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-rw-r--r--cmds/lshal/libprocpartition/include/procpartition/procpartition.h2
-rw-r--r--cmds/lshal/libprocpartition/procpartition.cpp8
-rw-r--r--cmds/servicemanager/ServiceManager.cpp11
-rw-r--r--cmds/servicemanager/ServiceManager.h3
-rw-r--r--cmds/servicemanager/test_sm.cpp5
-rw-r--r--include/android/surface_control_input_receiver.h9
-rw-r--r--include/audiomanager/IAudioManager.h24
-rw-r--r--include/ftl/finalizer.h211
-rw-r--r--include/private/OWNERS1
-rw-r--r--libs/binder/BackendUnifiedServiceManager.cpp18
-rw-r--r--libs/binder/BackendUnifiedServiceManager.h3
-rw-r--r--libs/binder/Binder.cpp10
-rw-r--r--libs/binder/BpBinder.cpp35
-rw-r--r--libs/binder/IServiceManager.cpp2
-rw-r--r--libs/binder/Parcel.cpp16
-rw-r--r--libs/binder/TEST_MAPPING3
-rw-r--r--libs/binder/aidl/android/os/IServiceManager.aidl13
-rw-r--r--libs/binder/include/binder/BpBinder.h5
-rw-r--r--libs/binder/include/binder/Parcel.h15
-rw-r--r--libs/binder/include/binder/Stability.h8
-rw-r--r--libs/binder/servicedispatcher.cpp7
-rw-r--r--libs/binder/tests/Android.bp22
-rw-r--r--libs/binder/tests/binderCacheUnitTest.cpp4
-rw-r--r--libs/binder/tests/binderSafeInterfaceTest.cpp11
-rw-r--r--libs/binder/tests/binderStabilityIntegrationTest.cpp89
-rw-r--r--libs/binder/tests/parcel_fuzzer/binder.cpp2
-rw-r--r--libs/binderdebug/stats.cpp6
-rw-r--r--libs/binderdebug/tests/binderdebug_test.cpp13
-rw-r--r--libs/ftl/Android.bp1
-rw-r--r--libs/ftl/finalizer_test.cpp209
-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp8
-rw-r--r--libs/graphicsenv/include/graphicsenv/GraphicsEnv.h2
-rw-r--r--libs/gui/LayerState.cpp16
-rw-r--r--libs/gui/SurfaceComposerClient.cpp23
-rw-r--r--libs/gui/WindowInfo.cpp66
-rw-r--r--libs/gui/include/gui/LayerState.h19
-rw-r--r--libs/gui/include/gui/SurfaceComposerClient.h9
-rw-r--r--libs/gui/include/gui/WindowInfo.h9
-rw-r--r--libs/gui/libgui_flags.aconfig3
-rw-r--r--libs/gui/tests/WindowInfo_test.cpp16
-rw-r--r--libs/input/android/os/InputConfig.aidl13
-rw-r--r--libs/input/input_flags.aconfig24
-rw-r--r--libs/renderengine/skia/compat/GraphiteGpuContext.cpp32
-rw-r--r--libs/renderengine/skia/compat/GraphiteGpuContext.h12
-rw-r--r--libs/renderengine/skia/filters/KawaseBlurDualFilter.cpp9
-rw-r--r--libs/ui/include/ui/ShadowSettings.h4
-rw-r--r--services/audiomanager/Android.bp1
-rw-r--r--services/audiomanager/IAudioManager.cpp18
-rw-r--r--services/inputflinger/dispatcher/InputDispatcher.cpp657
-rw-r--r--services/inputflinger/dispatcher/InputDispatcher.h238
-rw-r--r--services/inputflinger/dispatcher/InputTarget.h4
-rw-r--r--services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp13
-rw-r--r--services/inputflinger/include/InputReaderBase.h4
-rw-r--r--services/inputflinger/reader/Android.bp10
-rw-r--r--services/inputflinger/reader/mapper/CursorInputMapper.cpp2
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.cpp46
-rw-r--r--services/inputflinger/reader/mapper/TouchInputMapper.h5
-rw-r--r--services/inputflinger/tests/CursorInputMapper_test.cpp4
-rw-r--r--services/inputflinger/tests/FakeWindows.h4
-rw-r--r--services/inputflinger/tests/InputDispatcher_test.cpp347
-rw-r--r--services/inputflinger/tests/InputReader_test.cpp32
-rw-r--r--services/inputflinger/tests/MultiTouchInputMapper_test.cpp92
-rw-r--r--services/inputflinger/tests/ScopedFlagOverride.h58
-rw-r--r--services/inputflinger/tests/fuzzers/InputDispatcherFuzzer.cpp1
-rw-r--r--services/surfaceflinger/Client.cpp3
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h12
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h4
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h4
-rw-r--r--services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp6
-rw-r--r--services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp2
-rw-r--r--services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp2
-rw-r--r--services/surfaceflinger/FrontEnd/LayerHierarchy.h2
-rw-r--r--services/surfaceflinger/FrontEnd/LayerSnapshot.cpp60
-rw-r--r--services/surfaceflinger/FrontEnd/LayerSnapshot.h20
-rw-r--r--services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp48
-rw-r--r--services/surfaceflinger/FrontEnd/RequestedLayerState.cpp14
-rw-r--r--services/surfaceflinger/Layer.h5
-rw-r--r--services/surfaceflinger/LayerFE.cpp12
-rw-r--r--services/surfaceflinger/LayerFE.h5
-rw-r--r--services/surfaceflinger/PowerAdvisor/PowerAdvisor.cpp59
-rw-r--r--services/surfaceflinger/PowerAdvisor/PowerAdvisor.h33
-rw-r--r--services/surfaceflinger/PowerAdvisor/Workload.h44
-rw-r--r--services/surfaceflinger/QueuedTransactionState.h3
-rw-r--r--services/surfaceflinger/ScreenCaptureOutput.cpp72
-rw-r--r--services/surfaceflinger/ScreenCaptureOutput.h2
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp80
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h1
-rw-r--r--services/surfaceflinger/common/include/common/WorkloadTracer.h29
-rw-r--r--services/surfaceflinger/common/include/common/trace.h19
-rw-r--r--services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp77
-rw-r--r--services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h23
-rw-r--r--services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp53
-rw-r--r--services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp38
-rw-r--r--services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h7
-rw-r--r--services/surfaceflinger/tests/unittests/mock/PowerAdvisor/MockPowerAdvisor.h4
97 files changed, 2467 insertions, 847 deletions
diff --git a/cmds/lshal/libprocpartition/include/procpartition/procpartition.h b/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
