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-rw-r--r--cmds/bugreport/OWNERS1
-rw-r--r--cmds/bugreportz/OWNERS1
-rw-r--r--cmds/dumpstate/OWNERS1
-rw-r--r--cmds/dumpstate/dumpstate.cpp17
-rw-r--r--cmds/dumpsys/OWNERS1
-rw-r--r--cmds/installd/OWNERS1
-rw-r--r--include/android/imagedecoder.h26
-rw-r--r--include/android/surface_control.h18
-rw-r--r--include/input/Input.h14
-rw-r--r--include/input/InputDevice.h2
-rw-r--r--include/input/InputTransport.h2
-rw-r--r--include/input/LatencyStatistics.h59
-rw-r--r--libs/binder/Android.bp2
-rw-r--r--libs/binder/BpBinder.cpp28
-rw-r--r--libs/binder/IPCThreadState.cpp25
-rw-r--r--libs/binder/LazyServiceRegistrar.cpp22
-rw-r--r--libs/binder/Parcel.cpp21
-rw-r--r--libs/binder/ProcessState.cpp2
-rw-r--r--libs/binder/RpcConnection.cpp353
-rw-r--r--libs/binder/RpcServer.cpp181
-rw-r--r--libs/binder/RpcSession.cpp407
-rw-r--r--libs/binder/RpcSocketAddress.h8
-rw-r--r--libs/binder/RpcState.cpp159
-rw-r--r--libs/binder/RpcState.h67
-rw-r--r--libs/binder/RpcWireFormat.h4
-rw-r--r--libs/binder/aidl/android/content/pm/OWNERS3
-rw-r--r--libs/binder/binder_module.h (renamed from libs/binder/include/private/binder/binder_module.h)26
-rw-r--r--libs/binder/include/binder/BpBinder.h18
-rw-r--r--libs/binder/include/binder/IPCThreadState.h1
-rw-r--r--libs/binder/include/binder/LazyServiceRegistrar.h8
-rw-r--r--libs/binder/include/binder/Parcel.h6
-rw-r--r--libs/binder/include/binder/RpcServer.h60
-rw-r--r--libs/binder/include/binder/RpcSession.h (renamed from libs/binder/include/binder/RpcConnection.h)105
-rw-r--r--libs/binder/ndk/include_ndk/android/binder_ibinder.h19
-rw-r--r--libs/binder/ndk/include_platform/android/binder_manager.h12
-rw-r--r--libs/binder/rust/Android.bp2
-rw-r--r--libs/binder/rust/sys/lib.rs8
-rw-r--r--libs/binder/tests/Android.bp6
-rw-r--r--libs/binder/tests/IBinderRpcTest.aidl6
-rw-r--r--libs/binder/tests/binderLibTest.cpp214
-rw-r--r--libs/binder/tests/binderRpcBenchmark.cpp17
-rw-r--r--libs/binder/tests/binderRpcTest.cpp232
-rw-r--r--libs/binder/tests/parcel_fuzzer/Android.bp (renamed from libs/binder/parcel_fuzzer/Android.bp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/binder.cpp (renamed from libs/binder/parcel_fuzzer/binder.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/binder.h (renamed from libs/binder/parcel_fuzzer/binder.h)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/binder_ndk.cpp (renamed from libs/binder/parcel_fuzzer/binder_ndk.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/binder_ndk.h (renamed from libs/binder/parcel_fuzzer/binder_ndk.h)2
-rw-r--r--libs/binder/tests/parcel_fuzzer/hwbinder.cpp (renamed from libs/binder/parcel_fuzzer/hwbinder.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/hwbinder.h (renamed from libs/binder/parcel_fuzzer/hwbinder.h)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h (renamed from libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h (renamed from libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/main.cpp (renamed from libs/binder/parcel_fuzzer/main.cpp)10
-rw-r--r--libs/binder/tests/parcel_fuzzer/parcel_fuzzer.h (renamed from libs/binder/parcel_fuzzer/parcel_fuzzer.h)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/random_fd.cpp (renamed from libs/binder/parcel_fuzzer/random_fd.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/random_parcel.cpp (renamed from libs/binder/parcel_fuzzer/random_parcel.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/util.cpp (renamed from libs/binder/parcel_fuzzer/util.cpp)0
-rw-r--r--libs/binder/tests/parcel_fuzzer/util.h (renamed from libs/binder/parcel_fuzzer/util.h)0
-rw-r--r--libs/binder/tests/rpc_fuzzer/Android.bp40
-rw-r--r--libs/binder/tests/rpc_fuzzer/main.cpp121
-rw-r--r--libs/binder/tests/unit_fuzzers/Android.bp (renamed from libs/binder/tests/fuzzers/Android.bp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/BinderFuzz.cpp (renamed from libs/binder/tests/fuzzers/BinderFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/BinderFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/BinderFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp (renamed from libs/binder/tests/fuzzers/BpBinderFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/BpBinderFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/BpBinderFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/BufferedTextOutputFuzz.cpp (renamed from libs/binder/tests/fuzzers/BufferedTextOutputFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/IBinderFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/IBinderFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/MemoryDealerFuzz.cpp (renamed from libs/binder/tests/fuzzers/MemoryDealerFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/PersistableBundleFuzz.cpp (renamed from libs/binder/tests/fuzzers/PersistableBundleFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/PersistableBundleFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/PersistableBundleFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/StabilityFuzz.cpp (renamed from libs/binder/tests/fuzzers/StabilityFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/StabilityFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/StabilityFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/StatusFuzz.cpp (renamed from libs/binder/tests/fuzzers/StatusFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/StatusFuzzFunctions.h (renamed from libs/binder/tests/fuzzers/StatusFuzzFunctions.h)0
-rw-r--r--libs/binder/tests/unit_fuzzers/TextOutputFuzz.cpp (renamed from libs/binder/tests/fuzzers/TextOutputFuzz.cpp)0
-rw-r--r--libs/binder/tests/unit_fuzzers/commonFuzzHelpers.h (renamed from libs/binder/tests/fuzzers/commonFuzzHelpers.h)0
-rw-r--r--libs/binder/vm_sockets.h54
-rw-r--r--libs/dumputils/dump_utils.cpp1
-rw-r--r--libs/gui/BLASTBufferQueue.cpp43
-rw-r--r--libs/gui/BufferQueueProducer.cpp20
-rw-r--r--libs/gui/IGraphicBufferProducer.cpp95
-rw-r--r--libs/gui/ISurfaceComposer.cpp50
-rw-r--r--libs/gui/LayerDebugInfo.cpp8
-rw-r--r--libs/gui/LayerState.cpp8
-rw-r--r--libs/gui/Surface.cpp40
-rw-r--r--libs/gui/SurfaceComposerClient.cpp33
-rw-r--r--libs/gui/SurfaceControl.cpp2
-rw-r--r--libs/gui/aidl/android/gui/ITunnelModeEnabledListener.aidl29
-rw-r--r--libs/gui/include/gui/BLASTBufferQueue.h2
-rw-r--r--libs/gui/include/gui/BufferQueueProducer.h4
-rw-r--r--libs/gui/include/gui/IGraphicBufferProducer.h16
-rw-r--r--libs/gui/include/gui/ISurfaceComposer.h18
-rw-r--r--libs/gui/include/gui/LayerState.h3
-rw-r--r--libs/gui/include/gui/Surface.h4
-rw-r--r--libs/gui/include/gui/SurfaceComposerClient.h24
-rw-r--r--libs/gui/include/gui/TraceUtils.h (renamed from services/surfaceflinger/TraceUtils.h)3
-rw-r--r--libs/gui/tests/Surface_test.cpp10
-rw-r--r--libs/input/Android.bp1
-rw-r--r--libs/input/Input.cpp178
-rw-r--r--libs/input/InputDevice.cpp6
-rw-r--r--libs/input/InputTransport.cpp58
-rw-r--r--libs/input/InputWindow.cpp15
-rw-r--r--libs/input/LatencyStatistics.cpp90
-rw-r--r--libs/input/tests/Android.bp3
-rw-r--r--libs/input/tests/InputEvent_test.cpp68
-rw-r--r--libs/input/tests/InputWindow_test.cpp4
-rw-r--r--libs/input/tests/LatencyStatistics_test.cpp75
-rw-r--r--libs/nativewindow/include/android/native_window.h3
-rw-r--r--libs/nativewindow/include/system/window.h26
-rw-r--r--libs/permission/Android.bp28
-rw-r--r--libs/permission/aidl/android/content/AttributionSourceState.aidl40
-rw-r--r--libs/permission/aidl/android/permission/IPermissionChecker.aidl37
-rw-r--r--libs/permission/android/permission/PermissionChecker.cpp114
-rw-r--r--libs/permission/include/android/permission/PermissionChecker.h136
-rw-r--r--libs/renderengine/Android.bp3
-rw-r--r--libs/renderengine/gl/GLESRenderEngine.cpp8
-rw-r--r--libs/renderengine/include/renderengine/DisplaySettings.h3
-rw-r--r--libs/renderengine/include/renderengine/LayerSettings.h65
-rw-r--r--libs/renderengine/skia/Cache.cpp155
-rw-r--r--libs/renderengine/skia/SkiaGLRenderEngine.cpp288
-rw-r--r--libs/renderengine/skia/SkiaGLRenderEngine.h24
-rw-r--r--libs/renderengine/skia/filters/BlurFilter.cpp35
-rw-r--r--libs/renderengine/skia/filters/BlurFilter.h16
-rw-r--r--libs/renderengine/skia/filters/LinearEffect.cpp8
-rw-r--r--libs/renderengine/skia/filters/LinearEffect.h8
-rw-r--r--libs/renderengine/skia/filters/StretchShaderFactory.cpp246
-rw-r--r--libs/renderengine/skia/filters/StretchShaderFactory.h36
-rw-r--r--libs/renderengine/tests/RenderEngineTest.cpp51
-rw-r--r--libs/renderengine/threaded/RenderEngineThreaded.cpp7
-rw-r--r--libs/sensor/Sensor.cpp4
-rw-r--r--libs/sensorprivacy/SensorPrivacyManager.cpp9
-rw-r--r--libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl2
-rw-r--r--libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h2
-rw-r--r--libs/ui/Gralloc4.cpp10
-rw-r--r--libs/ui/include/ui/BlurRegion.h25
-rw-r--r--libs/ui/include/ui/StretchEffect.h58
-rw-r--r--services/inputflinger/Android.bp5
-rw-r--r--services/inputflinger/TEST_MAPPING8
-rw-r--r--services/inputflinger/benchmarks/Android.bp5
-rw-r--r--services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp12
-rw-r--r--services/inputflinger/dispatcher/Android.bp8
-rw-r--r--services/inputflinger/dispatcher/Entry.cpp2
-rw-r--r--services/inputflinger/dispatcher/Entry.h16
-rw-r--r--services/inputflinger/dispatcher/InputDispatcher.cpp429
-rw-r--r--services/inputflinger/dispatcher/InputDispatcher.h110
-rw-r--r--services/inputflinger/dispatcher/InputEventTimeline.cpp86
-rw-r--r--services/inputflinger/dispatcher/InputEventTimeline.h108
-rw-r--r--services/inputflinger/dispatcher/InputTarget.h2
-rw-r--r--services/inputflinger/dispatcher/LatencyAggregator.cpp282
-rw-r--r--services/inputflinger/dispatcher/LatencyAggregator.h90
-rw-r--r--services/inputflinger/dispatcher/LatencyTracker.cpp183
-rw-r--r--services/inputflinger/dispatcher/LatencyTracker.h87
-rw-r--r--services/inputflinger/dispatcher/include/InputDispatcherInterface.h8
-rw-r--r--services/inputflinger/reader/InputReader.cpp5
-rw-r--r--services/inputflinger/reader/controller/PeripheralController.cpp17
-rw-r--r--services/inputflinger/reader/controller/PeripheralController.h8
-rw-r--r--services/inputflinger/reader/include/InputReader.h2
-rw-r--r--services/inputflinger/reader/mapper/CursorInputMapper.cpp14
-rw-r--r--services/inputflinger/reader/mapper/CursorInputMapper.h2
-rw-r--r--services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h23
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.cpp57
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.h21
-rw-r--r--services/inputflinger/tests/Android.bp1
-rw-r--r--services/inputflinger/tests/InputDispatcher_test.cpp142
-rw-r--r--services/inputflinger/tests/InputReader_test.cpp227
-rw-r--r--services/inputflinger/tests/LatencyTracker_test.cpp253
-rw-r--r--services/sensorservice/SensorService.cpp7
-rw-r--r--services/stats/android.frameworks.stats@1.0-service.xml2
-rw-r--r--services/surfaceflinger/Android.bp3
-rw-r--r--services/surfaceflinger/BufferLayer.cpp27
-rw-r--r--services/surfaceflinger/BufferStateLayer.cpp111
-rw-r--r--services/surfaceflinger/BufferStateLayer.h9
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h6
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h9
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h6
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h3
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h3
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h4
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h72
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h90
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp6
-rw-r--r--services/surfaceflinger/CompositionEngine/src/Display.cpp20
-rw-r--r--services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp6
-rw-r--r--services/surfaceflinger/CompositionEngine/src/Output.cpp56
-rw-r--r--services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp32
-rw-r--r--services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp9
-rw-r--r--services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp123
-rw-r--r--services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp53
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp22
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h10
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp50
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp47
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp26
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp192
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp112
-rw-r--r--services/surfaceflinger/DisplayDevice.cpp7
-rw-r--r--services/surfaceflinger/DisplayDevice.h3
-rw-r--r--services/surfaceflinger/DisplayHardware/HWC2.cpp194
-rw-r--r--services/surfaceflinger/DisplayHardware/HWC2.h33
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.cpp40
-rw-r--r--services/surfaceflinger/DisplayHardware/HWComposer.h16
-rw-r--r--services/surfaceflinger/EffectLayer.cpp10
-rw-r--r--services/surfaceflinger/FrameTimeline/FrameTimeline.cpp20
-rw-r--r--services/surfaceflinger/FrameTimeline/FrameTimeline.h10
-rw-r--r--services/surfaceflinger/Layer.cpp270
-rw-r--r--services/surfaceflinger/Layer.h34
-rw-r--r--services/surfaceflinger/RegionSamplingThread.cpp127
-rw-r--r--services/surfaceflinger/RegionSamplingThread.h26
-rw-r--r--services/surfaceflinger/Scheduler/DispSyncSource.cpp6
-rw-r--r--services/surfaceflinger/Scheduler/LayerHistory.cpp13
-rw-r--r--services/surfaceflinger/Scheduler/LayerInfo.h2
-rw-r--r--services/surfaceflinger/Scheduler/MessageQueue.cpp47
-rw-r--r--services/surfaceflinger/Scheduler/MessageQueue.h15
-rw-r--r--services/surfaceflinger/Scheduler/VSyncDispatch.h12
-rw-r--r--services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp26
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp231
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h19
-rw-r--r--services/surfaceflinger/SurfaceFlingerProperties.cpp4
-rw-r--r--services/surfaceflinger/SurfaceFlingerProperties.h2
-rw-r--r--services/surfaceflinger/SurfaceInterceptor.cpp4
-rw-r--r--services/surfaceflinger/TimeStats/TimeStats.cpp21
-rw-r--r--services/surfaceflinger/TunnelModeEnabledReporter.cpp85
-rw-r--r--services/surfaceflinger/TunnelModeEnabledReporter.h66
-rw-r--r--services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop9
-rw-r--r--services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt4
-rw-r--r--services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp192
-rw-r--r--services/surfaceflinger/tests/LayerTypeTransaction_test.cpp7
-rw-r--r--services/surfaceflinger/tests/ScreenCapture_test.cpp16
-rw-r--r--services/surfaceflinger/tests/unittests/Android.bp2
-rw-r--r--services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp4
-rw-r--r--services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp27
-rw-r--r--services/surfaceflinger/tests/unittests/HWComposerTest.cpp15
-rw-r--r--services/surfaceflinger/tests/unittests/LayerInfoTest.cpp2
-rw-r--r--services/surfaceflinger/tests/unittests/MessageQueueTest.cpp24
-rw-r--r--services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp23
-rw-r--r--services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h1
-rw-r--r--services/surfaceflinger/tests/unittests/TimeStatsTest.cpp66
-rw-r--r--services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp194
-rw-r--r--services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp389
-rw-r--r--services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.cpp31
-rw-r--r--services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h122
-rw-r--r--services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h1
-rw-r--r--services/vr/hardware_composer/Android.bp36
-rw-r--r--services/vr/hardware_composer/manifest_vr_hwc.xml11
-rw-r--r--services/vr/hardware_composer/vr_hardware_composer_service.cpp55
-rw-r--r--services/vr/hardware_composer/vr_hwc.rc6
247 files changed, 7647 insertions, 3016 deletions
diff --git a/cmds/bugreport/OWNERS b/cmds/bugreport/OWNERS
index 2a9b681318..5f56531754 100644
--- a/cmds/bugreport/OWNERS
+++ b/cmds/bugreport/OWNERS
@@ -1,4 +1,5 @@
set noparent
+gavincorkery@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/bugreportz/OWNERS b/cmds/bugreportz/OWNERS
index 2a9b681318..5f56531754 100644
--- a/cmds/bugreportz/OWNERS
+++ b/cmds/bugreportz/OWNERS
@@ -1,4 +1,5 @@
set noparent
+gavincorkery@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/dumpstate/OWNERS b/cmds/dumpstate/OWNERS
index 2a9b681318..5f56531754 100644
--- a/cmds/dumpstate/OWNERS
+++ b/cmds/dumpstate/OWNERS
@@ -1,4 +1,5 @@
set noparent
+gavincorkery@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 336c5a2b3d..25e6dc95c7 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1641,6 +1641,10 @@ static Dumpstate::RunStatus dumpstate() {
MYLOGD("Skipping 'lsmod' because /proc/modules does not exist\n");
} else {
RunCommand("LSMOD", {"lsmod"});
+ RunCommand("MODULES INFO",
+ {"sh", "-c", "cat /proc/modules | cut -d' ' -f1 | "
+ " while read MOD ; do echo modinfo:$MOD ; modinfo $MOD ; "
+ "done"}, CommandOptions::AS_ROOT);
}
if (android::base::GetBoolProperty("ro.logd.kernel", false)) {
@@ -1692,6 +1696,12 @@ static Dumpstate::RunStatus dumpstate() {
RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(RunDumpsysHigh);
+ // The dump mechanism in connectivity is refactored due to modularization work. Connectivity can
+ // only register with a default priority(NORMAL priority). Dumpstate has to call connectivity
+ // dump with priority parameters to dump high priority information.
+ RunDumpsys("SERVICE HIGH connectivity", {"connectivity", "--dump-priority", "HIGH"},
+ CommandOptions::WithTimeout(10).Build());
+
RunCommand("SYSTEM PROPERTIES", {"getprop"});
RunCommand("STORAGED IO INFO", {"storaged", "-u", "-p"});
@@ -1960,6 +1970,8 @@ static void DumpstateTelephonyOnly(const std::string& calling_package) {
RunDumpsys("DUMPSYS", {"connectivity"}, CommandOptions::WithTimeout(90).Build(),
SEC_TO_MSEC(10));
+ RunDumpsys("DUMPSYS", {"vcn_management"}, CommandOptions::WithTimeout(90).Build(),
+ SEC_TO_MSEC(10));
if (include_sensitive_info) {
// Carrier apps' services will be dumped below in dumpsys activity service all-non-platform.
RunDumpsys("DUMPSYS", {"carrier_config"}, CommandOptions::WithTimeout(90).Build(),
@@ -3183,6 +3195,11 @@ Dumpstate::RunStatus Dumpstate::CopyBugreportIfUserConsented(int32_t calling_uid
// Since we do not have user consent to share the bugreport it does not get
// copied over to the calling app but remains in the internal directory from
// where the user can manually pull it.
+ std::string final_path = GetPath(".zip");
+ bool copy_succeeded = android::os::CopyFileToFile(path_, final_path);
+ if (copy_succeeded) {
+ android::os::UnlinkAndLogOnError(path_);
+ }
return Dumpstate::RunStatus::USER_CONSENT_TIMED_OUT;
}
// Unknown result; must be a programming error.
diff --git a/cmds/dumpsys/OWNERS b/cmds/dumpsys/OWNERS
index 4f6a89ebe5..97a63ca8fe 100644
--- a/cmds/dumpsys/OWNERS
+++ b/cmds/dumpsys/OWNERS
@@ -1,5 +1,6 @@
set noparent
+gavincorkery@google.com
nandana@google.com
jsharkey@android.com
diff --git a/cmds/installd/OWNERS b/cmds/installd/OWNERS
index fc745d0cf7..d6807ffe26 100644
--- a/cmds/installd/OWNERS
+++ b/cmds/installd/OWNERS
@@ -9,3 +9,4 @@ narayan@google.com
ngeoffray@google.com
rpl@google.com
toddke@google.com
+patb@google.com
diff --git a/include/android/imagedecoder.h b/include/android/imagedecoder.h
index c3d3a4b35a..fb7d09c04d 100644
--- a/include/android/imagedecoder.h
+++ b/include/android/imagedecoder.h
@@ -837,9 +837,11 @@ void AImageDecoderFrameInfo_delete(
* is the current frame.
*
* If the image only has one frame, this will fill the {@link
- * AImageDecoderFrameInfo} with the encoded info, if any, or reasonable
+ * AImageDecoderFrameInfo} with the encoded info and reasonable
* defaults.
*
+ * If {@link AImageDecoder_advanceFrame} succeeded, this will succeed as well.
+ *
* @param decoder Opaque object representing the decoder.
* @param info Opaque object to hold frame information. On success, will be
* filled with information regarding the current frame.
@@ -861,7 +863,7 @@ int AImageDecoder_getFrameInfo(AImageDecoder* _Nonnull decoder,
* Introduced in API 31.
*
* Errors:
- * - returns 0 if |info| is null.
+ * - returns {@link ANDROID_IMAGE_DECODER_BAD_PARAMETER} if |info| is null.
*/
int64_t AImageDecoderFrameInfo_getDuration(
const AImageDecoderFrameInfo* _Nonnull info) __INTRODUCED_IN(31);
@@ -896,19 +898,25 @@ ARect AImageDecoderFrameInfo_getFrameRect(
*
* Introduced in API 31.
*
- * Note that this may differ from whether the composed frame has
- * alpha. If this frame does not fill the entire image dimensions
- * (see {@link AImageDecoderFrameInfo_getFrameRect}) or it blends
- * with an opaque frame, for example, the composed frame’s alpha
- * may not match. It is also conservative; for example, if a color
- * index-based frame has a color with alpha but does not use it,
- * this will still return true.
+ * Unless this frame is independent (see {@link AImageDecoder_decodeImage}),
+ * a single call to {@link AImageDecoder_decodeImage} will decode an updated
+ * rectangle of pixels and then blend it with the existing pixels in the
+ * |pixels| buffer according to {@link AImageDecoderFrameInfo_getBlendOp}. This
+ * method returns whether the updated rectangle has alpha, prior to blending.
+ * The return value is conservative; for example, if a color-index-based frame
+ * has a color with alpha but does not use it, this will still return true.
*
* This, along with other information in AImageDecoderFrameInfo,
* can be useful for determining whether a frame is independent, but
* the decoder handles blending frames, so a simple
* sequential client does not need this.
*
+ * Note that this may differ from whether the composed frame (that is, the
+ * resulting image after blending) has alpha. If this frame does not fill the
+ * entire image dimensions (see {@link AImageDecoderFrameInfo_getFrameRect})
+ * or it blends with an opaque frame, for example, the composed frame’s alpha
+ * may not match.
+ *
* Errors:
* - returns false if |info| is null.
*/
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index f6c2e55c2d..059bc41f9a 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -133,6 +133,9 @@ typedef struct ASurfaceTransactionStats ASurfaceTransactionStats;
* ASurfaceTransaction_OnComplete callback can be used to be notified when a frame
* including the updates in a transaction was presented.
*
+ * Buffers which are replaced or removed from the scene in the transaction invoking
+ * this callback may be reused after this point.
+ *
* \param context Optional context provided by the client that is passed into
* the callback.
*
@@ -153,6 +156,13 @@ typedef void (*ASurfaceTransaction_OnComplete)(void* context, ASurfaceTransactio
* are ready to be presented. This callback will be invoked before the
* ASurfaceTransaction_OnComplete callback.
*
+ * This callback does not mean buffers have been released! It simply means that any new
+ * transactions applied will not overwrite the transaction for which we are receiving
+ * a callback and instead will be included in the next frame. If you are trying to avoid
+ * dropping frames (overwriting transactions), and unable to use timestamps (Which provide
+ * a more efficient solution), then this method provides a method to pace your transaction
+ * application.
+ *
* \param context Optional context provided by the client that is passed into the callback.
*
* \param stats Opaque handle that can be passed to ASurfaceTransactionStats functions to query
@@ -358,6 +368,11 @@ void ASurfaceTransaction_setColor(ASurfaceTransaction* transaction,
* enum.
*
* Available since API level 29.
+ *
+ * @deprecated Use setCrop, setPosition, setBufferTransform, and setScale instead. Those functions
+ * provide well defined behavior and allows for more control by the apps. It also allows the caller
+ * to set different properties at different times, instead of having to specify all the desired
+ * properties at once.
*/
void ASurfaceTransaction_setGeometry(ASurfaceTransaction* transaction,
ASurfaceControl* surface_control, const ARect& source,
@@ -526,6 +541,9 @@ void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* transaction,
* callback timings, and changes to the time interval at which the system releases buffers back to
* the application.
*
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
* \param frameRate is the intended frame rate of this surface, in frames per second. 0 is a special
* value that indicates the app will accept the system's choice for the display frame rate, which is
* the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
diff --git a/include/input/Input.h b/include/input/Input.h
index 7b522bbc1e..d4defa8269 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -70,6 +70,14 @@ enum {
*/
AMOTION_EVENT_FLAG_IS_GENERATED_GESTURE = 0x8,
+ /**
+ * This flag indicates that the event will not cause a focus change if it is directed to an
+ * unfocused window, even if it an ACTION_DOWN. This is typically used with pointer
+ * gestures to allow the user to direct gestures to an unfocused window without bringing it
+ * into focus.
+ */
+ AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE = 0x40,
+
/* Motion event is inconsistent with previously sent motion events. */
AMOTION_EVENT_FLAG_TAINTED = 0x80000000,
};
@@ -746,10 +754,14 @@ public:
void scale(float globalScaleFactor);
- // Apply 3x3 perspective matrix transformation.
+ // Set 3x3 perspective matrix transformation.
// Matrix is in row-major form and compatible with SkMatrix.
void transform(const std::array<float, 9>& matrix);
+ // Apply 3x3 perspective matrix transformation only to content (do not modify mTransform).
+ // Matrix is in row-major form and compatible with SkMatrix.
+ void applyTransform(const std::array<float, 9>& matrix);
+
#ifdef __linux__
status_t readFromParcel(Parcel* parcel);
status_t writeToParcel(Parcel* parcel) const;
diff --git a/include/input/InputDevice.h b/include/input/InputDevice.h
index 712adfa57b..1fec08027f 100644
--- a/include/input/InputDevice.h
+++ b/include/input/InputDevice.h
@@ -101,7 +101,7 @@ enum class InputDeviceSensorReportingMode : int32_t {
};
enum class InputDeviceLightType : int32_t {
- SINGLE = 0,
+ MONO = 0,
PLAYER_ID = 1,
RGB = 2,
MULTI_COLOR = 3,
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index ff3367839d..360dfbfd73 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -229,7 +229,7 @@ public:
InputChannel(const InputChannel& other)
: mName(other.mName), mFd(::dup(other.mFd)), mToken(other.mToken){};
InputChannel(const std::string name, android::base::unique_fd fd, sp<IBinder> token);
- virtual ~InputChannel();
+ ~InputChannel() override;
/**
* Create a pair of input channels.
* The two returned input channels are equivalent, and are labeled as "server" and "client"
diff --git a/include/input/LatencyStatistics.h b/include/input/LatencyStatistics.h
deleted file mode 100644
index bd86266901..0000000000
--- a/include/input/LatencyStatistics.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_STATISTICS_H
-#define _UI_INPUT_STATISTICS_H
-
-#include <android-base/chrono_utils.h>
-
-#include <stddef.h>
-
-namespace android {
-
-class LatencyStatistics {
-private:
- /* Minimum sample recorded */
- float mMin;
- /* Maximum sample recorded */
- float mMax;
- /* Sum of all samples recorded */
- float mSum;
- /* Sum of all the squares of samples recorded */
- float mSum2;
- /* Count of all samples recorded */
- size_t mCount;
- /* The last time statistics were reported */
- std::chrono::steady_clock::time_point mLastReportTime;
- /* Statistics Report Frequency */
- const std::chrono::seconds mReportPeriod;
-
-public:
- LatencyStatistics(std::chrono::seconds period);
-
- void addValue(float);
- void reset();
- bool shouldReport();
-
- float getMean();
- float getMin();
- float getMax();
- float getStDev();
- size_t getCount();
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_STATISTICS_H
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index a97cf87de3..be260e856d 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -112,7 +112,7 @@ cc_library {
"PersistableBundle.cpp",
"ProcessState.cpp",
"RpcAddress.cpp",
- "RpcConnection.cpp",
+ "RpcSession.cpp",
"RpcServer.cpp",
"RpcState.cpp",
"Static.cpp",
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index fdcf94acfa..1dcb94c80f 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -21,7 +21,7 @@
#include <binder/IPCThreadState.h>
#include <binder/IResultReceiver.h>
-#include <binder/RpcConnection.h>
+#include <binder/RpcSession.h>
#include <binder/Stability.h>
#include <cutils/compiler.h>
#include <utils/Log.h>
@@ -136,15 +136,15 @@ sp<BpBinder> BpBinder::create(int32_t handle) {
return sp<BpBinder>::make(BinderHandle{handle}, trackedUid);
}
-sp<BpBinder> BpBinder::create(const sp<RpcConnection>& connection, const RpcAddress& address) {
- LOG_ALWAYS_FATAL_IF(connection == nullptr, "BpBinder::create null connection");
+sp<BpBinder> BpBinder::create(const sp<RpcSession>& session, const RpcAddress& address) {
+ LOG_ALWAYS_FATAL_IF(session == nullptr, "BpBinder::create null session");
// These are not currently tracked, since there is no UID or other
// identifier to track them with. However, if similar functionality is
- // needed, connection objects keep track of all BpBinder objects on a
- // per-connection basis.
+ // needed, session objects keep track of all BpBinder objects on a
+ // per-session basis.
- return sp<BpBinder>::make(SocketHandle{connection, address});
+ return sp<BpBinder>::make(RpcHandle{session, address});
}
BpBinder::BpBinder(Handle&& handle)
@@ -165,20 +165,20 @@ BpBinder::BpBinder(BinderHandle&& handle, int32_t trackedUid) : BpBinder(Handle(
IPCThreadState::self()->incWeakHandle(this->binderHandle(), this);
}
-BpBinder::BpBinder(SocketHandle&& handle) : BpBinder(Handle(handle)) {
- LOG_ALWAYS_FATAL_IF(rpcConnection() == nullptr, "BpBinder created w/o connection object");
+BpBinder::BpBinder(RpcHandle&& handle) : BpBinder(Handle(handle)) {
+ LOG_ALWAYS_FATAL_IF(rpcSession() == nullptr, "BpBinder created w/o session object");
}
bool BpBinder::isRpcBinder() const {
- return std::holds_alternative<SocketHandle>(mHandle);
+ return std::holds_alternative<RpcHandle>(mHandle);
}
const RpcAddress& BpBinder::rpcAddress() const {
- return std::get<SocketHandle>(mHandle).address;
+ return std::get<RpcHandle>(mHandle).address;
}
-const sp<RpcConnection>& BpBinder::rpcConnection() const {
- return std::get<SocketHandle>(mHandle).connection;
+const sp<RpcSession>& BpBinder::rpcSession() const {
+ return std::get<RpcHandle>(mHandle).session;
}
int32_t BpBinder::binderHandle() const {
@@ -273,7 +273,7 @@ status_t BpBinder::transact(
status_t status;
if (CC_UNLIKELY(isRpcBinder())) {
- status = rpcConnection()->transact(rpcAddress(), code, data, reply, flags);
+ status = rpcSession()->transact(rpcAddress(), code, data, reply, flags);
} else {
status = IPCThreadState::self()->transact(binderHandle(), code, data, reply, flags);
}
@@ -479,7 +479,7 @@ void BpBinder::onLastStrongRef(const void* /*id*/)
{
ALOGV("onLastStrongRef BpBinder %p handle %d\n", this, binderHandle());
if (CC_UNLIKELY(isRpcBinder())) {
- (void)rpcConnection()->sendDecStrong(rpcAddress());
+ (void)rpcSession()->sendDecStrong(rpcAddress());
return;
}
IF_ALOGV() {
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 6fb1227f63..c605e67853 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -29,8 +29,6 @@
#include <utils/SystemClock.h>
#include <utils/threads.h>
-#include <private/binder/binder_module.h>
-
#include <atomic>
#include <errno.h>
#include <inttypes.h>
@@ -43,6 +41,7 @@
#include <unistd.h>
#include "Static.h"
+#include "binder_module.h"
#if LOG_NDEBUG
@@ -490,14 +489,16 @@ void IPCThreadState::flushCommands()
bool IPCThreadState::flushIfNeeded()
{
- if (mIsLooper || mServingStackPointer != nullptr) {
+ if (mIsLooper || mServingStackPointer != nullptr || mIsFlushing) {
return false;
}
+ mIsFlushing = true;
// In case this thread is not a looper and is not currently serving a binder transaction,
// there's no guarantee that this thread will call back into the kernel driver any time
// soon. Therefore, flush pending commands such as BC_FREE_BUFFER, to prevent them from getting
// stuck in this thread's out buffer.
flushCommands();
+ mIsFlushing = false;
return true;
}
@@ -848,15 +849,15 @@ status_t IPCThreadState::clearDeathNotification(int32_t handle, BpBinder* proxy)
}
IPCThreadState::IPCThreadState()
- : mProcess(ProcessState::self()),
- mServingStackPointer(nullptr),
- mWorkSource(kUnsetWorkSource),
- mPropagateWorkSource(false),
- mIsLooper(false),
- mStrictModePolicy(0),
- mLastTransactionBinderFlags(0),
- mCallRestriction(mProcess->mCallRestriction)
-{
+ : mProcess(ProcessState::self()),
+ mServingStackPointer(nullptr),
+ mWorkSource(kUnsetWorkSource),
+ mPropagateWorkSource(false),
+ mIsLooper(false),
+ mIsFlushing(false),
+ mStrictModePolicy(0),
+ mLastTransactionBinderFlags(0),
+ mCallRestriction(mProcess->mCallRestriction) {
pthread_setspecific(gTLS, this);
clearCaller();
mIn.setDataCapacity(256);
diff --git a/libs/binder/LazyServiceRegistrar.cpp b/libs/binder/LazyServiceRegistrar.cpp
index b503bebc5e..616591182a 100644
--- a/libs/binder/LazyServiceRegistrar.cpp
+++ b/libs/binder/LazyServiceRegistrar.cpp
@@ -123,16 +123,20 @@ bool ClientCounterCallbackImpl::registerService(const sp<IBinder>& service, cons
std::string regStr = (reRegister) ? "Re-registering" : "Registering";
ALOGI("%s service %s", regStr.c_str(), name.c_str());
- if (!manager->addService(name.c_str(), service, allowIsolated, dumpFlags).isOk()) {
- ALOGE("Failed to register service %s", name.c_str());
+ if (Status status = manager->addService(name.c_str(), service, allowIsolated, dumpFlags);
+ !status.isOk()) {
+ ALOGE("Failed to register service %s (%s)", name.c_str(), status.toString8().c_str());
return false;
}
if (!reRegister) {
- if (!manager->registerClientCallback(name, service,
- sp<android::os::IClientCallback>::fromExisting(this))
- .isOk()) {
- ALOGE("Failed to add client callback for service %s", name.c_str());
+ if (Status status =
+ manager->registerClientCallback(name, service,
+ sp<android::os::IClientCallback>::fromExisting(
+ this));
+ !status.isOk()) {
+ ALOGE("Failed to add client callback for service %s (%s)", name.c_str(),
+ status.toString8().c_str());
return false;
}
@@ -171,10 +175,10 @@ bool ClientCounterCallbackImpl::tryUnregister() {
auto manager = interface_cast<AidlServiceManager>(asBinder(defaultServiceManager()));
for (auto& [name, entry] : mRegisteredServices) {
- bool success = manager->tryUnregisterService(name, entry.service).isOk();
+ Status status = manager->tryUnregisterService(name, entry.service);
- if (!success) {
- ALOGI("Failed to unregister service %s", name.c_str());
+ if (!status.isOk()) {
+ ALOGI("Failed to unregister service %s (%s)", name.c_str(), status.toString8().c_str());
return false;
}
entry.registered = false;
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index cbe590fad2..ee834ea43c 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -48,10 +48,10 @@
#include <utils/String8.h>
#include <utils/misc.h>
-#include <private/binder/binder_module.h>
#include "RpcState.h"
#include "Static.h"
#include "Utils.h"
+#include "binder_module.h"
#define LOG_REFS(...)
//#define LOG_REFS(...) ALOG(LOG_DEBUG, LOG_TAG, __VA_ARGS__)
@@ -202,7 +202,7 @@ status_t Parcel::flattenBinder(const sp<IBinder>& binder)
status_t status = writeInt32(1); // non-null
if (status != OK) return status;
RpcAddress address = RpcAddress::zero();
- status = mConnection->state()->onBinderLeaving(mConnection, binder, &address);
+ status = mSession->state()->onBinderLeaving(mSession, binder, &address);
if (status != OK) return status;
status = address.writeToParcel(this);
if (status != OK) return status;
@@ -273,8 +273,7 @@ status_t Parcel::flattenBinder(const sp<IBinder>& binder)
status_t Parcel::unflattenBinder(sp<IBinder>* out) const
{
if (isForRpc()) {
- LOG_ALWAYS_FATAL_IF(mConnection == nullptr,
- "RpcConnection required to read from remote parcel");
+ LOG_ALWAYS_FATAL_IF(mSession == nullptr, "RpcSession required to read from remote parcel");
int32_t isNull;
status_t status = readInt32(&isNull);
@@ -286,7 +285,7 @@ status_t Parcel::unflattenBinder(sp<IBinder>* out) const
auto addr = RpcAddress::zero();
status_t status = addr.readFromParcel(*this);
if (status != OK) return status;
- binder = mConnection->state()->onBinderEntering(mConnection, addr);
+ binder = mSession->state()->onBinderEntering(mSession, addr);
}
return finishUnflattenBinder(binder, out);
@@ -568,20 +567,20 @@ void Parcel::markForBinder(const sp<IBinder>& binder) {
LOG_ALWAYS_FATAL_IF(mData != nullptr, "format must be set before data is written");
if (binder && binder->remoteBinder() && binder->remoteBinder()->isRpcBinder()) {
- markForRpc(binder->remoteBinder()->getPrivateAccessorForId().rpcConnection());
+ markForRpc(binder->remoteBinder()->getPrivateAccessorForId().rpcSession());
}
}
-void Parcel::markForRpc(const sp<RpcConnection>& connection) {
+void Parcel::markForRpc(const sp<RpcSession>& session) {
LOG_ALWAYS_FATAL_IF(mData != nullptr && mOwner == nullptr,
"format must be set before data is written OR on IPC data");
- LOG_ALWAYS_FATAL_IF(connection == nullptr, "markForRpc requires connection");
- mConnection = connection;
+ LOG_ALWAYS_FATAL_IF(session == nullptr, "markForRpc requires session");
+ mSession = session;
}
bool Parcel::isForRpc() const {
- return mConnection != nullptr;
+ return mSession != nullptr;
}
void Parcel::updateWorkSourceRequestHeaderPosition() const {
@@ -2499,7 +2498,7 @@ void Parcel::initState()
mDataPos = 0;
ALOGV("initState Setting data size of %p to %zu", this, mDataSize);
ALOGV("initState Setting data pos of %p to %zu", this, mDataPos);
- mConnection = nullptr;
+ mSession = nullptr;
mObjects = nullptr;
mObjectsSize = 0;
mObjectsCapacity = 0;
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index 1d3beb4736..4fd0dc7715 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -27,8 +27,8 @@
#include <utils/String8.h>
#include <utils/threads.h>
-#include <private/binder/binder_module.h>
#include "Static.h"
+#include "binder_module.h"
#include <errno.h>
#include <fcntl.h>
diff --git a/libs/binder/RpcConnection.cpp b/libs/binder/RpcConnection.cpp
deleted file mode 100644
index 95eba87b68..0000000000
--- a/libs/binder/RpcConnection.cpp
+++ /dev/null
@@ -1,353 +0,0 @@
-/*
- * Copyright (C) 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "RpcConnection"
-
-#include <binder/RpcConnection.h>
-
-#include <inttypes.h>
-#include <unistd.h>
-
-#include <string_view>
-
-#include <binder/Parcel.h>
-#include <binder/Stability.h>
-#include <utils/String8.h>
-
-#include "RpcSocketAddress.h"
-#include "RpcState.h"
-#include "RpcWireFormat.h"
-
-#ifdef __GLIBC__
-extern "C" pid_t gettid();
-#endif
-
-namespace android {
-
-using base::unique_fd;
-
-RpcConnection::RpcConnection() {
- LOG_RPC_DETAIL("RpcConnection created %p", this);
-
- mState = std::make_unique<RpcState>();
-}
-RpcConnection::~RpcConnection() {
- LOG_RPC_DETAIL("RpcConnection destroyed %p", this);
-
- std::lock_guard<std::mutex> _l(mSocketMutex);
- LOG_ALWAYS_FATAL_IF(mServers.size() != 0,
- "Should not be able to destroy a connection with servers in use.");
-}
-
-sp<RpcConnection> RpcConnection::make() {
- return sp<RpcConnection>::make();
-}
-
-bool RpcConnection::setupUnixDomainClient(const char* path) {
- return setupSocketClient(UnixSocketAddress(path));
-}
-
-#ifdef __BIONIC__
-
-bool RpcConnection::setupVsockClient(unsigned int cid, unsigned int port) {
- return setupSocketClient(VsockSocketAddress(cid, port));
-}
-
-#endif // __BIONIC__
-
-bool RpcConnection::setupInetClient(const char* addr, unsigned int port) {
- auto aiStart = InetSocketAddress::getAddrInfo(addr, port);
- if (aiStart == nullptr) return false;
- for (auto ai = aiStart.get(); ai != nullptr; ai = ai->ai_next) {
- InetSocketAddress socketAddress(ai->ai_addr, ai->ai_addrlen, addr, port);
- if (setupSocketClient(socketAddress)) return true;
- }
- ALOGE("None of the socket address resolved for %s:%u can be added as inet client.", addr, port);
- return false;
-}
-
-bool RpcConnection::addNullDebuggingClient() {
- unique_fd serverFd(TEMP_FAILURE_RETRY(open("/dev/null", O_WRONLY | O_CLOEXEC)));
-
- if (serverFd == -1) {
- ALOGE("Could not connect to /dev/null: %s", strerror(errno));
- return false;
- }
-
- addClient(std::move(serverFd));
- return true;
-}
-
-sp<IBinder> RpcConnection::getRootObject() {
- ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT);
- return state()->getRootObject(socket.fd(), sp<RpcConnection>::fromExisting(this));
-}
-
-status_t RpcConnection::getMaxThreads(size_t* maxThreads) {
- ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT);
- return state()->getMaxThreads(socket.fd(), sp<RpcConnection>::fromExisting(this), maxThreads);
-}
-
-status_t RpcConnection::transact(const RpcAddress& address, uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags) {
- ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this),
- (flags & IBinder::FLAG_ONEWAY) ? SocketUse::CLIENT_ASYNC
- : SocketUse::CLIENT);
- return state()->transact(socket.fd(), address, code, data,
- sp<RpcConnection>::fromExisting(this), reply, flags);
-}
-
-status_t RpcConnection::sendDecStrong(const RpcAddress& address) {
- ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT_REFCOUNT);
- return state()->sendDecStrong(socket.fd(), address);
-}
-
-status_t RpcConnection::readId() {
- {
- std::lock_guard<std::mutex> _l(mSocketMutex);
- LOG_ALWAYS_FATAL_IF(mForServer != nullptr, "Can only update ID for client.");
- }
-
- int32_t id;
-
- ExclusiveSocket socket(sp<RpcConnection>::fromExisting(this), SocketUse::CLIENT);
- status_t status =
- state()->getConnectionId(socket.fd(), sp<RpcConnection>::fromExisting(this), &id);
- if (status != OK) return status;
-
- LOG_RPC_DETAIL("RpcConnection %p has id %d", this, id);
- mId = id;
- return OK;
-}
-
-void RpcConnection::join(unique_fd client) {
- // must be registered to allow arbitrary client code executing commands to
- // be able to do nested calls (we can't only read from it)
- sp<ConnectionSocket> socket = assignServerToThisThread(std::move(client));
-
- while (true) {
- status_t error =
- state()->getAndExecuteCommand(socket->fd, sp<RpcConnection>::fromExisting(this));
-
- if (error != OK) {
- ALOGI("Binder socket thread closing w/ status %s", statusToString(error).c_str());
- break;
- }
- }
-
- LOG_ALWAYS_FATAL_IF(!removeServerSocket(socket),
- "bad state: socket object guaranteed to be in list");
-}
-
-wp<RpcServer> RpcConnection::server() {
- return mForServer;
-}
-
-bool RpcConnection::setupSocketClient(const RpcSocketAddress& addr) {
- {
- std::lock_guard<std::mutex> _l(mSocketMutex);
- LOG_ALWAYS_FATAL_IF(mClients.size() != 0,
- "Must only setup connection once, but already has %zu clients",
- mClients.size());
- }
-
- if (!setupOneSocketClient(addr)) return false;
-
- // TODO(b/185167543): we should add additional connections dynamically
- // instead of all at once.
- // TODO(b/186470974): first risk of blocking
- size_t numThreadsAvailable;
- if (status_t status = getMaxThreads(&numThreadsAvailable); status != OK) {
- ALOGE("Could not get max threads after initial connection to %s: %s",
- addr.toString().c_str(), statusToString(status).c_str());
- return false;
- }
-
- if (status_t status = readId(); status != OK) {
- ALOGE("Could not get connection id after initial connection to %s; %s",
- addr.toString().c_str(), statusToString(status).c_str());
- return false;
- }
-
- // we've already setup one client
- for (size_t i = 0; i + 1 < numThreadsAvailable; i++) {
- // TODO(b/185167543): avoid race w/ accept4 not being called on server
- for (size_t tries = 0; tries < 5; tries++) {
- if (setupOneSocketClient(addr)) break;
- usleep(10000);
- }
- }
-
- return true;
-}
-
-bool RpcConnection::setupOneSocketClient(const RpcSocketAddress& addr) {
- unique_fd serverFd(
- TEMP_FAILURE_RETRY(socket(addr.addr()->sa_family, SOCK_STREAM | SOCK_CLOEXEC, 0)));
- if (serverFd == -1) {
- int savedErrno = errno;
- ALOGE("Could not create socket at %s: %s", addr.toString().c_str(), strerror(savedErrno));
- return false;
- }
-
- if (0 != TEMP_FAILURE_RETRY(connect(serverFd.get(), addr.addr(), addr.addrSize()))) {
- int savedErrno = errno;
- ALOGE("Could not connect socket at %s: %s", addr.toString().c_str(), strerror(savedErrno));
- return false;
- }
-
- LOG_RPC_DETAIL("Socket at %s client with fd %d", addr.toString().c_str(), serverFd.get());
-
- addClient(std::move(serverFd));
- return true;
-}
-
-void RpcConnection::addClient(unique_fd fd) {
- std::lock_guard<std::mutex> _l(mSocketMutex);
- sp<ConnectionSocket> connection = sp<ConnectionSocket>::make();
- connection->fd = std::move(fd);
- mClients.push_back(connection);
-}
-
-void RpcConnection::setForServer(const wp<RpcServer>& server, int32_t connectionId) {
- mId = connectionId;
- mForServer = server;
-}
-
-sp<RpcConnection::ConnectionSocket> RpcConnection::assignServerToThisThread(unique_fd fd) {
- std::lock_guard<std::mutex> _l(mSocketMutex);
- sp<ConnectionSocket> connection = sp<ConnectionSocket>::make();
- connection->fd = std::move(fd);
- connection->exclusiveTid = gettid();
- mServers.push_back(connection);
-
- return connection;
-}
-
-bool RpcConnection::removeServerSocket(const sp<ConnectionSocket>& socket) {
- std::lock_guard<std::mutex> _l(mSocketMutex);
- if (auto it = std::find(mServers.begin(), mServers.end(), socket); it != mServers.end()) {
- mServers.erase(it);
- return true;
- }
- return false;
-}
-
-RpcConnection::ExclusiveSocket::ExclusiveSocket(const sp<RpcConnection>& connection, SocketUse use)
- : mConnection(connection) {
- pid_t tid = gettid();
- std::unique_lock<std::mutex> _l(mConnection->mSocketMutex);
-
- mConnection->mWaitingThreads++;
- while (true) {
- sp<ConnectionSocket> exclusive;
- sp<ConnectionSocket> available;
-
- // CHECK FOR DEDICATED CLIENT SOCKET
- //
- // A server/looper should always use a dedicated connection if available
- findSocket(tid, &exclusive, &available, mConnection->mClients, mConnection->mClientsOffset);
-
- // WARNING: this assumes a server cannot request its client to send
- // a transaction, as mServers is excluded below.
- //
- // Imagine we have more than one thread in play, and a single thread
- // sends a synchronous, then an asynchronous command. Imagine the
- // asynchronous command is sent on the first client socket. Then, if
- // we naively send a synchronous command to that same socket, the
- // thread on the far side might be busy processing the asynchronous
- // command. So, we move to considering the second available thread
- // for subsequent calls.
- if (use == SocketUse::CLIENT_ASYNC && (exclusive != nullptr || available != nullptr)) {
- mConnection->mClientsOffset =
- (mConnection->mClientsOffset + 1) % mConnection->mClients.size();
- }
-
- // USE SERVING SOCKET (for nested transaction)
- //
- // asynchronous calls cannot be nested
- if (use != SocketUse::CLIENT_ASYNC) {
- // server sockets are always assigned to a thread
- findSocket(tid, &exclusive, nullptr /*available*/, mConnection->mServers,
- 0 /* index hint */);
- }
-
- // if our thread is already using a connection, prioritize using that
- if (exclusive != nullptr) {
- mSocket = exclusive;
- mReentrant = true;
- break;
- } else if (available != nullptr) {
- mSocket = available;
- mSocket->exclusiveTid = tid;
- break;
- }
-
- // in regular binder, this would usually be a deadlock :)
- LOG_ALWAYS_FATAL_IF(mConnection->mClients.size() == 0,
- "Not a client of any connection. You must create a connection to an "
- "RPC server to make any non-nested (e.g. oneway or on another thread) "
- "calls.");
-
- LOG_RPC_DETAIL("No available connection (have %zu clients and %zu servers). Waiting...",
- mConnection->mClients.size(), mConnection->mServers.size());
- mConnection->mSocketCv.wait(_l);
- }
- mConnection->mWaitingThreads--;
-}
-
-void RpcConnection::ExclusiveSocket::findSocket(pid_t tid, sp<ConnectionSocket>* exclusive,
- sp<ConnectionSocket>* available,
- std::vector<sp<ConnectionSocket>>& sockets,
- size_t socketsIndexHint) {
- LOG_ALWAYS_FATAL_IF(sockets.size() > 0 && socketsIndexHint >= sockets.size(),
- "Bad index %zu >= %zu", socketsIndexHint, sockets.size());
-
- if (*exclusive != nullptr) return; // consistent with break below
-
- for (size_t i = 0; i < sockets.size(); i++) {
- sp<ConnectionSocket>& socket = sockets[(i + socketsIndexHint) % sockets.size()];
-
- // take first available connection (intuition = caching)
- if (available && *available == nullptr && socket->exclusiveTid == std::nullopt) {
- *available = socket;
- continue;
- }
-
- // though, prefer to take connection which is already inuse by this thread
- // (nested transactions)
- if (exclusive && socket->exclusiveTid == tid) {
- *exclusive = socket;
- break; // consistent with return above
- }
- }
-}
-
-RpcConnection::ExclusiveSocket::~ExclusiveSocket() {
- // reentrant use of a connection means something less deep in the call stack
- // is using this fd, and it retains the right to it. So, we don't give up
- // exclusive ownership, and no thread is freed.
- if (!mReentrant) {
- std::unique_lock<std::mutex> _l(mConnection->mSocketMutex);
- mSocket->exclusiveTid = std::nullopt;
- if (mConnection->mWaitingThreads > 0) {
- _l.unlock();
- mConnection->mSocketCv.notify_one();
- }
- }
-}
-
-} // namespace android
diff --git a/libs/binder/RpcServer.cpp b/libs/binder/RpcServer.cpp
index 5f024caf32..9cc6e7fe04 100644
--- a/libs/binder/RpcServer.cpp
+++ b/libs/binder/RpcServer.cpp
@@ -22,6 +22,7 @@
#include <thread>
#include <vector>
+#include <android-base/scopeguard.h>
#include <binder/Parcel.h>
#include <binder/RpcServer.h>
#include <log/log.h>
@@ -32,6 +33,7 @@
namespace android {
+using base::ScopeGuard;
using base::unique_fd;
RpcServer::RpcServer() {}
@@ -49,8 +51,6 @@ bool RpcServer::setupUnixDomainServer(const char* path) {
return setupSocketServer(UnixSocketAddress(path));
}
-#ifdef __BIONIC__
-
bool RpcServer::setupVsockServer(unsigned int port) {
// realizing value w/ this type at compile time to avoid ubsan abort
constexpr unsigned int kAnyCid = VMADDR_CID_ANY;
@@ -58,8 +58,6 @@ bool RpcServer::setupVsockServer(unsigned int port) {
return setupSocketServer(VsockSocketAddress(kAnyCid, port));
}
-#endif // __BIONIC__
-
bool RpcServer::setupInetServer(unsigned int port, unsigned int* assignedPort) {
const char* kAddr = "127.0.0.1";
@@ -111,63 +109,131 @@ size_t RpcServer::getMaxThreads() {
void RpcServer::setRootObject(const sp<IBinder>& binder) {
std::lock_guard<std::mutex> _l(mLock);
- mRootObject = binder;
+ mRootObjectWeak = mRootObject = binder;
+}
+
+void RpcServer::setRootObjectWeak(const wp<IBinder>& binder) {
+ std::lock_guard<std::mutex> _l(mLock);
+ mRootObject.clear();
+ mRootObjectWeak = binder;
}
sp<IBinder> RpcServer::getRootObject() {
std::lock_guard<std::mutex> _l(mLock);
- return mRootObject;
+ bool hasWeak = mRootObjectWeak.unsafe_get();
+ sp<IBinder> ret = mRootObjectWeak.promote();
+ ALOGW_IF(hasWeak && ret == nullptr, "RpcServer root object is freed, returning nullptr");
+ return ret;
}
void RpcServer::join() {
+ while (true) {
+ (void)acceptOne();
+ }
+}
+
+bool RpcServer::acceptOne() {
LOG_ALWAYS_FATAL_IF(!mAgreedExperimental, "no!");
+ LOG_ALWAYS_FATAL_IF(!hasServer(), "RpcServer must be setup to join.");
+
+ unique_fd clientFd(
+ TEMP_FAILURE_RETRY(accept4(mServer.get(), nullptr, nullptr /*length*/, SOCK_CLOEXEC)));
+
+ if (clientFd < 0) {
+ ALOGE("Could not accept4 socket: %s", strerror(errno));
+ return false;
+ }
+ LOG_RPC_DETAIL("accept4 on fd %d yields fd %d", mServer.get(), clientFd.get());
- std::vector<std::thread> pool;
{
std::lock_guard<std::mutex> _l(mLock);
- LOG_ALWAYS_FATAL_IF(mServer.get() == -1, "RpcServer must be setup to join.");
- // TODO(b/185167543): support more than one client at once
- mConnection = RpcConnection::make();
- mConnection->setForServer(sp<RpcServer>::fromExisting(this), 42 /*placeholder id*/);
-
- mStarted = true;
- for (size_t i = 0; i < mMaxThreads; i++) {
- pool.push_back(std::thread([=] {
- // TODO(b/185167543): do this dynamically, instead of from a static number
- // of threads
- unique_fd clientFd(TEMP_FAILURE_RETRY(
- accept4(mServer.get(), nullptr, 0 /*length*/, SOCK_CLOEXEC)));
- if (clientFd < 0) {
- // If this log becomes confusing, should save more state from
- // setupUnixDomainServer in order to output here.
- ALOGE("Could not accept4 socket: %s", strerror(errno));
- return;
- }
-
- LOG_RPC_DETAIL("accept4 on fd %d yields fd %d", mServer.get(), clientFd.get());
-
- mConnection->join(std::move(clientFd));
- }));
- }
+ std::thread thread =
+ std::thread(&RpcServer::establishConnection, this,
+ std::move(sp<RpcServer>::fromExisting(this)), std::move(clientFd));
+ mConnectingThreads[thread.get_id()] = std::move(thread);
}
- // TODO(b/185167543): don't waste extra thread for join, and combine threads
- // between clients
- for (auto& t : pool) t.join();
+ return true;
}
-std::vector<sp<RpcConnection>> RpcServer::listConnections() {
+std::vector<sp<RpcSession>> RpcServer::listSessions() {
std::lock_guard<std::mutex> _l(mLock);
- if (mConnection == nullptr) return {};
- return {mConnection};
+ std::vector<sp<RpcSession>> sessions;
+ for (auto& [id, session] : mSessions) {
+ (void)id;
+ sessions.push_back(session);
+ }
+ return sessions;
}
-bool RpcServer::setupSocketServer(const RpcSocketAddress& addr) {
+size_t RpcServer::numUninitializedSessions() {
+ std::lock_guard<std::mutex> _l(mLock);
+ return mConnectingThreads.size();
+}
+
+void RpcServer::establishConnection(sp<RpcServer>&& server, base::unique_fd clientFd) {
+ LOG_ALWAYS_FATAL_IF(this != server.get(), "Must pass same ownership object");
+
+ // TODO(b/183988761): cannot trust this simple ID
+ LOG_ALWAYS_FATAL_IF(!mAgreedExperimental, "no!");
+ bool idValid = true;
+ int32_t id;
+ if (sizeof(id) != read(clientFd.get(), &id, sizeof(id))) {
+ ALOGE("Could not read ID from fd %d", clientFd.get());
+ idValid = false;
+ }
+
+ std::thread thisThread;
+ sp<RpcSession> session;
{
std::lock_guard<std::mutex> _l(mLock);
- LOG_ALWAYS_FATAL_IF(mServer.get() != -1, "Each RpcServer can only have one server.");
+
+ auto threadId = mConnectingThreads.find(std::this_thread::get_id());
+ LOG_ALWAYS_FATAL_IF(threadId == mConnectingThreads.end(),
+ "Must establish connection on owned thread");
+ thisThread = std::move(threadId->second);
+ ScopeGuard detachGuard = [&]() { thisThread.detach(); };
+ mConnectingThreads.erase(threadId);
+
+ if (!idValid) {
+ return;
+ }
+
+ if (id == RPC_SESSION_ID_NEW) {
+ LOG_ALWAYS_FATAL_IF(mSessionIdCounter >= INT32_MAX, "Out of session IDs");
+ mSessionIdCounter++;
+
+ session = RpcSession::make();
+ session->setForServer(wp<RpcServer>::fromExisting(this), mSessionIdCounter);
+
+ mSessions[mSessionIdCounter] = session;
+ } else {
+ auto it = mSessions.find(id);
+ if (it == mSessions.end()) {
+ ALOGE("Cannot add thread, no record of session with ID %d", id);
+ return;
+ }
+ session = it->second;
+ }
+
+ detachGuard.Disable();
+ session->preJoin(std::move(thisThread));
}
+ // avoid strong cycle
+ server = nullptr;
+ //
+ //
+ // DO NOT ACCESS MEMBER VARIABLES BELOW
+ //
+
+ session->join(std::move(clientFd));
+}
+
+bool RpcServer::setupSocketServer(const RpcSocketAddress& addr) {
+ LOG_RPC_DETAIL("Setting up socket server %s", addr.toString().c_str());
+ LOG_ALWAYS_FATAL_IF(hasServer(), "Each RpcServer can only have one server.");
+
unique_fd serverFd(
TEMP_FAILURE_RETRY(socket(addr.addr()->sa_family, SOCK_STREAM | SOCK_CLOEXEC, 0)));
if (serverFd == -1) {
@@ -187,6 +253,43 @@ bool RpcServer::setupSocketServer(const RpcSocketAddress& addr) {
return false;
}
+ LOG_RPC_DETAIL("Successfully setup socket server %s", addr.toString().c_str());
+
+ mServer = std::move(serverFd);
+ return true;
+}
+
+void RpcServer::onSessionTerminating(const sp<RpcSession>& session) {
+ auto id = session->mId;
+ LOG_ALWAYS_FATAL_IF(id == std::nullopt, "Server sessions must be initialized with ID");
+ LOG_RPC_DETAIL("Dropping session %d", *id);
+
+ std::lock_guard<std::mutex> _l(mLock);
+ auto it = mSessions.find(*id);
+ LOG_ALWAYS_FATAL_IF(it == mSessions.end(), "Bad state, unknown session id %d", *id);
+ LOG_ALWAYS_FATAL_IF(it->second != session, "Bad state, session has id mismatch %d", *id);
+ (void)mSessions.erase(it);
+}
+
+bool RpcServer::hasServer() {
+ LOG_ALWAYS_FATAL_IF(!mAgreedExperimental, "no!");
+ std::lock_guard<std::mutex> _l(mLock);
+ return mServer.ok();
+}
+
+unique_fd RpcServer::releaseServer() {
+ LOG_ALWAYS_FATAL_IF(!mAgreedExperimental, "no!");
+ std::lock_guard<std::mutex> _l(mLock);
+ return std::move(mServer);
+}
+
+bool RpcServer::setupExternalServer(base::unique_fd serverFd) {
+ LOG_ALWAYS_FATAL_IF(!mAgreedExperimental, "no!");
+ std::lock_guard<std::mutex> _l(mLock);
+ if (mServer.ok()) {
+ ALOGE("Each RpcServer can only have one server.");
+ return false;
+ }
mServer = std::move(serverFd);
return true;
}
diff --git a/libs/binder/RpcSession.cpp b/libs/binder/RpcSession.cpp
new file mode 100644
index 0000000000..05fa49ec76
--- /dev/null
+++ b/libs/binder/RpcSession.cpp
@@ -0,0 +1,407 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "RpcSession"
+
+#include <binder/RpcSession.h>
+
+#include <inttypes.h>
+#include <unistd.h>
+
+#include <string_view>
+
+#include <binder/Parcel.h>
+#include <binder/RpcServer.h>
+#include <binder/Stability.h>
+#include <utils/String8.h>
+
+#include "RpcSocketAddress.h"
+#include "RpcState.h"
+#include "RpcWireFormat.h"
+
+#ifdef __GLIBC__
+extern "C" pid_t gettid();
+#endif
+
+namespace android {
+
+using base::unique_fd;
+
+RpcSession::RpcSession() {
+ LOG_RPC_DETAIL("RpcSession created %p", this);
+
+ mState = std::make_unique<RpcState>();
+}
+RpcSession::~RpcSession() {
+ LOG_RPC_DETAIL("RpcSession destroyed %p", this);
+
+ std::lock_guard<std::mutex> _l(mMutex);
+ LOG_ALWAYS_FATAL_IF(mServerConnections.size() != 0,
+ "Should not be able to destroy a session with servers in use.");
+}
+
+sp<RpcSession> RpcSession::make() {
+ return sp<RpcSession>::make();
+}
+
+bool RpcSession::setupUnixDomainClient(const char* path) {
+ return setupSocketClient(UnixSocketAddress(path));
+}
+
+bool RpcSession::setupVsockClient(unsigned int cid, unsigned int port) {
+ return setupSocketClient(VsockSocketAddress(cid, port));
+}
+
+bool RpcSession::setupInetClient(const char* addr, unsigned int port) {
+ auto aiStart = InetSocketAddress::getAddrInfo(addr, port);
+ if (aiStart == nullptr) return false;
+ for (auto ai = aiStart.get(); ai != nullptr; ai = ai->ai_next) {
+ InetSocketAddress socketAddress(ai->ai_addr, ai->ai_addrlen, addr, port);
+ if (setupSocketClient(socketAddress)) return true;
+ }
+ ALOGE("None of the socket address resolved for %s:%u can be added as inet client.", addr, port);
+ return false;
+}
+
+bool RpcSession::addNullDebuggingClient() {
+ unique_fd serverFd(TEMP_FAILURE_RETRY(open("/dev/null", O_WRONLY | O_CLOEXEC)));
+
+ if (serverFd == -1) {
+ ALOGE("Could not connect to /dev/null: %s", strerror(errno));
+ return false;
+ }
+
+ addClientConnection(std::move(serverFd));
+ return true;
+}
+
+sp<IBinder> RpcSession::getRootObject() {
+ ExclusiveConnection connection(sp<RpcSession>::fromExisting(this), ConnectionUse::CLIENT);
+ return state()->getRootObject(connection.fd(), sp<RpcSession>::fromExisting(this));
+}
+
+status_t RpcSession::getRemoteMaxThreads(size_t* maxThreads) {
+ ExclusiveConnection connection(sp<RpcSession>::fromExisting(this), ConnectionUse::CLIENT);
+ return state()->getMaxThreads(connection.fd(), sp<RpcSession>::fromExisting(this), maxThreads);
+}
+
+status_t RpcSession::transact(const RpcAddress& address, uint32_t code, const Parcel& data,
+ Parcel* reply, uint32_t flags) {
+ ExclusiveConnection connection(sp<RpcSession>::fromExisting(this),
+ (flags & IBinder::FLAG_ONEWAY) ? ConnectionUse::CLIENT_ASYNC
+ : ConnectionUse::CLIENT);
+ return state()->transact(connection.fd(), address, code, data,
+ sp<RpcSession>::fromExisting(this), reply, flags);
+}
+
+status_t RpcSession::sendDecStrong(const RpcAddress& address) {
+ ExclusiveConnection connection(sp<RpcSession>::fromExisting(this),
+ ConnectionUse::CLIENT_REFCOUNT);
+ return state()->sendDecStrong(connection.fd(), address);
+}
+
+status_t RpcSession::readId() {
+ {
+ std::lock_guard<std::mutex> _l(mMutex);
+ LOG_ALWAYS_FATAL_IF(mForServer != nullptr, "Can only update ID for client.");
+ }
+
+ int32_t id;
+
+ ExclusiveConnection connection(sp<RpcSession>::fromExisting(this), ConnectionUse::CLIENT);
+ status_t status =
+ state()->getSessionId(connection.fd(), sp<RpcSession>::fromExisting(this), &id);
+ if (status != OK) return status;
+
+ LOG_RPC_DETAIL("RpcSession %p has id %d", this, id);
+ mId = id;
+ return OK;
+}
+
+void RpcSession::preJoin(std::thread thread) {
+ LOG_ALWAYS_FATAL_IF(thread.get_id() != std::this_thread::get_id(), "Must own this thread");
+
+ {
+ std::lock_guard<std::mutex> _l(mMutex);
+ mThreads[thread.get_id()] = std::move(thread);
+ }
+}
+
+void RpcSession::join(unique_fd client) {
+ // must be registered to allow arbitrary client code executing commands to
+ // be able to do nested calls (we can't only read from it)
+ sp<RpcConnection> connection = assignServerToThisThread(std::move(client));
+
+ while (true) {
+ status_t error =
+ state()->getAndExecuteCommand(connection->fd, sp<RpcSession>::fromExisting(this));
+
+ if (error != OK) {
+ ALOGI("Binder connection thread closing w/ status %s", statusToString(error).c_str());
+ break;
+ }
+ }
+
+ LOG_ALWAYS_FATAL_IF(!removeServerConnection(connection),
+ "bad state: connection object guaranteed to be in list");
+
+ {
+ std::lock_guard<std::mutex> _l(mMutex);
+ auto it = mThreads.find(std::this_thread::get_id());
+ LOG_ALWAYS_FATAL_IF(it == mThreads.end());
+ it->second.detach();
+ mThreads.erase(it);
+ }
+}
+
+void RpcSession::terminateLocked() {
+ // TODO(b/185167543):
+ // - kindly notify other side of the connection of termination (can't be
+ // locked)
+ // - prevent new client/servers from being added
+ // - stop all threads which are currently reading/writing
+ // - terminate RpcState?
+
+ if (mTerminated) return;
+
+ sp<RpcServer> server = mForServer.promote();
+ if (server) {
+ server->onSessionTerminating(sp<RpcSession>::fromExisting(this));
+ }
+}
+
+wp<RpcServer> RpcSession::server() {
+ return mForServer;
+}
+
+bool RpcSession::setupSocketClient(const RpcSocketAddress& addr) {
+ {
+ std::lock_guard<std::mutex> _l(mMutex);
+ LOG_ALWAYS_FATAL_IF(mClientConnections.size() != 0,
+ "Must only setup session once, but already has %zu clients",
+ mClientConnections.size());
+ }
+
+ if (!setupOneSocketClient(addr, RPC_SESSION_ID_NEW)) return false;
+
+ // TODO(b/185167543): we should add additional sessions dynamically
+ // instead of all at once.
+ // TODO(b/186470974): first risk of blocking
+ size_t numThreadsAvailable;
+ if (status_t status = getRemoteMaxThreads(&numThreadsAvailable); status != OK) {
+ ALOGE("Could not get max threads after initial session to %s: %s", addr.toString().c_str(),
+ statusToString(status).c_str());
+ return false;
+ }
+
+ if (status_t status = readId(); status != OK) {
+ ALOGE("Could not get session id after initial session to %s; %s", addr.toString().c_str(),
+ statusToString(status).c_str());
+ return false;
+ }
+
+ // we've already setup one client
+ for (size_t i = 0; i + 1 < numThreadsAvailable; i++) {
+ // TODO(b/185167543): shutdown existing connections?
+ if (!setupOneSocketClient(addr, mId.value())) return false;
+ }
+
+ return true;
+}
+
+bool RpcSession::setupOneSocketClient(const RpcSocketAddress& addr, int32_t id) {
+ for (size_t tries = 0; tries < 5; tries++) {
+ if (tries > 0) usleep(10000);
+
+ unique_fd serverFd(
+ TEMP_FAILURE_RETRY(socket(addr.addr()->sa_family, SOCK_STREAM | SOCK_CLOEXEC, 0)));
+ if (serverFd == -1) {
+ int savedErrno = errno;
+ ALOGE("Could not create socket at %s: %s", addr.toString().c_str(),
+ strerror(savedErrno));
+ return false;
+ }
+
+ if (0 != TEMP_FAILURE_RETRY(connect(serverFd.get(), addr.addr(), addr.addrSize()))) {
+ if (errno == ECONNRESET) {
+ ALOGW("Connection reset on %s", addr.toString().c_str());
+ continue;
+ }
+ int savedErrno = errno;
+ ALOGE("Could not connect socket at %s: %s", addr.toString().c_str(),
+ strerror(savedErrno));
+ return false;
+ }
+
+ if (sizeof(id) != TEMP_FAILURE_RETRY(write(serverFd.get(), &id, sizeof(id)))) {
+ int savedErrno = errno;
+ ALOGE("Could not write id to socket at %s: %s", addr.toString().c_str(),
+ strerror(savedErrno));
+ return false;
+ }
+
+ LOG_RPC_DETAIL("Socket at %s client with fd %d", addr.toString().c_str(), serverFd.get());
+
+ addClientConnection(std::move(serverFd));
+ return true;
+ }
+
+ ALOGE("Ran out of retries to connect to %s", addr.toString().c_str());
+ return false;
+}
+
+void RpcSession::addClientConnection(unique_fd fd) {
+ std::lock_guard<std::mutex> _l(mMutex);
+ sp<RpcConnection> session = sp<RpcConnection>::make();
+ session->fd = std::move(fd);
+ mClientConnections.push_back(session);
+}
+
+void RpcSession::setForServer(const wp<RpcServer>& server, int32_t sessionId) {
+ mId = sessionId;
+ mForServer = server;
+}
+
+sp<RpcSession::RpcConnection> RpcSession::assignServerToThisThread(unique_fd fd) {
+ std::lock_guard<std::mutex> _l(mMutex);
+ sp<RpcConnection> session = sp<RpcConnection>::make();
+ session->fd = std::move(fd);
+ session->exclusiveTid = gettid();
+ mServerConnections.push_back(session);
+
+ return session;
+}
+
+bool RpcSession::removeServerConnection(const sp<RpcConnection>& connection) {
+ std::lock_guard<std::mutex> _l(mMutex);
+ if (auto it = std::find(mServerConnections.begin(), mServerConnections.end(), connection);
+ it != mServerConnections.end()) {
+ mServerConnections.erase(it);
+ if (mServerConnections.size() == 0) {
+ terminateLocked();
+ }
+ return true;
+ }
+ return false;
+}
+
+RpcSession::ExclusiveConnection::ExclusiveConnection(const sp<RpcSession>& session,
+ ConnectionUse use)
+ : mSession(session) {
+ pid_t tid = gettid();
+ std::unique_lock<std::mutex> _l(mSession->mMutex);
+
+ mSession->mWaitingThreads++;
+ while (true) {
+ sp<RpcConnection> exclusive;
+ sp<RpcConnection> available;
+
+ // CHECK FOR DEDICATED CLIENT SOCKET
+ //
+ // A server/looper should always use a dedicated session if available
+ findConnection(tid, &exclusive, &available, mSession->mClientConnections,
+ mSession->mClientConnectionsOffset);
+
+ // WARNING: this assumes a server cannot request its client to send
+ // a transaction, as mServerConnections is excluded below.
+ //
+ // Imagine we have more than one thread in play, and a single thread
+ // sends a synchronous, then an asynchronous command. Imagine the
+ // asynchronous command is sent on the first client connection. Then, if
+ // we naively send a synchronous command to that same connection, the
+ // thread on the far side might be busy processing the asynchronous
+ // command. So, we move to considering the second available thread
+ // for subsequent calls.
+ if (use == ConnectionUse::CLIENT_ASYNC && (exclusive != nullptr || available != nullptr)) {
+ mSession->mClientConnectionsOffset =
+ (mSession->mClientConnectionsOffset + 1) % mSession->mClientConnections.size();
+ }
+
+ // USE SERVING SOCKET (for nested transaction)
+ //
+ // asynchronous calls cannot be nested
+ if (use != ConnectionUse::CLIENT_ASYNC) {
+ // server connections are always assigned to a thread
+ findConnection(tid, &exclusive, nullptr /*available*/, mSession->mServerConnections,
+ 0 /* index hint */);
+ }
+
+ // if our thread is already using a session, prioritize using that
+ if (exclusive != nullptr) {
+ mConnection = exclusive;
+ mReentrant = true;
+ break;
+ } else if (available != nullptr) {
+ mConnection = available;
+ mConnection->exclusiveTid = tid;
+ break;
+ }
+
+ // in regular binder, this would usually be a deadlock :)
+ LOG_ALWAYS_FATAL_IF(mSession->mClientConnections.size() == 0,
+ "Not a client of any session. You must create a session to an "
+ "RPC server to make any non-nested (e.g. oneway or on another thread) "
+ "calls.");
+
+ LOG_RPC_DETAIL("No available session (have %zu clients and %zu servers). Waiting...",
+ mSession->mClientConnections.size(), mSession->mServerConnections.size());
+ mSession->mAvailableConnectionCv.wait(_l);
+ }
+ mSession->mWaitingThreads--;
+}
+
+void RpcSession::ExclusiveConnection::findConnection(pid_t tid, sp<RpcConnection>* exclusive,
+ sp<RpcConnection>* available,
+ std::vector<sp<RpcConnection>>& sockets,
+ size_t socketsIndexHint) {
+ LOG_ALWAYS_FATAL_IF(sockets.size() > 0 && socketsIndexHint >= sockets.size(),
+ "Bad index %zu >= %zu", socketsIndexHint, sockets.size());
+
+ if (*exclusive != nullptr) return; // consistent with break below
+
+ for (size_t i = 0; i < sockets.size(); i++) {
+ sp<RpcConnection>& socket = sockets[(i + socketsIndexHint) % sockets.size()];
+
+ // take first available session (intuition = caching)
+ if (available && *available == nullptr && socket->exclusiveTid == std::nullopt) {
+ *available = socket;
+ continue;
+ }
+
+ // though, prefer to take session which is already inuse by this thread
+ // (nested transactions)
+ if (exclusive && socket->exclusiveTid == tid) {
+ *exclusive = socket;
+ break; // consistent with return above
+ }
+ }
+}
+
+RpcSession::ExclusiveConnection::~ExclusiveConnection() {
+ // reentrant use of a session means something less deep in the call stack
+ // is using this fd, and it retains the right to it. So, we don't give up
+ // exclusive ownership, and no thread is freed.
+ if (!mReentrant) {
+ std::unique_lock<std::mutex> _l(mSession->mMutex);
+ mConnection->exclusiveTid = std::nullopt;
+ if (mSession->mWaitingThreads > 0) {
+ _l.unlock();
+ mSession->mAvailableConnectionCv.notify_one();
+ }
+ }
+}
+
+} // namespace android
diff --git a/libs/binder/RpcSocketAddress.h b/libs/binder/RpcSocketAddress.h
index c6a06cf817..c7ba5d96a7 100644
--- a/libs/binder/RpcSocketAddress.h
+++ b/libs/binder/RpcSocketAddress.h
@@ -24,9 +24,7 @@
#include <sys/types.h>
#include <sys/un.h>
-#ifdef __BIONIC__
-#include <linux/vm_sockets.h>
-#endif
+#include "vm_sockets.h"
namespace android {
@@ -59,8 +57,6 @@ private:
sockaddr_un mAddr;
};
-#ifdef __BIONIC__
-
class VsockSocketAddress : public RpcSocketAddress {
public:
VsockSocketAddress(unsigned int cid, unsigned int port)
@@ -80,8 +76,6 @@ private:
sockaddr_vm mAddr;
};
-#endif // __BIONIC__
-
class InetSocketAddress : public RpcSocketAddress {
public:
InetSocketAddress(const sockaddr* sockAddr, size_t size, const char* addr, unsigned int port)
diff --git a/libs/binder/RpcState.cpp b/libs/binder/RpcState.cpp
index 19dea7e607..2ba9fa2bd5 100644
--- a/libs/binder/RpcState.cpp
+++ b/libs/binder/RpcState.cpp
@@ -31,16 +31,16 @@ namespace android {
RpcState::RpcState() {}
RpcState::~RpcState() {}
-status_t RpcState::onBinderLeaving(const sp<RpcConnection>& connection, const sp<IBinder>& binder,
+status_t RpcState::onBinderLeaving(const sp<RpcSession>& session, const sp<IBinder>& binder,
RpcAddress* outAddress) {
bool isRemote = binder->remoteBinder();
bool isRpc = isRemote && binder->remoteBinder()->isRpcBinder();
- if (isRpc && binder->remoteBinder()->getPrivateAccessorForId().rpcConnection() != connection) {
+ if (isRpc && binder->remoteBinder()->getPrivateAccessorForId().rpcSession() != session) {
// We need to be able to send instructions over the socket for how to
// connect to a different server, and we also need to let the host
// process know that this is happening.
- ALOGE("Cannot send binder from unrelated binder RPC connection.");
+ ALOGE("Cannot send binder from unrelated binder RPC session.");
return INVALID_OPERATION;
}
@@ -91,8 +91,7 @@ status_t RpcState::onBinderLeaving(const sp<RpcConnection>& connection, const sp
return OK;
}
-sp<IBinder> RpcState::onBinderEntering(const sp<RpcConnection>& connection,
- const RpcAddress& address) {
+sp<IBinder> RpcState::onBinderEntering(const sp<RpcSession>& session, const RpcAddress& address) {
std::unique_lock<std::mutex> _l(mNodeMutex);
if (auto it = mNodeForAddress.find(address); it != mNodeForAddress.end()) {
@@ -106,7 +105,7 @@ sp<IBinder> RpcState::onBinderEntering(const sp<RpcConnection>& connection,
// We have timesRecd RPC refcounts, but we only need to hold on to one
// when we keep the object. All additional dec strongs are sent
// immediately, we wait to send the last one in BpBinder::onLastDecStrong.
- (void)connection->sendDecStrong(address);
+ (void)session->sendDecStrong(address);
return binder;
}
@@ -114,9 +113,9 @@ sp<IBinder> RpcState::onBinderEntering(const sp<RpcConnection>& connection,
auto&& [it, inserted] = mNodeForAddress.insert({address, BinderNode{}});
LOG_ALWAYS_FATAL_IF(!inserted, "Failed to insert binder when creating proxy");
- // Currently, all binders are assumed to be part of the same connection (no
+ // Currently, all binders are assumed to be part of the same session (no
// device global binders in the RPC world).
- sp<IBinder> binder = BpBinder::create(connection, it->first);
+ sp<IBinder> binder = BpBinder::create(session, it->first);
it->second.binder = binder;
it->second.timesRecd = 1;
return binder;
@@ -183,6 +182,27 @@ void RpcState::terminate() {
}
}
+RpcState::CommandData::CommandData(size_t size) : mSize(size) {
+ // The maximum size for regular binder is 1MB for all concurrent
+ // transactions. A very small proportion of transactions are even
+ // larger than a page, but we need to avoid allocating too much
+ // data on behalf of an arbitrary client, or we could risk being in
+ // a position where a single additional allocation could run out of
+ // memory.
+ //
+ // Note, this limit may not reflect the total amount of data allocated for a
+ // transaction (in some cases, additional fixed size amounts are added),
+ // though for rough consistency, we should avoid cases where this data type
+ // is used for multiple dynamic allocations for a single transaction.
