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-rw-r--r--include/android/surface_control.h3
-rw-r--r--libs/nativewindow/include/android/native_window.h3
2 files changed, 6 insertions, 0 deletions
diff --git a/include/android/surface_control.h b/include/android/surface_control.h
index b7eafcd6cd..a6cf353a24 100644
--- a/include/android/surface_control.h
+++ b/include/android/surface_control.h
@@ -526,6 +526,9 @@ void ASurfaceTransaction_setFrameRate(ASurfaceTransaction* transaction,
* callback timings, and changes to the time interval at which the system releases buffers back to
* the application.
*
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
* \param frameRate is the intended frame rate of this surface, in frames per second. 0 is a special
* value that indicates the app will accept the system's choice for the display frame rate, which is
* the default behavior if this function isn't called. The frameRate param does <em>not</em> need to
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 61b3f94aab..1d69277f89 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -300,6 +300,9 @@ enum ANativeWindow_ChangeFrameRateStrategy {
* this ANativeWindow is consumed by something other than the system compositor,
* e.g. a media codec, this call has no effect.
*
+ * You can register for changes in the refresh rate using
+ * \a AChoreographer_registerRefreshRateCallback.
+ *
* Available since API level 31.
*
* \param frameRate The intended frame rate of this window, in frames per