index ca1e690694..9c0fc18697 100644
--- a/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
+++ b/cmds/lshal/libprocpartition/include/procpartition/procpartition.h
@@ -27,6 +27,8 @@ namespace procpartition {
enum class Partition {
UNKNOWN = 0,
SYSTEM,
+ SYSTEM_EXT,
+ PRODUCT,
VENDOR,
ODM
};
diff --git a/cmds/lshal/libprocpartition/procpartition.cpp b/cmds/lshal/libprocpartition/procpartition.cpp
index 9645f3a3f3..35fad577a4 100644
--- a/cmds/lshal/libprocpartition/procpartition.cpp
+++ b/cmds/lshal/libprocpartition/procpartition.cpp
@@ -24,6 +24,8 @@ namespace procpartition {
std::ostream& operator<<(std::ostream& os, Partition p) {
switch (p) {
case Partition::SYSTEM: return os << "system";
+ case Partition::SYSTEM_EXT: return os << "system_ext";
+ case Partition::PRODUCT: return os << "product";
case Partition::VENDOR: return os << "vendor";
case Partition::ODM: return os << "odm";
case Partition::UNKNOWN: // fallthrough
@@ -57,6 +59,12 @@ Partition parsePartition(const std::string& s) {
if (s == "system") {
return Partition::SYSTEM;
}
+ if (s == "system_ext") {
+ return Partition::SYSTEM_EXT;
+ }
+ if (s == "product") {
+ return Partition::PRODUCT;
+ }
if (s == "vendor") {
return Partition::VENDOR;
}
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index 38a125bb54..59c4d53bc0 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -410,7 +410,16 @@ Status ServiceManager::getService2(const std::string& name, os::Service* outServ
return Status::ok();
}
-Status ServiceManager::checkService(const std::string& name, os::Service* outService) {
+Status ServiceManager::checkService(const std::string& name, sp<IBinder>* outBinder) {
+ SM_PERFETTO_TRACE_FUNC(PERFETTO_TE_PROTO_FIELDS(
+ PERFETTO_TE_PROTO_FIELD_CSTR(kProtoServiceName, name.c_str())));
+
+ *outBinder = tryGetBinder(name, false).service;
+ // returns ok regardless of result for legacy reasons
+ return Status::ok();
+}
+
+Status ServiceManager::checkService2(const std::string& name, os::Service* outService) {
SM_PERFETTO_TRACE_FUNC(PERFETTO_TE_PROTO_FIELDS(
PERFETTO_TE_PROTO_FIELD_CSTR(kProtoServiceName, name.c_str())));
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
index 964abee6af..5c4d891218 100644
--- a/cmds/servicemanager/ServiceManager.h
+++ b/cmds/servicemanager/ServiceManager.h
@@ -46,7 +46,8 @@ public:
// getService will try to start any services it cannot find
binder::Status getService(const std::string& name, sp<IBinder>* outBinder) override;
binder::Status getService2(const std::string& name, os::Service* outService) override;
- binder::Status checkService(const std::string& name, os::Service* outService) override;
+ binder::Status checkService(const std::string& name, sp<IBinder>* outBinder) override;
+ binder::Status checkService2(const std::string& name, os::Service* outService) override;
binder::Status addService(const std::string& name, const sp<IBinder>& binder,
bool allowIsolated, int32_t dumpPriority) override;
binder::Status listServices(int32_t dumpPriority, std::vector<std::string>* outList) override;
diff --git a/cmds/servicemanager/test_sm.cpp b/cmds/servicemanager/test_sm.cpp
index e620770e18..7ad84faca0 100644
--- a/cmds/servicemanager/test_sm.cpp
+++ b/cmds/servicemanager/test_sm.cpp
@@ -204,6 +204,11 @@ TEST(GetService, HappyHappy) {
sp<IBinder> outBinder;
EXPECT_TRUE(sm->getService("foo", &outBinder).isOk());
EXPECT_EQ(service, outBinder);
+
+ EXPECT_TRUE(sm->checkService2("foo", &out).isOk());
+ EXPECT_EQ(service, out.get<Service::Tag::serviceWithMetadata>().service);
+ EXPECT_TRUE(sm->checkService("foo", &outBinder).isOk());
+ EXPECT_EQ(service, outBinder);
}
TEST(GetService, NonExistant) {
diff --git a/include/android/surface_control_input_receiver.h b/include/android/surface_control_input_receiver.h
index f0503f6324..59d3a31b30 100644
--- a/include/android/surface_control_input_receiver.h
+++ b/include/android/surface_control_input_receiver.h
@@ -39,11 +39,11 @@ __BEGIN_DECLS
*
* \param motionEvent The motion event. This must be released with AInputEvent_release.
*
+ * \return true if the event is handled by the client, false otherwise.
* Available since API level 35.
*/
typedef bool (*AInputReceiver_onMotionEvent)(void *_Null_unspecified context,
- AInputEvent *_Nonnull motionEvent)
- __INTRODUCED_IN(__ANDROID_API_V__);
+ AInputEvent *_Nonnull motionEvent);
/**
* The AInputReceiver_onKeyEvent callback is invoked when the registered input channel receives
* a key event.
@@ -53,11 +53,12 @@ typedef bool (*AInputReceiver_onMotionEvent)(void *_Null_unspecified context,
*
* \param keyEvent The key event. This must be released with AInputEvent_release.
*
+ * \return true if the event is handled by the client, false otherwise. System may generate
+ * a fallback key event if the event is not handled.
* Available since API level 35.
*/
typedef bool (*AInputReceiver_onKeyEvent)(void *_Null_unspecified context,
- AInputEvent *_Nonnull keyEvent)
- __INTRODUCED_IN(__ANDROID_API_V__);
+ AInputEvent *_Nonnull keyEvent);
typedef struct AInputReceiverCallbacks AInputReceiverCallbacks;
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index a35a145084..b0641b826e 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -17,6 +17,7 @@
#ifndef ANDROID_IAUDIOMANAGER_H
#define ANDROID_IAUDIOMANAGER_H
+#include <android/media/IAudioManagerNative.h>
#include <audiomanager/AudioManager.h>
#include <utils/Errors.h>
#include <binder/IInterface.h>
@@ -34,20 +35,23 @@ public:
// These transaction IDs must be kept in sync with the method order from
// IAudioService.aidl.