+ constexpr size_t kMaxTransactionAllocation = 100 * 1000;
+ if (size == 0) return;
+ if (size > kMaxTransactionAllocation) {
+ ALOGW("Transaction requested too much data allocation %zu", size);
+ return;
+ }
+ mData.reset(new (std::nothrow) uint8_t[size]);
+}
+
bool RpcState::rpcSend(const base::unique_fd& fd, const char* what, const void* data, size_t size) {
LOG_RPC_DETAIL("Sending %s on fd %d: %s", what, fd.get(), hexString(data, size).c_str());
@@ -232,14 +252,13 @@ bool RpcState::rpcRec(const base::unique_fd& fd, const char* what, void* data, s
return true;
}
-sp<IBinder> RpcState::getRootObject(const base::unique_fd& fd,
- const sp<RpcConnection>& connection) {
+sp<IBinder> RpcState::getRootObject(const base::unique_fd& fd, const sp<RpcSession>& session) {
Parcel data;
- data.markForRpc(connection);
+ data.markForRpc(session);
Parcel reply;
- status_t status = transact(fd, RpcAddress::zero(), RPC_SPECIAL_TRANSACT_GET_ROOT, data,
- connection, &reply, 0);
+ status_t status = transact(fd, RpcAddress::zero(), RPC_SPECIAL_TRANSACT_GET_ROOT, data, session,
+ &reply, 0);
if (status != OK) {
ALOGE("Error getting root object: %s", statusToString(status).c_str());
return nullptr;
@@ -248,14 +267,14 @@ sp<IBinder> RpcState::getRootObject(const base::unique_fd& fd,
return reply.readStrongBinder();
}
-status_t RpcState::getMaxThreads(const base::unique_fd& fd, const sp<RpcConnection>& connection,
+status_t RpcState::getMaxThreads(const base::unique_fd& fd, const sp<RpcSession>& session,
size_t* maxThreadsOut) {
Parcel data;
- data.markForRpc(connection);
+ data.markForRpc(session);
Parcel reply;
status_t status = transact(fd, RpcAddress::zero(), RPC_SPECIAL_TRANSACT_GET_MAX_THREADS, data,
- connection, &reply, 0);
+ session, &reply, 0);
if (status != OK) {
ALOGE("Error getting max threads: %s", statusToString(status).c_str());
return status;
@@ -273,29 +292,29 @@ status_t RpcState::getMaxThreads(const base::unique_fd& fd, const sp<RpcConnecti
return OK;
}
-status_t RpcState::getConnectionId(const base::unique_fd& fd, const sp<RpcConnection>& connection,
- int32_t* connectionIdOut) {
+status_t RpcState::getSessionId(const base::unique_fd& fd, const sp<RpcSession>& session,
+ int32_t* sessionIdOut) {
Parcel data;
- data.markForRpc(connection);
+ data.markForRpc(session);
Parcel reply;
- status_t status = transact(fd, RpcAddress::zero(), RPC_SPECIAL_TRANSACT_GET_CONNECTION_ID, data,
- connection, &reply, 0);
+ status_t status = transact(fd, RpcAddress::zero(), RPC_SPECIAL_TRANSACT_GET_SESSION_ID, data,
+ session, &reply, 0);
if (status != OK) {
- ALOGE("Error getting connection ID: %s", statusToString(status).c_str());
+ ALOGE("Error getting session ID: %s", statusToString(status).c_str());
return status;
}
- int32_t connectionId;
- status = reply.readInt32(&connectionId);
+ int32_t sessionId;
+ status = reply.readInt32(&sessionId);
if (status != OK) return status;
- *connectionIdOut = connectionId;
+ *sessionIdOut = sessionId;
return OK;
}
status_t RpcState::transact(const base::unique_fd& fd, const RpcAddress& address, uint32_t code,
- const Parcel& data, const sp<RpcConnection>& connection, Parcel* reply,
+ const Parcel& data, const sp<RpcSession>& session, Parcel* reply,
uint32_t flags) {
uint64_t asyncNumber = 0;
@@ -328,7 +347,11 @@ status_t RpcState::transact(const base::unique_fd& fd, const RpcAddress& address
.asyncNumber = asyncNumber,
};
- std::vector<uint8_t> transactionData(sizeof(RpcWireTransaction) + data.dataSize());
+ CommandData transactionData(sizeof(RpcWireTransaction) + data.dataSize());
+ if (!transactionData.valid()) {
+ return NO_MEMORY;
+ }
+
memcpy(transactionData.data() + 0, &transaction, sizeof(RpcWireTransaction));
memcpy(transactionData.data() + sizeof(RpcWireTransaction), data.data(), data.dataSize());
@@ -355,7 +378,7 @@ status_t RpcState::transact(const base::unique_fd& fd, const RpcAddress& address
LOG_ALWAYS_FATAL_IF(reply == nullptr, "Reply parcel must be used for synchronous transaction.");
- return waitForReply(fd, connection, reply);
+ return waitForReply(fd, session, reply);
}
static void cleanup_reply_data(Parcel* p, const uint8_t* data, size_t dataSize,
@@ -367,7 +390,7 @@ static void cleanup_reply_data(Parcel* p, const uint8_t* data, size_t dataSize,
LOG_ALWAYS_FATAL_IF(objectsCount, 0);
}
-status_t RpcState::waitForReply(const base::unique_fd& fd, const sp<RpcConnection>& connection,
+status_t RpcState::waitForReply(const base::unique_fd& fd, const sp<RpcSession>& session,
Parcel* reply) {
RpcWireHeader command;
while (true) {
@@ -377,13 +400,16 @@ status_t RpcState::waitForReply(const base::unique_fd& fd, const sp<RpcConnectio
if (command.command == RPC_COMMAND_REPLY) break;
- status_t status = processServerCommand(fd, connection, command);
+ status_t status = processServerCommand(fd, session, command);
if (status != OK) return status;
}
- uint8_t* data = new uint8_t[command.bodySize];
+ CommandData data(command.bodySize);
+ if (!data.valid()) {
+ return NO_MEMORY;
+ }
- if (!rpcRec(fd, "reply body", data, command.bodySize)) {
+ if (!rpcRec(fd, "reply body", data.data(), command.bodySize)) {
return DEAD_OBJECT;
}
@@ -393,13 +419,14 @@ status_t RpcState::waitForReply(const base::unique_fd& fd, const sp<RpcConnectio
terminate();
return BAD_VALUE;
}
- RpcWireReply* rpcReply = reinterpret_cast<RpcWireReply*>(data);
+ RpcWireReply* rpcReply = reinterpret_cast<RpcWireReply*>(data.data());
if (rpcReply->status != OK) return rpcReply->status;
+ data.release();
reply->ipcSetDataReference(rpcReply->data, command.bodySize - offsetof(RpcWireReply, data),
nullptr, 0, cleanup_reply_data);
- reply->markForRpc(connection);
+ reply->markForRpc(session);
return OK;
}
@@ -430,8 +457,7 @@ status_t RpcState::sendDecStrong(const base::unique_fd& fd, const RpcAddress& ad
return OK;
}
-status_t RpcState::getAndExecuteCommand(const base::unique_fd& fd,
- const sp<RpcConnection>& connection) {
+status_t RpcState::getAndExecuteCommand(const base::unique_fd& fd, const sp<RpcSession>& session) {
LOG_RPC_DETAIL("getAndExecuteCommand on fd %d", fd.get());
RpcWireHeader command;
@@ -439,15 +465,14 @@ status_t RpcState::getAndExecuteCommand(const base::unique_fd& fd,
return DEAD_OBJECT;
}
- return processServerCommand(fd, connection, command);
+ return processServerCommand(fd, session, command);
}
-status_t RpcState::processServerCommand(const base::unique_fd& fd,
- const sp<RpcConnection>& connection,
+status_t RpcState::processServerCommand(const base::unique_fd& fd, const sp<RpcSession>& session,
const RpcWireHeader& command) {
switch (command.command) {
case RPC_COMMAND_TRANSACT:
- return processTransact(fd, connection, command);
+ return processTransact(fd, session, command);
case RPC_COMMAND_DEC_STRONG:
return processDecStrong(fd, command);
}
@@ -456,21 +481,24 @@ status_t RpcState::processServerCommand(const base::unique_fd& fd,
// RPC-binder-level wire protocol is not self synchronizing, we have no way
// to understand where the current command ends and the next one begins. We
// also can't consider it a fatal error because this would allow any client
- // to kill us, so ending the connection for misbehaving client.
- ALOGE("Unknown RPC command %d - terminating connection", command.command);
+ // to kill us, so ending the session for misbehaving client.
+ ALOGE("Unknown RPC command %d - terminating session", command.command);
terminate();
return DEAD_OBJECT;
}
-status_t RpcState::processTransact(const base::unique_fd& fd, const sp<RpcConnection>& connection,
+status_t RpcState::processTransact(const base::unique_fd& fd, const sp<RpcSession>& session,
const RpcWireHeader& command) {
LOG_ALWAYS_FATAL_IF(command.command != RPC_COMMAND_TRANSACT, "command: %d", command.command);
- std::vector<uint8_t> transactionData(command.bodySize);
+ CommandData transactionData(command.bodySize);
+ if (!transactionData.valid()) {
+ return NO_MEMORY;
+ }
if (!rpcRec(fd, "transaction body", transactionData.data(), transactionData.size())) {
return DEAD_OBJECT;
}
- return processTransactInternal(fd, connection, std::move(transactionData));
+ return processTransactInternal(fd, session, std::move(transactionData));
}
static void do_nothing_to_transact_data(Parcel* p, const uint8_t* data, size_t dataSize,
@@ -482,9 +510,8 @@ static void do_nothing_to_transact_data(Parcel* p, const uint8_t* data, size_t d
(void)objectsCount;
}
-status_t RpcState::processTransactInternal(const base::unique_fd& fd,
- const sp<RpcConnection>& connection,
- std::vector<uint8_t>&& transactionData) {
+status_t RpcState::processTransactInternal(const base::unique_fd& fd, const sp<RpcSession>& session,
+ CommandData transactionData) {
if (transactionData.size() < sizeof(RpcWireTransaction)) {
ALOGE("Expecting %zu but got %zu bytes for RpcWireTransaction. Terminating!",
sizeof(RpcWireTransaction), transactionData.size());
@@ -505,7 +532,6 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
auto it = mNodeForAddress.find(addr);
if (it == mNodeForAddress.end()) {
ALOGE("Unknown binder address %s.", addr.toString().c_str());
- dump();
replyStatus = BAD_VALUE;
} else {
target = it->second.binder.promote();
@@ -515,7 +541,7 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
// However, for local binders, it indicates a misbehaving client
// (any binder which is being transacted on should be holding a
// strong ref count), so in either case, terminating the
- // connection.
+ // session.
ALOGE("While transacting, binder has been deleted at address %s. Terminating!",
addr.toString().c_str());
terminate();
@@ -545,7 +571,7 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
}
Parcel reply;
- reply.markForRpc(connection);
+ reply.markForRpc(session);
if (replyStatus == OK) {
Parcel data;
@@ -556,14 +582,14 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
transactionData.size() - offsetof(RpcWireTransaction, data),
nullptr /*object*/, 0 /*objectCount*/,
do_nothing_to_transact_data);
- data.markForRpc(connection);
+ data.markForRpc(session);
if (target) {
replyStatus = target->transact(transaction->code, data, &reply, transaction->flags);
} else {
LOG_RPC_DETAIL("Got special transaction %u", transaction->code);
- sp<RpcServer> server = connection->server().promote();
+ sp<RpcServer> server = session->server().promote();
if (server) {
// special case for 'zero' address (special server commands)
switch (transaction->code) {
@@ -575,13 +601,13 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
replyStatus = reply.writeInt32(server->getMaxThreads());
break;
}
- case RPC_SPECIAL_TRANSACT_GET_CONNECTION_ID: {
- // only connections w/ services can be the source of a
- // connection ID (so still guarded by non-null server)
+ case RPC_SPECIAL_TRANSACT_GET_SESSION_ID: {
+ // only sessions w/ services can be the source of a
+ // session ID (so still guarded by non-null server)
//
- // connections associated with servers must have an ID
+ // sessions associated with servers must have an ID
// (hence abort)
- int32_t id = connection->getPrivateAccessorForId().get().value();
+ int32_t id = session->getPrivateAccessorForId().get().value();
replyStatus = reply.writeInt32(id);
break;
}
@@ -635,11 +661,11 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
// justification for const_cast (consider avoiding priority_queue):
// - AsyncTodo operator< doesn't depend on 'data' object
// - gotta go fast
- std::vector<uint8_t> data = std::move(
+ CommandData data = std::move(
const_cast<BinderNode::AsyncTodo&>(it->second.asyncTodo.top()).data);
it->second.asyncTodo.pop();
_l.unlock();
- return processTransactInternal(fd, connection, std::move(data));
+ return processTransactInternal(fd, session, std::move(data));
}
}
return OK;
@@ -649,7 +675,10 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
.status = replyStatus,
};
- std::vector<uint8_t> replyData(sizeof(RpcWireReply) + reply.dataSize());
+ CommandData replyData(sizeof(RpcWireReply) + reply.dataSize());
+ if (!replyData.valid()) {
+ return NO_MEMORY;
+ }
memcpy(replyData.data() + 0, &rpcReply, sizeof(RpcWireReply));
memcpy(replyData.data() + sizeof(RpcWireReply), reply.data(), reply.dataSize());
@@ -676,7 +705,10 @@ status_t RpcState::processTransactInternal(const base::unique_fd& fd,
status_t RpcState::processDecStrong(const base::unique_fd& fd, const RpcWireHeader& command) {
LOG_ALWAYS_FATAL_IF(command.command != RPC_COMMAND_DEC_STRONG, "command: %d", command.command);
- std::vector<uint8_t> commandData(command.bodySize);
+ CommandData commandData(command.bodySize);
+ if (!commandData.valid()) {
+ return NO_MEMORY;
+ }
if (!rpcRec(fd, "dec ref body", commandData.data(), commandData.size())) {
return DEAD_OBJECT;
}
@@ -695,7 +727,6 @@ status_t RpcState::processDecStrong(const base::unique_fd& fd, const RpcWireHead
auto it = mNodeForAddress.find(addr);
if (it == mNodeForAddress.end()) {
ALOGE("Unknown binder address %s for dec strong.", addr.toString().c_str());
- dump();
return OK;
}
@@ -728,7 +759,7 @@ status_t RpcState::processDecStrong(const base::unique_fd& fd, const RpcWireHead
}
_l.unlock();
- tempHold = nullptr; // destructor may make binder calls on this connection
+ tempHold = nullptr; // destructor may make binder calls on this session
return OK;
}
diff --git a/libs/binder/RpcState.h b/libs/binder/RpcState.h
index 825fd7c4e5..31f8a22065 100644
--- a/libs/binder/RpcState.h
+++ b/libs/binder/RpcState.h
@@ -18,9 +18,10 @@
#include <android-base/unique_fd.h>
#include <binder/IBinder.h>
#include <binder/Parcel.h>
-#include <binder/RpcConnection.h>
+#include <binder/RpcSession.h>
#include <map>
+#include <optional>
#include <queue>
namespace android {
@@ -43,7 +44,7 @@ struct RpcWireHeader;
/**
* Abstracts away management of ref counts and the wire format from
- * RpcConnection
+ * RpcSession
*/
class RpcState {
public:
@@ -51,71 +52,83 @@ public:
~RpcState();
// TODO(b/182940634): combine some special transactions into one "getServerInfo" call?
- sp<IBinder> getRootObject(const base::unique_fd& fd, const sp<RpcConnection>& connection);
- status_t getMaxThreads(const base::unique_fd& fd, const sp<RpcConnection>& connection,
+ sp<IBinder> getRootObject(const base::unique_fd& fd, const sp<RpcSession>& session);
+ status_t getMaxThreads(const base::unique_fd& fd, const sp<RpcSession>& session,
size_t* maxThreadsOut);
- status_t getConnectionId(const base::unique_fd& fd, const sp<RpcConnection>& connection,
- int32_t* connectionIdOut);
+ status_t getSessionId(const base::unique_fd& fd, const sp<RpcSession>& session,
+ int32_t* sessionIdOut);
[[nodiscard]] status_t transact(const base::unique_fd& fd, const RpcAddress& address,
uint32_t code, const Parcel& data,
- const sp<RpcConnection>& connection, Parcel* reply,
- uint32_t flags);
+ const sp<RpcSession>& session, Parcel* reply, uint32_t flags);
[[nodiscard]] status_t sendDecStrong(const base::unique_fd& fd, const RpcAddress& address);
[[nodiscard]] status_t getAndExecuteCommand(const base::unique_fd& fd,
- const sp<RpcConnection>& connection);
+ const sp<RpcSession>& session);
/**
* Called by Parcel for outgoing binders. This implies one refcount of
* ownership to the outgoing binder.
*/
- [[nodiscard]] status_t onBinderLeaving(const sp<RpcConnection>& connection,
- const sp<IBinder>& binder, RpcAddress* outAddress);
+ [[nodiscard]] status_t onBinderLeaving(const sp<RpcSession>& session, const sp<IBinder>& binder,
+ RpcAddress* outAddress);
/**
* Called by Parcel for incoming binders. This either returns the refcount
* to the process, if this process already has one, or it takes ownership of
* that refcount
*/
- sp<IBinder> onBinderEntering(const sp<RpcConnection>& connection, const RpcAddress& address);
+ sp<IBinder> onBinderEntering(const sp<RpcSession>& session, const RpcAddress& address);
size_t countBinders();
void dump();
private:
/**
- * Called when reading or writing data to a connection fails to clean up
- * data associated with the connection in order to cleanup binders.
+ * Called when reading or writing data to a session fails to clean up
+ * data associated with the session in order to cleanup binders.
* Specifically, we have a strong dependency cycle, since BpBinder is
* OBJECT_LIFETIME_WEAK (so that onAttemptIncStrong may return true).
*
- * BpBinder -> RpcConnection -> RpcState
+ * BpBinder -> RpcSession -> RpcState
* ^-----------------------------/
*
* In the success case, eventually all refcounts should be propagated over
- * the connection, though this could also be called to eagerly cleanup
- * the connection.
+ * the session, though this could also be called to eagerly cleanup
+ * the session.
*
- * WARNING: RpcState is responsible for calling this when the connection is
+ * WARNING: RpcState is responsible for calling this when the session is
* no longer recoverable.
*/
void terminate();
+ // Alternative to std::vector<uint8_t> that doesn't abort on allocation failure and caps
+ // large allocations to avoid being requested from allocating too much data.
+ struct CommandData {
+ explicit CommandData(size_t size);
+ bool valid() { return mSize == 0 || mData != nullptr; }
+ size_t size() { return mSize; }
+ uint8_t* data() { return mData.get(); }
+ uint8_t* release() { return mData.release(); }
+
+ private:
+ std::unique_ptr<uint8_t[]> mData;
+ size_t mSize;
+ };
+
[[nodiscard]] bool rpcSend(const base::unique_fd& fd, const char* what, const void* data,
size_t size);
[[nodiscard]] bool rpcRec(const base::unique_fd& fd, const char* what, void* data, size_t size);
- [[nodiscard]] status_t waitForReply(const base::unique_fd& fd,
- const sp<RpcConnection>& connection, Parcel* reply);
+ [[nodiscard]] status_t waitForReply(const base::unique_fd& fd, const sp<RpcSession>& session,
+ Parcel* reply);
[[nodiscard]] status_t processServerCommand(const base::unique_fd& fd,
- const sp<RpcConnection>& connection,
+ const sp<RpcSession>& session,
const RpcWireHeader& command);
- [[nodiscard]] status_t processTransact(const base::unique_fd& fd,
- const sp<RpcConnection>& connection,
+ [[nodiscard]] status_t processTransact(const base::unique_fd& fd, const sp<RpcSession>& session,
const RpcWireHeader& command);
[[nodiscard]] status_t processTransactInternal(const base::unique_fd& fd,
- const sp<RpcConnection>& connection,
- std::vector<uint8_t>&& transactionData);
+ const sp<RpcSession>& session,
+ CommandData transactionData);
[[nodiscard]] status_t processDecStrong(const base::unique_fd& fd,
const RpcWireHeader& command);
@@ -150,7 +163,7 @@ private:
// async transaction queue, _only_ for local binder
struct AsyncTodo {
- std::vector<uint8_t> data; // most convenient format, to move it here
+ CommandData data;
uint64_t asyncNumber = 0;
bool operator<(const AsyncTodo& o) const {
@@ -168,7 +181,7 @@ private:
std::mutex mNodeMutex;
bool mTerminated = false;
- // binders known by both sides of a connection
+ // binders known by both sides of a session
std::map<RpcAddress, BinderNode> mNodeForAddress;
};
diff --git a/libs/binder/RpcWireFormat.h b/libs/binder/RpcWireFormat.h
index 56af0d3ab5..c5fa008308 100644
--- a/libs/binder/RpcWireFormat.h
+++ b/libs/binder/RpcWireFormat.h
@@ -48,9 +48,11 @@ enum : uint32_t {
enum : uint32_t {
RPC_SPECIAL_TRANSACT_GET_ROOT = 0,
RPC_SPECIAL_TRANSACT_GET_MAX_THREADS = 1,
- RPC_SPECIAL_TRANSACT_GET_CONNECTION_ID = 2,
+ RPC_SPECIAL_TRANSACT_GET_SESSION_ID = 2,
};
+constexpr int32_t RPC_SESSION_ID_NEW = -1;
+
// serialization is like:
// |RpcWireHeader|struct desginated by 'command'| (over and over again)
diff --git a/libs/binder/aidl/android/content/pm/OWNERS b/libs/binder/aidl/android/content/pm/OWNERS
index b99ca09674..31005184bf 100644
--- a/libs/binder/aidl/android/content/pm/OWNERS
+++ b/libs/binder/aidl/android/content/pm/OWNERS
@@ -1,4 +1,5 @@
narayan@google.com
patb@google.com
svetoslavganov@google.com
-toddke@google.com \ No newline at end of file
+toddke@google.com
+patb@google.com \ No newline at end of file
diff --git a/libs/binder/include/private/binder/binder_module.h b/libs/binder/binder_module.h
index 151235c16b..9dea3b448b 100644
--- a/libs/binder/include/private/binder/binder_module.h
+++ b/libs/binder/binder_module.h
@@ -29,14 +29,14 @@
#undef B_PACK_CHARS
#endif
-#include <sys/ioctl.h>
#include <linux/android/binder.h>
+#include <sys/ioctl.h>
#ifndef BR_FROZEN_REPLY
// Temporary definition of BR_FROZEN_REPLY. For production
// this will come from UAPI binder.h
#define BR_FROZEN_REPLY _IO('r', 18)
-#endif //BR_FROZEN_REPLY
+#endif // BR_FROZEN_REPLY
#ifndef BINDER_FREEZE
/*
@@ -49,46 +49,46 @@ struct binder_freeze_info {
//
// Group-leader PID of process to be frozen
//
- uint32_t pid;
+ uint32_t pid;
//
// Enable(1) / Disable(0) freeze for given PID
//
- uint32_t enable;
+ uint32_t enable;
//
// Timeout to wait for transactions to drain.
// 0: don't wait (ioctl will return EAGAIN if not drained)
// N: number of ms to wait
- uint32_t timeout_ms;
+ uint32_t timeout_ms;
};
-#endif //BINDER_FREEZE
+#endif // BINDER_FREEZE
#ifndef BINDER_GET_FROZEN_INFO
-#define BINDER_GET_FROZEN_INFO _IOWR('b', 15, struct binder_frozen_status_info)
+#define BINDER_GET_FROZEN_INFO _IOWR('b', 15, struct binder_frozen_status_info)
struct binder_frozen_status_info {
//
// Group-leader PID of process to be queried
//
- __u32 pid;
+ __u32 pid;
//
// Indicates whether the process has received any sync calls since last
// freeze (cleared at freeze/unfreeze)
//
- __u32 sync_recv;
+ __u32 sync_recv;
//
// Indicates whether the process has received any async calls since last
// freeze (cleared at freeze/unfreeze)
//
- __u32 async_recv;
+ __u32 async_recv;
};
-#endif //BINDER_GET_FROZEN_INFO
+#endif // BINDER_GET_FROZEN_INFO
#ifndef BR_ONEWAY_SPAM_SUSPECT
// Temporary definition of BR_ONEWAY_SPAM_SUSPECT. For production
// this will come from UAPI binder.h
#define BR_ONEWAY_SPAM_SUSPECT _IO('r', 19)
-#endif //BR_ONEWAY_SPAM_SUSPECT
+#endif // BR_ONEWAY_SPAM_SUSPECT
#ifndef BINDER_ENABLE_ONEWAY_SPAM_DETECTION
/*
@@ -96,6 +96,6 @@ struct binder_frozen_status_info {
* these will be defined in the UAPI binder.h file from upstream kernel.
*/
#define BINDER_ENABLE_ONEWAY_SPAM_DETECTION _IOW('b', 16, __u32)
-#endif //BINDER_ENABLE_ONEWAY_SPAM_DETECTION
+#endif // BINDER_ENABLE_ONEWAY_SPAM_DETECTION
#endif // _BINDER_MODULE_H_
diff --git a/libs/binder/include/binder/BpBinder.h b/libs/binder/include/binder/BpBinder.h
index ad618f9de4..61bf018e43 100644
--- a/libs/binder/include/binder/BpBinder.h
+++ b/libs/binder/include/binder/BpBinder.h
@@ -28,7 +28,7 @@
// ---------------------------------------------------------------------------
namespace android {
-class RpcConnection;
+class RpcSession;
class RpcState;
namespace internal {
class Stability;
@@ -41,11 +41,11 @@ class BpBinder : public IBinder
{
public:
static sp<BpBinder> create(int32_t handle);
- static sp<BpBinder> create(const sp<RpcConnection>& connection, const RpcAddress& address);
+ static sp<BpBinder> create(const sp<RpcSession>& session, const RpcAddress& address);
/**
* Return value:
- * true - this is associated with a socket RpcConnection
+ * true - this is associated with a socket RpcSession
* false - (usual) binder over e.g. /dev/binder
*/
bool isRpcBinder() const;
@@ -133,7 +133,7 @@ public:
// valid if isRpcBinder
const RpcAddress& rpcAddress() const { return mBinder->rpcAddress(); }
- const sp<RpcConnection>& rpcConnection() const { return mBinder->rpcConnection(); }
+ const sp<RpcSession>& rpcSession() const { return mBinder->rpcSession(); }
const BpBinder* mBinder;
};
@@ -148,19 +148,19 @@ private:
struct BinderHandle {
int32_t handle;
};
- struct SocketHandle {
- sp<RpcConnection> connection;
+ struct RpcHandle {
+ sp<RpcSession> session;
RpcAddress address;
};
- using Handle = std::variant<BinderHandle, SocketHandle>;
+ using Handle = std::variant<BinderHandle, RpcHandle>;
int32_t binderHandle() const;
const RpcAddress& rpcAddress() const;
- const sp<RpcConnection>& rpcConnection() const;
+ const sp<RpcSession>& rpcSession() const;
explicit BpBinder(Handle&& handle);
BpBinder(BinderHandle&& handle, int32_t trackedUid);
- explicit BpBinder(SocketHandle&& handle);
+ explicit BpBinder(RpcHandle&& handle);
virtual ~BpBinder();
virtual void onFirstRef();
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 23a0cb0148..5d04ebedae 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -212,6 +212,7 @@ private:
// Whether the work source should be propagated.
bool mPropagateWorkSource;
bool mIsLooper;
+ bool mIsFlushing;
int32_t mStrictModePolicy;
int32_t mLastTransactionBinderFlags;
CallRestriction mCallRestriction;
diff --git a/libs/binder/include/binder/LazyServiceRegistrar.h b/libs/binder/include/binder/LazyServiceRegistrar.h
index 96597320f6..f3ba830923 100644
--- a/libs/binder/include/binder/LazyServiceRegistrar.h
+++ b/libs/binder/include/binder/LazyServiceRegistrar.h
@@ -50,8 +50,12 @@ class LazyServiceRegistrar {
int dumpFlags = IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
/**
* Force the service to persist, even when it has 0 clients.
- * If setting this flag from the server side, make sure to do so before calling registerService,
- * or there may be a race with the default dynamic shutdown.
+ * If setting this flag from the server side, make sure to do so before calling
+ * registerService, or there may be a race with the default dynamic shutdown.
+ *
+ * This should only be used if it is every eventually set to false. If a
+ * service needs to persist but doesn't need to dynamically shut down,
+ * prefer to control it with another mechanism such as ctl.start.
*/
void forcePersist(bool persist);
diff --git a/libs/binder/include/binder/Parcel.h b/libs/binder/include/binder/Parcel.h
index 957837233b..5aaaa0c3d2 100644
--- a/libs/binder/include/binder/Parcel.h
+++ b/libs/binder/include/binder/Parcel.h
@@ -50,7 +50,7 @@ template <typename T> class LightFlattenable;
class IBinder;
class IPCThreadState;
class ProcessState;
-class RpcConnection;
+class RpcSession;
class String8;
class TextOutput;
@@ -103,7 +103,7 @@ public:
// Whenever possible, markForBinder should be preferred. This method is
// called automatically on reply Parcels for RPC transactions.
- void markForRpc(const sp<RpcConnection>& connection);
+ void markForRpc(const sp<RpcSession>& session);
// Whether this Parcel is written for RPC transactions (after calls to
// markForBinder or markForRpc).
@@ -1136,7 +1136,7 @@ private:
release_func mOwner;
- sp<RpcConnection> mConnection;
+ sp<RpcSession> mSession;
class Blob {
public:
diff --git a/libs/binder/include/binder/RpcServer.h b/libs/binder/include/binder/RpcServer.h
index 5535d8a87c..8f0c6fd5e1 100644
--- a/libs/binder/include/binder/RpcServer.h
+++ b/libs/binder/include/binder/RpcServer.h
@@ -17,11 +17,12 @@
#include <android-base/unique_fd.h>
#include <binder/IBinder.h>
-#include <binder/RpcConnection.h>
+#include <binder/RpcSession.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <mutex>
+#include <thread>
// WARNING: This is a feature which is still in development, and it is subject
// to radical change. Any production use of this may subject your code to any
@@ -48,21 +49,19 @@ public:
static sp<RpcServer> make();
/**
- * This represents a connection for responses, e.g.:
+ * This represents a session for responses, e.g.:
*
* process A serves binder a
- * process B opens a connection to process A
+ * process B opens a session to process A
* process B makes binder b and sends it to A
- * A uses this 'back connection' to send things back to B
+ * A uses this 'back session' to send things back to B
*/
[[nodiscard]] bool setupUnixDomainServer(const char* path);
-#ifdef __BIONIC__
/**
* Creates an RPC server at the current port.
*/
[[nodiscard]] bool setupVsockServer(unsigned int port);
-#endif // __BIONIC__
/**
* Creates an RPC server at the current port using IPv4.
@@ -75,10 +74,26 @@ public:
*/
[[nodiscard]] bool setupInetServer(unsigned int port, unsigned int* assignedPort);
+ /**
+ * If setup*Server has been successful, return true. Otherwise return false.
+ */
+ [[nodiscard]] bool hasServer();
+
+ /**
+ * If hasServer(), return the server FD. Otherwise return invalid FD.
+ */
+ [[nodiscard]] base::unique_fd releaseServer();
+
+ /**
+ * Set up server using an external FD previously set up by releaseServer().
+ * Return false if there's already a server.
+ */
+ bool setupExternalServer(base::unique_fd serverFd);
+
void iUnderstandThisCodeIsExperimentalAndIWillNotUseItInProduction();
/**
- * This must be called before adding a client connection.
+ * This must be called before adding a client session.
*
* If this is not specified, this will be a single-threaded server.
*
@@ -91,36 +106,59 @@ public:
/**
* The root object can be retrieved by any client, without any
* authentication. TODO(b/183988761)
+ *
+ * Holds a strong reference to the root object.
*/
void setRootObject(const sp<IBinder>& binder);
+ /**
+ * Holds a weak reference to the root object.
+ */
+ void setRootObjectWeak(const wp<IBinder>& binder);
sp<IBinder> getRootObject();
/**
- * You must have at least one client connection before calling this.
+ * You must have at least one client session before calling this.
+ *
+ * TODO(b/185167543): way to shut down?
*/
void join();
/**
+ * Accept one connection on this server. You must have at least one client
+ * session before calling this.
+ */
+ [[nodiscard]] bool acceptOne();
+
+ /**
* For debugging!
*/
- std::vector<sp<RpcConnection>> listConnections();
+ std::vector<sp<RpcSession>> listSessions();
+ size_t numUninitializedSessions();
~RpcServer();
+ // internal use only
+
+ void onSessionTerminating(const sp<RpcSession>& session);
+
private:
friend sp<RpcServer>;
RpcServer();
+ void establishConnection(sp<RpcServer>&& session, base::unique_fd clientFd);
bool setupSocketServer(const RpcSocketAddress& address);
bool mAgreedExperimental = false;
bool mStarted = false; // TODO(b/185167543): support dynamically added clients
size_t mMaxThreads = 1;
- base::unique_fd mServer; // socket we are accepting connections on
+ base::unique_fd mServer; // socket we are accepting sessions on
std::mutex mLock; // for below
+ std::map<std::thread::id, std::thread> mConnectingThreads;
sp<IBinder> mRootObject;
- sp<RpcConnection> mConnection;
+ wp<IBinder> mRootObjectWeak;
+ std::map<int32_t, sp<RpcSession>> mSessions;
+ int32_t mSessionIdCounter = 0;
};
} // namespace android
diff --git a/libs/binder/include/binder/RpcConnection.h b/libs/binder/include/binder/RpcSession.h
index 7e31e8a4fc..bcc213c8bd 100644
--- a/libs/binder/include/binder/RpcConnection.h
+++ b/libs/binder/include/binder/RpcSession.h
@@ -21,7 +21,9 @@
#include <utils/Errors.h>
#include <utils/RefBase.h>
+#include <map>
#include <optional>
+#include <thread>
#include <vector>
// WARNING: This is a feature which is still in development, and it is subject
@@ -36,12 +38,13 @@ class RpcSocketAddress;
class RpcState;
/**
- * This represents a multi-threaded/multi-socket connection between a client
- * and a server.
+ * This represents a session (group of connections) between a client
+ * and a server. Multiple connections are needed for multiple parallel "binder"
+ * calls which may also have nested calls.
*/
-class RpcConnection final : public virtual RefBase {
+class RpcSession final : public virtual RefBase {
public:
- static sp<RpcConnection> make();
+ static sp<RpcSession> make();
/**
* This should be called once per thread, matching 'join' in the remote
@@ -49,12 +52,10 @@ public:
*/
[[nodiscard]] bool setupUnixDomainClient(const char* path);
-#ifdef __BIONIC__
/**
* Connects to an RPC server at the CVD & port.
*/
[[nodiscard]] bool setupVsockClient(unsigned int cvd, unsigned int port);
-#endif // __BIONIC__
/**
* Connects to an RPC server at the given address and port.
@@ -64,29 +65,29 @@ public:
/**
* For debugging!
*
- * Sets up an empty socket. All queries to this socket which require a
+ * Sets up an empty connection. All queries to this connection which require a
* response will never be satisfied. All data sent here will be
* unceremoniously cast down the bottomless pit, /dev/null.
*/
[[nodiscard]] bool addNullDebuggingClient();
/**
- * Query the other side of the connection for the root object hosted by that
+ * Query the other side of the session for the root object hosted by that
* process's RpcServer (if one exists)
*/
sp<IBinder> getRootObject();
/**
- * Query the other side of the connection for the maximum number of threads
+ * Query the other side of the session for the maximum number of threads
* it supports (maximum number of concurrent non-nested synchronous transactions)
*/
- status_t getMaxThreads(size_t* maxThreads);
+ status_t getRemoteMaxThreads(size_t* maxThreads);
[[nodiscard]] status_t transact(const RpcAddress& address, uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags);
[[nodiscard]] status_t sendDecStrong(const RpcAddress& address);
- ~RpcConnection();
+ ~RpcSession();
wp<RpcServer> server();
@@ -95,27 +96,31 @@ public:
class PrivateAccessorForId {
private:
- friend class RpcConnection;
+ friend class RpcSession;
friend class RpcState;
- explicit PrivateAccessorForId(const RpcConnection* connection) : mConnection(connection) {}
+ explicit PrivateAccessorForId(const RpcSession* session) : mSession(session) {}
- const std::optional<int32_t> get() { return mConnection->mId; }
+ const std::optional<int32_t> get() { return mSession->mId; }
- const RpcConnection* mConnection;
+ const RpcSession* mSession;
};
PrivateAccessorForId getPrivateAccessorForId() const { return PrivateAccessorForId(this); }
private:
friend PrivateAccessorForId;
- friend sp<RpcConnection>;
+ friend sp<RpcSession>;
friend RpcServer;
- RpcConnection();
+ RpcSession();
status_t readId();
+ // transfer ownership of thread
+ void preJoin(std::thread thread);
+ // join on thread passed to preJoin
void join(base::unique_fd client);
+ void terminateLocked();
- struct ConnectionSocket : public RefBase {
+ struct RpcConnection : public RefBase {
base::unique_fd fd;
// whether this or another thread is currently using this fd to make
@@ -124,32 +129,33 @@ private:
};
bool setupSocketClient(const RpcSocketAddress& address);
- bool setupOneSocketClient(const RpcSocketAddress& address);
- void addClient(base::unique_fd fd);
- void setForServer(const wp<RpcServer>& server, int32_t connectionId);
- sp<ConnectionSocket> assignServerToThisThread(base::unique_fd fd);
- bool removeServerSocket(const sp<ConnectionSocket>& socket);
+ bool setupOneSocketClient(const RpcSocketAddress& address, int32_t sessionId);
+ void addClientConnection(base::unique_fd fd);
+ void setForServer(const wp<RpcServer>& server, int32_t sessionId);
+ sp<RpcConnection> assignServerToThisThread(base::unique_fd fd);
+ bool removeServerConnection(const sp<RpcConnection>& connection);
- enum class SocketUse {
+ enum class ConnectionUse {
CLIENT,
CLIENT_ASYNC,
CLIENT_REFCOUNT,
};
- // RAII object for connection socket
- class ExclusiveSocket {
+ // RAII object for session connection
+ class ExclusiveConnection {
public:
- explicit ExclusiveSocket(const sp<RpcConnection>& connection, SocketUse use);
- ~ExclusiveSocket();
- const base::unique_fd& fd() { return mSocket->fd; }
+ explicit ExclusiveConnection(const sp<RpcSession>& session, ConnectionUse use);
+ ~ExclusiveConnection();
+ const base::unique_fd& fd() { return mConnection->fd; }
private:
- static void findSocket(pid_t tid, sp<ConnectionSocket>* exclusive,
- sp<ConnectionSocket>* available,
- std::vector<sp<ConnectionSocket>>& sockets, size_t socketsIndexHint);
+ static void findConnection(pid_t tid, sp<RpcConnection>* exclusive,
+ sp<RpcConnection>* available,
+ std::vector<sp<RpcConnection>>& sockets,
+ size_t socketsIndexHint);
- sp<RpcConnection> mConnection; // avoid deallocation
- sp<ConnectionSocket> mSocket;
+ sp<RpcSession> mSession; // avoid deallocation
+ sp<RpcConnection> mConnection;
// whether this is being used for a nested transaction (being on the same
// thread guarantees we won't write in the middle of a message, the way
@@ -157,13 +163,13 @@ private:
bool mReentrant = false;
};
- // On the other side of a connection, for each of mClients here, there should
- // be one of mServers on the other side (and vice versa).
+ // On the other side of a session, for each of mClientConnections here, there should
+ // be one of mServerConnections on the other side (and vice versa).
//
- // For the simplest connection, a single server with one client, you would
+ // For the simplest session, a single server with one client, you would
// have:
- // - the server has a single 'mServers' and a thread listening on this
- // - the client has a single 'mClients' and makes calls to this
+ // - the server has a single 'mServerConnections' and a thread listening on this
+ // - the client has a single 'mClientConnections' and makes calls to this
// - here, when the client makes a call, the server can call back into it
// (nested calls), but outside of this, the client will only ever read
// calls from the server when it makes a call itself.
@@ -171,19 +177,28 @@ private:
// For a more complicated case, the client might itself open up a thread to
// serve calls to the server at all times (e.g. if it hosts a callback)
- wp<RpcServer> mForServer; // maybe null, for client connections
+ wp<RpcServer> mForServer; // maybe null, for client sessions
// TODO(b/183988761): this shouldn't be guessable
std::optional<int32_t> mId;
std::unique_ptr<RpcState> mState;
- std::mutex mSocketMutex; // for all below
- std::condition_variable mSocketCv; // for mWaitingThreads
+ std::mutex mMutex; // for all below
+
+ std::condition_variable mAvailableConnectionCv; // for mWaitingThreads
size_t mWaitingThreads = 0;
- size_t mClientsOffset = 0; // hint index into clients, ++ when sending an async transaction
- std::vector<sp<ConnectionSocket>> mClients;
- std::vector<sp<ConnectionSocket>> mServers;
+ // hint index into clients, ++ when sending an async transaction
+ size_t mClientConnectionsOffset = 0;
+ std::vector<sp<RpcConnection>> mClientConnections;
+ std::vector<sp<RpcConnection>> mServerConnections;
+
+ // TODO(b/185167543): use for reverse sessions (allow client to also
+ // serve calls on a session).
+ // TODO(b/185167543): allow sharing between different sessions in a
+ // process? (or combine with mServerConnections)
+ std::map<std::thread::id, std::thread> mThreads;
+ bool mTerminated = false;
};
} // namespace android
diff --git a/libs/binder/ndk/include_ndk/android/binder_ibinder.h b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
index 9e2050b411..78f2d3af14 100644
--- a/libs/binder/ndk/include_ndk/android/binder_ibinder.h
+++ b/libs/binder/ndk/include_ndk/android/binder_ibinder.h
@@ -150,6 +150,11 @@ typedef void (*AIBinder_Class_onDestroy)(void* userData);
/**
* This is called whenever a transaction needs to be processed by a local implementation.
*
+ * This method will be called after the equivalent of
+ * android.os.Parcel#enforceInterface is called. That is, the interface
+ * descriptor associated with the AIBinder_Class descriptor will already be
+ * checked.
+ *
* \param binder the object being transacted on.
* \param code implementation-specific code representing which transaction should be taken.
* \param in the implementation-specific input data to this transaction.
@@ -452,12 +457,14 @@ void* AIBinder_getUserData(AIBinder* binder) __INTRODUCED_IN(29);
*/
/**
- * Creates a parcel to start filling out for a transaction. This may add data to the parcel for
- * security, debugging, or other purposes. This parcel is to be sent via AIBinder_transact and it
- * represents the input data to the transaction. It is recommended to check if the object is local
- * and call directly into its user data before calling this as the parceling and unparceling cost
- * can be avoided. This AIBinder must be either built with a class or associated with a class before
- * using this API.
+ * Creates a parcel to start filling out for a transaction. This will add a header to the
+ * transaction that corresponds to android.os.Parcel#writeInterfaceToken. This may add debugging
+ * or other information to the transaction for platform use or to enable other features to work. The
+ * contents of this header is a platform implementation detail, and it is required to use
+ * libbinder_ndk. This parcel is to be sent via AIBinder_transact and it represents the input data
+ * to the transaction. It is recommended to check if the object is local and call directly into its
+ * user data before calling this as the parceling and unparceling cost can be avoided. This AIBinder
+ * must be either built with a class or associated with a class before using this API.
*
* This does not affect the ownership of binder. When this function succeeds, the in parcel's
* ownership is passed to the caller. At this point, the parcel can be filled out and passed to
diff --git a/libs/binder/ndk/include_platform/android/binder_manager.h b/libs/binder/ndk/include_platform/android/binder_manager.h
index a90b4aabca..2a66941cef 100644
--- a/libs/binder/ndk/include_platform/android/binder_manager.h
+++ b/libs/binder/ndk/include_platform/android/binder_manager.h
@@ -35,7 +35,7 @@ __BEGIN_DECLS
* \return EX_NONE on success.
*/
__attribute__((warn_unused_result)) binder_exception_t AServiceManager_addService(
- AIBinder* binder, const char* instance);
+ AIBinder* binder, const char* instance) __INTRODUCED_IN(29);
/**
* Gets a binder object with this specific instance name. Will return nullptr immediately if the
@@ -47,7 +47,8 @@ __attribute__((warn_unused_result)) binder_exception_t AServiceManager_addServic
*
* \param instance identifier of the service used to lookup the service.
*/
-__attribute__((warn_unused_result)) AIBinder* AServiceManager_checkService(const char* instance);
+__attribute__((warn_unused_result)) AIBinder* AServiceManager_checkService(const char* instance)
+ __INTRODUCED_IN(29);
/**
* Gets a binder object with this specific instance name. Blocks for a couple of seconds waiting on
@@ -59,7 +60,8 @@ __attribute__((warn_unused_result)) AIBinder* AServiceManager_checkService(const
*
* \param instance identifier of the service used to lookup the service.
*/
-__attribute__((warn_unused_result)) AIBinder* AServiceManager_getService(const char* instance);
+__attribute__((warn_unused_result)) AIBinder* AServiceManager_getService(const char* instance)
+ __INTRODUCED_IN(29);
/**
* Registers a lazy service with the default service manager under the 'instance' name.
@@ -135,6 +137,10 @@ bool AServiceManager_isUpdatableViaApex(const char* instance) __INTRODUCED_IN(31
/**
* Prevent lazy services without client from shutting down their process
*
+ * This should only be used if it is every eventually set to false. If a
+ * service needs to persist but doesn't need to dynamically shut down,
+ * prefer to control it with another mechanism.
+ *
* \param persist 'true' if the process should not exit.
*/
void AServiceManager_forceLazyServicesPersist(bool persist) __INTRODUCED_IN(31);
diff --git a/libs/binder/rust/Android.bp b/libs/binder/rust/Android.bp
index 57c9013f60..49d3401a4f 100644
--- a/libs/binder/rust/Android.bp
+++ b/libs/binder/rust/Android.bp
@@ -50,6 +50,8 @@ rust_library {
"//apex_available:platform",
"com.android.virt",
],
+ lints: "none",
+ clippy_lints: "none",
}
rust_bindgen {
diff --git a/libs/binder/rust/sys/lib.rs b/libs/binder/rust/sys/lib.rs
index 9095af29e0..1d1a295221 100644
--- a/libs/binder/rust/sys/lib.rs
+++ b/libs/binder/rust/sys/lib.rs
@@ -16,14 +16,6 @@
//! Generated Rust bindings to libbinder_ndk
-#![allow(
- non_camel_case_types,
- non_snake_case,
- non_upper_case_globals,
- unused,
- improper_ctypes,
- missing_docs
-)]
use std::error::Error;
use std::fmt;
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index c0f7c99564..ec231b2345 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -63,6 +63,9 @@ cc_test {
"libbinder",
"libutils",
],
+ static_libs: [
+ "libgmock",
+ ],
compile_multilib: "32",
multilib: { lib32: { suffix: "" } },
cflags: ["-DBINDER_IPC_32BIT=1"],
@@ -101,6 +104,9 @@ cc_test {
"libbinder",
"libutils",
],
+ static_libs: [
+ "libgmock",
+ ],
test_suites: ["device-tests", "vts"],
require_root: true,
}
diff --git a/libs/binder/tests/IBinderRpcTest.aidl b/libs/binder/tests/IBinderRpcTest.aidl
index 2bdb26483f..ef4198d8f2 100644
--- a/libs/binder/tests/IBinderRpcTest.aidl
+++ b/libs/binder/tests/IBinderRpcTest.aidl
@@ -18,8 +18,8 @@ interface IBinderRpcTest {
oneway void sendString(@utf8InCpp String str);
@utf8InCpp String doubleString(@utf8InCpp String str);
- // number of known RPC binders to process, RpcState::countBinders
- int countBinders();
+ // number of known RPC binders to process, RpcState::countBinders by session
+ int[] countBinders();
// Caller sends server, callee pings caller's server and returns error code.
int pingMe(IBinder binder);
@@ -36,7 +36,7 @@ interface IBinderRpcTest {
// should always return the same binder
IBinder alwaysGiveMeTheSameBinder();
- // Idea is that the server will not hold onto the session, the remote connection
+ // Idea is that the server will not hold onto the session, the remote session
// object must. This is to test lifetimes of binder objects, and consequently, also
// identity (since by assigning sessions names, we can make sure a section always
// references the session it was originally opened with).
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index dc8c0f157e..0c3fbcd2da 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -23,6 +23,7 @@
#include <stdlib.h>
#include <thread>
+#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <binder/Binder.h>
@@ -31,16 +32,23 @@
#include <binder/IServiceManager.h>
#include <binder/ParcelRef.h>
-#include <private/binder/binder_module.h>
#include <linux/sched.h>
#include <sys/epoll.h>
#include <sys/prctl.h>
+#include "../binder_module.h"
#include "binderAbiHelper.h"
#define ARRAY_SIZE(array) (sizeof array / sizeof array[0])
using namespace android;
+using testing::Not;
+
+// e.g. EXPECT_THAT(expr, StatusEq(OK)) << "additional message";
+MATCHER_P(StatusEq, expected, (negation ? "not " : "") + statusToString(expected)) {
+ *result_listener << statusToString(arg);
+ return expected == arg;
+}
static ::testing::AssertionResult IsPageAligned(void *buf) {
if (((unsigned long)buf & ((unsigned long)PAGE_SIZE - 1)) == 0)
@@ -205,19 +213,16 @@ class BinderLibTest : public ::testing::Test {
protected:
sp<IBinder> addServerEtc(int32_t *idPtr, int code)
{
- int ret;
int32_t id;
Parcel data, reply;
sp<IBinder> binder;
- ret = m_server->transact(code, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(code, data, &reply), StatusEq(NO_ERROR));
EXPECT_FALSE(binder != nullptr);
binder = reply.readStrongBinder();
EXPECT_TRUE(binder != nullptr);
- ret = reply.readInt32(&id);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(reply.readInt32(&id), StatusEq(NO_ERROR));
if (idPtr)
*idPtr = id;
return binder;
@@ -401,29 +406,25 @@ class TestDeathRecipient : public IBinder::DeathRecipient, public BinderLibTestE
};
TEST_F(BinderLibTest, NopTransaction) {
- status_t ret;
Parcel data, reply;
- ret = m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, NopTransactionOneway) {
- status_t ret;
Parcel data, reply;
- ret = m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, NopTransactionClear) {
- status_t ret;
Parcel data, reply;
// make sure it accepts the transaction flag
- ret = m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply, TF_CLEAR_BUF);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION, data, &reply, TF_CLEAR_BUF),
+ StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, Freeze) {
- status_t ret;
Parcel data, reply, replypid;
std::ifstream freezer_file("/sys/fs/cgroup/freezer/cgroup.freeze");
@@ -442,9 +443,8 @@ TEST_F(BinderLibTest, Freeze) {
return;
}
- ret = m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid), StatusEq(NO_ERROR));
int32_t pid = replypid.readInt32();
- EXPECT_EQ(NO_ERROR, ret);
for (int i = 0; i < 10; i++) {
EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION_WAIT, data, &reply, TF_ONE_WAY));
}
@@ -468,42 +468,36 @@ TEST_F(BinderLibTest, Freeze) {
TEST_F(BinderLibTest, SetError) {
int32_t testValue[] = { 0, -123, 123 };
for (size_t i = 0; i < ARRAY_SIZE(testValue); i++) {
- status_t ret;
Parcel data, reply;
data.writeInt32(testValue[i]);
- ret = m_server->transact(BINDER_LIB_TEST_SET_ERROR_TRANSACTION, data, &reply);
- EXPECT_EQ(testValue[i], ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_SET_ERROR_TRANSACTION, data, &reply),
+ StatusEq(testValue[i]));
}
}
TEST_F(BinderLibTest, GetId) {
- status_t ret;
int32_t id;
Parcel data, reply;
- ret = m_server->transact(BINDER_LIB_TEST_GET_ID_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
- ret = reply.readInt32(&id);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GET_ID_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
+ EXPECT_THAT(reply.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(0, id);
}
TEST_F(BinderLibTest, PtrSize) {
- status_t ret;
int32_t ptrsize;
Parcel data, reply;
sp<IBinder> server = addServer();
ASSERT_TRUE(server != nullptr);
- ret = server->transact(BINDER_LIB_TEST_GET_PTR_SIZE_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
- ret = reply.readInt32(&ptrsize);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_GET_PTR_SIZE_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
+ EXPECT_THAT(reply.readInt32(&ptrsize), StatusEq(NO_ERROR));
RecordProperty("TestPtrSize", sizeof(void *));
RecordProperty("ServerPtrSize", sizeof(void *));
}
TEST_F(BinderLibTest, IndirectGetId2)
{
- status_t ret;
int32_t id;
int32_t count;
Parcel data, reply;
@@ -521,22 +515,19 @@ TEST_F(BinderLibTest, IndirectGetId2)
datai.appendTo(&data);
}
- ret = m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
- ret = reply.readInt32(&id);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(reply.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(0, id);
- ret = reply.readInt32(&count);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(reply.readInt32(&count), StatusEq(NO_ERROR));
EXPECT_EQ(ARRAY_SIZE(serverId), (size_t)count);
for (size_t i = 0; i < (size_t)count; i++) {
BinderLibTestBundle replyi(&reply);
EXPECT_TRUE(replyi.isValid());
- ret = replyi.readInt32(&id);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(replyi.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(serverId[i], id);
EXPECT_EQ(replyi.dataSize(), replyi.dataPosition());
}
@@ -546,7 +537,6 @@ TEST_F(BinderLibTest, IndirectGetId2)
TEST_F(BinderLibTest, IndirectGetId3)
{
- status_t ret;
int32_t id;
int32_t count;
Parcel data, reply;
@@ -571,15 +561,13 @@ TEST_F(BinderLibTest, IndirectGetId3)
datai.appendTo(&data);
}
- ret = m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
- ret = reply.readInt32(&id);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(reply.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(0, id);
- ret = reply.readInt32(&count);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(reply.readInt32(&count), StatusEq(NO_ERROR));
EXPECT_EQ(ARRAY_SIZE(serverId), (size_t)count);
for (size_t i = 0; i < (size_t)count; i++) {
@@ -587,18 +575,15 @@ TEST_F(BinderLibTest, IndirectGetId3)
BinderLibTestBundle replyi(&reply);
EXPECT_TRUE(replyi.isValid());
- ret = replyi.readInt32(&id);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(replyi.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(serverId[i], id);
- ret = replyi.readInt32(&counti);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(replyi.readInt32(&counti), StatusEq(NO_ERROR));
EXPECT_EQ(1, counti);
BinderLibTestBundle replyi2(&replyi);
EXPECT_TRUE(replyi2.isValid());
- ret = replyi2.readInt32(&id);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(replyi2.readInt32(&id), StatusEq(NO_ERROR));
EXPECT_EQ(0, id);
EXPECT_EQ(replyi2.dataSize(), replyi2.dataPosition());
@@ -610,16 +595,13 @@ TEST_F(BinderLibTest, IndirectGetId3)
TEST_F(BinderLibTest, CallBack)
{
- status_t ret;
Parcel data, reply;
sp<BinderLibTestCallBack> callBack = new BinderLibTestCallBack();
data.writeStrongBinder(callBack);
- ret = m_server->transact(BINDER_LIB_TEST_NOP_CALL_BACK, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callBack->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callBack->getResult();
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_NOP_CALL_BACK, data, &reply, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
+ EXPECT_THAT(callBack->waitEvent(5), StatusEq(NO_ERROR));
+ EXPECT_THAT(callBack->getResult(), StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, AddServer)
@@ -630,7 +612,6 @@ TEST_F(BinderLibTest, AddServer)
TEST_F(BinderLibTest, DeathNotificationStrongRef)
{
- status_t ret;
sp<IBinder> sbinder;
sp<TestDeathRecipient> testDeathRecipient = new TestDeathRecipient();
@@ -638,20 +619,17 @@ TEST_F(BinderLibTest, DeathNotificationStrongRef)
{
sp<IBinder> binder = addServer();
ASSERT_TRUE(binder != nullptr);
- ret = binder->linkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(binder->linkToDeath(testDeathRecipient), StatusEq(NO_ERROR));
sbinder = binder;
}
{
Parcel data, reply;
- ret = sbinder->transact(BINDER_LIB_TEST_EXIT_TRANSACTION, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(0, ret);
+ EXPECT_THAT(sbinder->transact(BINDER_LIB_TEST_EXIT_TRANSACTION, data, &reply, TF_ONE_WAY),
+ StatusEq(OK));
}
IPCThreadState::self()->flushCommands();
- ret = testDeathRecipient->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
- ret = sbinder->unlinkToDeath(testDeathRecipient);
- EXPECT_EQ(DEAD_OBJECT, ret);
+ EXPECT_THAT(testDeathRecipient->waitEvent(5), StatusEq(NO_ERROR));
+ EXPECT_THAT(sbinder->unlinkToDeath(testDeathRecipient), StatusEq(DEAD_OBJECT));
}
TEST_F(BinderLibTest, DeathNotificationMultiple)
@@ -674,8 +652,9 @@ TEST_F(BinderLibTest, DeathNotificationMultiple)
callBack[i] = new BinderLibTestCallBack();
data.writeStrongBinder(target);
data.writeStrongBinder(callBack[i]);
- ret = linkedclient[i]->transact(BINDER_LIB_TEST_LINK_DEATH_TRANSACTION, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(linkedclient[i]->transact(BINDER_LIB_TEST_LINK_DEATH_TRANSACTION, data,
+ &reply, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
}
{
Parcel data, reply;
@@ -683,8 +662,9 @@ TEST_F(BinderLibTest, DeathNotificationMultiple)
passiveclient[i] = addServer();
ASSERT_TRUE(passiveclient[i] != nullptr);
data.writeStrongBinder(target);
- ret = passiveclient[i]->transact(BINDER_LIB_TEST_ADD_STRONG_REF_TRANSACTION, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(passiveclient[i]->transact(BINDER_LIB_TEST_ADD_STRONG_REF_TRANSACTION, data,
+ &reply, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
}
}
{
@@ -694,10 +674,8 @@ TEST_F(BinderLibTest, DeathNotificationMultiple)
}
for (int i = 0; i < clientcount; i++) {
- ret = callBack[i]->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callBack[i]->getResult();
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(callBack[i]->waitEvent(5), StatusEq(NO_ERROR));
+ EXPECT_THAT(callBack[i]->getResult(), StatusEq(NO_ERROR));
}
}
@@ -712,8 +690,7 @@ TEST_F(BinderLibTest, DeathNotificationThread)
sp<TestDeathRecipient> testDeathRecipient = new TestDeathRecipient();
- ret = target->linkToDeath(testDeathRecipient);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(target->linkToDeath(testDeathRecipient), StatusEq(NO_ERROR));
{
Parcel data, reply;
@@ -750,14 +727,13 @@ TEST_F(BinderLibTest, DeathNotificationThread)
callback = new BinderLibTestCallBack();
data.writeStrongBinder(target);
data.writeStrongBinder(callback);
- ret = client->transact(BINDER_LIB_TEST_LINK_DEATH_TRANSACTION, data, &reply, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(client->transact(BINDER_LIB_TEST_LINK_DEATH_TRANSACTION, data, &reply,
+ TF_ONE_WAY),
+ StatusEq(NO_ERROR));
}
- ret = callback->waitEvent(5);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callback->getResult();
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(callback->waitEvent(5), StatusEq(NO_ERROR));
+ EXPECT_THAT(callback->getResult(), StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, PassFile) {
@@ -773,17 +749,14 @@ TEST_F(BinderLibTest, PassFile) {
Parcel data, reply;
uint8_t writebuf[1] = { write_value };
- ret = data.writeFileDescriptor(pipefd[1], true);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(data.writeFileDescriptor(pipefd[1], true), StatusEq(NO_ERROR));
- ret = data.writeInt32(sizeof(writebuf));
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(data.writeInt32(sizeof(writebuf)), StatusEq(NO_ERROR));
- ret = data.write(writebuf, sizeof(writebuf));
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(data.write(writebuf, sizeof(writebuf)), StatusEq(NO_ERROR));
- ret = m_server->transact(BINDER_LIB_TEST_WRITE_FILE_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_WRITE_FILE_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
}
ret = read(pipefd[0], buf, sizeof(buf));
@@ -864,11 +837,10 @@ TEST_F(BinderLibTest, RemoteGetExtension) {
}
TEST_F(BinderLibTest, CheckHandleZeroBinderHighBitsZeroCookie) {
- status_t ret;
Parcel data, reply;
- ret = m_server->transact(BINDER_LIB_TEST_GET_SELF_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GET_SELF_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
const flat_binder_object *fb = reply.readObject(false);
ASSERT_TRUE(fb != nullptr);
@@ -888,8 +860,8 @@ TEST_F(BinderLibTest, FreedBinder) {
wp<IBinder> keepFreedBinder;
{
Parcel data, reply;
- ret = server->transact(BINDER_LIB_TEST_CREATE_BINDER_TRANSACTION, data, &reply);
- ASSERT_EQ(NO_ERROR, ret);
+ ASSERT_THAT(server->transact(BINDER_LIB_TEST_CREATE_BINDER_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
struct flat_binder_object *freed = (struct flat_binder_object *)(reply.data());
freedHandle = freed->handle;
/* Add a weak ref to the freed binder so the driver does not
@@ -950,7 +922,6 @@ TEST_F(BinderLibTest, ParcelAllocatedOnAnotherThread) {
}
TEST_F(BinderLibTest, CheckNoHeaderMappedInUser) {
- status_t ret;
Parcel data, reply;
sp<BinderLibTestCallBack> callBack = new BinderLibTestCallBack();
for (int i = 0; i < 2; i++) {
@@ -964,13 +935,12 @@ TEST_F(BinderLibTest, CheckNoHeaderMappedInUser) {
datai.appendTo(&data);
}
- ret = m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_INDIRECT_TRANSACTION, data, &reply),
+ StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, OnewayQueueing)
{
- status_t ret;
Parcel data, data2;
sp<IBinder> pollServer = addPollServer();
@@ -983,25 +953,21 @@ TEST_F(BinderLibTest, OnewayQueueing)
data2.writeStrongBinder(callBack2);
data2.writeInt32(0); // delay in us
- ret = pollServer->transact(BINDER_LIB_TEST_DELAYED_CALL_BACK, data, nullptr, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(pollServer->transact(BINDER_LIB_TEST_DELAYED_CALL_BACK, data, nullptr, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
// The delay ensures that this second transaction will end up on the async_todo list
// (for a single-threaded server)
- ret = pollServer->transact(BINDER_LIB_TEST_DELAYED_CALL_BACK, data2, nullptr, TF_ONE_WAY);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(pollServer->transact(BINDER_LIB_TEST_DELAYED_CALL_BACK, data2, nullptr, TF_ONE_WAY),
+ StatusEq(NO_ERROR));
// The server will ensure that the two transactions are handled in the expected order;
// If the ordering is not as expected, an error will be returned through the callbacks.
- ret = callBack->waitEvent(2);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callBack->getResult();
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(callBack->waitEvent(2), StatusEq(NO_ERROR));
+ EXPECT_THAT(callBack->getResult(), StatusEq(NO_ERROR));
- ret = callBack2->waitEvent(2);
- EXPECT_EQ(NO_ERROR, ret);
- ret = callBack2->getResult();
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(callBack2->waitEvent(2), StatusEq(NO_ERROR));
+ EXPECT_THAT(callBack2->getResult(), StatusEq(NO_ERROR));
}
TEST_F(BinderLibTest, WorkSourceUnsetByDefault)
@@ -1120,8 +1086,8 @@ TEST_F(BinderLibTest, SchedPolicySet) {
ASSERT_TRUE(server != nullptr);
Parcel data, reply;
- status_t ret = server->transact(BINDER_LIB_TEST_GET_SCHEDULING_POLICY, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_GET_SCHEDULING_POLICY, data, &reply),
+ StatusEq(NO_ERROR));
int policy = reply.readInt32();
int priority = reply.readInt32();
@@ -1140,8 +1106,8 @@ TEST_F(BinderLibTest, InheritRt) {
EXPECT_EQ(0, sched_setscheduler(getpid(), SCHED_RR, &param));
Parcel data, reply;
- status_t ret = server->transact(BINDER_LIB_TEST_GET_SCHEDULING_POLICY, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_GET_SCHEDULING_POLICY, data, &reply),
+ StatusEq(NO_ERROR));
int policy = reply.readInt32();
int priority = reply.readInt32();
@@ -1158,10 +1124,9 @@ TEST_F(BinderLibTest, VectorSent) {
std::vector<uint64_t> const testValue = { std::numeric_limits<uint64_t>::max(), 0, 200 };
data.writeUint64Vector(testValue);
- status_t ret = server->transact(BINDER_LIB_TEST_ECHO_VECTOR, data, &reply);
- EXPECT_EQ(NO_ERROR, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_ECHO_VECTOR, data, &reply), StatusEq(NO_ERROR));
std::vector<uint64_t> readValue;
- ret = reply.readUint64Vector(&readValue);
+ EXPECT_THAT(reply.readUint64Vector(&readValue), StatusEq(OK));
EXPECT_EQ(readValue, testValue);
}
@@ -1186,19 +1151,18 @@ TEST_F(BinderLibTest, BufRejected) {
memcpy(parcelData, &obj, sizeof(obj));
data.setDataSize(sizeof(obj));
- status_t ret = server->transact(BINDER_LIB_TEST_REJECT_BUF, data, &reply);
// Either the kernel should reject this transaction (if it's correct), but
// if it's not, the server implementation should return an error if it
// finds an object in the received Parcel.
- EXPECT_NE(NO_ERROR, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_REJECT_BUF, data, &reply),
+ Not(StatusEq(NO_ERROR)));
}
TEST_F(BinderLibTest, GotSid) {
sp<IBinder> server = addServer();
Parcel data;
- status_t ret = server->transact(BINDER_LIB_TEST_CAN_GET_SID, data, nullptr);
- EXPECT_EQ(OK, ret);
+ EXPECT_THAT(server->transact(BINDER_LIB_TEST_CAN_GET_SID, data, nullptr), StatusEq(OK));
}
class BinderLibTestService : public BBinder
diff --git a/libs/binder/tests/binderRpcBenchmark.cpp b/libs/binder/tests/binderRpcBenchmark.cpp
index ce47c0d042..a457e67735 100644
--- a/libs/binder/tests/binderRpcBenchmark.cpp
+++ b/libs/binder/tests/binderRpcBenchmark.cpp
@@ -18,8 +18,8 @@
#include <android-base/logging.h>
#include <benchmark/benchmark.h>
#include <binder/Binder.h>
-#include <binder/RpcConnection.h>
#include <binder/RpcServer.h>
+#include <binder/RpcSession.h>
#include <thread>
@@ -30,8 +30,8 @@ using android::BBinder;
using android::IBinder;
using android::interface_cast;
using android::OK;
-using android::RpcConnection;
using android::RpcServer;
+using android::RpcSession;
using android::sp;
using android::binder::Status;
@@ -46,17 +46,17 @@ class MyBinderRpcBenchmark : public BnBinderRpcBenchmark {
}
};
-static sp<RpcConnection> gConnection = RpcConnection::make();
+static sp<RpcSession> gSession = RpcSession::make();
void BM_getRootObject(benchmark::State& state) {
while (state.KeepRunning()) {
- CHECK(gConnection->getRootObject() != nullptr);
+ CHECK(gSession->getRootObject() != nullptr);
}
}
BENCHMARK(BM_getRootObject);
void BM_pingTransaction(benchmark::State& state) {
- sp<IBinder> binder = gConnection->getRootObject();
+ sp<IBinder> binder = gSession->getRootObject();
CHECK(binder != nullptr);
while (state.KeepRunning()) {
@@ -66,7 +66,7 @@ void BM_pingTransaction(benchmark::State& state) {
BENCHMARK(BM_pingTransaction);
void BM_repeatString(benchmark::State& state) {
- sp<IBinder> binder = gConnection->getRootObject();
+ sp<IBinder> binder = gSession->getRootObject();
CHECK(binder != nullptr);
sp<IBinderRpcBenchmark> iface = interface_cast<IBinderRpcBenchmark>(binder);
CHECK(iface != nullptr);
@@ -95,7 +95,7 @@ void BM_repeatString(benchmark::State& state) {
BENCHMARK(BM_repeatString);
void BM_repeatBinder(benchmark::State& state) {
- sp<IBinder> binder = gConnection->getRootObject();
+ sp<IBinder> binder = gSession->getRootObject();
CHECK(binder != nullptr);
sp<IBinderRpcBenchmark> iface = interface_cast<IBinderRpcBenchmark>(binder);
CHECK(iface != nullptr);
@@ -128,10 +128,11 @@ int main(int argc, char** argv) {
for (size_t tries = 0; tries < 5; tries++) {
usleep(10000);
- if (gConnection->setupUnixDomainClient(addr.c_str())) goto success;
+ if (gSession->setupUnixDomainClient(addr.c_str())) goto success;
}
LOG(FATAL) << "Could not connect.";
success:
::benchmark::RunSpecifiedBenchmarks();
+ return 0;
}
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index d23df8eaec..a96deb5d27 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -25,8 +25,8 @@
#include <binder/BpBinder.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
-#include <binder/RpcConnection.h>
#include <binder/RpcServer.h>
+#include <binder/RpcSession.h>
#include <gtest/gtest.h>
#include <chrono>
@@ -34,14 +34,11 @@
#include <iostream>
#include <thread>
-#ifdef __BIONIC__
-#include <linux/vm_sockets.h>
-#endif //__BIONIC__
-
#include <sys/prctl.h>
#include <unistd.h>
-#include "../RpcState.h" // for debugging
+#include "../RpcState.h" // for debugging
+#include "../vm_sockets.h" // for VMADDR_*
namespace android {
@@ -52,6 +49,19 @@ TEST(BinderRpcParcel, EntireParcelFormatted) {
EXPECT_DEATH(p.markForBinder(sp<BBinder>::make()), "");
}
+TEST(BinderRpc, SetExternalServer) {
+ base::unique_fd sink(TEMP_FAILURE_RETRY(open("/dev/null", O_RDWR)));
+ int sinkFd = sink.get();
+ auto server = RpcServer::make();
+ server->iUnderstandThisCodeIsExperimentalAndIWillNotUseItInProduction();
+ ASSERT_FALSE(server->hasServer());
+ ASSERT_TRUE(server->setupExternalServer(std::move(sink)));
+ ASSERT_TRUE(server->hasServer());
+ base::unique_fd retrieved = server->releaseServer();
+ ASSERT_FALSE(server->hasServer());
+ ASSERT_EQ(sinkFd, retrieved.get());
+}
+
using android::binder::Status;
#define EXPECT_OK(status) \
@@ -88,24 +98,21 @@ public:
*strstr = str + str;
return Status::ok();
}
- Status countBinders(int32_t* out) override {
+ Status countBinders(std::vector<int32_t>* out) override {
sp<RpcServer> spServer = server.promote();
if (spServer == nullptr) {
return Status::fromExceptionCode(Status::EX_NULL_POINTER);
}
- size_t count = 0;
- for (auto connection : spServer->listConnections()) {
- count += connection->state()->countBinders();
- }
- // help debugging if we don't have one binder (this call is always made
- // in this test when exactly one binder is held, which is held only to
- // call this method - all other binders should be cleaned up)
- if (count != 1) {
- for (auto connection : spServer->listConnections()) {
- connection->state()->dump();
+ out->clear();
+ for (auto session : spServer->listSessions()) {
+ size_t count = session->state()->countBinders();
+ if (count != 1) {
+ // this is called when there is only one binder held remaining,
+ // so to aid debugging
+ session->state()->dump();
}
+ out->push_back(count);
}
- *out = count;
return Status::ok();
}
Status pingMe(const sp<IBinder>& binder, int32_t* out) override {
@@ -228,50 +235,63 @@ static std::string allocateSocketAddress() {
return temp + "/binderRpcTest_" + std::to_string(id++);
};
-struct ProcessConnection {
+struct ProcessSession {
// reference to process hosting a socket server
Process host;
- // client connection object associated with other process
- sp<RpcConnection> connection;
+ struct SessionInfo {
+ sp<RpcSession> session;
+ sp<IBinder> root;
+ };
- // pre-fetched root object
- sp<IBinder> rootBinder;
+ // client session objects associated with other process
+ // each one represents a separate session
+ std::vector<SessionInfo> sessions;
- // whether connection should be invalidated by end of run
- bool expectInvalid = false;
+ ProcessSession(ProcessSession&&) = default;
+ ~ProcessSession() {
+ for (auto& session : sessions) {
+ session.root = nullptr;
+ }
- ProcessConnection(ProcessConnection&&) = default;
- ~ProcessConnection() {
- rootBinder = nullptr;
- EXPECT_NE(nullptr, connection);
- EXPECT_NE(nullptr, connection->state());
- EXPECT_EQ(0, connection->state()->countBinders()) << (connection->state()->dump(), "dump:");
+ for (auto& info : sessions) {
+ sp<RpcSession>& session = info.session;
+
+ EXPECT_NE(nullptr, session);
+ EXPECT_NE(nullptr, session->state());
+ EXPECT_EQ(0, session->state()->countBinders()) << (session->state()->dump(), "dump:");
- wp<RpcConnection> weakConnection = connection;
- connection = nullptr;
- EXPECT_EQ(nullptr, weakConnection.promote()) << "Leaked connection";
+ wp<RpcSession> weakSession = session;
+ session = nullptr;
+ EXPECT_EQ(nullptr, weakSession.promote()) << "Leaked session";
+ }
}
};
-// Process connection where the process hosts IBinderRpcTest, the server used
+// Process session where the process hosts IBinderRpcTest, the server used
// for most testing here
-struct BinderRpcTestProcessConnection {
- ProcessConnection proc;
+struct BinderRpcTestProcessSession {
+ ProcessSession proc;
- // pre-fetched root object
+ // pre-fetched root object (for first session)
sp<IBinder> rootBinder;
- // pre-casted root object
+ // pre-casted root object (for first session)
sp<IBinderRpcTest> rootIface;
- BinderRpcTestProcessConnection(BinderRpcTestProcessConnection&&) = default;
- ~BinderRpcTestProcessConnection() {
- if (!proc.expectInvalid) {
- int32_t remoteBinders = 0;
- EXPECT_OK(rootIface->countBinders(&remoteBinders));
- // should only be the root binder object, iface
- EXPECT_EQ(remoteBinders, 1);
+ // whether session should be invalidated by end of run
+ bool expectInvalid = false;
+
+ BinderRpcTestProcessSession(BinderRpcTestProcessSession&&) = default;
+ ~BinderRpcTestProcessSession() {
+ if (!expectInvalid) {
+ std::vector<int32_t> remoteCounts;
+ // calling over any sessions counts across all sessions
+ EXPECT_OK(rootIface->countBinders(&remoteCounts));
+ EXPECT_EQ(remoteCounts.size(), proc.sessions.size());
+ for (auto remoteCount : remoteCounts) {
+ EXPECT_EQ(remoteCount, 1);
+ }
}
rootIface = nullptr;
@@ -281,19 +301,15 @@ struct BinderRpcTestProcessConnection {
enum class SocketType {
UNIX,
-#ifdef __BIONIC__
VSOCK,
-#endif // __BIONIC__
INET,
};
static inline std::string PrintSocketType(const testing::TestParamInfo<SocketType>& info) {
switch (info.param) {
case SocketType::UNIX:
return "unix_domain_socket";
-#ifdef __BIONIC__
case SocketType::VSOCK:
return "vm_socket";
-#endif // __BIONIC__
case SocketType::INET:
return "inet_socket";
default:
@@ -305,8 +321,11 @@ class BinderRpc : public ::testing::TestWithParam<SocketType> {
public:
// This creates a new process serving an interface on a certain number of
// threads.
- ProcessConnection createRpcTestSocketServerProcess(
- size_t numThreads, const std::function<void(const sp<RpcServer>&)>& configure) {
+ ProcessSession createRpcTestSocketServerProcess(
+ size_t numThreads, size_t numSessions,
+ const std::function<void(const sp<RpcServer>&)>& configure) {
+ CHECK_GE(numSessions, 1) << "Must have at least one session to a server";
+
SocketType socketType = GetParam();
std::string addr = allocateSocketAddress();
@@ -314,77 +333,72 @@ public:
static unsigned int vsockPort = 3456;
vsockPort++;
- auto ret = ProcessConnection{
+ auto ret = ProcessSession{
.host = Process([&](Pipe* pipe) {
sp<RpcServer> server = RpcServer::make();
server->iUnderstandThisCodeIsExperimentalAndIWillNotUseItInProduction();
server->setMaxThreads(numThreads);
+ unsigned int outPort = 0;
+
switch (socketType) {
case SocketType::UNIX:
CHECK(server->setupUnixDomainServer(addr.c_str())) << addr;
break;
-#ifdef __BIONIC__
case SocketType::VSOCK:
CHECK(server->setupVsockServer(vsockPort));
break;
-#endif // __BIONIC__
case SocketType::INET: {
- unsigned int outPort = 0;
CHECK(server->setupInetServer(0, &outPort));
CHECK_NE(0, outPort);
- CHECK(android::base::WriteFully(pipe->writeEnd(), &outPort,
- sizeof(outPort)));
break;
}
default:
LOG_ALWAYS_FATAL("Unknown socket type");
}
+ CHECK(android::base::WriteFully(pipe->writeEnd(), &outPort, sizeof(outPort)));
+
configure(server);
server->join();
}),
- .connection = RpcConnection::make(),
};
- unsigned int inetPort = 0;
+ // always read socket, so that we have waited for the server to start
+ unsigned int outPort = 0;
+ CHECK(android::base::ReadFully(ret.host.getPipe()->readEnd(), &outPort, sizeof(outPort)));
if (socketType == SocketType::INET) {
- CHECK(android::base::ReadFully(ret.host.getPipe()->readEnd(), &inetPort,
- sizeof(inetPort)));
- CHECK_NE(0, inetPort);
+ CHECK_NE(0, outPort);
}
- // create remainder of connections
- for (size_t tries = 0; tries < 10; tries++) {
- usleep(10000);
+ for (size_t i = 0; i < numSessions; i++) {
+ sp<RpcSession> session = RpcSession::make();
switch (socketType) {
case SocketType::UNIX:
- if (ret.connection->setupUnixDomainClient(addr.c_str())) goto success;
+ if (session->setupUnixDomainClient(addr.c_str())) goto success;
break;
-#ifdef __BIONIC__
case SocketType::VSOCK:
- if (ret.connection->setupVsockClient(VMADDR_CID_LOCAL, vsockPort)) goto success;
+ if (session->setupVsockClient(VMADDR_CID_LOCAL, vsockPort)) goto success;
break;
-#endif // __BIONIC__
case SocketType::INET:
- if (ret.connection->setupInetClient("127.0.0.1", inetPort)) goto success;
+ if (session->setupInetClient("127.0.0.1", outPort)) goto success;
break;
default:
LOG_ALWAYS_FATAL("Unknown socket type");
}
+ LOG_ALWAYS_FATAL("Could not connect");
+ success:
+ ret.sessions.push_back({session, session->getRootObject()});
}
- LOG_ALWAYS_FATAL("Could not connect");
- success:
-
- ret.rootBinder = ret.connection->getRootObject();
return ret;
}
- BinderRpcTestProcessConnection createRpcTestSocketServerProcess(size_t numThreads) {
- BinderRpcTestProcessConnection ret{
- .proc = createRpcTestSocketServerProcess(numThreads,
+ BinderRpcTestProcessSession createRpcTestSocketServerProcess(size_t numThreads,
+ size_t numSessions = 1) {
+ BinderRpcTestProcessSession ret{
+ .proc = createRpcTestSocketServerProcess(numThreads, numSessions,
[&](const sp<RpcServer>& server) {
sp<MyBinderRpcTest> service =
new MyBinderRpcTest;
@@ -393,7 +407,7 @@ public:
}),
};
- ret.rootBinder = ret.proc.rootBinder;
+ ret.rootBinder = ret.proc.sessions.at(0).root;
ret.rootIface = interface_cast<IBinderRpcTest>(ret.rootBinder);
return ret;
@@ -401,16 +415,12 @@ public:
};
TEST_P(BinderRpc, RootObjectIsNull) {
- auto proc = createRpcTestSocketServerProcess(1, [](const sp<RpcServer>& server) {
+ auto proc = createRpcTestSocketServerProcess(1, 1, [](const sp<RpcServer>& server) {
// this is the default, but to be explicit
server->setRootObject(nullptr);
});
- // retrieved by getRootObject when process is created above
- EXPECT_EQ(nullptr, proc.rootBinder);
-
- // make sure we can retrieve it again (process doesn't crash)
- EXPECT_EQ(nullptr, proc.connection->getRootObject());
+ EXPECT_EQ(nullptr, proc.sessions.at(0).root);
}
TEST_P(BinderRpc, Ping) {
@@ -425,6 +435,14 @@ TEST_P(BinderRpc, GetInterfaceDescriptor) {
EXPECT_EQ(IBinderRpcTest::descriptor, proc.rootBinder->getInterfaceDescriptor());
}
+TEST_P(BinderRpc, MultipleSessions) {
+ auto proc = createRpcTestSocketServerProcess(1 /*threads*/, 5 /*sessions*/);
+ for (auto session : proc.proc.sessions) {
+ ASSERT_NE(nullptr, session.root);
+ EXPECT_EQ(OK, session.root->pingBinder());
+ }
+}
+
TEST_P(BinderRpc, TransactionsMustBeMarkedRpc) {
auto proc = createRpcTestSocketServerProcess(1);
Parcel data;
@@ -563,7 +581,7 @@ TEST_P(BinderRpc, HoldBinder) {
// These are behavioral differences form regular binder, where certain usecases
// aren't supported.
-TEST_P(BinderRpc, CannotMixBindersBetweenUnrelatedSocketConnections) {
+TEST_P(BinderRpc, CannotMixBindersBetweenUnrelatedSocketSessions) {
auto proc1 = createRpcTestSocketServerProcess(1);
auto proc2 = createRpcTestSocketServerProcess(1);
@@ -572,6 +590,15 @@ TEST_P(BinderRpc, CannotMixBindersBetweenUnrelatedSocketConnections) {
proc1.rootIface->repeatBinder(proc2.rootBinder, &outBinder).transactionError());
}
+TEST_P(BinderRpc, CannotMixBindersBetweenTwoSessionsToTheSameServer) {
+ auto proc = createRpcTestSocketServerProcess(1 /*threads*/, 2 /*sessions*/);
+
+ sp<IBinder> outBinder;
+ EXPECT_EQ(INVALID_OPERATION,
+ proc.rootIface->repeatBinder(proc.proc.sessions.at(1).root, &outBinder)
+ .transactionError());
+}
+
TEST_P(BinderRpc, CannotSendRegularBinderOverSocketBinder) {
auto proc = createRpcTestSocketServerProcess(1);
@@ -856,7 +883,7 @@ TEST_P(BinderRpc, Die) {
EXPECT_EQ(DEAD_OBJECT, proc.rootIface->die(doDeathCleanup).transactionError())
<< "Do death cleanup: " << doDeathCleanup;
- proc.proc.expectInvalid = true;
+ proc.expectInvalid = true;
}
}
@@ -907,13 +934,42 @@ TEST_P(BinderRpc, Fds) {
INSTANTIATE_TEST_CASE_P(PerSocket, BinderRpc,
::testing::ValuesIn({
SocketType::UNIX,
+// TODO(b/185269356): working on host
#ifdef __BIONIC__
SocketType::VSOCK,
-#endif // __BIONIC__
+#endif
SocketType::INET,
}),
PrintSocketType);
+class BinderRpcServerRootObject : public ::testing::TestWithParam<std::tuple<bool, bool>> {};
+
+TEST_P(BinderRpcServerRootObject, WeakRootObject) {
+ using SetFn = std::function<void(RpcServer*, sp<IBinder>)>;
+ auto setRootObject = [](bool isStrong) -> SetFn {
+ return isStrong ? SetFn(&RpcServer::setRootObject) : SetFn(&RpcServer::setRootObjectWeak);
+ };
+
+ auto server = RpcServer::make();
+ auto [isStrong1, isStrong2] = GetParam();
+ auto binder1 = sp<BBinder>::make();
+ IBinder* binderRaw1 = binder1.get();
+ setRootObject(isStrong1)(server.get(), binder1);
+ EXPECT_EQ(binderRaw1, server->getRootObject());
+ binder1.clear();
+ EXPECT_EQ((isStrong1 ? binderRaw1 : nullptr), server->getRootObject());
+
+ auto binder2 = sp<BBinder>::make();
+ IBinder* binderRaw2 = binder2.get();
+ setRootObject(isStrong2)(server.get(), binder2);
+ EXPECT_EQ(binderRaw2, server->getRootObject());
+ binder2.clear();
+ EXPECT_EQ((isStrong2 ? binderRaw2 : nullptr), server->getRootObject());
+}
+
+INSTANTIATE_TEST_CASE_P(BinderRpc, BinderRpcServerRootObject,
+ ::testing::Combine(::testing::Bool(), ::testing::Bool()));
+
} // namespace android
int main(int argc, char** argv) {
diff --git a/libs/binder/parcel_fuzzer/Android.bp b/libs/binder/tests/parcel_fuzzer/Android.bp
index 74b8eb8d93..74b8eb8d93 100644
--- a/libs/binder/parcel_fuzzer/Android.bp
+++ b/libs/binder/tests/parcel_fuzzer/Android.bp
diff --git a/libs/binder/parcel_fuzzer/binder.cpp b/libs/binder/tests/parcel_fuzzer/binder.cpp
index 624def1a7a..624def1a7a 100644
--- a/libs/binder/parcel_fuzzer/binder.cpp
+++ b/libs/binder/tests/parcel_fuzzer/binder.cpp
diff --git a/libs/binder/parcel_fuzzer/binder.h b/libs/binder/tests/parcel_fuzzer/binder.h
index 0c51d68a37..0c51d68a37 100644
--- a/libs/binder/parcel_fuzzer/binder.h
+++ b/libs/binder/tests/parcel_fuzzer/binder.h
diff --git a/libs/binder/parcel_fuzzer/binder_ndk.cpp b/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp
index 008780cb2e..008780cb2e 100644
--- a/libs/binder/parcel_fuzzer/binder_ndk.cpp
+++ b/libs/binder/tests/parcel_fuzzer/binder_ndk.cpp
diff --git a/libs/binder/parcel_fuzzer/binder_ndk.h b/libs/binder/tests/parcel_fuzzer/binder_ndk.h
index e69d9c1d8f..cf24ab932b 100644
--- a/libs/binder/parcel_fuzzer/binder_ndk.h
+++ b/libs/binder/tests/parcel_fuzzer/binder_ndk.h
@@ -23,7 +23,7 @@
// libbinder_ndk doesn't export this header which breaks down its API for NDK
// and APEX users, but we need access to it to fuzz.
