test.cpp | 46 |
3 files changed, 61 insertions, 2 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index 5961b41478..bcf61e45de 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -364,8 +364,10 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller, // Producers are not allowed to dequeue more than // mMaxDequeuedBufferCount buffers. // This check is only done if a buffer has already been queued - if (mCore->mBufferHasBeenQueued && - dequeuedCount >= mCore->mMaxDequeuedBufferCount) { + using namespace com::android::graphics::libgui::flags; + bool flagGatedBufferHasBeenQueued = + bq_always_use_max_dequeued_buffer_count() || mCore->mBufferHasBeenQueued; + if (flagGatedBufferHasBeenQueued && dequeuedCount >= mCore->mMaxDequeuedBufferCount) { // Supress error logs when timeout is non-negative. if (mDequeueTimeout < 0) { BQ_LOGE("%s: attempting to exceed the max dequeued buffer " diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig index 2c3222dd82..a893b841cc 100644 --- a/libs/gui/libgui_flags.aconfig +++ b/libs/gui/libgui_flags.aconfig @@ -153,3 +153,14 @@ flag { } is_fixed_read_only: true } # allocate_buffer_priority + +flag { + name: "bq_always_use_max_dequeued_buffer_count" + namespace: "core_graphics" + description: "BufferQueueProducer::dequeue's respects setMaxDequeuedBufferCount even before a buffer is dequeued." + bug: "399328309" + metadata { + purpose: PURPOSE_BUGFIX + } + is_fixed_read_only: true +} # bq_always_use_max_dequeued_buffer_count diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp index e7690e2530..c479662b55 100644 --- a/libs/gui/tests/Surface_test.cpp +++ b/libs/gui/tests/Surface_test.cpp @@ -2246,6 +2246,52 @@ TEST_F(SurfaceTest, BatchIllegalOperations) { ASSERT_EQ(NO_ERROR, surface->disconnect(NATIVE_WINDOW_API_CPU)); } +TEST_F(SurfaceTest, setMaxDequeuedBufferCount_setMaxAcquiredBufferCount_allocations) { + // + // Set up the consumer and producer--nothing fancy. + // + auto [consumer, surface] = + BufferItemConsumer::create(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER); + sp<SurfaceListener> surfaceListener = sp<StubSurfaceListener>::make(); + surface->connect(NATIVE_WINDOW_API_CPU, surfaceListener); + sp<GraphicBuffer> buffer; + sp<Fence> fence; + + // + // These values are independent. The consumer can dequeue 3 and the consumer can acquire 3 at + // the same time. + // + ASSERT_EQ(OK, consumer->setMaxAcquiredBufferCount(3)); + ASSERT_EQ(OK, surface->setMaxDequeuedBufferCount(3)); + + // + // Take all three buffers out of the queue--a fourth can't be retrieved. Then queue them. + // + std::vector<Surface::BatchBuffer> dequeuedBuffers(3); + EXPECT_EQ(OK, surface->dequeueBuffers(&dequeuedBuffers)); + if (::com::android::graphics::libgui::flags::bq_always_use_max_dequeued_buffer_count()) { + EXPECT_EQ(INVALID_OPERATION, surface->dequeueBuffer(&buffer, &fence)); + } + + for (auto& batchBuffer : dequeuedBuffers) { + EXPECT_EQ(OK, + surface->queueBuffer(GraphicBuffer::from(batchBuffer.buffer), + sp<Fence>::make(batchBuffer.fenceFd))); + } + dequeuedBuffers.assign(3, {}); + + // + // Acquire all three, then we should be able to dequeue 3 more. + // + std::vector<BufferItem> acquiredBuffers(3); + for (auto& bufferItem : acquiredBuffers) { + EXPECT_EQ(OK, consumer->acquireBuffer(&bufferItem, 0)); + } + + EXPECT_EQ(OK, surface->dequeueBuffers(&dequeuedBuffers)); + EXPECT_EQ(INVALID_OPERATION, surface->dequeueBuffer(&buffer, &fence)); +} + #if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS) TEST_F(SurfaceTest, PlatformBufferMethods) { |