enum {
- TRACK_PLAYER = IBinder::FIRST_CALL_TRANSACTION,
- PLAYER_ATTRIBUTES = IBinder::FIRST_CALL_TRANSACTION + 1,
- PLAYER_EVENT = IBinder::FIRST_CALL_TRANSACTION + 2,
- RELEASE_PLAYER = IBinder::FIRST_CALL_TRANSACTION + 3,
- TRACK_RECORDER = IBinder::FIRST_CALL_TRANSACTION + 4,
- RECORDER_EVENT = IBinder::FIRST_CALL_TRANSACTION + 5,
- RELEASE_RECORDER = IBinder::FIRST_CALL_TRANSACTION + 6,
- PLAYER_SESSION_ID = IBinder::FIRST_CALL_TRANSACTION + 7,
- PORT_EVENT = IBinder::FIRST_CALL_TRANSACTION + 8,
- PERMISSION_UPDATE_BARRIER = IBinder::FIRST_CALL_TRANSACTION + 9,
+ GET_NATIVE_INTERFACE = IBinder::FIRST_CALL_TRANSACTION,
+ TRACK_PLAYER = IBinder::FIRST_CALL_TRANSACTION + 1,
+ PLAYER_ATTRIBUTES = IBinder::FIRST_CALL_TRANSACTION + 2,
+ PLAYER_EVENT = IBinder::FIRST_CALL_TRANSACTION + 3,
+ RELEASE_PLAYER = IBinder::FIRST_CALL_TRANSACTION + 4,
+ TRACK_RECORDER = IBinder::FIRST_CALL_TRANSACTION + 5,
+ RECORDER_EVENT = IBinder::FIRST_CALL_TRANSACTION + 6,
+ RELEASE_RECORDER = IBinder::FIRST_CALL_TRANSACTION + 7,
+ PLAYER_SESSION_ID = IBinder::FIRST_CALL_TRANSACTION + 8,
+ PORT_EVENT = IBinder::FIRST_CALL_TRANSACTION + 9,
+ PERMISSION_UPDATE_BARRIER = IBinder::FIRST_CALL_TRANSACTION + 10,
};
DECLARE_META_INTERFACE(AudioManager)
+ virtual sp<media::IAudioManagerNative> getNativeInterface() = 0;
+
// The parcels created by these methods must be kept in sync with the
// corresponding methods from IAudioService.aidl and objects it imports.
virtual audio_unique_id_t trackPlayer(player_type_t playerType, audio_usage_t usage,
diff --git a/include/ftl/finalizer.h b/include/ftl/finalizer.h
new file mode 100644
index 0000000000..0251957ad0
--- /dev/null
+++ b/include/ftl/finalizer.h
@@ -0,0 +1,211 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstddef>
+
+#include <functional>
+#include <type_traits>
+#include <utility>
+
+#include <ftl/function.h>
+
+namespace android::ftl {
+
+// An RAII wrapper that invokes a function object as a finalizer when destroyed.
+//
+// The function object must take no arguments, and must return void. If the function object needs
+// any context for the call, it must store it itself, for example with a lambda capture.
+//
+// The stored function object will be called once (unless canceled via the `cancel()` member
+// function) at the first of:
+//
+// - The Finalizer instance is destroyed.
+// - `operator()` is used to invoke the contained function.
+// - The Finalizer instance is move-assigned a new value. The function being replaced will be
+// invoked, and the replacement will be stored to be called later.
+//
+// The intent with this class is to keep cleanup code next to the code that requires that
+// cleanup be performed.
+//
+// bool read_file(std::string filename) {
+// FILE* f = fopen(filename.c_str(), "rb");
+// if (f == nullptr) return false;
+// const auto cleanup = ftl::Finalizer([f]() { fclose(f); });
+// // fread(...), etc
+// return true;
+// }
+//
+// The `FinalFunction` template argument to Finalizer<FinalFunction> allows a polymorphic function
+// type for storing the finalization function, such as `std::function` or `ftl::Function`.
+//
+// For convenience, this header defines a few useful aliases for using those types.
+//
+// - `FinalizerStd`, an alias for `Finalizer<std::function<void()>>`
+// - `FinalizerFtl`, an alias for `Finalizer<ftl::Function<void()>>`
+// - `FinalizerFtl1`, an alias for `Finalizer<ftl::Function<void(), 1>>`
+// - `FinalizerFtl2`, an alias for `Finalizer<ftl::Function<void(), 2>>`
+// - `FinalizerFtl3`, an alias for `Finalizer<ftl::Function<void(), 3>>`
+//
+// Clients of this header are free to define other aliases they need.
+//
+// A Finalizer that uses a polymorphic function type can be returned from a function call and/or
+// stored as member data (to be destroyed along with the containing class).
+//
+// auto register(Observer* observer) -> ftl::FinalizerStd<void()> {
+// const auto id = observers.add(observer);
+// return ftl::Finalizer([id]() { observers.remove(id); });
+// }
+//
+// {
+// const auto _ = register(observer);
+// // do the things that required the registered observer.
+// }
+// // the observer is removed.
+//
+// Cautions:
+//
+// 1. When a Finalizer is stored as member data, you will almost certainly want that cleanup to
+// happen first, before the rest of the other member data is destroyed. For safety you should
+// assume that the finalization function will access that data directly or indirectly.
+//
+// This means that Finalizers should be defined last, after all other normal member data in a
+// class.
+//
+// class MyClass {
+// public:
+// bool initialize() {
+// ready_ = true;
+// cleanup_ = ftl::Finalizer([this]() { ready_ = false; });
+// return true;
+// }
+//
+// bool ready_ = false;
+//
+// // Finalizers should be last so other class members can be accessed before being
+// // destroyed.
+// ftl::FinalizerStd<void()> cleanup_;
+// };
+//
+// 2. Care must be taken to use `ftl::Finalizer()` when constructing locally from a lambda. If you
+// forget to do so, you are just creating a lambda that won't be automatically invoked!
+//
+// const auto bad = [&counter](){ ++counter; }; // Just a lambda instance
+// const auto good = ftl::Finalizer([&counter](){ ++counter; });
+//
+template <typename FinalFunction>
+class Finalizer final {
+ // requires(std::is_invocable_r_v<void, FinalFunction>)
+ static_assert(std::is_invocable_r_v<void, FinalFunction>);
+
+ public:
+ // A default constructed Finalizer does nothing when destroyed.
+ // requires(std::is_default_constructible_v<FinalFunction>)
+ constexpr Finalizer() = default;
+
+ // Constructs a Finalizer from a function object.
+ // requires(std::is_invocable_v<F>)
+ template <typename F, typename = std::enable_if_t<std::is_invocable_v<F>>>
+ [[nodiscard]] explicit constexpr Finalizer(F&& function)
+ : Finalizer(std::forward<F>(function), false) {}
+
+ constexpr ~Finalizer() { maybe_invoke(); }
+
+ // Disallow copying.