-#include "../ndk/parcel_internal.h"
+#include "../../ndk/parcel_internal.h"
class NdkParcelAdapter {
public:
diff --git a/libs/binder/parcel_fuzzer/hwbinder.cpp b/libs/binder/tests/parcel_fuzzer/hwbinder.cpp
index 0fec393e55..0fec393e55 100644
--- a/libs/binder/parcel_fuzzer/hwbinder.cpp
+++ b/libs/binder/tests/parcel_fuzzer/hwbinder.cpp
diff --git a/libs/binder/parcel_fuzzer/hwbinder.h b/libs/binder/tests/parcel_fuzzer/hwbinder.h
index 1fa56d433d..1fa56d433d 100644
--- a/libs/binder/parcel_fuzzer/hwbinder.h
+++ b/libs/binder/tests/parcel_fuzzer/hwbinder.h
diff --git a/libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h b/libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h
index 0a083d7665..0a083d7665 100644
--- a/libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h
+++ b/libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_fd.h
diff --git a/libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h b/libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h
index 749bf212e6..749bf212e6 100644
--- a/libs/binder/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h
+++ b/libs/binder/tests/parcel_fuzzer/include_random_parcel/fuzzbinder/random_parcel.h
diff --git a/libs/binder/parcel_fuzzer/main.cpp b/libs/binder/tests/parcel_fuzzer/main.cpp
index 332e2ada52..a47b753497 100644
--- a/libs/binder/parcel_fuzzer/main.cpp
+++ b/libs/binder/tests/parcel_fuzzer/main.cpp
@@ -23,7 +23,7 @@
#include <iostream>
#include <android-base/logging.h>
-#include <binder/RpcConnection.h>
+#include <binder/RpcSession.h>
#include <fuzzbinder/random_parcel.h>
#include <fuzzer/FuzzedDataProvider.h>
@@ -33,7 +33,7 @@
#include <sys/time.h>
using android::fillRandomParcel;
-using android::RpcConnection;
+using android::RpcSession;
using android::sp;
void fillRandomParcel(::android::hardware::Parcel* p, FuzzedDataProvider&& provider) {
@@ -61,9 +61,9 @@ void doFuzz(const char* backend, const std::vector<ParcelRead<P>>& reads,
P p;
if constexpr (std::is_same_v<P, android::Parcel>) {
if (provider.ConsumeBool()) {
- auto connection = sp<RpcConnection>::make();
- CHECK(connection->addNullDebuggingClient());
- p.markForRpc(connection);
+ auto session = sp<RpcSession>::make();
+ CHECK(session->addNullDebuggingClient());
+ p.markForRpc(session);
fillRandomParcelData(&p, std::move(provider));
} else {
fillRandomParcel(&p, std::move(provider));
diff --git a/libs/binder/parcel_fuzzer/parcel_fuzzer.h b/libs/binder/tests/parcel_fuzzer/parcel_fuzzer.h
index b68a8a91e6..b68a8a91e6 100644
--- a/libs/binder/parcel_fuzzer/parcel_fuzzer.h
+++ b/libs/binder/tests/parcel_fuzzer/parcel_fuzzer.h
diff --git a/libs/binder/parcel_fuzzer/random_fd.cpp b/libs/binder/tests/parcel_fuzzer/random_fd.cpp
index cef6adb82d..cef6adb82d 100644
--- a/libs/binder/parcel_fuzzer/random_fd.cpp
+++ b/libs/binder/tests/parcel_fuzzer/random_fd.cpp
diff --git a/libs/binder/parcel_fuzzer/random_parcel.cpp b/libs/binder/tests/parcel_fuzzer/random_parcel.cpp
index b045a22eff..b045a22eff 100644
--- a/libs/binder/parcel_fuzzer/random_parcel.cpp
+++ b/libs/binder/tests/parcel_fuzzer/random_parcel.cpp
diff --git a/libs/binder/parcel_fuzzer/util.cpp b/libs/binder/tests/parcel_fuzzer/util.cpp
index 479f406d8c..479f406d8c 100644
--- a/libs/binder/parcel_fuzzer/util.cpp
+++ b/libs/binder/tests/parcel_fuzzer/util.cpp
diff --git a/libs/binder/parcel_fuzzer/util.h b/libs/binder/tests/parcel_fuzzer/util.h
index 45e8c571a8..45e8c571a8 100644
--- a/libs/binder/parcel_fuzzer/util.h
+++ b/libs/binder/tests/parcel_fuzzer/util.h
diff --git a/libs/binder/tests/rpc_fuzzer/Android.bp b/libs/binder/tests/rpc_fuzzer/Android.bp
new file mode 100644
index 0000000000..1c75306398
--- /dev/null
+++ b/libs/binder/tests/rpc_fuzzer/Android.bp
@@ -0,0 +1,40 @@
+package {
+ // See: http://go/android-license-faq
+ // A large-scale-change added 'default_applicable_licenses' to import
+ // all of the 'license_kinds' from "frameworks_native_license"
+ // to get the below license kinds:
+ // SPDX-license-identifier-Apache-2.0
+ default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_fuzz {
+ name: "binder_rpc_fuzzer",
+ host_supported: true,
+
+ fuzz_config: {
+ cc: ["smoreland@google.com"],
+ },
+
+ srcs: [
+ "main.cpp",
+ ],
+ static_libs: [
+ "libbase",
+ "libcutils",
+ "liblog",
+ "libutils",
+ ],
+
+ target: {
+ android: {
+ shared_libs: [
+ "libbinder",
+ ],
+ },
+ host: {
+ static_libs: [
+ "libbinder",
+ ],
+ },
+ },
+}
diff --git a/libs/binder/tests/rpc_fuzzer/main.cpp b/libs/binder/tests/rpc_fuzzer/main.cpp
new file mode 100644
index 0000000000..3603ebe41b
--- /dev/null
+++ b/libs/binder/tests/rpc_fuzzer/main.cpp
@@ -0,0 +1,121 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android-base/file.h>
+#include <android-base/logging.h>
+#include <android-base/unique_fd.h>
+#include <binder/Binder.h>
+#include <binder/Parcel.h>
+#include <binder/RpcServer.h>
+#include <binder/RpcSession.h>
+
+#include <sys/resource.h>
+#include <sys/un.h>
+
+namespace android {
+
+static const std::string kSock = std::string(getenv("TMPDIR") ?: "/tmp") +
+ "/binderRpcFuzzerSocket_" + std::to_string(getpid());
+
+size_t getHardMemoryLimit() {
+ struct rlimit limit;
+ CHECK(0 == getrlimit(RLIMIT_AS, &limit)) << errno;
+ return limit.rlim_max;
+}
+
+void setMemoryLimit(size_t cur, size_t max) {
+ const struct rlimit kLimit = {
+ .rlim_cur = cur,
+ .rlim_max = max,
+ };
+ CHECK(0 == setrlimit(RLIMIT_AS, &kLimit)) << errno;
+}
+
+class SomeBinder : public BBinder {
+ status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags = 0) {
+ (void)flags;
+
+ if ((code & 1) == 0) {
+ sp<IBinder> binder;
+ (void)data.readStrongBinder(&binder);
+ if (binder != nullptr) {
+ (void)binder->pingBinder();
+ }
+ }
+ if ((code & 2) == 0) {
+ (void)data.readInt32();
+ }
+ if ((code & 4) == 0) {
+ (void)reply->writeStrongBinder(sp<BBinder>::make());
+ }
+
+ return OK;
+ }
+};
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+ if (size > 50000) return 0;
+
+ unlink(kSock.c_str());
+
+ sp<RpcServer> server = RpcServer::make();
+ server->setRootObject(sp<SomeBinder>::make());
+ server->iUnderstandThisCodeIsExperimentalAndIWillNotUseItInProduction();
+ CHECK(server->setupUnixDomainServer(kSock.c_str()));
+
+ static constexpr size_t kMemLimit = 1llu * 1024 * 1024 * 1024;
+ size_t hardLimit = getHardMemoryLimit();
+ setMemoryLimit(std::min(kMemLimit, hardLimit), hardLimit);
+
+ std::thread serverThread([=] { (void)server->acceptOne(); });
+
+ sockaddr_un addr{
+ .sun_family = AF_UNIX,
+ };
+ CHECK_LT(kSock.size(), sizeof(addr.sun_path));
+ memcpy(&addr.sun_path, kSock.c_str(), kSock.size());
+
+ base::unique_fd clientFd(TEMP_FAILURE_RETRY(socket(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0)));
+ CHECK_NE(clientFd.get(), -1);
+ CHECK_EQ(0,
+ TEMP_FAILURE_RETRY(
+ connect(clientFd.get(), reinterpret_cast<sockaddr*>(&addr), sizeof(addr))))
+ << strerror(errno);
+
+ serverThread.join();
+
+ // TODO(b/182938024): fuzz multiple sessions, instead of just one
+
+#if 0
+ // make fuzzer more productive locally by forcing it to create a new session
+ int32_t id = -1;
+ CHECK(base::WriteFully(clientFd, &id, sizeof(id)));
+#endif
+
+ CHECK(base::WriteFully(clientFd, data, size));
+
+ clientFd.reset();
+
+ // TODO(b/185167543): better way to force a server to shutdown
+ while (!server->listSessions().empty() && server->numUninitializedSessions()) {
+ usleep(1);
+ }
+
+ setMemoryLimit(hardLimit, hardLimit);
+
+ return 0;
+}
+
+} // namespace android
diff --git a/libs/binder/tests/fuzzers/Android.bp b/libs/binder/tests/unit_fuzzers/Android.bp
index b1263e8d8e..b1263e8d8e 100644
--- a/libs/binder/tests/fuzzers/Android.bp
+++ b/libs/binder/tests/unit_fuzzers/Android.bp
diff --git a/libs/binder/tests/fuzzers/BinderFuzz.cpp b/libs/binder/tests/unit_fuzzers/BinderFuzz.cpp
index 1e5d80a205..1e5d80a205 100644
--- a/libs/binder/tests/fuzzers/BinderFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/BinderFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/BinderFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/BinderFuzzFunctions.h
index 69f1b9dfb2..69f1b9dfb2 100644
--- a/libs/binder/tests/fuzzers/BinderFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/BinderFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/BpBinderFuzz.cpp b/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp
index c50279b13d..c50279b13d 100644
--- a/libs/binder/tests/fuzzers/BpBinderFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/BpBinderFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/BpBinderFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/BpBinderFuzzFunctions.h
index 6ca0e2f075..6ca0e2f075 100644
--- a/libs/binder/tests/fuzzers/BpBinderFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/BpBinderFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/BufferedTextOutputFuzz.cpp b/libs/binder/tests/unit_fuzzers/BufferedTextOutputFuzz.cpp
index 09cb2162f7..09cb2162f7 100644
--- a/libs/binder/tests/fuzzers/BufferedTextOutputFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/BufferedTextOutputFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/IBinderFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/IBinderFuzzFunctions.h
index 626b7585f7..626b7585f7 100644
--- a/libs/binder/tests/fuzzers/IBinderFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/IBinderFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/MemoryDealerFuzz.cpp b/libs/binder/tests/unit_fuzzers/MemoryDealerFuzz.cpp
index f9dda8c558..f9dda8c558 100644
--- a/libs/binder/tests/fuzzers/MemoryDealerFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/MemoryDealerFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/PersistableBundleFuzz.cpp b/libs/binder/tests/unit_fuzzers/PersistableBundleFuzz.cpp
index 4843c46545..4843c46545 100644
--- a/libs/binder/tests/fuzzers/PersistableBundleFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/PersistableBundleFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/PersistableBundleFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/PersistableBundleFuzzFunctions.h
index 820e9e8c31..820e9e8c31 100644
--- a/libs/binder/tests/fuzzers/PersistableBundleFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/PersistableBundleFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/StabilityFuzz.cpp b/libs/binder/tests/unit_fuzzers/StabilityFuzz.cpp
index 8ad9b44f65..8ad9b44f65 100644
--- a/libs/binder/tests/fuzzers/StabilityFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/StabilityFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/StabilityFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/StabilityFuzzFunctions.h
index 8b4ed702af..8b4ed702af 100644
--- a/libs/binder/tests/fuzzers/StabilityFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/StabilityFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/StatusFuzz.cpp b/libs/binder/tests/unit_fuzzers/StatusFuzz.cpp
index 4f6ad6f707..4f6ad6f707 100644
--- a/libs/binder/tests/fuzzers/StatusFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/StatusFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/StatusFuzzFunctions.h b/libs/binder/tests/unit_fuzzers/StatusFuzzFunctions.h
index bc8d17a34f..bc8d17a34f 100644
--- a/libs/binder/tests/fuzzers/StatusFuzzFunctions.h
+++ b/libs/binder/tests/unit_fuzzers/StatusFuzzFunctions.h
diff --git a/libs/binder/tests/fuzzers/TextOutputFuzz.cpp b/libs/binder/tests/unit_fuzzers/TextOutputFuzz.cpp
index 5e3502aace..5e3502aace 100644
--- a/libs/binder/tests/fuzzers/TextOutputFuzz.cpp
+++ b/libs/binder/tests/unit_fuzzers/TextOutputFuzz.cpp
diff --git a/libs/binder/tests/fuzzers/commonFuzzHelpers.h b/libs/binder/tests/unit_fuzzers/commonFuzzHelpers.h
index d58d9b6d84..d58d9b6d84 100644
--- a/libs/binder/tests/fuzzers/commonFuzzHelpers.h
+++ b/libs/binder/tests/unit_fuzzers/commonFuzzHelpers.h
diff --git a/libs/binder/vm_sockets.h b/libs/binder/vm_sockets.h
new file mode 100644
index 0000000000..7d9732b0fa
--- /dev/null
+++ b/libs/binder/vm_sockets.h
@@ -0,0 +1,54 @@
+/****************************************************************************
+ ****************************************************************************
+ ***
+ *** This header was automatically generated from a Linux kernel header
+ *** of the same name, to make information necessary for userspace to
+ *** call into the kernel available to libc. It contains only constants,
+ *** structures, and macros generated from the original header, and thus,
+ *** contains no copyrightable information.
+ ***
+ *** Copied and modified from bionic/libc/kernel/uapi/linux/vm_sockets.h
+ ***
+ ****************************************************************************
+ ****************************************************************************/
+#pragma once
+
+#ifdef __BIONIC__
+#include <linux/vm_sockets.h>
+#else
+
+#ifndef _UAPI_VM_SOCKETS_H
+#define _UAPI_VM_SOCKETS_H
+#define SO_VM_SOCKETS_BUFFER_SIZE 0
+#define SO_VM_SOCKETS_BUFFER_MIN_SIZE 1
+#define SO_VM_SOCKETS_BUFFER_MAX_SIZE 2
+#define SO_VM_SOCKETS_PEER_HOST_VM_ID 3
+#define SO_VM_SOCKETS_TRUSTED 5
+#define SO_VM_SOCKETS_CONNECT_TIMEOUT 6
+#define SO_VM_SOCKETS_NONBLOCK_TXRX 7
+#define VMADDR_CID_ANY (-1U)
+#define VMADDR_PORT_ANY (-1U)
+#define VMADDR_CID_HYPERVISOR 0
+#define VMADDR_CID_LOCAL 1
+#define VMADDR_CID_HOST 2
+#define VM_SOCKETS_INVALID_VERSION (-1U)
+#define VM_SOCKETS_VERSION_EPOCH(_v) (((_v)&0xFF000000) >> 24)
+#define VM_SOCKETS_VERSION_MAJOR(_v) (((_v)&0x00FF0000) >> 16)
+#define VM_SOCKETS_VERSION_MINOR(_v) (((_v)&0x0000FFFF))
+struct sockaddr_vm {
+ sa_family_t svm_family;
+ // NOLINTNEXTLINE(google-runtime-int)
+ unsigned short svm_reserved1;
+ unsigned int svm_port;
+ unsigned int svm_cid;
+ // NOLINTNEXTLINE(google-runtime-int)
+ unsigned char svm_zero[sizeof(struct sockaddr) - sizeof(sa_family_t) - sizeof(unsigned short) -
+ sizeof(unsigned int) - sizeof(unsigned int)];
+};
+#define IOCTL_VM_SOCKETS_GET_LOCAL_CID _IO(7, 0xb9)
+#ifndef AF_VSOCK
+#define AF_VSOCK 40
+#endif
+#endif
+
+#endif
diff --git a/libs/dumputils/dump_utils.cpp b/libs/dumputils/dump_utils.cpp
index 8a82c2abdf..29c788bca3 100644
--- a/libs/dumputils/dump_utils.cpp
+++ b/libs/dumputils/dump_utils.cpp
@@ -47,6 +47,7 @@ static const char* native_processes_to_dump[] = {
// Native processes to dump on debuggable builds.
static const char* debuggable_native_processes_to_dump[] = {
+ "/system/bin/keystore2",
"/system/bin/vold",
NULL,
};
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 3d854c2b92..a2868c6143 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -213,7 +213,8 @@ void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, uint32_t width,
// for this is the scale is calculated based on the requested size and buffer size.
// If there's no buffer, the scale will always be 1.
if (mLastBufferInfo.hasBuffer) {
- setMatrix(&t, mLastBufferInfo);
+ t.setDestinationFrame(mSurfaceControl,
+ Rect(0, 0, newSize.getWidth(), newSize.getHeight()));
}
applyTransaction = true;
}
@@ -316,6 +317,11 @@ void BLASTBufferQueue::releaseBufferCallback(uint64_t graphicBufferId,
std::unique_lock _lock{mMutex};
BQA_LOGV("releaseBufferCallback graphicBufferId=%" PRIu64, graphicBufferId);
+ if (mSurfaceControl != nullptr) {
+ mTransformHint = mSurfaceControl->getTransformHint();
+ mBufferItemConsumer->setTransformHint(mTransformHint);
+ }
+
auto it = mSubmitted.find(graphicBufferId);
if (it == mSubmitted.end()) {
BQA_LOGE("ERROR: releaseBufferCallback without corresponding submitted buffer %" PRIu64,
@@ -416,8 +422,8 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) {
t->addTransactionCompletedCallback(transactionCallbackThunk, static_cast<void*>(this));
mSurfaceControlsWithPendingCallback.push(mSurfaceControl);
- setMatrix(t, mLastBufferInfo);
- t->setCrop(mSurfaceControl, crop);
+ t->setDestinationFrame(mSurfaceControl, Rect(0, 0, mSize.getWidth(), mSize.getHeight()));
+ t->setBufferCrop(mSurfaceControl, crop);
t->setTransform(mSurfaceControl, bufferItem.mTransform);
t->setTransformToDisplayInverse(mSurfaceControl, bufferItem.mTransformToDisplayInverse);
if (!bufferItem.mIsAutoTimestamp) {
@@ -543,19 +549,6 @@ bool BLASTBufferQueue::rejectBuffer(const BufferItem& item) {
return mSize != bufferSize;
}
-void BLASTBufferQueue::setMatrix(SurfaceComposerClient::Transaction* t,
- const BufferInfo& bufferInfo) {
- uint32_t bufWidth = bufferInfo.crop.getWidth();
- uint32_t bufHeight = bufferInfo.crop.getHeight();
-
- float sx = mSize.width / static_cast<float>(bufWidth);
- float sy = mSize.height / static_cast<float>(bufHeight);
-
- t->setMatrix(mSurfaceControl, sx, 0, 0, sy);
- // Update position based on crop.
- t->setPosition(mSurfaceControl, bufferInfo.crop.left * sx * -1, bufferInfo.crop.top * sy * -1);
-}
-
void BLASTBufferQueue::setTransactionCompleteCallback(
uint64_t frameNumber, std::function<void(int64_t)>&& transactionCompleteCallback) {
std::lock_guard _lock{mMutex};
@@ -608,6 +601,14 @@ public:
status_t setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) override {
return mBbq->setFrameTimelineInfo(frameTimelineInfo);
}
+ protected:
+ uint32_t getTransformHint() const override {
+ if (mStickyTransform == 0 && !transformToDisplayInverse()) {
+ return mBbq->getLastTransformHint();
+ } else {
+ return 0;
+ }
+ }
};
// TODO: Can we coalesce this with frame updates? Need to confirm
@@ -666,12 +667,12 @@ private:
void run() {
std::unique_lock<std::mutex> lock(mMutex);
while (!mDone) {
- mCv.wait(lock);
while (!mRunnables.empty()) {
std::function<void()> runnable = mRunnables.front();
mRunnables.pop_front();
runnable();
}
+ mCv.wait(lock);
}
}
@@ -777,4 +778,12 @@ PixelFormat BLASTBufferQueue::convertBufferFormat(PixelFormat& format) {
return convertedFormat;
}
+uint32_t BLASTBufferQueue::getLastTransformHint() const {
+ if (mSurfaceControl != nullptr) {
+ return mSurfaceControl->getTransformHint();
+ } else {
+ return 0;
+ }
+}
+
} // namespace android
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index a7cf39add9..df308d897b 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -1621,6 +1621,26 @@ status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
return NO_ERROR;
}
+status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
+ Rect* outRect, uint32_t* outTransform) {
+ ATRACE_CALL();
+ BQ_LOGV("getLastQueuedBuffer");
+
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
+ if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) {
+ *outBuffer = nullptr;
+ *outFence = Fence::NO_FENCE;
+ return NO_ERROR;
+ }
+
+ *outBuffer = mSlots[mCore->mLastQueuedSlot].mGraphicBuffer;
+ *outFence = mLastQueueBufferFence;
+ *outRect = mLastQueuedCrop;
+ *outTransform = mLastQueuedTransform;
+
+ return NO_ERROR;
+}
+
void BufferQueueProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) {
addAndGetFrameTimestamps(nullptr, outDelta);
}
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index c1f9b85229..797069c798 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -81,6 +81,7 @@ enum {
QUEUE_BUFFERS,
CANCEL_BUFFERS,
QUERY_MULTIPLE,
+ GET_LAST_QUEUED_BUFFER2,
};
class BpGraphicBufferProducer : public BpInterface<IGraphicBufferProducer>
@@ -646,6 +647,56 @@ public:
return result;
}
+ virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
+ Rect* outRect, uint32_t* outTransform) override {
+ Parcel data, reply;
+ data.writeInterfaceToken(IGraphicBufferProducer::getInterfaceDescriptor());
+ status_t result = remote()->transact(GET_LAST_QUEUED_BUFFER2, data, &reply);
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to transact: %d", result);
+ return result;
+ }
+ status_t remoteError = NO_ERROR;
+ result = reply.readInt32(&remoteError);
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to read status: %d", result);
+ return result;
+ }
+ if (remoteError != NO_ERROR) {
+ return remoteError;
+ }
+ bool hasBuffer = false;
+ result = reply.readBool(&hasBuffer);
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to read buffer: %d", result);
+ return result;
+ }
+ sp<GraphicBuffer> buffer;
+ if (hasBuffer) {
+ buffer = new GraphicBuffer();
+ result = reply.read(*buffer);
+ if (result == NO_ERROR) {
+ result = reply.read(*outRect);
+ }
+ if (result == NO_ERROR) {
+ result = reply.readUint32(outTransform);
+ }
+ }
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to read buffer: %d", result);
+ return result;
+ }
+ sp<Fence> fence(new Fence);
+ result = reply.read(*fence);
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to read fence: %d", result);
+ return result;
+ }
+ *outBuffer = buffer;
+ *outFence = fence;
+ return result;
+ }
+
virtual void getFrameTimestamps(FrameEventHistoryDelta* outDelta) {
Parcel data, reply;
status_t result = data.writeInterfaceToken(
@@ -870,6 +921,11 @@ public:
outBuffer, outFence, outTransformMatrix);
}
+ status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence, Rect* outRect,
+ uint32_t* outTransform) override {
+ return mBase->getLastQueuedBuffer(outBuffer, outFence, outRect, outTransform);
+ }
+
void getFrameTimestamps(FrameEventHistoryDelta* outDelta) override {
return mBase->getFrameTimestamps(outDelta);
}
@@ -1362,6 +1418,45 @@ status_t BnGraphicBufferProducer::onTransact(
}
return NO_ERROR;
}
+ case GET_LAST_QUEUED_BUFFER2: {
+ CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
+ sp<GraphicBuffer> buffer(nullptr);
+ sp<Fence> fence(Fence::NO_FENCE);
+ Rect crop;
+ uint32_t transform;
+ status_t result = getLastQueuedBuffer(&buffer, &fence, &crop, &transform);
+ reply->writeInt32(result);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ if (!buffer.get()) {
+ reply->writeBool(false);
+ } else {
+ reply->writeBool(true);
+ result = reply->write(*buffer);
+ if (result == NO_ERROR) {
+ result = reply->write(crop);
+ }
+ if (result == NO_ERROR) {
+ result = reply->writeUint32(transform);
+ }
+ }
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to write buffer: %d", result);
+ return result;
+ }
+ if (fence == nullptr) {
+ ALOGE("getLastQueuedBuffer returned a NULL fence, setting to Fence::NO_FENCE");
+ fence = Fence::NO_FENCE;
+ }
+ result = reply->write(*fence);
+ if (result != NO_ERROR) {
+ ALOGE("getLastQueuedBuffer failed to write fence: %d", result);
+ return result;
+ }
+ return NO_ERROR;
+ }
+
case GET_FRAME_TIMESTAMPS: {
CHECK_INTERFACE(IGraphicBufferProducer, data, reply);
FrameEventHistoryDelta frameTimestamps;
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 53721cf6f7..71e18a97c9 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -824,6 +824,36 @@ public:
return error;
}
+ virtual status_t addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ Parcel data, reply;
+ SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
+
+ const status_t error =
+ remote()->transact(BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER, data,
+ &reply);
+ if (error != NO_ERROR) {
+ ALOGE("addTunnelModeEnabledListener: Failed to transact");
+ }
+ return error;
+ }
+
+ virtual status_t removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ Parcel data, reply;
+ SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
+ SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
+
+ const status_t error =
+ remote()->transact(BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER, data,
+ &reply);
+ if (error != NO_ERROR) {
+ ALOGE("removeTunnelModeEnabledListener: Failed to transact");
+ }
+ return error;
+ }
+
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId defaultMode, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax,
@@ -1740,6 +1770,26 @@ status_t BnSurfaceComposer::onTransact(
}
return removeFpsListener(listener);
}
+ case ADD_TUNNEL_MODE_ENABLED_LISTENER: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<gui::ITunnelModeEnabledListener> listener;
+ status_t result = data.readNullableStrongBinder(&listener);
+ if (result != NO_ERROR) {
+ ALOGE("addTunnelModeEnabledListener: Failed to read listener");
+ return result;
+ }
+ return addTunnelModeEnabledListener(listener);
+ }
+ case REMOVE_TUNNEL_MODE_ENABLED_LISTENER: {
+ CHECK_INTERFACE(ISurfaceComposer, data, reply);
+ sp<gui::ITunnelModeEnabledListener> listener;
+ status_t result = data.readNullableStrongBinder(&listener);
+ if (result != NO_ERROR) {
+ ALOGE("removeTunnelModeEnabledListener: Failed to read listener");
+ return result;
+ }
+ return removeTunnelModeEnabledListener(listener);
+ }
case SET_DESIRED_DISPLAY_MODE_SPECS: {
CHECK_INTERFACE(ISurfaceComposer, data, reply);
sp<IBinder> displayToken = data.readStrongBinder();
diff --git a/libs/gui/LayerDebugInfo.cpp b/libs/gui/LayerDebugInfo.cpp
index e707684618..0827bbe3ee 100644
--- a/libs/gui/LayerDebugInfo.cpp
+++ b/libs/gui/LayerDebugInfo.cpp
@@ -119,9 +119,11 @@ std::string to_string(const LayerDebugInfo& info) {
info.mSurfaceDamageRegion.dump(result, "SurfaceDamageRegion");
if (info.mStretchEffect.hasEffect()) {
const auto& se = info.mStretchEffect;
- StringAppendF(&result, " StretchEffect area=[%f, %f, %f, %f] vec=(%f, %f) maxAmount=%f\n",
- se.area.left, se.area.top, se.area.right, se.area.bottom, se.vectorX,
- se.vectorY, se.maxAmount);
+ StringAppendF(&result,
+ " StretchEffect width = %f, height = %f vec=(%f, %f) "
+ "maxAmount=(%f, %f)\n",
+ se.width, se.height,
+ se.vectorX, se.vectorY, se.maxAmountX, se.maxAmountY);
}
StringAppendF(&result, " layerStack=%4d, z=%9d, pos=(%g,%g), size=(%4d,%4d), ",
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 267db7686a..e65c721ae1 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -64,6 +64,8 @@ layer_state_t::layer_state_t()
fixedTransformHint(ui::Transform::ROT_INVALID),
frameNumber(0),
autoRefresh(false),
+ bufferCrop(Rect::INVALID_RECT),
+ destinationFrame(Rect::INVALID_RECT),
releaseBufferListener(nullptr) {
matrix.dsdx = matrix.dtdy = 1.0f;
matrix.dsdy = matrix.dtdx = 0.0f;
@@ -167,6 +169,7 @@ status_t layer_state_t::write(Parcel& output) const
SAFE_PARCEL(output.write, stretchEffect);
SAFE_PARCEL(output.write, bufferCrop);
+ SAFE_PARCEL(output.write, destinationFrame);
return NO_ERROR;
}
@@ -296,6 +299,7 @@ status_t layer_state_t::read(const Parcel& input)
SAFE_PARCEL(input.read, stretchEffect);
SAFE_PARCEL(input.read, bufferCrop);
+ SAFE_PARCEL(input.read, destinationFrame);
return NO_ERROR;
}
@@ -543,6 +547,10 @@ void layer_state_t::merge(const layer_state_t& other) {
what |= eBufferCropChanged;
bufferCrop = other.bufferCrop;
}
+ if (other.what & eDestinationFrameChanged) {
+ what |= eDestinationFrameChanged;
+ destinationFrame = other.destinationFrame;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index f4aa7b3d8b..e117d1189c 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -1291,7 +1291,7 @@ int Surface::query(int what, int* value) const {
mUserHeight ? mUserHeight : mDefaultHeight);
return NO_ERROR;
case NATIVE_WINDOW_TRANSFORM_HINT:
- *value = static_cast<int>(mTransformHint);
+ *value = static_cast<int>(getTransformHint());
return NO_ERROR;
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: {
status_t err = NO_ERROR;
@@ -1495,6 +1495,9 @@ int Surface::perform(int operation, va_list args)
case NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER:
res = dispatchGetLastQueuedBuffer(args);
break;
+ case NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2:
+ res = dispatchGetLastQueuedBuffer2(args);
+ break;
case NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO:
res = dispatchSetFrameTimelineInfo(args);
break;
@@ -1808,6 +1811,39 @@ int Surface::dispatchGetLastQueuedBuffer(va_list args) {
return result;
}
+int Surface::dispatchGetLastQueuedBuffer2(va_list args) {
+ AHardwareBuffer** buffer = va_arg(args, AHardwareBuffer**);
+ int* fence = va_arg(args, int*);
+ ARect* crop = va_arg(args, ARect*);
+ uint32_t* transform = va_arg(args, uint32_t*);
+ sp<GraphicBuffer> graphicBuffer;
+ sp<Fence> spFence;
+
+ Rect r;
+ int result =
+ mGraphicBufferProducer->getLastQueuedBuffer(&graphicBuffer, &spFence, &r, transform);
+
+ if (graphicBuffer != nullptr) {
+ *buffer = graphicBuffer->toAHardwareBuffer();
+ AHardwareBuffer_acquire(*buffer);
+
+ // Avoid setting crop* unless buffer is valid (matches IGBP behavior)
+ crop->left = r.left;
+ crop->top = r.top;
+ crop->right = r.right;
+ crop->bottom = r.bottom;
+ } else {
+ *buffer = nullptr;
+ }
+
+ if (spFence != nullptr) {
+ *fence = spFence->dup();
+ } else {
+ *fence = -1;
+ }
+ return result;
+}
+
int Surface::dispatchSetFrameTimelineInfo(va_list args) {
ATRACE_CALL();
auto frameTimelineVsyncId = static_cast<int64_t>(va_arg(args, int64_t));
@@ -1825,7 +1861,7 @@ int Surface::dispatchGetExtraBufferCount(va_list args) {
return getExtraBufferCount(extraBuffers);
}
-bool Surface::transformToDisplayInverse() {
+bool Surface::transformToDisplayInverse() const {
return (mTransform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) ==
NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
}
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 0656dae6fb..371454a3de 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1649,8 +1649,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setApply
}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setStretchEffect(
- const sp<SurfaceControl>& sc, float left, float top, float right, float bottom, float vecX,
- float vecY, float maxAmount) {
+ const sp<SurfaceControl>& sc, const StretchEffect& stretchEffect) {
layer_state_t* s = getLayerState(sc);
if (!s) {
mStatus = BAD_INDEX;
@@ -1658,10 +1657,7 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setStret
}
s->what |= layer_state_t::eStretchChanged;
- s->stretchEffect = StretchEffect{.area = {left, top, right, bottom},
- .vectorX = vecX,
- .vectorY = vecY,
- .maxAmount = maxAmount};
+ s->stretchEffect = stretchEffect;
return *this;
}
@@ -1680,6 +1676,21 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBuffe
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setDestinationFrame(
+ const sp<SurfaceControl>& sc, const Rect& destinationFrame) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eDestinationFrameChanged;
+ s->destinationFrame = destinationFrame;
+
+ registerSurfaceControlForCallback(sc);
+ return *this;
+}
+
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
@@ -2067,6 +2078,16 @@ status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& l
return ComposerService::getComposerService()->removeFpsListener(listener);
}
+status_t SurfaceComposerClient::addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ return ComposerService::getComposerService()->addTunnelModeEnabledListener(listener);
+}
+
+status_t SurfaceComposerClient::removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ return ComposerService::getComposerService()->removeTunnelModeEnabledListener(listener);
+}
+
bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
bool support = false;
ComposerService::getComposerService()->getDisplayBrightnessSupport(displayToken, &support);
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 37750faa8f..d7c07b9755 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -166,7 +166,7 @@ void SurfaceControl::updateDefaultBufferSize(uint32_t width, uint32_t height) {
Mutex::Autolock _l(mLock);
mWidth = width; mHeight = height;
if (mBbq) {
- mBbq->update(this, width, height, mFormat);
+ mBbq->update(mBbqChild, width, height, mFormat);
}
}
diff --git a/libs/gui/aidl/android/gui/ITunnelModeEnabledListener.aidl b/libs/gui/aidl/android/gui/ITunnelModeEnabledListener.aidl
new file mode 100644
index 0000000000..2a89ccacec
--- /dev/null
+++ b/libs/gui/aidl/android/gui/ITunnelModeEnabledListener.aidl
@@ -0,0 +1,29 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+oneway interface ITunnelModeEnabledListener {
+
+ /**
+ * Called when tunnel mode status has changed. Tunnel mode is:
+ * - enabled when there is a sideband stream attached to one of the layers in
+ * surface flinger
+ * - disabled when there is no layer with a sideband stream
+ */
+ void onTunnelModeEnabledChanged(boolean enabled);
+}
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 139dbb7f6b..c4ca399e37 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -103,6 +103,8 @@ public:
void setSidebandStream(const sp<NativeHandle>& stream);
+ uint32_t getLastTransformHint() const;
+
virtual ~BLASTBufferQueue();
private:
diff --git a/libs/gui/include/gui/BufferQueueProducer.h b/libs/gui/include/gui/BufferQueueProducer.h
index a7f7d1defa..0ad3075a4d 100644
--- a/libs/gui/include/gui/BufferQueueProducer.h
+++ b/libs/gui/include/gui/BufferQueueProducer.h
@@ -186,6 +186,10 @@ public:
virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]) override;
+ // See IGraphicBufferProducer::getLastQueuedBuffer
+ virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
+ Rect* outRect, uint32_t* outTransform) override;
+
// See IGraphicBufferProducer::getFrameTimestamps
virtual void getFrameTimestamps(FrameEventHistoryDelta* outDelta) override;
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index c3b92622b6..98df83453d 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -640,6 +640,22 @@ public:
virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
sp<Fence>* outFence, float outTransformMatrix[16]) = 0;
+ // Returns the last queued buffer along with a fence which must signal
+ // before the contents of the buffer are read. If there are no buffers in
+ // the queue, outBuffer will be populated with nullptr and outFence will be
+ // populated with Fence::NO_FENCE
+ //
+ // outRect & outTransform are not modified if outBuffer is null.
+ //
+ // Returns NO_ERROR or the status of the Binder transaction
+ virtual status_t getLastQueuedBuffer([[maybe_unused]] sp<GraphicBuffer>* outBuffer,
+ [[maybe_unused]] sp<Fence>* outFence,
+ [[maybe_unused]] Rect* outRect,
+ [[maybe_unused]] uint32_t* outTransform) {
+ // Too many things implement IGraphicBufferProducer...
+ return UNKNOWN_TRANSACTION;
+ }
+
// Gets the frame events that haven't already been retrieved.
virtual void getFrameTimestamps(FrameEventHistoryDelta* /*outDelta*/) {}
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index cb0468901a..439d90ad10 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -21,6 +21,7 @@
#include <android/gui/IHdrLayerInfoListener.h>
#include <android/gui/IScreenCaptureListener.h>
#include <android/gui/ITransactionTraceListener.h>
+#include <android/gui/ITunnelModeEnabledListener.h>
#include <binder/IBinder.h>
#include <binder/IInterface.h>
#include <gui/FrameTimelineInfo.h>
@@ -377,6 +378,21 @@ public:
*/
virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) = 0;
+ /* Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger.
+ *
+ * Requires ACCESS_SURFACE_FLINGER permission.
+ */
+ virtual status_t addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
+
+ /*
+ * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger.
+ *
+ * Requires ACCESS_SURFACE_FLINGER permission.
+ */
+ virtual status_t removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
+
/* Sets the refresh rate boundaries for the display.
*
* The primary refresh rate range represents display manager's general guidance on the display
@@ -607,6 +623,8 @@ public:
ADD_HDR_LAYER_INFO_LISTENER,
REMOVE_HDR_LAYER_INFO_LISTENER,
ON_PULL_ATOM,
+ ADD_TUNNEL_MODE_ENABLED_LISTENER,
+ REMOVE_TUNNEL_MODE_ENABLED_LISTENER,
// Always append new enum to the end.
};
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 3947f22462..16430b324d 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -104,7 +104,7 @@ struct layer_state_t {
eHasListenerCallbacksChanged = 0x20000000,
eInputInfoChanged = 0x40000000,
eCornerRadiusChanged = 0x80000000,
- /* was eFrameChanged, now available 0x1'00000000, */
+ eDestinationFrameChanged = 0x1'00000000,
eCachedBufferChanged = 0x2'00000000,
eBackgroundColorChanged = 0x4'00000000,
eMetadataChanged = 0x8'00000000,
@@ -228,6 +228,7 @@ struct layer_state_t {
StretchEffect stretchEffect;
Rect bufferCrop;
+ Rect destinationFrame;
// Listens to when the buffer is safe to be released. This is used for blast
// layers only. The callback includes a release fence as well as the graphic
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index d22bdaaa98..48885ebdbb 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -276,9 +276,9 @@ private:
int dispatchAddQueueInterceptor(va_list args);
int dispatchAddQueryInterceptor(va_list args);
int dispatchGetLastQueuedBuffer(va_list args);
+ int dispatchGetLastQueuedBuffer2(va_list args);
int dispatchSetFrameTimelineInfo(va_list args);
int dispatchGetExtraBufferCount(va_list args);
- bool transformToDisplayInverse();
protected:
virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
@@ -490,6 +490,8 @@ protected:
// mTransformHint is the transform probably applied to buffers of this
// window. this is only a hint, actual transform may differ.
uint32_t mTransformHint;
+ virtual uint32_t getTransformHint() const { return mTransformHint; }
+ bool transformToDisplayInverse() const;
// mProducerControlledByApp whether this buffer producer is controlled
// by the application
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index f3439c4c84..2582882c85 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -50,6 +50,7 @@ class HdrCapabilities;
class ISurfaceComposerClient;
class IGraphicBufferProducer;
class IRegionSamplingListener;
+class ITunnelModeEnabledListener;
class Region;
struct SurfaceControlStats {
@@ -538,11 +539,24 @@ public:
// transactions from blocking each other.
Transaction& setApplyToken(const sp<IBinder>& token);
- Transaction& setStretchEffect(const sp<SurfaceControl>& sc, float left, float top,
- float right, float bottom, float vecX, float vecY,
- float maxAmount);
+ /**
+ * Provides the stretch effect configured on a container that the
+ * surface is rendered within.
+ * @param sc target surface the stretch should be applied to
+ * @param stretchEffect the corresponding stretch effect to be applied
+ * to the surface. This can be directly on the surface itself or
+ * configured from a parent of the surface in which case the
+ * StretchEffect provided has parameters mapping the position of
+ * the surface within the container that has the stretch configured
+ * on it
+ * @return The transaction being constructed
+ */
+ Transaction& setStretchEffect(const sp<SurfaceControl>& sc,
+ const StretchEffect& stretchEffect);
Transaction& setBufferCrop(const sp<SurfaceControl>& sc, const Rect& bufferCrop);
+ Transaction& setDestinationFrame(const sp<SurfaceControl>& sc,
+ const Rect& destinationFrame);
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
@@ -597,6 +611,10 @@ public:
static status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener);
static status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener);
static status_t removeFpsListener(const sp<gui::IFpsListener>& listener);
+ static status_t addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener);
+ static status_t removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener);
private:
virtual void onFirstRef();
diff --git a/services/surfaceflinger/TraceUtils.h b/libs/gui/include/gui/TraceUtils.h
index 90a34a5ed8..b9ec14aaf0 100644
--- a/services/surfaceflinger/TraceUtils.h
+++ b/libs/gui/include/gui/TraceUtils.h
@@ -14,9 +14,6 @@
* limitations under the License.
*/
-// TODO(b/183120308): This file is a copy of f/b/libs/hwui/utils/TraceUtils.h
-// It should be migrated to a common place where both SF and hwui could use it.
-
#pragma once
#include <cutils/trace.h>
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index ea8c2957a1..b8d34c3160 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -845,6 +845,16 @@ public:
return NO_ERROR;
}
status_t removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) { return NO_ERROR; }
+
+ status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
+ return NO_ERROR;
+ }
+
+ status_t removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
+ return NO_ERROR;
+ }
+
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
ui::DisplayModeId /*defaultMode*/,
bool /*allowGroupSwitching*/,
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 6f79f4b179..a63ec8fb2a 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -49,7 +49,6 @@ cc_library {
"Keyboard.cpp",
"KeyCharacterMap.cpp",
"KeyLayoutMap.cpp",
- "LatencyStatistics.cpp",
"PropertyMap.cpp",
"TouchVideoFrame.cpp",
"VelocityControl.cpp",
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index deb4679558..70ed438112 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -39,6 +39,60 @@ using android::base::StringPrintf;
namespace android {
+namespace {
+
+float transformAngle(const ui::Transform& transform, float angleRadians) {
+ // Construct and transform a vector oriented at the specified clockwise angle from vertical.
+ // Coordinate system: down is increasing Y, right is increasing X.
+ float x = sinf(angleRadians);
+ float y = -cosf(angleRadians);
+ vec2 transformedPoint = transform.transform(x, y);
+
+ // Determine how the origin is transformed by the matrix so that we
+ // can transform orientation vectors.
+ const vec2 origin = transform.transform(0, 0);
+
+ transformedPoint.x -= origin.x;
+ transformedPoint.y -= origin.y;
+
+ // Derive the transformed vector's clockwise angle from vertical.
+ float result = atan2f(transformedPoint.x, -transformedPoint.y);
+ if (result < -M_PI_2) {
+ result += M_PI;
+ } else if (result > M_PI_2) {
+ result -= M_PI;
+ }
+ return result;
+}
+
+// Rotates the given point to the transform's orientation. If the display width and height are
+// provided, the point is rotated in the screen space. Otherwise, the point is rotated about the
+// origin. This helper is used to avoid the extra overhead of creating new Transforms.
+vec2 rotatePoint(const ui::Transform& transform, float x, float y, int32_t displayWidth = 0,
+ int32_t displayHeight = 0) {
+ // 0x7 encapsulates all 3 rotations (see ui::Transform::RotationFlags)
+ static const int ALL_ROTATIONS_MASK = 0x7;
+ const uint32_t orientation = (transform.getOrientation() & ALL_ROTATIONS_MASK);
+ if (orientation == ui::Transform::ROT_0) {
+ return {x, y};
+ }
+
+ vec2 xy(x, y);
+ if (orientation == ui::Transform::ROT_90) {
+ xy.x = displayHeight - y;
+ xy.y = x;
+ } else if (orientation == ui::Transform::ROT_180) {
+ xy.x = displayWidth - x;
+ xy.y = displayHeight - y;
+ } else if (orientation == ui::Transform::ROT_270) {
+ xy.x = y;
+ xy.y = displayWidth - x;
+ }
+ return xy;
+}
+
+} // namespace
+
const char* motionClassificationToString(MotionClassification classification) {
switch (classification) {
case MotionClassification::NONE:
@@ -315,9 +369,14 @@ void PointerCoords::copyFrom(const PointerCoords& other) {
}
void PointerCoords::transform(const ui::Transform& transform) {
- vec2 newCoords = transform.transform(getX(), getY());
- setAxisValue(AMOTION_EVENT_AXIS_X, newCoords.x);
- setAxisValue(AMOTION_EVENT_AXIS_Y, newCoords.y);
+ const vec2 xy = transform.transform(getXYValue());
+ setAxisValue(AMOTION_EVENT_AXIS_X, xy.x);
+ setAxisValue(AMOTION_EVENT_AXIS_Y, xy.y);
+
+ if (BitSet64::hasBit(bits, AMOTION_EVENT_AXIS_ORIENTATION)) {
+ const float val = getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+ setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, transformAngle(transform, val));
+ }
}
// --- PointerProperties ---
@@ -444,45 +503,32 @@ const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
}
float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
- size_t historicalIndex) const {
- if (axis != AMOTION_EVENT_AXIS_X && axis != AMOTION_EVENT_AXIS_Y) {
- return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
- }
- // 0x7 encapsulates all 3 rotations (see ui::Transform::RotationFlags)
- static const int ALL_ROTATIONS_MASK = 0x7;
- uint32_t orientation = (mTransform.getOrientation() & ALL_ROTATIONS_MASK);
- if (orientation == ui::Transform::ROT_0) {
- return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
- }
+ size_t historicalIndex) const {
+ const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
- // For compatibility, convert raw coordinates into "oriented screen space". Once app developers
- // are educated about getRaw, we can consider removing this.
- vec2 xy = getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getXYValue();
- const float unrotatedX = xy.x;
- if (orientation == ui::Transform::ROT_90) {
- xy.x = mDisplayHeight - xy.y;
- xy.y = unrotatedX;
- } else if (orientation == ui::Transform::ROT_180) {
- xy.x = mDisplayWidth - xy.x;
- xy.y = mDisplayHeight - xy.y;
- } else if (orientation == ui::Transform::ROT_270) {
- xy.x = xy.y;
- xy.y = mDisplayWidth - unrotatedX;
+ if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
+ // For compatibility, convert raw coordinates into "oriented screen space". Once app
+ // developers are educated about getRaw, we can consider removing this.
+ const vec2 xy = rotatePoint(mTransform, coords->getX(), coords->getY(), mDisplayWidth,
+ mDisplayHeight);
+ static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
+ return xy[axis];
}
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
+
+ return coords->getAxisValue(axis);
}
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- if (axis != AMOTION_EVENT_AXIS_X && axis != AMOTION_EVENT_AXIS_Y) {
- return getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getAxisValue(axis);
+ const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+
+ if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
+ const vec2 xy = mTransform.transform(coords->getXYValue());
+ static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
+ return xy[axis];
}
- vec2 vals = mTransform.transform(
- getHistoricalRawPointerCoords(pointerIndex, historicalIndex)->getXYValue());
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return vals[axis];
+ return coords->getAxisValue(axis);
}
ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -513,60 +559,30 @@ void MotionEvent::scale(float globalScaleFactor) {
}
}
-static vec2 transformPoint(const std::array<float, 9>& matrix, float x, float y) {
- // Apply perspective transform like Skia.
- float newX = matrix[0] * x + matrix[1] * y + matrix[2];
- float newY = matrix[3] * x + matrix[4] * y + matrix[5];
- float newZ = matrix[6] * x + matrix[7] * y + matrix[8];
- if (newZ) {
- newZ = 1.0f / newZ;
- }
- vec2 transformedPoint;
- transformedPoint.x = newX * newZ;
- transformedPoint.y = newY * newZ;
- return transformedPoint;
-}
-
-static float transformAngle(const std::array<float, 9>& matrix, float angleRadians, float originX,
- float originY) {
- // Construct and transform a vector oriented at the specified clockwise angle from vertical.
- // Coordinate system: down is increasing Y, right is increasing X.
- float x = sinf(angleRadians);
- float y = -cosf(angleRadians);
- vec2 transformedPoint = transformPoint(matrix, x, y);
-
- transformedPoint.x -= originX;
- transformedPoint.y -= originY;
-
- // Derive the transformed vector's clockwise angle from vertical.
- float result = atan2f(transformedPoint.x, -transformedPoint.y);
- if (result < - M_PI_2) {
- result += M_PI;
- } else if (result > M_PI_2) {
- result -= M_PI;
- }
- return result;
-}
-
void MotionEvent::transform(const std::array<float, 9>& matrix) {
- // We want to preserve the rawX and rawY so we just update the transform
- // using the values of the transform passed in
+ // We want to preserve the raw axes values stored in the PointerCoords, so we just update the
+ // transform using the values passed in.
ui::Transform newTransform;
newTransform.set(matrix);
mTransform = newTransform * mTransform;
- // Determine how the origin is transformed by the matrix so that we
- // can transform orientation vectors.
- vec2 origin = transformPoint(matrix, 0, 0);
+ // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the
+ // orientation angle is not affected by the initial transformation set in the MotionEvent.
+ std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
+ [&newTransform](PointerCoords& c) {
+ float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
+ c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
+ transformAngle(newTransform, orientation));
+ });
+}
+
+void MotionEvent::applyTransform(const std::array<float, 9>& matrix) {
+ ui::Transform transform;
+ transform.set(matrix);
// Apply the transformation to all samples.
- size_t numSamples = mSamplePointerCoords.size();
- for (size_t i = 0; i < numSamples; i++) {
- PointerCoords& c = mSamplePointerCoords.editItemAt(i);
- float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
- transformAngle(matrix, orientation, origin.x, origin.y));
- }
+ std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
+ [&transform](PointerCoords& c) { c.transform(transform); });
}
#ifdef __linux__
diff --git a/libs/input/InputDevice.cpp b/libs/input/InputDevice.cpp
index 31027b6476..61d72adb33 100644
--- a/libs/input/InputDevice.cpp
+++ b/libs/input/InputDevice.cpp
@@ -87,8 +87,10 @@ std::string getInputDeviceConfigurationFilePathByName(
// Search system repository.
std::string path;
- // Treblized input device config files will be located /odm/usr or /vendor/usr.
- const char *rootsForPartition[] {"/odm", "/vendor", getenv("ANDROID_ROOT")};
+ // Treblized input device config files will be located /product/usr, /system_ext/usr,
+ // /odm/usr or /vendor/usr.
+ const char* rootsForPartition[]{"/product", "/system_ext", "/odm", "/vendor",
+ getenv("ANDROID_ROOT")};
for (size_t i = 0; i < size(rootsForPartition); i++) {
if (rootsForPartition[i] == nullptr) {
continue;
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index de75691cc7..dd1c46265c 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -96,28 +96,42 @@ inline static const char* toString(bool value) {
// --- InputMessage ---
bool InputMessage::isValid(size_t actualSize) const {
- if (size() == actualSize) {
- switch (header.type) {
- case Type::KEY:
- return true;
- case Type::MOTION:
- return body.motion.pointerCount > 0 && body.motion.pointerCount <= MAX_POINTERS;
- case Type::FINISHED:
- return true;
- case Type::FOCUS:
- return true;
- case Type::CAPTURE:
- return true;
- case Type::DRAG:
- return true;
- case Type::TIMELINE:
- const nsecs_t gpuCompletedTime =
- body.timeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
- const nsecs_t presentTime =
- body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
- return presentTime > gpuCompletedTime;
+ if (size() != actualSize) {
+ ALOGE("Received message of incorrect size %zu (expected %zu)", actualSize, size());
+ return false;
+ }
+
+ switch (header.type) {
+ case Type::KEY:
+ return true;
+ case Type::MOTION: {
+ const bool valid =
+ body.motion.pointerCount > 0 && body.motion.pointerCount <= MAX_POINTERS;
+ if (!valid) {
+ ALOGE("Received invalid MOTION: pointerCount = %" PRIu32, body.motion.pointerCount);
+ }
+ return valid;
+ }
+ case Type::FINISHED:
+ case Type::FOCUS:
+ case Type::CAPTURE:
+ case Type::DRAG:
+ return true;
+ case Type::TIMELINE: {
+ const nsecs_t gpuCompletedTime =
+ body.timeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
+ const nsecs_t presentTime =
+ body.timeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
+ const bool valid = presentTime > gpuCompletedTime;
+ if (!valid) {
+ ALOGE("Received invalid TIMELINE: gpuCompletedTime = %" PRId64
+ " presentTime = %" PRId64,
+ gpuCompletedTime, presentTime);
+ }
+ return valid;
}
}
+ ALOGE("Invalid message type: %" PRIu32, header.type);
return false;
}
@@ -404,9 +418,7 @@ status_t InputChannel::receiveMessage(InputMessage* msg) {
}
if (!msg->isValid(nRead)) {
-#if DEBUG_CHANNEL_MESSAGES
- ALOGD("channel '%s' ~ received invalid message", mName.c_str());
-#endif
+ ALOGE("channel '%s' ~ received invalid message of size %zd", mName.c_str(), nRead);
return BAD_VALUE;
}
diff --git a/libs/input/InputWindow.cpp b/libs/input/InputWindow.cpp
index 8546bbbb43..99477200db 100644
--- a/libs/input/InputWindow.cpp
+++ b/libs/input/InputWindow.cpp
@@ -57,11 +57,12 @@ bool InputWindowInfo::operator==(const InputWindowInfo& info) const {
info.frameLeft == frameLeft && info.frameTop == frameTop &&
info.frameRight == frameRight && info.frameBottom == frameBottom &&
info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
- info.transform == transform && info.touchableRegion.hasSameRects(touchableRegion) &&
- info.visible == visible && info.trustedOverlay == trustedOverlay &&
- info.focusable == focusable && info.touchOcclusionMode == touchOcclusionMode &&
- info.hasWallpaper == hasWallpaper && info.paused == paused &&
- info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
+ info.transform == transform && info.displayWidth == displayWidth &&
+ info.displayHeight == displayHeight &&
+ info.touchableRegion.hasSameRects(touchableRegion) && info.visible == visible &&
+ info.trustedOverlay == trustedOverlay && info.focusable == focusable &&
+ info.touchOcclusionMode == touchOcclusionMode && info.hasWallpaper == hasWallpaper &&
+ info.paused == paused && info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
info.packageName == packageName && info.inputFeatures == inputFeatures &&
info.displayId == displayId && info.portalToDisplayId == portalToDisplayId &&
info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
@@ -99,6 +100,8 @@ status_t InputWindowInfo::writeToParcel(android::Parcel* parcel) const {
parcel->writeFloat(transform.dtdy()) ?:
parcel->writeFloat(transform.dsdy()) ?:
parcel->writeFloat(transform.ty()) ?:
+ parcel->writeInt32(displayWidth) ?:
+ parcel->writeInt32(displayHeight) ?:
parcel->writeBool(visible) ?:
parcel->writeBool(focusable) ?:
parcel->writeBool(hasWallpaper) ?:
@@ -153,6 +156,8 @@ status_t InputWindowInfo::readFromParcel(const android::Parcel* parcel) {
parcel->readFloat(&dtdy) ?:
parcel->readFloat(&dsdy) ?:
parcel->readFloat(&ty) ?:
+ parcel->readInt32(&displayWidth) ?:
+ parcel->readInt32(&displayHeight) ?:
parcel->readBool(&visible) ?:
parcel->readBool(&focusable) ?:
parcel->readBool(&hasWallpaper) ?:
diff --git a/libs/input/LatencyStatistics.cpp b/libs/input/LatencyStatistics.cpp
deleted file mode 100644
index 394da22a62..0000000000
--- a/libs/input/LatencyStatistics.cpp
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <input/LatencyStatistics.h>
-
-#include <android-base/chrono_utils.h>
-
-#include <cmath>
-#include <limits>
-
-namespace android {
-
-LatencyStatistics::LatencyStatistics(std::chrono::seconds period) : mReportPeriod(period) {
- reset();
-}
-
-/**
- * Add a raw value to the statistics
- */
-void LatencyStatistics::addValue(float value) {
- if (value < mMin) {
- mMin = value;
- }
- if (value > mMax) {
- mMax = value;
- }
- mSum += value;
- mSum2 += value * value;
- mCount++;
-}
-
-/**
- * Get the mean. Should not be called if no samples have been added.
- */
-float LatencyStatistics::getMean() {
- return mSum / mCount;
-}
-
-/**
- * Get the standard deviation. Should not be called if no samples have been added.
- */
-float LatencyStatistics::getStDev() {
- float mean = getMean();
- return sqrt(mSum2 / mCount - mean * mean);
-}
-
-float LatencyStatistics::getMin() {
- return mMin;
-}
-
-float LatencyStatistics::getMax() {
- return mMax;
-}
-
-size_t LatencyStatistics::getCount() {
- return mCount;
-}
-
-/**
- * Reset internal state. The variable 'when' is the time when the data collection started.
- * Call this to start a new data collection window.
- */
-void LatencyStatistics::reset() {
- mMax = std::numeric_limits<float>::lowest();
- mMin = std::numeric_limits<float>::max();
- mSum = 0;
- mSum2 = 0;
- mCount = 0;
- mLastReportTime = std::chrono::steady_clock::now();
-}
-
-bool LatencyStatistics::shouldReport() {
- std::chrono::duration timeSinceReport = std::chrono::steady_clock::now() - mLastReportTime;
- return mCount != 0 && timeSinceReport >= mReportPeriod;
-}
-
-} // namespace android
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index fe8a5677d9..6ffc6a8926 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -19,7 +19,6 @@ cc_test {
"InputEvent_test.cpp",
"InputPublisherAndConsumer_test.cpp",
"InputWindow_test.cpp",
- "LatencyStatistics_test.cpp",
"TouchVideoFrame_test.cpp",
"VelocityTracker_test.cpp",
"VerifiedInputEvent_test.cpp",
@@ -49,8 +48,8 @@ cc_test {
cc_library_static {
name: "StructLayout_test",
srcs: ["StructLayout_test.cpp"],
+ compile_multilib: "both",
cflags: [
- "-O0",
"-Wall",
"-Werror",
"-Wextra",
diff --git a/libs/input/tests/InputEvent_test.cpp b/libs/input/tests/InputEvent_test.cpp
index 15ab428979..32b72ba616 100644
--- a/libs/input/tests/InputEvent_test.cpp
+++ b/libs/input/tests/InputEvent_test.cpp
@@ -636,28 +636,54 @@ TEST_F(MotionEventTest, Transform) {
ASSERT_NEAR(originalRawY, event.getRawY(0), 0.001);
}
-TEST_F(MotionEventTest, RawCompatTransform) {
- auto createTouchDownEvent = [](int x, int y, ui::Transform transform) {
- std::vector<PointerProperties> pointerProperties;
- pointerProperties.push_back(PointerProperties{/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER});
- std::vector<PointerCoords> pointerCoords;
- pointerCoords.emplace_back().clear();
- pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, y);
- nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
- MotionEvent event;
- event.initialize(InputEvent::nextId(), /* deviceId */ 1, AINPUT_SOURCE_TOUCHSCREEN,
- /* displayId */ 0, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
- /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
- /* buttonState */ 0, MotionClassification::NONE, transform,
- /* xPrecision */ 0, /* yPrecision */ 0,
- AMOTION_EVENT_INVALID_CURSOR_POSITION,
- AMOTION_EVENT_INVALID_CURSOR_POSITION, /* displayWidth */ 400,
- /* displayHeight */ 800, eventTime, eventTime, pointerCoords.size(),
- pointerProperties.data(), pointerCoords.data());
- return event;
- };
+MotionEvent createTouchDownEvent(int x, int y, ui::Transform transform) {
+ std::vector<PointerProperties> pointerProperties;
+ pointerProperties.push_back(PointerProperties{/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER});
+ std::vector<PointerCoords> pointerCoords;
+ pointerCoords.emplace_back().clear();
+ pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ pointerCoords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ MotionEvent event;
+ event.initialize(InputEvent::nextId(), /* deviceId */ 1, AINPUT_SOURCE_TOUCHSCREEN,
+ /* displayId */ 0, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
+ /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
+ /* buttonState */ 0, MotionClassification::NONE, transform,
+ /* xPrecision */ 0, /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, /* displayWidth */ 400,
+ /* displayHeight */ 800, eventTime, eventTime, pointerCoords.size(),
+ pointerProperties.data(), pointerCoords.data());
+ return event;
+}
+TEST_F(MotionEventTest, ApplyTransform) {
+ // Create a rotate-90 transform with an offset (like a window which isn't fullscreen).
+ ui::Transform identity;
+ ui::Transform xform(ui::Transform::ROT_90, 800, 400);
+ xform.set(xform.tx() + 20, xform.ty() + 40);
+ MotionEvent event = createTouchDownEvent(60, 100, xform);
+ ASSERT_EQ(700, event.getRawX(0));
+ ASSERT_EQ(60, event.getRawY(0));
+ ASSERT_NE(event.getRawX(0), event.getX(0));
+ ASSERT_NE(event.getRawY(0), event.getY(0));
+
+ MotionEvent changedEvent = createTouchDownEvent(60, 100, identity);
+ const std::array<float, 9> rowMajor{xform[0][0], xform[1][0], xform[2][0],
+ xform[0][1], xform[1][1], xform[2][1],
+ xform[0][2], xform[1][2], xform[2][2]};
+ changedEvent.applyTransform(rowMajor);
+
+ // transformContent effectively rotates the raw coordinates, so those should now include
+ // both rotation AND offset
+ ASSERT_EQ(720, changedEvent.getRawX(0));
+ ASSERT_EQ(100, changedEvent.getRawY(0));
+
+ // The transformed output should be the same then
+ ASSERT_NEAR(event.getX(0), changedEvent.getX(0), 0.001);
+ ASSERT_NEAR(event.getY(0), changedEvent.getY(0), 0.001);
+}
+
+TEST_F(MotionEventTest, RawCompatTransform) {
{
// Make sure raw is raw regardless of transform translation.
ui::Transform xform;
diff --git a/libs/input/tests/InputWindow_test.cpp b/libs/input/tests/InputWindow_test.cpp
index c18a17f1ae..493f2f4495 100644
--- a/libs/input/tests/InputWindow_test.cpp
+++ b/libs/input/tests/InputWindow_test.cpp
@@ -55,6 +55,8 @@ TEST(InputWindowInfo, Parcelling) {
i.globalScaleFactor = 0.3;
i.alpha = 0.7;
i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
+ i.displayWidth = 1000;
+ i.displayHeight = 2000;
i.visible = false;
i.focusable = false;
i.hasWallpaper = false;
@@ -91,6 +93,8 @@ TEST(InputWindowInfo, Parcelling) {
ASSERT_EQ(i.globalScaleFactor, i2.globalScaleFactor);
ASSERT_EQ(i.alpha, i2.alpha);
ASSERT_EQ(i.transform, i2.transform);
+ ASSERT_EQ(i.displayWidth, i2.displayWidth);
+ ASSERT_EQ(i.displayHeight, i2.displayHeight);
ASSERT_EQ(i.visible, i2.visible);
ASSERT_EQ(i.focusable, i2.focusable);
ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
diff --git a/libs/input/tests/LatencyStatistics_test.cpp b/libs/input/tests/LatencyStatistics_test.cpp
deleted file mode 100644
index eb12d4ef6f..0000000000
--- a/libs/input/tests/LatencyStatistics_test.cpp
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-#include <input/LatencyStatistics.h>
-#include <cmath>
-#include <limits>
-#include <thread>
-
-namespace android {
-namespace test {
-
-TEST(LatencyStatisticsTest, ResetStats) {
- LatencyStatistics stats{5min};
- stats.addValue(5.0);
- stats.addValue(19.3);
- stats.addValue(20);
- stats.reset();
-
- ASSERT_EQ(stats.getCount(), 0u);
- ASSERT_EQ(std::isnan(stats.getStDev()), true);
- ASSERT_EQ(std::isnan(stats.getMean()), true);
-}
-
-TEST(LatencyStatisticsTest, AddStatsValue) {
- LatencyStatistics stats{5min};
- stats.addValue(5.0);
-
- ASSERT_EQ(stats.getMin(), 5.0);
- ASSERT_EQ(stats.getMax(), 5.0);
- ASSERT_EQ(stats.getCount(), 1u);
- ASSERT_EQ(stats.getMean(), 5.0);
- ASSERT_EQ(stats.getStDev(), 0.0);
-}
-
-TEST(LatencyStatisticsTest, AddMultipleStatsValue) {
- LatencyStatistics stats{5min};
- stats.addValue(4.0);
- stats.addValue(6.0);
- stats.addValue(8.0);
- stats.addValue(10.0);
-
- float stdev = stats.getStDev();
-
- ASSERT_EQ(stats.getMin(), 4.0);
- ASSERT_EQ(stats.getMax(), 10.0);
- ASSERT_EQ(stats.getCount(), 4u);
- ASSERT_EQ(stats.getMean(), 7.0);
- ASSERT_EQ(stdev * stdev, 5.0);
-}
-
-TEST(LatencyStatisticsTest, ShouldReportStats) {
- LatencyStatistics stats{0min};
- stats.addValue(5.0);
-
- std::this_thread::sleep_for(1us);
-
- ASSERT_EQ(stats.shouldReport(), true);
-}
-
-} // namespace test
-} // namespace android \ No newline at end of file
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 3865ba5777..f0e1c4d749 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -300,6 +300,9 @@ enum ANativeWindow_ChangeFrameRateStrategy {
* this ANativeWindow is consumed by something other than the system compositor,
* e.g. a media codec, this call has no effect.
*
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
* Available since API level 31.
*
* \param window pointer to an ANativeWindow object.
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index cc82bb4699..935eded983 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -257,6 +257,7 @@ enum {
NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */
NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO = 48, /* private */
NATIVE_WINDOW_GET_EXTRA_BUFFER_COUNT = 49, /* private */
+ NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2 = 50, /* private */
// clang-format on
};
@@ -1067,6 +1068,31 @@ static inline int ANativeWindow_getLastQueuedBuffer(ANativeWindow* window,
}
/**
+ * Retrieves the last queued buffer for this window, along with the fence that
+ * fires when the buffer is ready to be read. The cropRect & transform should be applied to the
+ * buffer's content.
+ *
+ * If there was no buffer previously queued, then outBuffer will be NULL and
+ * the value of outFence will be -1.
+ *
+ * Note that if outBuffer is not NULL, then the caller will hold a reference
+ * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release
+ * when the buffer is no longer needed so that the system may reclaim the
+ * buffer.
+ *
+ * \return NO_ERROR on success.
+ * \return NO_MEMORY if there was insufficient memory.
+ * \return STATUS_UNKNOWN_TRANSACTION if this ANativeWindow doesn't support this method, callers
+ * should fall back to ANativeWindow_getLastQueuedBuffer instead.
+ */
+static inline int ANativeWindow_getLastQueuedBuffer2(ANativeWindow* window,
+ AHardwareBuffer** outBuffer, int* outFence,
+ ARect* outCropRect, uint32_t* outTransform) {
+ return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2, outBuffer, outFence,
+ outCropRect, outTransform);
+}
+
+/**
* Retrieves an identifier for the next frame to be queued by this window.
*
* \return the next frame id.
diff --git a/libs/permission/Android.bp b/libs/permission/Android.bp
index a5712b319f..3243a6b5f4 100644
--- a/libs/permission/Android.bp
+++ b/libs/permission/Android.bp
@@ -7,17 +7,43 @@ package {
default_applicable_licenses: ["frameworks_native_license"],
}
+aidl_interface {
+ name: "framework-permission-aidl",
+ unstable: true,
+ local_include_dir: "aidl",
+ backend: {
+ ndk: {
+ enabled: false
+ }
+ },
+ srcs: [
+ "aidl/android/content/AttributionSourceState.aidl",
+ "aidl/android/permission/IPermissionChecker.aidl",
+ ],
+}
+
cc_library_shared {
name: "libpermission",
+ cflags: [
+ "-Wall",
+ "-Wextra",
+ "-Werror",
+ ],
srcs: [
"AppOpsManager.cpp",
"IAppOpsCallback.cpp",
"IAppOpsService.cpp",
+ "android/permission/PermissionChecker.cpp",
],
export_include_dirs: ["include"],
shared_libs: [
+ "libutils",
"libbinder",
+ "libcutils",
"liblog",
- "libutils",
],
+ static_libs: [
+ "framework-permission-aidl-cpp",
+ ],
+ export_static_lib_headers: ["framework-permission-aidl-cpp"],
}
diff --git a/libs/permission/aidl/android/content/AttributionSourceState.aidl b/libs/permission/aidl/android/content/AttributionSourceState.aidl
new file mode 100644
index 0000000000..b6e54bf153
--- /dev/null
+++ b/libs/permission/aidl/android/content/AttributionSourceState.aidl
@@ -0,0 +1,40 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.content;
+
+/**
+ * Payload for the {@link AttributionSource} class needed to interoperate
+ * with different languages.
+ *
+ * {@hide}
+ */
+parcelable AttributionSourceState {
+ /** The UID that is accessing the permission protected data. */
+ int uid;
+ /** The package that is accessing the permission protected data. */
+ @nullable @utf8InCpp String packageName;
+ /** The attribution tag of the app accessing the permission protected data. */
+ @nullable @utf8InCpp String attributionTag;
+ /** Unique token for that source. */
+ @nullable IBinder token;
+ /** Permissions that should be considered revoked regardless if granted. */
+ @nullable @utf8InCpp String[] renouncedPermissions;
+ /** The next app to receive the permission protected data. */
+ // TODO: We use an array as a workaround - the C++ backend doesn't
+ // support referring to the parcelable as it expects ctor/dtor
+ @nullable AttributionSourceState[] next;
+}
diff --git a/libs/permission/aidl/android/permission/IPermissionChecker.aidl b/libs/permission/aidl/android/permission/IPermissionChecker.aidl
new file mode 100644
index 0000000000..1f0e32d248
--- /dev/null
+++ b/libs/permission/aidl/android/permission/IPermissionChecker.aidl
@@ -0,0 +1,37 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.permission;
+
+import android.content.AttributionSourceState;
+
+/**
+ * Interface to communicate directly with the permission checker service.
+ */
+interface IPermissionChecker {
+ const int PERMISSION_GRANTED = 0;
+ const int PERMISSION_SOFT_DENIED = 1;
+ const int PERMISSION_HARD_DENIED = 2;
+
+ int checkPermission(String permission, in AttributionSourceState attributionSource,
+ @nullable String message, boolean forDataDelivery, boolean startDataDelivery,
+ boolean fromDatasource);
+
+ void finishDataDelivery(String op, in AttributionSourceState attributionSource);
+
+ int checkOp(int op, in AttributionSourceState attributionSource,
+ String message, boolean forDataDelivery, boolean startDataDelivery);
+}
diff --git a/libs/permission/android/permission/PermissionChecker.cpp b/libs/permission/android/permission/PermissionChecker.cpp
new file mode 100644
index 0000000000..a8083ee410
--- /dev/null
+++ b/libs/permission/android/permission/PermissionChecker.cpp
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <mutex>
+#include <include/android/permission/PermissionChecker.h>
+#include <binder/Binder.h>
+#include <binder/IServiceManager.h>
+
+#include <utils/SystemClock.h>
+
+#include <sys/types.h>
+#include <private/android_filesystem_config.h>
+
+#ifdef LOG_TAG
+#undef LOG_TAG
+#endif
+#define LOG_TAG "PermissionChecker"
+
+namespace android {
+
+using android::content::AttributionSourceState;
+
+PermissionChecker::PermissionChecker()
+{
+}
+
+sp<IPermissionChecker> PermissionChecker::getService()
+{
+ static String16 permission_checker("permission_checker");
+
+ std::lock_guard<Mutex> scoped_lock(mLock);
+ int64_t startTime = 0;
+ sp<IPermissionChecker> service = mService;
+ while (service == nullptr || !IInterface::asBinder(service)->isBinderAlive()) {
+ sp<IBinder> binder = defaultServiceManager()->checkService(permission_checker);
+ if (binder == nullptr) {
+ // Wait for the permission checker service to come back...
+ if (startTime == 0) {
+ startTime = uptimeMillis();
+ ALOGW("Waiting for permission checker service");
+ } else if ((uptimeMillis() - startTime) > 10000) {
+ ALOGE("Waiting too long for permission checker service, giving up");
+ service = nullptr;
+ break;
+ }
+ sleep(1);
+ } else {
+ mService = interface_cast<IPermissionChecker>(binder);
+ }
+ }
+ return mService;
+}
+
+PermissionChecker::PermissionResult
+ PermissionChecker::checkPermissionForDataDeliveryFromDatasource(
+ const String16& permission, AttributionSourceState& attributionSource,
+ const String16& message)
+{
+ return static_cast<PermissionResult>(checkPermission(permission, attributionSource, message,
+ /*forDataDelivery*/ true, /*startDataDelivery*/ false,/*fromDatasource*/ true));
+}
+
+PermissionChecker::PermissionResult
+ PermissionChecker::checkPermissionForStartDataDeliveryFromDatasource(
+ const String16& permission, AttributionSourceState& attributionSource,
+ const String16& message)
+{
+ return static_cast<PermissionResult>(checkPermission(permission, attributionSource, message,
+ /*forDataDelivery*/ true, /*startDataDelivery*/ true, /*fromDatasource*/ true));
+}
+
+void PermissionChecker::finishDataDelivery(const String16& op,
+ AttributionSourceState& attributionSource)
+{
+ sp<IPermissionChecker> service = getService();
+ if (service != nullptr) {
+ binder::Status status = service->finishDataDelivery(op, attributionSource);
+ if (!status.isOk()) {
+ ALOGE("finishDataDelivery failed: %s", status.exceptionMessage().c_str());
+ }
+ }
+}
+
+int32_t PermissionChecker::checkPermission(const String16& permission,
+ AttributionSourceState& attributionSource, const String16& message,
+ bool forDataDelivery, bool startDataDelivery, bool fromDatasource)
+{
+ sp<IPermissionChecker> service = getService();
+ if (service != nullptr) {
+ int32_t result;
+ binder::Status status = service->checkPermission(permission, attributionSource, message,
+ forDataDelivery, startDataDelivery, fromDatasource, &result);
+ if (status.isOk()) {
+ return result;
+ }
+ ALOGE("checkPermission failed: %s", status.exceptionMessage().c_str());
+ }
+ return PERMISSION_DENIED;
+}
+
+} // namespace android
diff --git a/libs/permission/include/android/permission/PermissionChecker.h b/libs/permission/include/android/permission/PermissionChecker.h
new file mode 100644
index 0000000000..20ab51fc8a
--- /dev/null
+++ b/libs/permission/include/android/permission/PermissionChecker.h
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/content/AttributionSourceState.h>
+#include <android/permission/IPermissionChecker.h>
+
+#include <utils/threads.h>
+
+#include <optional>
+
+#ifdef __ANDROID_VNDK__
+#error "This header is not visible to vendors"
+#endif
+
+// ---------------------------------------------------------------------------
+namespace android {
+
+using android::content::AttributionSourceState;
+using android::permission::IPermissionChecker;
+
+class PermissionChecker
+{
+public:
+
+ enum PermissionResult {
+
+ /**
+ * The permission is granted.
+ */
+ PERMISSION_GRANTED = IPermissionChecker::PERMISSION_GRANTED,
+
+ /**
+ * The permission is denied. Applicable only to runtime and app op permissions.
+ *
+ * Returned when:
+ * - the runtime permission is granted, but the corresponding app op is denied
+ * for runtime permissions.
+ * - the app ops is ignored for app op permissions.
+ *
+ */
+ PERMISSION_SOFT_DENIED = IPermissionChecker::PERMISSION_SOFT_DENIED,
+
+ /**
+ * The permission is denied.
+ *
+ * Returned when:
+ * - the permission is denied for non app op permissions.
+ * - the app op is denied or app op is AppOpsManager#MODE_DEFAULT and permission is denied.
+ */
+ PERMISSION_HARD_DENIED = IPermissionChecker::PERMISSION_HARD_DENIED
+ };
+
+ PermissionChecker();
+
+ /**
+ * Checks whether a given data access chain described by the given attribution source
+ * has a given permission and whether the app op that corresponds to this permission
+ * is allowed. Call this method if you are the datasource which would not blame you for
+ * access to the data since you are the data. Note that the attribution source chain
+ *
+ * NOTE: The attribution source should be for yourself with its next attribution
+ * source being the app that would receive the data from you.
+ *
+ * NOTE: Use this method only for permission checks at the point where you will deliver
+ * the permission protected data to clients.
+ *
+ * @param permission The permission to check.
+ * @param attributionSource The attribution chain to check.
+ * @param message A message describing the reason the permission was checked.
+ * @return The permission check result which is either PERMISSION_GRANTED,
+ * or PERMISSION_SOFT_DENIED or PERMISSION_HARD_DENIED.
+ */
+ PermissionChecker::PermissionResult checkPermissionForDataDeliveryFromDatasource(
+ const String16& permission, AttributionSourceState& attributionSource,
+ const String16& message);
+
+ /**
+ * Checks whether a given data access chain described by the given attribution source
+ * has a given permission and whether the app op that corresponds to this permission
+ * is allowed. The app ops are also marked as started. This is useful for long running
+ * permissions like camera and microphone.
+ *
+ * NOTE: The attribution source should be for yourself with its next attribution
+ * source being the app that would receive the data from you.
+ *
+ * NOTE: Use this method only for permission checks at the point where you will deliver
+ * the permission protected data to clients.
+ *
+ * @param permission The permission to check.
+ * @param attributionSource The attribution chain to check.
+ * @param message A message describing the reason the permission was checked.
+ * @return The permission check result which is either PERMISSION_GRANTED,
+ * or PERMISSION_SOFT_DENIED or PERMISSION_HARD_DENIED.
+ */
+ PermissionResult checkPermissionForStartDataDeliveryFromDatasource(
+ const String16& permission, AttributionSourceState& attributionSource,
+ const String16& message);
+
+ /**
+ * Finishes an ongoing op for data access chain described by the given
+ * attribution source.
+ *
+ * @param op The op to finish.
+ * @param attributionSource The attribution chain for which to finish data delivery.
+ */
+ void finishDataDelivery(const String16& op, AttributionSourceState& attributionSource);
+
+private:
+ Mutex mLock;
+ sp<IPermissionChecker> mService;
+ sp<IPermissionChecker> getService();
+
+ int32_t checkPermission(const String16& permission, AttributionSourceState& attributionSource,
+ const String16& message, bool forDataDelivery, bool startDataDelivery,
+ bool fromDatasource);
+};
+
+
+} // namespace android
+
+// ---------------------------------------------------------------------------
diff --git a/libs/renderengine/Android.bp b/libs/renderengine/Android.bp
index f395ab43d8..570c7bc08d 100644
--- a/libs/renderengine/Android.bp
+++ b/libs/renderengine/Android.bp
@@ -95,6 +95,7 @@ filegroup {
"skia/debug/SkiaMemoryReporter.cpp",
"skia/filters/BlurFilter.cpp",
"skia/filters/LinearEffect.cpp",
+ "skia/filters/StretchShaderFactory.cpp"
],
}
@@ -117,7 +118,7 @@ cc_library_static {
include_dirs: [
"external/skia/src/gpu",
],
- whole_static_libs: ["libskia"],
+ whole_static_libs: ["libskia_renderengine"],
lto: {
thin: true,
},
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index d87315fdc2..3c582383ca 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -249,7 +249,7 @@ std::unique_ptr<GLESRenderEngine> GLESRenderEngine::create(const RenderEngineCre
// initialize EGL for the default display
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!eglInitialize(display, nullptr, nullptr)) {
- LOG_ALWAYS_FATAL("failed to initialize EGL");
+ LOG_ALWAYS_FATAL("failed to initialize EGL. EGL error=0x%x", eglGetError());
}
const auto eglVersion = eglQueryString(display, EGL_VERSION);
@@ -1233,8 +1233,10 @@ status_t GLESRenderEngine::drawLayers(const DisplaySettings& display,
}
}
- mState.maxMasteringLuminance = layer->source.buffer.maxMasteringLuminance;
- mState.maxContentLuminance = layer->source.buffer.maxContentLuminance;
+ // Ensure luminance is at least 100 nits to avoid div-by-zero
+ const float maxLuminance = std::max(100.f, layer->source.buffer.maxLuminanceNits);
+ mState.maxMasteringLuminance = maxLuminance;
+ mState.maxContentLuminance = maxLuminance;
mState.projectionMatrix = projectionMatrix * layer->geometry.positionTransform;
const FloatRect bounds = layer->geometry.boundaries;
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index a637796267..53fa622ad8 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -60,6 +60,9 @@ struct DisplaySettings {
// capture of a device in landscape while the buffer is in portrait
// orientation.
uint32_t orientation = ui::Transform::ROT_0;
+
+ // SDR white point, -1f if unknown
+ float sdrWhitePointNits = -1.f;
};
static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index e976a5a7fc..715f3f84ae 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -64,8 +64,8 @@ struct Buffer {
// HDR color-space setting for Y410.
bool isY410BT2020 = false;
- float maxMasteringLuminance = 0.0;
- float maxContentLuminance = 0.0;
+
+ float maxLuminanceNits = 0.0;
};
// Metadata describing the layer geometry.