+ Finalizer(const Finalizer& that) = delete;
+ auto operator=(const Finalizer& that) = delete;
+
+ // Move construction
+ // requires(std::is_move_constructible_v<FinalFunction>)
+ [[nodiscard]] constexpr Finalizer(Finalizer&& that)
+ : Finalizer(std::move(that.function_), std::exchange(that.canceled_, true)) {}
+
+ // Implicit conversion move construction
+ // requires(!std::is_same_v<Finalizer, Finalizer<F>>)
+ template <typename F, typename = std::enable_if_t<!std::is_same_v<Finalizer, Finalizer<F>>>>
+ // NOLINTNEXTLINE(google-explicit-constructor, cppcoreguidelines-rvalue-reference-param-not-moved)
+ [[nodiscard]] constexpr Finalizer(Finalizer<F>&& that)
+ : Finalizer(std::move(that.function_), std::exchange(that.canceled_, true)) {}
+
+ // Move assignment
+ // requires(std::is_move_assignable_v<FinalFunction>)
+ constexpr auto operator=(Finalizer&& that) -> Finalizer& {
+ maybe_invoke();
+
+ function_ = std::move(that.function_);
+ canceled_ = std::exchange(that.canceled_, true);
+
+ return *this;
+ }
+
+ // Implicit conversion move assignment
+ // requires(!std::is_same_v<Finalizer, Finalizer<F>>)
+ template <typename F, typename = std::enable_if_t<!std::is_same_v<Finalizer, Finalizer<F>>>>
+ // NOLINTNEXTLINE(cppcoreguidelines-rvalue-reference-param-not-moved)
+ constexpr auto operator=(Finalizer<F>&& that) -> Finalizer& {
+ *this = Finalizer(std::move(that.function_), std::exchange(that.canceled_, true));
+ return *this;
+ }
+
+ // Cancels the final function, preventing it from being invoked.
+ constexpr void cancel() {
+ canceled_ = true;
+ maybe_nullify_function();
+ }
+
+ // Invokes the final function now, if not already invoked.
+ constexpr void operator()() { maybe_invoke(); }
+
+ private:
+ template <typename>
+ friend class Finalizer;
+
+ template <typename F, typename = std::enable_if_t<std::is_invocable_v<F>>>
+ [[nodiscard]] explicit constexpr Finalizer(F&& function, bool canceled)
+ : function_(std::forward<F>(function)), canceled_(canceled) {}
+
+ constexpr void maybe_invoke() {
+ if (!std::exchange(canceled_, true)) {
+ std::invoke(function_);
+ maybe_nullify_function();
+ }
+ }
+
+ constexpr void maybe_nullify_function() {
+ // Sets function_ to nullptr if that is supported for the backing type.
+ if constexpr (std::is_assignable_v<FinalFunction, nullptr_t>) {
+ function_ = nullptr;
+ }
+ }
+
+ FinalFunction function_;
+ bool canceled_ = true;
+};
+
+template <typename F>
+Finalizer(F&&) -> Finalizer<std::decay_t<F>>;
+
+// A standard alias for using `std::function` as the polymorphic function type.
+using FinalizerStd = Finalizer<std::function<void()>>;
+
+// Helpful aliases for using `ftl::Function` as the polymorphic function type.
+using FinalizerFtl = Finalizer<Function<void()>>;
+using FinalizerFtl1 = Finalizer<Function<void(), 1>>;
+using FinalizerFtl2 = Finalizer<Function<void(), 2>>;
+using FinalizerFtl3 = Finalizer<Function<void(), 3>>;
+
+} // namespace android::ftl \ No newline at end of file
diff --git a/include/private/OWNERS b/include/private/OWNERS
index 37da96d488..db3ae48698 100644
--- a/include/private/OWNERS
+++ b/include/private/OWNERS
@@ -1,3 +1,4 @@
# ADPF
per-file thermal_private.h = file:platform/frameworks/base:/ADPF_OWNERS
per-file performance_hint_private.h = file:platform/frameworks/base:/ADPF_OWNERS
+per-file system_health_private.h = file:platform/frameworks/base:/ADPF_OWNERS
diff --git a/libs/binder/BackendUnifiedServiceManager.cpp b/libs/binder/BackendUnifiedServiceManager.cpp
index ee3d6af742..7c0319aead 100644
--- a/libs/binder/BackendUnifiedServiceManager.cpp
+++ b/libs/binder/BackendUnifiedServiceManager.cpp
@@ -215,7 +215,9 @@ Status BackendUnifiedServiceManager::getService(const ::std::string& name,
sp<IBinder>* _aidl_return) {
os::Service service;
Status status = getService2(name, &service);
- *_aidl_return = service.get<os::Service::Tag::serviceWithMetadata>().service;
+ if (status.isOk()) {
+ *_aidl_return = service.get<os::Service::Tag::serviceWithMetadata>().service;
+ }
return status;
}
@@ -238,7 +240,17 @@ Status BackendUnifiedServiceManager::getService2(const ::std::string& name, os::
return status;
}
-Status BackendUnifiedServiceManager::checkService(const ::std::string& name, os::Service* _out) {
+Status BackendUnifiedServiceManager::checkService(const ::std::string& name,
+ sp<IBinder>* _aidl_return) {
+ os::Service service;
+ Status status = checkService2(name, &service);
+ if (status.isOk()) {
+ *_aidl_return = service.get<os::Service::Tag::serviceWithMetadata>().service;
+ }
+ return status;
+}
+
+Status BackendUnifiedServiceManager::checkService2(const ::std::string& name, os::Service* _out) {
os::Service service;
if (returnIfCached(name, _out)) {
return Status::ok();
@@ -246,7 +258,7 @@ Status BackendUnifiedServiceManager::checkService(const ::std::string& name, os:
Status status = Status::ok();
if (mTheRealServiceManager) {
- status = mTheRealServiceManager->checkService(name, &service);
+ status = mTheRealServiceManager->checkService2(name, &service);
}
if (status.isOk()) {
status = toBinderService(name, service, _out);
diff --git a/libs/binder/BackendUnifiedServiceManager.h b/libs/binder/BackendUnifiedServiceManager.h
index 2496f62503..c14f28063f 100644
--- a/libs/binder/BackendUnifiedServiceManager.h
+++ b/libs/binder/BackendUnifiedServiceManager.h
@@ -122,7 +122,8 @@ public:
binder::Status getService(const ::std::string& name, sp<IBinder>* _aidl_return) override;
binder::Status getService2(const ::std::string& name, os::Service* out) override;
- binder::Status checkService(const ::std::string& name, os::Service* out) override;
+ binder::Status checkService(const ::std::string& name, sp<IBinder>* _aidl_return) override;
+ binder::Status checkService2(const ::std::string& name, os::Service* out) override;
binder::Status addService(const ::std::string& name, const sp<IBinder>& service,
bool allowIsolated, int32_t dumpPriority) override;
binder::Status listServices(int32_t dumpPriority,
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index 53bd08d420..0a22588a90 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -288,7 +288,7 @@ public:
// for below objects
RpcMutex mLock;
std::set<sp<RpcServerLink>> mRpcServerLinks;
- BpBinder::ObjectManager mObjects;
+ BpBinder::ObjectManager mObjectMgr;
unique_fd mRecordingFd;
};
@@ -468,7 +468,7 @@ void* BBinder::attachObject(const void* objectID, void* object, void* cleanupCoo
LOG_ALWAYS_FATAL_IF(!e, "no memory");
RpcMutexUniqueLock _l(e->mLock);
- return e->mObjects.attach(objectID, object, cleanupCookie, func);
+ return e->mObjectMgr.attach(objectID, object, cleanupCookie, func);
}
void* BBinder::findObject(const void* objectID) const
@@ -477,7 +477,7 @@ void* BBinder::findObject(const void* objectID) const
if (!e) return nullptr;
RpcMutexUniqueLock _l(e->mLock);
- return e->mObjects.find(objectID);
+ return e->mObjectMgr.find(objectID);
}
void* BBinder::detachObject(const void* objectID) {
@@ -485,7 +485,7 @@ void* BBinder::detachObject(const void* objectID) {
if (!e) return nullptr;
RpcMutexUniqueLock _l(e->mLock);
- return e->mObjects.detach(objectID);
+ return e->mObjectMgr.detach(objectID);
}
void BBinder::withLock(const std::function<void()>& doWithLock) {
@@ -501,7 +501,7 @@ sp<IBinder> BBinder::lookupOrCreateWeak(const void* objectID, object_make_func m
Extras* e = getOrCreateExtras();
LOG_ALWAYS_FATAL_IF(!e, "no memory");
RpcMutexUniqueLock _l(e->mLock);
- return e->mObjects.lookupOrCreateWeak(objectID, make, makeArgs);
+ return e->mObjectMgr.lookupOrCreateWeak(objectID, make, makeArgs);
}
BBinder* BBinder::localBinder()
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index 3758b6521c..444f06174e 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -78,7 +78,16 @@ BpBinder::ObjectManager::ObjectManager()
BpBinder::ObjectManager::~ObjectManager()
{
- kill();
+ const size_t N = mObjects.size();
+ ALOGV("Killing %zu objects in manager %p", N, this);
+ for (auto i : mObjects) {
+ const entry_t& e = i.second;
+ if (e.func != nullptr) {
+ e.func(i.first, e.object, e.cleanupCookie);
+ }
+ }
+
+ mObjects.clear();
}
void* BpBinder::ObjectManager::attach(const void* objectID, void* object, void* cleanupCookie,
@@ -144,20 +153,6 @@ sp<IBinder> BpBinder::ObjectManager::lookupOrCreateWeak(const void* objectID, ob
return newObj;
}
-void BpBinder::ObjectManager::kill()
-{
- const size_t N = mObjects.size();
- ALOGV("Killing %zu objects in manager %p", N, this);
- for (auto i : mObjects) {
- const entry_t& e = i.second;
- if (e.func != nullptr) {
- e.func(i.first, e.object, e.cleanupCookie);
- }
- }
-
- mObjects.clear();
-}
-
// ---------------------------------------------------------------------------
sp<BpBinder> BpBinder::create(int32_t handle, std::function<void()>* postTask) {
@@ -697,19 +692,19 @@ void BpBinder::reportOneDeath(const Obituary& obit)
void* BpBinder::attachObject(const void* objectID, void* object, void* cleanupCookie,
object_cleanup_func func) {
RpcMutexUniqueLock _l(mLock);
- ALOGV("Attaching object %p to binder %p (manager=%p)", object, this, &mObjects);
- return mObjects.attach(objectID, object, cleanupCookie, func);
+ ALOGV("Attaching object %p to binder %p (manager=%p)", object, this, &mObjectMgr);
+ return mObjectMgr.attach(objectID, object, cleanupCookie, func);
}
void* BpBinder::findObject(const void* objectID) const
{
RpcMutexUniqueLock _l(mLock);
- return mObjects.find(objectID);
+ return mObjectMgr.find(objectID);
}
void* BpBinder::detachObject(const void* objectID) {
RpcMutexUniqueLock _l(mLock);
- return mObjects.detach(objectID);
+ return mObjectMgr.detach(objectID);
}
void BpBinder::withLock(const std::function<void()>& doWithLock) {
@@ -720,7 +715,7 @@ void BpBinder::withLock(const std::function<void()>& doWithLock) {
sp<IBinder> BpBinder::lookupOrCreateWeak(const void* objectID, object_make_func make,
const void* makeArgs) {
RpcMutexUniqueLock _l(mLock);
- return mObjects.lookupOrCreateWeak(objectID, make, makeArgs);
+ return mObjectMgr.lookupOrCreateWeak(objectID, make, makeArgs);
}
BpBinder* BpBinder::remoteBinder()
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 5c72ed3197..719e445794 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -624,7 +624,7 @@ sp<IBinder> CppBackendShim::getService(const String16& name) const {
sp<IBinder> CppBackendShim::checkService(const String16& name) const {
Service ret;
- if (!mUnifiedServiceManager->checkService(String8(name).c_str(), &ret).isOk()) {
+ if (!mUnifiedServiceManager->checkService2(String8(name).c_str(), &ret).isOk()) {
return nullptr;
}
return ret.get<Service::Tag::serviceWithMetadata>().service;
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index 0b7cd8154d..c0ebee006b 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -1293,10 +1293,6 @@ status_t Parcel::writeUniqueFileDescriptorVector(const std::vector<unique_fd>& v
status_t Parcel::writeUniqueFileDescriptorVector(const std::optional<std::vector<unique_fd>>& val) {
return writeData(val);
}
-status_t Parcel::writeUniqueFileDescriptorVector(
- const std::unique_ptr<std::vector<unique_fd>>& val) {
- return writeData(val);
-}
status_t Parcel::writeStrongBinderVector(const std::vector<sp<IBinder>>& val) { return writeData(val); }
status_t Parcel::writeStrongBinderVector(const std::optional<std::vector<sp<IBinder>>>& val) { return writeData(val); }
@@ -1352,10 +1348,6 @@ status_t Parcel::readUtf8VectorFromUtf16Vector(std::vector<std::string>* val) co
status_t Parcel::readUniqueFileDescriptorVector(std::optional<std::vector<unique_fd>>* val) const {
return readData(val);
}
-status_t Parcel::readUniqueFileDescriptorVector(
- std::unique_ptr<std::vector<unique_fd>>* val) const {
- return readData(val);
-}
status_t Parcel::readUniqueFileDescriptorVector(std::vector<unique_fd>* val) const {
return readData(val);
}
@@ -3397,14 +3389,6 @@ void Parcel::scanForFds() const {
}
#ifdef BINDER_WITH_KERNEL_IPC
-size_t Parcel::getBlobAshmemSize() const
-{
- // This used to return the size of all blobs that were written to ashmem, now we're returning
- // the ashmem currently referenced by this Parcel, which should be equivalent.
- // TODO(b/202029388): Remove method once ABI can be changed.
- return getOpenAshmemSize();
-}
-
size_t Parcel::getOpenAshmemSize() const
{
auto* kernelFields = maybeKernelFields();
diff --git a/libs/binder/TEST_MAPPING b/libs/binder/TEST_MAPPING
index 9e5e79f89b..4332f8ae79 100644
--- a/libs/binder/TEST_MAPPING
+++ b/libs/binder/TEST_MAPPING
@@ -37,6 +37,9 @@
"name": "binderStabilityTest"
},
{
+ "name": "binderStabilityIntegrationTest"
+ },
+ {
"name": "binderRpcWireProtocolTest"
},
{
diff --git a/libs/binder/aidl/android/os/IServiceManager.aidl b/libs/binder/aidl/android/os/IServiceManager.aidl
index 69edef86aa..6539238ce7 100644
--- a/libs/binder/aidl/android/os/IServiceManager.aidl
+++ b/libs/binder/aidl/android/os/IServiceManager.aidl
@@ -83,11 +83,20 @@ interface IServiceManager {
/**
* Retrieve an existing service called @a name from the service
+ * manager. Non-blocking. Returns null if the service does not exist.
+ *
+ * @deprecated TODO(b/355394904): Use checkService2 instead. This does not
+ * return metadata that is included in ServiceWithMetadata
+ */
+ @UnsupportedAppUsage
+ @nullable IBinder checkService(@utf8InCpp String name);
+
+ /**
+ * Retrieve an existing service called @a name from the service
* manager. Non-blocking. Returns null if the service does not
* exist.
*/
- @UnsupportedAppUsage
- Service checkService(@utf8InCpp String name);
+ Service checkService2(@utf8InCpp String name);
/**
* Place a new @a service called @a name into the service
diff --git a/libs/binder/include/binder/BpBinder.h b/libs/binder/include/binder/BpBinder.h
index 7518044ce6..935bd8dbc6 100644
--- a/libs/binder/include/binder/BpBinder.h
+++ b/libs/binder/include/binder/BpBinder.h
@@ -104,6 +104,7 @@ public:
// Stop the current recording.
LIBBINDER_EXPORTED status_t stopRecordingBinder();
+ // Note: This class is not thread safe so protect uses of it when necessary
class ObjectManager {
public:
ObjectManager();
@@ -116,8 +117,6 @@ public:
sp<IBinder> lookupOrCreateWeak(const void* objectID, IBinder::object_make_func make,
const void* makeArgs);
- void kill();
-
private:
ObjectManager(const ObjectManager&);
ObjectManager& operator=(const ObjectManager&);
@@ -224,7 +223,7 @@ private:
volatile int32_t mObitsSent;
Vector<Obituary>* mObituaries;
std::unique_ptr<FrozenStateChange> mFrozen;
- ObjectManager mObjects;
+ ObjectManager mObjectMgr;
mutable String16 mDescriptorCache;
int32_t mTrackedUid;
diff --git a/libs/binder/include/binder/Parcel.h b/libs/binder/include/binder/Parcel.h
index 69a73d415e..6c4c6fe573 100644
--- a/libs/binder/include/binder/Parcel.h
+++ b/libs/binder/include/binder/Parcel.h
@@ -383,9 +383,6 @@ public:
LIBBINDER_EXPORTED status_t
writeUniqueFileDescriptorVector(const std::optional<std::vector<binder::unique_fd>>& val);
LIBBINDER_EXPORTED status_t
- writeUniqueFileDescriptorVector(const std::unique_ptr<std::vector<binder::unique_fd>>& val)
- __attribute__((deprecated("use std::optional version instead")));
- LIBBINDER_EXPORTED status_t
writeUniqueFileDescriptorVector(const std::vector<binder::unique_fd>& val);
// WARNING: deprecated and incompatible with AIDL. You should use Parcelable
@@ -630,9 +627,6 @@ public:
LIBBINDER_EXPORTED status_t
readUniqueFileDescriptorVector(std::optional<std::vector<binder::unique_fd>>* val) const;
LIBBINDER_EXPORTED status_t
- readUniqueFileDescriptorVector(std::unique_ptr<std::vector<binder::unique_fd>>* val) const
- __attribute__((deprecated("use std::optional version instead")));
- LIBBINDER_EXPORTED status_t
readUniqueFileDescriptorVector(std::vector<binder::unique_fd>* val) const;
// WARNING: deprecated and incompatible with AIDL. You should use Parcelable
@@ -1494,14 +1488,15 @@ public:
* Note: for historical reasons, this does not include ashmem memory which
* is referenced by this Parcel, but which this parcel doesn't own (e.g.
* writeFileDescriptor is called without 'takeOwnership' true).
+ *
+ * WARNING: you should not use this, but rather, unparcel, and inspect
+ * each FD independently. This counts ashmem size, but there may be
+ * other resources used for non-ashmem FDs, such as other types of
+ * shared memory, files, etc..
*/
LIBBINDER_EXPORTED size_t getOpenAshmemSize() const;
private:
- // TODO(b/202029388): Remove 'getBlobAshmemSize' once no prebuilts reference
- // this
- LIBBINDER_EXPORTED size_t getBlobAshmemSize() const;
-
// Needed so that we can save object metadata to the disk
friend class android::binder::debug::RecordedTransaction;
};
diff --git a/libs/binder/include/binder/Stability.h b/libs/binder/include/binder/Stability.h
index cafb8aa04b..bfe0a5af9c 100644
--- a/libs/binder/include/binder/Stability.h
+++ b/libs/binder/include/binder/Stability.h
@@ -20,6 +20,8 @@
#include <binder/IBinder.h>
#include <string>
+class BinderStabilityIntegrationTest_ExpectedStabilityForItsPartition_Test;
+
namespace android {
class BpBinder;
@@ -127,6 +129,8 @@ private:
// through Parcel)
friend ::android::ProcessState;
+ friend ::BinderStabilityIntegrationTest_ExpectedStabilityForItsPartition_Test;
+
static void tryMarkCompilationUnit(IBinder* binder);
// Currently, we use int16_t for Level so that it can fit in BBinder.