@@ -107,6 +107,9 @@ struct PixelSource {
* material design guidelines.
*/
struct ShadowSettings {
+ // Boundaries of the shadow.
+ FloatRect boundaries = FloatRect();
+
// Color to the ambient shadow. The alpha is premultiplied.
vec4 ambientColor = vec4();
@@ -150,6 +153,10 @@ struct LayerSettings {
// True if blending will be forced to be disabled.
bool disableBlending = false;
+ // If true, then this layer casts a shadow and/or blurs behind it, but it does
+ // not otherwise draw any of the layer's other contents.
+ bool skipContentDraw = false;
+
ShadowSettings shadow;
int backgroundBlurRadius = 0;
@@ -175,8 +182,7 @@ static inline bool operator==(const Buffer& lhs, const Buffer& rhs) {
lhs.textureTransform == rhs.textureTransform &&
lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
- lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
- lhs.maxContentLuminance == rhs.maxContentLuminance;
+ lhs.maxLuminanceNits == rhs.maxLuminanceNits;
}
static inline bool operator==(const Geometry& lhs, const Geometry& rhs) {
@@ -190,21 +196,10 @@ static inline bool operator==(const PixelSource& lhs, const PixelSource& rhs) {
}
static inline bool operator==(const ShadowSettings& lhs, const ShadowSettings& rhs) {
- return lhs.ambientColor == rhs.ambientColor && lhs.spotColor == rhs.spotColor &&
- lhs.lightPos == rhs.lightPos && lhs.lightRadius == rhs.lightRadius &&
- lhs.length == rhs.length && lhs.casterIsTranslucent == rhs.casterIsTranslucent;
-}
-
-static inline bool operator==(const BlurRegion& lhs, const BlurRegion& rhs) {
- return lhs.alpha == rhs.alpha && lhs.cornerRadiusTL == rhs.cornerRadiusTL &&
- lhs.cornerRadiusTR == rhs.cornerRadiusTR && lhs.cornerRadiusBL == rhs.cornerRadiusBL &&
- lhs.cornerRadiusBR == rhs.cornerRadiusBR && lhs.blurRadius == rhs.blurRadius &&
- lhs.left == rhs.left && lhs.top == rhs.top && lhs.right == rhs.right &&
- lhs.bottom == rhs.bottom;
-}
-
-static inline bool operator!=(const BlurRegion& lhs, const BlurRegion& rhs) {
- return !(lhs == rhs);
+ return lhs.boundaries == rhs.boundaries && lhs.ambientColor == rhs.ambientColor &&
+ lhs.spotColor == rhs.spotColor && lhs.lightPos == rhs.lightPos &&
+ lhs.lightRadius == rhs.lightRadius && lhs.length == rhs.length &&
+ lhs.casterIsTranslucent == rhs.casterIsTranslucent;
}
static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs) {
@@ -221,8 +216,11 @@ static inline bool operator==(const LayerSettings& lhs, const LayerSettings& rhs
return lhs.geometry == rhs.geometry && lhs.source == rhs.source && lhs.alpha == rhs.alpha &&
lhs.sourceDataspace == rhs.sourceDataspace &&
lhs.colorTransform == rhs.colorTransform &&
- lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
- lhs.backgroundBlurRadius == rhs.backgroundBlurRadius;
+ lhs.disableBlending == rhs.disableBlending &&
+ lhs.skipContentDraw == rhs.skipContentDraw && lhs.shadow == rhs.shadow &&
+ lhs.backgroundBlurRadius == rhs.backgroundBlurRadius &&
+ lhs.blurRegionTransform == rhs.blurRegionTransform &&
+ lhs.stretchEffect == rhs.stretchEffect;
}
// Defining PrintTo helps with Google Tests.
@@ -237,8 +235,7 @@ static inline void PrintTo(const Buffer& settings, ::std::ostream* os) {
*os << "\n .usePremultipliedAlpha = " << settings.usePremultipliedAlpha;
*os << "\n .isOpaque = " << settings.isOpaque;
*os << "\n .isY410BT2020 = " << settings.isY410BT2020;
- *os << "\n .maxMasteringLuminance = " << settings.maxMasteringLuminance;
- *os << "\n .maxContentLuminance = " << settings.maxContentLuminance;
+ *os << "\n .maxLuminanceNits = " << settings.maxLuminanceNits;
*os << "\n}";
}
@@ -263,6 +260,8 @@ static inline void PrintTo(const PixelSource& settings, ::std::ostream* os) {
static inline void PrintTo(const ShadowSettings& settings, ::std::ostream* os) {
*os << "ShadowSettings {";
+ *os << "\n .boundaries = ";
+ PrintTo(settings.boundaries, os);
*os << "\n .ambientColor = " << settings.ambientColor;
*os << "\n .spotColor = " << settings.spotColor;
*os << "\n .lightPos = " << settings.lightPos;
@@ -272,8 +271,23 @@ static inline void PrintTo(const ShadowSettings& settings, ::std::ostream* os) {
*os << "\n}";
}
+static inline void PrintTo(const StretchEffect& effect, ::std::ostream* os) {
+ *os << "StretchEffect {";
+ *os << "\n .width = " << effect.width;
+ *os << "\n .height = " << effect.height;
+ *os << "\n .vectorX = " << effect.vectorX;
+ *os << "\n .vectorY = " << effect.vectorY;
+ *os << "\n .maxAmountX = " << effect.maxAmountX;
+ *os << "\n .maxAmountY = " << effect.maxAmountY;
+ *os << "\n .mappedLeft = " << effect.mappedChildBounds.left;
+ *os << "\n .mappedTop = " << effect.mappedChildBounds.top;
+ *os << "\n .mappedRight = " << effect.mappedChildBounds.right;
+ *os << "\n .mappedBottom = " << effect.mappedChildBounds.bottom;
+ *os << "\n}";
+}
+
static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
- *os << "LayerSettings {";
+ *os << "LayerSettings for '" << settings.name.c_str() << "' {";
*os << "\n .geometry = ";
PrintTo(settings.geometry, os);
*os << "\n .source = ";
@@ -283,6 +297,7 @@ static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
PrintTo(settings.sourceDataspace, os);
*os << "\n .colorTransform = " << settings.colorTransform;
*os << "\n .disableBlending = " << settings.disableBlending;
+ *os << "\n .skipContentDraw = " << settings.skipContentDraw;
*os << "\n .backgroundBlurRadius = " << settings.backgroundBlurRadius;
for (auto blurRegion : settings.blurRegions) {
*os << "\n";
@@ -290,6 +305,8 @@ static inline void PrintTo(const LayerSettings& settings, ::std::ostream* os) {
}
*os << "\n .shadow = ";
PrintTo(settings.shadow, os);
+ *os << "\n .stretchEffect = ";
+ PrintTo(settings.stretchEffect, os);
*os << "\n}";
}
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index 6ab93dfb4d..77e01f4967 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -37,10 +37,6 @@ const auto kScaleAndTranslate = mat4(0.7f, 0.f, 0.f, 0.f,
0.f, 0.7f, 0.f, 0.f,
0.f, 0.f, 1.f, 0.f,
67.3f, 52.2f, 0.f, 1.f);
-const auto kScaleYOnly = mat4(1.f, 0.f, 0.f, 0.f,
- 0.f, 0.7f, 0.f, 0.f,
- 0.f, 0.f, 1.f, 0.f,
- 0.f, 0.f, 0.f, 1.f);
// clang-format on
// When setting layer.sourceDataspace, whether it matches the destination or not determines whether
// a color correction effect is added to the shader.
@@ -108,8 +104,7 @@ static void drawImageLayers(SkiaRenderEngine* renderengine, const DisplaySetting
.source = PixelSource{.buffer =
Buffer{
.buffer = srcTexture,
- .maxMasteringLuminance = 1000.f,
- .maxContentLuminance = 1000.f,
+ .maxLuminanceNits = 1000.f,
}},
};
@@ -189,34 +184,51 @@ static void drawBlurLayers(SkiaRenderEngine* renderengine, const DisplaySettings
}
}
-static void drawTextureScaleLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display,
- const std::shared_ptr<ExternalTexture>& dstTexture,
- const std::shared_ptr<ExternalTexture>& srcTexture) {
+// The unique feature of these layers is that the boundary is slightly smaller than the rounded
+// rect crop, so the rounded edges intersect that boundary and require a different clipping method.
+static void drawClippedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display,
+ const std::shared_ptr<ExternalTexture>& dstTexture,
+ const std::shared_ptr<ExternalTexture>& srcTexture) {
const Rect& displayRect = display.physicalDisplay;
- FloatRect rect(0, 0, displayRect.width(), displayRect.height());
+ FloatRect rect(0, 0, displayRect.width(), displayRect.height() - 20); // boundary is smaller
+
+ // clang-format off
+ const auto symmetric = mat4(0.9f, 0.f, 0.f, 0.f,
+ 0.f, 0.9f, 0.f, 0.f,
+ 0.f, 0.f, 1.f, 0.f,
+ 8.8f, 8.1f, 0.f, 1.f);
+ const auto asymmetric = mat4(0.9f, 0.f, 0.f, 0.f,
+ 0.f, 0.7f, 0.f, 0.f,
+ 0.f, 0.f, 1.f, 0.f,
+ 8.8f, 8.1f, 0.f, 1.f);
+
+ // clang-format on
LayerSettings layer{
.geometry =
Geometry{
.boundaries = rect,
- .roundedCornersCrop = rect,
- .positionTransform = kScaleAndTranslate,
- .roundedCornersRadius = 300,
+ .roundedCornersRadius = 27, // larger than the 20 above.
+ .roundedCornersCrop =
+ FloatRect(0, 0, displayRect.width(), displayRect.height()),
},
.source = PixelSource{.buffer =
Buffer{
.buffer = srcTexture,
- .maxMasteringLuminance = 1000.f,
- .maxContentLuminance = 1000.f,
- .textureTransform = kScaleYOnly,
+ .isOpaque = 0,
+ .maxLuminanceNits = 1000.f,
}},
.sourceDataspace = kOtherDataSpace,
};
auto layers = std::vector<const LayerSettings*>{&layer};
- for (float alpha : {0.5f, 1.f}) {
- layer.alpha = alpha,
- renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
- base::unique_fd(), nullptr);
+ for (auto transform : {symmetric, asymmetric}) {
+ layer.geometry.positionTransform = transform;
+ // In real use, I saw alpha of 1.0 and 0.999, probably a mistake, but cache both shaders.
+ for (float alpha : {0.5f, 1.f}) {
+ layer.alpha = alpha,
+ renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
+ base::unique_fd(), nullptr);
+ }
}
}
@@ -238,63 +250,70 @@ void Cache::primeShaderCache(SkiaRenderEngine* renderengine) {
if (previousCount) {
ALOGD("%d Shaders already compiled before Cache::primeShaderCache ran\n", previousCount);
}
- const nsecs_t timeBefore = systemTime();
- // The dimensions should not matter, so long as we draw inside them.
- const Rect displayRect(0, 0, 1080, 2340);
- DisplaySettings display{
- .physicalDisplay = displayRect,
- .clip = displayRect,
- .maxLuminance = 500,
- .outputDataspace = kDestDataSpace,
- };
- const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
+ // The loop is beneficial for debugging and should otherwise be optimized out by the compiler.
+ // Adding additional bounds to the loop is useful for verifying that the size of the dst buffer
+ // does not impact the shader compilation counts by triggering different behaviors in RE/Skia.
+ for (SkSize bounds : {SkSize::Make(128, 128), /*SkSize::Make(1080, 2340)*/}) {
+ const nsecs_t timeBefore = systemTime();
+ // The dimensions should not matter, so long as we draw inside them.
+ const Rect displayRect(0, 0, bounds.fWidth, bounds.fHeight);
+ DisplaySettings display{
+ .physicalDisplay = displayRect,
+ .clip = displayRect,
+ .maxLuminance = 500,
+ .outputDataspace = kDestDataSpace,
+ };
+
+ const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
- sp<GraphicBuffer> dstBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, 1,
- usage, "primeShaderCache_dst");
+ sp<GraphicBuffer> dstBuffer =
+ new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
+ 1, usage, "primeShaderCache_dst");
- const auto dstTexture = std::make_shared<ExternalTexture>(dstBuffer, *renderengine,
- ExternalTexture::Usage::WRITEABLE);
- // This buffer will be the source for the call to drawImageLayers. Draw
- // something to it as a placeholder for what an app draws. We should draw
- // something, but the details are not important. Make use of the shadow layer drawing step
- // to populate it.
- sp<GraphicBuffer> srcBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, 1,
- usage, "drawImageLayer_src");
+ const auto dstTexture =
+ std::make_shared<ExternalTexture>(dstBuffer, *renderengine,
+ ExternalTexture::Usage::WRITEABLE);
+ // This buffer will be the source for the call to drawImageLayers. Draw
+ // something to it as a placeholder for what an app draws. We should draw
+ // something, but the details are not important. Make use of the shadow layer drawing step
+ // to populate it.
+ sp<GraphicBuffer> srcBuffer =
+ new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
+ 1, usage, "drawImageLayer_src");
- const auto srcTexture =
- std::make_shared<ExternalTexture>(srcBuffer, *renderengine,
- ExternalTexture::Usage::READABLE |
- ExternalTexture::Usage::WRITEABLE);
+ const auto srcTexture =
+ std::make_shared<ExternalTexture>(srcBuffer, *renderengine,
+ ExternalTexture::Usage::READABLE |
+ ExternalTexture::Usage::WRITEABLE);
- drawSolidLayers(renderengine, display, dstTexture);
- drawShadowLayers(renderengine, display, srcTexture);
- drawBlurLayers(renderengine, display, dstTexture);
- // The majority of shaders are related to sampling images.
- drawImageLayers(renderengine, display, dstTexture, srcTexture);
+ drawSolidLayers(renderengine, display, dstTexture);
+ drawShadowLayers(renderengine, display, srcTexture);
+ drawBlurLayers(renderengine, display, dstTexture);
+ // The majority of shaders are related to sampling images.
+ drawImageLayers(renderengine, display, dstTexture, srcTexture);
- // should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
- const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE;
+ // should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
+ const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE;
- sp<GraphicBuffer> externalBuffer =
- new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888, 1,
- usageExternal, "primeShaderCache_external");
- const auto externalTexture =
- std::make_shared<ExternalTexture>(externalBuffer, *renderengine,
- ExternalTexture::Usage::READABLE);
- // TODO(b/184665179) doubles number of image shader compilations, but only somewhere
- // between 6 and 8 will occur in real uses.
- drawImageLayers(renderengine, display, dstTexture, externalTexture);
+ sp<GraphicBuffer> externalBuffer =
+ new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
+ 1, usageExternal, "primeShaderCache_external");
+ const auto externalTexture =
+ std::make_shared<ExternalTexture>(externalBuffer, *renderengine,
+ ExternalTexture::Usage::READABLE);
+ // TODO(b/184665179) doubles number of image shader compilations, but only somewhere
+ // between 6 and 8 will occur in real uses.
+ drawImageLayers(renderengine, display, dstTexture, externalTexture);
- // Draw layers for b/185569240.
- drawTextureScaleLayers(renderengine, display, dstTexture, externalTexture);
+ // Draw layers for b/185569240.
+ drawClippedLayers(renderengine, display, dstTexture, externalTexture);
- const nsecs_t timeAfter = systemTime();
- const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
- const int shadersCompiled = renderengine->reportShadersCompiled();
- ALOGD("Shader cache generated %d shaders in %f ms\n", shadersCompiled, compileTimeMs);
+ const nsecs_t timeAfter = systemTime();
+ const float compileTimeMs = static_cast<float>(timeAfter - timeBefore) / 1.0E6;
+ const int shadersCompiled = renderengine->reportShadersCompiled();
+ ALOGD("Shader cache generated %d shaders in %f ms\n", shadersCompiled, compileTimeMs);
+ }
}
} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index acdb78a212..9f6ecaa1a0 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -56,6 +56,7 @@
#include "log/log_main.h"
#include "skia/debug/SkiaCapture.h"
#include "skia/debug/SkiaMemoryReporter.h"
+#include "skia/filters/StretchShaderFactory.h"
#include "system/graphics-base-v1.0.h"
namespace {
@@ -365,6 +366,10 @@ bool SkiaGLRenderEngine::supportsProtectedContent() const {
return mProtectedEGLContext != EGL_NO_CONTEXT;
}
+GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
+ return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
+}
+
bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
if (useProtectedContext == mInProtectedContext) {
return true;
@@ -372,6 +377,12 @@ bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
if (useProtectedContext && !supportsProtectedContent()) {
return false;
}
+
+ // release any scratch resources before switching into a new mode
+ if (getActiveGrContext()) {
+ getActiveGrContext()->purgeUnlockedResources(true);
+ }
+
const EGLSurface surface =
useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
@@ -379,6 +390,11 @@ bool SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
if (success) {
mInProtectedContext = useProtectedContext;
+ // given that we are sharing the same thread between two GrContexts we need to
+ // make sure that the thread state is reset when switching between the two.
+ if (getActiveGrContext()) {
+ getActiveGrContext()->resetContext();
+ }
}
return success;
}
@@ -489,32 +505,31 @@ void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffe
if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
return;
}
- ATRACE_CALL();
-
- // We need to switch the currently bound context if the buffer is protected but the current
- // context is not. The current state must then be restored after the buffer is cached.
- const bool protectedContextState = mInProtectedContext;
- if (!useProtectedContext(protectedContextState ||
- (buffer->getUsage() & GRALLOC_USAGE_PROTECTED))) {
- ALOGE("Attempting to cache a buffer into a different context than what is currently bound");
+ // We currently don't attempt to map a buffer if the buffer contains protected content
+ // or we are using a protected context because GPU resources for protected buffers is
+ // much more limited.
+ const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
+ if (isProtectedBuffer || mInProtectedContext) {
return;
}
+ ATRACE_CALL();
- auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
- auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
+ // If we were to support caching protected buffers then we will need to switch the currently
+ // bound context if we are not already using the protected context (and subsequently switch
+ // back after the buffer is cached).
+ auto grContext = getActiveGrContext();
+ auto& cache = mTextureCache;
std::lock_guard<std::mutex> lock(mRenderingMutex);
mGraphicBufferExternalRefs[buffer->getId()]++;
if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
- std::make_shared<AutoBackendTexture::LocalRef>(grContext.get(),
+ std::make_shared<AutoBackendTexture::LocalRef>(grContext,
buffer->toAHardwareBuffer(),
isRenderable);
cache.insert({buffer->getId(), imageTextureRef});
}
- // restore the original state of the protected context if necessary
- useProtectedContext(protectedContextState);
}
void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
@@ -541,14 +556,23 @@ void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buf
}
}
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> shader,
- const LayerSettings* layer,
- const DisplaySettings& display,
- bool undoPremultipliedAlpha,
- bool requiresLinearEffect) {
- if (layer->stretchEffect.hasEffect()) {
- // TODO: Implement
+sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
+ sk_sp<SkShader> shader,
+ const LayerSettings* layer, const DisplaySettings& display, bool undoPremultipliedAlpha,
+ bool requiresLinearEffect) {
+ const auto stretchEffect = layer->stretchEffect;
+ // The given surface will be stretched by HWUI via matrix transformation
+ // which gets similar results for most surfaces
+ // Determine later on if we need to leverage the stertch shader within
+ // surface flinger
+ if (stretchEffect.hasEffect()) {
+ const auto targetBuffer = layer->source.buffer.buffer;
+ const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+ if (graphicBuffer && shader) {
+ shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
+ }
}
+
if (requiresLinearEffect) {
const ui::Dataspace inputDataspace =
mUseColorManagement ? layer->sourceDataspace : ui::Dataspace::UNKNOWN;
@@ -567,10 +591,14 @@ sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(sk_sp<SkShader> sh
} else {
runtimeEffect = effectIter->second;
}
+ float maxLuminance = layer->source.buffer.maxLuminanceNits;
+ // If the buffer doesn't have a max luminance, treat it as SDR & use the display's SDR
+ // white point
+ if (maxLuminance <= 0.f) {
+ maxLuminance = display.sdrWhitePointNits;
+ }
return createLinearEffectShader(shader, effect, runtimeEffect, layer->colorTransform,
- display.maxLuminance,
- layer->source.buffer.maxMasteringLuminance,
- layer->source.buffer.maxContentLuminance);
+ display.maxLuminance, maxLuminance);
}
return shader;
}
@@ -634,6 +662,17 @@ private:
int mSaveCount;
};
+static SkRRect getBlurRRect(const BlurRegion& region) {
+ const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
+ const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
+ SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
+ SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
+ SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
+ SkRRect roundedRect;
+ roundedRect.setRectRadii(rect, radii);
+ return roundedRect;
+}
+
status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
const std::vector<const LayerSettings*>& layers,
const std::shared_ptr<ExternalTexture>& buffer,
@@ -662,7 +701,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
validateOutputBufferUsage(buffer->getBuffer());
- auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
+ auto grContext = getActiveGrContext();
auto& cache = mInProtectedContext ? mProtectedTextureCache : mTextureCache;
std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
@@ -670,7 +709,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
surfaceTextureRef = it->second;
} else {
surfaceTextureRef =
- std::make_shared<AutoBackendTexture::LocalRef>(grContext.get(),
+ std::make_shared<AutoBackendTexture::LocalRef>(grContext,
buffer->getBuffer()
->toAHardwareBuffer(),
true);
@@ -678,8 +717,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
const ui::Dataspace dstDataspace =
mUseColorManagement ? display.outputDataspace : ui::Dataspace::UNKNOWN;
- sk_sp<SkSurface> dstSurface =
- surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext.get());
+ sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
if (dstCanvas == nullptr) {
@@ -809,7 +847,9 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
// Layers have a local transform that should be applied to them
canvas->concat(getSkM44(layer->geometry.positionTransform).asM33());
- const auto bounds = getSkRect(layer->geometry.boundaries);
+ const auto [bounds, roundRectClip] =
+ getBoundsAndClip(layer->geometry.boundaries, layer->geometry.roundedCornersCrop,
+ layer->geometry.roundedCornersRadius);
if (mBlurFilter && layerHasBlur(layer)) {
std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
@@ -819,58 +859,81 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
blurInput = activeSurface->makeImageSnapshot();
}
// rect to be blurred in the coordinate space of blurInput
- const auto blurRect = canvas->getTotalMatrix().mapRect(bounds);
+ const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+
+ // if the clip needs to be applied then apply it now and make sure
+ // it is restored before we attempt to draw any shadows.
+ SkAutoCanvasRestore acr(canvas, true);
+ if (!roundRectClip.isEmpty()) {
+ canvas->clipRRect(roundRectClip, true);
+ }
// TODO(b/182216890): Filter out empty layers earlier
if (blurRect.width() > 0 && blurRect.height() > 0) {
if (layer->backgroundBlurRadius > 0) {
ATRACE_NAME("BackgroundBlur");
auto blurredImage =
- mBlurFilter->generate(grContext.get(), layer->backgroundBlurRadius,
- blurInput, blurRect);
+ mBlurFilter->generate(grContext, layer->backgroundBlurRadius, blurInput,
+ blurRect);
cachedBlurs[layer->backgroundBlurRadius] = blurredImage;
- mBlurFilter->drawBlurRegion(canvas, getBlurRegion(layer), blurRect,
- blurredImage, blurInput);
+ mBlurFilter->drawBlurRegion(canvas, bounds, layer->backgroundBlurRadius, 1.0f,
+ blurRect, blurredImage, blurInput);
}
- SkAutoCanvasRestore acr(canvas, true);
+
canvas->concat(getSkM44(layer->blurRegionTransform).asM33());
for (auto region : layer->blurRegions) {
if (cachedBlurs[region.blurRadius] == nullptr) {
ATRACE_NAME("BlurRegion");
cachedBlurs[region.blurRadius] =
- mBlurFilter->generate(grContext.get(), region.blurRadius, blurInput,
+ mBlurFilter->generate(grContext, region.blurRadius, blurInput,
blurRect);
}
- mBlurFilter->drawBlurRegion(canvas, region, blurRect,
+ mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
+ region.alpha, blurRect,
cachedBlurs[region.blurRadius], blurInput);
}
}
}
- // Shadows are assumed to live only on their own layer - it's not valid
- // to draw the boundary rectangles when there is already a caster shadow
- // TODO(b/175915334): consider relaxing this restriction to enable more flexible
- // composition - using a well-defined invalid color is long-term less error-prone.
if (layer->shadow.length > 0) {
- const auto rect = layer->geometry.roundedCornersRadius > 0
- ? getSkRect(layer->geometry.roundedCornersCrop)
- : bounds;
// This would require a new parameter/flag to SkShadowUtils::DrawShadow
LOG_ALWAYS_FATAL_IF(layer->disableBlending, "Cannot disableBlending with a shadow");
- drawShadow(canvas, rect, layer->geometry.roundedCornersRadius, layer->shadow);
- continue;
+
+ SkRRect shadowBounds, shadowClip;
+ if (layer->geometry.boundaries == layer->shadow.boundaries) {
+ shadowBounds = bounds;
+ shadowClip = roundRectClip;
+ } else {
+ std::tie(shadowBounds, shadowClip) =
+ getBoundsAndClip(layer->shadow.boundaries,
+ layer->geometry.roundedCornersCrop,
+ layer->geometry.roundedCornersRadius);
+ }
+
+ // Technically, if bounds is a rect and roundRectClip is not empty,
+ // it means that the bounds and roundedCornersCrop were different
+ // enough that we should intersect them to find the proper shadow.
+ // In practice, this often happens when the two rectangles appear to
+ // not match due to rounding errors. Draw the rounded version, which
+ // looks more like the intent.
+ const auto& rrect =
+ shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
+ drawShadow(canvas, rrect, layer->shadow);
}
const bool requiresLinearEffect = layer->colorTransform != mat4() ||
(mUseColorManagement &&
- needsToneMapping(layer->sourceDataspace, display.outputDataspace));
+ needsToneMapping(layer->sourceDataspace, display.outputDataspace)) ||
+ (display.sdrWhitePointNits > 0.f &&
+ display.sdrWhitePointNits != display.maxLuminance);
// quick abort from drawing the remaining portion of the layer
- if (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
- (!displayColorTransform || displayColorTransform->isAlphaUnchanged())) {
+ if (layer->skipContentDraw ||
+ (layer->alpha == 0 && !requiresLinearEffect && !layer->disableBlending &&
+ (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
continue;
}
@@ -897,7 +960,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
// we didn't find anything in the cache then we intentionally did not cache this
// buffer's resources.
imageTextureRef = std::make_shared<
- AutoBackendTexture::LocalRef>(grContext.get(),
+ AutoBackendTexture::LocalRef>(grContext,
item.buffer->getBuffer()->toAHardwareBuffer(),
false);
}
@@ -906,7 +969,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
imageTextureRef->makeImage(layerDataspace,
item.usePremultipliedAlpha ? kPremul_SkAlphaType
: kUnpremul_SkAlphaType,
- grContext.get());
+ grContext);
auto texMatrix = getSkM44(item.textureTransform).asM33();
// textureTansform was intended to be passed directly into a shader, so when
@@ -922,7 +985,7 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
// The shader does not respect the translation, so we add it to the texture
// transform for the SkImage. This will make sure that the correct layer contents
// are drawn in the correct part of the screen.
- matrix.postTranslate(layer->geometry.boundaries.left, layer->geometry.boundaries.top);
+ matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
sk_sp<SkShader> shader;
@@ -984,11 +1047,15 @@ status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display,
paint.setColorFilter(displayColorTransform);
- if (layer->geometry.roundedCornersRadius > 0) {
+ if (!roundRectClip.isEmpty()) {
+ canvas->clipRRect(roundRectClip, true);
+ }
+
+ if (!bounds.isRect()) {
paint.setAntiAlias(true);
- canvas->drawRRect(getRoundedRect(layer), paint);
+ canvas->drawRRect(bounds, paint);
} else {
- canvas->drawRect(bounds, paint);
+ canvas->drawRect(bounds.rect(), paint);
}
if (kFlushAfterEveryLayer) {
ATRACE_NAME("flush surface");
@@ -1036,25 +1103,89 @@ inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
}
-inline SkRRect SkiaGLRenderEngine::getRoundedRect(const LayerSettings* layer) {
- const auto rect = getSkRect(layer->geometry.roundedCornersCrop);
- const auto cornerRadius = layer->geometry.roundedCornersRadius;
- return SkRRect::MakeRectXY(rect, cornerRadius, cornerRadius);
-}
+inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
+ const FloatRect& cropRect,
+ const float cornerRadius) {
+ const SkRect bounds = getSkRect(boundsRect);
+ const SkRect crop = getSkRect(cropRect);
+
+ SkRRect clip;
+ if (cornerRadius > 0) {
+ // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
+ if (bounds == crop || crop.isEmpty()) {
+ return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
+ }
+
+ // This makes an effort to speed up common, simple bounds + clip combinations by
+ // converting them to a single RRect draw. It is possible there are other cases
+ // that can be converted.
+ if (crop.contains(bounds)) {
+ bool intersectionIsRoundRect = true;
+ // check each cropped corner to ensure that it exactly matches the crop or is full
+ SkVector radii[4];
+
+ const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
+
+ const bool leftEqual = bounds.fLeft == crop.fLeft;
+ const bool topEqual = bounds.fTop == crop.fTop;
+ const bool rightEqual = bounds.fRight == crop.fRight;
+ const bool bottomEqual = bounds.fBottom == crop.fBottom;
+
+ // compute the UpperLeft corner radius
+ if (leftEqual && topEqual) {
+ radii[0].set(cornerRadius, cornerRadius);
+ } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fLeft >= insetCrop.fLeft) ||
+ insetCrop.contains(bounds.fLeft, bounds.fTop)) {
+ radii[0].set(0, 0);
+ } else {
+ intersectionIsRoundRect = false;
+ }
+ // compute the UpperRight corner radius
+ if (rightEqual && topEqual) {
+ radii[1].set(cornerRadius, cornerRadius);
+ } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
+ (topEqual && bounds.fRight <= insetCrop.fRight) ||
+ insetCrop.contains(bounds.fRight, bounds.fTop)) {
+ radii[1].set(0, 0);
+ } else {
+ intersectionIsRoundRect = false;
+ }
+ // compute the BottomRight corner radius
+ if (rightEqual && bottomEqual) {
+ radii[2].set(cornerRadius, cornerRadius);
+ } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fRight <= insetCrop.fRight) ||
+ insetCrop.contains(bounds.fRight, bounds.fBottom)) {
+ radii[2].set(0, 0);
+ } else {
+ intersectionIsRoundRect = false;
+ }
+ // compute the BottomLeft corner radius
+ if (leftEqual && bottomEqual) {
+ radii[3].set(cornerRadius, cornerRadius);
+ } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
+ (bottomEqual && bounds.fLeft >= insetCrop.fLeft) ||
+ insetCrop.contains(bounds.fLeft, bounds.fBottom)) {
+ radii[3].set(0, 0);
+ } else {
+ intersectionIsRoundRect = false;
+ }
+
+ if (intersectionIsRoundRect) {
+ SkRRect intersectionBounds;
+ intersectionBounds.setRectRadii(bounds, radii);
+ return {intersectionBounds, clip};
+ }
+ }
+
+ // we didn't it any of our fast paths so set the clip to the cropRect
+ clip.setRectXY(crop, cornerRadius, cornerRadius);
+ }
-inline BlurRegion SkiaGLRenderEngine::getBlurRegion(const LayerSettings* layer) {
- const auto rect = getSkRect(layer->geometry.boundaries);
- const auto cornersRadius = layer->geometry.roundedCornersRadius;
- return BlurRegion{.blurRadius = static_cast<uint32_t>(layer->backgroundBlurRadius),
- .cornerRadiusTL = cornersRadius,
- .cornerRadiusTR = cornersRadius,
- .cornerRadiusBL = cornersRadius,
- .cornerRadiusBR = cornersRadius,
- .alpha = 1,
- .left = static_cast<int>(rect.fLeft),
- .top = static_cast<int>(rect.fTop),
- .right = static_cast<int>(rect.fRight),
- .bottom = static_cast<int>(rect.fBottom)};
+ // if we hit this point then we either don't have rounded corners or we are going to rely
+ // on the clip to round the corners for us
+ return {SkRRect::MakeRect(bounds), clip};
}
inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings* layer) {
@@ -1084,17 +1215,14 @@ size_t SkiaGLRenderEngine::getMaxViewportDims() const {
return mGrContext->maxRenderTargetSize();
}
-void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRect& casterRect, float cornerRadius,
+void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
const ShadowSettings& settings) {
ATRACE_CALL();
const float casterZ = settings.length / 2.0f;
- const auto shadowShape = cornerRadius > 0
- ? SkPath::RRect(SkRRect::MakeRectXY(casterRect, cornerRadius, cornerRadius))
- : SkPath::Rect(casterRect);
const auto flags =
settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
- SkShadowUtils::DrawShadow(canvas, shadowShape, SkPoint3::Make(0, 0, casterZ),
+ SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
getSkPoint3(settings.lightPos), settings.lightRadius,
getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
flags);
@@ -1226,13 +1354,11 @@ void SkiaGLRenderEngine::onPrimaryDisplaySizeChanged(ui::Size size) {
const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
// start by resizing the current context
- auto grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
- grContext->setResourceCacheLimit(maxResourceBytes);
+ getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
// if it is possible to switch contexts then we will resize the other context
if (useProtectedContext(!mInProtectedContext)) {
- grContext = mInProtectedContext ? mProtectedGrContext : mGrContext;
- grContext->setResourceCacheLimit(maxResourceBytes);
+ getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
// reset back to the initial context that was active when this method was called
useProtectedContext(!mInProtectedContext);
}
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index e71c560a1f..4265c08a3f 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -39,6 +39,7 @@
#include "debug/SkiaCapture.h"
#include "filters/BlurFilter.h"
#include "filters/LinearEffect.h"
+#include "filters/StretchShaderFactory.h"
namespace android {
namespace renderengine {
@@ -87,21 +88,23 @@ private:
int hwcFormat, Protection protection);
inline SkRect getSkRect(const FloatRect& layer);
inline SkRect getSkRect(const Rect& layer);
- inline SkRRect getRoundedRect(const LayerSettings* layer);
- inline BlurRegion getBlurRegion(const LayerSettings* layer);
+ inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
+ const FloatRect& crop, float cornerRadius);
inline bool layerHasBlur(const LayerSettings* layer);
inline SkColor getSkColor(const vec4& color);
inline SkM44 getSkM44(const mat4& matrix);
inline SkPoint3 getSkPoint3(const vec3& vector);
+ inline GrDirectContext* getActiveGrContext() const;
base::unique_fd flush();
bool waitFence(base::unique_fd fenceFd);
void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
- void drawShadow(SkCanvas* canvas, const SkRect& casterRect, float casterCornerRadius,
+ void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
const ShadowSettings& shadowSettings);
// If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
// Otherwise it returns the input shader.
- sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader, const LayerSettings* layer,
+ sk_sp<SkShader> createRuntimeEffectShader(sk_sp<SkShader> shader,
+ const LayerSettings* layer,
const DisplaySettings& display,
bool undoPremultipliedAlpha,
bool requiresLinearEffect);
@@ -116,14 +119,21 @@ private:
const PixelFormat mDefaultPixelFormat;
const bool mUseColorManagement;
+ // Identifier used or various mappings of layers to various
+ // textures or shaders
+ using GraphicBufferId = uint64_t;
+
// Number of external holders of ExternalTexture references, per GraphicBuffer ID.
- std::unordered_map<uint64_t, int32_t> mGraphicBufferExternalRefs GUARDED_BY(mRenderingMutex);
+ std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
+ GUARDED_BY(mRenderingMutex);
// Cache of GL textures that we'll store per GraphicBuffer ID, sliced by GPU context.
- std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
+ std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
GUARDED_BY(mRenderingMutex);
- std::unordered_map<uint64_t, std::shared_ptr<AutoBackendTexture::LocalRef>>
+ std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>>
mProtectedTextureCache GUARDED_BY(mRenderingMutex);
std::unordered_map<LinearEffect, sk_sp<SkRuntimeEffect>, LinearEffectHasher> mRuntimeEffects;
+
+ StretchShaderFactory mStretchShaderFactory;
// Mutex guarding rendering operations, so that:
// 1. GL operations aren't interleaved, and
// 2. Internal state related to rendering that is potentially modified by
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 5cba8fb011..4ad6e94edf 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -139,23 +139,21 @@ static SkMatrix getShaderTransform(const SkCanvas* canvas, const SkRect& blurRec
return matrix;
}
-void BlurFilter::drawBlurRegion(SkCanvas* canvas, const BlurRegion& effectRegion,
+void BlurFilter::drawBlurRegion(SkCanvas* canvas, const SkRRect& effectRegion,
+ const uint32_t blurRadius, const float blurAlpha,
const SkRect& blurRect, sk_sp<SkImage> blurredImage,
sk_sp<SkImage> input) {
ATRACE_CALL();
SkPaint paint;
- paint.setAlphaf(effectRegion.alpha);
- if (effectRegion.alpha == 1.0f) {
- paint.setBlendMode(SkBlendMode::kSrc);
- }
+ paint.setAlphaf(blurAlpha);
const auto blurMatrix = getShaderTransform(canvas, blurRect, kInverseInputScale);
SkSamplingOptions linearSampling(SkFilterMode::kLinear, SkMipmapMode::kNone);
const auto blurShader = blurredImage->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
linearSampling, &blurMatrix);
- if (effectRegion.blurRadius < kMaxCrossFadeRadius) {
+ if (blurRadius < kMaxCrossFadeRadius) {
// For sampling Skia's API expects the inverse of what logically seems appropriate. In this
// case you might expect the matrix to simply be the canvas matrix.
SkMatrix inputMatrix;
@@ -168,30 +166,21 @@ void BlurFilter::drawBlurRegion(SkCanvas* canvas, const BlurRegion& effectRegion
blurBuilder.child("originalInput") =
input->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, linearSampling,
inputMatrix);
- blurBuilder.uniform("mixFactor") = effectRegion.blurRadius / kMaxCrossFadeRadius;
+ blurBuilder.uniform("mixFactor") = blurRadius / kMaxCrossFadeRadius;
paint.setShader(blurBuilder.makeShader(nullptr, true));
} else {
paint.setShader(blurShader);
}
- // TODO we should AA at least the drawRoundRect which would mean no SRC blending
- // TODO this round rect calculation doesn't match the one used to draw in RenderEngine
- auto rect = SkRect::MakeLTRB(effectRegion.left, effectRegion.top, effectRegion.right,
- effectRegion.bottom);
-
- if (effectRegion.cornerRadiusTL > 0 || effectRegion.cornerRadiusTR > 0 ||
- effectRegion.cornerRadiusBL > 0 || effectRegion.cornerRadiusBR > 0) {
- const SkVector radii[4] =
- {SkVector::Make(effectRegion.cornerRadiusTL, effectRegion.cornerRadiusTL),
- SkVector::Make(effectRegion.cornerRadiusTR, effectRegion.cornerRadiusTR),
- SkVector::Make(effectRegion.cornerRadiusBL, effectRegion.cornerRadiusBL),
- SkVector::Make(effectRegion.cornerRadiusBR, effectRegion.cornerRadiusBR)};
- SkRRect roundedRect;
- roundedRect.setRectRadii(rect, radii);
- canvas->drawRRect(roundedRect, paint);
+ if (effectRegion.isRect()) {
+ if (blurAlpha == 1.0f) {
+ paint.setBlendMode(SkBlendMode::kSrc);
+ }
+ canvas->drawRect(effectRegion.rect(), paint);
} else {
- canvas->drawRect(rect, paint);
+ paint.setAntiAlias(true);
+ canvas->drawRRect(effectRegion, paint);
}
}
diff --git a/libs/renderengine/skia/filters/BlurFilter.h b/libs/renderengine/skia/filters/BlurFilter.h
index 731ba11483..a8e6dd7579 100644
--- a/libs/renderengine/skia/filters/BlurFilter.h
+++ b/libs/renderengine/skia/filters/BlurFilter.h
@@ -20,7 +20,6 @@
#include <SkImage.h>
#include <SkRuntimeEffect.h>
#include <SkSurface.h>
-#include <ui/BlurRegion.h>
using namespace std;
@@ -52,8 +51,19 @@ public:
sk_sp<SkImage> generate(GrRecordingContext* context, const uint32_t radius,
const sk_sp<SkImage> blurInput, const SkRect& blurRect) const;
- void drawBlurRegion(SkCanvas* canvas, const BlurRegion& blurRegion, const SkRect& blurRect,
- sk_sp<SkImage> blurredImage, sk_sp<SkImage> input);
+ /**
+ * Draw the blurred content (from the generate method) into the canvas.
+ * @param canvas is the destination/output for the blur
+ * @param effectRegion the RoundRect in canvas coordinates that determines the blur coverage
+ * @param blurRadius radius of the blur used to determine the intensity of the crossfade effect
+ * @param blurAlpha alpha value applied to the effectRegion when the blur is drawn
+ * @param blurRect bounds of the blurredImage translated into canvas coordinates
+ * @param blurredImage down-sampled blurred content that was produced by the generate() method
+ * @param input original unblurred input that is used to crossfade with the blurredImage
+ */
+ void drawBlurRegion(SkCanvas* canvas, const SkRRect& effectRegion, const uint32_t blurRadius,
+ const float blurAlpha, const SkRect& blurRect, sk_sp<SkImage> blurredImage,
+ sk_sp<SkImage> input);
private:
sk_sp<SkRuntimeEffect> mBlurEffect;
diff --git a/libs/renderengine/skia/filters/LinearEffect.cpp b/libs/renderengine/skia/filters/LinearEffect.cpp
index 0fbd6698d8..9b044e1685 100644
--- a/libs/renderengine/skia/filters/LinearEffect.cpp
+++ b/libs/renderengine/skia/filters/LinearEffect.cpp
@@ -127,7 +127,7 @@ static void generateLuminanceScalesForOOTF(ui::Dataspace inputDataspace, SkStrin
default:
shader.append(R"(
float3 ScaleLuminance(float3 xyz) {
- return xyz * in_displayMaxLuminance;
+ return xyz * in_inputMaxLuminance;
}
)");
break;
@@ -448,7 +448,7 @@ sk_sp<SkRuntimeEffect> buildRuntimeEffect(const LinearEffect& linearEffect) {
sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> shader, const LinearEffect& linearEffect,
sk_sp<SkRuntimeEffect> runtimeEffect,
const mat4& colorTransform, float maxDisplayLuminance,
- float maxMasteringLuminance, float maxContentLuminance) {
+ float maxLuminance) {
ATRACE_CALL();
SkRuntimeShaderBuilder effectBuilder(runtimeEffect);
@@ -467,8 +467,10 @@ sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> shader, const LinearEff
}
effectBuilder.uniform("in_displayMaxLuminance") = maxDisplayLuminance;
+ // If the input luminance is unknown, use display luminance (aka, no-op any luminance changes)
+ // This will be the case for eg screenshots in addition to uncalibrated displays
effectBuilder.uniform("in_inputMaxLuminance") =
- std::min(maxMasteringLuminance, maxContentLuminance);
+ maxLuminance > 0 ? maxLuminance : maxDisplayLuminance;
return effectBuilder.makeShader(nullptr, false);
}
diff --git a/libs/renderengine/skia/filters/LinearEffect.h b/libs/renderengine/skia/filters/LinearEffect.h
index 20b8338931..14a3b61ede 100644
--- a/libs/renderengine/skia/filters/LinearEffect.h
+++ b/libs/renderengine/skia/filters/LinearEffect.h
@@ -90,15 +90,13 @@ sk_sp<SkRuntimeEffect> buildRuntimeEffect(const LinearEffect& linearEffect);
// matrix transforming from linear XYZ to linear RGB immediately before OETF.
// We also provide additional HDR metadata upon creating the shader:
// * The max display luminance is the max luminance of the physical display in nits
-// * The max mastering luminance is provided as the max luminance from the SMPTE 2086
-// standard.
-// * The max content luminance is provided as the max light level from the CTA 861.3
-// standard.
+// * The max luminance is provided as the max luminance for the buffer, either from the SMPTE 2086
+// or as the max light level from the CTA 861.3 standard.
sk_sp<SkShader> createLinearEffectShader(sk_sp<SkShader> inputShader,
const LinearEffect& linearEffect,
sk_sp<SkRuntimeEffect> runtimeEffect,
const mat4& colorTransform, float maxDisplayLuminance,
- float maxMasteringLuminance, float maxContentLuminance);
+ float maxLuminance);
} // namespace skia
} // namespace renderengine
} // namespace android
diff --git a/libs/renderengine/skia/filters/StretchShaderFactory.cpp b/libs/renderengine/skia/filters/StretchShaderFactory.cpp
new file mode 100644
index 0000000000..4ac5c4028b
--- /dev/null
+++ b/libs/renderengine/skia/filters/StretchShaderFactory.cpp
@@ -0,0 +1,246 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "StretchShaderFactory.h"
+#include <SkImageFilter.h>
+#include <SkRefCnt.h>
+#include <SkRuntimeEffect.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include "log/log.h"
+#include <memory>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+
+static const SkString stretchShader = SkString(R"(
+ uniform shader uContentTexture;
+
+ // multiplier to apply to scale effect
+ uniform float uMaxStretchIntensity;
+
+ // Maximum percentage to stretch beyond bounds of target
+ uniform float uStretchAffectedDistX;
+ uniform float uStretchAffectedDistY;
+
+ // Distance stretched as a function of the normalized overscroll times
+ // scale intensity
+ uniform float uDistanceStretchedX;
+ uniform float uDistanceStretchedY;
+ uniform float uInverseDistanceStretchedX;
+ uniform float uInverseDistanceStretchedY;
+ uniform float uDistDiffX;
+
+ // Difference between the peak stretch amount and overscroll amount normalized
+ uniform float uDistDiffY;
+
+ // Horizontal offset represented as a ratio of pixels divided by the target width
+ uniform float uScrollX;
+ // Vertical offset represented as a ratio of pixels divided by the target height
+ uniform float uScrollY;
+
+ // Normalized overscroll amount in the horizontal direction
+ uniform float uOverscrollX;
+
+ // Normalized overscroll amount in the vertical direction
+ uniform float uOverscrollY;
+ uniform float viewportWidth; // target height in pixels
+ uniform float viewportHeight; // target width in pixels
+
+ // uInterpolationStrength is the intensity of the interpolation.
+ // if uInterpolationStrength is 0, then the stretch is constant for all the
+ // uStretchAffectedDist. if uInterpolationStrength is 1, then stretch intensity
+ // is interpolated based on the pixel position in the uStretchAffectedDist area;
+ // The closer we are from the scroll anchor point, the more it stretches,
+ // and the other way around.
+ uniform float uInterpolationStrength;
+
+ float easeIn(float t, float d) {
+ return t * d;
+ }
+
+ float computeOverscrollStart(
+ float inPos,
+ float overscroll,
+ float uStretchAffectedDist,
+ float uInverseStretchAffectedDist,
+ float distanceStretched,
+ float interpolationStrength
+ ) {
+ float offsetPos = uStretchAffectedDist - inPos;
+ float posBasedVariation = mix(
+ 1. ,easeIn(offsetPos, uInverseStretchAffectedDist), interpolationStrength);
+ float stretchIntensity = overscroll * posBasedVariation;
+ return distanceStretched - (offsetPos / (1. + stretchIntensity));
+ }
+
+ float computeOverscrollEnd(
+ float inPos,
+ float overscroll,
+ float reverseStretchDist,
+ float uStretchAffectedDist,
+ float uInverseStretchAffectedDist,
+ float distanceStretched,
+ float interpolationStrength
+ ) {
+ float offsetPos = inPos - reverseStretchDist;
+ float posBasedVariation = mix(
+ 1. ,easeIn(offsetPos, uInverseStretchAffectedDist), interpolationStrength);
+ float stretchIntensity = (-overscroll) * posBasedVariation;
+ return 1 - (distanceStretched - (offsetPos / (1. + stretchIntensity)));
+ }
+
+ // Prefer usage of return values over out parameters as it enables
+ // SKSL to properly inline method calls and works around potential GPU
+ // driver issues on Wembly. See b/182566543 for details
+ float computeOverscroll(
+ float inPos,
+ float overscroll,
+ float uStretchAffectedDist,
+ float uInverseStretchAffectedDist,
+ float distanceStretched,
+ float distanceDiff,
+ float interpolationStrength
+ ) {
+ float outPos = inPos;
+ // overscroll is provided via uniform so there is no concern
+ // for potential incoherent branches
+ if (overscroll > 0) {
+ if (inPos <= uStretchAffectedDist) {
+ outPos = computeOverscrollStart(
+ inPos,
+ overscroll,
+ uStretchAffectedDist,
+ uInverseStretchAffectedDist,
+ distanceStretched,
+ interpolationStrength
+ );
+ } else if (inPos >= distanceStretched) {
+ outPos = distanceDiff + inPos;
+ }
+ }
+ if (overscroll < 0) {
+ float stretchAffectedDist = 1. - uStretchAffectedDist;
+ if (inPos >= stretchAffectedDist) {
+ outPos = computeOverscrollEnd(
+ inPos,
+ overscroll,
+ stretchAffectedDist,
+ uStretchAffectedDist,
+ uInverseStretchAffectedDist,
+ distanceStretched,
+ interpolationStrength
+ );
+ } else if (inPos < stretchAffectedDist) {
+ outPos = -distanceDiff + inPos;
+ }
+ }
+ return outPos;
+ }
+
+ vec4 main(vec2 coord) {
+ // Normalize SKSL pixel coordinate into a unit vector
+ float inU = coord.x / viewportWidth;
+ float inV = coord.y / viewportHeight;
+ float outU;
+ float outV;
+ float stretchIntensity;
+ // Add the normalized scroll position within scrolling list
+ inU += uScrollX;
+ inV += uScrollY;
+ outU = inU;
+ outV = inV;
+ outU = computeOverscroll(
+ inU,
+ uOverscrollX,
+ uStretchAffectedDistX,
+ uInverseDistanceStretchedX,
+ uDistanceStretchedX,
+ uDistDiffX,
+ uInterpolationStrength
+ );
+ outV = computeOverscroll(
+ inV,
+ uOverscrollY,
+ uStretchAffectedDistY,
+ uInverseDistanceStretchedY,
+ uDistanceStretchedY,
+ uDistDiffY,
+ uInterpolationStrength
+ );
+ coord.x = (outU - uScrollX) * viewportWidth;
+ coord.y = (outV - uScrollY) * viewportHeight;
+ return sample(uContentTexture, coord);
+ })");
+
+const float INTERPOLATION_STRENGTH_VALUE = 0.7f;
+
+sk_sp<SkShader> StretchShaderFactory::createSkShader(const sk_sp<SkShader>& inputShader,
+ const StretchEffect& stretchEffect) {
+ if (!stretchEffect.hasEffect()) {
+ return nullptr;
+ }
+
+ float viewportWidth = stretchEffect.width;
+ float viewportHeight = stretchEffect.height;
+ float normOverScrollDistX = stretchEffect.vectorX;
+ float normOverScrollDistY = stretchEffect.vectorY;
+ float distanceStretchedX =
+ StretchEffect::CONTENT_DISTANCE_STRETCHED / (1 + abs(normOverScrollDistX));
+ float distanceStretchedY =
+ StretchEffect::CONTENT_DISTANCE_STRETCHED / (1 + abs(normOverScrollDistY));
+ float inverseDistanceStretchedX =
+ 1.f / StretchEffect::CONTENT_DISTANCE_STRETCHED;
+ float inverseDistanceStretchedY =
+ 1.f / StretchEffect::CONTENT_DISTANCE_STRETCHED;
+ float diffX =
+ distanceStretchedX - StretchEffect::CONTENT_DISTANCE_STRETCHED;
+ float diffY =
+ distanceStretchedY - StretchEffect::CONTENT_DISTANCE_STRETCHED;
+ auto& srcBounds = stretchEffect.mappedChildBounds;
+ float normalizedScrollX = srcBounds.left / viewportWidth;
+ float normalizedScrollY = srcBounds.top / viewportHeight;
+
+ if (mBuilder == nullptr) {
+ const static SkRuntimeEffect::Result instance =
+ SkRuntimeEffect::MakeForShader(stretchShader);
+ mBuilder = std::make_unique<SkRuntimeShaderBuilder>(instance.effect);
+ }
+
+ mBuilder->child("uContentTexture") = inputShader;
+ mBuilder->uniform("uInterpolationStrength").set(&INTERPOLATION_STRENGTH_VALUE, 1);
+ mBuilder->uniform("uStretchAffectedDistX").set(&StretchEffect::CONTENT_DISTANCE_STRETCHED, 1);
+ mBuilder->uniform("uStretchAffectedDistY").set(&StretchEffect::CONTENT_DISTANCE_STRETCHED, 1);
+ mBuilder->uniform("uDistanceStretchedX").set(&distanceStretchedX, 1);
+ mBuilder->uniform("uDistanceStretchedY").set(&distanceStretchedY, 1);
+ mBuilder->uniform("uInverseDistanceStretchedX").set(&inverseDistanceStretchedX, 1);
+ mBuilder->uniform("uInverseDistanceStretchedY").set(&inverseDistanceStretchedY, 1);
+ mBuilder->uniform("uDistDiffX").set(&diffX, 1);
+ mBuilder->uniform("uDistDiffY").set(&diffY, 1);
+ mBuilder->uniform("uOverscrollX").set(&normOverScrollDistX, 1);
+ mBuilder->uniform("uOverscrollY").set(&normOverScrollDistY, 1);
+ mBuilder->uniform("uScrollX").set(&normalizedScrollX, 1);
+ mBuilder->uniform("uScrollY").set(&normalizedScrollY, 1);
+ mBuilder->uniform("viewportWidth").set(&viewportWidth, 1);
+ mBuilder->uniform("viewportHeight").set(&viewportHeight, 1);
+
+ return mBuilder->makeShader(nullptr, false);
+}
+
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/skia/filters/StretchShaderFactory.h b/libs/renderengine/skia/filters/StretchShaderFactory.h
new file mode 100644
index 0000000000..9c3ab7cb4f
--- /dev/null
+++ b/libs/renderengine/skia/filters/StretchShaderFactory.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <SkImage.h>
+#include <SkRuntimeEffect.h>
+#include <SkShader.h>
+#include <ui/StretchEffect.h>
+
+namespace android {
+namespace renderengine {
+namespace skia {
+class StretchShaderFactory {
+public:
+ sk_sp<SkShader> createSkShader(const sk_sp<SkShader>& inputShader,
+ const StretchEffect& stretchEffect);
+
+private:
+ std::unique_ptr<SkRuntimeShaderBuilder> mBuilder;
+};
+} // namespace skia
+} // namespace renderengine
+} // namespace android \ No newline at end of file
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 85322a9f71..1ca7a16fe0 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -263,6 +263,11 @@ public:
}
}
+ void expectBufferColor(const Point& point, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
+ uint8_t tolerance = 0) {
+ expectBufferColor(Rect(point.x, point.y, point.x + 1, point.y + 1), r, g, b, a, tolerance);
+ }
+
void expectBufferColor(const Rect& rect, uint8_t r, uint8_t g, uint8_t b, uint8_t a,
uint8_t tolerance = 0) {
auto colorCompare = [tolerance](const uint8_t* colorA, const uint8_t* colorB) {
@@ -1260,6 +1265,7 @@ void RenderEngineTest::drawShadowWithoutCaster(const FloatRect& castingBounds,
renderengine::LayerSettings shadowLayer;
shadowLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
shadowLayer.geometry.boundaries = castingBounds;
+ shadowLayer.skipContentDraw = true;
shadowLayer.alpha = 1.0f;
ColorSourceVariant::fillColor(shadowLayer, 0, 0, 0, this);
shadowLayer.shadow = shadow;
@@ -1887,6 +1893,51 @@ TEST_P(RenderEngineTest, testRoundedCornersCrop) {
0, 255, 0, 255);
}
+TEST_P(RenderEngineTest, testRoundedCornersParentCrop) {
+ initializeRenderEngine();
+
+ renderengine::DisplaySettings settings;
+ settings.physicalDisplay = fullscreenRect();
+ settings.clip = fullscreenRect();
+ settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+ std::vector<const renderengine::LayerSettings*> layers;
+
+ renderengine::LayerSettings redLayer;
+ redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+ redLayer.geometry.roundedCornersRadius = 5.0f;
+ redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
+ // Red background.
+ redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
+ redLayer.alpha = 1.0f;
+
+ layers.push_back(&redLayer);
+
+ // Green layer with 1/2 size with parent crop rect.
+ renderengine::LayerSettings greenLayer = redLayer;
+ greenLayer.geometry.boundaries =
+ FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT / 2);
+ greenLayer.source.solidColor = half3(0.0f, 1.0f, 0.0f);
+
+ layers.push_back(&greenLayer);
+
+ invokeDraw(settings, layers);
+
+ // Due to roundedCornersRadius, the corners are untouched.
+ expectBufferColor(Point(0, 0), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 0), 0, 0, 0, 0);
+ expectBufferColor(Point(0, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+
+ // top middle should be green and the bottom middle red
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, 0), 0, 255, 0, 255);
+ expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 255, 0, 0, 255);
+
+ // the bottom edge of the green layer should not be rounded
+ expectBufferColor(Point(0, (DEFAULT_DISPLAY_HEIGHT / 2) - 1), 0, 255, 0, 255);
+}
+
TEST_P(RenderEngineTest, testClear) {
initializeRenderEngine();
diff --git a/libs/renderengine/threaded/RenderEngineThreaded.cpp b/libs/renderengine/threaded/RenderEngineThreaded.cpp
index c87a836de1..9009ce46d3 100644
--- a/libs/renderengine/threaded/RenderEngineThreaded.cpp
+++ b/libs/renderengine/threaded/RenderEngineThreaded.cpp
@@ -101,6 +101,7 @@ void RenderEngineThreaded::waitUntilInitialized() const {
}
void RenderEngineThreaded::primeCache() {
+ ATRACE_CALL();
// This function is designed so it can run asynchronously, so we do not need to wait
// for the futures.
{
@@ -131,6 +132,7 @@ void RenderEngineThreaded::dump(std::string& result) {
}
void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) {
+ ATRACE_CALL();
std::promise<void> resultPromise;
std::future<void> resultFuture = resultPromise.get_future();
{
@@ -146,6 +148,7 @@ void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) {
}
void RenderEngineThreaded::deleteTextures(size_t count, uint32_t const* names) {
+ ATRACE_CALL();
std::promise<void> resultPromise;
std::future<void> resultFuture = resultPromise.get_future();
{
@@ -162,6 +165,7 @@ void RenderEngineThreaded::deleteTextures(size_t count, uint32_t const* names) {
void RenderEngineThreaded::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
bool isRenderable) {
+ ATRACE_CALL();
// This function is designed so it can run asynchronously, so we do not need to wait
// for the futures.
{
@@ -175,6 +179,7 @@ void RenderEngineThreaded::mapExternalTextureBuffer(const sp<GraphicBuffer>& buf
}
void RenderEngineThreaded::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+ ATRACE_CALL();
// This function is designed so it can run asynchronously, so we do not need to wait
// for the futures.
{
@@ -247,6 +252,7 @@ status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display,
const bool useFramebufferCache,
base::unique_fd&& bufferFence,
base::unique_fd* drawFence) {
+ ATRACE_CALL();
std::promise<status_t> resultPromise;
std::future<status_t> resultFuture = resultPromise.get_future();
{
@@ -264,6 +270,7 @@ status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display,
}
void RenderEngineThreaded::cleanFramebufferCache() {
+ ATRACE_CALL();
// This function is designed so it can run asynchronously, so we do not need to wait
// for the futures.
{
diff --git a/libs/sensor/Sensor.cpp b/libs/sensor/Sensor.cpp
index 240738d42d..0a49008584 100644
--- a/libs/sensor/Sensor.cpp
+++ b/libs/sensor/Sensor.cpp
@@ -231,6 +231,10 @@ Sensor::Sensor(struct sensor_t const& hwSensor, const uuid_t& uuid, int halVersi
mFlags |= SENSOR_FLAG_WAKE_UP;
}
break;
+ case SENSOR_TYPE_DEVICE_ORIENTATION:
+ mStringType = SENSOR_STRING_TYPE_DEVICE_ORIENTATION;
+ mFlags |= SENSOR_FLAG_ON_CHANGE_MODE;
+ break;
case SENSOR_TYPE_DYNAMIC_SENSOR_META:
mStringType = SENSOR_STRING_TYPE_DYNAMIC_SENSOR_META;
mFlags |= SENSOR_FLAG_SPECIAL_REPORTING_MODE; // special trigger
diff --git a/libs/sensorprivacy/SensorPrivacyManager.cpp b/libs/sensorprivacy/SensorPrivacyManager.cpp
index b3537ce444..ef3ceda07c 100644
--- a/libs/sensorprivacy/SensorPrivacyManager.cpp
+++ b/libs/sensorprivacy/SensorPrivacyManager.cpp
@@ -100,6 +100,15 @@ void SensorPrivacyManager::removeSensorPrivacyListener(
}
}
+void SensorPrivacyManager::removeIndividualSensorPrivacyListener(int sensor,
+ const sp<hardware::ISensorPrivacyListener>& listener)
+{
+ sp<hardware::ISensorPrivacyManager> service = getService();
+ if (service != nullptr) {
+ service->removeIndividualSensorPrivacyListener(sensor, listener);
+ }
+}
+
bool SensorPrivacyManager::isSensorPrivacyEnabled()
{
sp<hardware::ISensorPrivacyManager> service = getService();
diff --git a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
index c8ceeb89af..f91f5b9017 100644
--- a/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
+++ b/libs/sensorprivacy/aidl/android/hardware/ISensorPrivacyManager.aidl
@@ -28,6 +28,8 @@ interface ISensorPrivacyManager {
void removeSensorPrivacyListener(in ISensorPrivacyListener listener);
+ void removeIndividualSensorPrivacyListener(int sensor, in ISensorPrivacyListener listener);
+
boolean isSensorPrivacyEnabled();
boolean isIndividualSensorPrivacyEnabled(int userId, int sensor);
diff --git a/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h b/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
index fb4cbe9d55..af699d0b31 100644
--- a/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
+++ b/libs/sensorprivacy/include/sensorprivacy/SensorPrivacyManager.h
@@ -42,6 +42,8 @@ public:
status_t addIndividualSensorPrivacyListener(int userId, int sensor,
const sp<hardware::ISensorPrivacyListener>& listener);
void removeSensorPrivacyListener(const sp<hardware::ISensorPrivacyListener>& listener);
+ void removeIndividualSensorPrivacyListener(int sensor,
+ const sp<hardware::ISensorPrivacyListener>& listener);
bool isSensorPrivacyEnabled();
bool isIndividualSensorPrivacyEnabled(int userId, int sensor);
status_t isIndividualSensorPrivacyEnabled(int userId, int sensor, bool &result);
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index 636fbde8d7..9dc9beb8e7 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -36,6 +36,7 @@ using android::hardware::graphics::common::V1_2::BufferUsage;
using android::hardware::graphics::mapper::V4_0::BufferDescriptor;
using android::hardware::graphics::mapper::V4_0::Error;
using android::hardware::graphics::mapper::V4_0::IMapper;
+using AidlDataspace = ::aidl::android::hardware::graphics::common::Dataspace;
using BufferDump = android::hardware::graphics::mapper::V4_0::IMapper::BufferDump;
using MetadataDump = android::hardware::graphics::mapper::V4_0::IMapper::MetadataDump;
using MetadataType = android::hardware::graphics::mapper::V4_0::IMapper::MetadataType;
@@ -597,7 +598,7 @@ status_t Gralloc4Mapper::getDataspace(buffer_handle_t bufferHandle,
if (!outDataspace) {
return BAD_VALUE;
}
- aidl::android::hardware::graphics::common::Dataspace dataspace;
+ AidlDataspace dataspace;
status_t error = get(bufferHandle, gralloc4::MetadataType_Dataspace, gralloc4::decodeDataspace,
&dataspace);
if (error) {
@@ -841,6 +842,7 @@ status_t Gralloc4Mapper::bufferDumpHelper(const BufferDump& bufferDump, std::ost
uint32_t pixelFormatFourCC;
uint64_t pixelFormatModifier;
uint64_t usage;
+ AidlDataspace dataspace;
uint64_t allocationSize;
uint64_t protectedContent;
ExtendableType compression;
@@ -892,6 +894,11 @@ status_t Gralloc4Mapper::bufferDumpHelper(const BufferDump& bufferDump, std::ost
if (error != NO_ERROR) {
return error;
}
+ error = metadataDumpHelper(bufferDump, StandardMetadataType::DATASPACE,
+ gralloc4::decodeDataspace, &dataspace);
+ if (error != NO_ERROR) {
+ return error;
+ }
error = metadataDumpHelper(bufferDump, StandardMetadataType::ALLOCATION_SIZE,
gralloc4::decodeAllocationSize, &allocationSize);
if (error != NO_ERROR) {
@@ -932,6 +939,7 @@ status_t Gralloc4Mapper::bufferDumpHelper(const BufferDump& bufferDump, std::ost
<< "KiB, w/h:" << width << "x" << height << ", usage: 0x" << std::hex << usage
<< std::dec << ", req fmt:" << static_cast<int32_t>(pixelFormatRequested)
<< ", fourcc/mod:" << pixelFormatFourCC << "/" << pixelFormatModifier
+ << ", dataspace: 0x" << std::hex << static_cast<uint32_t>(dataspace)
<< ", compressed: ";
if (less) {
diff --git a/libs/ui/include/ui/BlurRegion.h b/libs/ui/include/ui/BlurRegion.h
index 69a586ecbb..a9ca369758 100644
--- a/libs/ui/include/ui/BlurRegion.h
+++ b/libs/ui/include/ui/BlurRegion.h
@@ -20,6 +20,8 @@
#include <iosfwd>
#include <iostream>
+#include <math/HashCombine.h>
+
namespace android {
struct BlurRegion {
@@ -33,6 +35,16 @@ struct BlurRegion {
int top;
int right;
int bottom;
+
+ inline bool operator==(const BlurRegion& other) const {
+ return blurRadius == other.blurRadius && cornerRadiusTL == other.cornerRadiusTL &&
+ cornerRadiusTR == other.cornerRadiusTR && cornerRadiusBL == other.cornerRadiusBL &&
+ cornerRadiusBR == other.cornerRadiusBR && alpha == other.alpha &&
+ left == other.left && top == other.top && right == other.right &&
+ bottom == other.bottom;
+ }
+
+ inline bool operator!=(const BlurRegion& other) const { return !(*this == other); }
};
static inline void PrintTo(const BlurRegion& blurRegion, ::std::ostream* os) {
@@ -50,4 +62,15 @@ static inline void PrintTo(const BlurRegion& blurRegion, ::std::ostream* os) {
*os << "\n}";
}
-} // namespace android \ No newline at end of file
+} // namespace android
+
+namespace std {
+template <>
+struct hash<android::BlurRegion> {
+ size_t operator()(const android::BlurRegion& region) const {
+ return android::hashCombine(region.blurRadius, region.cornerRadiusTL, region.cornerRadiusTR,
+ region.cornerRadiusBL, region.cornerRadiusBR, region.alpha,
+ region.left, region.top, region.right, region.bottom);
+ }
+};
+} // namespace std \ No newline at end of file
diff --git a/libs/ui/include/ui/StretchEffect.h b/libs/ui/include/ui/StretchEffect.h
index 0803df3828..cf08acb359 100644
--- a/libs/ui/include/ui/StretchEffect.h
+++ b/libs/ui/include/ui/StretchEffect.h
@@ -25,31 +25,49 @@
namespace android {
struct StretchEffect : public LightFlattenablePod<StretchEffect> {
- FloatRect area = {0, 0, 0, 0};
- float vectorX = 0;
- float vectorY = 0;
- float maxAmount = 0;
-
- bool operator==(const StretchEffect& other) const {
- return area == other.area && vectorX == other.vectorX && vectorY == other.vectorY &&
- maxAmount == other.maxAmount;
- }
+ constexpr static const float CONTENT_DISTANCE_STRETCHED = 1.f;
- static bool isZero(float value) {
- constexpr float NON_ZERO_EPSILON = 0.001f;
- return fabsf(value) <= NON_ZERO_EPSILON;
- }
+ float width = 0;
+ float height = 0;
+ float vectorX = 0;
+ float vectorY = 0;
+ float maxAmountX = 0;
+ float maxAmountY = 0;
+ FloatRect mappedChildBounds = {0, 0, 0, 0};
+
+ bool operator==(const StretchEffect& other) const {
+ return width == other.width && height == other.height &&
+ vectorX == other.vectorX &&
+ vectorY == other.vectorY &&
+ maxAmountX == other.maxAmountX &&
+ maxAmountY == other.maxAmountY &&
+ mappedChildBounds == other.mappedChildBounds;
+ }
- bool isNoOp() const { return isZero(vectorX) && isZero(vectorY); }
+ static bool isZero(float value) {
+ constexpr float NON_ZERO_EPSILON = 0.001f;
+ return fabsf(value) <= NON_ZERO_EPSILON;
+ }
- bool hasEffect() const { return !isNoOp(); }
+ bool isNoOp() const { return isZero(vectorX) && isZero(vectorY); }
- void sanitize() {
- // If the area is empty, or the max amount is zero, then reset back to defaults
- if (area.isEmpty() || isZero(maxAmount)) {
- *this = StretchEffect{};
- }
+ bool hasEffect() const { return !isNoOp(); }
+
+ void sanitize() {
+ // If the area is empty, or the max amount is zero, then reset back to defaults
+ if (width == 0.f || height == 0.f || isZero(maxAmountX) ||
+ isZero(maxAmountY)) {
+ *this = StretchEffect{};
}
+ }
+
+ float getStretchWidthMultiplier() const {
+ return CONTENT_DISTANCE_STRETCHED / (1.f + abs(vectorX));
+ }
+
+ float getStretchHeightMultiplier() const {
+ return CONTENT_DISTANCE_STRETCHED / (1.f + abs(vectorY));
+ }
};
static_assert(std::is_trivially_copyable<StretchEffect>::value,
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 9b98a17b4d..6612a932a0 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -63,11 +63,16 @@ cc_defaults {
"libcutils",
"libhidlbase",
"libinput",
+ "libkll",
"liblog",
+ "libprotobuf-cpp-lite",
"libstatslog",
+ "libstatspull",
+ "libstatssocket",
"libutils",
"libui",
"lib-platform-compat-native-api",
+ "server_configurable_flags",
],
static_libs: [
"libattestation",
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index 8073a9322c..dc0e60c858 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -38,6 +38,14 @@
"include-filter": "android.security.cts.MotionEventTest"
}
]
+ },
+ {
+ "name": "CtsSecurityBulletinHostTestCases",
+ "options": [
+ {
+ "include-filter": "android.security.cts.Poc19_03#testPocBug_115739809"
+ }
+ ]
}
]
}
diff --git a/services/inputflinger/benchmarks/Android.bp b/services/inputflinger/benchmarks/Android.bp
index ea37f4d424..902bd0d7bb 100644
--- a/services/inputflinger/benchmarks/Android.bp
+++ b/services/inputflinger/benchmarks/Android.bp
@@ -12,7 +12,10 @@ cc_benchmark {
srcs: [
"InputDispatcher_benchmarks.cpp",
],
- defaults: ["inputflinger_defaults"],
+ defaults: [
+ "inputflinger_defaults",
+ "libinputdispatcher_defaults",
+ ],
shared_libs: [
"libbase",
"libbinder",
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 1b5f1ab76e..bc77b8aef4 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -16,9 +16,11 @@
#include <benchmark/benchmark.h>
+#include <android/os/IInputConstants.h>
#include <binder/Binder.h>
#include "../dispatcher/InputDispatcher.h"
+using android::os::IInputConstants;
using android::os::InputEventInjectionResult;
using android::os::InputEventInjectionSync;
@@ -226,7 +228,7 @@ static MotionEvent generateMotionEvent() {
ui::Transform identityTransform;
MotionEvent event;
- event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ event.initialize(IInputConstants::INVALID_INPUT_EVENT_ID, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
/* actionButton */ 0, /* flags */ 0,
/* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
@@ -252,9 +254,9 @@ static NotifyMotionArgs generateMotionArgs() {
const nsecs_t currentTime = now();
// Define a valid motion event.
- NotifyMotionArgs args(/* id */ 0, currentTime, currentTime, DEVICE_ID,
- AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, POLICY_FLAG_PASS_TO_USER,
- AMOTION_EVENT_ACTION_DOWN,
+ NotifyMotionArgs args(IInputConstants::INVALID_INPUT_EVENT_ID, currentTime, currentTime,
+ DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN,
/* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
pointerProperties, pointerCoords,
@@ -283,14 +285,12 @@ static void benchmarkNotifyMotion(benchmark::State& state) {
for (auto _ : state) {
// Send ACTION_DOWN
motionArgs.action = AMOTION_EVENT_ACTION_DOWN;
- motionArgs.id = 0;
motionArgs.downTime = now();
motionArgs.eventTime = motionArgs.downTime;
dispatcher->notifyMotion(&motionArgs);
// Send ACTION_UP
motionArgs.action = AMOTION_EVENT_ACTION_UP;
- motionArgs.id = 1;
motionArgs.eventTime = now();
dispatcher->notifyMotion(&motionArgs);
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index 9750ef9833..1b3888b340 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -38,8 +38,11 @@ filegroup {
"InjectionState.cpp",
"InputDispatcher.cpp",
"InputDispatcherFactory.cpp",
+ "InputEventTimeline.cpp",
"InputState.cpp",
"InputTarget.cpp",
+ "LatencyAggregator.cpp",
+ "LatencyTracker.cpp",
"Monitor.cpp",
"TouchState.cpp",
"DragState.cpp",
@@ -54,11 +57,16 @@ cc_defaults {
"libcrypto",
"libcutils",
"libinput",
+ "libkll",
"liblog",
+ "libprotobuf-cpp-lite",
"libstatslog",
+ "libstatspull",
+ "libstatssocket",
"libui",
"libutils",
"lib-platform-compat-native-api",
+ "server_configurable_flags",
],
static_libs: [
"libattestation",
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index 6ed959306b..881024fc6e 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -296,7 +296,7 @@ std::string SensorEntry::getDescription() const {
volatile int32_t DispatchEntry::sNextSeqAtomic;
DispatchEntry::DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
- ui::Transform transform, float globalScaleFactor, vec2 displaySize)
+ ui::Transform transform, float globalScaleFactor, int2 displaySize)
: seq(nextSeq()),
eventEntry(std::move(eventEntry)),
targetFlags(targetFlags),
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index 45c5e24395..ebbd8e93bf 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -79,7 +79,7 @@ struct ConfigurationChangedEntry : EventEntry {
explicit ConfigurationChangedEntry(int32_t id, nsecs_t eventTime);
std::string getDescription() const override;
- virtual ~ConfigurationChangedEntry();
+ ~ConfigurationChangedEntry() override;
};
struct DeviceResetEntry : EventEntry {
@@ -88,7 +88,7 @@ struct DeviceResetEntry : EventEntry {
DeviceResetEntry(int32_t id, nsecs_t eventTime, int32_t deviceId);
std::string getDescription() const override;
- virtual ~DeviceResetEntry();
+ ~DeviceResetEntry() override;
};
struct FocusEntry : EventEntry {
@@ -100,7 +100,7 @@ struct FocusEntry : EventEntry {
const std::string& reason);
std::string getDescription() const override;
- virtual ~FocusEntry();
+ ~FocusEntry() override;
};
struct PointerCaptureChangedEntry : EventEntry {
@@ -109,7 +109,7 @@ struct PointerCaptureChangedEntry : EventEntry {
PointerCaptureChangedEntry(int32_t id, nsecs_t eventTime, bool hasPointerCapture);
std::string getDescription() const override;
- virtual ~PointerCaptureChangedEntry();
+ ~PointerCaptureChangedEntry() override;
};
struct DragEntry : EventEntry {
@@ -153,7 +153,7 @@ struct KeyEntry : EventEntry {
std::string getDescription() const override;
void recycle();
- virtual ~KeyEntry();
+ ~KeyEntry() override;
};
struct MotionEntry : EventEntry {
@@ -204,7 +204,7 @@ struct SensorEntry : EventEntry {
std::vector<float> values);
std::string getDescription() const override;
- virtual ~SensorEntry();
+ ~SensorEntry() override;
};
// Tracks the progress of dispatching a particular event to a particular connection.
@@ -215,7 +215,7 @@ struct DispatchEntry {
int32_t targetFlags;
ui::Transform transform;
float globalScaleFactor;
- vec2 displaySize;
+ int2 displaySize;
// Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
// and will be undefined before that.
nsecs_t deliveryTime; // time when the event was actually delivered
@@ -228,7 +228,7 @@ struct DispatchEntry {
int32_t resolvedFlags;
DispatchEntry(std::shared_ptr<EventEntry> eventEntry, int32_t targetFlags,
- ui::Transform transform, float globalScaleFactor, vec2 displaySize);
+ ui::Transform transform, float globalScaleFactor, int2 displaySize);
inline bool hasForegroundTarget() const { return targetFlags & InputTarget::FLAG_FOREGROUND; }
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 16cb7d7a51..7e069c80d0 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -59,7 +59,6 @@ static constexpr bool DEBUG_TOUCH_OCCLUSION = true;
#include <log/log.h>
#include <log/log_event_list.h>
#include <powermanager/PowerManager.h>
-#include <statslog.h>
#include <unistd.h>
#include <utils/Trace.h>
@@ -90,6 +89,14 @@ using com::android::internal::compat::IPlatformCompatNative;
namespace android::inputdispatcher {
+// When per-window-input-rotation is enabled, InputFlinger works in the un-rotated display
+// coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
+static bool isPerWindowInputRotationEnabled() {
+ static const bool PER_WINDOW_INPUT_ROTATION =
+ base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+ return PER_WINDOW_INPUT_ROTATION;
+}
+
// Default input dispatching timeout if there is no focused application or paused window
// from which to determine an appropriate dispatching timeout.
const std::chrono::duration DEFAULT_INPUT_DISPATCHING_TIMEOUT = std::chrono::milliseconds(
@@ -283,27 +290,6 @@ static V getValueByKey(const std::unordered_map<K, V>& map, K key) {
return it != map.end() ? it->second : V{};
}
-/**
- * Find the entry in std::unordered_map by value, and remove it.
- * If more than one entry has the same value, then all matching
- * key-value pairs will be removed.
- *
- * Return true if at least one value has been removed.
- */
-template <typename K, typename V>
-static bool removeByValue(std::unordered_map<K, V>& map, const V& value) {
- bool removed = false;
- for (auto it = map.begin(); it != map.end();) {
- if (it->second == value) {
- it = map.erase(it);
- removed = true;
- } else {
- it++;
- }
- }
- return removed;
-}
-
static bool haveSameToken(const sp<InputWindowHandle>& first, const sp<InputWindowHandle>& second) {
if (first == second) {
return true;
@@ -468,6 +454,56 @@ static std::optional<int32_t> findMonitorPidByToken(
return std::nullopt;
}
+static bool shouldReportMetricsForConnection(const Connection& connection) {
+ // Do not keep track of gesture monitors. They receive every event and would disproportionately
+ // affect the statistics.
+ if (connection.monitor) {
+ return false;
+ }
+ // If the connection is experiencing ANR, let's skip it. We have separate ANR metrics
+ if (!connection.responsive) {
+ return false;
+ }
+ return true;
+}
+
+static bool shouldReportFinishedEvent(const DispatchEntry& dispatchEntry,
+ const Connection& connection) {
+ const EventEntry& eventEntry = *dispatchEntry.eventEntry;
+ const int32_t& inputEventId = eventEntry.id;
+ if (inputEventId != dispatchEntry.resolvedEventId) {
+ // Event was transmuted
+ return false;
+ }
+ if (inputEventId == android::os::IInputConstants::INVALID_INPUT_EVENT_ID) {
+ return false;
+ }
+ // Only track latency for events that originated from hardware
+ if (eventEntry.isSynthesized()) {
+ return false;
+ }
+ const EventEntry::Type& inputEventEntryType = eventEntry.type;
+ if (inputEventEntryType == EventEntry::Type::KEY) {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
+ if (keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) {
+ return false;
+ }
+ } else if (inputEventEntryType == EventEntry::Type::MOTION) {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry);
+ if (motionEntry.action == AMOTION_EVENT_ACTION_CANCEL ||
+ motionEntry.action == AMOTION_EVENT_ACTION_HOVER_EXIT) {
+ return false;
+ }
+ } else {
+ // Not a key or a motion
+ return false;
+ }
+ if (!shouldReportMetricsForConnection(connection)) {
+ return false;
+ }
+ return true;
+}
+
// --- InputDispatcher ---
InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy)
@@ -489,6 +525,8 @@ InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& polic
mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
mFocusedWindowRequestedPointerCapture(false),
mWindowTokenWithPointerCapture(nullptr),
+ mLatencyAggregator(),
+ mLatencyTracker(&mLatencyAggregator),
mCompatService(getCompatService()) {
mLooper = new Looper(false);
mReporter = createInputReporter();
@@ -507,8 +545,8 @@ InputDispatcher::~InputDispatcher() {
drainInboundQueueLocked();
}
- while (!mConnectionsByFd.empty()) {
- sp<Connection> connection = mConnectionsByFd.begin()->second;
+ while (!mConnectionsByToken.empty()) {
+ sp<Connection> connection = mConnectionsByToken.begin()->second;
removeInputChannel(connection->inputChannel->getConnectionToken());
}
}
@@ -2406,7 +2444,7 @@ void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowH
inputTarget.flags = targetFlags;
inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
inputTarget.displaySize =
- vec2(windowHandle->getInfo()->displayWidth, windowHandle->getInfo()->displayHeight);
+ int2(windowHandle->getInfo()->displayWidth, windowHandle->getInfo()->displayHeight);
inputTargets.push_back(inputTarget);
it = inputTargets.end() - 1;
}
@@ -2875,6 +2913,8 @@ void InputDispatcher::enqueueDispatchEntryLocked(const sp<Connection>& connectio
"event",
connection->getInputChannelName().c_str());
#endif
+ // We keep the 'resolvedEventId' here equal to the original 'motionEntry.id' because
+ // this is a one-to-one event conversion.
dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
}
@@ -2907,6 +2947,12 @@ void InputDispatcher::enqueueDispatchEntryLocked(const sp<Connection>& connectio
ATRACE_NAME(message.c_str());
}
+ if ((motionEntry.flags & AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE) &&
+ (motionEntry.policyFlags & POLICY_FLAG_TRUSTED)) {
+ // Skip reporting pointer down outside focus to the policy.
+ break;
+ }
+
dispatchPointerDownOutsideFocus(motionEntry.source, dispatchEntry->resolvedAction,
inputTarget.inputChannel->getConnectionToken());
@@ -2936,7 +2982,7 @@ void InputDispatcher::enqueueDispatchEntryLocked(const sp<Connection>& connectio
// Enqueue the dispatch entry.
connection->outboundQueue.push_back(dispatchEntry.release());
- traceOutboundQueueLength(connection);
+ traceOutboundQueueLength(*connection);
}
/**
@@ -3117,7 +3163,6 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
motionEntry.downTime, motionEntry.eventTime,
motionEntry.pointerCount,
motionEntry.pointerProperties, usingCoords);
- reportTouchEventForStatistics(motionEntry);
break;
}
@@ -3191,13 +3236,13 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
connection->outboundQueue.erase(std::remove(connection->outboundQueue.begin(),
connection->outboundQueue.end(),
dispatchEntry));
- traceOutboundQueueLength(connection);
+ traceOutboundQueueLength(*connection);
connection->waitQueue.push_back(dispatchEntry);
if (connection->responsive) {
mAnrTracker.insert(dispatchEntry->timeoutTime,
connection->inputChannel->getConnectionToken());
}
- traceWaitQueueLength(connection);
+ traceWaitQueueLength(*connection);
}
}
@@ -3266,9 +3311,9 @@ void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
// Clear the dispatch queues.
drainDispatchQueue(connection->outboundQueue);
- traceOutboundQueueLength(connection);
+ traceOutboundQueueLength(*connection);
drainDispatchQueue(connection->waitQueue);
- traceWaitQueueLength(connection);
+ traceWaitQueueLength(*connection);
// The connection appears to be unrecoverably broken.
// Ignore already broken or zombie connections.
@@ -3297,86 +3342,85 @@ void InputDispatcher::releaseDispatchEntry(DispatchEntry* dispatchEntry) {
delete dispatchEntry;
}
-int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
- InputDispatcher* d = static_cast<InputDispatcher*>(data);
+int InputDispatcher::handleReceiveCallback(int events, sp<IBinder> connectionToken) {
+ std::scoped_lock _l(mLock);
+ sp<Connection> connection = getConnectionLocked(connectionToken);
+ if (connection == nullptr) {
+ ALOGW("Received looper callback for unknown input channel token %p. events=0x%x",
+ connectionToken.get(), events);
+ return 0; // remove the callback
+ }
- { // acquire lock
- std::scoped_lock _l(d->mLock);
-
- if (d->mConnectionsByFd.find(fd) == d->mConnectionsByFd.end()) {
- ALOGE("Received spurious receive callback for unknown input channel. "
- "fd=%d, events=0x%x",
- fd, events);
- return 0; // remove the callback
- }
-
- bool notify;
- sp<Connection> connection = d->mConnectionsByFd[fd];
- if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
- if (!(events & ALOOPER_EVENT_INPUT)) {
- ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
- "events=0x%x",
- connection->getInputChannelName().c_str(), events);
- return 1;
- }
+ bool notify;
+ if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
+ if (!(events & ALOOPER_EVENT_INPUT)) {
+ ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
+ "events=0x%x",
+ connection->getInputChannelName().c_str(), events);
+ return 1;
+ }
- nsecs_t currentTime = now();
- bool gotOne = false;
- status_t status = OK;
- for (;;) {
- Result<InputPublisher::ConsumerResponse> result =
- connection->inputPublisher.receiveConsumerResponse();
- if (!result.ok()) {
- status = result.error().code();
- break;
- }
+ nsecs_t currentTime = now();
+ bool gotOne = false;
+ status_t status = OK;
+ for (;;) {
+ Result<InputPublisher::ConsumerResponse> result =
+ connection->inputPublisher.receiveConsumerResponse();
+ if (!result.ok()) {
+ status = result.error().code();
+ break;
+ }
- if (std::holds_alternative<InputPublisher::Finished>(*result)) {
- const InputPublisher::Finished& finish =
- std::get<InputPublisher::Finished>(*result);
- d->finishDispatchCycleLocked(currentTime, connection, finish.seq,
- finish.handled, finish.consumeTime);
- } else if (std::holds_alternative<InputPublisher::Timeline>(*result)) {
- // TODO(b/167947340): Report this data to LatencyTracker
+ if (std::holds_alternative<InputPublisher::Finished>(*result)) {
+ const InputPublisher::Finished& finish =
+ std::get<InputPublisher::Finished>(*result);
+ finishDispatchCycleLocked(currentTime, connection, finish.seq, finish.handled,
+ finish.consumeTime);
+ } else if (std::holds_alternative<InputPublisher::Timeline>(*result)) {
+ if (shouldReportMetricsForConnection(*connection)) {
+ const InputPublisher::Timeline& timeline =
+ std::get<InputPublisher::Timeline>(*result);
+ mLatencyTracker
+ .trackGraphicsLatency(timeline.inputEventId,
+ connection->inputChannel->getConnectionToken(),
+ std::move(timeline.graphicsTimeline));
}
- gotOne = true;
}
- if (gotOne) {
- d->runCommandsLockedInterruptible();
- if (status == WOULD_BLOCK) {
- return 1;
- }
+ gotOne = true;
+ }
+ if (gotOne) {
+ runCommandsLockedInterruptible();
+ if (status == WOULD_BLOCK) {
+ return 1;
}
+ }
- notify = status != DEAD_OBJECT || !connection->monitor;
- if (notify) {
- ALOGE("channel '%s' ~ Failed to receive finished signal. status=%s(%d)",
- connection->getInputChannelName().c_str(), statusToString(status).c_str(),
- status);
- }
- } else {
- // Monitor channels are never explicitly unregistered.
- // We do it automatically when the remote endpoint is closed so don't warn about them.
- const bool stillHaveWindowHandle =
- d->getWindowHandleLocked(connection->inputChannel->getConnectionToken()) !=
- nullptr;
- notify = !connection->monitor && stillHaveWindowHandle;
- if (notify) {
- ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
- "events=0x%x",
- connection->getInputChannelName().c_str(), events);
- }
+ notify = status != DEAD_OBJECT || !connection->monitor;
+ if (notify) {
+ ALOGE("channel '%s' ~ Failed to receive finished signal. status=%s(%d)",
+ connection->getInputChannelName().c_str(), statusToString(status).c_str(),
+ status);
+ }
+ } else {
+ // Monitor channels are never explicitly unregistered.
+ // We do it automatically when the remote endpoint is closed so don't warn about them.
+ const bool stillHaveWindowHandle =
+ getWindowHandleLocked(connection->inputChannel->getConnectionToken()) != nullptr;
+ notify = !connection->monitor && stillHaveWindowHandle;
+ if (notify) {
+ ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. events=0x%x",
+ connection->getInputChannelName().c_str(), events);
}
+ }
- // Remove the channel.
- d->removeInputChannelLocked(connection->inputChannel->getConnectionToken(), notify);
- return 0; // remove the callback
- } // release lock
+ // Remove the channel.
+ removeInputChannelLocked(connection->inputChannel->getConnectionToken(), notify);
+ return 0; // remove the callback
}
void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
const CancelationOptions& options) {
- for (const auto& [fd, connection] : mConnectionsByFd) {
+ for (const auto& [token, connection] : mConnectionsByToken) {
synthesizeCancelationEventsForConnectionLocked(connection, options);
}
}
@@ -3849,6 +3893,12 @@ void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
args->xCursorPosition, args->yCursorPosition,
args->downTime, args->pointerCount,
args->pointerProperties, args->pointerCoords, 0, 0);
+ if (args->id != android::os::IInputConstants::INVALID_INPUT_EVENT_ID &&
+ IdGenerator::getSource(args->id) == IdGenerator::Source::INPUT_READER &&
+ !mInputFilterEnabled) {
+ const bool isDown = args->action == AMOTION_EVENT_ACTION_DOWN;
+ mLatencyTracker.trackListener(args->id, isDown, args->eventTime, args->readTime);
+ }
needWake = enqueueInboundEventLocked(std::move(newEntry));
mLock.unlock();
@@ -4342,11 +4392,11 @@ bool InputDispatcher::hasResponsiveConnectionLocked(InputWindowHandle& windowHan
std::shared_ptr<InputChannel> InputDispatcher::getInputChannelLocked(
const sp<IBinder>& token) const {
- size_t count = mInputChannelsByToken.count(token);
- if (count == 0) {
+ auto connectionIt = mConnectionsByToken.find(token);
+ if (connectionIt == mConnectionsByToken.end()) {
return nullptr;
}
- return mInputChannelsByToken.at(token);
+ return connectionIt->second->inputChannel;
}
void InputDispatcher::updateWindowHandlesForDisplayLocked(
@@ -4449,6 +4499,13 @@ void InputDispatcher::setInputWindowsLocked(
// Copy old handles for release if they are no longer present.
const std::vector<sp<InputWindowHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
+ // Save the old windows' orientation by ID before it gets updated.
+ std::unordered_map<int32_t, uint32_t> oldWindowOrientations;
+ for (const sp<InputWindowHandle>& handle : oldWindowHandles) {
+ oldWindowOrientations.emplace(handle->getId(),
+ handle->getInfo()->transform.getOrientation());
+ }
+
updateWindowHandlesForDisplayLocked(inputWindowHandles, displayId);
const std::vector<sp<InputWindowHandle>>& windowHandles = getWindowHandlesLocked(displayId);
@@ -4497,6 +4554,25 @@ void InputDispatcher::setInputWindowsLocked(
}
}
+ if (isPerWindowInputRotationEnabled()) {
+ // Determine if the orientation of any of the input windows have changed, and cancel all
+ // pointer events if necessary.
+ for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
+ const sp<InputWindowHandle> newWindowHandle = getWindowHandleLocked(oldWindowHandle);
+ if (newWindowHandle != nullptr &&
+ newWindowHandle->getInfo()->transform.getOrientation() !=
+ oldWindowOrientations[oldWindowHandle->getId()]) {
+ std::shared_ptr<InputChannel> inputChannel =
+ getInputChannelLocked(newWindowHandle->getToken());
+ if (inputChannel != nullptr) {
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "touched window's orientation changed");
+ synthesizeCancelationEventsForInputChannelLocked(inputChannel, options);
+ }
+ }
+ }
+ }
+
// Release information for windows that are no longer present.
// This ensures that unused input channels are released promptly.
// Otherwise, they might stick around until the window handle is destroyed
@@ -4770,6 +4846,40 @@ bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<
return true;
}
+// Binder call
+bool InputDispatcher::transferTouch(const sp<IBinder>& destChannelToken) {
+ sp<IBinder> fromToken;
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+
+ sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(destChannelToken);
+ if (toWindowHandle == nullptr) {
+ ALOGW("Could not find window associated with token=%p", destChannelToken.get());
+ return false;
+ }
+
+ const int32_t displayId = toWindowHandle->getInfo()->displayId;
+
+ auto touchStateIt = mTouchStatesByDisplay.find(displayId);
+ if (touchStateIt == mTouchStatesByDisplay.end()) {
+ ALOGD("Could not transfer touch because the display %" PRId32 " is not being touched",
+ displayId);
+ return false;
+ }
+
+ TouchState& state = touchStateIt->second;
+ if (state.windows.size() != 1) {
+ ALOGW("Cannot transfer touch state because there are %zu windows being touched",
+ state.windows.size());
+ return false;
+ }
+ const TouchedWindow& touchedWindow = state.windows[0];
+ fromToken = touchedWindow.windowHandle->getToken();
+ } // release lock
+
+ return transferTouchFocus(fromToken, destChannelToken);
+}
+
void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
if (DEBUG_FOCUS) {
ALOGD("Resetting and dropping all events (%s).", reason);
@@ -4996,13 +5106,13 @@ void InputDispatcher::dumpDispatchStateLocked(std::string& dump) {
dump += INDENT "ReplacedKeys: <empty>\n";
}
- if (!mConnectionsByFd.empty()) {
+ if (!mConnectionsByToken.empty()) {
dump += INDENT "Connections:\n";
- for (const auto& pair : mConnectionsByFd) {
- const sp<Connection>& connection = pair.second;
+ for (const auto& [token, connection] : mConnectionsByToken) {
dump += StringPrintf(INDENT2 "%i: channelName='%s', windowName='%s', "
"status=%s, monitor=%s, responsive=%s\n",
- pair.first, connection->getInputChannelName().c_str(),
+ connection->inputChannel->getFd().get(),
+ connection->getInputChannelName().c_str(),
connection->getWindowName().c_str(), connection->getStatusLabel(),
toString(connection->monitor), toString(connection->responsive));
@@ -5038,6 +5148,8 @@ void InputDispatcher::dumpDispatchStateLocked(std::string& dump) {
dump += StringPrintf(INDENT2 "KeyRepeatDelay: %" PRId64 "ms\n", ns2ms(mConfig.keyRepeatDelay));
dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %" PRId64 "ms\n",
ns2ms(mConfig.keyRepeatTimeout));
+ dump += mLatencyTracker.dump(INDENT2);
+ dump += mLatencyAggregator.dump(INDENT2);
}
void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
@@ -5050,14 +5162,23 @@ void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>
}
}
+class LooperEventCallback : public LooperCallback {
+public:
+ LooperEventCallback(std::function<int(int events)> callback) : mCallback(callback) {}
+ int handleEvent(int /*fd*/, int events, void* /*data*/) override { return mCallback(events); }
+
+private:
+ std::function<int(int events)> mCallback;
+};
+
Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const std::string& name) {
#if DEBUG_CHANNEL_CREATION
ALOGD("channel '%s' ~ createInputChannel", name.c_str());
#endif
- std::shared_ptr<InputChannel> serverChannel;
+ std::unique_ptr<InputChannel> serverChannel;
std::unique_ptr<InputChannel> clientChannel;
- status_t result = openInputChannelPair(name, serverChannel, clientChannel);
+ status_t result = InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
if (result) {
return base::Error(result) << "Failed to open input channel pair with name " << name;
@@ -5065,13 +5186,20 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const
{ // acquire lock
std::scoped_lock _l(mLock);
- sp<Connection> connection = new Connection(serverChannel, false /*monitor*/, mIdGenerator);
-
+ const sp<IBinder>& token = serverChannel->getConnectionToken();
int fd = serverChannel->getFd();
- mConnectionsByFd[fd] = connection;
- mInputChannelsByToken[serverChannel->getConnectionToken()] = serverChannel;
+ sp<Connection> connection =
+ new Connection(std::move(serverChannel), false /*monitor*/, mIdGenerator);
+
+ if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
+ ALOGE("Created a new connection, but the token %p is already known", token.get());
+ }
+ mConnectionsByToken.emplace(token, connection);
+
+ std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
+ this, std::placeholders::_1, token);
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
} // release lock
// Wake the looper because some connections have changed.
@@ -5099,16 +5227,21 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(int32_
}
sp<Connection> connection = new Connection(serverChannel, true /*monitor*/, mIdGenerator);
-
+ const sp<IBinder>& token = serverChannel->getConnectionToken();
const int fd = serverChannel->getFd();
- mConnectionsByFd[fd] = connection;
- mInputChannelsByToken[serverChannel->getConnectionToken()] = serverChannel;
+
+ if (mConnectionsByToken.find(token) != mConnectionsByToken.end()) {
+ ALOGE("Created a new connection, but the token %p is already known", token.get());
+ }
+ mConnectionsByToken.emplace(token, connection);
+ std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
+ this, std::placeholders::_1, token);
auto& monitorsByDisplay =
isGestureMonitor ? mGestureMonitorsByDisplay : mGlobalMonitorsByDisplay;
monitorsByDisplay[displayId].emplace_back(serverChannel, pid);
- mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
+ mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, new LooperEventCallback(callback), nullptr);
ALOGI("Created monitor %s for display %" PRId32 ", gesture=%s, pid=%" PRId32, name.c_str(),
displayId, toString(isGestureMonitor), pid);
}
@@ -5143,7 +5276,6 @@ status_t InputDispatcher::removeInputChannelLocked(const sp<IBinder>& connection
}
removeConnectionLocked(connection);
- mInputChannelsByToken.erase(connectionToken);
if (connection->monitor) {
removeMonitorChannelLocked(connectionToken);
@@ -5301,9 +5433,8 @@ sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConn
return nullptr;
}
- for (const auto& pair : mConnectionsByFd) {
- const sp<Connection>& connection = pair.second;
- if (connection->inputChannel->getConnectionToken() == inputConnectionToken) {
+ for (const auto& [token, connection] : mConnectionsByToken) {
+ if (token == inputConnectionToken) {
return connection;
}
}
@@ -5321,7 +5452,7 @@ std::string InputDispatcher::getConnectionNameLocked(const sp<IBinder>& connecti
void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
- removeByValue(mConnectionsByFd, connection);
+ mConnectionsByToken.erase(connection->inputChannel->getConnectionToken());
}
void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
@@ -5594,7 +5725,12 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* c
ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
}
- reportDispatchStatistics(std::chrono::nanoseconds(eventDuration), *connection, handled);
+ if (shouldReportFinishedEvent(*dispatchEntry, *connection)) {
+ mLatencyTracker.trackFinishedEvent(dispatchEntry->eventEntry->id,
+ connection->inputChannel->getConnectionToken(),
+ dispatchEntry->deliveryTime, commandEntry->consumeTime,
+ finishTime);
+ }
bool restartEvent;
if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
@@ -5626,10 +5762,10 @@ void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* c
processConnectionResponsiveLocked(*connection);
}
}
- traceWaitQueueLength(connection);
+ traceWaitQueueLength(*connection);
if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
connection->outboundQueue.push_front(dispatchEntry);
- traceOutboundQueueLength(connection);
+ traceOutboundQueueLength(*connection);
} else {
releaseDispatchEntry(dispatchEntry);
}
@@ -5906,58 +6042,25 @@ void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* comman
mLock.lock();
}
-void InputDispatcher::reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
- const Connection& connection, bool handled) {
- // TODO Write some statistics about how long we spend waiting.
-}
-
-/**
- * Report the touch event latency to the statsd server.
- * Input events are reported for statistics if:
- * - This is a touchscreen event
- * - InputFilter is not enabled
- * - Event is not injected or synthesized
- *
- * Statistics should be reported before calling addValue, to prevent a fresh new sample
- * from getting aggregated with the "old" data.
- */
-void InputDispatcher::reportTouchEventForStatistics(const MotionEntry& motionEntry)
- REQUIRES(mLock) {
- const bool reportForStatistics = (motionEntry.source == AINPUT_SOURCE_TOUCHSCREEN) &&
- !(motionEntry.isSynthesized()) && !mInputFilterEnabled;
- if (!reportForStatistics) {
- return;
- }
-
- if (mTouchStatistics.shouldReport()) {
- android::util::stats_write(android::util::TOUCH_EVENT_REPORTED, mTouchStatistics.getMin(),
- mTouchStatistics.getMax(), mTouchStatistics.getMean(),
- mTouchStatistics.getStDev(), mTouchStatistics.getCount());
- mTouchStatistics.reset();
- }
- const float latencyMicros = nanoseconds_to_microseconds(now() - motionEntry.eventTime);
- mTouchStatistics.addValue(latencyMicros);
-}
-
void InputDispatcher::traceInboundQueueLengthLocked() {
if (ATRACE_ENABLED()) {
ATRACE_INT("iq", mInboundQueue.size());
}
}
-void InputDispatcher::traceOutboundQueueLength(const sp<Connection>& connection) {
+void InputDispatcher::traceOutboundQueueLength(const Connection& connection) {
if (ATRACE_ENABLED()) {
char counterName[40];
- snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->outboundQueue.size());
+ snprintf(counterName, sizeof(counterName), "oq:%s", connection.getWindowName().c_str());
+ ATRACE_INT(counterName, connection.outboundQueue.size());
}
}
-void InputDispatcher::traceWaitQueueLength(const sp<Connection>& connection) {
+void InputDispatcher::traceWaitQueueLength(const Connection& connection) {
if (ATRACE_ENABLED()) {
char counterName[40];
- snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->waitQueue.size());
+ snprintf(counterName, sizeof(counterName), "wq:%s", connection.getWindowName().c_str());
+ ATRACE_INT(counterName, connection.waitQueue.size());
}
}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 7ab4fd76dc..bb3f3e6dfc 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -29,6 +29,8 @@
#include "InputState.h"
#include "InputTarget.h"
#include "InputThread.h"
+#include "LatencyAggregator.h"
+#include "LatencyTracker.h"
#include "Monitor.h"
#include "TouchState.h"
#include "TouchedWindow.h"
@@ -39,7 +41,6 @@
#include <input/InputApplication.h>
#include <input/InputTransport.h>
#include <input/InputWindow.h>
-#include <input/LatencyStatistics.h>
#include <limits.h>
#include <stddef.h>
#include <ui/Region.h>
@@ -81,60 +82,60 @@ class Connection;
*/
class InputDispatcher : public android::InputDispatcherInterface {
protected:
- virtual ~InputDispatcher();
+ ~InputDispatcher() override;
public:
explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
- virtual void dump(std::string& dump) override;
- virtual void monitor() override;
- virtual bool waitForIdle() override;
- virtual status_t start() override;
- virtual status_t stop() override;
-
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
- virtual void notifyKey(const NotifyKeyArgs* args) override;
- virtual void notifyMotion(const NotifyMotionArgs* args) override;
- virtual void notifySwitch(const NotifySwitchArgs* args) override;
- virtual void notifySensor(const NotifySensorArgs* args) override;
- virtual void notifyVibratorState(const NotifyVibratorStateArgs* args) override;
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
- virtual void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override;
-
- virtual android::os::InputEventInjectionResult injectInputEvent(
+ void dump(std::string& dump) override;
+ void monitor() override;
+ bool waitForIdle() override;
+ status_t start() override;
+ status_t stop() override;
+
+ void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
+ void notifyKey(const NotifyKeyArgs* args) override;
+ void notifyMotion(const NotifyMotionArgs* args) override;
+ void notifySwitch(const NotifySwitchArgs* args) override;
+ void notifySensor(const NotifySensorArgs* args) override;
+ void notifyVibratorState(const NotifyVibratorStateArgs* args) override;
+ void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
+ void notifyPointerCaptureChanged(const NotifyPointerCaptureChangedArgs* args) override;
+
+ android::os::InputEventInjectionResult injectInputEvent(
const InputEvent* event, int32_t injectorPid, int32_t injectorUid,
android::os::InputEventInjectionSync syncMode, std::chrono::milliseconds timeout,
uint32_t policyFlags) override;
- virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
+ std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
- virtual void setInputWindows(
- const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
- handlesPerDisplay) override;
- virtual void setFocusedApplication(
+ void setInputWindows(const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+ handlesPerDisplay) override;
+ void setFocusedApplication(
int32_t displayId,
const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) override;
- virtual void setFocusedDisplay(int32_t displayId) override;
- virtual void setInputDispatchMode(bool enabled, bool frozen) override;
- virtual void setInputFilterEnabled(bool enabled) override;
- virtual void setInTouchMode(bool inTouchMode) override;
- virtual void setMaximumObscuringOpacityForTouch(float opacity) override;
- virtual void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) override;
-
- virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
- bool isDragDrop = false) override;
-
- virtual base::Result<std::unique_ptr<InputChannel>> createInputChannel(
+ void setFocusedDisplay(int32_t displayId) override;
+ void setInputDispatchMode(bool enabled, bool frozen) override;
+ void setInputFilterEnabled(bool enabled) override;
+ void setInTouchMode(bool inTouchMode) override;
+ void setMaximumObscuringOpacityForTouch(float opacity) override;
+ void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) override;
+
+ bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
+ bool isDragDrop = false) override;
+ bool transferTouch(const sp<IBinder>& destChannelToken) override;
+
+ base::Result<std::unique_ptr<InputChannel>> createInputChannel(
const std::string& name) override;
- virtual void setFocusedWindow(const FocusRequest&) override;
- virtual base::Result<std::unique_ptr<InputChannel>> createInputMonitor(int32_t displayId,
- bool isGestureMonitor,
- const std::string& name,
- int32_t pid) override;
- virtual status_t removeInputChannel(const sp<IBinder>& connectionToken) override;
- virtual status_t pilferPointers(const sp<IBinder>& token) override;
- virtual void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) override;
- virtual bool flushSensor(int deviceId, InputDeviceSensorType sensorType) override;
+ void setFocusedWindow(const FocusRequest&) override;
+ base::Result<std::unique_ptr<InputChannel>> createInputMonitor(int32_t displayId,
+ bool isGestureMonitor,
+ const std::string& name,
+ int32_t pid) override;
+ status_t removeInputChannel(const sp<IBinder>& connectionToken) override;
+ status_t pilferPointers(const sp<IBinder>& token) override;
+ void requestPointerCapture(const sp<IBinder>& windowToken, bool enabled) override;
+ bool flushSensor(int deviceId, InputDeviceSensorType sensorType) override;
std::array<uint8_t, 32> sign(const VerifiedInputEvent& event) const;
@@ -211,9 +212,6 @@ private:
bool addPortalWindows = false,
bool ignoreDragWindow = false) REQUIRES(mLock);
- // All registered connections mapped by channel file descriptor.
- std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
-
sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
REQUIRES(mLock);
@@ -225,8 +223,10 @@ private:
struct StrongPointerHash {
std::size_t operator()(const sp<T>& b) const { return std::hash<T*>{}(b.get()); }
};
- std::unordered_map<sp<IBinder>, std::shared_ptr<InputChannel>, StrongPointerHash<IBinder>>
- mInputChannelsByToken GUARDED_BY(mLock);
+
+ // All registered connections mapped by input channel token.
+ std::unordered_map<sp<IBinder>, sp<Connection>, StrongPointerHash<IBinder>> mConnectionsByToken
+ GUARDED_BY(mLock);
// Finds the display ID of the gesture monitor identified by the provided token.
std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
@@ -544,7 +544,7 @@ private:
bool notify) REQUIRES(mLock);
void drainDispatchQueue(std::deque<DispatchEntry*>& queue);
void releaseDispatchEntry(DispatchEntry* dispatchEntry);
- static int handleReceiveCallback(int fd, int events, void* data);
+ int handleReceiveCallback(int events, sp<IBinder> connectionToken);
// The action sent should only be of type AMOTION_EVENT_*
void dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
const sp<IBinder>& newToken) REQUIRES(mLock);
@@ -637,15 +637,11 @@ private:
void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
// Statistics gathering.
- static constexpr std::chrono::duration TOUCH_STATS_REPORT_PERIOD = 5min;
- LatencyStatistics mTouchStatistics{TOUCH_STATS_REPORT_PERIOD};
-
- void reportTouchEventForStatistics(const MotionEntry& entry);
- void reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
- const Connection& connection, bool handled);
+ LatencyAggregator mLatencyAggregator GUARDED_BY(mLock);
+ LatencyTracker mLatencyTracker GUARDED_BY(mLock);
void traceInboundQueueLengthLocked() REQUIRES(mLock);
- void traceOutboundQueueLength(const sp<Connection>& connection);
- void traceWaitQueueLength(const sp<Connection>& connection);
+ void traceOutboundQueueLength(const Connection& connection);
+ void traceWaitQueueLength(const Connection& connection);
sp<InputReporterInterface> mReporter;
sp<com::android::internal::compat::IPlatformCompatNative> mCompatService;
diff --git a/services/inputflinger/dispatcher/InputEventTimeline.cpp b/services/inputflinger/dispatcher/InputEventTimeline.cpp
new file mode 100644
index 0000000000..3edb6381d4
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputEventTimeline.cpp
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputEventTimeline.h"
+
+namespace android::inputdispatcher {
+
+ConnectionTimeline::ConnectionTimeline(nsecs_t deliveryTime, nsecs_t consumeTime,
+ nsecs_t finishTime)
+ : deliveryTime(deliveryTime),
+ consumeTime(consumeTime),
+ finishTime(finishTime),
+ mHasDispatchTimeline(true) {}
+
+ConnectionTimeline::ConnectionTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline)
+ : graphicsTimeline(std::move(graphicsTimeline)), mHasGraphicsTimeline(true) {}
+
+bool ConnectionTimeline::isComplete() const {
+ return mHasDispatchTimeline && mHasGraphicsTimeline;
+}
+
+bool ConnectionTimeline::setDispatchTimeline(nsecs_t inDeliveryTime, nsecs_t inConsumeTime,
+ nsecs_t inFinishTime) {
+ if (mHasDispatchTimeline) {
+ return false;
+ }
+ deliveryTime = inDeliveryTime;
+ consumeTime = inConsumeTime;
+ finishTime = inFinishTime;
+ mHasDispatchTimeline = true;
+ return true;
+}
+
+bool ConnectionTimeline::setGraphicsTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) {
+ if (mHasGraphicsTimeline) {
+ return false;
+ }
+ graphicsTimeline = std::move(timeline);
+ mHasGraphicsTimeline = true;
+ return true;
+}
+
+bool ConnectionTimeline::operator==(const ConnectionTimeline& rhs) const {
+ return deliveryTime == rhs.deliveryTime && consumeTime == rhs.consumeTime &&
+ finishTime == rhs.finishTime && graphicsTimeline == rhs.graphicsTimeline &&
+ mHasDispatchTimeline == rhs.mHasDispatchTimeline &&
+ mHasGraphicsTimeline == rhs.mHasGraphicsTimeline;
+}
+
+bool ConnectionTimeline::operator!=(const ConnectionTimeline& rhs) const {
+ return !operator==(rhs);
+}
+
+InputEventTimeline::InputEventTimeline(bool isDown, nsecs_t eventTime, nsecs_t readTime)
+ : isDown(isDown), eventTime(eventTime), readTime(readTime) {}
+
+bool InputEventTimeline::operator==(const InputEventTimeline& rhs) const {
+ if (connectionTimelines.size() != rhs.connectionTimelines.size()) {
+ return false;
+ }
+ for (const auto& [connectionToken, connectionTimeline] : connectionTimelines) {
+ auto it = rhs.connectionTimelines.find(connectionToken);
+ if (it == rhs.connectionTimelines.end()) {
+ return false;
+ }
+ if (connectionTimeline != it->second) {
+ return false;
+ }
+ }
+ return isDown == rhs.isDown && eventTime == rhs.eventTime && readTime == rhs.readTime;
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputEventTimeline.h b/services/inputflinger/dispatcher/InputEventTimeline.h
new file mode 100644
index 0000000000..77b8472f89
--- /dev/null
+++ b/services/inputflinger/dispatcher/InputEventTimeline.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H
+#define _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H
+
+#include <binder/IBinder.h>
+#include <input/Input.h>
+#include <unordered_map>
+
+namespace android {
+
+namespace inputdispatcher {
+
+/**
+ * Describes the input event timeline for each connection.
+ * An event with the same inputEventId can go to more than 1 connection simultaneously.
+ * For each connection that the input event goes to, there will be a separate ConnectionTimeline
+ * created.
+ * To create a complete ConnectionTimeline, we must receive two calls:
+ * 1) setDispatchTimeline
+ * 2) setGraphicsTimeline
+ *
+ * In a typical scenario, the dispatch timeline is known first. Later, if a frame is produced, the
+ * graphics timeline is available.
+ */
+struct ConnectionTimeline {
+ // DispatchTimeline
+ nsecs_t deliveryTime; // time at which the event was sent to the receiver
+ nsecs_t consumeTime; // time at which the receiver read the event
+ nsecs_t finishTime; // time at which the finish event was received
+ // GraphicsTimeline
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
+
+ ConnectionTimeline(nsecs_t deliveryTime, nsecs_t consumeTime, nsecs_t finishTime);
+ ConnectionTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline);
+
+ /**
+ * True if all contained timestamps are valid, false otherwise.
+ */
+ bool isComplete() const;
+ /**
+ * Set the dispatching-related times. Return true if the operation succeeded, false if the
+ * dispatching times have already been set. If this function returns false, it likely indicates
+ * an error from the app side.
+ */
+ bool setDispatchTimeline(nsecs_t deliveryTime, nsecs_t consumeTime, nsecs_t finishTime);
+ /**
+ * Set the graphics-related times. Return true if the operation succeeded, false if the
+ * graphics times have already been set. If this function returns false, it likely indicates
+ * an error from the app side.
+ */
+ bool setGraphicsTimeline(std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline);
+
+ inline bool operator==(const ConnectionTimeline& rhs) const;
+ inline bool operator!=(const ConnectionTimeline& rhs) const;
+
+private:
+ bool mHasDispatchTimeline = false;
+ bool mHasGraphicsTimeline = false;
+};
+
+struct InputEventTimeline {
+ InputEventTimeline(bool isDown, nsecs_t eventTime, nsecs_t readTime);
+ const bool isDown; // True if this is an ACTION_DOWN event
+ const nsecs_t eventTime;
+ const nsecs_t readTime;
+
+ struct IBinderHash {
+ std::size_t operator()(const sp<IBinder>& b) const {
+ return std::hash<IBinder*>{}(b.get());
+ }
+ };
+
+ std::unordered_map<sp<IBinder>, ConnectionTimeline, IBinderHash> connectionTimelines;
+
+ bool operator==(const InputEventTimeline& rhs) const;
+};
+
+class InputEventTimelineProcessor {
+protected:
+ InputEventTimelineProcessor() {}
+ virtual ~InputEventTimelineProcessor() {}
+
+public:
+ /**
+ * Process the provided timeline
+ */
+ virtual void processTimeline(const InputEventTimeline& timeline) = 0;
+};
+
+} // namespace inputdispatcher
+} // namespace android
+
+#endif // _UI_INPUT_INPUTDISPATCHER_INPUTEVENTTIMELINE_H
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 2543852788..1c4980b302 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -101,7 +101,7 @@ struct InputTarget {
float globalScaleFactor = 1.0f;
// Display-size in its natural rotation. Used for compatibility transform of raw coordinates.
- vec2 displaySize = {AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE};
+ int2 displaySize = {AMOTION_EVENT_INVALID_DISPLAY_SIZE, AMOTION_EVENT_INVALID_DISPLAY_SIZE};
// The subset of pointer ids to include in motion events dispatched to this input target
// if FLAG_SPLIT is set.
diff --git a/services/inputflinger/dispatcher/LatencyAggregator.cpp b/services/inputflinger/dispatcher/LatencyAggregator.cpp
new file mode 100644
index 0000000000..a5bfc25e78
--- /dev/null
+++ b/services/inputflinger/dispatcher/LatencyAggregator.cpp
@@ -0,0 +1,282 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "LatencyAggregator"
+#include "LatencyAggregator.h"
+
+#include <inttypes.h>
+
+#include <android-base/stringprintf.h>
+#include <input/Input.h>
+#include <log/log.h>
+#include <server_configurable_flags/get_flags.h>
+
+using android::base::StringPrintf;
+using dist_proc::aggregation::KllQuantile;
+using std::chrono_literals::operator""ms;
+
+// Convert the provided nanoseconds into hundreds of microseconds.
+// Use hundreds of microseconds (as opposed to microseconds) to preserve space.
+static inline int64_t ns2hus(nsecs_t nanos) {
+ return ns2us(nanos) / 100;
+}
+
+// The maximum number of events that we will store in the statistics. Any events that we will
+// receive after we have reached this number will be ignored. We could also implement this by
+// checking the actual size of the current data and making sure that we do not go over. However,
+// the serialization process of sketches is too heavy (1 ms for all 14 sketches), and would be too
+// much to do (even if infrequently).
+// The value here has been determined empirically.
+static constexpr size_t MAX_EVENTS_FOR_STATISTICS = 20000;
+
+// Category (=namespace) name for the input settings that are applied at boot time
+static const char* INPUT_NATIVE_BOOT = "input_native_boot";
+// Feature flag name for the threshold of end-to-end touch latency that would trigger
+// SlowEventReported atom to be pushed
+static const char* SLOW_EVENT_MIN_REPORTING_LATENCY_MILLIS =
+ "slow_event_min_reporting_latency_millis";
+// Feature flag name for the minimum delay before reporting a slow event after having just reported
+// a slow event. This helps limit the amount of data sent to the server
+static const char* SLOW_EVENT_MIN_REPORTING_INTERVAL_MILLIS =
+ "slow_event_min_reporting_interval_millis";
+
+// If an event has end-to-end latency > 200 ms, it will get reported as a slow event.
+std::chrono::milliseconds DEFAULT_SLOW_EVENT_MIN_REPORTING_LATENCY = 200ms;
+// If we receive two slow events less than 1 min apart, we will only report 1 of them.
+std::chrono::milliseconds DEFAULT_SLOW_EVENT_MIN_REPORTING_INTERVAL = 60000ms;
+
+static std::chrono::milliseconds getSlowEventMinReportingLatency() {
+ std::string millis = server_configurable_flags::
+ GetServerConfigurableFlag(INPUT_NATIVE_BOOT, SLOW_EVENT_MIN_REPORTING_LATENCY_MILLIS,
+ std::to_string(
+ DEFAULT_SLOW_EVENT_MIN_REPORTING_LATENCY.count()));
+ return std::chrono::milliseconds(std::stoi(millis));
+}
+
+static std::chrono::milliseconds getSlowEventMinReportingInterval() {
+ std::string millis = server_configurable_flags::
+ GetServerConfigurableFlag(INPUT_NATIVE_BOOT, SLOW_EVENT_MIN_REPORTING_INTERVAL_MILLIS,
+ std::to_string(
+ DEFAULT_SLOW_EVENT_MIN_REPORTING_INTERVAL.count()));
+ return std::chrono::milliseconds(std::stoi(millis));
+}
+
+namespace android::inputdispatcher {
+
+/**
+ * Same as android::util::BytesField, but doesn't store raw pointers, and therefore deletes its
+ * resources automatically.
+ */
+class SafeBytesField {
+public:
+ explicit SafeBytesField(dist_proc::aggregation::KllQuantile& quantile) {
+ const zetasketch::android::AggregatorStateProto aggProto = quantile.SerializeToProto();
+ mBuffer.resize(aggProto.ByteSizeLong());
+ aggProto.SerializeToArray(mBuffer.data(), mBuffer.size());
+ }
+ android::util::BytesField getBytesField() {
+ return android::util::BytesField(mBuffer.data(), mBuffer.size());
+ }
+
+private:
+ std::vector<char> mBuffer;
+};
+
+LatencyAggregator::LatencyAggregator() {
+ AStatsManager_setPullAtomCallback(android::util::INPUT_EVENT_LATENCY_SKETCH, nullptr,
+ LatencyAggregator::pullAtomCallback, this);
+ dist_proc::aggregation::KllQuantileOptions options;
+ options.set_inv_eps(100); // Request precision of 1.0%, instead of default 0.1%
+ for (size_t i = 0; i < SketchIndex::SIZE; i++) {
+ mDownSketches[i] = KllQuantile::Create(options);
+ mMoveSketches[i] = KllQuantile::Create(options);
+ }
+}
+
+LatencyAggregator::~LatencyAggregator() {
+ AStatsManager_clearPullAtomCallback(android::util::INPUT_EVENT_LATENCY_SKETCH);
+}
+
+AStatsManager_PullAtomCallbackReturn LatencyAggregator::pullAtomCallback(int32_t atomTag,
+ AStatsEventList* data,
+ void* cookie) {
+ LatencyAggregator* pAggregator = reinterpret_cast<LatencyAggregator*>(cookie);
+ if (pAggregator == nullptr) {
+ LOG_ALWAYS_FATAL("pAggregator is null!");
+ }
+ return pAggregator->pullData(data);
+}
+
+void LatencyAggregator::processTimeline(const InputEventTimeline& timeline) {
+ processStatistics(timeline);
+ processSlowEvent(timeline);
+}
+
+void LatencyAggregator::processStatistics(const InputEventTimeline& timeline) {
+ // Before we do any processing, check that we have not yet exceeded MAX_SIZE
+ if (mNumSketchEventsProcessed >= MAX_EVENTS_FOR_STATISTICS) {
+ return;
+ }
+ mNumSketchEventsProcessed++;
+
+ std::array<std::unique_ptr<KllQuantile>, SketchIndex::SIZE>& sketches =
+ timeline.isDown ? mDownSketches : mMoveSketches;
+
+ // Process common ones first
+ const nsecs_t eventToRead = timeline.readTime - timeline.eventTime;
+ sketches[SketchIndex::EVENT_TO_READ]->Add(ns2hus(eventToRead));
+
+ // Now process per-connection ones
+ for (const auto& [connectionToken, connectionTimeline] : timeline.connectionTimelines) {
+ if (!connectionTimeline.isComplete()) {
+ continue;
+ }
+ const nsecs_t readToDeliver = connectionTimeline.deliveryTime - timeline.readTime;
+ const nsecs_t deliverToConsume =
+ connectionTimeline.consumeTime - connectionTimeline.deliveryTime;
+ const nsecs_t consumeToFinish =
+ connectionTimeline.finishTime - connectionTimeline.consumeTime;
+ const nsecs_t gpuCompletedTime =
+ connectionTimeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
+ const nsecs_t presentTime =
+ connectionTimeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
+ const nsecs_t consumeToGpuComplete = gpuCompletedTime - connectionTimeline.consumeTime;
+ const nsecs_t gpuCompleteToPresent = presentTime - gpuCompletedTime;
+ const nsecs_t endToEnd = presentTime - timeline.eventTime;
+
+ sketches[SketchIndex::READ_TO_DELIVER]->Add(ns2hus(readToDeliver));
+ sketches[SketchIndex::DELIVER_TO_CONSUME]->Add(ns2hus(deliverToConsume));
+ sketches[SketchIndex::CONSUME_TO_FINISH]->Add(ns2hus(consumeToFinish));
+ sketches[SketchIndex::CONSUME_TO_GPU_COMPLETE]->Add(ns2hus(consumeToGpuComplete));
+ sketches[SketchIndex::GPU_COMPLETE_TO_PRESENT]->Add(ns2hus(gpuCompleteToPresent));
+ sketches[SketchIndex::END_TO_END]->Add(ns2hus(endToEnd));
+ }
+}
+
+AStatsManager_PullAtomCallbackReturn LatencyAggregator::pullData(AStatsEventList* data) {
+ std::array<std::unique_ptr<SafeBytesField>, SketchIndex::SIZE> serializedDownData;
+ std::array<std::unique_ptr<SafeBytesField>, SketchIndex::SIZE> serializedMoveData;
+ for (size_t i = 0; i < SketchIndex::SIZE; i++) {
+ serializedDownData[i] = std::make_unique<SafeBytesField>(*mDownSketches[i]);
+ serializedMoveData[i] = std::make_unique<SafeBytesField>(*mMoveSketches[i]);
+ }
+ android::util::
+ addAStatsEvent(data, android::util::INPUT_EVENT_LATENCY_SKETCH,
+ // DOWN sketches
+ serializedDownData[SketchIndex::EVENT_TO_READ]->getBytesField(),
+ serializedDownData[SketchIndex::READ_TO_DELIVER]->getBytesField(),
+ serializedDownData[SketchIndex::DELIVER_TO_CONSUME]->getBytesField(),
+ serializedDownData[SketchIndex::CONSUME_TO_FINISH]->getBytesField(),
+ serializedDownData[SketchIndex::CONSUME_TO_GPU_COMPLETE]
+ ->getBytesField(),
+ serializedDownData[SketchIndex::GPU_COMPLETE_TO_PRESENT]
+ ->getBytesField(),
+ serializedDownData[SketchIndex::END_TO_END]->getBytesField(),
+ // MOVE sketches
+ serializedMoveData[SketchIndex::EVENT_TO_READ]->getBytesField(),
+ serializedMoveData[SketchIndex::READ_TO_DELIVER]->getBytesField(),
+ serializedMoveData[SketchIndex::DELIVER_TO_CONSUME]->getBytesField(),
+ serializedMoveData[SketchIndex::CONSUME_TO_FINISH]->getBytesField(),
+ serializedMoveData[SketchIndex::CONSUME_TO_GPU_COMPLETE]
+ ->getBytesField(),
+ serializedMoveData[SketchIndex::GPU_COMPLETE_TO_PRESENT]
+ ->getBytesField(),
+ serializedMoveData[SketchIndex::END_TO_END]->getBytesField());
+
+ for (size_t i = 0; i < SketchIndex::SIZE; i++) {
+ mDownSketches[i]->Reset();
+ mMoveSketches[i]->Reset();
+ }
+ // Start new aggregations
+ mNumSketchEventsProcessed = 0;
+ return AStatsManager_PULL_SUCCESS;
+}
+
+void LatencyAggregator::processSlowEvent(const InputEventTimeline& timeline) {
+ static const std::chrono::duration sSlowEventThreshold = getSlowEventMinReportingLatency();
+ static const std::chrono::duration sSlowEventReportingInterval =
+ getSlowEventMinReportingInterval();
+ for (const auto& [token, connectionTimeline] : timeline.connectionTimelines) {
+ if (!connectionTimeline.isComplete()) {
+ continue;
+ }
+ mNumEventsSinceLastSlowEventReport++;
+ const nsecs_t presentTime =
+ connectionTimeline.graphicsTimeline[GraphicsTimeline::PRESENT_TIME];
+ const std::chrono::nanoseconds endToEndLatency =
+ std::chrono::nanoseconds(presentTime - timeline.eventTime);
+ if (endToEndLatency < sSlowEventThreshold) {
+ continue;
+ }
+ // This is a slow event. Before we report it, check if we are reporting too often
+ const std::chrono::duration elapsedSinceLastReport =
+ std::chrono::nanoseconds(timeline.eventTime - mLastSlowEventTime);
+ if (elapsedSinceLastReport < sSlowEventReportingInterval) {
+ mNumSkippedSlowEvents++;
+ continue;
+ }
+
+ const nsecs_t eventToRead = timeline.readTime - timeline.eventTime;
+ const nsecs_t readToDeliver = connectionTimeline.deliveryTime - timeline.readTime;
+ const nsecs_t deliverToConsume =
+ connectionTimeline.consumeTime - connectionTimeline.deliveryTime;
+ const nsecs_t consumeToFinish =
+ connectionTimeline.finishTime - connectionTimeline.consumeTime;
+ const nsecs_t gpuCompletedTime =
+ connectionTimeline.graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME];
+ const nsecs_t consumeToGpuComplete = gpuCompletedTime - connectionTimeline.consumeTime;
+ const nsecs_t gpuCompleteToPresent = presentTime - gpuCompletedTime;
+
+ android::util::stats_write(android::util::SLOW_INPUT_EVENT_REPORTED, timeline.isDown,
+ static_cast<int32_t>(ns2us(eventToRead)),
+ static_cast<int32_t>(ns2us(readToDeliver)),
+ static_cast<int32_t>(ns2us(deliverToConsume)),
+ static_cast<int32_t>(ns2us(consumeToFinish)),
+ static_cast<int32_t>(ns2us(consumeToGpuComplete)),
+ static_cast<int32_t>(ns2us(gpuCompleteToPresent)),
+ static_cast<int32_t>(ns2us(endToEndLatency.count())),
+ static_cast<int32_t>(mNumEventsSinceLastSlowEventReport),
+ static_cast<int32_t>(mNumSkippedSlowEvents));
+ mNumEventsSinceLastSlowEventReport = 0;
+ mNumSkippedSlowEvents = 0;
+ mLastSlowEventTime = timeline.readTime;
+ }
+}
+
+std::string LatencyAggregator::dump(const char* prefix) {
+ std::string sketchDump = StringPrintf("%s Sketches:\n", prefix);
+ for (size_t i = 0; i < SketchIndex::SIZE; i++) {
+ const int64_t numDown = mDownSketches[i]->num_values();
+ SafeBytesField downBytesField(*mDownSketches[i]);
+ const float downBytesKb = downBytesField.getBytesField().arg_length * 1E-3;
+ const int64_t numMove = mMoveSketches[i]->num_values();
+ SafeBytesField moveBytesField(*mMoveSketches[i]);
+ const float moveBytesKb = moveBytesField.getBytesField().arg_length * 1E-3;
+ sketchDump +=
+ StringPrintf("%s mDownSketches[%zu]->num_values = %" PRId64 " size = %.1fKB"
+ " mMoveSketches[%zu]->num_values = %" PRId64 " size = %.1fKB\n",
+ prefix, i, numDown, downBytesKb, i, numMove, moveBytesKb);
+ }
+
+ return StringPrintf("%sLatencyAggregator:\n", prefix) + sketchDump +
+ StringPrintf("%s mNumSketchEventsProcessed=%zu\n", prefix, mNumSketchEventsProcessed) +
+ StringPrintf("%s mLastSlowEventTime=%" PRId64 "\n", prefix, mLastSlowEventTime) +
+ StringPrintf("%s mNumEventsSinceLastSlowEventReport = %zu\n", prefix,
+ mNumEventsSinceLastSlowEventReport) +
+ StringPrintf("%s mNumSkippedSlowEvents = %zu\n", prefix, mNumSkippedSlowEvents);
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/LatencyAggregator.h b/services/inputflinger/dispatcher/LatencyAggregator.h
new file mode 100644
index 0000000000..ed5731f8d9
--- /dev/null
+++ b/services/inputflinger/dispatcher/LatencyAggregator.h
@@ -0,0 +1,90 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_LATENCYAGGREGATOR_H
+#define _UI_INPUT_INPUTDISPATCHER_LATENCYAGGREGATOR_H
+
+#include <kll.h>
+#include <statslog.h>
+#include <utils/Timers.h>
+
+#include "InputEventTimeline.h"
+
+namespace android::inputdispatcher {
+
+enum SketchIndex : size_t {
+ EVENT_TO_READ = 0,
+ READ_TO_DELIVER = 1,
+ DELIVER_TO_CONSUME = 2,
+ CONSUME_TO_FINISH = 3,
+ CONSUME_TO_GPU_COMPLETE = 4,
+ GPU_COMPLETE_TO_PRESENT = 5,
+ END_TO_END = 6, // EVENT_TO_PRESENT
+ SIZE = 7, // Must be last
+};
+
+// Let's create a full timeline here:
+// eventTime
+// readTime
+// <---- after this point, the data becomes per-connection
+// deliveryTime // time at which the event was sent to the receiver
+// consumeTime // time at which the receiver read the event
+// finishTime // time at which the finish event was received
+// GraphicsTimeline::GPU_COMPLETED_TIME
+// GraphicsTimeline::PRESENT_TIME
+
+/**
+ * Keep sketches of the provided events and report slow events
+ */
+class LatencyAggregator final : public InputEventTimelineProcessor {
+public:
+ LatencyAggregator();
+ /**
+ * Record a complete event timeline
+ */
+ void processTimeline(const InputEventTimeline& timeline) override;
+
+ std::string dump(const char* prefix);
+
+ ~LatencyAggregator();
+
+private:
+ static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag,
+ AStatsEventList* data,
+ void* cookie);
+ AStatsManager_PullAtomCallbackReturn pullData(AStatsEventList* data);
+ // ---------- Slow event handling ----------
+ void processSlowEvent(const InputEventTimeline& timeline);
+ nsecs_t mLastSlowEventTime = 0;
+ // How many slow events have been skipped due to rate limiting
+ size_t mNumSkippedSlowEvents = 0;
+ // How many events have been received since the last time we reported a slow event
+ size_t mNumEventsSinceLastSlowEventReport = 0;
+
+ // ---------- Statistics handling ----------
+ void processStatistics(const InputEventTimeline& timeline);
+ // Sketches
+ std::array<std::unique_ptr<dist_proc::aggregation::KllQuantile>, SketchIndex::SIZE>
+ mDownSketches;
+ std::array<std::unique_ptr<dist_proc::aggregation::KllQuantile>, SketchIndex::SIZE>
+ mMoveSketches;
+ // How many events have been processed so far
+ size_t mNumSketchEventsProcessed = 0;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_LATENCYAGGREGATOR_H
diff --git a/services/inputflinger/dispatcher/LatencyTracker.cpp b/services/inputflinger/dispatcher/LatencyTracker.cpp
new file mode 100644
index 0000000000..d634dcda1d
--- /dev/null
+++ b/services/inputflinger/dispatcher/LatencyTracker.cpp
@@ -0,0 +1,183 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "LatencyTracker"
+#include "LatencyTracker.h"
+
+#include <inttypes.h>
+
+#include <android-base/properties.h>
+#include <android-base/stringprintf.h>
+#include <android/os/IInputConstants.h>
+#include <input/Input.h>
+#include <log/log.h>
+
+using android::base::HwTimeoutMultiplier;
+using android::base::StringPrintf;
+
+namespace android::inputdispatcher {
+
+/**
+ * Events that are older than this time will be considered mature, at which point we will stop
+ * waiting for the apps to provide further information about them.
+ * It's likely that the apps will ANR if the events are not received by this deadline, and we
+ * already track ANR metrics separately.
+ */
+const std::chrono::duration ANR_TIMEOUT = std::chrono::milliseconds(
+ android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS *
+ HwTimeoutMultiplier());
+
+static bool isMatureEvent(nsecs_t eventTime, nsecs_t now) {
+ std::chrono::duration age = std::chrono::nanoseconds(now) - std::chrono::nanoseconds(eventTime);
+ return age > ANR_TIMEOUT;
+}
+
+/**
+ * A multimap allows to have several entries with the same key. This function just erases a specific
+ * key-value pair. Equivalent to the imaginary std api std::multimap::erase(key, value).
+ */
+template <typename K, typename V>
+static void eraseByKeyAndValue(std::multimap<K, V>& map, K key, V value) {
+ auto iterpair = map.equal_range(key);
+
+ for (auto it = iterpair.first; it != iterpair.second; ++it) {
+ if (it->second == value) {
+ map.erase(it);
+ break;
+ }
+ }
+}
+
+LatencyTracker::LatencyTracker(InputEventTimelineProcessor* processor)
+ : mTimelineProcessor(processor) {
+ LOG_ALWAYS_FATAL_IF(processor == nullptr);
+}
+
+void LatencyTracker::trackListener(int32_t inputEventId, bool isDown, nsecs_t eventTime,
+ nsecs_t readTime) {
+ reportAndPruneMatureRecords(eventTime);
+ const auto it = mTimelines.find(inputEventId);
+ if (it != mTimelines.end()) {
+ // Input event ids are randomly generated, so it's possible that two events have the same
+ // event id. Drop this event, and also drop the existing event because the apps would
+ // confuse us by reporting the rest of the timeline for one of them. This should happen
+ // rarely, so we won't lose much data
+ mTimelines.erase(it);
+ // In case we have another input event with a different id and at the same eventTime,
+ // only erase this specific inputEventId.
+ eraseByKeyAndValue(mEventTimes, eventTime, inputEventId);
+ return;
+ }
+ mTimelines.emplace(inputEventId, InputEventTimeline(isDown, eventTime, readTime));
+ mEventTimes.emplace(eventTime, inputEventId);
+}
+
+void LatencyTracker::trackFinishedEvent(int32_t inputEventId, const sp<IBinder>& connectionToken,
+ nsecs_t deliveryTime, nsecs_t consumeTime,
+ nsecs_t finishTime) {
+ const auto it = mTimelines.find(inputEventId);
+ if (it == mTimelines.end()) {
+ // It's possible that an app sends a bad (or late)'Finish' signal, since it's free to do
+ // anything in its process. Just drop the report and move on.
+ return;
+ }
+
+ InputEventTimeline& timeline = it->second;
+ const auto connectionIt = timeline.connectionTimelines.find(connectionToken);
+ if (connectionIt == timeline.connectionTimelines.end()) {
+ // Most likely case: app calls 'finishInputEvent' before it reports the graphics timeline
+ timeline.connectionTimelines.emplace(connectionToken,
+ ConnectionTimeline{deliveryTime, consumeTime,
+ finishTime});
+ } else {
+ // Already have a record for this connectionToken
+ ConnectionTimeline& connectionTimeline = connectionIt->second;
+ const bool success =
+ connectionTimeline.setDispatchTimeline(deliveryTime, consumeTime, finishTime);
+ if (!success) {
+ // We are receiving unreliable data from the app. Just delete the entire connection
+ // timeline for this event
+ timeline.connectionTimelines.erase(connectionIt);
+ }
+ }
+}
+
+void LatencyTracker::trackGraphicsLatency(
+ int32_t inputEventId, const sp<IBinder>& connectionToken,
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline) {
+ const auto it = mTimelines.find(inputEventId);
+ if (it == mTimelines.end()) {
+ // It's possible that an app sends a bad (or late) 'Timeline' signal, since it's free to do
+ // anything in its process. Just drop the report and move on.
+ return;
+ }
+
+ InputEventTimeline& timeline = it->second;
+ const auto connectionIt = timeline.connectionTimelines.find(connectionToken);
+ if (connectionIt == timeline.connectionTimelines.end()) {
+ timeline.connectionTimelines.emplace(connectionToken, std::move(graphicsTimeline));
+ } else {
+ // Most likely case
+ ConnectionTimeline& connectionTimeline = connectionIt->second;
+ const bool success = connectionTimeline.setGraphicsTimeline(std::move(graphicsTimeline));
+ if (!success) {
+ // We are receiving unreliable data from the app. Just delete the entire connection
+ // timeline for this event
+ timeline.connectionTimelines.erase(connectionIt);
+ }
+ }
+}
+
+/**
+ * We should use the current time 'now()' here to determine the age of the event, but instead we
+ * are using the latest 'eventTime' for efficiency since this time is already acquired, and
+ * 'trackListener' should happen soon after the event occurs.
+ */
+void LatencyTracker::reportAndPruneMatureRecords(nsecs_t newEventTime) {
+ while (!mEventTimes.empty()) {
+ const auto& [oldestEventTime, oldestInputEventId] = *mEventTimes.begin();
+ if (isMatureEvent(oldestEventTime, newEventTime /*now*/)) {
+ // Report and drop this event
+ const auto it = mTimelines.find(oldestInputEventId);
+ LOG_ALWAYS_FATAL_IF(it == mTimelines.end(),
+ "Event %" PRId32 " is in mEventTimes, but not in mTimelines",
+ oldestInputEventId);
+ const InputEventTimeline& timeline = it->second;
+ mTimelineProcessor->processTimeline(timeline);
+ mTimelines.erase(it);
+ mEventTimes.erase(mEventTimes.begin());
+ } else {
+ // If the oldest event does not need to be pruned, no events should be pruned.
+ return;
+ }
+ }
+}
+
+void LatencyTracker::reportNow() {
+ for (const auto& [inputEventId, timeline] : mTimelines) {
+ mTimelineProcessor->processTimeline(timeline);
+ }
+ mTimelines.clear();
+ mEventTimes.clear();
+}
+
+std::string LatencyTracker::dump(const char* prefix) {
+ return StringPrintf("%sLatencyTracker:\n", prefix) +
+ StringPrintf("%s mTimelines.size() = %zu\n", prefix, mTimelines.size()) +
+ StringPrintf("%s mEventTimes.size() = %zu\n", prefix, mEventTimes.size());
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/LatencyTracker.h b/services/inputflinger/dispatcher/LatencyTracker.h
new file mode 100644
index 0000000000..289b8ed6c4
--- /dev/null
+++ b/services/inputflinger/dispatcher/LatencyTracker.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_LATENCYTRACKER_H
+#define _UI_INPUT_INPUTDISPATCHER_LATENCYTRACKER_H
+
+#include <map>
+#include <unordered_map>
+
+#include <binder/IBinder.h>
+#include <input/Input.h>
+
+#include "InputEventTimeline.h"
+
+namespace android::inputdispatcher {
+
+/**
+ * Maintain a record for input events that are received by InputDispatcher, sent out to the apps,
+ * and processed by the apps. Once an event becomes "mature" (older than the ANR timeout), report
+ * the entire input event latency history to the reporting function.
+ *
+ * All calls to LatencyTracker should come from the same thread. It is not thread-safe.
+ */
+class LatencyTracker {
+public:
+ /**
+ * Create a LatencyTracker.
+ * param reportingFunction: the function that will be called in order to report full latency.
+ */
+ LatencyTracker(InputEventTimelineProcessor* processor);
+ /**
+ * Start keeping track of an event identified by inputEventId. This must be called first.
+ */
+ void trackListener(int32_t inputEventId, bool isDown, nsecs_t eventTime, nsecs_t readTime);
+ void trackFinishedEvent(int32_t inputEventId, const sp<IBinder>& connectionToken,
+ nsecs_t deliveryTime, nsecs_t consumeTime, nsecs_t finishTime);
+ void trackGraphicsLatency(int32_t inputEventId, const sp<IBinder>& connectionToken,
+ std::array<nsecs_t, GraphicsTimeline::SIZE> timeline);
+
+ /**
+ * Report all collected events immediately, even if some of them are currently incomplete
+ * and may receive 'trackFinishedEvent' or 'trackGraphicsLatency' calls in the future.
+ * This is useful for tests. Otherwise, tests would have to inject additional "future" events,
+ * which is not convenient.
+ */
+ void reportNow();
+
+ std::string dump(const char* prefix);
+
+private:
+ /**
+ * A collection of InputEventTimelines keyed by inputEventId. An InputEventTimeline is first
+ * created when 'trackListener' is called.
+ * When either 'trackFinishedEvent' or 'trackGraphicsLatency' is called for this input event,
+ * the corresponding InputEventTimeline will be updated for that token.
+ */
+ std::unordered_map<int32_t /*inputEventId*/, InputEventTimeline> mTimelines;
+ /**
+ * The collection of eventTimes will help us quickly find the events that we should prune
+ * from the 'mTimelines'. Since 'mTimelines' is keyed by inputEventId, it would be inefficient
+ * to walk through it directly to find the oldest input events to get rid of.
+ * There is a 1:1 mapping between 'mTimelines' and 'mEventTimes'.
+ * We are using 'multimap' instead of 'map' because there could be more than 1 event with the
+ * same eventTime.
+ */
+ std::multimap<nsecs_t /*eventTime*/, int32_t /*inputEventId*/> mEventTimes;
+
+ InputEventTimelineProcessor* mTimelineProcessor;
+ void reportAndPruneMatureRecords(nsecs_t newEventTime);
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_LATENCYTRACKER_H
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index b601dfc8a4..7f85e5393b 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -151,6 +151,14 @@ public:
*/
virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
bool isDragDrop) = 0;
+
+ /**
+ * Transfer touch focus to the provided channel, no matter where the current touch is.
+ *
+ * Return true on success, false if there was no on-going touch.
+ */
+ virtual bool transferTouch(const sp<IBinder>& destChannelToken) = 0;
+
/**
* Sets focus on the specified window.
*/
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 2d0fdf7958..e91f84e876 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -413,8 +413,7 @@ void InputReader::getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& o
}
}
-void InputReader::dispatchExternalStylusState(const StylusState& state) {
- std::scoped_lock _l(mLock);
+void InputReader::dispatchExternalStylusStateLocked(const StylusState& state) {
for (auto& devicePair : mDevices) {
std::shared_ptr<InputDevice>& device = devicePair.second;
device->updateExternalStylusState(state);
@@ -945,7 +944,7 @@ void InputReader::ContextImpl::getExternalStylusDevices(std::vector<InputDeviceI
}
void InputReader::ContextImpl::dispatchExternalStylusState(const StylusState& state) {
- mReader->dispatchExternalStylusState(state);
+ mReader->dispatchExternalStylusStateLocked(state);
}
InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index 1a40d06f45..16251ee0ca 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -104,7 +104,7 @@ void PeripheralController::Light::setRawLightBrightness(int32_t rawLightId, int3
context.setLightBrightness(rawLightId, brightness);
}
-bool PeripheralController::SingleLight::setLightColor(int32_t color) {
+bool PeripheralController::MonoLight::setLightColor(int32_t color) {
int32_t brightness = getAlpha(color);
setRawLightBrightness(rawId, brightness);
@@ -148,7 +148,7 @@ bool PeripheralController::MultiColorLight::setLightColor(int32_t color) {
return true;
}
-std::optional<int32_t> PeripheralController::SingleLight::getLightColor() {
+std::optional<int32_t> PeripheralController::MonoLight::getLightColor() {
std::optional<int32_t> brightness = getRawLightBrightness(rawId);
if (!brightness.has_value()) {
return std::nullopt;
@@ -234,7 +234,7 @@ std::optional<int32_t> PeripheralController::PlayerIdLight::getLightPlayerId() {
return std::nullopt;
}
-void PeripheralController::SingleLight::dump(std::string& dump) {
+void PeripheralController::MonoLight::dump(std::string& dump) {
dump += StringPrintf(INDENT4 "Color: 0x%x\n", getLightColor().value_or(0));
}
@@ -423,7 +423,7 @@ void PeripheralController::configureLights() {
playerIdLightIds);
mLights.insert_or_assign(light->id, std::move(light));
// Remove these raw lights from raw light info as they've been used to compose a
- // Player ID light, so we do not expose these raw lights as single lights.
+ // Player ID light, so we do not expose these raw lights as mono lights.
for (const auto& [playerId, rawId] : playerIdLightIds) {
rawInfos.erase(rawId);
}
@@ -460,13 +460,12 @@ void PeripheralController::configureLights() {
mLights.insert_or_assign(light->id, std::move(light));
continue;
}
- // Construct a single LED light
+ // Construct a Mono LED light
if (DEBUG_LIGHT_DETAILS) {
- ALOGD("Single light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
+ ALOGD("Mono light Id %d name %s \n", rawInfo.id, rawInfo.name.c_str());
}
- std::unique_ptr<Light> light =
- std::make_unique<SingleLight>(getDeviceContext(), rawInfo.name, ++mNextId,
- rawInfo.id);
+ std::unique_ptr<Light> light = std::make_unique<MonoLight>(getDeviceContext(), rawInfo.name,
+ ++mNextId, rawInfo.id);
mLights.insert_or_assign(light->id, std::move(light));
}
diff --git a/services/inputflinger/reader/controller/PeripheralController.h b/services/inputflinger/reader/controller/PeripheralController.h
index ff3607f6c1..b1bc8c732c 100644
--- a/services/inputflinger/reader/controller/PeripheralController.h
+++ b/services/inputflinger/reader/controller/PeripheralController.h
@@ -78,10 +78,10 @@ private:
void setRawLightBrightness(int32_t rawLightId, int32_t brightness);
};
- struct SingleLight : public Light {
- explicit SingleLight(InputDeviceContext& context, const std::string& name, int32_t id,
- int32_t rawId)
- : Light(context, name, id, InputDeviceLightType::SINGLE), rawId(rawId) {}
+ struct MonoLight : public Light {
+ explicit MonoLight(InputDeviceContext& context, const std::string& name, int32_t id,
+ int32_t rawId)
+ : Light(context, name, id, InputDeviceLightType::MONO), rawId(rawId) {}
int32_t rawId;
bool setLightColor(int32_t color) override;
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 1405671a50..bc79ccf652 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -203,7 +203,7 @@ private:
void notifyExternalStylusPresenceChangedLocked() REQUIRES(mLock);
void getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices) REQUIRES(mLock);
- void dispatchExternalStylusState(const StylusState& state);
+ void dispatchExternalStylusStateLocked(const StylusState& state) REQUIRES(mLock);
// The PointerController that is shared among all the input devices that need it.
std::weak_ptr<PointerControllerInterface> mPointerController;
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index d6bd8237e7..437902a79b 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -188,6 +188,8 @@ void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration*
if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
mOrientation = DISPLAY_ORIENTATION_0;
+ mDisplayWidth = 0;
+ mDisplayHeight = 0;
const bool isOrientedDevice =
(mParameters.orientationAware && mParameters.hasAssociatedDisplay);
@@ -202,6 +204,8 @@ void CursorInputMapper::configure(nsecs_t when, const InputReaderConfiguration*
config->getDisplayViewportByType(ViewportType::INTERNAL);
if (internalViewport) {
mOrientation = getInverseRotation(internalViewport->orientation);
+ mDisplayWidth = internalViewport->deviceWidth;
+ mDisplayHeight = internalViewport->deviceHeight;
}
}
} else {
@@ -360,13 +364,19 @@ void CursorInputMapper::sync(nsecs_t when, nsecs_t readTime) {
}
mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ if (isPerWindowInputRotationEnabled()) {
+ // Rotate the cursor position that is in PointerController's rotated coordinate space
+ // to InputReader's un-rotated coordinate space.
+ rotatePoint(mOrientation, xCursorPosition /*byRef*/, yCursorPosition /*byRef*/,
+ mDisplayWidth, mDisplayHeight);
+ }
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
displayId = mPointerController->getDisplayId();
- } else if (mSource == AINPUT_SOURCE_MOUSE_RELATIVE) {
- // Pointer capture mode
+ } else {
+ // Pointer capture and navigation modes
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index 9a8ca01294..88e947f7d5 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -105,6 +105,8 @@ private:
VelocityControl mWheelYVelocityControl;
int32_t mOrientation;
+ int32_t mDisplayWidth;
+ int32_t mDisplayHeight;
std::shared_ptr<PointerControllerInterface> mPointerController;
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index 1843b03c59..da0fea4616 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -68,6 +68,29 @@ static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
*deltaX = -*deltaY;
*deltaY = temp;
break;
+
+ default:
+ break;
+ }
+}
+
+// Rotates the given point (x, y) by the supplied orientation. The width and height are the
+// dimensions of the surface prior to this rotation being applied.
+static void rotatePoint(int32_t orientation, float& x, float& y, int32_t width, int32_t height) {
+ rotateDelta(orientation, &x, &y);
+ switch (orientation) {
+ case DISPLAY_ORIENTATION_90:
+ y += width;
+ break;
+ case DISPLAY_ORIENTATION_180:
+ x += width;
+ y += height;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ x += height;
+ break;
+ default:
+ break;
}
}
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 13712eee53..60502384a3 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -28,30 +28,6 @@
namespace android {
-namespace {
-
-// Rotates the given point (x, y) by the supplied orientation. The width and height are the
-// dimensions of the surface prior to this rotation being applied.
-void rotatePoint(int32_t orientation, float& x, float& y, int32_t width, int32_t height) {
- rotateDelta(orientation, &x, &y);
- switch (orientation) {
- case DISPLAY_ORIENTATION_90:
- y += width;
- break;
- case DISPLAY_ORIENTATION_180:
- x += width;
- y += height;
- break;
- case DISPLAY_ORIENTATION_270:
- x += height;
- break;
- default:
- break;
- }
-}
-
-} // namespace
-
// --- Constants ---
// Maximum amount of latency to add to touch events while waiting for data from an
@@ -682,7 +658,9 @@ void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
int32_t rawHeight = mRawPointerAxes.getRawHeight();
bool viewportChanged = mViewport != *newViewport;
+ bool skipViewportUpdate = false;
if (viewportChanged) {
+ bool viewportOrientationChanged = mViewport.orientation != newViewport->orientation;
mViewport = *newViewport;
if (mDeviceMode == DeviceMode::DIRECT || mDeviceMode == DeviceMode::POINTER) {
@@ -746,6 +724,8 @@ void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
mPhysicalLeft = naturalPhysicalLeft;
mPhysicalTop = naturalPhysicalTop;
+ const int32_t oldSurfaceWidth = mRawSurfaceWidth;
+ const int32_t oldSurfaceHeight = mRawSurfaceHeight;
mRawSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
mRawSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
@@ -763,6 +743,11 @@ void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
mSurfaceOrientation = mParameters.orientationAware
? DISPLAY_ORIENTATION_0
: getInverseRotation(mViewport.orientation);
+ // For orientation-aware devices that work in the un-rotated coordinate space, the
+ // viewport update should be skipped if it is only a change in the orientation.
+ skipViewportUpdate = mParameters.orientationAware &&
+ mRawSurfaceWidth == oldSurfaceWidth &&
+ mRawSurfaceHeight == oldSurfaceHeight && viewportOrientationChanged;
} else {
mSurfaceOrientation = mParameters.orientationAware ? mViewport.orientation
: DISPLAY_ORIENTATION_0;
@@ -802,7 +787,7 @@ void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
mPointerController.reset();
}
- if (viewportChanged || deviceModeChanged) {
+ if ((viewportChanged && !skipViewportUpdate) || deviceModeChanged) {
ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
"display id %d",
getDeviceId(), getDeviceName().c_str(), mRawSurfaceWidth, mRawSurfaceHeight,
@@ -2456,6 +2441,12 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = mCurrentCookedState.buttonState;
+ uint32_t flags = 0;
+
+ if (!PointerGesture::canGestureAffectWindowFocus(mPointerGesture.currentGestureMode)) {
+ flags |= AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE;
+ }
+
// Update last coordinates of pointers that have moved so that we observe the new
// pointer positions at the same time as other pointers that have just gone up.
bool down = mPointerGesture.currentGestureMode == PointerGesture::Mode::TAP ||
@@ -2485,8 +2476,8 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
if (!dispatchedGestureIdBits.isEmpty()) {
if (cancelPreviousGesture) {
- dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0,
+ flags, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
mPointerGesture.downTime);
@@ -2504,7 +2495,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
uint32_t id = upGestureIdBits.clearFirstMarkedBit();
dispatchMotion(when, readTime, policyFlags, mSource,
- AMOTION_EVENT_ACTION_POINTER_UP, 0, 0, metaState, buttonState,
+ AMOTION_EVENT_ACTION_POINTER_UP, 0, flags, metaState, buttonState,
AMOTION_EVENT_EDGE_FLAG_NONE, mPointerGesture.lastGestureProperties,
mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
@@ -2517,7 +2508,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
// Send motion events for all pointers that moved.
if (moveNeeded) {
- dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, flags,
metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
@@ -2538,7 +2529,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
}
dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN,
- 0, 0, metaState, buttonState, 0,
+ 0, flags, metaState, buttonState, 0,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
@@ -2548,8 +2539,8 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
// Send motion events for hover.
if (mPointerGesture.currentGestureMode == PointerGesture::Mode::HOVER) {
- dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
+ dispatchMotion(when, readTime, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
+ flags, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex,
@@ -2573,7 +2564,7 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, nsecs_t readTime, u
const int32_t displayId = mPointerController->getDisplayId();
NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, flags,
metaState, buttonState, MotionClassification::NONE,
AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords,
0, 0, x, y, mPointerGesture.downTime, /* videoFrames */ {});
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index 5146299bd5..920f8428f3 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -590,6 +590,27 @@ private:
QUIET,
};
+ // When a gesture is sent to an unfocused window, return true if it can bring that window
+ // into focus, false otherwise.
+ static bool canGestureAffectWindowFocus(Mode mode) {
+ switch (mode) {
+ case Mode::TAP:
+ case Mode::TAP_DRAG:
+ case Mode::BUTTON_CLICK_OR_DRAG:
+ // Taps can affect window focus.
+ return true;
+ case Mode::FREEFORM:
+ case Mode::HOVER:
+ case Mode::NEUTRAL:
+ case Mode::PRESS:
+ case Mode::QUIET:
+ case Mode::SWIPE:
+ // Most gestures can be performed on an unfocused window, so they should not
+ // not affect window focus.
+ return false;
+ }
+ }
+
// Time the first finger went down.
nsecs_t firstTouchTime;
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index 42b54c75b6..918e1bef7a 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -46,6 +46,7 @@ cc_test {
"InputDispatcher_test.cpp",
"InputReader_test.cpp",
"InputFlingerService_test.cpp",
+ "LatencyTracker_test.cpp",
"TestInputListener.cpp",
"UinputDevice.cpp",
],
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 9687c83ca2..93aa6aca6d 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -441,7 +441,7 @@ protected:
sp<FakeInputDispatcherPolicy> mFakePolicy;
sp<InputDispatcher> mDispatcher;
- virtual void SetUp() override {
+ void SetUp() override {
mFakePolicy = new FakeInputDispatcherPolicy();
mDispatcher = new InputDispatcher(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
@@ -449,7 +449,7 @@ protected:
ASSERT_EQ(OK, mDispatcher->start());
}
- virtual void TearDown() override {
+ void TearDown() override {
ASSERT_EQ(OK, mDispatcher->stop());
mFakePolicy.clear();
mDispatcher.clear();
@@ -1225,6 +1225,11 @@ public:
return *this;
}
+ MotionEventBuilder& addFlag(uint32_t flags) {
+ mFlags |= flags;
+ return *this;
+ }
+
MotionEvent build() {
std::vector<PointerProperties> pointerProperties;
std::vector<PointerCoords> pointerCoords;
@@ -1244,7 +1249,7 @@ public:
MotionEvent event;
ui::Transform identityTransform;
event.initialize(InputEvent::nextId(), DEVICE_ID, mSource, mDisplayId, INVALID_HMAC,
- mAction, mActionButton, /* flags */ 0, /* edgeFlags */ 0, AMETA_NONE,
+ mAction, mActionButton, mFlags, /* edgeFlags */ 0, AMETA_NONE,
mButtonState, MotionClassification::NONE, identityTransform,
/* xPrecision */ 0, /* yPrecision */ 0, mRawXCursorPosition,
mRawYCursorPosition, mDisplayWidth, mDisplayHeight, mEventTime, mEventTime,
@@ -1260,6 +1265,7 @@ private:
int32_t mDisplayId{ADISPLAY_ID_DEFAULT};
int32_t mActionButton{0};
int32_t mButtonState{0};
+ int32_t mFlags{0};
float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
int32_t mDisplayWidth{AMOTION_EVENT_INVALID_DISPLAY_SIZE};
@@ -1708,7 +1714,13 @@ TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
0 /*expectedFlags*/);
}
-TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
+using TransferFunction =
+ std::function<bool(sp<InputDispatcher> dispatcher, sp<IBinder>, sp<IBinder>)>;
+
+class TransferTouchFixture : public InputDispatcherTest,
+ public ::testing::WithParamInterface<TransferFunction> {};
+
+TEST_P(TransferTouchFixture, TransferTouch_OnePointer) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
// Create a couple of windows
@@ -1729,8 +1741,10 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
firstWindow->consumeMotionDown();
secondWindow->assertNoEvents();
- // Transfer touch focus to the second window
- mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // Transfer touch to the second window
+ TransferFunction f = GetParam();
+ const bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
+ ASSERT_TRUE(success);
// The first window gets cancel and the second gets down
firstWindow->consumeMotionCancel();
secondWindow->consumeMotionDown();
@@ -1745,7 +1759,7 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
secondWindow->consumeMotionUp();
}
-TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
+TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
PointF touchPoint = {10, 10};
@@ -1780,7 +1794,9 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
secondWindow->assertNoEvents();
// Transfer touch focus to the second window
- mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ TransferFunction f = GetParam();
+ bool success = f(mDispatcher, firstWindow->getToken(), secondWindow->getToken());
+ ASSERT_TRUE(success);
// The first window gets cancel and the second gets down and pointer down
firstWindow->consumeMotionCancel();
secondWindow->consumeMotionDown();
@@ -1807,6 +1823,21 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
secondWindow->consumeMotionUp();
}
+// For the cases of single pointer touch and two pointers non-split touch, the api's
+// 'transferTouch' and 'transferTouchFocus' are equivalent in behaviour. They only differ
+// for the case where there are multiple pointers split across several windows.
+INSTANTIATE_TEST_SUITE_P(TransferFunctionTests, TransferTouchFixture,
+ ::testing::Values(
+ [&](sp<InputDispatcher> dispatcher, sp<IBinder> /*ignored*/,
+ sp<IBinder> destChannelToken) {
+ return dispatcher->transferTouch(destChannelToken);
+ },
+ [&](sp<InputDispatcher> dispatcher, sp<IBinder> from,
+ sp<IBinder> to) {
+ return dispatcher->transferTouchFocus(from, to,
+ false /*isDragAndDrop*/);
+ }));
+
TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -1877,6 +1908,82 @@ TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
secondWindow->consumeMotionUp();
}
+// Same as TransferTouchFocus_TwoPointersSplitTouch, but using 'transferTouch' api.
+// Unlike 'transferTouchFocus', calling 'transferTouch' when there are two windows receiving
+// touch is not supported, so the touch should continue on those windows and the transferred-to
+// window should get nothing.
+TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
+ std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> firstWindow =
+ new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+ firstWindow->setFrame(Rect(0, 0, 600, 400));
+ firstWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
+ InputWindowInfo::Flag::SPLIT_TOUCH);
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> secondWindow =
+ new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+ secondWindow->setFrame(Rect(0, 400, 600, 800));
+ secondWindow->setFlags(InputWindowInfo::Flag::NOT_TOUCH_MODAL |
+ InputWindowInfo::Flag::SPLIT_TOUCH);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ PointF pointInFirst = {300, 200};
+ PointF pointInSecond = {300, 600};
+
+ // Send down to the first window
+ NotifyMotionArgs firstDownMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {pointInFirst});
+ mDispatcher->notifyMotion(&firstDownMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Send down to the second window
+ NotifyMotionArgs secondDownMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&secondDownMotionArgs);
+ // The first window gets a move and the second a down
+ firstWindow->consumeMotionMove();
+ secondWindow->consumeMotionDown();
+
+ // Transfer touch focus to the second window
+ const bool transferred = mDispatcher->transferTouch(secondWindow->getToken());
+ // The 'transferTouch' call should not succeed, because there are 2 touched windows
+ ASSERT_FALSE(transferred);
+ firstWindow->assertNoEvents();
+ secondWindow->assertNoEvents();
+
+ // The rest of the dispatch should proceed as normal
+ // Send pointer up to the second window
+ NotifyMotionArgs pointerUpMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&pointerUpMotionArgs);
+ // The first window gets MOVE and the second gets pointer up
+ firstWindow->consumeMotionMove();
+ secondWindow->consumeMotionUp();
+
+ // Send up event to the first window
+ NotifyMotionArgs upMotionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets nothing and the second gets up
+ firstWindow->consumeMotionUp();
+ secondWindow->assertNoEvents();
+}
+
TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
@@ -3105,6 +3212,25 @@ TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_OnAlr
mFakePolicy->assertOnPointerDownWasNotCalled();
}
+// Have two windows, one with focus. Injecting a trusted DOWN MotionEvent with the flag
+// NO_FOCUS_CHANGE on the unfocused window should not call the onPointerDownOutsideFocus callback.
+TEST_F(InputDispatcherOnPointerDownOutsideFocus, NoFocusChangeFlag) {
+ const MotionEvent event =
+ MotionEventBuilder(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE)
+ .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+ .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(20).y(20))
+ .addFlag(AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)
+ .build();
+ ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectMotionEvent(mDispatcher, event))
+ << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+ mUnfocusedWindow->consumeAnyMotionDown(ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
+ // Ensure that the unfocused window did not receive any FOCUS events.
+ mUnfocusedWindow->assertNoEvents();
+}
+
// These tests ensures we can send touch events to a single client when there are multiple input
// windows that point to the same client token.
class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 5eaca71c6a..7a11ca7396 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -2768,18 +2768,22 @@ protected:
ASSERT_NEAR(fuzz, range->fuzz, EPSILON) << "Axis: " << axis << " Source: " << source;
}
- static void assertPointerCoords(const PointerCoords& coords,
- float x, float y, float pressure, float size,
- float touchMajor, float touchMinor, float toolMajor, float toolMinor,
- float orientation, float distance) {
- ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 1);
- ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+ static void assertPointerCoords(const PointerCoords& coords, float x, float y, float pressure,
+ float size, float touchMajor, float touchMinor, float toolMajor,
+ float toolMinor, float orientation, float distance,
+ float scaledAxisEpsilon = 1.f) {
+ ASSERT_NEAR(x, coords.getAxisValue(AMOTION_EVENT_AXIS_X), scaledAxisEpsilon);
+ ASSERT_NEAR(y, coords.getAxisValue(AMOTION_EVENT_AXIS_Y), scaledAxisEpsilon);
ASSERT_NEAR(pressure, coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE), EPSILON);
ASSERT_NEAR(size, coords.getAxisValue(AMOTION_EVENT_AXIS_SIZE), EPSILON);
- ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR), 1);
- ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR), 1);
- ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR), 1);
- ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR), 1);
+ ASSERT_NEAR(touchMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ scaledAxisEpsilon);
+ ASSERT_NEAR(touchMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ scaledAxisEpsilon);
+ ASSERT_NEAR(toolMajor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ scaledAxisEpsilon);
+ ASSERT_NEAR(toolMinor, coords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ scaledAxisEpsilon);
ASSERT_NEAR(orientation, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION), EPSILON);
ASSERT_NEAR(distance, coords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE), EPSILON);
}
@@ -3822,6 +3826,12 @@ protected:
setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
orientation, uniqueId, NO_PORT, viewportType);
}
+
+ static void assertCursorPointerCoords(const PointerCoords& coords, float x, float y,
+ float pressure) {
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(coords, x, y, pressure, 0.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, EPSILON));
+ }
};
const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
@@ -3836,10 +3846,10 @@ void CursorInputMapperTest::testMotionRotation(CursorInputMapper& mapper, int32_
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
- float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD,
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(args.pointerCoords[0],
+ float(rotatedX) / TRACKBALL_MOVEMENT_THRESHOLD,
+ float(rotatedY) / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f));
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
@@ -3929,8 +3939,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(uint32_t(1), args.pointerCount);
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -3948,8 +3957,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(uint32_t(1), args.pointerCount);
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -3970,8 +3978,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(uint32_t(1), args.pointerCount);
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -3989,8 +3996,7 @@ TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaStat
ASSERT_EQ(uint32_t(1), args.pointerCount);
ASSERT_EQ(0, args.pointerProperties[0].id);
ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_MOUSE, args.pointerProperties[0].toolType);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.xPrecision);
ASSERT_EQ(TRACKBALL_MOVEMENT_THRESHOLD, args.yPrecision);
ASSERT_EQ(ARBITRARY_TIME, args.downTime);
@@ -4007,16 +4013,17 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f,
+ 0.0f));
// Motion in Y but not X.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_Y, -2);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f,
+ -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
@@ -4030,26 +4037,22 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 1.0f));
// Button release.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
@@ -4065,15 +4068,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
- 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, -2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
- 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0],
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ -2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f));
// Move X, Y a bit while pressed.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_REL, REL_X, 2);
@@ -4081,22 +4084,20 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 2.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f / TRACKBALL_MOVEMENT_THRESHOLD,
- 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0],
+ 2.0f / TRACKBALL_MOVEMENT_THRESHOLD,
+ 1.0f / TRACKBALL_MOVEMENT_THRESHOLD, 1.0f));
// Release Button.