@@ -156,11 +160,11 @@ private:
uint32_t flags);
// get stability information as encoded on the wire
- static int16_t getRepr(IBinder* binder);
+ LIBBINDER_EXPORTED static int16_t getRepr(IBinder* binder);
// whether a transaction on binder is allowed, if the transaction
// is done from a context with a specific stability level
- static bool check(int16_t provided, Level required);
+ LIBBINDER_EXPORTED static bool check(int16_t provided, Level required);
static bool isDeclaredLevel(int32_t level);
static std::string levelString(int32_t level);
diff --git a/libs/binder/servicedispatcher.cpp b/libs/binder/servicedispatcher.cpp
index be990657d5..78fe2a8714 100644
--- a/libs/binder/servicedispatcher.cpp
+++ b/libs/binder/servicedispatcher.cpp
@@ -127,7 +127,12 @@ public:
// We can't send BpBinder for regular binder over RPC.
return android::binder::Status::fromStatusT(android::INVALID_OPERATION);
}
- android::binder::Status checkService(const std::string&, android::os::Service*) override {
+ android::binder::Status checkService(const std::string&,
+ android::sp<android::IBinder>*) override {
+ // We can't send BpBinder for regular binder over RPC.
+ return android::binder::Status::fromStatusT(android::INVALID_OPERATION);
+ }
+ android::binder::Status checkService2(const std::string&, android::os::Service*) override {
// We can't send BpBinder for regular binder over RPC.
return android::binder::Status::fromStatusT(android::INVALID_OPERATION);
}
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index c21d7c61cd..f412dfb6f4 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -803,6 +803,28 @@ cc_test {
}
cc_test {
+ name: "binderStabilityIntegrationTest",
+ defaults: ["binder_test_defaults"],
+ srcs: [
+ "binderStabilityIntegrationTest.cpp",
+ ],
+
+ shared_libs: [
+ "libbinder",
+ "libutils",
+ ],
+ static_libs: [
+ "libprocpartition",
+ ],
+
+ test_suites: [
+ "general-tests",
+ "vts",
+ ],
+ require_root: true,
+}
+
+cc_test {
name: "binderAllocationLimits",
defaults: ["binder_test_defaults"],
srcs: ["binderAllocationLimits.cpp"],
diff --git a/libs/binder/tests/binderCacheUnitTest.cpp b/libs/binder/tests/binderCacheUnitTest.cpp
index 19395c2dcd..121e5ae5e9 100644
--- a/libs/binder/tests/binderCacheUnitTest.cpp
+++ b/libs/binder/tests/binderCacheUnitTest.cpp
@@ -74,7 +74,7 @@ class MockAidlServiceManager : public os::IServiceManagerDefault {
public:
MockAidlServiceManager() : innerSm() {}
- binder::Status checkService(const ::std::string& name, os::Service* _out) override {
+ binder::Status checkService2(const ::std::string& name, os::Service* _out) override {
os::ServiceWithMetadata serviceWithMetadata = os::ServiceWithMetadata();
serviceWithMetadata.service = innerSm.getService(String16(name.c_str()));
serviceWithMetadata.isLazyService = false;
@@ -98,7 +98,7 @@ class MockAidlServiceManager2 : public os::IServiceManagerDefault {
public:
MockAidlServiceManager2() : innerSm() {}
- binder::Status checkService(const ::std::string& name, os::Service* _out) override {
+ binder::Status checkService2(const ::std::string& name, os::Service* _out) override {
os::ServiceWithMetadata serviceWithMetadata = os::ServiceWithMetadata();
serviceWithMetadata.service = innerSm.getService(String16(name.c_str()));
serviceWithMetadata.isLazyService = true;
diff --git a/libs/binder/tests/binderSafeInterfaceTest.cpp b/libs/binder/tests/binderSafeInterfaceTest.cpp
index 7d1556e7d2..45b2103637 100644
--- a/libs/binder/tests/binderSafeInterfaceTest.cpp
+++ b/libs/binder/tests/binderSafeInterfaceTest.cpp
@@ -858,7 +858,13 @@ TEST_F(SafeInterfaceTest, TestIncrementTwo) {
ASSERT_EQ(b + 1, bPlusOne);
}
-extern "C" int main(int argc, char **argv) {
+} // namespace tests
+} // namespace android
+
+int main(int argc, char** argv) {
+ using namespace android;
+ using namespace android::tests;
+
testing::InitGoogleTest(&argc, argv);
if (fork() == 0) {
@@ -875,6 +881,3 @@ extern "C" int main(int argc, char **argv) {
return RUN_ALL_TESTS();
}
-
-} // namespace tests
-} // namespace android
diff --git a/libs/binder/tests/binderStabilityIntegrationTest.cpp b/libs/binder/tests/binderStabilityIntegrationTest.cpp
new file mode 100644
index 0000000000..a3fc9cc2c8
--- /dev/null
+++ b/libs/binder/tests/binderStabilityIntegrationTest.cpp
@@ -0,0 +1,89 @@
+/*
+ * Copyright (C) 2025 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/Binder.h>
+#include <binder/IServiceManager.h>
+#include <binder/Stability.h>
+#include <gtest/gtest.h>
+#include <procpartition/procpartition.h>
+
+using namespace android;
+using android::internal::Stability; // for testing only!