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MOUSE, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0],
- 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(assertCursorPointerCoords(args.pointerCoords[0], 0.0f, 0.0f, 0.0f));
}
TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
@@ -4178,15 +4179,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_PRIMARY, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_LEFT, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4194,22 +4195,22 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
// press BTN_RIGHT + BTN_MIDDLE, release BTN_RIGHT, release BTN_MIDDLE
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 1);
@@ -4221,16 +4222,16 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
@@ -4238,8 +4239,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_SECONDARY | AMOTION_EVENT_BUTTON_TERTIARY,
mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_RIGHT, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4247,15 +4248,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_TERTIARY, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 1.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4263,8 +4264,8 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_MIDDLE, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4272,15 +4273,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
// press BTN_BACK, release BTN_BACK
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 1);
@@ -4293,15 +4294,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_BACK, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4309,16 +4310,16 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
ASSERT_EQ(AKEYCODE_BACK, keyArgs.keyCode);
@@ -4334,15 +4335,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_BACK, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_SIDE, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4350,15 +4351,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
@@ -4375,15 +4376,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_FORWARD, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4391,15 +4392,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
@@ -4416,15 +4417,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_PRESS, motionArgs.action);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, motionArgs.buttonState);
ASSERT_EQ(AMOTION_EVENT_BUTTON_FORWARD, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
process(mapper, ARBITRARY_TIME, READ_TIME, EV_KEY, BTN_EXTRA, 0);
process(mapper, ARBITRARY_TIME, READ_TIME, EV_SYN, SYN_REPORT, 0);
@@ -4432,15 +4433,15 @@ TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
ASSERT_EQ(AMOTION_EVENT_ACTION_BUTTON_RELEASE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
ASSERT_EQ(0, motionArgs.buttonState);
ASSERT_EQ(0, mFakePointerController->getButtonState());
- ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0],
- 100.0f, 200.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f));
+ ASSERT_NO_FATAL_FAILURE(
+ assertCursorPointerCoords(motionArgs.pointerCoords[0], 100.0f, 200.0f, 0.0f));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&keyArgs));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
@@ -8743,20 +8744,20 @@ protected:
}
};
-TEST_F(LightControllerTest, SingleLight) {
- RawLightInfo infoSingle = {.id = 1,
- .name = "Mono",
- .maxBrightness = 255,
- .flags = InputLightClass::BRIGHTNESS,
- .path = ""};
- mFakeEventHub->addRawLightInfo(infoSingle.id, std::move(infoSingle));
+TEST_F(LightControllerTest, MonoLight) {
+ RawLightInfo infoMono = {.id = 1,
+ .name = "Mono",
+ .maxBrightness = 255,
+ .flags = InputLightClass::BRIGHTNESS,
+ .path = ""};
+ mFakeEventHub->addRawLightInfo(infoMono.id, std::move(infoMono));
PeripheralController& controller = addControllerAndConfigure<PeripheralController>();
InputDeviceInfo info;
controller.populateDeviceInfo(&info);
const auto& ids = info.getLightIds();
ASSERT_EQ(1UL, ids.size());
- ASSERT_EQ(InputDeviceLightType::SINGLE, info.getLightInfo(ids[0])->type);
+ ASSERT_EQ(InputDeviceLightType::MONO, info.getLightInfo(ids[0])->type);
ASSERT_TRUE(controller.setLightColor(ids[0], LIGHT_BRIGHTNESS));
ASSERT_EQ(controller.getLightColor(ids[0]).value_or(-1), LIGHT_BRIGHTNESS);
diff --git a/services/inputflinger/tests/LatencyTracker_test.cpp b/services/inputflinger/tests/LatencyTracker_test.cpp
new file mode 100644
index 0000000000..e7e1937235
--- /dev/null
+++ b/services/inputflinger/tests/LatencyTracker_test.cpp
@@ -0,0 +1,253 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../dispatcher/LatencyTracker.h"
+
+#include <binder/Binder.h>
+#include <gtest/gtest.h>
+#include <inttypes.h>
+#include <log/log.h>
+
+#define TAG "LatencyTracker_test"
+
+using android::inputdispatcher::InputEventTimeline;
+using android::inputdispatcher::LatencyTracker;
+
+namespace android::inputdispatcher {
+
+InputEventTimeline getTestTimeline() {
+ InputEventTimeline t(
+ /*isDown*/ true,
+ /*eventTime*/ 2,
+ /*readTime*/ 3);
+ ConnectionTimeline expectedCT(/*deliveryTime*/ 6, /* consumeTime*/ 7, /*finishTime*/ 8);
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
+ graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 9;
+ graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 10;
+ expectedCT.setGraphicsTimeline(std::move(graphicsTimeline));
+ t.connectionTimelines.emplace(new BBinder(), std::move(expectedCT));
+ return t;
+}
+
+// --- LatencyTrackerTest ---
+class LatencyTrackerTest : public testing::Test, public InputEventTimelineProcessor {
+protected:
+ std::unique_ptr<LatencyTracker> mTracker;
+ sp<IBinder> connection1;
+ sp<IBinder> connection2;
+
+ void SetUp() override {
+ connection1 = new BBinder();
+ connection2 = new BBinder();
+
+ mTracker = std::make_unique<LatencyTracker>(this);
+ }
+ void TearDown() override {}
+
+ void assertReceivedTimeline(const InputEventTimeline& timeline);
+ /**
+ * Timelines can be received in any order (order is not guaranteed). So if we are expecting more
+ * than 1 timeline, use this function to check that the set of received timelines matches
+ * what we expected.
+ */
+ void assertReceivedTimelines(const std::vector<InputEventTimeline>& timelines);
+
+private:
+ void processTimeline(const InputEventTimeline& timeline) override {
+ mReceivedTimelines.push_back(timeline);
+ }
+ std::deque<InputEventTimeline> mReceivedTimelines;
+};
+
+void LatencyTrackerTest::assertReceivedTimeline(const InputEventTimeline& timeline) {
+ mTracker->reportNow();
+ ASSERT_FALSE(mReceivedTimelines.empty());
+ const InputEventTimeline& t = mReceivedTimelines.front();
+ ASSERT_EQ(timeline, t);
+ mReceivedTimelines.pop_front();
+}
+
+/**
+ * We are essentially comparing two multisets, but without constructing them.
+ * This comparison is inefficient, but it avoids having to construct a set, and also avoids the
+ * declaration of copy constructor for ConnectionTimeline.
+ * We ensure that collections A and B have the same size, that for every element in A, there is an
+ * equal element in B, and for every element in B there is an equal element in A.
+ */
+void LatencyTrackerTest::assertReceivedTimelines(const std::vector<InputEventTimeline>& timelines) {
+ mTracker->reportNow();
+ ASSERT_EQ(timelines.size(), mReceivedTimelines.size());
+ for (const InputEventTimeline& expectedTimeline : timelines) {
+ bool found = false;
+ for (const InputEventTimeline& receivedTimeline : mReceivedTimelines) {
+ if (receivedTimeline == expectedTimeline) {
+ found = true;
+ break;
+ }
+ }
+ ASSERT_TRUE(found) << "Could not find expected timeline with eventTime="
+ << expectedTimeline.eventTime;
+ }
+ for (const InputEventTimeline& receivedTimeline : mReceivedTimelines) {
+ bool found = false;
+ for (const InputEventTimeline& expectedTimeline : timelines) {
+ if (receivedTimeline == expectedTimeline) {
+ found = true;
+ break;
+ }
+ }
+ ASSERT_TRUE(found) << "Could not find received timeline with eventTime="
+ << receivedTimeline.eventTime;
+ }
+ mReceivedTimelines.clear();
+}
+
+/**
+ * Ensure that calling 'trackListener' in isolation only creates an inputflinger timeline, without
+ * any additional ConnectionTimeline's.
+ */
+TEST_F(LatencyTrackerTest, TrackListener_DoesNotTriggerReporting) {
+ mTracker->trackListener(1 /*inputEventId*/, false /*isDown*/, 2 /*eventTime*/, 3 /*readTime*/);
+ assertReceivedTimeline(InputEventTimeline{false, 2, 3});
+}
+
+/**
+ * A single call to trackFinishedEvent should not cause a timeline to be reported.
+ */
+TEST_F(LatencyTrackerTest, TrackFinishedEvent_DoesNotTriggerReporting) {
+ mTracker->trackFinishedEvent(1 /*inputEventId*/, connection1, 2 /*deliveryTime*/,
+ 3 /*consumeTime*/, 4 /*finishTime*/);
+ assertReceivedTimelines({});
+}
+
+/**
+ * A single call to trackGraphicsLatency should not cause a timeline to be reported.
+ */
+TEST_F(LatencyTrackerTest, TrackGraphicsLatency_DoesNotTriggerReporting) {
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
+ graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
+ graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
+ mTracker->trackGraphicsLatency(1 /*inputEventId*/, connection2, graphicsTimeline);
+ assertReceivedTimelines({});
+}
+
+TEST_F(LatencyTrackerTest, TrackAllParameters_ReportsFullTimeline) {
+ constexpr int32_t inputEventId = 1;
+ InputEventTimeline expected = getTestTimeline();
+
+ const auto& [connectionToken, expectedCT] = *expected.connectionTimelines.begin();
+
+ mTracker->trackListener(inputEventId, expected.isDown, expected.eventTime, expected.readTime);
+ mTracker->trackFinishedEvent(inputEventId, connectionToken, expectedCT.deliveryTime,
+ expectedCT.consumeTime, expectedCT.finishTime);
+ mTracker->trackGraphicsLatency(inputEventId, connectionToken, expectedCT.graphicsTimeline);
+
+ assertReceivedTimeline(expected);
+}
+
+TEST_F(LatencyTrackerTest, MultipleEvents_AreReportedConsistently) {
+ constexpr int32_t inputEventId1 = 1;
+ InputEventTimeline timeline1(
+ /*isDown*/ true,
+ /*eventTime*/ 2,
+ /*readTime*/ 3);
+ timeline1.connectionTimelines.emplace(connection1,
+ ConnectionTimeline(/*deliveryTime*/ 6, /*consumeTime*/ 7,
+ /*finishTime*/ 8));
+ ConnectionTimeline& connectionTimeline1 = timeline1.connectionTimelines.begin()->second;
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline1;
+ graphicsTimeline1[GraphicsTimeline::GPU_COMPLETED_TIME] = 9;
+ graphicsTimeline1[GraphicsTimeline::PRESENT_TIME] = 10;
+ connectionTimeline1.setGraphicsTimeline(std::move(graphicsTimeline1));
+
+ constexpr int32_t inputEventId2 = 10;
+ InputEventTimeline timeline2(
+ /*isDown*/ false,
+ /*eventTime*/ 20,
+ /*readTime*/ 30);
+ timeline2.connectionTimelines.emplace(connection2,
+ ConnectionTimeline(/*deliveryTime*/ 60,
+ /*consumeTime*/ 70,
+ /*finishTime*/ 80));
+ ConnectionTimeline& connectionTimeline2 = timeline2.connectionTimelines.begin()->second;
+ std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline2;
+ graphicsTimeline2[GraphicsTimeline::GPU_COMPLETED_TIME] = 90;
+ graphicsTimeline2[GraphicsTimeline::PRESENT_TIME] = 100;
+ connectionTimeline2.setGraphicsTimeline(std::move(graphicsTimeline2));
+
+ // Start processing first event
+ mTracker->trackListener(inputEventId1, timeline1.isDown, timeline1.eventTime,
+ timeline1.readTime);
+ // Start processing second event
+ mTracker->trackListener(inputEventId2, timeline2.isDown, timeline2.eventTime,
+ timeline2.readTime);
+ mTracker->trackFinishedEvent(inputEventId1, connection1, connectionTimeline1.deliveryTime,
+ connectionTimeline1.consumeTime, connectionTimeline1.finishTime);
+
+ mTracker->trackFinishedEvent(inputEventId2, connection2, connectionTimeline2.deliveryTime,
+ connectionTimeline2.consumeTime, connectionTimeline2.finishTime);
+ mTracker->trackGraphicsLatency(inputEventId1, connection1,
+ connectionTimeline1.graphicsTimeline);
+ mTracker->trackGraphicsLatency(inputEventId2, connection2,
+ connectionTimeline2.graphicsTimeline);
+ // Now both events should be completed
+ assertReceivedTimelines({timeline1, timeline2});
+}
+
+/**
+ * Check that LatencyTracker consistently tracks events even if there are many incomplete events.
+ */
+TEST_F(LatencyTrackerTest, IncompleteEvents_AreHandledConsistently) {
+ InputEventTimeline timeline = getTestTimeline();
+ std::vector<InputEventTimeline> expectedTimelines;
+ const ConnectionTimeline& expectedCT = timeline.connectionTimelines.begin()->second;
+ const sp<IBinder>& token = timeline.connectionTimelines.begin()->first;
+
+ for (size_t i = 1; i <= 100; i++) {
+ mTracker->trackListener(i /*inputEventId*/, timeline.isDown, timeline.eventTime,
+ timeline.readTime);
+ expectedTimelines.push_back(
+ InputEventTimeline{timeline.isDown, timeline.eventTime, timeline.readTime});
+ }
+ // Now, complete the first event that was sent.
+ mTracker->trackFinishedEvent(1 /*inputEventId*/, token, expectedCT.deliveryTime,
+ expectedCT.consumeTime, expectedCT.finishTime);
+ mTracker->trackGraphicsLatency(1 /*inputEventId*/, token, expectedCT.graphicsTimeline);
+
+ expectedTimelines[0].connectionTimelines.emplace(token, std::move(expectedCT));
+ assertReceivedTimelines(expectedTimelines);
+}
+
+/**
+ * For simplicity of the implementation, LatencyTracker only starts tracking an event when
+ * 'trackListener' is invoked.
+ * Both 'trackFinishedEvent' and 'trackGraphicsLatency' should not start a new event.
+ * If they are received before 'trackListener' (which should not be possible), they are ignored.
+ */
+TEST_F(LatencyTrackerTest, EventsAreTracked_WhenTrackListenerIsCalledFirst) {
+ constexpr int32_t inputEventId = 1;
+ InputEventTimeline expected = getTestTimeline();
+ const ConnectionTimeline& expectedCT = expected.connectionTimelines.begin()->second;
+ mTracker->trackFinishedEvent(inputEventId, connection1, expectedCT.deliveryTime,
+ expectedCT.consumeTime, expectedCT.finishTime);
+ mTracker->trackGraphicsLatency(inputEventId, connection1, expectedCT.graphicsTimeline);
+
+ mTracker->trackListener(inputEventId, expected.isDown, expected.eventTime, expected.readTime);
+ assertReceivedTimeline(
+ InputEventTimeline{expected.isDown, expected.eventTime, expected.readTime});
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 9955cdb080..f9491969e2 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -2138,7 +2138,12 @@ void SensorService::SensorPrivacyPolicy::registerSelf() {
void SensorService::SensorPrivacyPolicy::unregisterSelf() {
AutoCallerClear acc;
SensorPrivacyManager spm;
- spm.removeSensorPrivacyListener(this);
+ if (mIsIndividualMic) {
+ spm.removeIndividualSensorPrivacyListener(
+ SensorPrivacyManager::INDIVIDUAL_SENSOR_MICROPHONE, this);
+ } else {
+ spm.removeSensorPrivacyListener(this);
+ }
}
bool SensorService::SensorPrivacyPolicy::isSensorPrivacyEnabled() {
diff --git a/services/stats/android.frameworks.stats@1.0-service.xml b/services/stats/android.frameworks.stats@1.0-service.xml
index 5fd361c57d..c564b7be53 100644
--- a/services/stats/android.frameworks.stats@1.0-service.xml
+++ b/services/stats/android.frameworks.stats@1.0-service.xml
@@ -1,5 +1,5 @@
<manifest version="1.0" type="framework">
- <hal>
+ <hal max-level="5">
<name>android.frameworks.stats</name>
<transport>hwbinder</transport>
<version>1.0</version>
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 98853523f3..e669e4532b 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -25,7 +25,7 @@ cc_defaults {
name: "libsurfaceflinger_defaults",
defaults: [
"surfaceflinger_defaults",
- "skia_deps",
+ "skia_renderengine_deps",
],
cflags: [
"-DLOG_TAG=\"SurfaceFlinger\"",
@@ -188,6 +188,7 @@ filegroup {
"SurfaceInterceptor.cpp",
"SurfaceTracing.cpp",
"TransactionCallbackInvoker.cpp",
+ "TunnelModeEnabledReporter.cpp",
],
}
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 4c73b6edda..cacad52410 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -58,8 +58,7 @@
namespace android {
-static constexpr float defaultMaxMasteringLuminance = 1000.0;
-static constexpr float defaultMaxContentLuminance = 1000.0;
+static constexpr float defaultMaxLuminance = 1000.0;
BufferLayer::BufferLayer(const LayerCreationArgs& args)
: Layer(args),
@@ -206,12 +205,24 @@ std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareCli
layer.source.buffer.isY410BT2020 = isHdrY410();
bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
- layer.source.buffer.maxMasteringLuminance = hasSmpte2086
- ? mBufferInfo.mHdrMetadata.smpte2086.maxLuminance
- : defaultMaxMasteringLuminance;
- layer.source.buffer.maxContentLuminance = hasCta861_3
- ? mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel
- : defaultMaxContentLuminance;
+ float maxLuminance = 0.f;
+ if (hasSmpte2086 && hasCta861_3) {
+ maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
+ mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
+ } else if (hasSmpte2086) {
+ maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
+ } else if (hasCta861_3) {
+ maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
+ } else {
+ switch (layer.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+ case HAL_DATASPACE_TRANSFER_ST2084:
+ case HAL_DATASPACE_TRANSFER_HLG:
+ // Behavior-match previous releases for HDR content
+ maxLuminance = defaultMaxLuminance;
+ break;
+ }
+ }
+ layer.source.buffer.maxLuminanceNits = maxLuminance;
layer.frameNumber = mCurrentFrameNumber;
layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer()->getId() : 0;
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 24b35997b9..54daa102ba 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -295,12 +295,72 @@ bool BufferStateLayer::setBufferCrop(const Rect& bufferCrop) {
return true;
}
+bool BufferStateLayer::setDestinationFrame(const Rect& destinationFrame) {
+ if (mCurrentState.destinationFrame == destinationFrame) return false;
+
+ mCurrentState.sequence++;
+ mCurrentState.destinationFrame = destinationFrame;
+
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+// Translate destination frame into scale and position. If a destination frame is not set, use the
+// provided scale and position
+void BufferStateLayer::updateGeometry() {
+ if (mCurrentState.destinationFrame.isEmpty()) {
+ // If destination frame is not set, use the requested transform set via
+ // BufferStateLayer::setPosition and BufferStateLayer::setMatrix.
+ mCurrentState.transform = mRequestedTransform;
+ return;
+ }
+
+ Rect destRect = mCurrentState.destinationFrame;
+ int32_t destW = destRect.width();
+ int32_t destH = destRect.height();
+ if (destRect.left < 0) {
+ destRect.left = 0;
+ destRect.right = destW;
+ }
+ if (destRect.top < 0) {
+ destRect.top = 0;
+ destRect.bottom = destH;
+ }
+
+ if (!mCurrentState.buffer) {
+ ui::Transform t;
+ t.set(destRect.left, destRect.top);
+ mCurrentState.transform = t;
+ return;
+ }
+
+ uint32_t bufferWidth = mCurrentState.buffer->getBuffer()->getWidth();
+ uint32_t bufferHeight = mCurrentState.buffer->getBuffer()->getHeight();
+ // Undo any transformations on the buffer.
+ if (mCurrentState.bufferTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (mCurrentState.transformToDisplayInverse) {
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufferWidth, bufferHeight);
+ }
+ }
+
+ float sx = destW / static_cast<float>(bufferWidth);
+ float sy = destH / static_cast<float>(bufferHeight);
+ ui::Transform t;
+ t.set(sx, 0, 0, sy);
+ t.set(destRect.left, destRect.top);
+ mCurrentState.transform = t;
+ return;
+}
+
bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix,
bool allowNonRectPreservingTransforms) {
- if (mCurrentState.transform.dsdx() == matrix.dsdx &&
- mCurrentState.transform.dtdy() == matrix.dtdy &&
- mCurrentState.transform.dtdx() == matrix.dtdx &&
- mCurrentState.transform.dsdy() == matrix.dsdy) {
+ if (mRequestedTransform.dsdx() == matrix.dsdx && mRequestedTransform.dtdy() == matrix.dtdy &&
+ mRequestedTransform.dtdx() == matrix.dtdx && mRequestedTransform.dsdy() == matrix.dsdy) {
return false;
}
@@ -313,7 +373,7 @@ bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix,
return false;
}
- mCurrentState.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
+ mRequestedTransform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
mCurrentState.sequence++;
mCurrentState.modified = true;
@@ -323,11 +383,11 @@ bool BufferStateLayer::setMatrix(const layer_state_t::matrix22_t& matrix,
}
bool BufferStateLayer::setPosition(float x, float y) {
- if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) {
+ if (mRequestedTransform.tx() == x && mRequestedTransform.ty() == y) {
return false;
}
- mCurrentState.transform.set(x, y);
+ mRequestedTransform.set(x, y);
mCurrentState.sequence++;
mCurrentState.modified = true;
@@ -523,35 +583,35 @@ bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
Rect BufferStateLayer::getBufferSize(const State& s) const {
// for buffer state layers we use the display frame size as the buffer size.
- if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) {
- return Rect(getActiveWidth(s), getActiveHeight(s));
- }
if (mBufferInfo.mBuffer == nullptr) {
return Rect::INVALID_RECT;
}
- // if the display frame is not defined, use the parent bounds as the buffer size.
- const auto& p = mDrawingParent.promote();
- if (p != nullptr) {
- Rect parentBounds = Rect(p->getBounds(Region()));
- if (!parentBounds.isEmpty()) {
- return parentBounds;
+ uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight();
+
+ // Undo any transformations on the buffer and return the result.
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
+ }
+
+ if (getTransformToDisplayInverse()) {
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ if (invTransform & ui::Transform::ROT_90) {
+ std::swap(bufWidth, bufHeight);
}
}
- return Rect::INVALID_RECT;
+ return Rect(0, 0, bufWidth, bufHeight);
}
FloatRect BufferStateLayer::computeSourceBounds(const FloatRect& parentBounds) const {
- const State& s(getDrawingState());
- // for buffer state layers we use the display frame size as the buffer size.
- if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) {
- return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
+ if (mBufferInfo.mBuffer == nullptr) {
+ return parentBounds;
}
- // if the display frame is not defined, use the parent bounds as the buffer size.
- return parentBounds;
+ return getBufferSize(getDrawingState()).toFloatRect();
}
// -----------------------------------------------------------------------
@@ -622,7 +682,10 @@ void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
}
bool BufferStateLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
- if (mSidebandStreamChanged.exchange(false)) {
+ // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
+ const bool updateSidebandStream = hasFrameUpdate() && mSidebandStream.get();
+
+ if (mSidebandStreamChanged.exchange(false) || updateSidebandStream) {
const State& s(getDrawingState());
// mSidebandStreamChanged was true
mSidebandStream = s.sidebandStream;
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 570a41afc3..2e484524a1 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -51,9 +51,6 @@ public:
return flags;
}
- uint32_t getActiveWidth(const Layer::State& s) const override { return s.width; }
- uint32_t getActiveHeight(const Layer::State& s) const override { return s.height; }
- ui::Transform getActiveTransform(const Layer::State& s) const override { return s.transform; }
Region getActiveTransparentRegion(const Layer::State& s) const override {
return s.transparentRegionHint;
}
@@ -89,6 +86,8 @@ public:
void setAutoRefresh(bool autoRefresh) override;
bool setBufferCrop(const Rect& bufferCrop) override;
+ bool setDestinationFrame(const Rect& destinationFrame) override;
+ void updateGeometry() override;
// -----------------------------------------------------------------------
@@ -181,6 +180,10 @@ private:
// - If the integer decreases in setBuffer or doTransaction, a buffer was dropped
std::atomic<int32_t> mPendingBufferTransactions{0};
+ // Contains requested position and matrix updates. This will be applied if the client does
+ // not specify a destination frame.
+ ui::Transform mRequestedTransform;
+
// TODO(marissaw): support sticky transform for LEGACY camera mode
class HwcSlotGenerator : public ClientCache::ErasedRecipient {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 497621397c..257974f4e9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -163,6 +163,9 @@ public:
// Enables (or disables) composition on this output
virtual void setCompositionEnabled(bool) = 0;
+ // Enables (or disables) layer caching on this output
+ virtual void setLayerCachingEnabled(bool) = 0;
+
// Sets the projection state to use
virtual void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
const Rect& orientedDisplaySpaceRect) = 0;
@@ -181,6 +184,9 @@ public:
// Sets the output color mode
virtual void setColorProfile(const ColorProfile&) = 0;
+ // Sets current calibrated display brightness information
+ virtual void setDisplayBrightness(float sdrWhitePointNits, float displayBrightnessNits) = 0;
+
// Outputs a string with a state dump
virtual void dump(std::string&) const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index eeb20fc1d1..f10ff2598d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -20,6 +20,7 @@
#include <compositionengine/Output.h>
#include <compositionengine/impl/ClientCompositionRequestCache.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/impl/planner/Planner.h>
#include <renderengine/DisplaySettings.h>
#include <renderengine/LayerSettings.h>
#include <memory>
@@ -28,21 +29,18 @@
namespace android::compositionengine::impl {
-namespace planner {
-class Planner;
-} // namespace planner
-
// The implementation class contains the common implementation, but does not
// actually contain the final output state.
class Output : public virtual compositionengine::Output {
public:
- Output();
+ Output() = default;
~Output() override;
// compositionengine::Output overrides
bool isValid() const override;
std::optional<DisplayId> getDisplayId() const override;
void setCompositionEnabled(bool) override;
+ void setLayerCachingEnabled(bool) override;
void setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
const Rect& orientedDisplaySpaceRect) override;
void setDisplaySize(const ui::Size&) override;
@@ -51,6 +49,7 @@ public:
void setColorTransform(const compositionengine::CompositionRefreshArgs&) override;
void setColorProfile(const ColorProfile&) override;
+ void setDisplayBrightness(float sdrWhitePointNits, float displayBrightnessNits) override;
void dump(std::string&) const override;
void dumpPlannerInfo(const Vector<String16>& args, std::string&) const override;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index f0ef6d6e7d..d41c2dd527 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -118,6 +118,12 @@ struct OutputCompositionState {
// The earliest time to send the present command to the HAL
std::chrono::steady_clock::time_point earliestPresentTime;
+ // Current display brightness
+ float displayBrightnessNits{-1.f};
+
+ // SDR white point
+ float sdrWhitePointNits{-1.f};
+
// Debugging
void dump(std::string& result) const;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index 2488c66b6d..2ffd47293c 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -78,9 +78,10 @@ private:
void writeSidebandStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
void writeBufferStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
void writeCompositionTypeToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition,
- bool isPeekingThrough);
+ bool isPeekingThrough, bool skipLayer);
void detectDisallowedCompositionTypeChange(Hwc2::IComposerClient::Composition from,
Hwc2::IComposerClient::Composition to) const;
+ bool isClientCompositionForced(bool isPeekingThrough) const;
};
// This template factory function standardizes the implementation details of the
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index b98043b92e..3f670a1b32 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -125,6 +125,9 @@ struct OutputLayerCompositionState {
// Set to true when overridden info has been sent to HW composer
bool stateOverridden = false;
+
+ // True when this layer was skipped as part of SF-side layer caching.
+ bool layerSkipped = false;
};
// The HWC state is optional, and is only set up if there is any potential
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
index 06f26eb8d1..fdcd6abe65 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/CachedSet.h
@@ -78,6 +78,7 @@ public:
size_t getDisplayCost() const;
bool hasBufferUpdate() const;
+ bool hasRenderedBuffer() const { return mTexture != nullptr; }
bool hasReadyBuffer() const;
// Decomposes this CachedSet into a vector of its layers as individual CachedSets
@@ -110,6 +111,9 @@ public:
// CachedSet and punching a hole.
bool requiresHolePunch() const;
+ // True if any constituent layer is configured to blur any layers behind.
+ bool hasBlurBehind() const;
+
// Add a layer that will be drawn behind this one. ::render() will render a
// hole in this CachedSet's buffer, allowing the supplied layer to peek
// through. Must be called before ::render().
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
index b09f1d1a09..213c55e0ce 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Flattener.h
@@ -20,6 +20,7 @@
#include <compositionengine/impl/planner/CachedSet.h>
#include <compositionengine/impl/planner/LayerState.h>
+#include <numeric>
#include <vector>
namespace android {
@@ -36,8 +37,7 @@ class Predictor;
class Flattener {
public:
- Flattener(Predictor& predictor, bool enableHolePunch = false)
- : mEnableHolePunch(enableHolePunch), mPredictor(predictor) {}
+ Flattener(bool enableHolePunch = false) : mEnableHolePunch(enableHolePunch) {}
void setDisplaySize(ui::Size size) { mDisplaySize = size; }
@@ -61,10 +61,76 @@ private:
bool mergeWithCachedSets(const std::vector<const LayerState*>& layers,
std::chrono::steady_clock::time_point now);
+ // A Run is a sequence of CachedSets, which is a candidate for flattening into a single
+ // CachedSet. Because it is wasteful to flatten 1 CachedSet, a Run must contain more than 1
+ // CachedSet
+ class Run {
+ public:
+ // A builder for a Run, to aid in construction
+ class Builder {
+ private:
+ std::vector<CachedSet>::const_iterator mStart;
+ std::vector<size_t> mLengths;
+ const CachedSet* mHolePunchCandidate = nullptr;
+
+ public:
+ // Initializes a Builder a CachedSet to start from.
+ // This start iterator must be an iterator for mLayers
+ void init(const std::vector<CachedSet>::const_iterator& start) {
+ mStart = start;
+ mLengths.push_back(start->getLayerCount());
+ }
+
+ // Appends a new CachedSet to the end of the run
+ // The provided length must be the size of the next sequential CachedSet in layers
+ void append(size_t length) { mLengths.push_back(length); }
+
+ // Sets the hole punch candidate for the Run.
+ void setHolePunchCandidate(const CachedSet* holePunchCandidate) {
+ mHolePunchCandidate = holePunchCandidate;
+ }
+
+ // Builds a Run instance, if a valid Run may be built.
+ std::optional<Run> validateAndBuild() {
+ if (mLengths.size() <= 1) {
+ return std::nullopt;
+ }
+
+ return Run(mStart,
+ std::reduce(mLengths.cbegin(), mLengths.cend(), 0u,
+ [](size_t left, size_t right) { return left + right; }),
+ mHolePunchCandidate);
+ }
+
+ void reset() { *this = {}; }
+ };
+
+ // Gets the starting CachedSet of this run.
+ // This is an iterator into mLayers
+ const std::vector<CachedSet>::const_iterator& getStart() const { return mStart; }
+ // Gets the total number of layers encompassing this Run.
+ size_t getLayerLength() const { return mLength; }
+ // Gets the hole punch candidate for this Run.
+ const CachedSet* getHolePunchCandidate() const { return mHolePunchCandidate; }
+
+ private:
+ Run(std::vector<CachedSet>::const_iterator start, size_t length,
+ const CachedSet* holePunchCandidate)
+ : mStart(start), mLength(length), mHolePunchCandidate(holePunchCandidate) {}
+ const std::vector<CachedSet>::const_iterator mStart;
+ const size_t mLength;
+ const CachedSet* const mHolePunchCandidate;
+
+ friend class Builder;
+ };
+
+ std::vector<Run> findCandidateRuns(std::chrono::steady_clock::time_point now) const;
+
+ std::optional<Run> findBestRun(std::vector<Run>& runs) const;
+
void buildCachedSets(std::chrono::steady_clock::time_point now);
const bool mEnableHolePunch;
- Predictor& mPredictor;
ui::Size mDisplaySize;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
index 3391273679..fef0dfb700 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/LayerState.h
@@ -26,6 +26,7 @@
#include <string>
#include "DisplayHardware/Hal.h"
+#include "math/HashCombine.h"
namespace std {
template <typename T>
@@ -48,24 +49,26 @@ using LayerId = int32_t;
// clang-format off
enum class LayerStateField : uint32_t {
- None = 0u,
- Id = 1u << 0,
- Name = 1u << 1,
- DisplayFrame = 1u << 2,
- SourceCrop = 1u << 3,
- BufferTransform = 1u << 4,
- BlendMode = 1u << 5,
- Alpha = 1u << 6,
- LayerMetadata = 1u << 7,
- VisibleRegion = 1u << 8,
- Dataspace = 1u << 9,
- PixelFormat = 1u << 10,
- ColorTransform = 1u << 11,
- SurfaceDamage = 1u << 12,
- CompositionType = 1u << 13,
- SidebandStream = 1u << 14,
- Buffer = 1u << 15,
- SolidColor = 1u << 16,
+ None = 0u,
+ Id = 1u << 0,
+ Name = 1u << 1,
+ DisplayFrame = 1u << 2,
+ SourceCrop = 1u << 3,
+ BufferTransform = 1u << 4,
+ BlendMode = 1u << 5,
+ Alpha = 1u << 6,
+ LayerMetadata = 1u << 7,
+ VisibleRegion = 1u << 8,
+ Dataspace = 1u << 9,
+ PixelFormat = 1u << 10,
+ ColorTransform = 1u << 11,
+ SurfaceDamage = 1u << 12,
+ CompositionType = 1u << 13,
+ SidebandStream = 1u << 14,
+ Buffer = 1u << 15,
+ SolidColor = 1u << 16,
+ BackgroundBlurRadius = 1u << 17,
+ BlurRegions = 1u << 18,
};
// clang-format on
@@ -225,6 +228,9 @@ public:
const std::string& getName() const { return mName.get(); }
Rect getDisplayFrame() const { return mDisplayFrame.get(); }
const Region& getVisibleRegion() const { return mVisibleRegion.get(); }
+ bool hasBlurBehind() const {
+ return mBackgroundBlurRadius.get() > 0 || !mBlurRegions.get().empty();
+ }
hardware::graphics::composer::hal::Composition getCompositionType() const {
return mCompositionType.get();
}
@@ -398,7 +404,45 @@ private:
return std::vector<std::string>{stream.str()};
}};
- static const constexpr size_t kNumNonUniqueFields = 14;
+ OutputLayerState<int32_t, LayerStateField::BackgroundBlurRadius> mBackgroundBlurRadius{
+ [](auto layer) {
+ return layer->getLayerFE().getCompositionState()->backgroundBlurRadius;
+ }};
+
+ using BlurRegionsState =
+ OutputLayerState<std::vector<BlurRegion>, LayerStateField::BlurRegions>;
+ BlurRegionsState mBlurRegions{[](auto layer) {
+ return layer->getLayerFE().getCompositionState()->blurRegions;
+ },
+ [](const std::vector<BlurRegion>& regions) {
+ std::vector<std::string> result;
+ for (const auto region : regions) {
+ std::string str;
+ base::StringAppendF(&str,
+ "{radius=%du, cornerRadii=[%f, %f, "
+ "%f, %f], alpha=%f, rect=[%d, "
+ "%d, %d, %d]",
+ region.blurRadius,
+ region.cornerRadiusTL,
+ region.cornerRadiusTR,
+ region.cornerRadiusBL,
+ region.cornerRadiusBR, region.alpha,
+ region.left, region.top, region.right,
+ region.bottom);
+ result.push_back(str);
+ }
+ return result;
+ },
+ BlurRegionsState::getDefaultEquals(),
+ [](const std::vector<BlurRegion>& regions) {
+ size_t hash = 0;
+ for (const auto& region : regions) {
+ android::hashCombineSingle(hash, region);
+ }
+ return hash;
+ }};
+
+ static const constexpr size_t kNumNonUniqueFields = 16;
std::array<StateInterface*, kNumNonUniqueFields> getNonUniqueFields() {
std::array<const StateInterface*, kNumNonUniqueFields> constFields =
@@ -413,10 +457,10 @@ private:
std::array<const StateInterface*, kNumNonUniqueFields> getNonUniqueFields() const {
return {
- &mDisplayFrame, &mSourceCrop, &mBufferTransform, &mBlendMode,
- &mAlpha, &mLayerMetadata, &mVisibleRegion, &mOutputDataspace,
- &mPixelFormat, &mColorTransform, &mCompositionType, &mSidebandStream,
- &mBuffer, &mSolidColor,
+ &mDisplayFrame, &mSourceCrop, &mBufferTransform, &mBlendMode,
+ &mAlpha, &mLayerMetadata, &mVisibleRegion, &mOutputDataspace,
+ &mPixelFormat, &mColorTransform, &mCompositionType, &mSidebandStream,
+ &mBuffer, &mSolidColor, &mBackgroundBlurRadius, &mBlurRegions,
};
}
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
index c2037a899e..4365b93bb9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/planner/Planner.h
@@ -76,6 +76,8 @@ private:
std::optional<Predictor::PredictedPlan> mPredictedPlan;
NonBufferHash mFlattenedHash = 0;
+
+ bool mPredictorEnabled = false;
};
} // namespace compositionengine::impl::planner
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index 5aa53e54dd..4b4d37539e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -36,6 +36,7 @@ public:
MOCK_CONST_METHOD0(getDisplayId, std::optional<DisplayId>());
MOCK_METHOD1(setCompositionEnabled, void(bool));
+ MOCK_METHOD1(setLayerCachingEnabled, void(bool));
MOCK_METHOD3(setProjection, void(ui::Rotation, const Rect&, const Rect&));
MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
MOCK_METHOD2(setLayerStackFilter, void(uint32_t, bool));
@@ -43,6 +44,7 @@ public:
MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
+ MOCK_METHOD2(setDisplayBrightness, void(float, float));
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD2(dumpPlannerInfo, void(const Vector<String16>&, std::string&));
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
index 2d9f01b9fd..7e020ee1c1 100644
--- a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -36,7 +36,8 @@ inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs,
lhs.sourceDataspace == rhs.sourceDataspace &&
lhs.colorTransform == rhs.colorTransform &&
lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
- lhs.backgroundBlurRadius == rhs.backgroundBlurRadius;
+ lhs.backgroundBlurRadius == rhs.backgroundBlurRadius &&
+ lhs.stretchEffect == rhs.stretchEffect;
}
inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) {
@@ -45,8 +46,7 @@ inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const rendereng
lhs.textureTransform == rhs.textureTransform &&
lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
- lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
- lhs.maxContentLuminance == rhs.maxContentLuminance;
+ lhs.maxLuminanceNits == rhs.maxLuminanceNits;
}
inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index 1ffb1c8e2d..953eb76b63 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -192,16 +192,7 @@ std::unique_ptr<compositionengine::OutputLayer> Display::createOutputLayer(
if (const auto halDisplayId = HalDisplayId::tryCast(mId);
outputLayer && !mIsDisconnected && halDisplayId) {
auto& hwc = getCompositionEngine().getHwComposer();
- // Note: For the moment we ensure it is safe to take a reference to the
- // HWComposer implementation by destroying all the OutputLayers (and
- // hence the HWC2::Layers they own) before setting a new HWComposer. See
- // for example SurfaceFlinger::updateVrFlinger().
- // TODO(b/121291683): Make this safer.
- auto hwcLayer =
- std::shared_ptr<HWC2::Layer>(hwc.createLayer(*halDisplayId),
- [&hwc, id = *halDisplayId](HWC2::Layer* layer) {
- hwc.destroyLayer(id, layer);
- });
+ auto hwcLayer = hwc.createLayer(*halDisplayId);
ALOGE_IF(!hwcLayer, "Failed to create a HWC layer for a HWC supported display %s",
getName().c_str());
outputLayer->setHwcLayer(std::move(hwcLayer));
@@ -267,7 +258,7 @@ void Display::chooseCompositionStrategy() {
auto& hwc = getCompositionEngine().getHwComposer();
if (status_t result =
hwc.getDeviceCompositionChanges(*halDisplayId, anyLayersRequireClientComposition(),
- &changes);
+ getState().earliestPresentTime, &changes);
result != NO_ERROR) {
ALOGE("chooseCompositionStrategy failed for %s: %d (%s)", getName().c_str(), result,
strerror(-result));
@@ -367,13 +358,8 @@ compositionengine::Output::FrameFences Display::presentAndGetFrameFences() {
return fences;
}
- {
- ATRACE_NAME("wait for earliest present time");
- std::this_thread::sleep_until(getState().earliestPresentTime);
- }
-
auto& hwc = getCompositionEngine().getHwComposer();
- hwc.presentAndGetReleaseFences(*halDisplayIdOpt);
+ hwc.presentAndGetReleaseFences(*halDisplayIdOpt, getState().earliestPresentTime);
fences.presentFence = hwc.getPresentFence(*halDisplayIdOpt);
diff --git a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
index 0cc2c6e637..5565396922 100644
--- a/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DumpHelpers.cpp
@@ -101,9 +101,9 @@ void dumpVal(std::string& out, const char* name, const mat4& tr) {
}
void dumpVal(std::string& out, const char* name, const StretchEffect& effect) {
- StringAppendF(&out, "%s={ area=[%f, %f, %f, %f], vec=(%f, %f), max=%f } ", name,
- effect.area.left, effect.area.top, effect.area.right, effect.area.bottom,
- effect.vectorX, effect.vectorY, effect.maxAmount);
+ StringAppendF(&out, "%s={ width =%f, height = %f, vec=(%f, %f), max=(%f, %f) } ", name,
+ effect.width, effect.height,
+ effect.vectorX, effect.vectorY, effect.maxAmountX, effect.maxAmountY);
}
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 297e687fcb..088a400877 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -55,18 +55,6 @@ Output::~Output() = default;
namespace impl {
-Output::Output() {
- const bool enableLayerCaching = [] {
- const bool enable =
- android::sysprop::SurfaceFlingerProperties::enable_layer_caching().value_or(false);
- return base::GetBoolProperty(std::string("debug.sf.enable_layer_caching"), enable);
- }();
-
- if (enableLayerCaching) {
- mPlanner = std::make_unique<planner::Planner>();
- }
-}
-
namespace {
template <typename T>
@@ -135,6 +123,29 @@ void Output::setCompositionEnabled(bool enabled) {
dirtyEntireOutput();
}
+void Output::setLayerCachingEnabled(bool enabled) {
+ if (enabled == (mPlanner != nullptr)) {
+ return;
+ }
+
+ if (enabled) {
+ mPlanner = std::make_unique<planner::Planner>();
+ if (mRenderSurface) {
+ mPlanner->setDisplaySize(mRenderSurface->getSize());
+ }
+ } else {
+ mPlanner.reset();
+ }
+
+ for (auto* outputLayer : getOutputLayersOrderedByZ()) {
+ if (!outputLayer) {
+ continue;
+ }
+
+ outputLayer->editState().overrideInfo = {};
+ }
+}
+
void Output::setProjection(ui::Rotation orientation, const Rect& layerStackSpaceRect,
const Rect& orientedDisplaySpaceRect) {
auto& outputState = editState();
@@ -256,6 +267,18 @@ void Output::setColorProfile(const ColorProfile& colorProfile) {
dirtyEntireOutput();
}
+void Output::setDisplayBrightness(float sdrWhitePointNits, float displayBrightnessNits) {
+ auto& outputState = editState();
+ if (outputState.sdrWhitePointNits == sdrWhitePointNits &&
+ outputState.displayBrightnessNits == displayBrightnessNits) {
+ // Nothing changed
+ return;
+ }
+ outputState.sdrWhitePointNits = sdrWhitePointNits;
+ outputState.displayBrightnessNits = displayBrightnessNits;
+ dirtyEntireOutput();
+}
+
void Output::dump(std::string& out) const {
using android::base::StringAppendF;
@@ -1032,8 +1055,13 @@ std::optional<base::unique_fd> Output::composeSurfaces(
clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
? outputState.dataspace
: ui::Dataspace::UNKNOWN;
- clientCompositionDisplay.maxLuminance =
- mDisplayColorProfile->getHdrCapabilities().getDesiredMaxLuminance();
+
+ // If we have a valid current display brightness use that, otherwise fall back to the
+ // display's max desired
+ clientCompositionDisplay.maxLuminance = outputState.displayBrightnessNits > 0.f
+ ? outputState.displayBrightnessNits
+ : mDisplayColorProfile->getHdrCapabilities().getDesiredMaxLuminance();
+ clientCompositionDisplay.sdrWhitePointNits = outputState.sdrWhitePointNits;
// Compute the global color transform matrix.
if (!outputState.usesDeviceComposition && !getSkipColorTransform()) {
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 01da070347..cd143272e9 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include <DisplayHardware/Hal.h>
#include <android-base/stringprintf.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/LayerFECompositionState.h>
@@ -350,12 +351,14 @@ void OutputLayer::writeStateToHWC(bool includeGeometry, bool skipLayer, uint32_t
writeOutputDependentPerFrameStateToHWC(hwcLayer.get());
writeOutputIndependentPerFrameStateToHWC(hwcLayer.get(), *outputIndependentState);
- writeCompositionTypeToHWC(hwcLayer.get(), requestedCompositionType, isPeekingThrough);
+ writeCompositionTypeToHWC(hwcLayer.get(), requestedCompositionType, isPeekingThrough,
+ skipLayer);
// Always set the layer color after setting the composition type.
writeSolidColorStateToHWC(hwcLayer.get(), *outputIndependentState);
editState().hwc->stateOverridden = isOverridden;
+ editState().hwc->layerSkipped = skipLayer;
}
void OutputLayer::writeOutputDependentGeometryStateToHWC(HWC2::Layer* hwcLayer,
@@ -482,7 +485,8 @@ void OutputLayer::writeOutputIndependentPerFrameStateToHWC(
const Region& surfaceDamage = getState().overrideInfo.buffer
? getState().overrideInfo.damageRegion
- : outputIndependentState.surfaceDamage;
+ : (getState().hwc->stateOverridden ? Region::INVALID_REGION
+ : outputIndependentState.surfaceDamage);
if (auto error = hwcLayer->setSurfaceDamage(surfaceDamage); error != hal::Error::NONE) {
ALOGE("[%s] Failed to set surface damage: %s (%d)", getLayerFE().getDebugName(),
@@ -573,17 +577,19 @@ void OutputLayer::writeBufferStateToHWC(HWC2::Layer* hwcLayer,
void OutputLayer::writeCompositionTypeToHWC(HWC2::Layer* hwcLayer,
hal::Composition requestedCompositionType,
- bool isPeekingThrough) {
+ bool isPeekingThrough, bool skipLayer) {
auto& outputDependentState = editState();
- // If we are forcing client composition, we need to tell the HWC
- if (outputDependentState.forceClientComposition ||
- (!isPeekingThrough && getLayerFE().hasRoundedCorners())) {
+ if (isClientCompositionForced(isPeekingThrough)) {
+ // If we are forcing client composition, we need to tell the HWC
requestedCompositionType = hal::Composition::CLIENT;
}
// Set the requested composition type with the HWC whenever it changes
- if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType) {
+ // We also resend the composition type when this layer was previously skipped, to ensure that
+ // the composition type is up-to-date.
+ if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType ||
+ (outputDependentState.hwc->layerSkipped && !skipLayer)) {
outputDependentState.hwc->hwcCompositionType = requestedCompositionType;
if (auto error = hwcLayer->setCompositionType(requestedCompositionType);
@@ -663,12 +669,22 @@ void OutputLayer::detectDisallowedCompositionTypeChange(hal::Composition from,
}
}
+bool OutputLayer::isClientCompositionForced(bool isPeekingThrough) const {
+ return getState().forceClientComposition ||
+ (!isPeekingThrough && getLayerFE().hasRoundedCorners());
+}
+
void OutputLayer::applyDeviceCompositionTypeChange(hal::Composition compositionType) {
auto& state = editState();
LOG_FATAL_IF(!state.hwc);
auto& hwcState = *state.hwc;
- detectDisallowedCompositionTypeChange(hwcState.hwcCompositionType, compositionType);
+ // Only detected disallowed changes if this was not a skip layer, because the
+ // validated composition type may be arbitrary (usually DEVICE, to reflect that there were
+ // fewer GPU layers)
+ if (!hwcState.layerSkipped) {
+ detectDisallowedCompositionTypeChange(hwcState.hwcCompositionType, compositionType);
+ }
hwcState.hwcCompositionType = compositionType;
}
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
index 67854cf31f..b61daeb7cd 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/CachedSet.cpp
@@ -17,6 +17,7 @@
#undef LOG_TAG
#define LOG_TAG "Planner"
// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <android-base/properties.h>
#include <compositionengine/impl/OutputCompositionState.h>
@@ -25,6 +26,8 @@
#include <renderengine/DisplaySettings.h>
#include <renderengine/RenderEngine.h>
+#include <utils/Trace.h>
+
namespace android::compositionengine::impl::planner {
const bool CachedSet::sDebugHighlighLayers =
@@ -154,6 +157,7 @@ void CachedSet::updateAge(std::chrono::steady_clock::time_point now) {
void CachedSet::render(renderengine::RenderEngine& renderEngine,
const OutputCompositionState& outputState) {
+ ATRACE_CALL();
const Rect& viewport = outputState.layerStackSpace.content;
const ui::Dataspace& outputDataspace = outputState.dataspace;
const ui::Transform::RotationFlags orientation =
@@ -280,6 +284,11 @@ bool CachedSet::requiresHolePunch() const {
return layerFE.hasRoundedCorners();
}
+bool CachedSet::hasBlurBehind() const {
+ return std::any_of(mLayers.cbegin(), mLayers.cend(),
+ [](const Layer& layer) { return layer.getState()->hasBlurBehind(); });
+}
+
namespace {
bool contains(const Rect& outer, const Rect& inner) {
return outer.left <= inner.left && outer.right >= inner.right && outer.top <= inner.top &&
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
index a63f21f41a..2def99d649 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Flattener.cpp
@@ -17,10 +17,12 @@
#undef LOG_TAG
#define LOG_TAG "Planner"
// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <compositionengine/impl/planner/Flattener.h>
#include <compositionengine/impl/planner/LayerState.h>
-#include <compositionengine/impl/planner/Predictor.h>
+
+#include <utils/Trace.h>
using time_point = std::chrono::steady_clock::time_point;
using namespace std::chrono_literals;
@@ -59,6 +61,7 @@ bool isSameStack(const std::vector<const LayerState*>& incomingLayers,
NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& layers,
NonBufferHash hash, time_point now) {
+ ATRACE_CALL();
const size_t unflattenedDisplayCost = calculateDisplayCost(layers);
mUnflattenedDisplayCost += unflattenedDisplayCost;
@@ -92,7 +95,8 @@ NonBufferHash Flattener::flattenLayers(const std::vector<const LayerState*>& lay
void Flattener::renderCachedSets(renderengine::RenderEngine& renderEngine,
const OutputCompositionState& outputState) {
- if (!mNewCachedSet) {
+ ATRACE_CALL();
+ if (!mNewCachedSet || mNewCachedSet->hasRenderedBuffer()) {
return;
}
@@ -126,9 +130,11 @@ void Flattener::dump(std::string& result) const {
return left.first < right.first;
};
- const size_t maxLayerCount = std::max_element(mInitialLayerCounts.cbegin(),
- mInitialLayerCounts.cend(), compareLayerCounts)
- ->first;
+ const size_t maxLayerCount = mInitialLayerCounts.empty()
+ ? 0u
+ : std::max_element(mInitialLayerCounts.cbegin(), mInitialLayerCounts.cend(),
+ compareLayerCounts)
+ ->first;
result.append("\n Initial counts:\n");
for (size_t count = 1; count < maxLayerCount; ++count) {
@@ -212,6 +218,7 @@ NonBufferHash Flattener::computeLayersHash() const{
// was already populated with these layers, i.e. on the second and following
// calls with the same geometry.
bool Flattener::mergeWithCachedSets(const std::vector<const LayerState*>& layers, time_point now) {
+ ATRACE_CALL();
std::vector<CachedSet> merged;
if (mLayers.empty()) {
@@ -326,89 +333,105 @@ bool Flattener::mergeWithCachedSets(const std::vector<const LayerState*>& layers
return true;
}
-void Flattener::buildCachedSets(time_point now) {
- struct Run {
- Run(std::vector<CachedSet>::const_iterator start, size_t length)
- : start(start), length(length) {}
-
- std::vector<CachedSet>::const_iterator start;
- size_t length;
- };
-
- if (mLayers.empty()) {
- ALOGV("[%s] No layers found, returning", __func__);
- return;
- }
-
+std::vector<Flattener::Run> Flattener::findCandidateRuns(time_point now) const {
+ ATRACE_CALL();
std::vector<Run> runs;
bool isPartOfRun = false;
-
- // Keep track of the layer that follows a run. It's possible that we will
- // render it with a hole-punch.
- const CachedSet* holePunchLayer = nullptr;
+ Run::Builder builder;
+ bool firstLayer = true;
+ bool runHasFirstLayer = false;
for (auto currentSet = mLayers.cbegin(); currentSet != mLayers.cend(); ++currentSet) {
- if (now - currentSet->getLastUpdate() > kActiveLayerTimeout) {
- // Layer is inactive
+ const bool layerIsInactive = now - currentSet->getLastUpdate() > kActiveLayerTimeout;
+ const bool layerHasBlur = currentSet->hasBlurBehind();
+ if (layerIsInactive && (firstLayer || runHasFirstLayer || !layerHasBlur)) {
if (isPartOfRun) {
- runs.back().length += currentSet->getLayerCount();
+ builder.append(currentSet->getLayerCount());
} else {
// Runs can't start with a non-buffer layer
if (currentSet->getFirstLayer().getBuffer() == nullptr) {
ALOGV("[%s] Skipping initial non-buffer layer", __func__);
} else {
- runs.emplace_back(currentSet, currentSet->getLayerCount());
+ builder.init(currentSet);
+ if (firstLayer) {
+ runHasFirstLayer = true;
+ }
isPartOfRun = true;
}
}
} else if (isPartOfRun) {
- // Runs must be at least 2 sets long or there's nothing to combine
- if (runs.back().start->getLayerCount() == runs.back().length) {
- runs.pop_back();
- } else {
- // The prior run contained at least two sets. Currently, we'll
- // only possibly merge a single run, so only keep track of a
- // holePunchLayer if this is the first run.
- if (runs.size() == 1) {
- holePunchLayer = &(*currentSet);
- }
-
- // TODO(b/185114532: Break out of the loop? We may find more runs, but we
- // won't do anything with them.
+ builder.setHolePunchCandidate(&(*currentSet));
+ if (auto run = builder.validateAndBuild(); run) {
+ runs.push_back(*run);
}
+ runHasFirstLayer = false;
+ builder.reset();
isPartOfRun = false;
}
+
+ firstLayer = false;
}
- // Check for at least 2 sets one more time in case the set includes the last layer
- if (isPartOfRun && runs.back().start->getLayerCount() == runs.back().length) {
- runs.pop_back();
+ // If we're in the middle of a run at the end, we still need to validate and build it.
+ if (isPartOfRun) {
+ if (auto run = builder.validateAndBuild(); run) {
+ runs.push_back(*run);
+ }
}
ALOGV("[%s] Found %zu candidate runs", __func__, runs.size());
+ return runs;
+}
+
+std::optional<Flattener::Run> Flattener::findBestRun(std::vector<Flattener::Run>& runs) const {
if (runs.empty()) {
+ return std::nullopt;
+ }
+
+ // TODO (b/181192467): Choose the best run, instead of just the first.
+ return runs[0];
+}
+
+void Flattener::buildCachedSets(time_point now) {
+ ATRACE_CALL();
+ if (mLayers.empty()) {
+ ALOGV("[%s] No layers found, returning", __func__);
+ return;
+ }
+
+ // Don't try to build a new cached set if we already have a new one in progress
+ if (mNewCachedSet) {
+ return;
+ }
+
+ std::vector<Run> runs = findCandidateRuns(now);
+
+ std::optional<Run> bestRun = findBestRun(runs);
+
+ if (!bestRun) {
return;
}
- mNewCachedSet.emplace(*runs[0].start);
+ mNewCachedSet.emplace(*bestRun->getStart());
mNewCachedSet->setLastUpdate(now);
- auto currentSet = runs[0].start;
- while (mNewCachedSet->getLayerCount() < runs[0].length) {
+ auto currentSet = bestRun->getStart();
+ while (mNewCachedSet->getLayerCount() < bestRun->getLayerLength()) {
++currentSet;
mNewCachedSet->append(*currentSet);
}
- if (mEnableHolePunch && holePunchLayer && holePunchLayer->requiresHolePunch()) {
+ if (mEnableHolePunch && bestRun->getHolePunchCandidate() &&
+ bestRun->getHolePunchCandidate()->requiresHolePunch()) {
// Add the pip layer to mNewCachedSet, but in a special way - it should
// replace the buffer with a clear round rect.
- mNewCachedSet->addHolePunchLayerIfFeasible(*holePunchLayer,
- runs[0].start == mLayers.cbegin());
+ mNewCachedSet->addHolePunchLayerIfFeasible(*bestRun->getHolePunchCandidate(),
+ bestRun->getStart() == mLayers.cbegin());
}
// TODO(b/181192467): Actually compute new LayerState vector and corresponding hash for each run
- mPredictor.getPredictedPlan({}, 0);
+ // and feedback into the predictor
++mCachedSetCreationCount;
mCachedSetCreationCost += mNewCachedSet->getCreationCost();
diff --git a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
index 7e85dcaee0..2f2cc06c9b 100644
--- a/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/planner/Planner.cpp
@@ -18,17 +18,25 @@
#undef LOG_TAG
#define LOG_TAG "Planner"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <android-base/properties.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/impl/planner/Planner.h>
+#include <utils/Trace.h>
+
namespace android::compositionengine::impl::planner {
Planner::Planner()
- : mFlattener(mPredictor,
- base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"), false)) {}
+ : mFlattener(base::GetBoolProperty(std::string("debug.sf.enable_hole_punch_pip"), false)) {
+ // Implicitly, layer caching must also be enabled.
+ // E.g., setprop debug.sf.enable_layer_caching 1, or
+ // adb shell service call SurfaceFlinger 1040 i32 1 [i64 <display ID>]
+ mPredictorEnabled =
+ base::GetBoolProperty(std::string("debug.sf.enable_planner_prediction"), false);
+}
void Planner::setDisplaySize(ui::Size size) {
mFlattener.setDisplaySize(size);
@@ -36,6 +44,7 @@ void Planner::setDisplaySize(ui::Size size) {
void Planner::plan(
compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) {
+ ATRACE_CALL();
std::unordered_set<LayerId> removedLayers;
removedLayers.reserve(mPreviousLayers.size());
@@ -99,19 +108,26 @@ void Planner::plan(
const bool layersWereFlattened = hash != mFlattenedHash;
ALOGV("[%s] Initial hash %zx flattened hash %zx", __func__, hash, mFlattenedHash);
- mPredictedPlan =
- mPredictor.getPredictedPlan(layersWereFlattened ? std::vector<const LayerState*>()
- : mCurrentLayers,
- mFlattenedHash);
- if (mPredictedPlan) {
- ALOGV("[%s] Predicting plan %s", __func__, to_string(mPredictedPlan->plan).c_str());
- } else {
- ALOGV("[%s] No prediction found\n", __func__);
+ if (mPredictorEnabled) {
+ mPredictedPlan =
+ mPredictor.getPredictedPlan(layersWereFlattened ? std::vector<const LayerState*>()
+ : mCurrentLayers,
+ mFlattenedHash);
+ if (mPredictedPlan) {
+ ALOGV("[%s] Predicting plan %s", __func__, to_string(mPredictedPlan->plan).c_str());
+ } else {
+ ALOGV("[%s] No prediction found\n", __func__);
+ }
}
}
void Planner::reportFinalPlan(
compositionengine::Output::OutputLayersEnumerator<compositionengine::Output>&& layers) {
+ ATRACE_CALL();
+ if (!mPredictorEnabled) {
+ return;
+ }
+
Plan finalPlan;
const GraphicBuffer* currentOverrideBuffer = nullptr;
bool hasSkippedLayers = false;
@@ -145,6 +161,7 @@ void Planner::reportFinalPlan(
void Planner::renderCachedSets(renderengine::RenderEngine& renderEngine,
const OutputCompositionState& outputState) {
+ ATRACE_CALL();
mFlattener.renderCachedSets(renderEngine, outputState);
}
@@ -185,7 +202,9 @@ void Planner::dump(const Vector<String16>& args, std::string& result) {
return;
}
- mPredictor.compareLayerStacks(leftHash, rightHash, result);
+ if (mPredictorEnabled) {
+ mPredictor.compareLayerStacks(leftHash, rightHash, result);
+ }
} else if (command == "--describe" || command == "-d") {
if (args.size() < 3) {
base::StringAppendF(&result,
@@ -209,7 +228,9 @@ void Planner::dump(const Vector<String16>& args, std::string& result) {
return;
}
- mPredictor.describeLayerStack(hash, result);
+ if (mPredictorEnabled) {
+ mPredictor.describeLayerStack(hash, result);
+ }
} else if (command == "--help" || command == "-h") {
dumpUsage(result);
} else if (command == "--similar" || command == "-s") {
@@ -232,7 +253,9 @@ void Planner::dump(const Vector<String16>& args, std::string& result) {
return;
}
- mPredictor.listSimilarStacks(*plan, result);
+ if (mPredictorEnabled) {
+ mPredictor.listSimilarStacks(*plan, result);
+ }
} else if (command == "--layers" || command == "-l") {
mFlattener.dumpLayers(result);
} else {
@@ -247,7 +270,9 @@ void Planner::dump(const Vector<String16>& args, std::string& result) {
mFlattener.dump(result);
result.append("\n");
- mPredictor.dump(result);
+ if (mPredictorEnabled) {
+ mPredictor.dump(result);
+ }
}
void Planner::dumpUsage(std::string& result) const {
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 8a83639ce5..e12cb57feb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -533,16 +533,15 @@ using DisplayCreateOutputLayerTest = FullDisplayImplTestCommon;
TEST_F(DisplayCreateOutputLayerTest, setsHwcLayer) {
sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
- StrictMock<HWC2::mock::Layer> hwcLayer;
+ auto hwcLayer = std::make_shared<StrictMock<HWC2::mock::Layer>>();
EXPECT_CALL(mHwComposer, createLayer(HalDisplayId(DEFAULT_DISPLAY_ID)))
- .WillOnce(Return(&hwcLayer));
+ .WillOnce(Return(hwcLayer));
auto outputLayer = mDisplay->createOutputLayer(layerFE);
- EXPECT_EQ(&hwcLayer, outputLayer->getHwcLayer());
+ EXPECT_EQ(hwcLayer.get(), outputLayer->getHwcLayer());
- EXPECT_CALL(mHwComposer, destroyLayer(HalDisplayId(DEFAULT_DISPLAY_ID), &hwcLayer));
outputLayer.reset();
}
@@ -627,7 +626,7 @@ TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutIfNotAHwcDisplay) {
TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutOnHwcError) {
EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition()).WillOnce(Return(false));
EXPECT_CALL(mHwComposer,
- getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), false, _))
+ getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), false, _, _))
.WillOnce(Return(INVALID_OPERATION));
mDisplay->chooseCompositionStrategy();
@@ -649,7 +648,8 @@ TEST_F(DisplayChooseCompositionStrategyTest, normalOperation) {
.InSequence(s)
.WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), true, _))
+ EXPECT_CALL(mHwComposer,
+ getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), true, _, _))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
@@ -679,8 +679,9 @@ TEST_F(DisplayChooseCompositionStrategyTest, normalOperationWithChanges) {
.InSequence(s)
.WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), true, _))
- .WillOnce(DoAll(SetArgPointee<2>(changes), Return(NO_ERROR)));
+ EXPECT_CALL(mHwComposer,
+ getDeviceCompositionChanges(HalDisplayId(DEFAULT_DISPLAY_ID), true, _, _))
+ .WillOnce(DoAll(SetArgPointee<3>(changes), Return(NO_ERROR)));
EXPECT_CALL(*mDisplay, applyChangedTypesToLayers(changes.changedTypes)).Times(1);
EXPECT_CALL(*mDisplay, applyDisplayRequests(changes.displayRequests)).Times(1);
EXPECT_CALL(*mDisplay, applyLayerRequestsToLayers(changes.layerRequests)).Times(1);
@@ -867,7 +868,8 @@ TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
sp<Fence> layer1Fence = new Fence();
sp<Fence> layer2Fence = new Fence();
- EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(HalDisplayId(DEFAULT_DISPLAY_ID))).Times(1);
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(HalDisplayId(DEFAULT_DISPLAY_ID), _))
+ .Times(1);
EXPECT_CALL(mHwComposer, getPresentFence(HalDisplayId(DEFAULT_DISPLAY_ID)))
.WillOnce(Return(presentFence));
EXPECT_CALL(mHwComposer,
@@ -1039,7 +1041,7 @@ TEST_F(DisplayFunctionalTest, postFramebufferCriticalCallsAreOrdered) {
mDisplay->editState().isEnabled = true;
- EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(_));
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(_, _));
EXPECT_CALL(*mDisplaySurface, onFrameCommitted());
mDisplay->postFramebuffer();
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index bac894a6dc..cd2d09e3db 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -48,15 +48,15 @@ public:
MOCK_METHOD3(allocateVirtualDisplay,
std::optional<DisplayId>(uint32_t, uint32_t, ui::PixelFormat*));
MOCK_METHOD2(allocatePhysicalDisplay, void(hal::HWDisplayId, PhysicalDisplayId));
- MOCK_METHOD1(createLayer, HWC2::Layer*(HalDisplayId));
- MOCK_METHOD2(destroyLayer, void(HalDisplayId, HWC2::Layer*));
- MOCK_METHOD3(getDeviceCompositionChanges,
- status_t(HalDisplayId, bool,
+ MOCK_METHOD1(createLayer, std::shared_ptr<HWC2::Layer>(HalDisplayId));
+ MOCK_METHOD4(getDeviceCompositionChanges,
+ status_t(HalDisplayId, bool, std::chrono::steady_clock::time_point,
std::optional<android::HWComposer::DeviceRequestedChanges>*));
MOCK_METHOD5(setClientTarget,
status_t(HalDisplayId, uint32_t, const sp<Fence>&, const sp<GraphicBuffer>&,
ui::Dataspace));
- MOCK_METHOD1(presentAndGetReleaseFences, status_t(HalDisplayId));
+ MOCK_METHOD2(presentAndGetReleaseFences,
+ status_t(HalDisplayId, std::chrono::steady_clock::time_point));
MOCK_METHOD2(setPowerMode, status_t(PhysicalDisplayId, hal::PowerMode));
MOCK_METHOD2(setActiveConfig, status_t(HalDisplayId, size_t));
MOCK_METHOD2(setColorTransform, status_t(HalDisplayId, const mat4&));
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 3adfe405ff..5bd12160cc 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -1065,12 +1065,62 @@ TEST_F(OutputLayerWriteStateToHWCTest, includesOverrideInfoIfPresent) {
kOverrideSurfaceDamage);
expectSetHdrMetadataAndBufferCalls(kOverrideHwcSlot, kOverrideBuffer, kOverrideFence);
expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+ EXPECT_CALL(*mLayerFE, hasRoundedCorners()).WillRepeatedly(Return(false));
+
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false, 0,
+ /*zIsOverridden*/ false, /*isPeekingThrough*/ false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, previousOverriddenLayerSendsSurfaceDamage) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ mOutputLayer.editState().hwc->stateOverridden = true;
+
+ expectGeometryCommonCalls();
+ expectPerFrameCommonCalls(SimulateUnsupported::None, kDataspace, kOutputSpaceVisibleRegion,
+ Region::INVALID_REGION);
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+ EXPECT_CALL(*mLayerFE, hasRoundedCorners()).WillRepeatedly(Return(false));
+
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false, 0,
+ /*zIsOverridden*/ false, /*isPeekingThrough*/ false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, previousSkipLayerSendsUpdatedDeviceCompositionInfo) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ mOutputLayer.editState().hwc->stateOverridden = true;
+ mOutputLayer.editState().hwc->layerSkipped = true;
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ expectGeometryCommonCalls();
+ expectPerFrameCommonCalls(SimulateUnsupported::None, kDataspace, kOutputSpaceVisibleRegion,
+ Region::INVALID_REGION);
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
EXPECT_CALL(*mLayerFE, hasRoundedCorners()).WillOnce(Return(false));
mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false, 0,
/*zIsOverridden*/ false, /*isPeekingThrough*/ false);
}
+TEST_F(OutputLayerWriteStateToHWCTest, previousSkipLayerSendsUpdatedClientCompositionInfo) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ mOutputLayer.editState().forceClientComposition = true;
+ mOutputLayer.editState().hwc->stateOverridden = true;
+ mOutputLayer.editState().hwc->layerSkipped = true;
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::CLIENT;
+
+ expectGeometryCommonCalls();
+ expectPerFrameCommonCalls(SimulateUnsupported::None, kDataspace, kOutputSpaceVisibleRegion,
+ Region::INVALID_REGION);
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
+ EXPECT_CALL(*mLayerFE, hasRoundedCorners()).WillRepeatedly(Return(false));
+
+ mOutputLayer.writeStateToHWC(/*includeGeometry*/ true, /*skipLayer*/ false, 0,
+ /*zIsOverridden*/ false, /*isPeekingThrough*/ false);
+}
+
TEST_F(OutputLayerWriteStateToHWCTest, peekThroughChangesBlendMode) {
auto peekThroughLayerFE = sp<compositionengine::mock::LayerFE>::make();
OutputLayer peekThroughLayer{mOutput, peekThroughLayerFE};
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 27980a01ac..6677f408ad 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -238,6 +238,49 @@ TEST_F(OutputTest, setCompositionEnabledSetsDisabledAndDirtiesEntireOutput) {
}
/*
+ * Output::setLayerCachingEnabled()
+ */
+
+TEST_F(OutputTest, setLayerCachingEnabled_enablesCaching) {
+ const auto kSize = ui::Size(1, 1);
+ EXPECT_CALL(*mRenderSurface, getSize()).WillRepeatedly(ReturnRef(kSize));
+ mOutput->setLayerCachingEnabled(false);
+ mOutput->setLayerCachingEnabled(true);
+
+ EXPECT_TRUE(mOutput->plannerEnabled());
+}
+
+TEST_F(OutputTest, setLayerCachingEnabled_disablesCaching) {
+ const auto kSize = ui::Size(1, 1);
+ EXPECT_CALL(*mRenderSurface, getSize()).WillRepeatedly(ReturnRef(kSize));
+ mOutput->setLayerCachingEnabled(true);
+ mOutput->setLayerCachingEnabled(false);
+
+ EXPECT_FALSE(mOutput->plannerEnabled());
+}
+
+TEST_F(OutputTest, setLayerCachingEnabled_disablesCachingAndResetsOverrideInfo) {
+ renderengine::mock::RenderEngine renderEngine;
+ const auto kSize = ui::Size(1, 1);
+ EXPECT_CALL(*mRenderSurface, getSize()).WillRepeatedly(ReturnRef(kSize));
+ mOutput->setLayerCachingEnabled(true);
+
+ // Inject some layers
+ InjectedLayer layer;
+ layer.outputLayerState.overrideInfo.buffer = std::make_shared<
+ renderengine::ExternalTexture>(new GraphicBuffer(), renderEngine,
+ renderengine::ExternalTexture::Usage::READABLE |
+ renderengine::ExternalTexture::Usage::WRITEABLE);
+ injectOutputLayer(layer);
+ // inject a null layer to check for null exceptions
+ injectNullOutputLayer();
+
+ EXPECT_NE(nullptr, layer.outputLayerState.overrideInfo.buffer);
+ mOutput->setLayerCachingEnabled(false);
+ EXPECT_EQ(nullptr, layer.outputLayerState.overrideInfo.buffer);
+}
+
+/*
* Output::setProjection()
*/
@@ -972,9 +1015,7 @@ TEST_F(OutputPrepareFrameTest, delegatesToChooseCompositionStrategyAndRenderSurf
mOutput.editState().usesDeviceComposition = true;
EXPECT_CALL(mOutput, chooseCompositionStrategy()).Times(1);
- if (mOutput.plannerEnabled()) {
- EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
- }
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
EXPECT_CALL(*mRenderSurface, prepareFrame(false, true));
mOutput.prepareFrame();
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
index a39331c02d..8f44677676 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/CachedSetTest.cpp
@@ -134,6 +134,7 @@ void expectReadyBuffer(const CachedSet& cachedSet) {
EXPECT_NE(nullptr, cachedSet.getBuffer());
EXPECT_NE(nullptr, cachedSet.getDrawFence());
EXPECT_TRUE(cachedSet.hasReadyBuffer());
+ EXPECT_TRUE(cachedSet.hasRenderedBuffer());
}
TEST_F(CachedSetTest, createFromLayer) {
@@ -567,5 +568,30 @@ TEST_F(CachedSetTest, decompose_removesHolePunch) {
}
}
+TEST_F(CachedSetTest, hasBlurBehind) {
+ mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1;
+ mTestLayers[1]->layerState->update(&mTestLayers[1]->outputLayer);
+ mTestLayers[2]->layerFECompositionState.blurRegions.push_back(
+ BlurRegion{1, 0, 0, 0, 0, 0, 0, 0, 0, 0});
+ mTestLayers[2]->layerState->update(&mTestLayers[2]->outputLayer);
+
+ CachedSet::Layer& layer1 = *mTestLayers[0]->cachedSetLayer.get();
+ CachedSet::Layer& layer2 = *mTestLayers[1]->cachedSetLayer.get();
+ CachedSet::Layer& layer3 = *mTestLayers[2]->cachedSetLayer.get();
+
+ CachedSet cachedSet1(layer1);
+ CachedSet cachedSet2(layer2);
+ CachedSet cachedSet3(layer3);
+
+ // Cached set 4 will consist of layers 1 and 2, which will contain a blur behind
+ CachedSet cachedSet4(layer1);
+ cachedSet4.addLayer(layer2.getState(), kStartTime);
+
+ EXPECT_FALSE(cachedSet1.hasBlurBehind());
+ EXPECT_TRUE(cachedSet2.hasBlurBehind());
+ EXPECT_TRUE(cachedSet3.hasBlurBehind());
+ EXPECT_TRUE(cachedSet4.hasBlurBehind());
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 71757f69ea..7ec2c98bc1 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -18,7 +18,6 @@
#include <compositionengine/impl/planner/CachedSet.h>
#include <compositionengine/impl/planner/Flattener.h>
#include <compositionengine/impl/planner/LayerState.h>
-#include <compositionengine/impl/planner/Predictor.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <gtest/gtest.h>
@@ -31,7 +30,6 @@ using namespace std::chrono_literals;
using impl::planner::Flattener;
using impl::planner::LayerState;
using impl::planner::NonBufferHash;
-using impl::planner::Predictor;
using testing::_;
using testing::ByMove;
@@ -47,7 +45,7 @@ namespace {
class FlattenerTest : public testing::Test {
public:
- FlattenerTest() : mFlattener(std::make_unique<Flattener>(mPredictor, true)) {}
+ FlattenerTest() : mFlattener(std::make_unique<Flattener>(true)) {}
void SetUp() override;
protected:
@@ -55,10 +53,6 @@ protected:
void initializeFlattener(const std::vector<const LayerState*>& layers);
void expectAllLayersFlattened(const std::vector<const LayerState*>& layers);
- // TODO(b/181192467): Once Flattener starts to do something useful with Predictor,
- // mPredictor should be mocked and checked for expectations.
- Predictor mPredictor;
-
// mRenderEngine may be held as a pointer to mFlattener, so mFlattener must be destroyed first.
renderengine::mock::RenderEngine mRenderEngine;
std::unique_ptr<Flattener> mFlattener;
@@ -648,5 +642,189 @@ TEST_F(FlattenerTest, flattenLayers_pip) {
EXPECT_EQ(&mTestLayers[2]->outputLayer, peekThroughLayer1);
EXPECT_EQ(peekThroughLayer1, peekThroughLayer2);
}
+
+TEST_F(FlattenerTest, flattenLayers_flattensBlurBehindRunIfFirstRun) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1;
+ layerState2->update(&mTestLayers[1]->outputLayer);
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ layerState3.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // Mark the first two layers inactive, which contain the blur behind
+ mTime += 200ms;
+ layerState3->resetFramesSinceBufferUpdate();
+
+ // layers would be flattened but the buffer would not be overridden
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ for (const auto layer : layers) {
+ EXPECT_EQ(nullptr, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+
+ // the new flattened layer is replaced
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer1, overrideBuffer2);
+ EXPECT_EQ(nullptr, overrideBuffer3);
+}
+
+TEST_F(FlattenerTest, flattenLayers_doesNotFlattenBlurBehindRun) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+
+ auto& layerState2 = mTestLayers[1]->layerState;
+ mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1;
+ layerState2->update(&mTestLayers[1]->outputLayer);
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ layerState3.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // Mark the last two layers inactive, which contains the blur layer, but does not contain the
+ // first layer
+ mTime += 200ms;
+ layerState1->resetFramesSinceBufferUpdate();
+
+ // layers would be flattened but the buffer would not be overridden
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillRepeatedly(Return(NO_ERROR));
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ for (const auto layer : layers) {
+ EXPECT_EQ(nullptr, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+
+ // nothing is flattened because the last two frames cannot be cached due to containing a blur
+ // layer
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+ for (const auto layer : layers) {
+ EXPECT_EQ(nullptr, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+}
+
+TEST_F(FlattenerTest, flattenLayers_flattenSkipsLayerWithBlurBehind) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+
+ auto& layerStateWithBlurBehind = mTestLayers[1]->layerState;
+ mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1;
+ layerStateWithBlurBehind->update(&mTestLayers[1]->outputLayer);
+
+ auto& layerState3 = mTestLayers[2]->layerState;
+ auto& layerState4 = mTestLayers[3]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& blurOverrideBuffer =
+ layerStateWithBlurBehind->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& overrideBuffer3 = layerState3->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& overrideBuffer4 = layerState4->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerStateWithBlurBehind.get(),
+ layerState3.get(),
+ layerState4.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // Mark the last three layers inactive, which contains the blur layer, but does not contain the
+ // first layer
+ mTime += 200ms;
+ layerState1->resetFramesSinceBufferUpdate();
+
+ // layers would be flattened but the buffer would not be overridden
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ for (const auto layer : layers) {
+ EXPECT_EQ(nullptr, layer->getOutputLayer()->getState().overrideInfo.buffer);
+ }
+
+ // the new flattened layer is replaced
+ initializeOverrideBuffer(layers);
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_EQ(nullptr, blurOverrideBuffer);
+ EXPECT_NE(nullptr, overrideBuffer3);
+ EXPECT_EQ(overrideBuffer3, overrideBuffer4);
+}
+
+TEST_F(FlattenerTest, flattenLayers_renderCachedSets_doesNotRenderTwice) {
+ auto& layerState1 = mTestLayers[0]->layerState;
+ auto& layerState2 = mTestLayers[1]->layerState;
+ const auto& overrideBuffer1 = layerState1->getOutputLayer()->getState().overrideInfo.buffer;
+ const auto& overrideBuffer2 = layerState2->getOutputLayer()->getState().overrideInfo.buffer;
+
+ const std::vector<const LayerState*> layers = {
+ layerState1.get(),
+ layerState2.get(),
+ };
+
+ initializeFlattener(layers);
+
+ // Mark the layers inactive
+ mTime += 200ms;
+ // layers would be flattened but the buffer would not be overridden
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).WillOnce(Return(NO_ERROR));
+
+ initializeOverrideBuffer(layers);
+ EXPECT_EQ(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ EXPECT_EQ(nullptr, overrideBuffer1);
+ EXPECT_EQ(nullptr, overrideBuffer2);
+
+ // Simulate attempting to render prior to merging the new cached set with the layer stack.
+ // Here we should not try to re-render.
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, _, _, _)).Times(0);
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ // We provide the override buffer now that it's rendered
+ EXPECT_NE(getNonBufferHash(layers),
+ mFlattener->flattenLayers(layers, getNonBufferHash(layers), mTime));
+ mFlattener->renderCachedSets(mRenderEngine, mOutputState);
+
+ EXPECT_NE(nullptr, overrideBuffer1);
+ EXPECT_EQ(overrideBuffer2, overrideBuffer1);
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
index 948c850735..a09ce1479e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
@@ -58,6 +58,10 @@ const GenericLayerMetadataEntry sMetadataValueOne = GenericLayerMetadataEntry{
const GenericLayerMetadataEntry sMetadataValueTwo = GenericLayerMetadataEntry{
.value = std::vector<uint8_t>({1, 3}),
};
+const constexpr int32_t sBgBlurRadiusOne = 3;
+const constexpr int32_t sBgBlurRadiusTwo = 4;
+const BlurRegion sBlurRegionOne = BlurRegion{1, 2.f, 3.f, 4.f, 5.f, 6.f, 7, 8, 9, 10};
+const BlurRegion sBlurRegionTwo = BlurRegion{2, 3.f, 4.f, 5.f, 6.f, 7.f, 8, 9, 10, 11};
struct LayerStateTest : public testing::Test {
LayerStateTest() {
@@ -830,6 +834,114 @@ TEST_F(LayerStateTest, compareSolidColor) {
EXPECT_TRUE(otherLayerState->compare(*mLayerState));
}
+TEST_F(LayerStateTest, updateBackgroundBlur) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.backgroundBlurRadius = sBgBlurRadiusOne;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.backgroundBlurRadius = sBgBlurRadiusTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BackgroundBlurRadius), updates);
+}
+
+TEST_F(LayerStateTest, compareBackgroundBlur) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.backgroundBlurRadius = sBgBlurRadiusOne;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.backgroundBlurRadius = sBgBlurRadiusTwo;
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ verifyNonUniqueDifferingFields(*mLayerState, *otherLayerState,
+ LayerStateField::BackgroundBlurRadius);
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, updateBlurRegions) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.blurRegions.push_back(sBlurRegionOne);
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.blurRegions.push_back(sBlurRegionTwo);
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
+ EXPECT_EQ(Flags<LayerStateField>(LayerStateField::BlurRegions), updates);
+}
+
+TEST_F(LayerStateTest, compareBlurRegions) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.blurRegions.push_back(sBlurRegionOne);
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ mock::OutputLayer newOutputLayer;
+ mock::LayerFE newLayerFE;
+ LayerFECompositionState layerFECompositionStateTwo;
+ layerFECompositionStateTwo.blurRegions.push_back(sBlurRegionTwo);
+ setupMocksForLayer(newOutputLayer, newLayerFE, outputLayerCompositionState,
+ layerFECompositionStateTwo);
+ auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
+
+ verifyNonUniqueDifferingFields(*mLayerState, *otherLayerState, LayerStateField::BlurRegions);
+
+ EXPECT_TRUE(mLayerState->compare(*otherLayerState));
+ EXPECT_TRUE(otherLayerState->compare(*mLayerState));
+}
+
+TEST_F(LayerStateTest, hasBlurBehind_noBlur_returnsFalse) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_FALSE(mLayerState->hasBlurBehind());
+}
+
+TEST_F(LayerStateTest, hasBlurBehind_withBackgroundBlur_returnsTrue) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.backgroundBlurRadius = sBgBlurRadiusOne;
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_TRUE(mLayerState->hasBlurBehind());
+}
+
+TEST_F(LayerStateTest, hasBlurBehind_withBlurRegion_returnsTrue) {
+ OutputLayerCompositionState outputLayerCompositionState;
+ LayerFECompositionState layerFECompositionState;
+ layerFECompositionState.blurRegions.push_back(sBlurRegionOne);
+ setupMocksForLayer(mOutputLayer, mLayerFE, outputLayerCompositionState,
+ layerFECompositionState);
+ mLayerState = std::make_unique<LayerState>(&mOutputLayer);
+ EXPECT_TRUE(mLayerState->hasBlurBehind());
+}
+
TEST_F(LayerStateTest, dumpDoesNotCrash) {
OutputLayerCompositionState outputLayerCompositionState;
LayerFECompositionState layerFECompositionState;
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 8692ee60dc..0f18235751 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -138,6 +138,10 @@ void DisplayDevice::setPowerMode(hal::PowerMode mode) {
getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF);
}
+void DisplayDevice::enableLayerCaching(bool enable) {
+ getCompositionDisplay()->setLayerCachingEnabled(enable);
+}
+
hal::PowerMode DisplayDevice::getPowerMode() const {
return mPowerMode;
}
@@ -268,8 +272,9 @@ void DisplayDevice::dump(std::string& result) const {
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
StringAppendF(&result, " powerMode=%s (%d)\n", to_string(mPowerMode).c_str(),
static_cast<int32_t>(mPowerMode));
+ const auto activeMode = getActiveMode();
StringAppendF(&result, " activeMode=%s\n",
- mSupportedModes.size() ? to_string(*getActiveMode()).c_str() : "none");
+ activeMode ? to_string(*activeMode).c_str() : "none");
result.append(" supportedModes=\n");
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 68846d35bd..bf249cdb25 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -157,6 +157,9 @@ public:
void setPowerMode(hardware::graphics::composer::hal::PowerMode mode);
bool isPoweredOn() const;
+ // Enables layer caching on this DisplayDevice
+ void enableLayerCaching(bool enable);
+
ui::Dataspace getCompositionDataSpace() const;
/* ------------------------------------------------------------------------
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index d04b5f7316..27146ab79c 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -78,7 +78,19 @@ Display::Display(android::Hwc2::Composer& composer,
}
Display::~Display() {
- mLayers.clear();
+ // Note: The calls to onOwningDisplayDestroyed() are allowed (and expected)
+ // to call Display::onLayerDestroyed(). As that call removes entries from
+ // mLayers, we do not want to have a for loop directly over it here. Since
+ // the end goal is an empty mLayers anyway, we just go ahead and swap an
+ // initially empty local container with mLayers, and then enumerate
+ // the contents of the local container.
+ Layers destroyingLayers;
+ std::swap(mLayers, destroyingLayers);
+ for (const auto& [_, weakLayer] : destroyingLayers) {
+ if (std::shared_ptr layer = weakLayer.lock()) {
+ layer->onOwningDisplayDestroyed();
+ }
+ }
Error error = Error::NONE;
const char* msg;
@@ -110,29 +122,21 @@ Error Display::acceptChanges()
return static_cast<Error>(intError);
}
-Error Display::createLayer(HWC2::Layer** outLayer) {
- if (!outLayer) {
- return Error::BAD_PARAMETER;
- }
+base::expected<std::shared_ptr<HWC2::Layer>, hal::Error> Display::createLayer() {
HWLayerId layerId = 0;
auto intError = mComposer.createLayer(mId, &layerId);
auto error = static_cast<Error>(intError);
if (error != Error::NONE) {
- return error;
+ return base::unexpected(error);
}
- auto layer = std::make_unique<impl::Layer>(mComposer, mCapabilities, mId, layerId);
- *outLayer = layer.get();
- mLayers.emplace(layerId, std::move(layer));
- return Error::NONE;
+ auto layer = std::make_shared<impl::Layer>(mComposer, mCapabilities, *this, layerId);
+ mLayers.emplace(layerId, layer);
+ return layer;
}
-Error Display::destroyLayer(HWC2::Layer* layer) {
- if (!layer) {
- return Error::BAD_PARAMETER;
- }
- mLayers.erase(layer->getId());
- return Error::NONE;
+void Display::onLayerDestroyed(hal::HWLayerId layerId) {
+ mLayers.erase(layerId);
}
bool Display::isVsyncPeriodSwitchSupported() const {
@@ -161,7 +165,7 @@ Error Display::getChangedCompositionTypes(std::unordered_map<HWC2::Layer*, Compo
auto type = types[element];
ALOGV("getChangedCompositionTypes: adding %" PRIu64 " %s",
layer->getId(), to_string(type).c_str());
- outTypes->emplace(layer, type);
+ outTypes->emplace(layer.get(), type);
} else {
ALOGE("getChangedCompositionTypes: invalid layer %" PRIu64 " found"
" on display %" PRIu64, layerIds[element], mId);
@@ -254,7 +258,7 @@ Error Display::getRequests(HWC2::DisplayRequest* outDisplayRequests,
if (layer) {
auto layerRequest =
static_cast<LayerRequest>(layerRequests[element]);
- outLayerRequests->emplace(layer, layerRequest);
+ outLayerRequests->emplace(layer.get(), layerRequest);
} else {
ALOGE("getRequests: invalid layer %" PRIu64 " found on display %"
PRIu64, layerIds[element], mId);
@@ -340,7 +344,7 @@ Error Display::getReleaseFences(std::unordered_map<HWC2::Layer*, sp<Fence>>* out
auto layer = getLayerById(layerIds[element]);
if (layer) {
sp<Fence> fence(new Fence(fenceFds[element]));
- releaseFences.emplace(layer, fence);
+ releaseFences.emplace(layer.get(), fence);
} else {
ALOGE("getReleaseFences: invalid layer %" PRIu64
" found on display %" PRIu64, layerIds[element], mId);
@@ -550,12 +554,9 @@ void Display::setConnected(bool connected) {
// Other Display methods
-HWC2::Layer* Display::getLayerById(HWLayerId id) const {
- if (mLayers.count(id) == 0) {
- return nullptr;
- }
-
- return mLayers.at(id).get();
+std::shared_ptr<HWC2::Layer> Display::getLayerById(HWLayerId id) const {
+ auto it = mLayers.find(id);
+ return it != mLayers.end() ? it->second.lock() : nullptr;
}
} // namespace impl
@@ -566,47 +567,78 @@ Layer::~Layer() = default;
namespace impl {
Layer::Layer(android::Hwc2::Composer& composer, const std::unordered_set<Capability>& capabilities,
- HWDisplayId displayId, HWLayerId layerId)
+ HWC2::Display& display, HWLayerId layerId)
: mComposer(composer),
mCapabilities(capabilities),
- mDisplayId(displayId),
+ mDisplay(&display),
mId(layerId),
mColorMatrix(android::mat4()) {
- ALOGV("Created layer %" PRIu64 " on display %" PRIu64, layerId, displayId);
+ ALOGV("Created layer %" PRIu64 " on display %" PRIu64, layerId, display.getId());
}
Layer::~Layer()
{
- auto intError = mComposer.destroyLayer(mDisplayId, mId);
+ onOwningDisplayDestroyed();
+}
+
+void Layer::onOwningDisplayDestroyed() {
+ // Note: onOwningDisplayDestroyed() may be called to perform cleanup by
+ // either the Layer dtor or by the Display dtor and must be safe to call
+ // from either path. In particular, the call to Display::onLayerDestroyed()
+ // is expected to be safe to do,
+
+ if (CC_UNLIKELY(!mDisplay)) {
+ return;
+ }
+
+ mDisplay->onLayerDestroyed(mId);
+
+ // Note: If the HWC display was actually disconnected, these calls are will
+ // return an error. We always make them as there may be other reasons for
+ // the HWC2::Display to be destroyed.
+ auto intError = mComposer.destroyLayer(mDisplay->getId(), mId);
auto error = static_cast<Error>(intError);
ALOGE_IF(error != Error::NONE,
"destroyLayer(%" PRIu64 ", %" PRIu64 ")"
" failed: %s (%d)",
- mDisplayId, mId, to_string(error).c_str(), intError);
+ mDisplay->getId(), mId, to_string(error).c_str(), intError);
+
+ mDisplay = nullptr;
}
Error Layer::setCursorPosition(int32_t x, int32_t y)
{
- auto intError = mComposer.setCursorPosition(mDisplayId, mId, x, y);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setCursorPosition(mDisplay->getId(), mId, x, y);
return static_cast<Error>(intError);
}
Error Layer::setBuffer(uint32_t slot, const sp<GraphicBuffer>& buffer,
const sp<Fence>& acquireFence)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (buffer == nullptr && mBufferSlot == slot) {
return Error::NONE;
}
mBufferSlot = slot;
int32_t fenceFd = acquireFence->dup();
- auto intError = mComposer.setLayerBuffer(mDisplayId, mId, slot, buffer,
- fenceFd);
+ auto intError = mComposer.setLayerBuffer(mDisplay->getId(), mId, slot, buffer, fenceFd);
return static_cast<Error>(intError);
}
Error Layer::setSurfaceDamage(const Region& damage)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (damage.isRect() && mDamageRegion.isRect() &&
(damage.getBounds() == mDamageRegion.getBounds())) {
return Error::NONE;
@@ -617,8 +649,8 @@ Error Layer::setSurfaceDamage(const Region& damage)
// rects for HWC
Hwc2::Error intError = Hwc2::Error::NONE;
if (damage.isRect() && damage.getBounds() == Rect::INVALID_RECT) {
- intError = mComposer.setLayerSurfaceDamage(mDisplayId,
- mId, std::vector<Hwc2::IComposerClient::Rect>());
+ intError = mComposer.setLayerSurfaceDamage(mDisplay->getId(), mId,
+ std::vector<Hwc2::IComposerClient::Rect>());
} else {
size_t rectCount = 0;
auto rectArray = damage.getArray(&rectCount);
@@ -629,7 +661,7 @@ Error Layer::setSurfaceDamage(const Region& damage)
rectArray[rect].right, rectArray[rect].bottom});
}
- intError = mComposer.setLayerSurfaceDamage(mDisplayId, mId, hwcRects);
+ intError = mComposer.setLayerSurfaceDamage(mDisplay->getId(), mId, hwcRects);
}
return static_cast<Error>(intError);
@@ -637,34 +669,54 @@ Error Layer::setSurfaceDamage(const Region& damage)
Error Layer::setBlendMode(BlendMode mode)
{
- auto intError = mComposer.setLayerBlendMode(mDisplayId, mId, mode);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setLayerBlendMode(mDisplay->getId(), mId, mode);
return static_cast<Error>(intError);
}
Error Layer::setColor(Color color) {
- auto intError = mComposer.setLayerColor(mDisplayId, mId, color);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setLayerColor(mDisplay->getId(), mId, color);
return static_cast<Error>(intError);
}
Error Layer::setCompositionType(Composition type)
{
- auto intError = mComposer.setLayerCompositionType(mDisplayId, mId, type);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setLayerCompositionType(mDisplay->getId(), mId, type);
return static_cast<Error>(intError);
}
Error Layer::setDataspace(Dataspace dataspace)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (dataspace == mDataSpace) {
return Error::NONE;
}
mDataSpace = dataspace;
- auto intError = mComposer.setLayerDataspace(mDisplayId, mId, mDataSpace);
+ auto intError = mComposer.setLayerDataspace(mDisplay->getId(), mId, mDataSpace);
return static_cast<Error>(intError);
}
Error Layer::setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
const android::HdrMetadata& metadata)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (metadata == mHdrMetadata) {
return Error::NONE;
}
@@ -705,7 +757,7 @@ Error Layer::setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
}
Error error = static_cast<Error>(
- mComposer.setLayerPerFrameMetadata(mDisplayId, mId, perFrameMetadatas));
+ mComposer.setLayerPerFrameMetadata(mDisplay->getId(), mId, perFrameMetadatas));
if (validTypes & HdrMetadata::HDR10PLUS) {
if (CC_UNLIKELY(mHdrMetadata.hdr10plus.size() == 0)) {
@@ -715,8 +767,9 @@ Error Layer::setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
std::vector<Hwc2::PerFrameMetadataBlob> perFrameMetadataBlobs;
perFrameMetadataBlobs.push_back(
{Hwc2::PerFrameMetadataKey::HDR10_PLUS_SEI, mHdrMetadata.hdr10plus});
- Error setMetadataBlobsError = static_cast<Error>(
- mComposer.setLayerPerFrameMetadataBlobs(mDisplayId, mId, perFrameMetadataBlobs));
+ Error setMetadataBlobsError =
+ static_cast<Error>(mComposer.setLayerPerFrameMetadataBlobs(mDisplay->getId(), mId,
+ perFrameMetadataBlobs));
if (error == Error::NONE) {
return setMetadataBlobsError;
}
@@ -726,46 +779,70 @@ Error Layer::setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
Error Layer::setDisplayFrame(const Rect& frame)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
Hwc2::IComposerClient::Rect hwcRect{frame.left, frame.top,
frame.right, frame.bottom};
- auto intError = mComposer.setLayerDisplayFrame(mDisplayId, mId, hwcRect);
+ auto intError = mComposer.setLayerDisplayFrame(mDisplay->getId(), mId, hwcRect);
return static_cast<Error>(intError);
}
Error Layer::setPlaneAlpha(float alpha)
{
- auto intError = mComposer.setLayerPlaneAlpha(mDisplayId, mId, alpha);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setLayerPlaneAlpha(mDisplay->getId(), mId, alpha);
return static_cast<Error>(intError);
}
Error Layer::setSidebandStream(const native_handle_t* stream)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (mCapabilities.count(Capability::SIDEBAND_STREAM) == 0) {
ALOGE("Attempted to call setSidebandStream without checking that the "
"device supports sideband streams");
return Error::UNSUPPORTED;
}
- auto intError = mComposer.setLayerSidebandStream(mDisplayId, mId, stream);
+ auto intError = mComposer.setLayerSidebandStream(mDisplay->getId(), mId, stream);
return static_cast<Error>(intError);
}
Error Layer::setSourceCrop(const FloatRect& crop)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
Hwc2::IComposerClient::FRect hwcRect{
crop.left, crop.top, crop.right, crop.bottom};
- auto intError = mComposer.setLayerSourceCrop(mDisplayId, mId, hwcRect);
+ auto intError = mComposer.setLayerSourceCrop(mDisplay->getId(), mId, hwcRect);
return static_cast<Error>(intError);
}
Error Layer::setTransform(Transform transform)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
auto intTransform = static_cast<Hwc2::Transform>(transform);
- auto intError = mComposer.setLayerTransform(mDisplayId, mId, intTransform);
+ auto intError = mComposer.setLayerTransform(mDisplay->getId(), mId, intTransform);
return static_cast<Error>(intError);
}
Error Layer::setVisibleRegion(const Region& region)
{
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (region.isRect() && mVisibleRegion.isRect() &&
(region.getBounds() == mVisibleRegion.getBounds())) {
return Error::NONE;
@@ -781,22 +858,30 @@ Error Layer::setVisibleRegion(const Region& region)
rectArray[rect].right, rectArray[rect].bottom});
}
- auto intError = mComposer.setLayerVisibleRegion(mDisplayId, mId, hwcRects);
+ auto intError = mComposer.setLayerVisibleRegion(mDisplay->getId(), mId, hwcRects);
return static_cast<Error>(intError);
}
Error Layer::setZOrder(uint32_t z)
{
- auto intError = mComposer.setLayerZOrder(mDisplayId, mId, z);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError = mComposer.setLayerZOrder(mDisplay->getId(), mId, z);
return static_cast<Error>(intError);
}
// Composer HAL 2.3
Error Layer::setColorTransform(const android::mat4& matrix) {
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
if (matrix == mColorMatrix) {
return Error::NONE;
}
- auto intError = mComposer.setLayerColorTransform(mDisplayId, mId, matrix.asArray());
+ auto intError = mComposer.setLayerColorTransform(mDisplay->getId(), mId, matrix.asArray());
Error error = static_cast<Error>(intError);
if (error != Error::NONE) {
return error;
@@ -808,7 +893,12 @@ Error Layer::setColorTransform(const android::mat4& matrix) {
// Composer HAL 2.4
Error Layer::setLayerGenericMetadata(const std::string& name, bool mandatory,
const std::vector<uint8_t>& value) {
- auto intError = mComposer.setLayerGenericMetadata(mDisplayId, mId, name, mandatory, value);
+ if (CC_UNLIKELY(!mDisplay)) {
+ return Error::BAD_DISPLAY;
+ }
+
+ auto intError =
+ mComposer.setLayerGenericMetadata(mDisplay->getId(), mId, name, mandatory, value);
return static_cast<Error>(intError);
}
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index e7bf286d08..fae95e79c3 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -16,6 +16,7 @@
#pragma once
+#include <android-base/expected.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/HdrCapabilities.h>
@@ -84,10 +85,11 @@ public:
virtual void setConnected(bool connected) = 0; // For use by Device only
virtual const std::unordered_set<hal::DisplayCapability>& getCapabilities() const = 0;
virtual bool isVsyncPeriodSwitchSupported() const = 0;
+ virtual void onLayerDestroyed(hal::HWLayerId layerId) = 0;
[[clang::warn_unused_result]] virtual hal::Error acceptChanges() = 0;
- [[clang::warn_unused_result]] virtual hal::Error createLayer(Layer** outLayer) = 0;
- [[clang::warn_unused_result]] virtual hal::Error destroyLayer(Layer* layer) = 0;
+ [[clang::warn_unused_result]] virtual base::expected<std::shared_ptr<HWC2::Layer>, hal::Error>
+ createLayer() = 0;
[[clang::warn_unused_result]] virtual hal::Error getChangedCompositionTypes(
std::unordered_map<Layer*, hal::Composition>* outTypes) = 0;
[[clang::warn_unused_result]] virtual hal::Error getColorModes(
@@ -152,6 +154,8 @@ public:
namespace impl {
+class Layer;
+
class Display : public HWC2::Display {
public:
Display(android::Hwc2::Composer&, const std::unordered_set<hal::Capability>&, hal::HWDisplayId,
@@ -160,10 +164,9 @@ public:
// Required by HWC2
hal::Error acceptChanges() override;
- hal::Error createLayer(Layer** outLayer) override;
- hal::Error destroyLayer(Layer*) override;
+ base::expected<std::shared_ptr<HWC2::Layer>, hal::Error> createLayer() override;
hal::Error getChangedCompositionTypes(
- std::unordered_map<Layer*, hal::Composition>* outTypes) override;
+ std::unordered_map<HWC2::Layer*, hal::Composition>* outTypes) override;
hal::Error getColorModes(std::vector<hal::ColorMode>* outModes) const override;
// Returns a bitmask which contains HdrMetadata::Type::*.
int32_t getSupportedPerFrameMetadata() const override;
@@ -174,7 +177,7 @@ public:
hal::Error getName(std::string* outName) const override;
hal::Error getRequests(
hal::DisplayRequest* outDisplayRequests,
- std::unordered_map<Layer*, hal::LayerRequest>* outLayerRequests) override;
+ std::unordered_map<HWC2::Layer*, hal::LayerRequest>* outLayerRequests) override;
hal::Error getConnectionType(ui::DisplayConnectionType*) const override;
hal::Error supportsDoze(bool* outSupport) const override;
hal::Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
@@ -185,8 +188,8 @@ public:
uint64_t maxFrames) const override;
hal::Error getDisplayedContentSample(uint64_t maxFrames, uint64_t timestamp,
android::DisplayedFrameStats* outStats) const override;
- hal::Error getReleaseFences(
- std::unordered_map<Layer*, android::sp<android::Fence>>* outFences) const override;
+ hal::Error getReleaseFences(std::unordered_map<HWC2::Layer*, android::sp<android::Fence>>*
+ outFences) const override;
hal::Error present(android::sp<android::Fence>* outPresentFence) override;
hal::Error setClientTarget(uint32_t slot, const android::sp<android::GraphicBuffer>& target,
const android::sp<android::Fence>& acquireFence,
@@ -218,13 +221,14 @@ public:
const std::unordered_set<hal::DisplayCapability>& getCapabilities() const override {
return mDisplayCapabilities;
};
- virtual bool isVsyncPeriodSwitchSupported() const override;
+ bool isVsyncPeriodSwitchSupported() const override;
+ void onLayerDestroyed(hal::HWLayerId layerId) override;
private:
// This may fail (and return a null pointer) if no layer with this ID exists
// on this display
- Layer* getLayerById(hal::HWLayerId) const;
+ std::shared_ptr<HWC2::Layer> getLayerById(hal::HWLayerId id) const;
friend android::TestableSurfaceFlinger;
@@ -240,7 +244,8 @@ private:
hal::DisplayType mType;
bool mIsConnected = false;
- std::unordered_map<hal::HWLayerId, std::unique_ptr<Layer>> mLayers;
+ using Layers = std::unordered_map<hal::HWLayerId, std::weak_ptr<HWC2::impl::Layer>>;
+ Layers mLayers;
std::once_flag mDisplayCapabilityQueryFlag;
std::unordered_set<hal::DisplayCapability> mDisplayCapabilities;
@@ -295,10 +300,12 @@ namespace impl {
class Layer : public HWC2::Layer {
public:
Layer(android::Hwc2::Composer& composer,
- const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId displayId,
+ const std::unordered_set<hal::Capability>& capabilities, HWC2::Display& display,
hal::HWLayerId layerId);
~Layer() override;
+ void onOwningDisplayDestroyed();
+
hal::HWLayerId getId() const override { return mId; }
hal::Error setCursorPosition(int32_t x, int32_t y) override;
@@ -334,7 +341,7 @@ private:
android::Hwc2::Composer& mComposer;
const std::unordered_set<hal::Capability>& mCapabilities;
- hal::HWDisplayId mDisplayId;
+ HWC2::Display* mDisplay;
hal::HWLayerId mId;
// Cached HWC2 data, to ensure the same commands aren't sent to the HWC
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index b73d0320c3..36876dc7f1 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -305,20 +305,15 @@ int32_t HWComposer::getAttribute(hal::HWDisplayId hwcDisplayId, hal::HWConfigId
return value;
}
-HWC2::Layer* HWComposer::createLayer(HalDisplayId displayId) {
+std::shared_ptr<HWC2::Layer> HWComposer::createLayer(HalDisplayId displayId) {
RETURN_IF_INVALID_DISPLAY(displayId, nullptr);
- HWC2::Layer* layer;
- auto error = mDisplayData[displayId].hwcDisplay->createLayer(&layer);
- RETURN_IF_HWC_ERROR(error, displayId, nullptr);
- return layer;
-}
-
-void HWComposer::destroyLayer(HalDisplayId displayId, HWC2::Layer* layer) {
- RETURN_IF_INVALID_DISPLAY(displayId);
-
- auto error = mDisplayData[displayId].hwcDisplay->destroyLayer(layer);
- RETURN_IF_HWC_ERROR(error, displayId);
+ auto expected = mDisplayData[displayId].hwcDisplay->createLayer();
+ if (!expected.has_value()) {
+ auto error = std::move(expected).error();
+ RETURN_IF_HWC_ERROR(error, displayId, nullptr);
+ }
+ return std::move(expected).value();
}
bool HWComposer::isConnected(PhysicalDisplayId displayId) const {
@@ -471,6 +466,7 @@ status_t HWComposer::setClientTarget(HalDisplayId displayId, uint32_t slot,
status_t HWComposer::getDeviceCompositionChanges(
HalDisplayId displayId, bool frameUsesClientComposition,
+ std::chrono::steady_clock::time_point earliestPresentTime,
std::optional<android::HWComposer::DeviceRequestedChanges>* outChanges) {
ATRACE_CALL();
@@ -487,12 +483,14 @@ status_t HWComposer::getDeviceCompositionChanges(
hal::Error error = hal::Error::NONE;
- // First try to skip validate altogether when there is no client
- // composition. When there is client composition, since we haven't
- // rendered to the client target yet, we should not attempt to skip
- // validate.
+ // First try to skip validate altogether when we passed the earliest time
+ // to present and there is no client. Otherwise, we may present a frame too
+ // early or in case of client composition we first need to render the
+ // client target buffer.
+ const bool canSkipValidate =
+ std::chrono::steady_clock::now() >= earliestPresentTime && !frameUsesClientComposition;
displayData.validateWasSkipped = false;
- if (!frameUsesClientComposition) {
+ if (canSkipValidate) {
sp<Fence> outPresentFence;
uint32_t state = UINT32_MAX;
error = hwcDisplay->presentOrValidate(&numTypes, &numRequests, &outPresentFence , &state);
@@ -556,7 +554,8 @@ sp<Fence> HWComposer::getLayerReleaseFence(HalDisplayId displayId, HWC2::Layer*
return fence->second;
}
-status_t HWComposer::presentAndGetReleaseFences(HalDisplayId displayId) {
+status_t HWComposer::presentAndGetReleaseFences(
+ HalDisplayId displayId, std::chrono::steady_clock::time_point earliestPresentTime) {
ATRACE_CALL();
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
@@ -572,6 +571,11 @@ status_t HWComposer::presentAndGetReleaseFences(HalDisplayId displayId) {
return NO_ERROR;
}
+ {
+ ATRACE_NAME("wait for earliest present time");
+ std::this_thread::sleep_until(earliestPresentTime);
+ }
+
auto error = hwcDisplay->present(&displayData.lastPresentFence);
RETURN_IF_HWC_ERROR_FOR("present", error, displayId, UNKNOWN_ERROR);
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index f532e50df0..d0c0c1105a 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -116,9 +116,7 @@ public:
virtual void allocatePhysicalDisplay(hal::HWDisplayId, PhysicalDisplayId) = 0;
// Attempts to create a new layer on this display
- virtual HWC2::Layer* createLayer(HalDisplayId) = 0;
- // Destroy a previously created layer
- virtual void destroyLayer(HalDisplayId, HWC2::Layer*) = 0;
+ virtual std::shared_ptr<HWC2::Layer> createLayer(HalDisplayId) = 0;
// Gets any required composition change requests from the HWC device.
//
@@ -129,13 +127,15 @@ public:
// expected.
virtual status_t getDeviceCompositionChanges(
HalDisplayId, bool frameUsesClientComposition,
+ std::chrono::steady_clock::time_point earliestPresentTime,
std::optional<DeviceRequestedChanges>* outChanges) = 0;
virtual status_t setClientTarget(HalDisplayId, uint32_t slot, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, ui::Dataspace) = 0;
// Present layers to the display and read releaseFences.
- virtual status_t presentAndGetReleaseFences(HalDisplayId) = 0;
+ virtual status_t presentAndGetReleaseFences(
+ HalDisplayId, std::chrono::steady_clock::time_point earliestPresentTime) = 0;
// set power mode
virtual status_t setPowerMode(PhysicalDisplayId, hal::PowerMode) = 0;
@@ -262,19 +262,19 @@ public:
void allocatePhysicalDisplay(hal::HWDisplayId, PhysicalDisplayId) override;
// Attempts to create a new layer on this display
- HWC2::Layer* createLayer(HalDisplayId) override;
- // Destroy a previously created layer
- void destroyLayer(HalDisplayId, HWC2::Layer*) override;
+ std::shared_ptr<HWC2::Layer> createLayer(HalDisplayId) override;
status_t getDeviceCompositionChanges(
HalDisplayId, bool frameUsesClientComposition,
+ std::chrono::steady_clock::time_point earliestPresentTime,
std::optional<DeviceRequestedChanges>* outChanges) override;
status_t setClientTarget(HalDisplayId, uint32_t slot, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, ui::Dataspace) override;
// Present layers to the display and read releaseFences.
- status_t presentAndGetReleaseFences(HalDisplayId) override;
+ status_t presentAndGetReleaseFences(
+ HalDisplayId, std::chrono::steady_clock::time_point earliestPresentTime) override;
// set power mode
status_t setPowerMode(PhysicalDisplayId, hal::PowerMode mode) override;
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index caef33848e..fd18c3bf31 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -57,19 +57,15 @@ std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClien
return {};
}
- std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
- targetSettings.dataspace);
- if (shadowSettings) {
- results.push_back(*shadowSettings);
- }
+ // set the shadow for the layer if needed
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
// If fill bounds are occluded or the fill color is invalid skip the fill settings.
if (targetSettings.realContentIsVisible && fillsColor()) {
// Set color for color fill settings.
layerSettings->source.solidColor = getColor().rgb;
results.push_back(*layerSettings);
- } else if (hasBlur()) {
+ } else if (hasBlur() || drawShadows()) {
results.push_back(*layerSettings);
}
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index 0033dbeed6..f19e2a7863 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -730,9 +730,11 @@ namespace impl {
int64_t TokenManager::generateTokenForPredictions(TimelineItem&& predictions) {
ATRACE_CALL();
std::scoped_lock lock(mMutex);
+ while (mPredictions.size() >= kMaxTokens) {
+ mPredictions.erase(mPredictions.begin());
+ }
const int64_t assignedToken = mCurrentToken++;
- mPredictions[assignedToken] = {systemTime(), predictions};
- flushTokens(systemTime());
+ mPredictions[assignedToken] = predictions;
return assignedToken;
}
@@ -740,23 +742,11 @@ std::optional<TimelineItem> TokenManager::getPredictionsForToken(int64_t token)
std::scoped_lock lock(mMutex);
auto predictionsIterator = mPredictions.find(token);
if (predictionsIterator != mPredictions.end()) {
- return predictionsIterator->second.predictions;
+ return predictionsIterator->second;
}
return {};
}
-void TokenManager::flushTokens(nsecs_t flushTime) {
- for (auto it = mPredictions.begin(); it != mPredictions.end();) {
- if (flushTime - it->second.timestamp >= kMaxRetentionTime) {
- it = mPredictions.erase(it);
- } else {
- // Tokens are ordered by time. If i'th token is within the retention time, then the
- // i+1'th token will also be within retention time.
- break;
- }
- }
-}
-
FrameTimeline::FrameTimeline(std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid,
JankClassificationThresholds thresholds)
: mMaxDisplayFrames(kDefaultMaxDisplayFrames),
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
index 0563a53cb1..42be55ae2c 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.h
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
@@ -92,11 +92,6 @@ struct TimelineItem {
bool operator!=(const TimelineItem& other) const { return !(*this == other); }
};
-struct TokenManagerPrediction {
- nsecs_t timestamp = 0;
- TimelineItem predictions;
-};
-
struct JankClassificationThresholds {
// The various thresholds for App and SF. If the actual timestamp falls within the threshold
// compared to prediction, we treat it as on time.
@@ -334,11 +329,10 @@ private:
void flushTokens(nsecs_t flushTime) REQUIRES(mMutex);
- std::map<int64_t, TokenManagerPrediction> mPredictions GUARDED_BY(mMutex);
+ std::map<int64_t, TimelineItem> mPredictions GUARDED_BY(mMutex);
int64_t mCurrentToken GUARDED_BY(mMutex);
mutable std::mutex mMutex;
- static constexpr nsecs_t kMaxRetentionTime =
- std::chrono::duration_cast<std::chrono::nanoseconds>(120ms).count();
+ static constexpr size_t kMaxTokens = 500;
};
class FrameTimeline : public android::frametimeline::FrameTimeline {
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0d673eab78..a7c870483b 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -129,10 +129,10 @@ Layer::Layer(const LayerCreationArgs& args)
mCurrentState.frameRateSelectionPriority = PRIORITY_UNSET;
mCurrentState.metadata = args.metadata;
mCurrentState.shadowRadius = 0.f;
- mCurrentState.treeHasFrameRateVote = false;
mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
mCurrentState.frameTimelineInfo = {};
mCurrentState.postTime = -1;
+ mCurrentState.destinationFrame.makeInvalid();
if (args.flags & ISurfaceComposerClient::eNoColorFill) {
// Set an invalid color so there is no color fill.
@@ -221,7 +221,10 @@ void Layer::removeRelativeZ(const std::vector<Layer*>& layersInTree) {
}
void Layer::removeFromCurrentState() {
- mRemovedFromCurrentState = true;
+ if (!mRemovedFromCurrentState) {
+ mRemovedFromCurrentState = true;
+ mFlinger->mScheduler->deregisterLayer(this);
+ }
mFlinger->markLayerPendingRemovalLocked(this);
}
@@ -246,7 +249,10 @@ void Layer::onRemovedFromCurrentState() {
}
void Layer::addToCurrentState() {
- mRemovedFromCurrentState = false;
+ if (mRemovedFromCurrentState) {
+ mRemovedFromCurrentState = false;
+ mFlinger->mScheduler->registerLayer(this);
+ }
for (const auto& child : mCurrentChildren) {
child->addToCurrentState();
@@ -315,55 +321,6 @@ FloatRect Layer::getBounds(const Region& activeTransparentRegion) const {
return reduce(mBounds, activeTransparentRegion);
}
-ui::Transform Layer::getBufferScaleTransform() const {
- // If the layer is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
- // it isFixedSize) then there may be additional scaling not accounted
- // for in the layer transform.
- if (!isFixedSize() || getBuffer() == nullptr) {
- return {};
- }
-
- // If the layer is a buffer state layer, the active width and height
- // could be infinite. In that case, return the effective transform.
- const uint32_t activeWidth = getActiveWidth(getDrawingState());
- const uint32_t activeHeight = getActiveHeight(getDrawingState());
- if (activeWidth >= UINT32_MAX && activeHeight >= UINT32_MAX) {
- return {};
- }
-
- int bufferWidth = getBuffer()->getWidth();
- int bufferHeight = getBuffer()->getHeight();
-
- if (getBufferTransform() & NATIVE_WINDOW_TRANSFORM_ROT_90) {
- std::swap(bufferWidth, bufferHeight);
- }
-
- float sx = activeWidth / static_cast<float>(bufferWidth);
- float sy = activeHeight / static_cast<float>(bufferHeight);
-
- ui::Transform extraParentScaling;
- extraParentScaling.set(sx, 0, 0, sy);
- return extraParentScaling;
-}
-
-ui::Transform Layer::getTransformWithScale(const ui::Transform& bufferScaleTransform) const {
- // We need to mirror this scaling to child surfaces or we will break the contract where WM can
- // treat child surfaces as pixels in the parent surface.
- if (!isFixedSize() || getBuffer() == nullptr) {
- return mEffectiveTransform;
- }
- return mEffectiveTransform * bufferScaleTransform;
-}
-
-FloatRect Layer::getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const {
- // We need the pre scaled layer bounds when computing child bounds to make sure the child is
- // cropped to its parent layer after any buffer transform scaling is applied.
- if (!isFixedSize() || getBuffer() == nullptr) {
- return mBounds;
- }
- return bufferScaleTransform.inverse().transform(mBounds);
-}
-
void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform,
float parentShadowRadius) {
const State& s(getDrawingState());
@@ -400,11 +357,8 @@ void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform,
// don't pass it to its children.
const float childShadowRadius = canDrawShadows() ? 0.f : mEffectiveShadowRadius;
- // Add any buffer scaling to the layer's children.
- ui::Transform bufferScaleTransform = getBufferScaleTransform();
for (const sp<Layer>& child : mDrawingChildren) {
- child->computeBounds(getBoundsPreScaling(bufferScaleTransform),
- getTransformWithScale(bufferScaleTransform), childShadowRadius);
+ child->computeBounds(mBounds, mEffectiveTransform, childShadowRadius);
}
}
@@ -619,6 +573,9 @@ std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCom
layerSettings.geometry.boundaries = bounds;
layerSettings.geometry.positionTransform = getTransform().asMatrix4();
+ // skip drawing content if the targetSettings indicate the content will be occluded
+ layerSettings.skipContentDraw = !targetSettings.realContentIsVisible;
+
if (hasColorTransform()) {
layerSettings.colorTransform = getColorTransform();
}
@@ -635,65 +592,12 @@ std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCom
layerSettings.blurRegionTransform =
getActiveTransform(getDrawingState()).inverse().asMatrix4();
}
- layerSettings.stretchEffect = getDrawingState().stretchEffect;
+ layerSettings.stretchEffect = getStretchEffect();
// Record the name of the layer for debugging further down the stack.
layerSettings.name = getName();
return layerSettings;
}
-std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareShadowClientComposition(
- const LayerFE::LayerSettings& casterLayerSettings, const Rect& layerStackRect,
- ui::Dataspace outputDataspace) {
- renderengine::ShadowSettings shadow = getShadowSettings(layerStackRect);
- if (shadow.length <= 0.f) {
- return {};
- }
-
- const float casterAlpha = casterLayerSettings.alpha;
- const bool casterIsOpaque = ((casterLayerSettings.source.buffer.buffer != nullptr) &&
- casterLayerSettings.source.buffer.isOpaque);
-
- compositionengine::LayerFE::LayerSettings shadowLayer = casterLayerSettings;
-
- shadowLayer.shadow = shadow;
- shadowLayer.geometry.boundaries = mBounds; // ignore transparent region
-
- // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
- // Otherwise the generated shadow will only be shown around the casting layer.
- shadowLayer.shadow.casterIsTranslucent = !casterIsOpaque || (casterAlpha < 1.0f);
- shadowLayer.shadow.ambientColor *= casterAlpha;
- shadowLayer.shadow.spotColor *= casterAlpha;
- shadowLayer.sourceDataspace = outputDataspace;
- shadowLayer.source.buffer.buffer = nullptr;
- shadowLayer.source.buffer.fence = nullptr;
- shadowLayer.frameNumber = 0;
- shadowLayer.bufferId = 0;
- shadowLayer.name = getName();
-
- if (shadowLayer.shadow.ambientColor.a <= 0.f && shadowLayer.shadow.spotColor.a <= 0.f) {
- return {};
- }
-
- float casterCornerRadius = shadowLayer.geometry.roundedCornersRadius;
- const FloatRect& cornerRadiusCropRect = shadowLayer.geometry.roundedCornersCrop;
- const FloatRect& casterRect = shadowLayer.geometry.boundaries;
-
- // crop used to set the corner radius may be larger than the content rect. Adjust the corner
- // radius accordingly.
- if (casterCornerRadius > 0.f) {
- float cropRectOffset = std::max(std::abs(cornerRadiusCropRect.top - casterRect.top),
- std::abs(cornerRadiusCropRect.left - casterRect.left));
- if (cropRectOffset > casterCornerRadius) {
- casterCornerRadius = 0;
- } else {
- casterCornerRadius -= cropRectOffset;
- }
- shadowLayer.geometry.roundedCornersRadius = casterCornerRadius;
- }
-
- return shadowLayer;
-}
-
void Layer::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings,
bool blackout) const {
layerSettings.source.buffer.buffer = nullptr;
@@ -707,6 +611,9 @@ void Layer::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings,
layerSettings.name = getName();
}
+// TODO(b/188891810): This method now only ever returns 0 or 1 layers so we should return
+// std::optional instead of a vector. Additionally, we should consider removing
+// this method entirely in favor of calling prepareClientComposition directly.
std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionList(
compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
@@ -722,21 +629,10 @@ std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompo
return {*layerSettings};
}
- std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
- prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
- targetSettings.dataspace);
- // There are no shadows to render.
- if (!shadowSettings) {
- return {*layerSettings};
- }
-
- // If the layer casts a shadow but the content casting the shadow is occluded, skip
- // composing the non-shadow content and only draw the shadows.
- if (targetSettings.realContentIsVisible) {
- return {*shadowSettings, *layerSettings};
- }
+ // set the shadow for the layer if needed
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport);
- return {*shadowSettings};
+ return {*layerSettings};
}
Hwc2::IComposerClient::Composition Layer::getCompositionType(const DisplayDevice& display) const {
@@ -858,7 +754,12 @@ uint32_t Layer::doTransaction(uint32_t flags) {
const State& s(getDrawingState());
State& c(getCurrentState());
- if (getActiveGeometry(c) != getActiveGeometry(s)) {
+ // Translates dest frame into scale and position updates. This helps align geometry calculations
+ // for BufferStateLayer with other layers. This should ideally happen in the client once client
+ // has the display orientation details from WM.
+ updateGeometry();
+
+ if (c.width != s.width || c.height != s.height || !(c.transform == s.transform)) {
// invalidate and recompute the visible regions if needed
flags |= Layer::eVisibleRegion;
}
@@ -907,8 +808,15 @@ void Layer::commitTransaction(State& stateToCommit) {
// list.
addSurfaceFrameDroppedForBuffer(bufferSurfaceFrame);
}
+ const bool frameRateVoteChanged =
+ mDrawingState.frameRateForLayerTree != stateToCommit.frameRateForLayerTree;
mDrawingState = stateToCommit;
+ if (frameRateVoteChanged) {
+ mFlinger->mScheduler->recordLayerHistory(this, systemTime(),
+ LayerHistory::LayerUpdateType::SetFrameRate);
+ }
+
// Set the present state for all bufferlessSurfaceFramesTX to Presented. The
// bufferSurfaceFrameTX will be presented in latchBuffer.
for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
@@ -933,20 +841,18 @@ uint32_t Layer::setTransactionFlags(uint32_t flags) {
}
bool Layer::setPosition(float x, float y) {
- if (mCurrentState.requested_legacy.transform.tx() == x &&
- mCurrentState.requested_legacy.transform.ty() == y)
- return false;
+ if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y) return false;
mCurrentState.sequence++;
// We update the requested and active position simultaneously because
// we want to apply the position portion of the transform matrix immediately,
// but still delay scaling when resizing a SCALING_MODE_FREEZE layer.
- mCurrentState.requested_legacy.transform.set(x, y);
+ mCurrentState.transform.set(x, y);
// Here we directly update the active state
// unlike other setters, because we store it within
// the transform, but use different latching rules.
// b/38182305
- mCurrentState.active_legacy.transform.set(x, y);
+ mCurrentState.transform.set(x, y);
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1065,6 +971,7 @@ bool Layer::setSize(uint32_t w, uint32_t h) {
setDefaultBufferSize(mCurrentState.requested_legacy.w, mCurrentState.requested_legacy.h);
return true;
}
+
bool Layer::setAlpha(float alpha) {
if (mCurrentState.color.a == alpha) return false;
mCurrentState.sequence++;
@@ -1143,8 +1050,7 @@ bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix,
return false;
}
mCurrentState.sequence++;
- mCurrentState.requested_legacy.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx,
- matrix.dsdy);
+ mCurrentState.transform.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
return true;
@@ -1313,8 +1219,7 @@ void Layer::updateTreeHasFrameRateVote() {
};
// update parents and children about the vote
- // First traverse the tree and count how many layers has votes. In addition
- // activate the layers in Scheduler's LayerHistory for it to check for changes
+ // First traverse the tree and count how many layers has votes.
int layersWithVote = 0;
traverseTree([&layersWithVote](Layer* layer) {
const auto layerVotedWithDefaultCompatibility =
@@ -1334,20 +1239,11 @@ void Layer::updateTreeHasFrameRateVote() {
}
});
- // Now update the other layers
+ // Now we can update the tree frame rate vote for each layer in the tree
+ const bool treeHasFrameRateVote = layersWithVote > 0;
bool transactionNeeded = false;
- traverseTree([layersWithVote, &transactionNeeded, this](Layer* layer) {
- const bool treeHasFrameRateVote = layersWithVote > 0;
- if (layer->mCurrentState.treeHasFrameRateVote != treeHasFrameRateVote) {
- layer->mCurrentState.sequence++;
- layer->mCurrentState.treeHasFrameRateVote = treeHasFrameRateVote;
- layer->mCurrentState.modified = true;
- layer->setTransactionFlags(eTransactionNeeded);
- transactionNeeded = true;
-
- mFlinger->mScheduler->recordLayerHistory(layer, systemTime(),
- LayerHistory::LayerUpdateType::SetFrameRate);
- }
+ traverseTree([treeHasFrameRateVote, &transactionNeeded](Layer* layer) {
+ transactionNeeded = layer->updateFrameRateForLayerTree(treeHasFrameRateVote);
});
if (transactionNeeded) {
@@ -1476,32 +1372,42 @@ std::shared_ptr<frametimeline::SurfaceFrame> Layer::createSurfaceFrameForBuffer(
return surfaceFrame;
}
-Layer::FrameRate Layer::getFrameRateForLayerTree() const {
- const auto frameRate = getDrawingState().frameRate;
+bool Layer::updateFrameRateForLayerTree(bool treeHasFrameRateVote) {
+ const auto updateCurrentState = [&](FrameRate frameRate) {
+ if (mCurrentState.frameRateForLayerTree == frameRate) {
+ return false;
+ }
+ mCurrentState.frameRateForLayerTree = frameRate;
+ mCurrentState.sequence++;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+ };
+
+ const auto frameRate = mCurrentState.frameRate;
if (frameRate.rate.isValid() || frameRate.type == FrameRateCompatibility::NoVote) {
- return frameRate;
+ return updateCurrentState(frameRate);
}
// This layer doesn't have a frame rate. Check if its ancestors have a vote
- if (sp<Layer> parent = getParent(); parent) {
- if (const auto parentFrameRate = parent->getFrameRateForLayerTree();
- parentFrameRate.rate.isValid()) {
- return parentFrameRate;
+ for (sp<Layer> parent = getParent(); parent; parent = parent->getParent()) {
+ if (parent->mCurrentState.frameRate.rate.isValid()) {
+ return updateCurrentState(parent->mCurrentState.frameRate);
}
}
// This layer and its ancestors don't have a frame rate. If one of successors
// has a vote, return a NoVote for successors to set the vote
- if (getDrawingState().treeHasFrameRateVote) {
- return {Fps(0.0f), FrameRateCompatibility::NoVote};
+ if (treeHasFrameRateVote) {
+ return updateCurrentState(FrameRate(Fps(0.0f), FrameRateCompatibility::NoVote));
}
- return frameRate;
+ return updateCurrentState(frameRate);
}
-// ----------------------------------------------------------------------------
-// pageflip handling...
-// ----------------------------------------------------------------------------
+Layer::FrameRate Layer::getFrameRateForLayerTree() const {
+ return getDrawingState().frameRateForLayerTree;
+}
bool Layer::isHiddenByPolicy() const {
const State& s(mDrawingState);
@@ -1560,20 +1466,20 @@ LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
info.mVisibleRegion = getVisibleRegion(display);
info.mSurfaceDamageRegion = surfaceDamageRegion;
info.mLayerStack = getLayerStack();
- info.mX = ds.active_legacy.transform.tx();
- info.mY = ds.active_legacy.transform.ty();
+ info.mX = ds.transform.tx();
+ info.mY = ds.transform.ty();
info.mZ = ds.z;
- info.mWidth = ds.active_legacy.w;
- info.mHeight = ds.active_legacy.h;
+ info.mWidth = ds.width;
+ info.mHeight = ds.height;
info.mCrop = ds.crop;
info.mColor = ds.color;
info.mFlags = ds.flags;
info.mPixelFormat = getPixelFormat();
info.mDataSpace = static_cast<android_dataspace>(getDataSpace());
- info.mMatrix[0][0] = ds.active_legacy.transform[0][0];
- info.mMatrix[0][1] = ds.active_legacy.transform[0][1];
- info.mMatrix[1][0] = ds.active_legacy.transform[1][0];
- info.mMatrix[1][1] = ds.active_legacy.transform[1][1];
+ info.mMatrix[0][0] = ds.transform[0][0];
+ info.mMatrix[0][1] = ds.transform[0][1];
+ info.mMatrix[1][0] = ds.transform[1][0];
+ info.mMatrix[1][1] = ds.transform[1][1];
{
sp<const GraphicBuffer> buffer = getBuffer();
if (buffer != 0) {
@@ -1770,8 +1676,7 @@ ssize_t Layer::removeChild(const sp<Layer>& layer) {
void Layer::setChildrenDrawingParent(const sp<Layer>& newParent) {
for (const sp<Layer>& child : mDrawingChildren) {
child->mDrawingParent = newParent;
- child->computeBounds(newParent->mBounds,
- newParent->getTransformWithScale(newParent->getBufferScaleTransform()),
+ child->computeBounds(newParent->mBounds, newParent->mEffectiveTransform,
newParent->mEffectiveShadowRadius);
}
}
@@ -2115,16 +2020,37 @@ Layer::RoundedCornerState Layer::getRoundedCornerState() const {
: RoundedCornerState();
}
-renderengine::ShadowSettings Layer::getShadowSettings(const Rect& layerStackRect) const {
+void Layer::prepareShadowClientComposition(LayerFE::LayerSettings& caster,
+ const Rect& layerStackRect) {
renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings;
+ // Note: this preserves existing behavior of shadowing the entire layer and not cropping it if
+ // transparent regions are present. This may not be necessary since shadows are only cast by
+ // SurfaceFlinger's EffectLayers, which do not typically use transparent regions.
+ state.boundaries = mBounds;
+
// Shift the spot light x-position to the middle of the display and then
// offset it by casting layer's screen pos.
state.lightPos.x = (layerStackRect.width() / 2.f) - mScreenBounds.left;
state.lightPos.y -= mScreenBounds.top;
state.length = mEffectiveShadowRadius;
- return state;
+
+ if (state.length > 0.f) {
+ const float casterAlpha = caster.alpha;
+ const bool casterIsOpaque =
+ ((caster.source.buffer.buffer != nullptr) && caster.source.buffer.isOpaque);
+
+ // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
+ // Otherwise the generated shadow will only be shown around the casting layer.
+ state.casterIsTranslucent = !casterIsOpaque || (casterAlpha < 1.0f);
+ state.ambientColor *= casterAlpha;
+ state.spotColor *= casterAlpha;
+
+ if (state.ambientColor.a > 0.f && state.spotColor.a > 0.f) {
+ caster.shadow = state;
+ }
+ }
}
void Layer::commitChildList() {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index a83408b7f0..66d70185a7 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -239,8 +239,8 @@ public:
FrameRate frameRate;
- // Indicates whether parents / children of this layer had set FrameRate
- bool treeHasFrameRateVote;
+ // The combined frame rate of parents / children of this layer
+ FrameRate frameRateForLayerTree;
// Set by window manager indicating the layer and all its children are
// in a different orientation than the display. The hint suggests that
@@ -276,6 +276,7 @@ public:
StretchEffect stretchEffect;
Rect bufferCrop;
+ Rect destinationFrame;
};
/*
@@ -484,12 +485,9 @@ public:
// to avoid grabbing the lock again to avoid deadlock
virtual bool isCreatedFromMainThread() const { return false; }
- virtual Geometry getActiveGeometry(const Layer::State& s) const { return s.active_legacy; }
- virtual uint32_t getActiveWidth(const Layer::State& s) const { return s.active_legacy.w; }
- virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; }
- virtual ui::Transform getActiveTransform(const Layer::State& s) const {
- return s.active_legacy.transform;
- }
+ uint32_t getActiveWidth(const Layer::State& s) const { return s.width; }
+ uint32_t getActiveHeight(const Layer::State& s) const { return s.height; }
+ ui::Transform getActiveTransform(const Layer::State& s) const { return s.transform; }
virtual Region getActiveTransparentRegion(const Layer::State& s) const {
return s.activeTransparentRegion_legacy;
}
@@ -649,16 +647,6 @@ public:
// Compute bounds for the layer and cache the results.
void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
- // Returns the buffer scale transform if a scaling mode is set.
- ui::Transform getBufferScaleTransform() const;
-
- // Get effective layer transform, taking into account all its parent transform with any
- // scaling if the parent scaling more is not NATIVE_WINDOW_SCALING_MODE_FREEZE.
- ui::Transform getTransformWithScale(const ui::Transform& bufferScaleTransform) const;
-
- // Returns the bounds of the layer without any buffer scaling.
- FloatRect getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const;
-
int32_t getSequence() const override { return sequence; }
// For tracing.
@@ -776,8 +764,6 @@ public:
// is ready to acquire a buffer.
ui::Transform::RotationFlags getFixedTransformHint() const;
- renderengine::ShadowSettings getShadowSettings(const Rect& layerStackRect) const;
-
/**
* Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
* which will not emit children who have relativeZOrder to another layer, this method
@@ -888,8 +874,10 @@ public:
StretchEffect getStretchEffect() const;
virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
+ virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
virtual std::atomic<int32_t>* getPendingBufferCounter() { return nullptr; }
virtual std::string getPendingBufferCounterName() { return ""; }
+ virtual void updateGeometry() {}
protected:
friend class impl::SurfaceInterceptor;
@@ -905,9 +893,6 @@ protected:
virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
compositionengine::LayerFE::ClientCompositionTargetSettings&);
- virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
- const LayerFE::LayerSettings&, const Rect& layerStackRect,
- ui::Dataspace outputDataspace);
virtual void preparePerFrameCompositionState();
virtual void commitTransaction(State& stateToCommit);
virtual uint32_t doTransactionResize(uint32_t flags, Layer::State* stateToCommit);
@@ -933,6 +918,7 @@ protected:
// Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
// the settings clears the content with a solid black fill.
void prepareClearClientComposition(LayerFE::LayerSettings&, bool blackout) const;
+ void prepareShadowClientComposition(LayerFE::LayerSettings& caster, const Rect& layerStackRect);
void prepareBasicGeometryCompositionState();
void prepareGeometryCompositionState();
@@ -1067,6 +1053,8 @@ private:
// Fills in the frame and transform info for the InputWindowInfo
void fillInputFrameInfo(InputWindowInfo& info, const ui::Transform& toPhysicalDisplay);
+ bool updateFrameRateForLayerTree(bool treeHasFrameRateVote);
+
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling, which is
// a transform from the current layer coordinate space to display(screen) coordinate space.
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 00090d948a..653aca6cde 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -56,16 +56,14 @@ enum class samplingStep {
noWorkNeeded,
idleTimerWaiting,
waitForQuietFrame,
- waitForZeroPhase,
waitForSamplePhase,
sample
};
-constexpr auto timeForRegionSampling = 5000000ns;
-constexpr auto maxRegionSamplingSkips = 10;
constexpr auto defaultRegionSamplingWorkDuration = 3ms;
constexpr auto defaultRegionSamplingPeriod = 100ms;
constexpr auto defaultRegionSamplingTimerTimeout = 100ms;
+constexpr auto maxRegionSamplingDelay = 100ms;
// TODO: (b/127403193) duration to string conversion could probably be constexpr
template <typename Rep, typename Per>
inline std::string toNsString(std::chrono::duration<Rep, Per> t) {
@@ -99,97 +97,22 @@ RegionSamplingThread::EnvironmentTimingTunables::EnvironmentTimingTunables() {
}
}
-struct SamplingOffsetCallback : VSyncSource::Callback {
- SamplingOffsetCallback(RegionSamplingThread& samplingThread, Scheduler& scheduler,
- std::chrono::nanoseconds targetSamplingWorkDuration)
- : mRegionSamplingThread(samplingThread),
- mTargetSamplingWorkDuration(targetSamplingWorkDuration),
- mVSyncSource(scheduler.makePrimaryDispSyncSource("SamplingThreadDispSyncListener", 0ns,
- 0ns,
- /*traceVsync=*/false)) {
- mVSyncSource->setCallback(this);
- }
-
- ~SamplingOffsetCallback() { stopVsyncListener(); }
-
- SamplingOffsetCallback(const SamplingOffsetCallback&) = delete;
- SamplingOffsetCallback& operator=(const SamplingOffsetCallback&) = delete;
-
- void startVsyncListener() {
- std::lock_guard lock(mMutex);
- if (mVsyncListening) return;
-
- mPhaseIntervalSetting = Phase::ZERO;
- mVSyncSource->setVSyncEnabled(true);
- mVsyncListening = true;
- }
-
- void stopVsyncListener() {
- std::lock_guard lock(mMutex);
- stopVsyncListenerLocked();
- }
-
-private:
- void stopVsyncListenerLocked() /*REQUIRES(mMutex)*/ {
- if (!mVsyncListening) return;
-
- mVSyncSource->setVSyncEnabled(false);
- mVsyncListening = false;
- }
-
- void onVSyncEvent(nsecs_t /*when*/, nsecs_t /*expectedVSyncTimestamp*/,
- nsecs_t /*deadlineTimestamp*/) final {
- std::unique_lock<decltype(mMutex)> lock(mMutex);
-
- if (mPhaseIntervalSetting == Phase::ZERO) {
- ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
- mPhaseIntervalSetting = Phase::SAMPLING;
- mVSyncSource->setDuration(mTargetSamplingWorkDuration, 0ns);
- return;
- }
-
- if (mPhaseIntervalSetting == Phase::SAMPLING) {
- mPhaseIntervalSetting = Phase::ZERO;
- mVSyncSource->setDuration(0ns, 0ns);
- stopVsyncListenerLocked();
- lock.unlock();
- mRegionSamplingThread.notifySamplingOffset();
- return;
- }
- }
-
- RegionSamplingThread& mRegionSamplingThread;
- const std::chrono::nanoseconds mTargetSamplingWorkDuration;
- mutable std::mutex mMutex;
- enum class Phase {
- ZERO,
- SAMPLING
- } mPhaseIntervalSetting /*GUARDED_BY(mMutex) macro doesnt work with unique_lock?*/
- = Phase::ZERO;
- bool mVsyncListening /*GUARDED_BY(mMutex)*/ = false;
- std::unique_ptr<VSyncSource> mVSyncSource;
-};
-
-RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler,
- const TimingTunables& tunables)
+RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables)
: mFlinger(flinger),
- mScheduler(scheduler),
mTunables(tunables),
mIdleTimer(
"RegSampIdle",
std::chrono::duration_cast<std::chrono::milliseconds>(
mTunables.mSamplingTimerTimeout),
[] {}, [this] { checkForStaleLuma(); }),
- mPhaseCallback(std::make_unique<SamplingOffsetCallback>(*this, mScheduler,
- tunables.mSamplingDuration)),
- lastSampleTime(0ns) {
+ mLastSampleTime(0ns) {
mThread = std::thread([this]() { threadMain(); });
pthread_setname_np(mThread.native_handle(), "RegionSampling");
mIdleTimer.start();
}
-RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler)
- : RegionSamplingThread(flinger, scheduler,
+RegionSamplingThread::RegionSamplingThread(SurfaceFlinger& flinger)
+ : RegionSamplingThread(flinger,
TimingTunables{defaultRegionSamplingWorkDuration,
defaultRegionSamplingPeriod,
defaultRegionSamplingTimerTimeout}) {}
@@ -224,48 +147,46 @@ void RegionSamplingThread::removeListener(const sp<IRegionSamplingListener>& lis
void RegionSamplingThread::checkForStaleLuma() {
std::lock_guard lock(mThreadControlMutex);
- if (mDiscardedFrames > 0) {
- ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForZeroPhase));
- mDiscardedFrames = 0;
- mPhaseCallback->startVsyncListener();
+ if (mSampleRequestTime.has_value()) {
+ ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
+ mSampleRequestTime.reset();
+ mFlinger.scheduleRegionSamplingThread();
}
}
-void RegionSamplingThread::notifyNewContent() {
- doSample();
-}
-
-void RegionSamplingThread::notifySamplingOffset() {
- doSample();
+void RegionSamplingThread::onCompositionComplete(
+ std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
+ doSample(samplingDeadline);
}
-void RegionSamplingThread::doSample() {
+void RegionSamplingThread::doSample(
+ std::optional<std::chrono::steady_clock::time_point> samplingDeadline) {
std::lock_guard lock(mThreadControlMutex);
- auto now = std::chrono::nanoseconds(systemTime(SYSTEM_TIME_MONOTONIC));
- if (lastSampleTime + mTunables.mSamplingPeriod > now) {
+ const auto now = std::chrono::steady_clock::now();
+ if (mLastSampleTime + mTunables.mSamplingPeriod > now) {
+ // content changed, but we sampled not too long ago, so we need to sample some time in the
+ // future.
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::idleTimerWaiting));
- if (mDiscardedFrames == 0) mDiscardedFrames++;
+ mSampleRequestTime = now;
return;
}
- if (mDiscardedFrames < maxRegionSamplingSkips) {
+ if (!mSampleRequestTime.has_value() || now - *mSampleRequestTime < maxRegionSamplingDelay) {
// If there is relatively little time left for surfaceflinger
// until the next vsync deadline, defer this sampling work
// to a later frame, when hopefully there will be more time.
- const DisplayStatInfo stats = mScheduler.getDisplayStatInfo(systemTime());
- if (std::chrono::nanoseconds(stats.vsyncTime) - now < timeForRegionSampling) {
+ if (samplingDeadline.has_value() && now + mTunables.mSamplingDuration > *samplingDeadline) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForQuietFrame));
- mDiscardedFrames++;
+ mSampleRequestTime = mSampleRequestTime.value_or(now);
return;
}
}
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::sample));
- mDiscardedFrames = 0;
- lastSampleTime = now;
+ mSampleRequestTime.reset();
+ mLastSampleTime = now;
mIdleTimer.reset();
- mPhaseCallback->stopVsyncListener();
mSampleRequested = true;
mCondition.notify_one();
diff --git a/services/surfaceflinger/RegionSamplingThread.h b/services/surfaceflinger/RegionSamplingThread.h
index 86632db490..2231853fcb 100644
--- a/services/surfaceflinger/RegionSamplingThread.h
+++ b/services/surfaceflinger/RegionSamplingThread.h
@@ -63,9 +63,8 @@ public:
struct EnvironmentTimingTunables : TimingTunables {
EnvironmentTimingTunables();
};
- explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler,
- const TimingTunables& tunables);
- explicit RegionSamplingThread(SurfaceFlinger& flinger, Scheduler& scheduler);
+ explicit RegionSamplingThread(SurfaceFlinger& flinger, const TimingTunables& tunables);
+ explicit RegionSamplingThread(SurfaceFlinger& flinger);
~RegionSamplingThread();
@@ -76,12 +75,11 @@ public:
// Remove the listener to stop receiving median luma notifications.
void removeListener(const sp<IRegionSamplingListener>& listener);
- // Notifies sampling engine that new content is available. This will trigger a sampling
- // pass at some point in the future.
- void notifyNewContent();
-
- // Notifies the sampling engine that it has a good timing window in which to sample.
- void notifySamplingOffset();
+ // Notifies sampling engine that composition is done and new content is
+ // available, and the deadline for the sampling work on the main thread to
+ // be completed without eating the budget of another frame.
+ void onCompositionComplete(
+ std::optional<std::chrono::steady_clock::time_point> samplingDeadline);
private:
struct Descriptor {
@@ -99,7 +97,7 @@ private:
const sp<GraphicBuffer>& buffer, const Point& leftTop,
const std::vector<RegionSamplingThread::Descriptor>& descriptors, uint32_t orientation);
- void doSample();
+ void doSample(std::optional<std::chrono::steady_clock::time_point> samplingDeadline);
void binderDied(const wp<IBinder>& who) override;
void checkForStaleLuma();
@@ -107,20 +105,18 @@ private:
void threadMain();
SurfaceFlinger& mFlinger;
- Scheduler& mScheduler;
const TimingTunables mTunables;
scheduler::OneShotTimer mIdleTimer;
- std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback;
-
std::thread mThread;
std::mutex mThreadControlMutex;
std::condition_variable_any mCondition;
bool mRunning GUARDED_BY(mThreadControlMutex) = true;
bool mSampleRequested GUARDED_BY(mThreadControlMutex) = false;
- uint32_t mDiscardedFrames GUARDED_BY(mThreadControlMutex) = 0;
- std::chrono::nanoseconds lastSampleTime GUARDED_BY(mThreadControlMutex);
+ std::optional<std::chrono::steady_clock::time_point> mSampleRequestTime
+ GUARDED_BY(mThreadControlMutex);
+ std::chrono::steady_clock::time_point mLastSampleTime GUARDED_BY(mThreadControlMutex);
std::mutex mSamplingMutex;
std::unordered_map<wp<IBinder>, Descriptor, WpHash> mDescriptors GUARDED_BY(mSamplingMutex);
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index ce5c31ac19..50b38c9cf6 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -60,8 +60,7 @@ public:
mRegistration.schedule({.workDuration = mWorkDuration.count(),
.readyDuration = mReadyDuration.count(),
.earliestVsync = mLastCallTime.count()});
- LOG_ALWAYS_FATAL_IF((scheduleResult != scheduler::ScheduleResult::Scheduled),
- "Error scheduling callback: rc %X", scheduleResult);
+ LOG_ALWAYS_FATAL_IF((!scheduleResult.has_value()), "Error scheduling callback");
}
void stop() {
@@ -100,8 +99,7 @@ private:
mRegistration.schedule({.workDuration = mWorkDuration.count(),
.readyDuration = mReadyDuration.count(),
.earliestVsync = vsyncTime});
- LOG_ALWAYS_FATAL_IF((scheduleResult != ScheduleResult::Scheduled),
- "Error rescheduling callback: rc %X", scheduleResult);
+ LOG_ALWAYS_FATAL_IF(!scheduleResult.has_value(), "Error rescheduling callback");
}
}
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index f4bc2a10cb..0563795c79 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -84,8 +84,11 @@ LayerHistory::LayerHistory(const RefreshRateConfigs& refreshRateConfigs)
LayerHistory::~LayerHistory() = default;
void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) {
- auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
std::lock_guard lock(mLock);
+ for (const auto& info : mLayerInfos) {
+ LOG_ALWAYS_FATAL_IF(info.first == layer, "%s already registered", layer->getName().c_str());
+ }
+ auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
mLayerInfos.emplace_back(layer, std::move(info));
}
@@ -94,7 +97,7 @@ void LayerHistory::deregisterLayer(Layer* layer) {
const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
[layer](const auto& pair) { return pair.first == layer; });
- LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+ LOG_ALWAYS_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
const size_t i = static_cast<size_t>(it - mLayerInfos.begin());
if (i < mActiveLayersEnd) {
@@ -111,7 +114,11 @@ void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
[layer](const auto& pair) { return pair.first == layer; });
- LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+ if (it == mLayerInfos.end()) {
+ // Offscreen layer
+ ALOGV("LayerHistory::record: %s not registered", layer->getName().c_str());
+ return;
+ }
const auto& info = it->second;
const auto layerProps = LayerInfo::LayerProps{
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index ba03c89a1d..34cc3890d3 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -272,7 +272,7 @@ private:
// Used for sanitizing the heuristic data. If two frames are less than
// this period apart from each other they'll be considered as duplicates.
- static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(120.f).getPeriodNsecs();
+ static constexpr nsecs_t kMinPeriodBetweenFrames = Fps(240.f).getPeriodNsecs();
// Used for sanitizing the heuristic data. If two frames are more than
// this period apart from each other, the interval between them won't be
// taken into account when calculating average frame rate.
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index 7ff0ddfab4..4d51125156 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -23,7 +23,6 @@
#include <utils/threads.h>
#include <gui/DisplayEventReceiver.h>
-#include <gui/IDisplayEventConnection.h>
#include "EventThread.h"
#include "FrameTimeline.h"
@@ -33,27 +32,32 @@
namespace android::impl {
void MessageQueue::Handler::dispatchRefresh() {
- if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
+ if ((mEventMask.fetch_or(eventMaskRefresh) & eventMaskRefresh) == 0) {
mQueue.mLooper->sendMessage(this, Message(MessageQueue::REFRESH));
}
}
void MessageQueue::Handler::dispatchInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTimestamp) {
- if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
+ if ((mEventMask.fetch_or(eventMaskInvalidate) & eventMaskInvalidate) == 0) {
mVsyncId = vsyncId;
mExpectedVSyncTime = expectedVSyncTimestamp;
mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
}
}
+bool MessageQueue::Handler::invalidatePending() {
+ constexpr auto pendingMask = eventMaskInvalidate | eventMaskRefresh;
+ return (mEventMask.load() & pendingMask) != 0;
+}
+
void MessageQueue::Handler::handleMessage(const Message& message) {
switch (message.what) {
case INVALIDATE:
- android_atomic_and(~eventMaskInvalidate, &mEventMask);
+ mEventMask.fetch_and(~eventMaskInvalidate);
mQueue.mFlinger->onMessageReceived(message.what, mVsyncId, mExpectedVSyncTime);
break;
case REFRESH:
- android_atomic_and(~eventMaskRefresh, &mEventMask);
+ mEventMask.fetch_and(~eventMaskRefresh);
mQueue.mFlinger->onMessageReceived(message.what, mVsyncId, mExpectedVSyncTime);
break;
}
@@ -106,7 +110,7 @@ void MessageQueue::vsyncCallback(nsecs_t vsyncTime, nsecs_t targetWakeupTime, ns
{
std::lock_guard lock(mVsync.mutex);
mVsync.lastCallbackTime = std::chrono::nanoseconds(vsyncTime);
- mVsync.mScheduled = false;
+ mVsync.scheduled = false;
}
mHandler->dispatchInvalidate(mVsync.tokenManager->generateTokenForPredictions(
{targetWakeupTime, readyTime, vsyncTime}),
@@ -131,9 +135,10 @@ void MessageQueue::setDuration(std::chrono::nanoseconds workDuration) {
ATRACE_CALL();
std::lock_guard lock(mVsync.mutex);
mVsync.workDuration = workDuration;
- if (mVsync.mScheduled) {
- mVsync.registration->schedule({mVsync.workDuration.get().count(), /*readyDuration=*/0,
- mVsync.lastCallbackTime.count()});
+ if (mVsync.scheduled) {
+ mVsync.expectedWakeupTime = mVsync.registration->schedule(
+ {mVsync.workDuration.get().count(),
+ /*readyDuration=*/0, mVsync.lastCallbackTime.count()});
}
}
@@ -176,10 +181,11 @@ void MessageQueue::invalidate() {
}
std::lock_guard lock(mVsync.mutex);
- mVsync.mScheduled = true;
- mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
- .readyDuration = 0,
- .earliestVsync = mVsync.lastCallbackTime.count()});
+ mVsync.scheduled = true;
+ mVsync.expectedWakeupTime =
+ mVsync.registration->schedule({.workDuration = mVsync.workDuration.get().count(),
+ .readyDuration = 0,
+ .earliestVsync = mVsync.lastCallbackTime.count()});
}
void MessageQueue::refresh() {
@@ -200,4 +206,19 @@ void MessageQueue::injectorCallback() {
}
}
+std::optional<std::chrono::steady_clock::time_point> MessageQueue::nextExpectedInvalidate() {
+ if (mHandler->invalidatePending()) {
+ return std::chrono::steady_clock::now();
+ }
+
+ std::lock_guard lock(mVsync.mutex);
+ if (mVsync.scheduled) {
+ LOG_ALWAYS_FATAL_IF(!mVsync.expectedWakeupTime.has_value(), "callback was never scheduled");
+ const auto expectedWakeupTime = std::chrono::nanoseconds(*mVsync.expectedWakeupTime);
+ return std::optional<std::chrono::steady_clock::time_point>(expectedWakeupTime);
+ }
+
+ return std::nullopt;
+}
+
} // namespace android::impl
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 2934af047c..58ce9b9a2f 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -72,6 +72,7 @@ public:
virtual void postMessage(sp<MessageHandler>&&) = 0;
virtual void invalidate() = 0;
virtual void refresh() = 0;
+ virtual std::optional<std::chrono::steady_clock::time_point> nextExpectedInvalidate() = 0;
};
// ---------------------------------------------------------------------------
@@ -81,9 +82,13 @@ namespace impl {
class MessageQueue : public android::MessageQueue {
protected:
class Handler : public MessageHandler {
- enum { eventMaskInvalidate = 0x1, eventMaskRefresh = 0x2, eventMaskTransaction = 0x4 };
+ enum : uint32_t {
+ eventMaskInvalidate = 0x1,
+ eventMaskRefresh = 0x2,
+ eventMaskTransaction = 0x4
+ };
MessageQueue& mQueue;
- int32_t mEventMask;
+ std::atomic<uint32_t> mEventMask;
std::atomic<int64_t> mVsyncId;
std::atomic<nsecs_t> mExpectedVSyncTime;
@@ -92,6 +97,7 @@ protected:
void handleMessage(const Message& message) override;
virtual void dispatchRefresh();
virtual void dispatchInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTimestamp);
+ virtual bool invalidatePending();
};
friend class Handler;
@@ -107,7 +113,8 @@ protected:
TracedOrdinal<std::chrono::nanoseconds> workDuration
GUARDED_BY(mutex) = {"VsyncWorkDuration-sf", std::chrono::nanoseconds(0)};
std::chrono::nanoseconds lastCallbackTime GUARDED_BY(mutex) = std::chrono::nanoseconds{0};
- bool mScheduled GUARDED_BY(mutex) = false;
+ bool scheduled GUARDED_BY(mutex) = false;
+ std::optional<nsecs_t> expectedWakeupTime GUARDED_BY(mutex);
TracedOrdinal<int> value = {"VSYNC-sf", 0};
};
@@ -141,6 +148,8 @@ public:
// sends REFRESH message at next VSYNC
void refresh() override;
+
+ std::optional<std::chrono::steady_clock::time_point> nextExpectedInvalidate() override;
};
} // namespace impl
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatch.h b/services/surfaceflinger/Scheduler/VSyncDispatch.h
index 9d7110327b..b52706f727 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatch.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatch.h
@@ -16,8 +16,10 @@
#pragma once
+#include <utils/Log.h>
#include <utils/Timers.h>
#include <functional>
+#include <optional>
#include <string>
#include "StrongTyping.h"
@@ -26,7 +28,8 @@ namespace android::scheduler {
class TimeKeeper;
class VSyncTracker;
-enum class ScheduleResult { Scheduled, CannotSchedule, Error };
+using ScheduleResult = std::optional<nsecs_t>;
+
enum class CancelResult { Cancelled, TooLate, Error };
/*
@@ -121,11 +124,8 @@ public:
*
* \param [in] token The callback to schedule.
* \param [in] scheduleTiming The timing information for this schedule call
- * \return A ScheduleResult::Scheduled if callback was scheduled.
- * A ScheduleResult::CannotSchedule
- * if (workDuration + readyDuration - earliestVsync) is in the past,
- * or if a callback was dispatched for the predictedVsync already. A ScheduleResult::Error if
- * there was another error.
+ * \return The expected callback time if a callback was scheduled.
+ * std::nullopt if the callback is not registered.
*/
virtual ScheduleResult schedule(CallbackToken token, ScheduleTiming scheduleTiming) = 0;
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index ca6ea27d14..28be962f2c 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -26,6 +26,20 @@
namespace android::scheduler {
using base::StringAppendF;
+namespace {
+nsecs_t getExpectedCallbackTime(nsecs_t nextVsyncTime,
+ const VSyncDispatch::ScheduleTiming& timing) {
+ return nextVsyncTime - timing.readyDuration - timing.workDuration;
+}
+
+nsecs_t getExpectedCallbackTime(VSyncTracker& tracker, nsecs_t now,
+ const VSyncDispatch::ScheduleTiming& timing) {
+ const auto nextVsyncTime = tracker.nextAnticipatedVSyncTimeFrom(
+ std::max(timing.earliestVsync, now + timing.workDuration + timing.readyDuration));
+ return getExpectedCallbackTime(nextVsyncTime, timing);
+}
+} // namespace
+
VSyncDispatch::~VSyncDispatch() = default;
VSyncTracker::~VSyncTracker() = default;
TimeKeeper::~TimeKeeper() = default;
@@ -74,7 +88,7 @@ ScheduleResult VSyncDispatchTimerQueueEntry::schedule(VSyncDispatch::ScheduleTim
bool const wouldSkipAVsyncTarget =
mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
if (wouldSkipAVsyncTarget) {
- return ScheduleResult::Scheduled;
+ return getExpectedCallbackTime(nextVsyncTime, timing);
}
bool const alreadyDispatchedForVsync = mLastDispatchTime &&
@@ -89,7 +103,7 @@ ScheduleResult VSyncDispatchTimerQueueEntry::schedule(VSyncDispatch::ScheduleTim
auto const nextReadyTime = nextVsyncTime - timing.readyDuration;
mScheduleTiming = timing;
mArmedInfo = {nextWakeupTime, nextVsyncTime, nextReadyTime};
- return ScheduleResult::Scheduled;
+ return getExpectedCallbackTime(nextVsyncTime, timing);
}
void VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(VSyncDispatch::ScheduleTiming timing) {
@@ -317,7 +331,7 @@ void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
ScheduleResult VSyncDispatchTimerQueue::schedule(CallbackToken token,
ScheduleTiming scheduleTiming) {
- auto result = ScheduleResult::Error;
+ ScheduleResult result;
{
std::lock_guard lock(mMutex);
@@ -333,11 +347,11 @@ ScheduleResult VSyncDispatchTimerQueue::schedule(CallbackToken token,
auto const rearmImminent = now > mIntendedWakeupTime;
if (CC_UNLIKELY(rearmImminent)) {
callback->addPendingWorkloadUpdate(scheduleTiming);
- return ScheduleResult::Scheduled;
+ return getExpectedCallbackTime(mTracker, now, scheduleTiming);
}
result = callback->schedule(scheduleTiming, mTracker, now);
- if (result == ScheduleResult::CannotSchedule) {
+ if (!result.has_value()) {
return result;
}
@@ -416,7 +430,7 @@ VSyncCallbackRegistration::~VSyncCallbackRegistration() {
ScheduleResult VSyncCallbackRegistration::schedule(VSyncDispatch::ScheduleTiming scheduleTiming) {
if (!mValidToken) {
- return ScheduleResult::Error;
+ return std::nullopt;
}
return mDispatch.get().schedule(mToken, scheduleTiming);
}
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index df98eb6b74..881ee5b8f4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -23,7 +23,6 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "SurfaceFlinger.h"
-#include "TraceUtils.h"
#include <android-base/properties.h>
#include <android/configuration.h>
@@ -58,6 +57,7 @@
#include <gui/LayerMetadata.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
+#include <gui/TraceUtils.h>
#include <hidl/ServiceManagement.h>
#include <layerproto/LayerProtoParser.h>
#include <log/log.h>
@@ -130,6 +130,7 @@
#include "SurfaceFlingerProperties.h"
#include "SurfaceInterceptor.h"
#include "TimeStats/TimeStats.h"
+#include "TunnelModeEnabledReporter.h"
#include "android-base/parseint.h"
#include "android-base/stringprintf.h"
#include "android-base/strings.h"
@@ -287,6 +288,8 @@ const String16 sRotateSurfaceFlinger("android.permission.ROTATE_SURFACE_FLINGER"
const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
const String16 sControlDisplayBrightness("android.permission.CONTROL_DISPLAY_BRIGHTNESS");
const String16 sDump("android.permission.DUMP");
+const String16 sCaptureBlackoutContent("android.permission.CAPTURE_BLACKOUT_CONTENT");
+
const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
// ---------------------------------------------------------------------------
@@ -306,6 +309,7 @@ ui::PixelFormat SurfaceFlinger::defaultCompositionPixelFormat = ui::PixelFormat:
Dataspace SurfaceFlinger::wideColorGamutCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::wideColorGamutCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
bool SurfaceFlinger::useFrameRateApi;
+bool SurfaceFlinger::enableSdrDimming;
std::string decodeDisplayColorSetting(DisplayColorSetting displayColorSetting) {
switch(displayColorSetting) {
@@ -381,6 +385,12 @@ SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipI
mColorSpaceAgnosticDataspace =
static_cast<ui::Dataspace>(color_space_agnostic_dataspace(Dataspace::UNKNOWN));
+ mLayerCachingEnabled = [] {
+ const bool enable =
+ android::sysprop::SurfaceFlingerProperties::enable_layer_caching().value_or(false);
+ return base::GetBoolProperty(std::string("debug.sf.enable_layer_caching"), enable);
+ }();
+
useContextPriority = use_context_priority(true);
using Values = SurfaceFlingerProperties::primary_display_orientation_values;
@@ -471,6 +481,9 @@ SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipI
base::SetProperty(KERNEL_IDLE_TIMER_PROP, mKernelIdleTimerEnabled ? "true" : "false");
mRefreshRateOverlaySpinner = property_get_bool("sf.debug.show_refresh_rate_overlay_spinner", 0);
+
+ // Debug property overrides ro. property
+ enableSdrDimming = property_get_bool("debug.sf.enable_sdr_dimming", enable_sdr_dimming(false));
}
SurfaceFlinger::~SurfaceFlinger() = default;
@@ -1456,6 +1469,26 @@ status_t SurfaceFlinger::removeFpsListener(const sp<gui::IFpsListener>& listener
return NO_ERROR;
}
+status_t SurfaceFlinger::addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ if (!listener) {
+ return BAD_VALUE;
+ }
+
+ mTunnelModeEnabledReporter->addListener(listener);
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ if (!listener) {
+ return BAD_VALUE;
+ }
+
+ mTunnelModeEnabledReporter->removeListener(listener);
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) const {
if (!displayToken || !outSupport) {
@@ -1480,8 +1513,13 @@ status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken,
}
return ftl::chain(schedule([=]() MAIN_THREAD {
- if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
- return getHwComposer().setDisplayBrightness(*displayId,
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ if (enableSdrDimming) {
+ display->getCompositionDisplay()
+ ->setDisplayBrightness(brightness.sdrWhitePointNits,
+ brightness.displayBrightnessNits);
+ }
+ return getHwComposer().setDisplayBrightness(display->getPhysicalId(),
brightness.displayBrightness);
} else {
ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
@@ -1703,11 +1741,11 @@ void SurfaceFlinger::setVsyncEnabled(bool enabled) {
}
SurfaceFlinger::FenceWithFenceTime SurfaceFlinger::previousFrameFence() {
- // We are storing the last 2 present fences. If sf's phase offset is to be
- // woken up before the actual vsync but targeting the next vsync, we need to check
- // fence N-2
- return mVsyncModulator->getVsyncConfig().sfOffset > 0 ? mPreviousPresentFences[0]
- : mPreviousPresentFences[1];
+ const auto now = systemTime();
+ const auto vsyncPeriod = mScheduler->getDisplayStatInfo(now).vsyncPeriod;
+ const bool expectedPresentTimeIsTheNextVsync = mExpectedPresentTime - now <= vsyncPeriod;
+ return expectedPresentTimeIsTheNextVsync ? mPreviousPresentFences[0]
+ : mPreviousPresentFences[1];
}
bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
@@ -1741,12 +1779,6 @@ nsecs_t SurfaceFlinger::calculateExpectedPresentTime(DisplayStatInfo stats) cons
}
void SurfaceFlinger::onMessageReceived(int32_t what, int64_t vsyncId, nsecs_t expectedVSyncTime) {
- const auto vsyncIn = [&] {
- if (!ATRACE_ENABLED()) return 0.f;
- return (expectedVSyncTime - systemTime()) / 1e6f;
- }();
-
- ATRACE_FORMAT("onMessageReceived %" PRId64 " vsyncIn %.2fms", vsyncId, vsyncIn);
switch (what) {
case MessageQueue::INVALIDATE: {
onMessageInvalidate(vsyncId, expectedVSyncTime);
@@ -1760,8 +1792,6 @@ void SurfaceFlinger::onMessageReceived(int32_t what, int64_t vsyncId, nsecs_t ex
}
void SurfaceFlinger::onMessageInvalidate(int64_t vsyncId, nsecs_t expectedVSyncTime) {
- ATRACE_CALL();
-
const nsecs_t frameStart = systemTime();
// calculate the expected present time once and use the cached
// value throughout this frame to make sure all layers are
@@ -1776,6 +1806,13 @@ void SurfaceFlinger::onMessageInvalidate(int64_t vsyncId, nsecs_t expectedVSyncT
const nsecs_t lastScheduledPresentTime = mScheduledPresentTime;
mScheduledPresentTime = expectedVSyncTime;
+ const auto vsyncIn = [&] {
+ if (!ATRACE_ENABLED()) return 0.f;
+ return (mExpectedPresentTime - systemTime()) / 1e6f;
+ }();
+ ATRACE_FORMAT("onMessageInvalidate %" PRId64 " vsyncIn %.2fms%s", vsyncId, vsyncIn,
+ mExpectedPresentTime == expectedVSyncTime ? "" : " (adjusted)");
+
// When Backpressure propagation is enabled we want to give a small grace period
// for the present fence to fire instead of just giving up on this frame to handle cases
// where present fence is just about to get signaled.
@@ -1904,6 +1941,7 @@ void SurfaceFlinger::onMessageInvalidate(int64_t vsyncId, nsecs_t expectedVSyncT
mRefreshPending = true;
onMessageRefresh();
}
+ notifyRegionSamplingThread();
}
bool SurfaceFlinger::handleMessageTransaction() {
@@ -2174,6 +2212,10 @@ void SurfaceFlinger::postComposition() {
if (mFpsReporter) {
mFpsReporter->dispatchLayerFps();
}
+
+ if (mTunnelModeEnabledReporter) {
+ mTunnelModeEnabledReporter->updateTunnelModeStatus();
+ }
hdrInfoListeners.reserve(mHdrLayerInfoListeners.size());
for (auto& [key, value] : mHdrLayerInfoListeners) {
if (value && value->hasListeners()) {
@@ -2191,20 +2233,10 @@ void SurfaceFlinger::postComposition() {
mDrawingState.traverse([&, compositionDisplay = compositionDisplay](Layer* layer) {
if (layer->isVisible() &&
compositionDisplay->belongsInOutput(layer->getCompositionEngineLayerFE())) {
- bool isHdr = false;
- switch (layer->getDataSpace()) {
- case ui::Dataspace::BT2020:
- case ui::Dataspace::BT2020_HLG:
- case ui::Dataspace::BT2020_PQ:
- case ui::Dataspace::BT2020_ITU:
- case ui::Dataspace::BT2020_ITU_HLG:
- case ui::Dataspace::BT2020_ITU_PQ:
- isHdr = true;
- break;
- default:
- isHdr = false;
- break;
- }
+ const Dataspace transfer =
+ static_cast<Dataspace>(layer->getDataSpace() & Dataspace::TRANSFER_MASK);
+ const bool isHdr = (transfer == Dataspace::TRANSFER_ST2084 ||
+ transfer == Dataspace::TRANSFER_HLG);
if (isHdr) {
info.numberOfHdrLayers++;
@@ -2306,10 +2338,6 @@ void SurfaceFlinger::postComposition() {
}
}
- if (mLumaSampling && mRegionSamplingThread) {
- mRegionSamplingThread->notifyNewContent();
- }
-
// Even though ATRACE_INT64 already checks if tracing is enabled, it doesn't prevent the
// side-effect of getTotalSize(), so we check that again here
if (ATRACE_ENABLED()) {
@@ -2643,6 +2671,7 @@ void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
builder.setGpuVirtualDisplayIdGenerator(mGpuVirtualDisplayIdGenerator);
builder.setName(state.displayName);
const auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
+ compositionDisplay->setLayerCachingEnabled(mLayerCachingEnabled);
sp<compositionengine::DisplaySurface> displaySurface;
sp<IGraphicBufferProducer> producer;
@@ -2817,16 +2846,19 @@ void SurfaceFlinger::processDisplayChangesLocked() {
}
void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) {
- /*
- * Traversal of the children
- * (perform the transaction for each of them if needed)
- */
+ // Commit display transactions
+ const bool displayTransactionNeeded = transactionFlags & eDisplayTransactionNeeded;
+ if (displayTransactionNeeded) {
+ processDisplayChangesLocked();
+ processDisplayHotplugEventsLocked();
+ }
- if ((transactionFlags & eTraversalNeeded) || mForceTraversal) {
- mForceTraversal = false;
+ // Commit layer transactions. This needs to happen after display transactions are
+ // committed because some geometry logic relies on display orientation.
+ if ((transactionFlags & eTraversalNeeded) || mForceTraversal || displayTransactionNeeded) {
mCurrentState.traverse([&](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
- if (!trFlags) return;
+ if (!trFlags && !displayTransactionNeeded) return;
const uint32_t flags = layer->doTransaction(0);
if (flags & Layer::eVisibleRegion)
@@ -2838,15 +2870,7 @@ void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags) {
});
}
- /*
- * Perform display own transactions if needed
- */
-
- if (transactionFlags & eDisplayTransactionNeeded) {
- processDisplayChangesLocked();
- processDisplayHotplugEventsLocked();
- }
-
+ // Update transform hint
if (transactionFlags & (eTransformHintUpdateNeeded | eDisplayTransactionNeeded)) {
// The transform hint might have changed for some layers
// (either because a display has changed, or because a layer
@@ -3066,9 +3090,9 @@ void SurfaceFlinger::initScheduler(const DisplayDeviceState& displayState) {
configs.late.sfWorkDuration);
mRegionSamplingThread =
- new RegionSamplingThread(*this, *mScheduler,
- RegionSamplingThread::EnvironmentTimingTunables());
+ new RegionSamplingThread(*this, RegionSamplingThread::EnvironmentTimingTunables());
mFpsReporter = new FpsReporter(*mFrameTimeline, *this);
+ mTunnelModeEnabledReporter = new TunnelModeEnabledReporter(*this);
// Dispatch a mode change request for the primary display on scheduler
// initialization, so that the EventThreads always contain a reference to a
// prior configuration.
@@ -4040,6 +4064,11 @@ uint32_t SurfaceFlinger::setClientStateLocked(
flags |= eTraversalNeeded;
}
}
+ if (what & layer_state_t::eDestinationFrameChanged) {
+ if (layer->setDestinationFrame(s.destinationFrame)) {
+ flags |= eTraversalNeeded;
+ }
+ }
// This has to happen after we reparent children because when we reparent to null we remove
// child layers from current state and remove its relative z. If the children are reparented in
// the same transaction, then we have to make sure we reparent the children first so we do not
@@ -5069,6 +5098,8 @@ status_t SurfaceFlinger::CheckTransactCodeCredentials(uint32_t code) {
case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
case GET_DISPLAYED_CONTENT_SAMPLE:
+ case ADD_TUNNEL_MODE_ENABLED_LISTENER:
+ case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
case NOTIFY_POWER_BOOST:
case SET_GLOBAL_SHADOW_SETTINGS:
case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
@@ -5188,9 +5219,9 @@ status_t SurfaceFlinger::CheckTransactCodeCredentials(uint32_t code) {
code == IBinder::SYSPROPS_TRANSACTION) {
return OK;
}
- // Numbers from 1000 to 1038 are currently used for backdoors. The code
+ // Numbers from 1000 to 1040 are currently used for backdoors. The code
// in onTransact verifies that the user is root, and has access to use SF.
- if (code >= 1000 && code <= 1039) {
+ if (code >= 1000 && code <= 1040) {
ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
return OK;
}
@@ -5587,6 +5618,45 @@ status_t SurfaceFlinger::onTransact(uint32_t code, const Parcel& data, Parcel* r
mScheduler->onFrameRateOverridesChanged(mAppConnectionHandle, displayId);
return NO_ERROR;
}
+ // Toggle caching feature
+ // First argument is an int32 - nonzero enables caching and zero disables caching
+ // Second argument is an optional uint64 - if present, then limits enabling/disabling
+ // caching to a particular physical display
+ case 1040: {
+ status_t error =
+ schedule([&] {
+ n = data.readInt32();
+ std::optional<PhysicalDisplayId> inputId = std::nullopt;
+ if (uint64_t inputDisplayId;
+ data.readUint64(&inputDisplayId) == NO_ERROR) {
+ const auto token = getPhysicalDisplayToken(
+ static_cast<PhysicalDisplayId>(inputDisplayId));
+ if (!token) {
+ ALOGE("No display with id: %" PRIu64, inputDisplayId);
+ return NAME_NOT_FOUND;
+ }
+
+ inputId = std::make_optional<PhysicalDisplayId>(inputDisplayId);
+ }
+ {
+ Mutex::Autolock lock(mStateLock);
+ mLayerCachingEnabled = n != 0;
+ for (const auto& [_, display] : mDisplays) {
+ if (!inputId || *inputId == display->getPhysicalId()) {
+ display->enableLayerCaching(mLayerCachingEnabled);
+ }
+ }
+ }
+ return OK;
+ }).get();
+
+ if (error != OK) {
+ return error;
+ }
+ invalidateHwcGeometry();
+ repaintEverything();
+ return NO_ERROR;
+ }
}
}
return err;
@@ -5682,6 +5752,14 @@ static Dataspace pickDataspaceFromColorMode(const ColorMode colorMode) {
}
}
+static bool hasCaptureBlackoutContentPermission() {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+ return uid == AID_GRAPHICS || uid == AID_SYSTEM ||
+ PermissionCache::checkPermission(sCaptureBlackoutContent, pid, uid);
+}
+
static status_t validateScreenshotPermissions(const CaptureArgs& captureArgs) {
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
@@ -5852,6 +5930,10 @@ status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
Rect layerStackSpaceRect;
ui::Dataspace dataspace;
bool captureSecureLayers;
+
+ // Call this before holding mStateLock to avoid any deadlocking.
+ bool canCaptureBlackoutContent = hasCaptureBlackoutContentPermission();
+
{
Mutex::Autolock lock(mStateLock);
@@ -5861,9 +5943,8 @@ status_t SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
return NAME_NOT_FOUND;
}
- const int uid = IPCThreadState::self()->getCallingUid();
- const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM;
- if (!forSystem && parent->getCurrentState().flags & layer_state_t::eLayerSecure) {
+ if (!canCaptureBlackoutContent &&
+ parent->getCurrentState().flags & layer_state_t::eLayerSecure) {
ALOGW("Attempting to capture secure layer: PERMISSION_DENIED");
return PERMISSION_DENIED;
}
@@ -6013,8 +6094,7 @@ status_t SurfaceFlinger::captureScreenCommon(
return BAD_VALUE;
}
- const int uid = IPCThreadState::self()->getCallingUid();
- const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM;
+ bool canCaptureBlackoutContent = hasCaptureBlackoutContentPermission();
static_cast<void>(schedule([=, renderAreaFuture = std::move(renderAreaFuture)]() mutable {
if (mRefreshPending) {
@@ -6034,8 +6114,9 @@ status_t SurfaceFlinger::captureScreenCommon(
status_t result = NO_ERROR;
renderArea->render([&] {
- result = renderScreenImplLocked(*renderArea, traverseLayers, buffer, forSystem,
- regionSampling, grayscale, captureResults);
+ result = renderScreenImplLocked(*renderArea, traverseLayers, buffer,
+ canCaptureBlackoutContent, regionSampling, grayscale,
+ captureResults);
});
captureResults.result = result;
@@ -6047,8 +6128,9 @@ status_t SurfaceFlinger::captureScreenCommon(
status_t SurfaceFlinger::renderScreenImplLocked(
const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
- const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool forSystem,
- bool regionSampling, bool grayscale, ScreenCaptureResults& captureResults) {
+ const std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ bool canCaptureBlackoutContent, bool regionSampling, bool grayscale,
+ ScreenCaptureResults& captureResults) {
ATRACE_CALL();
traverseLayers([&](Layer* layer) {
@@ -6061,7 +6143,7 @@ status_t SurfaceFlinger::renderScreenImplLocked(
// We allow the system server to take screenshots of secure layers for
// use in situations like the Screen-rotation animation and place
// the impetus on WindowManager to not persist them.
- if (captureResults.capturedSecureLayers && !forSystem) {
+ if (captureResults.capturedSecureLayers && !canCaptureBlackoutContent) {
ALOGW("FB is protected: PERMISSION_DENIED");
return PERMISSION_DENIED;
}
@@ -6401,13 +6483,17 @@ wp<Layer> SurfaceFlinger::fromHandleLocked(const sp<IBinder>& handle) const {
void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
mNumLayers++;
- mScheduler->registerLayer(layer);
+ if (!layer->isRemovedFromCurrentState()) {
+ mScheduler->registerLayer(layer);
+ }
}
void SurfaceFlinger::onLayerDestroyed(Layer* layer) {
- mScheduler->deregisterLayer(layer);
mNumLayers--;
removeFromOffscreenLayers(layer);
+ if (!layer->isRemovedFromCurrentState()) {
+ mScheduler->deregisterLayer(layer);
+ }
}
// WARNING: ONLY CALL THIS FROM LAYER DTOR
@@ -6716,6 +6802,19 @@ sp<Layer> SurfaceFlinger::handleLayerCreatedLocked(const sp<IBinder>& handle, bo
return layer;
}
+
+void SurfaceFlinger::scheduleRegionSamplingThread() {
+ static_cast<void>(schedule([&] { notifyRegionSamplingThread(); }));
+}
+
+void SurfaceFlinger::notifyRegionSamplingThread() {
+ if (!mLumaSampling || !mRegionSamplingThread) {
+ return;
+ }
+
+ mRegionSamplingThread->onCompositionComplete(mEventQueue->nextExpectedInvalidate());
+}
+
} // namespace android
#if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 4bbdd48035..c3820053c1 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -90,6 +90,7 @@ namespace android {
class Client;
class EventThread;
class FpsReporter;
+class TunnelModeEnabledReporter;
class HdrLayerInfoReporter;
class HWComposer;
struct SetInputWindowsListener;
@@ -271,6 +272,10 @@ public:
static constexpr SkipInitializationTag SkipInitialization;
+ // Whether or not SDR layers should be dimmed to the desired SDR white point instead of
+ // being treated as native display brightness
+ static bool enableSdrDimming;
+
// must be called before clients can connect
void init() ANDROID_API;
@@ -355,6 +360,7 @@ private:
friend class BufferStateLayer;
friend class Client;
friend class FpsReporter;
+ friend class TunnelModeEnabledReporter;
friend class Layer;
friend class MonitoredProducer;
friend class RefreshRateOverlay;
@@ -669,6 +675,10 @@ private:
status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
status_t removeFpsListener(const sp<gui::IFpsListener>& listener) override;
+ status_t addTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) override;
+ status_t removeTunnelModeEnabledListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) override;
status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
ui::DisplayModeId displayModeId, bool allowGroupSwitching,
float primaryRefreshRateMin, float primaryRefreshRateMax,
@@ -911,8 +921,8 @@ private:
const sp<IScreenCaptureListener>&);
status_t renderScreenImplLocked(const RenderArea&, TraverseLayersFunction,
const std::shared_ptr<renderengine::ExternalTexture>&,
- bool forSystem, bool regionSampling, bool grayscale,
- ScreenCaptureResults&);
+ bool canCaptureBlackoutContent, bool regionSampling,
+ bool grayscale, ScreenCaptureResults&);
sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) REQUIRES(mStateLock);
sp<DisplayDevice> getDisplayById(DisplayId displayId) const REQUIRES(mStateLock);
@@ -1236,6 +1246,7 @@ private:
int mDebugRegion = 0;
bool mDebugDisableHWC = false;
bool mDebugDisableTransformHint = false;
+ bool mLayerCachingEnabled = false;
volatile nsecs_t mDebugInTransaction = 0;
bool mForceFullDamage = false;
bool mPropagateBackpressureClientComposition = false;
@@ -1363,6 +1374,7 @@ private:
bool mLumaSampling = true;
sp<RegionSamplingThread> mRegionSamplingThread;
sp<FpsReporter> mFpsReporter;
+ sp<TunnelModeEnabledReporter> mTunnelModeEnabledReporter;
ui::DisplayPrimaries mInternalDisplayPrimaries;
const float mInternalDisplayDensity;
@@ -1428,6 +1440,9 @@ private:
REQUIRES(mStateLock);
std::atomic<ui::Transform::RotationFlags> mDefaultDisplayTransformHint;
+
+ void scheduleRegionSamplingThread();
+ void notifyRegionSamplingThread();
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index b3dca789e2..4a69c8f0c3 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -321,6 +321,10 @@ bool use_frame_rate_api(bool defaultValue) {
return defaultValue;
}
+bool enable_sdr_dimming(bool defaultValue) {
+ return SurfaceFlingerProperties::enable_sdr_dimming().value_or(defaultValue);
+}
+
int32_t display_update_imminent_timeout_ms(int32_t defaultValue) {
auto temp = SurfaceFlingerProperties::display_update_imminent_timeout_ms();
if (temp.has_value()) {
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index b19d216268..039d316a95 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -102,6 +102,8 @@ bool enable_frame_rate_override(bool defaultValue);
bool enable_layer_caching(bool defaultValue);
+bool enable_sdr_dimming(bool defaultValue);
+
} // namespace sysprop
} // namespace android
#endif // SURFACEFLINGERPROPERTIES_H_
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 113f463c39..c5f1598d15 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -130,8 +130,8 @@ void SurfaceInterceptor::addInitialSurfaceStateLocked(Increment* increment,
transaction->set_animation(layerFlags & BnSurfaceComposer::eAnimation);
const int32_t layerId(getLayerId(layer));
- addPositionLocked(transaction, layerId, layer->mCurrentState.active_legacy.transform.tx(),
- layer->mCurrentState.active_legacy.transform.ty());
+ addPositionLocked(transaction, layerId, layer->mCurrentState.transform.tx(),
+ layer->mCurrentState.transform.ty());
addDepthLocked(transaction, layerId, layer->mCurrentState.z);
addAlphaLocked(transaction, layerId, layer->mCurrentState.color.a);
addTransparentRegionLocked(transaction, layerId,
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 10d58a6087..d6a0787ddc 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -351,12 +351,16 @@ void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
std::max(mTimeStats.displayEventConnectionsCountLegacy, count);
}
+static int32_t toMs(nsecs_t nanos) {
+ int64_t millis =
+ std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::nanoseconds(nanos))
+ .count();
+ millis = std::clamp(millis, int64_t(INT32_MIN), int64_t(INT32_MAX));
+ return static_cast<int32_t>(millis);
+}
+
static int32_t msBetween(nsecs_t start, nsecs_t end) {
- int64_t delta = std::chrono::duration_cast<std::chrono::milliseconds>(
- std::chrono::nanoseconds(end - start))
- .count();
- delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
- return static_cast<int32_t>(delta);
+ return toMs(end - start);
}
void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) {
@@ -829,10 +833,9 @@ void TimeStats::incrementJankyFrames(const JankyFramesInfo& info) {
// TimeStats Histograms only retain positive values, so we don't need to check if these
// deadlines were really missed if we know that the frame had jank, since deadlines
// that were met will be dropped.
- timelineStats.displayDeadlineDeltas.insert(static_cast<int32_t>(info.displayDeadlineDelta));
- timelineStats.displayPresentDeltas.insert(static_cast<int32_t>(info.displayPresentJitter));
- timeStatsLayer.deltas["appDeadlineDeltas"].insert(
- static_cast<int32_t>(info.appDeadlineDelta));
+ timelineStats.displayDeadlineDeltas.insert(toMs(info.displayDeadlineDelta));
+ timelineStats.displayPresentDeltas.insert(toMs(info.displayPresentJitter));
+ timeStatsLayer.deltas["appDeadlineDeltas"].insert(toMs(info.appDeadlineDelta));
}
}
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.cpp b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
new file mode 100644
index 0000000000..1b3ddf7a00
--- /dev/null
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "TunnelModeEnabledReporter"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <algorithm>
+
+#include "Layer.h"
+#include "SurfaceFlinger.h"
+#include "TunnelModeEnabledReporter.h"
+
+namespace android {
+
+TunnelModeEnabledReporter::TunnelModeEnabledReporter(SurfaceFlinger& flinger) : mFlinger(flinger) {}
+
+void TunnelModeEnabledReporter::updateTunnelModeStatus() {
+ bool tunnelModeEnabled = false;
+ mFlinger.mCurrentState.traverse([&](Layer* layer) {
+ auto& currentState = layer->getCurrentState();
+ if (currentState.sidebandStream != nullptr) {
+ tunnelModeEnabled = true;
+ return;
+ }
+ });
+ dispatchTunnelModeEnabled(tunnelModeEnabled);
+}
+
+void TunnelModeEnabledReporter::dispatchTunnelModeEnabled(bool tunnelModeEnabled) {
+ std::vector<sp<gui::ITunnelModeEnabledListener>> localListeners;
+ {
+ std::scoped_lock lock(mMutex);
+ if (mTunnelModeEnabled == tunnelModeEnabled) {
+ return;
+ }
+ mTunnelModeEnabled = tunnelModeEnabled;
+
+ std::transform(mListeners.begin(), mListeners.end(), std::back_inserter(localListeners),
+ [](const std::pair<wp<IBinder>, sp<gui::ITunnelModeEnabledListener>>&
+ entry) { return entry.second; });
+ }
+
+ for (sp<gui::ITunnelModeEnabledListener>& listener : localListeners) {
+ listener->onTunnelModeEnabledChanged(tunnelModeEnabled);
+ }
+}
+
+void TunnelModeEnabledReporter::binderDied(const wp<IBinder>& who) {
+ std::scoped_lock lock(mMutex);
+ mListeners.erase(who);
+}
+
+void TunnelModeEnabledReporter::addListener(const sp<gui::ITunnelModeEnabledListener>& listener) {
+ sp<IBinder> asBinder = IInterface::asBinder(listener);
+ asBinder->linkToDeath(this);
+ bool tunnelModeEnabled = false;
+ {
+ std::scoped_lock lock(mMutex);
+ mListeners.emplace(wp<IBinder>(asBinder), listener);
+ tunnelModeEnabled = mTunnelModeEnabled;
+ }
+ listener->onTunnelModeEnabledChanged(tunnelModeEnabled);
+}
+
+void TunnelModeEnabledReporter::removeListener(
+ const sp<gui::ITunnelModeEnabledListener>& listener) {
+ std::lock_guard lock(mMutex);
+ mListeners.erase(wp<IBinder>(IInterface::asBinder(listener)));
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.h b/services/surfaceflinger/TunnelModeEnabledReporter.h
new file mode 100644
index 0000000000..d55507a8e9
--- /dev/null
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <android/gui/ITunnelModeEnabledListener.h>
+#include <binder/IBinder.h>
+
+#include <unordered_map>
+
+namespace android {
+
+class Layer;
+class SurfaceFlinger;
+
+class TunnelModeEnabledReporter : public IBinder::DeathRecipient {
+public:
+ TunnelModeEnabledReporter(SurfaceFlinger& flinger);
+
+ // Checks if there is a tunnel mode enabled state change and if so, dispatches the updated
+ // tunnel mode enabled/disabled state to the registered listeners
+ // This method performs layer stack traversals, so mStateLock must be held when calling this
+ // method.
+ void updateTunnelModeStatus();
+
+ // Dispatches tunnelModeEnabled to all registered listeners
+ void dispatchTunnelModeEnabled(bool tunnelModeEnabled);
+
+ // Override for IBinder::DeathRecipient
+ void binderDied(const wp<IBinder>&) override;
+
+ // Registers a TunnelModeEnabled listener
+ void addListener(const sp<gui::ITunnelModeEnabledListener>& listener);
+
+ // Deregisters a TunnelModeEnabled listener
+ void removeListener(const sp<gui::ITunnelModeEnabledListener>& listener);
+
+private:
+ mutable std::mutex mMutex;
+ struct WpHash {
+ size_t operator()(const wp<IBinder>& p) const {
+ return std::hash<IBinder*>()(p.unsafe_get());
+ }
+ };
+
+ SurfaceFlinger& mFlinger;
+ std::unordered_map<wp<IBinder>, sp<gui::ITunnelModeEnabledListener>, WpHash> mListeners
+ GUARDED_BY(mMutex);
+ bool mTunnelModeEnabled GUARDED_BY(mMutex) = false;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index ee5542d628..78f8a2f0ae 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -463,3 +463,12 @@ prop {
access: Readonly
prop_name: "ro.surface_flinger.enable_layer_caching"
}
+
+# Enables SDR layer dimming
+prop {
+ api_name: "enable_sdr_dimming"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.enable_sdr_dimming"
+} \ No newline at end of file
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
index 47e14f656b..9c567d6afa 100644
--- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -53,6 +53,10 @@ props {
prop_name: "ro.surface_flinger.protected_contents"
}
prop {
+ api_name: "enable_sdr_dimming"
+ prop_name: "ro.surface_flinger.enable_sdr_dimming"
+ }
+ prop {
api_name: "force_hwc_copy_for_virtual_displays"
prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays"
}
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 2828d61a76..43d957cf7a 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -273,6 +273,198 @@ TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildCrop) {
}
}
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusBufferRotationTransform) {
+ sp<SurfaceControl> layer;
+ sp<SurfaceControl> parent;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = LayerTransactionTest::createLayer("parent", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+
+ const uint32_t bufferWidth = 1500;
+ const uint32_t bufferHeight = 300;
+
+ const uint32_t layerWidth = 300;
+ const uint32_t layerHeight = 1500;
+
+ const uint32_t testArea = 4;
+ const float cornerRadius = 120.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", bufferWidth, bufferHeight));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, bufferWidth, bufferHeight));
+
+ Transaction()
+ .reparent(layer, parent)
+ .setColor(parent, half3(0, 1, 0))
+ .setCrop(parent, Rect(0, 0, layerWidth, layerHeight))
+ .setCornerRadius(parent, cornerRadius)
+
+ .setTransform(layer, ui::Transform::ROT_90)
+ .setDestinationFrame(layer, Rect(0, 0, layerWidth, layerHeight))
+ .apply();
+ {
+ auto shot = getScreenCapture();
+ // Corners are transparent
+ // top-left
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ // top-right
+ shot->expectColor(Rect(layerWidth - testArea, 0, layerWidth, testArea), Color::BLACK);
+ // bottom-left
+ shot->expectColor(Rect(0, layerHeight - testArea, testArea, layerHeight), Color::BLACK);
+ // bottom-right
+ shot->expectColor(Rect(layerWidth - testArea, layerHeight - testArea, layerWidth,
+ layerHeight),
+ Color::BLACK);
+
+ // Area after corner radius is solid
+ // top-left to top-right under the corner
+ shot->expectColor(Rect(0, cornerRadius, layerWidth, cornerRadius + testArea), Color::RED);
+ // bottom-left to bottom-right above the corner
+ shot->expectColor(Rect(0, layerHeight - cornerRadius - testArea, layerWidth,
+ layerHeight - cornerRadius),
+ Color::RED);
+ // left side after the corner
+ shot->expectColor(Rect(cornerRadius, 0, cornerRadius + testArea, layerHeight), Color::RED);
+ // right side before the corner
+ shot->expectColor(Rect(layerWidth - cornerRadius - testArea, 0, layerWidth - cornerRadius,
+ layerHeight),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusBufferCropTransform) {
+ sp<SurfaceControl> layer;
+ sp<SurfaceControl> parent;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = LayerTransactionTest::createLayer("parent", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+
+ const uint32_t bufferWidth = 150 * 2;
+ const uint32_t bufferHeight = 750 * 2;
+
+ const Rect bufferCrop(0, 0, 150, 750);
+
+ const uint32_t layerWidth = 300;
+ const uint32_t layerHeight = 1500;
+
+ const uint32_t testArea = 4;
+ const float cornerRadius = 120.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", bufferWidth, bufferHeight));
+ ASSERT_NO_FATAL_FAILURE(fillLayerQuadrant(layer, bufferWidth, bufferHeight, Color::RED,
+ Color::BLACK, Color::GREEN, Color::BLUE));
+
+ Transaction()
+ .reparent(layer, parent)
+ .setColor(parent, half3(0, 1, 0))
+ .setCrop(parent, Rect(0, 0, layerWidth, layerHeight))
+ .setCornerRadius(parent, cornerRadius)
+
+ .setBufferCrop(layer, bufferCrop)
+ .setDestinationFrame(layer, Rect(0, 0, layerWidth, layerHeight))
+ .apply();
+ {
+ auto shot = getScreenCapture();
+ // Corners are transparent
+ // top-left
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ // top-right
+ shot->expectColor(Rect(layerWidth - testArea, 0, layerWidth, testArea), Color::BLACK);
+ // bottom-left
+ shot->expectColor(Rect(0, layerHeight - testArea, testArea, layerHeight), Color::BLACK);
+ // bottom-right
+ shot->expectColor(Rect(layerWidth - testArea, layerHeight - testArea, layerWidth,
+ layerHeight),
+ Color::BLACK);
+
+ // Area after corner radius is solid
+ // since the buffer is scaled, there will blending so adjust some of the bounds when
+ // checking.
+ float adjustedCornerRadius = cornerRadius + 15;
+ float adjustedLayerHeight = layerHeight - 15;
+ float adjustedLayerWidth = layerWidth - 15;
+
+ // top-left to top-right under the corner
+ shot->expectColor(Rect(15, adjustedCornerRadius, adjustedLayerWidth,
+ adjustedCornerRadius + testArea),
+ Color::RED);
+ // bottom-left to bottom-right above the corner
+ shot->expectColor(Rect(15, adjustedLayerHeight - adjustedCornerRadius - testArea,
+ adjustedLayerWidth, adjustedLayerHeight - adjustedCornerRadius),
+ Color::RED);
+ // left side after the corner
+ shot->expectColor(Rect(adjustedCornerRadius, 15, adjustedCornerRadius + testArea,
+ adjustedLayerHeight),
+ Color::RED);
+ // right side before the corner
+ shot->expectColor(Rect(adjustedLayerWidth - adjustedCornerRadius - testArea, 15,
+ adjustedLayerWidth - adjustedCornerRadius, adjustedLayerHeight),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildBufferRotationTransform) {
+ sp<SurfaceControl> layer;
+ sp<SurfaceControl> parent;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = LayerTransactionTest::createLayer("parent", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+
+ const uint32_t bufferWidth = 1500;
+ const uint32_t bufferHeight = 300;
+
+ const uint32_t layerWidth = 300;
+ const uint32_t layerHeight = 1500;
+
+ const uint32_t testArea = 4;
+ const float cornerRadius = 120.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", bufferWidth, bufferHeight));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::BLUE, bufferWidth, bufferHeight));
+
+ sp<SurfaceControl> child;
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", bufferWidth, bufferHeight));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::RED, bufferWidth, bufferHeight));
+
+ Transaction()
+ .reparent(layer, parent)
+ .reparent(child, layer)
+ .setColor(parent, half3(0, 1, 0))
+ .setCrop(parent, Rect(0, 0, layerWidth, layerHeight))
+ .setCornerRadius(parent, cornerRadius) /* */
+
+ .setTransform(layer, ui::Transform::ROT_90)
+ .setDestinationFrame(layer, Rect(0, 0, layerWidth, layerHeight))
+
+ .setTransform(child, ui::Transform::ROT_90)
+ .setDestinationFrame(child, Rect(0, 0, layerWidth, layerHeight))
+ .apply();
+ {
+ auto shot = getScreenCapture();
+ // Corners are transparent
+ // top-left
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ // top-right
+ shot->expectColor(Rect(layerWidth - testArea, 0, layerWidth, testArea), Color::BLACK);
+ // bottom-left
+ shot->expectColor(Rect(0, layerHeight - testArea, testArea, layerHeight), Color::BLACK);
+ // bottom-right
+ shot->expectColor(Rect(layerWidth - testArea, layerHeight - testArea, layerWidth,
+ layerHeight),
+ Color::BLACK);
+
+ // Area after corner radius is solid
+ // top-left to top-right under the corner
+ shot->expectColor(Rect(0, cornerRadius, layerWidth, cornerRadius + testArea), Color::RED);
+ // bottom-left to bottom-right above the corner
+ shot->expectColor(Rect(0, layerHeight - cornerRadius - testArea, layerWidth,
+ layerHeight - cornerRadius),
+ Color::RED);
+ // left side after the corner
+ shot->expectColor(Rect(cornerRadius, 0, cornerRadius + testArea, layerHeight), Color::RED);
+ // right side before the corner
+ shot->expectColor(Rect(layerWidth - cornerRadius - testArea, 0, layerWidth - cornerRadius,
+ layerHeight),
+ Color::RED);
+ }
+}
+
TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusSimple) {
if (!deviceSupportsBlurs()) GTEST_SKIP();
if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
diff --git a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
index 4753362292..34c918261a 100644
--- a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
@@ -19,6 +19,7 @@
#pragma clang diagnostic ignored "-Wconversion"
#include <gui/BufferItemConsumer.h>
+#include <private/android_filesystem_config.h>
#include "TransactionTestHarnesses.h"
namespace android {
@@ -170,7 +171,11 @@ TEST_P(LayerTypeTransactionTest, SetFlagsSecure) {
args.displayToken = mDisplay;
ScreenCaptureResults captureResults;
- ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureDisplay(args, captureResults));
+ {
+ // Ensure the UID is not root because root has all permissions
+ UIDFaker f(AID_APP_START);
+ ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureDisplay(args, captureResults));
+ }
Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true);
ASSERT_EQ(NO_ERROR, ScreenCapture::captureDisplay(args, captureResults));
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 2e9c10ce5c..6912fcf219 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -84,7 +84,11 @@ TEST_F(ScreenCaptureTest, SetFlagsSecureEUidSystem) {
Transaction().show(layer).setLayer(layer, INT32_MAX).apply(true);
- ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureDisplay(mCaptureArgs, mCaptureResults));
+ {
+ // Ensure the UID is not root because root has all permissions
+ UIDFaker f(AID_APP_START);
+ ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureDisplay(mCaptureArgs, mCaptureResults));
+ }
UIDFaker f(AID_SYSTEM);
@@ -528,7 +532,7 @@ TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
ASSERT_EQ(NAME_NOT_FOUND, ScreenCapture::captureLayers(args, captureResults));
}
-TEST_F(ScreenCaptureTest, CaputureSecureLayer) {
+TEST_F(ScreenCaptureTest, CaptureSecureLayer) {
sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60,
ISurfaceComposerClient::eFXSurfaceBufferState);
sp<SurfaceControl> secureLayer =
@@ -552,8 +556,12 @@ TEST_F(ScreenCaptureTest, CaputureSecureLayer) {
args.childrenOnly = false;
ScreenCaptureResults captureResults;
- // Call from outside system with secure layers will result in permission denied
- ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureLayers(args, captureResults));
+ {
+ // Ensure the UID is not root because root has all permissions
+ UIDFaker f(AID_APP_START);
+ // Call from outside system with secure layers will result in permission denied
+ ASSERT_EQ(PERMISSION_DENIED, ScreenCapture::captureLayers(args, captureResults));
+ }
UIDFaker f(AID_SYSTEM);
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index 88fb811b52..1b25a3684e 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -86,6 +86,7 @@ cc_test {
"TransactionApplicationTest.cpp",
"TransactionFrameTracerTest.cpp",
"TransactionSurfaceFrameTest.cpp",
+ "TunnelModeEnabledReporterTest.cpp",
"StrongTypingTest.cpp",
"VSyncDispatchTimerQueueTest.cpp",
"VSyncDispatchRealtimeTest.cpp",
@@ -94,6 +95,7 @@ cc_test {
"VSyncReactorTest.cpp",
"VsyncConfigurationTest.cpp",
"mock/DisplayHardware/MockComposer.cpp",
+ "mock/DisplayHardware/MockHWC2.cpp",
"mock/DisplayHardware/MockPowerAdvisor.cpp",
"mock/MockEventThread.cpp",
"mock/MockFrameTimeline.cpp",
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index 54f4c7c018..a9ad249383 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -66,7 +66,7 @@ public:
ALOGD("schedule: %zu", token.value());
if (mCallbacks.count(token) == 0) {
ALOGD("schedule: callback %zu not registered", token.value());
- return scheduler::ScheduleResult::Error;
+ return scheduler::ScheduleResult{};
}
auto& callback = mCallbacks.at(token);
@@ -75,7 +75,7 @@ public:
callback.targetWakeupTime =
timing.earliestVsync - timing.workDuration - timing.readyDuration;
ALOGD("schedule: callback %zu scheduled", token.value());
- return scheduler::ScheduleResult::Scheduled;
+ return scheduler::ScheduleResult{callback.targetWakeupTime};
});
ON_CALL(*this, cancel).WillByDefault([this](CallbackToken token) {
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index 6ed614828e..c6a41159c1 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -73,7 +73,7 @@ public:
mTokenManager = &mFrameTimeline->mTokenManager;
mTraceCookieCounter = &mFrameTimeline->mTraceCookieCounter;
maxDisplayFrames = &mFrameTimeline->mMaxDisplayFrames;
- maxTokenRetentionTime = mTokenManager->kMaxRetentionTime;
+ maxTokens = mTokenManager->kMaxTokens;
}
// Each tracing session can be used for a single block of Start -> Stop.
@@ -111,9 +111,11 @@ public:
mFrameTimeline->setSfPresent(2500, presentFence1);
}
- void flushTokens(nsecs_t flushTime) {
- std::lock_guard<std::mutex> lock(mTokenManager->mMutex);
- mTokenManager->flushTokens(flushTime);
+ void flushTokens() {
+ for (size_t i = 0; i < maxTokens; i++) {
+ mTokenManager->generateTokenForPredictions({});
+ }
+ EXPECT_EQ(getPredictions().size(), maxTokens);
}
SurfaceFrame& getSurfaceFrame(size_t displayFrameIdx, size_t surfaceFrameIdx) {
@@ -132,7 +134,7 @@ public:
a.presentTime == b.presentTime;
}
- const std::map<int64_t, TokenManagerPrediction>& getPredictions() const {
+ const std::map<int64_t, TimelineItem>& getPredictions() const {
return mTokenManager->mPredictions;
}
@@ -155,7 +157,7 @@ public:
TraceCookieCounter* mTraceCookieCounter;
FenceToFenceTimeMap fenceFactory;
uint32_t* maxDisplayFrames;
- nsecs_t maxTokenRetentionTime;
+ size_t maxTokens;
static constexpr pid_t kSurfaceFlingerPid = 666;
static constexpr nsecs_t kPresentThreshold = std::chrono::nanoseconds(2ns).count();
static constexpr nsecs_t kDeadlineThreshold = std::chrono::nanoseconds(2ns).count();
@@ -177,12 +179,11 @@ static constexpr int32_t sLayerIdTwo = 2;
TEST_F(FrameTimelineTest, tokenManagerRemovesStalePredictions) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
EXPECT_EQ(getPredictions().size(), 1u);
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
int64_t token2 = mTokenManager->generateTokenForPredictions({10, 20, 30});
std::optional<TimelineItem> predictions = mTokenManager->getPredictionsForToken(token1);
// token1 should have expired
- EXPECT_EQ(getPredictions().size(), 1u);
EXPECT_EQ(predictions.has_value(), false);
predictions = mTokenManager->getPredictionsForToken(token2);
@@ -212,7 +213,7 @@ TEST_F(FrameTimelineTest, createSurfaceFrameForToken_noToken) {
TEST_F(FrameTimelineTest, createSurfaceFrameForToken_expiredToken) {
int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
auto surfaceFrame =
mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
sLayerIdOne, sLayerNameOne, sLayerNameOne,
@@ -707,7 +708,7 @@ TEST_F(FrameTimelineTest, presentFenceSignaled_displayFramePredictionExpiredPres
sLayerNameOne, /*isBuffer*/ true);
surfaceFrame1->setAcquireFenceTime(45);
// Trigger a prediction expiry
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1065,7 +1066,7 @@ TEST_F(FrameTimelineTest, traceDisplayFrame_predictionExpiredDoesNotTraceExpecte
tracingSession->StartBlocking();
int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({10, 25, 30});
// Flush the token so that it would expire
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
// Set up the display frame
mFrameTimeline->setSfWakeUp(displayFrameToken1, 20, Fps::fromPeriodNsecs(11));
@@ -1283,7 +1284,7 @@ TEST_F(FrameTimelineTest, traceSurfaceFrame_predictionExpiredDoesNotTraceExpecte
mTokenManager->generateTokenForPredictions({appStartTime, appEndTime, appPresentTime});
// Flush the token so that it would expire
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
@@ -1359,7 +1360,7 @@ TEST_F(FrameTimelineTest, traceSurfaceFrame_predictionExpiredDroppedFramesTraced
mTokenManager->generateTokenForPredictions({appStartTime, appEndTime, appPresentTime});
// Flush the token so that it would expire
- flushTokens(systemTime() + maxTokenRetentionTime);
+ flushTokens();
auto surfaceFrame1 =
mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
index 6b8217087a..cbf8cc21bd 100644
--- a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -37,6 +37,7 @@
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/Hal.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockHWC2.h"
// TODO(b/129481165): remove the #pragma below and fix conversion issues
#pragma clang diagnostic pop // ignored "-Wconversion"
@@ -120,13 +121,19 @@ struct HWComposerLayerTest : public testing::Test {
static constexpr hal::HWLayerId kLayerId = static_cast<hal::HWLayerId>(1002);
HWComposerLayerTest(const std::unordered_set<hal::Capability>& capabilities)
- : mCapabilies(capabilities) {}
+ : mCapabilies(capabilities) {
+ EXPECT_CALL(mDisplay, getId()).WillRepeatedly(Return(kDisplayId));
+ }
- ~HWComposerLayerTest() override { EXPECT_CALL(*mHal, destroyLayer(kDisplayId, kLayerId)); }
+ ~HWComposerLayerTest() override {
+ EXPECT_CALL(mDisplay, onLayerDestroyed(kLayerId));
+ EXPECT_CALL(*mHal, destroyLayer(kDisplayId, kLayerId));
+ }
std::unique_ptr<Hwc2::mock::Composer> mHal{new StrictMock<Hwc2::mock::Composer>()};
const std::unordered_set<hal::Capability> mCapabilies;
- HWC2::impl::Layer mLayer{*mHal, mCapabilies, kDisplayId, kLayerId};
+ StrictMock<HWC2::mock::Display> mDisplay;
+ HWC2::impl::Layer mLayer{*mHal, mCapabilies, mDisplay, kLayerId};
};
struct HWComposerLayerGenericMetadataTest : public HWComposerLayerTest {
@@ -176,4 +183,4 @@ TEST_F(HWComposerLayerGenericMetadataTest, forwardsSupportedMetadata) {
}
} // namespace
-} // namespace android \ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
index 325fb8f680..d6ce5e2ce3 100644
--- a/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerInfoTest.cpp
@@ -126,7 +126,7 @@ TEST_F(LayerInfoTest, ignoresSmallPeriods) {
std::deque<FrameTimeData> frameTimes;
constexpr auto kExpectedFps = Fps(50.0f);
constexpr auto kExpectedPeriod = kExpectedFps.getPeriodNsecs();
- constexpr auto kSmallPeriod = Fps(150.0f).getPeriodNsecs();
+ constexpr auto kSmallPeriod = Fps(250.0f).getPeriodNsecs();
constexpr int kNumIterations = 10;
for (int i = 1; i <= kNumIterations; i++) {
frameTimes.push_back(FrameTimeData{.presentTime = kExpectedPeriod * i,
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index 8208b3fa73..dbd51fed78 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -104,8 +104,12 @@ TEST_F(MessageQueueTest, invalidate) {
const auto timing = scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
.readyDuration = 0,
.earliestVsync = 0};
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).Times(1);
+ EXPECT_FALSE(mEventQueue.nextExpectedInvalidate().has_value());
+
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
}
TEST_F(MessageQueueTest, invalidateTwice) {
@@ -114,11 +118,15 @@ TEST_F(MessageQueueTest, invalidateTwice) {
.readyDuration = 0,
.earliestVsync = 0};
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).Times(1);
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).Times(1);
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(4567));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_EQ(4567, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
}
TEST_F(MessageQueueTest, invalidateTwiceWithCallback) {
@@ -127,8 +135,10 @@ TEST_F(MessageQueueTest, invalidateTwiceWithCallback) {
.readyDuration = 0,
.earliestVsync = 0};
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).Times(1);
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(1234));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
+ EXPECT_TRUE(mEventQueue.nextExpectedInvalidate().has_value());
+ EXPECT_EQ(1234, mEventQueue.nextExpectedInvalidate().value().time_since_epoch().count());
const auto startTime = 100;
const auto endTime = startTime + mDuration.count();
@@ -141,12 +151,14 @@ TEST_F(MessageQueueTest, invalidateTwiceWithCallback) {
EXPECT_CALL(*mHandler, dispatchInvalidate(vsyncId, presentTime)).Times(1);
EXPECT_NO_FATAL_FAILURE(mEventQueue.triggerVsyncCallback(presentTime, startTime, endTime));
+ EXPECT_FALSE(mEventQueue.nextExpectedInvalidate().has_value());
+
const auto timingAfterCallback =
scheduler::VSyncDispatch::ScheduleTiming{.workDuration = mDuration.count(),
.readyDuration = 0,
.earliestVsync = presentTime};
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).Times(1);
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timingAfterCallback)).WillOnce(Return(0));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
}
@@ -158,7 +170,7 @@ TEST_F(MessageQueueTest, invalidateWithDurationChange) {
.readyDuration = 0,
.earliestVsync = 0};
- EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).Times(1);
+ EXPECT_CALL(mVSyncDispatch, schedule(mCallbackToken, timing)).WillOnce(Return(0));
EXPECT_NO_FATAL_FAILURE(mEventQueue.invalidate());
}
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 0b70f27781..7ace70aeef 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -1450,12 +1450,12 @@ TEST_F(RefreshRateConfigsTest, nonSeamlessExactAndSeamlessMultipleLayers) {
.seamlessness = Seamlessness::OnlySeamless,
.weight = 1.0f,
.focused = true}};
- auto& seamedLayer = layers[0];
ASSERT_EQ(HWC_CONFIG_ID_50,
refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
.getModeId());
+ auto& seamedLayer = layers[0];
seamedLayer.name = "30Hz ExplicitDefault", seamedLayer.desiredRefreshRate = Fps(30.0f);
refreshRateConfigs->setCurrentModeId(HWC_CONFIG_ID_30);
@@ -1464,6 +1464,27 @@ TEST_F(RefreshRateConfigsTest, nonSeamlessExactAndSeamlessMultipleLayers) {
.getModeId());
}
+TEST_F(RefreshRateConfigsTest, minLayersDontTrigerSeamedSwitch) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+ // Allow group switching.
+ RefreshRateConfigs::Policy policy;
+ policy.defaultMode = refreshRateConfigs->getCurrentPolicy().defaultMode;
+ policy.allowGroupSwitching = true;
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.name = "Min",
+ .vote = LayerVoteType::Min,
+ .weight = 1.f,
+ .focused = true}};
+
+ ASSERT_EQ(HWC_CONFIG_ID_90,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
+ .getModeId());
+}
+
TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
auto refreshRateConfigs =
std::make_unique<RefreshRateConfigs>(m30_60_90Device,
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index d004b9d9eb..a551248dd6 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -276,6 +276,7 @@ public:
static void setLayerSidebandStream(const sp<Layer>& layer,
const sp<NativeHandle>& sidebandStream) {
layer->mDrawingState.sidebandStream = sidebandStream;
+ layer->mCurrentState.sidebandStream = sidebandStream;
layer->mSidebandStream = sidebandStream;
layer->editCompositionState()->sidebandStream = sidebandStream;
}
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index ff53a7b09c..3e4e130a14 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -1011,6 +1011,9 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
constexpr size_t MISSED_FRAMES = 4;
constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
+ constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
+ constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA = 3'000'000;
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -1036,24 +1039,35 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2, 3});
+ JankType::SurfaceFlingerCpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2, 3});
+ JankType::SurfaceFlingerGpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::DisplayHAL, 1, 2, 3});
+ JankType::DisplayHAL, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::AppDeadlineMissed, 1, 2, 3});
+ JankType::AppDeadlineMissed, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerScheduling, 1, 2, 3});
+ JankType::SurfaceFlingerScheduling, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::PredictionError, 1, 2, 3});
+ JankType::PredictionError, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2,
- 3});
+ JankType::AppDeadlineMissed | JankType::BufferStuffing,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::BufferStuffing, 1, 2, 3});
+ JankType::BufferStuffing, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::None, 1, 2, 3});
+ JankType::None, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA});
std::string pulledData;
EXPECT_TRUE(mTimeStats->onPullAtom(10062 /*SURFACEFLINGER_STATS_GLOBAL_INFO*/, &pulledData));
@@ -1137,6 +1151,10 @@ TEST_F(TimeStatsTest, globalStatsCallback) {
TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
constexpr size_t LATE_ACQUIRE_FRAMES = 2;
constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
+ constexpr nsecs_t DISPLAY_DEADLINE_DELTA = 1'000'000;
+ constexpr nsecs_t DISPLAY_PRESENT_JITTER = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA_2MS = 2'000'000;
+ constexpr nsecs_t APP_DEADLINE_DELTA_3MS = 3'000'000;
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
@@ -1155,22 +1173,32 @@ TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000, frameRate60);
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerCpuDeadlineMissed, 1, 2, 3});
+ JankType::SurfaceFlingerCpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA_3MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerGpuDeadlineMissed, 1, 2, 3});
+ JankType::SurfaceFlingerGpuDeadlineMissed,
+ DISPLAY_DEADLINE_DELTA, DISPLAY_PRESENT_JITTER,
+ APP_DEADLINE_DELTA_3MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::DisplayHAL, 1, 2, 3});
+ JankType::DisplayHAL, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::AppDeadlineMissed, 1, 2, 3});
+ JankType::AppDeadlineMissed, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::SurfaceFlingerScheduling, 1, 2, 2});
+ JankType::SurfaceFlingerScheduling, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_2MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::PredictionError, 1, 2, 2});
+ JankType::PredictionError, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_2MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::AppDeadlineMissed | JankType::BufferStuffing, 1, 2,
- 2});
+ JankType::AppDeadlineMissed | JankType::BufferStuffing,
+ DISPLAY_DEADLINE_DELTA, APP_DEADLINE_DELTA_2MS,
+ APP_DEADLINE_DELTA_2MS});
mTimeStats->incrementJankyFrames({kRefreshRate0, kRenderRate0, UID_0, genLayerName(LAYER_ID_0),
- JankType::None, 1, 2, 3});
+ JankType::None, DISPLAY_DEADLINE_DELTA,
+ DISPLAY_PRESENT_JITTER, APP_DEADLINE_DELTA_3MS});
std::string pulledData;
EXPECT_TRUE(mTimeStats->onPullAtom(10063 /*SURFACEFLINGER_STATS_LAYER_INFO*/, &pulledData));
diff --git a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
new file mode 100644
index 0000000000..d7d7ea77d6
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
@@ -0,0 +1,194 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "TunnelModeEnabledReporterTest"
+
+#include <android/gui/BnTunnelModeEnabledListener.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+#include "BufferStateLayer.h"
+#include "TestableSurfaceFlinger.h"
+#include "TunnelModeEnabledReporter.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockEventThread.h"
+
+namespace android {
+
+using testing::_;
+using testing::Mock;
+using testing::Return;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+constexpr int DEFAULT_SIDEBAND_STREAM = 51;
+
+struct TestableTunnelModeEnabledListener : public gui::BnTunnelModeEnabledListener {
+ TestableTunnelModeEnabledListener() {}
+
+ bool mTunnelModeEnabled = false;
+
+ binder::Status onTunnelModeEnabledChanged(bool tunnelModeEnabled) override {
+ mTunnelModeEnabled = tunnelModeEnabled;
+ return binder::Status::ok();
+ }
+};
+
+class TunnelModeEnabledReporterTest : public testing::Test {
+public:
+ TunnelModeEnabledReporterTest();
+ ~TunnelModeEnabledReporterTest() override;
+
+protected:
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+
+ void setupScheduler();
+ void setupComposer(uint32_t virtualDisplayCount);
+ sp<BufferStateLayer> createBufferStateLayer(LayerMetadata metadata);
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+ sp<TestableTunnelModeEnabledListener> mTunnelModeEnabledListener =
+ new TestableTunnelModeEnabledListener();
+ sp<TunnelModeEnabledReporter> mTunnelModeEnabledReporter =
+ new TunnelModeEnabledReporter(*(mFlinger.flinger()));
+};
+
+TunnelModeEnabledReporterTest::TunnelModeEnabledReporterTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ setupScheduler();
+ mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(false);
+}
+
+TunnelModeEnabledReporterTest::~TunnelModeEnabledReporterTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(false);
+ mTunnelModeEnabledReporter->removeListener(mTunnelModeEnabledListener);
+}
+
+sp<BufferStateLayer> TunnelModeEnabledReporterTest::createBufferStateLayer(
+ LayerMetadata metadata = {}) {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, metadata);
+ return new BufferStateLayer(args);
+}
+
+void TunnelModeEnabledReporterTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
+ ResyncCallback())));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
+ ResyncCallback())));
+
+ auto vsyncController = std::make_unique<mock::VsyncController>();
+ auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
+
+ EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*vsyncTracker, currentPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_VSYNC_PERIOD));
+ EXPECT_CALL(*vsyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(vsyncController), std::move(vsyncTracker),
+ std::move(eventThread), std::move(sfEventThread));
+}
+
+namespace {
+
+TEST_F(TunnelModeEnabledReporterTest, callsAddedListeners) {
+ mTunnelModeEnabledReporter->addListener(mTunnelModeEnabledListener);
+
+ bool expectedTunnelModeEnabled = false;
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(expectedTunnelModeEnabled);
+ EXPECT_EQ(expectedTunnelModeEnabled, mTunnelModeEnabledListener->mTunnelModeEnabled);
+
+ expectedTunnelModeEnabled = true;
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(expectedTunnelModeEnabled);
+ EXPECT_EQ(expectedTunnelModeEnabled, mTunnelModeEnabledListener->mTunnelModeEnabled);
+
+ mTunnelModeEnabledReporter->removeListener(mTunnelModeEnabledListener);
+
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(false);
+ EXPECT_EQ(expectedTunnelModeEnabled, mTunnelModeEnabledListener->mTunnelModeEnabled);
+}
+
+TEST_F(TunnelModeEnabledReporterTest, callsNewListenerImmediately) {
+ bool expectedTunnelModeEnabled = false;
+ mTunnelModeEnabledReporter->dispatchTunnelModeEnabled(expectedTunnelModeEnabled);
+
+ mTunnelModeEnabledReporter->addListener(mTunnelModeEnabledListener);
+ EXPECT_EQ(expectedTunnelModeEnabled, mTunnelModeEnabledListener->mTunnelModeEnabled);
+}
+
+TEST_F(TunnelModeEnabledReporterTest, callsNewListenerWithFreshInformation) {
+ sp<Layer> layer = createBufferStateLayer();
+ sp<NativeHandle> stream =
+ NativeHandle::create(reinterpret_cast<native_handle_t*>(DEFAULT_SIDEBAND_STREAM),
+ false);
+ mFlinger.setLayerSidebandStream(layer, stream);
+ mFlinger.mutableCurrentState().layersSortedByZ.add(layer);
+ mTunnelModeEnabledReporter->updateTunnelModeStatus();
+ mTunnelModeEnabledReporter->addListener(mTunnelModeEnabledListener);
+ EXPECT_EQ(true, mTunnelModeEnabledListener->mTunnelModeEnabled);
+ mTunnelModeEnabledReporter->removeListener(mTunnelModeEnabledListener);
+
+ mFlinger.mutableCurrentState().layersSortedByZ.remove(layer);
+ mTunnelModeEnabledReporter->updateTunnelModeStatus();
+ mTunnelModeEnabledReporter->addListener(mTunnelModeEnabledListener);
+ EXPECT_EQ(false, mTunnelModeEnabledListener->mTunnelModeEnabled);
+}
+
+TEST_F(TunnelModeEnabledReporterTest, layerWithSidebandStreamTriggersUpdate) {
+ mTunnelModeEnabledReporter->addListener(mTunnelModeEnabledListener);
+ EXPECT_EQ(false, mTunnelModeEnabledListener->mTunnelModeEnabled);
+
+ sp<Layer> simpleLayer = createBufferStateLayer();
+ sp<Layer> layerWithSidebandStream = createBufferStateLayer();
+ sp<NativeHandle> stream =
+ NativeHandle::create(reinterpret_cast<native_handle_t*>(DEFAULT_SIDEBAND_STREAM),
+ false);
+ mFlinger.setLayerSidebandStream(layerWithSidebandStream, stream);
+
+ mFlinger.mutableCurrentState().layersSortedByZ.add(simpleLayer);
+ mFlinger.mutableCurrentState().layersSortedByZ.add(layerWithSidebandStream);
+ mTunnelModeEnabledReporter->updateTunnelModeStatus();
+ EXPECT_EQ(true, mTunnelModeEnabledListener->mTunnelModeEnabled);
+
+ mFlinger.mutableCurrentState().layersSortedByZ.remove(layerWithSidebandStream);
+ mTunnelModeEnabledReporter->updateTunnelModeStatus();
+ EXPECT_EQ(false, mTunnelModeEnabledListener->mTunnelModeEnabled);
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index b64cce9e43..d59d64bc02 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -232,11 +232,12 @@ TEST_F(VSyncDispatchTimerQueueTest, unregistersSetAlarmOnDestruction) {
VSyncDispatchTimerQueue mDispatch{createTimeKeeper(), mStubTracker, mDispatchGroupThreshold,
mVsyncMoveThreshold};
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ const auto result = mDispatch.schedule(cb,
+ {.workDuration = 100,
+ .readyDuration = 0,
+ .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(900, *result);
}
}
@@ -245,11 +246,13 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFuture) {
EXPECT_CALL(mMockClock, alarmAt(_, 900));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = intended}),
- ScheduleResult::Scheduled);
+ const auto result = mDispatch.schedule(cb,
+ {.workDuration = 100,
+ .readyDuration = 0,
+ .earliestVsync = intended});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(900, *result);
+
advanceToNextCallback();
ASSERT_THAT(cb.mCalls.size(), Eq(1));
@@ -277,11 +280,12 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingAdjustmentPast) {
EXPECT_CALL(mMockClock, alarmAt(_, mPeriod));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = workDuration,
- .readyDuration = 0,
- .earliestVsync = mPeriod}),
- ScheduleResult::Scheduled);
+ const auto result = mDispatch.schedule(cb,
+ {.workDuration = workDuration,
+ .readyDuration = 0,
+ .earliestVsync = mPeriod});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod, *result);
}
TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancel) {
@@ -289,11 +293,11 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancel) {
EXPECT_CALL(mMockClock, alarmCancel());
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = mPeriod}),
- ScheduleResult::Scheduled);
+ const auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = mPeriod});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod - 100, *result);
EXPECT_EQ(mDispatch.cancel(cb), CancelResult::Cancelled);
}
@@ -302,11 +306,11 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLate) {
EXPECT_CALL(mMockClock, alarmCancel());
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = mPeriod}),
- ScheduleResult::Scheduled);
+ const auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = mPeriod});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod - 100, *result);
mMockClock.advanceBy(950);
EXPECT_EQ(mDispatch.cancel(cb), CancelResult::TooLate);
}
@@ -316,11 +320,11 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLateWhenRunning) {
EXPECT_CALL(mMockClock, alarmCancel());
PausingCallback cb(mDispatch, std::chrono::duration_cast<std::chrono::milliseconds>(1s));
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = mPeriod}),
- ScheduleResult::Scheduled);
+ const auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = mPeriod});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod - 100, *result);
std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
EXPECT_TRUE(cb.waitForPause());
@@ -337,11 +341,11 @@ TEST_F(VSyncDispatchTimerQueueTest, unregisterSynchronizes) {
PausingCallback cb(mDispatch, 50ms);
cb.stashResource(resource);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = mPeriod}),
- ScheduleResult::Scheduled);
+ const auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = mPeriod});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod - 100, *result);
std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
EXPECT_TRUE(cb.waitForPause());
@@ -535,21 +539,25 @@ TEST_F(VSyncDispatchTimerQueueTest, callbackReentrantWithPastWakeup) {
std::optional<nsecs_t> lastTarget;
tmp = mDispatch.registerCallback(
[&](auto timestamp, auto, auto) {
- EXPECT_EQ(mDispatch.schedule(tmp,
- {.workDuration = 400,
- .readyDuration = 0,
- .earliestVsync = timestamp - mVsyncMoveThreshold}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(tmp,
- {.workDuration = 400,
- .readyDuration = 0,
- .earliestVsync = timestamp}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(tmp,
- {.workDuration = 400,
- .readyDuration = 0,
- .earliestVsync = timestamp + mVsyncMoveThreshold}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(tmp,
+ {.workDuration = 400,
+ .readyDuration = 0,
+ .earliestVsync = timestamp - mVsyncMoveThreshold});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod + timestamp - 400, *result);
+ result = mDispatch.schedule(tmp,
+ {.workDuration = 400,
+ .readyDuration = 0,
+ .earliestVsync = timestamp});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod + timestamp - 400, *result);
+ result = mDispatch.schedule(tmp,
+ {.workDuration = 400,
+ .readyDuration = 0,
+ .earliestVsync = timestamp + mVsyncMoveThreshold});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(mPeriod + timestamp - 400, *result);
lastTarget = timestamp;
},
"oo");
@@ -627,36 +635,41 @@ TEST_F(VSyncDispatchTimerQueueTest, setsTimerAfterCancellation) {
TEST_F(VSyncDispatchTimerQueueTest, makingUpIdsError) {
VSyncDispatch::CallbackToken token(100);
- EXPECT_THAT(mDispatch.schedule(token,
- {.workDuration = 100,
- .readyDuration = 0,
- .earliestVsync = 1000}),
- Eq(ScheduleResult::Error));
+ EXPECT_FALSE(mDispatch
+ .schedule(token,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = 1000})
+ .has_value());
EXPECT_THAT(mDispatch.cancel(token), Eq(CancelResult::Error));
}
TEST_F(VSyncDispatchTimerQueueTest, canMoveCallbackBackwardsInTime) {
CountingCallback cb0(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 100, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb0,
+ {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(500, *result);
+ result = mDispatch.schedule(cb0,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(900, *result);
}
// b/1450138150
TEST_F(VSyncDispatchTimerQueueTest, doesNotMoveCallbackBackwardsAndSkipAScheduledTargetVSync) {
EXPECT_CALL(mMockClock, alarmAt(_, 500));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(500, *result);
mMockClock.advanceBy(400);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 800, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb,
+ {.workDuration = 800, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1200, *result);
advanceToNextCallback();
ASSERT_THAT(cb.mCalls.size(), Eq(1));
}
@@ -667,24 +680,30 @@ TEST_F(VSyncDispatchTimerQueueTest, targetOffsetMovingBackALittleCanStillSchedul
.WillOnce(Return(1000))
.WillOnce(Return(1002));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(500, *result);
mMockClock.advanceBy(400);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(602, *result);
}
TEST_F(VSyncDispatchTimerQueueTest, canScheduleNegativeOffsetAgainstDifferentPeriods) {
CountingCallback cb0(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb0,
+ {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(500, *result);
advanceToNextCallback();
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 1100, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb0,
+ {.workDuration = 1100, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(900, *result);
}
TEST_F(VSyncDispatchTimerQueueTest, canScheduleLargeNegativeOffset) {
@@ -692,26 +711,32 @@ TEST_F(VSyncDispatchTimerQueueTest, canScheduleLargeNegativeOffset) {
EXPECT_CALL(mMockClock, alarmAt(_, 500)).InSequence(seq);
EXPECT_CALL(mMockClock, alarmAt(_, 1100)).InSequence(seq);
CountingCallback cb0(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb0,
+ {.workDuration = 500, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(500, *result);
advanceToNextCallback();
- EXPECT_EQ(mDispatch.schedule(cb0,
- {.workDuration = 1900, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb0,
+ {.workDuration = 1900, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1100, *result);
}
TEST_F(VSyncDispatchTimerQueueTest, scheduleUpdatesDoesNotAffectSchedulingState) {
EXPECT_CALL(mMockClock, alarmAt(_, 600));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 1400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb,
+ {.workDuration = 1400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
advanceToNextCallback();
}
@@ -754,16 +779,19 @@ TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminent
CountingCallback cb1(mDispatch);
CountingCallback cb2(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb1,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb1,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
mMockClock.setLag(100);
mMockClock.advanceBy(620);
- EXPECT_EQ(mDispatch.schedule(cb2,
- {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb2,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1900, *result);
mMockClock.advanceBy(80);
EXPECT_THAT(cb1.mCalls.size(), Eq(1));
@@ -779,16 +807,19 @@ TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminent
EXPECT_CALL(mMockClock, alarmAt(_, 1630)).InSequence(seq);
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
mMockClock.setLag(100);
mMockClock.advanceBy(620);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 370, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ result = mDispatch.schedule(cb,
+ {.workDuration = 370, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1630, *result);
mMockClock.advanceBy(80);
EXPECT_THAT(cb.mCalls.size(), Eq(1));
@@ -802,12 +833,15 @@ TEST_F(VSyncDispatchTimerQueueTest, skipsRearmingWhenNotNextScheduled) {
CountingCallback cb1(mDispatch);
CountingCallback cb2(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb1,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(cb2,
- {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb1,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
+ result = mDispatch.schedule(cb2,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1900, *result);
mMockClock.setLag(100);
mMockClock.advanceBy(620);
@@ -828,12 +862,15 @@ TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenCancelledAndIsNextScheduled) {
CountingCallback cb1(mDispatch);
CountingCallback cb2(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb1,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(cb2,
- {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb1,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
+ result = mDispatch.schedule(cb2,
+ {.workDuration = 100, .readyDuration = 0, .earliestVsync = 2000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(1900, *result);
mMockClock.setLag(100);
mMockClock.advanceBy(620);
@@ -861,12 +898,15 @@ TEST_F(VSyncDispatchTimerQueueTest, laggedTimerGroupsCallbacksWithinLag) {
.InSequence(seq)
.WillOnce(Return(1000));
- EXPECT_EQ(mDispatch.schedule(cb1,
- {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
- EXPECT_EQ(mDispatch.schedule(cb2,
- {.workDuration = 390, .readyDuration = 0, .earliestVsync = 1000}),
- ScheduleResult::Scheduled);
+ auto result =
+ mDispatch.schedule(cb1,
+ {.workDuration = 400, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(600, *result);
+ result = mDispatch.schedule(cb2,
+ {.workDuration = 390, .readyDuration = 0, .earliestVsync = 1000});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(610, *result);
mMockClock.setLag(100);
mMockClock.advanceBy(700);
@@ -886,11 +926,12 @@ TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFutureWithReadyDuration) {
EXPECT_CALL(mMockClock, alarmAt(_, 900));
CountingCallback cb(mDispatch);
- EXPECT_EQ(mDispatch.schedule(cb,
- {.workDuration = 70,
- .readyDuration = 30,
- .earliestVsync = intended}),
- ScheduleResult::Scheduled);
+ const auto result = mDispatch.schedule(cb,
+ {.workDuration = 70,
+ .readyDuration = 30,
+ .earliestVsync = intended});
+ EXPECT_TRUE(result.has_value());
+ EXPECT_EQ(900, *result);
advanceToNextCallback();
ASSERT_THAT(cb.mCalls.size(), Eq(1));
@@ -922,9 +963,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, stateScheduling) {
"test", [](auto, auto, auto) {}, mVsyncMoveThreshold);
EXPECT_FALSE(entry.wakeupTime());
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
auto const wakeup = entry.wakeupTime();
ASSERT_TRUE(wakeup);
EXPECT_THAT(*wakeup, Eq(900));
@@ -944,9 +985,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, stateSchedulingReallyLongWakeupLatency)
"test", [](auto, auto, auto) {}, mVsyncMoveThreshold);
EXPECT_FALSE(entry.wakeupTime());
- EXPECT_THAT(entry.schedule({.workDuration = 500, .readyDuration = 0, .earliestVsync = 994},
- mStubTracker, now),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 500, .readyDuration = 0, .earliestVsync = 994},
+ mStubTracker, now)
+ .has_value());
auto const wakeup = entry.wakeupTime();
ASSERT_TRUE(wakeup);
EXPECT_THAT(*wakeup, Eq(9500));
@@ -967,9 +1008,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, runCallback) {
},
mVsyncMoveThreshold);
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
auto const wakeup = entry.wakeupTime();
ASSERT_TRUE(wakeup);
EXPECT_THAT(*wakeup, Eq(900));
@@ -1002,9 +1043,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, updateCallback) {
entry.update(mStubTracker, 0);
EXPECT_FALSE(entry.wakeupTime());
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
auto wakeup = entry.wakeupTime();
ASSERT_TRUE(wakeup);
EXPECT_THAT(wakeup, Eq(900));
@@ -1018,9 +1059,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, updateCallback) {
TEST_F(VSyncDispatchTimerQueueEntryTest, skipsUpdateIfJustScheduled) {
VSyncDispatchTimerQueueEntry entry(
"test", [](auto, auto, auto) {}, mVsyncMoveThreshold);
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
entry.update(mStubTracker, 0);
auto const wakeup = entry.wakeupTime();
@@ -1031,26 +1072,26 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, skipsUpdateIfJustScheduled) {
TEST_F(VSyncDispatchTimerQueueEntryTest, willSnapToNextTargettableVSync) {
VSyncDispatchTimerQueueEntry entry(
"test", [](auto, auto, auto) {}, mVsyncMoveThreshold);
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
entry.executing(); // 1000 is executing
// had 1000 not been executing, this could have been scheduled for time 800.
- EXPECT_THAT(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
EXPECT_THAT(*entry.readyTime(), Eq(2000));
- EXPECT_THAT(entry.schedule({.workDuration = 50, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 50, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
EXPECT_THAT(*entry.wakeupTime(), Eq(1950));
EXPECT_THAT(*entry.readyTime(), Eq(2000));
- EXPECT_THAT(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 1001},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 1001},
+ mStubTracker, 0)
+ .has_value());
EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
EXPECT_THAT(*entry.readyTime(), Eq(2000));
}
@@ -1071,32 +1112,32 @@ TEST_F(VSyncDispatchTimerQueueEntryTest,
.InSequence(seq)
.WillOnce(Return(2000));
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
entry.executing(); // 1000 is executing
- EXPECT_THAT(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
}
TEST_F(VSyncDispatchTimerQueueEntryTest, reportsScheduledIfStillTime) {
VSyncDispatchTimerQueueEntry entry(
"test", [](auto, auto, auto) {}, mVsyncMoveThreshold);
- EXPECT_THAT(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
- EXPECT_THAT(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
- EXPECT_THAT(entry.schedule({.workDuration = 50, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
- EXPECT_THAT(entry.schedule({.workDuration = 1200, .readyDuration = 0, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 100, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
+ EXPECT_TRUE(entry.schedule({.workDuration = 200, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
+ EXPECT_TRUE(entry.schedule({.workDuration = 50, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
+ EXPECT_TRUE(entry.schedule({.workDuration = 1200, .readyDuration = 0, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
}
TEST_F(VSyncDispatchTimerQueueEntryTest, storesPendingUpdatesUntilUpdate) {
@@ -1128,9 +1169,9 @@ TEST_F(VSyncDispatchTimerQueueEntryTest, runCallbackWithReadyDuration) {
},
mVsyncMoveThreshold);
- EXPECT_THAT(entry.schedule({.workDuration = 70, .readyDuration = 30, .earliestVsync = 500},
- mStubTracker, 0),
- Eq(ScheduleResult::Scheduled));
+ EXPECT_TRUE(entry.schedule({.workDuration = 70, .readyDuration = 30, .earliestVsync = 500},
+ mStubTracker, 0)
+ .has_value());
auto const wakeup = entry.wakeupTime();
ASSERT_TRUE(wakeup);
EXPECT_THAT(*wakeup, Eq(900));
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.cpp b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.cpp
new file mode 100644
index 0000000000..2647bf4f9d
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.cpp
@@ -0,0 +1,31 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "MockHWC2"
+
+#include "mock/DisplayHardware/MockHWC2.h"
+
+namespace android::HWC2::mock {
+
+// Explicit default instantiation is recommended.
+Display::Display() = default;
+Display::~Display() = default;
+
+Layer::Layer() = default;
+Layer::~Layer() = default;
+
+} // namespace android::HWC2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
new file mode 100644
index 0000000000..c3919d9310
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "DisplayHardware/HWC2.h"
+
+namespace android::HWC2::mock {
+
+class Display : public HWC2::Display {
+public:
+ Display();
+ ~Display() override;
+
+ MOCK_METHOD(hal::HWDisplayId, getId, (), (const, override));
+ MOCK_METHOD(bool, isConnected, (), (const, override));
+ MOCK_METHOD(void, setConnected, (bool), (override));
+ MOCK_METHOD(const std::unordered_set<hal::DisplayCapability> &, getCapabilities, (),
+ (const, override));
+ MOCK_METHOD(bool, isVsyncPeriodSwitchSupported, (), (const, override));
+ MOCK_METHOD(void, onLayerDestroyed, (hal::HWLayerId), (override));
+
+ MOCK_METHOD(hal::Error, acceptChanges, (), (override));
+ MOCK_METHOD((base::expected<std::shared_ptr<HWC2::Layer>, hal::Error>), createLayer, (),
+ (override));
+ MOCK_METHOD(hal::Error, getChangedCompositionTypes,
+ ((std::unordered_map<Layer *, hal::Composition> *)), (override));
+ MOCK_METHOD(hal::Error, getColorModes, (std::vector<hal::ColorMode> *), (const, override));
+ MOCK_METHOD(int32_t, getSupportedPerFrameMetadata, (), (const, override));
+ MOCK_METHOD(hal::Error, getRenderIntents, (hal::ColorMode, std::vector<hal::RenderIntent> *),
+ (const, override));
+ MOCK_METHOD(hal::Error, getDataspaceSaturationMatrix, (hal::Dataspace, android::mat4 *),
+ (override));
+ MOCK_METHOD(hal::Error, getName, (std::string *), (const, override));
+ MOCK_METHOD(hal::Error, getRequests,
+ (hal::DisplayRequest *, (std::unordered_map<Layer *, hal::LayerRequest> *)),
+ (override));
+ MOCK_METHOD(hal::Error, getConnectionType, (ui::DisplayConnectionType *), (const, override));
+ MOCK_METHOD(hal::Error, supportsDoze, (bool *), (const, override));
+ MOCK_METHOD(hal::Error, getHdrCapabilities, (android::HdrCapabilities *), (const, override));
+ MOCK_METHOD(hal::Error, getDisplayedContentSamplingAttributes,
+ (hal::PixelFormat *, hal::Dataspace *, uint8_t *), (const, override));
+ MOCK_METHOD(hal::Error, setDisplayContentSamplingEnabled, (bool, uint8_t, uint64_t),
+ (const, override));
+ MOCK_METHOD(hal::Error, getDisplayedContentSample,
+ (uint64_t, uint64_t, android::DisplayedFrameStats *), (const, override));
+ MOCK_METHOD(hal::Error, getReleaseFences,
+ ((std::unordered_map<Layer *, android::sp<android::Fence>> *)), (const, override));
+ MOCK_METHOD(hal::Error, present, (android::sp<android::Fence> *), (override));
+ MOCK_METHOD(hal::Error, setClientTarget,
+ (uint32_t, const android::sp<android::GraphicBuffer> &,
+ const android::sp<android::Fence> &, hal::Dataspace),
+ (override));
+ MOCK_METHOD(hal::Error, setColorMode, (hal::ColorMode, hal::RenderIntent), (override));
+ MOCK_METHOD(hal::Error, setColorTransform, (const android::mat4 &, hal::ColorTransform),
+ (override));
+ MOCK_METHOD(hal::Error, setOutputBuffer,
+ (const android::sp<android::GraphicBuffer> &, const android::sp<android::Fence> &),
+ (override));
+ MOCK_METHOD(hal::Error, setPowerMode, (hal::PowerMode), (override));
+ MOCK_METHOD(hal::Error, setVsyncEnabled, (hal::Vsync), (override));
+ MOCK_METHOD(hal::Error, validate, (uint32_t *, uint32_t *), (override));
+ MOCK_METHOD(hal::Error, presentOrValidate,
+ (uint32_t *, uint32_t *, android::sp<android::Fence> *, uint32_t *), (override));
+ MOCK_METHOD(std::future<hal::Error>, setDisplayBrightness, (float), (override));
+ MOCK_METHOD(hal::Error, setActiveConfigWithConstraints,
+ (hal::HWConfigId, const hal::VsyncPeriodChangeConstraints &,
+ hal::VsyncPeriodChangeTimeline *),
+ (override));
+ MOCK_METHOD(hal::Error, setAutoLowLatencyMode, (bool), (override));
+ MOCK_METHOD(hal::Error, getSupportedContentTypes, (std::vector<hal::ContentType> *),
+ (const, override));
+ MOCK_METHOD(hal::Error, setContentType, (hal::ContentType), (override));
+ MOCK_METHOD(hal::Error, getClientTargetProperty, (hal::ClientTargetProperty *), (override));
+};
+
+class Layer : public HWC2::Layer {
+public:
+ Layer();
+ ~Layer() override;
+
+ MOCK_METHOD(hal::HWLayerId, getId, (), (const, override));
+ MOCK_METHOD(hal::Error, setCursorPosition, (int32_t, int32_t), (override));
+ MOCK_METHOD(hal::Error, setBuffer,
+ (uint32_t, const android::sp<android::GraphicBuffer> &,
+ const android::sp<android::Fence> &),
+ (override));
+ MOCK_METHOD(hal::Error, setSurfaceDamage, (const android::Region &), (override));
+ MOCK_METHOD(hal::Error, setBlendMode, (hal::BlendMode), (override));
+ MOCK_METHOD(hal::Error, setColor, (hal::Color), (override));
+ MOCK_METHOD(hal::Error, setCompositionType, (hal::Composition), (override));
+ MOCK_METHOD(hal::Error, setDataspace, (android::ui::Dataspace), (override));
+ MOCK_METHOD(hal::Error, setPerFrameMetadata, (const int32_t, const android::HdrMetadata &),
+ (override));
+ MOCK_METHOD(hal::Error, setDisplayFrame, (const android::Rect &), (override));
+ MOCK_METHOD(hal::Error, setPlaneAlpha, (float), (override));
+ MOCK_METHOD(hal::Error, setSidebandStream, (const native_handle_t *), (override));
+ MOCK_METHOD(hal::Error, setSourceCrop, (const android::FloatRect &), (override));
+ MOCK_METHOD(hal::Error, setTransform, (hal::Transform), (override));
+ MOCK_METHOD(hal::Error, setVisibleRegion, (const android::Region &), (override));
+ MOCK_METHOD(hal::Error, setZOrder, (uint32_t), (override));
+ MOCK_METHOD(hal::Error, setColorTransform, (const android::mat4 &), (override));
+ MOCK_METHOD(hal::Error, setLayerGenericMetadata,
+ (const std::string &, bool, const std::vector<uint8_t> &), (override));
+};
+
+} // namespace android::HWC2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
index 453c93a083..0e7b320787 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
@@ -39,6 +39,7 @@ public:
void(scheduler::VSyncDispatch&, frametimeline::TokenManager&,
std::chrono::nanoseconds));
MOCK_METHOD1(setDuration, void(std::chrono::nanoseconds workDuration));
+ MOCK_METHOD0(nextExpectedInvalidate, std::optional<std::chrono::steady_clock::time_point>());
};
} // namespace android::mock
diff --git a/services/vr/hardware_composer/Android.bp b/services/vr/hardware_composer/Android.bp
index eb24a22719..80e9a3c3b1 100644
--- a/services/vr/hardware_composer/Android.bp
+++ b/services/vr/hardware_composer/Android.bp
@@ -106,42 +106,6 @@ cc_library_static {
],
}
-cc_binary {
- name: "vr_hwc",
- enabled: false,
- system_ext_specific: true,
- vintf_fragments: ["manifest_vr_hwc.xml"],
- srcs: [
- "vr_hardware_composer_service.cpp",
- ],
- static_libs: [
- "libvr_hwc-impl",
- // NOTE: This needs to be included after the *-impl lib otherwise the
- // symbols in the *-binder library get optimized out.
- "libvr_hwc-binder",
- ],
- shared_libs: [
- "android.frameworks.vr.composer@2.0",
- "android.hardware.graphics.composer@2.3",
- "libbase",
- "libbinder",
- "liblog",
- "libhardware",
- "libhidlbase",
- "libui",
- "libutils",
- "libvr_hwc-hal",
- ],
- cflags: [
- "-DLOG_TAG=\"vr_hwc\"",
- "-Wall",
- "-Werror",
- ],
- init_rc: [
- "vr_hwc.rc",
- ],
-}
-
cc_test {
name: "vr_hwc_test",
gtest: true,
diff --git a/services/vr/hardware_composer/manifest_vr_hwc.xml b/services/vr/hardware_composer/manifest_vr_hwc.xml
deleted file mode 100644
index 1068cac33a..0000000000
--- a/services/vr/hardware_composer/manifest_vr_hwc.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<manifest version="1.0" type="framework">
- <hal>
- <name>android.hardware.graphics.composer</name>
- <transport>hwbinder</transport>
- <version>2.1</version>
- <interface>
- <name>IComposer</name>
- <instance>vr</instance>
- </interface>
- </hal>
-</manifest>
diff --git a/services/vr/hardware_composer/vr_hardware_composer_service.cpp b/services/vr/hardware_composer/vr_hardware_composer_service.cpp
deleted file mode 100644
index 7701847120..0000000000
--- a/services/vr/hardware_composer/vr_hardware_composer_service.cpp
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#include <binder/ProcessState.h>
-#include <binder/IServiceManager.h>
-#include <hwbinder/IPCThreadState.h>
-#include <impl/vr_hwc.h>
-#include <inttypes.h>
-
-#include "vr_composer.h"
-
-int main() {
- android::ProcessState::self()->startThreadPool();
-
- // Register the hwbinder HWC HAL service used by SurfaceFlinger while in VR
- // mode.
- android::sp<android::dvr::VrHwc> service = new android::dvr::VrHwc();
-
- LOG_ALWAYS_FATAL_IF(!service.get(), "Failed to get service");
- LOG_ALWAYS_FATAL_IF(service->isRemote(), "Service is remote");
-
- const char instance[] = "vr";
- LOG_ALWAYS_FATAL_IF(service->registerAsService(instance) != android::OK,
- "Failed to register service");
-
- android::sp<android::dvr::VrComposer> composer =
- new android::dvr::VrComposer(service.get());
-
- android::sp<android::IServiceManager> sm(android::defaultServiceManager());
-
- // Register the binder service used by VR Window Manager service to receive
- // frame information from VR HWC HAL.
- android::status_t status = sm->addService(
- android::dvr::VrComposer::SERVICE_NAME(), composer.get(),
- false /* allowIsolated */);
- LOG_ALWAYS_FATAL_IF(status != android::OK,
- "VrDisplay service failed to start: %" PRId32, status);
-
- android::hardware::ProcessState::self()->startThreadPool();
- android::hardware::IPCThreadState::self()->joinThreadPool();
-
- return 0;
-}
diff --git a/services/vr/hardware_composer/vr_hwc.rc b/services/vr/hardware_composer/vr_hwc.rc
deleted file mode 100644
index 645ab807da..0000000000
--- a/services/vr/hardware_composer/vr_hwc.rc
+++ /dev/null
@@ -1,6 +0,0 @@
-service vr_hwc /system/bin/vr_hwc
- class hal animation
- user system
- group system graphics
- onrestart restart surfaceflinger
- writepid /dev/cpuset/system-background/tasks