+using android::procpartition::getPartition;
+using android::procpartition::Partition;
+
+class BinderStabilityIntegrationTest : public testing::Test,
+ public ::testing::WithParamInterface<String16> {
+public:
+ virtual ~BinderStabilityIntegrationTest() {}
+};
+
+TEST_P(BinderStabilityIntegrationTest, ExpectedStabilityForItsPartition) {
+ const String16& serviceName = GetParam();
+
+ sp<IBinder> binder = defaultServiceManager()->checkService(serviceName);
+ if (!binder) GTEST_SKIP() << "Could not get service, may have gone away.";
+
+ pid_t pid;
+ status_t res = binder->getDebugPid(&pid);
+ if (res != OK) {
+ GTEST_SKIP() << "Could not talk to service to get PID, res: " << statusToString(res);
+ }
+
+ Partition partition = getPartition(pid);
+
+ Stability::Level level = Stability::Level::UNDECLARED;
+ switch (partition) {
+ case Partition::SYSTEM:
+ case Partition::SYSTEM_EXT:
+ level = Stability::Level::SYSTEM;
+ break;
+ case Partition::VENDOR:
+ case Partition::ODM:
+ level = Stability::Level::VENDOR;
+ break;
+ case Partition::UNKNOWN:
+ GTEST_SKIP() << "Not sure of partition of process.";
+ return;
+ default:
+ ADD_FAILURE() << "Unrecognized partition for service: " << partition;
+ return;
+ }
+
+ ASSERT_TRUE(Stability::check(Stability::getRepr(binder.get()), level))
+ << "Binder hosted on partition " << partition
+ << " should have corresponding stability set.";
+}
+
+std::string PrintTestParam(
+ const testing::TestParamInfo<BinderStabilityIntegrationTest::ParamType>& info) {
+ std::string name = String8(info.param).c_str();
+ for (size_t i = 0; i < name.size(); i++) {
+ bool alnum = false;
+ alnum |= (name[i] >= 'a' && name[i] <= 'z');
+ alnum |= (name[i] >= 'A' && name[i] <= 'Z');
+ alnum |= (name[i] >= '0' && name[i] <= '9');
+ alnum |= (name[i] == '_');
+ if (!alnum) name[i] = '_';
+ }
+
+ // index for uniqueness
+ return std::to_string(info.index) + "__" + name;
+}
+
+INSTANTIATE_TEST_CASE_P(RegisteredServices, BinderStabilityIntegrationTest,
+ ::testing::ValuesIn(defaultServiceManager()->listServices()),
+ PrintTestParam);
diff --git a/libs/binder/tests/parcel_fuzzer/binder.cpp b/libs/binder/tests/parcel_fuzzer/binder.cpp
index 401c2749ef..b2ba1ae38d 100644
--- a/libs/binder/tests/parcel_fuzzer/binder.cpp
+++ b/libs/binder/tests/parcel_fuzzer/binder.cpp
@@ -317,8 +317,6 @@ std::vector<ParcelRead<::android::Parcel>> BINDER_PARCEL_READ_FUNCTIONS {
PARCEL_READ_NO_STATUS(int, readParcelFileDescriptor),
PARCEL_READ_WITH_STATUS(unique_fd, readUniqueFileDescriptor),
- PARCEL_READ_WITH_STATUS(std::unique_ptr<std::vector<unique_fd>>,
- readUniqueFileDescriptorVector),
PARCEL_READ_WITH_STATUS(std::optional<std::vector<unique_fd>>, readUniqueFileDescriptorVector),
PARCEL_READ_WITH_STATUS(std::vector<unique_fd>, readUniqueFileDescriptorVector),
diff --git a/libs/binderdebug/stats.cpp b/libs/binderdebug/stats.cpp
index 9c26afaa97..972fbd5295 100644
--- a/libs/binderdebug/stats.cpp
+++ b/libs/binderdebug/stats.cpp
@@ -22,9 +22,9 @@
#include <inttypes.h>
-namespace android {
+int main() {
+ using namespace android;
-extern "C" int main() {
// ignore args - we only print csv
// we should use a csv library here for escaping, because
@@ -58,5 +58,3 @@ extern "C" int main() {
}
return 0;
}
-
-} // namespace android
diff --git a/libs/binderdebug/tests/binderdebug_test.cpp b/libs/binderdebug/tests/binderdebug_test.cpp
index ea799c06a2..ad2b581abc 100644
--- a/libs/binderdebug/tests/binderdebug_test.cpp
+++ b/libs/binderdebug/tests/binderdebug_test.cpp
@@ -60,8 +60,15 @@ TEST(BinderDebugTests, BinderThreads) {
EXPECT_GE(pidInfo.threadCount, 1);
}
-extern "C" {
+} // namespace test
+} // namespace binderdebug
+} // namespace android
+
int main(int argc, char** argv) {
+ using namespace android;
+ using namespace android::binderdebug;
+ using namespace android::binderdebug::test;
+
::testing::InitGoogleTest(&argc, argv);
// Create a child/client process to call into the main process so we can ensure
@@ -84,7 +91,3 @@ int main(int argc, char** argv) {
return RUN_ALL_TESTS();
}
-} // extern "C"
-} // namespace test
-} // namespace binderdebug
-} // namespace android
diff --git a/libs/ftl/Android.bp b/libs/ftl/Android.bp
index 368f5e079c..08ce855c2b 100644
--- a/libs/ftl/Android.bp
+++ b/libs/ftl/Android.bp
@@ -21,6 +21,7 @@ cc_test {
"enum_test.cpp",
"expected_test.cpp",
"fake_guard_test.cpp",
+ "finalizer_test.cpp",
"flags_test.cpp",
"function_test.cpp",
"future_test.cpp",
diff --git a/libs/ftl/finalizer_test.cpp b/libs/ftl/finalizer_test.cpp
new file mode 100644
index 0000000000..4f5c2258db
--- /dev/null
+++ b/libs/ftl/finalizer_test.cpp
@@ -0,0 +1,209 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <memory>
+#include <type_traits>
+#include <utility>
+
+#include <ftl/finalizer.h>
+#include <gtest/gtest.h>
+
+namespace android::test {
+
+namespace {
+
+struct Counter {
+ constexpr auto increment_fn() {
+ return [this] { ++value_; };
+ }
+
+ auto increment_finalizer() {
+ return ftl::Finalizer([this] { ++value_; });
+ }
+
+ [[nodiscard]] constexpr auto value() const -> int { return value_; }
+
+ private:
+ int value_ = 0;
+};
+
+struct CounterPair {
+ constexpr auto increment_first_fn() { return first.increment_fn(); }
+ constexpr auto increment_second_fn() { return second.increment_fn(); }
+ [[nodiscard]] constexpr auto values() const -> std::pair<int, int> {
+ return {first.value(), second.value()};
+ }
+
+ private:
+ Counter first;
+ Counter second;
+};
+
+} // namespace
+
+TEST(Finalizer, DefaultConstructionAndNoOpDestructionWhenPolymorphicType) {
+ ftl::FinalizerStd finalizer1;
+ ftl::FinalizerFtl finalizer2;
+ ftl::FinalizerFtl1 finalizer3;
+ ftl::FinalizerFtl2 finalizer4;
+ ftl::FinalizerFtl3 finalizer5;
+}
+
+TEST(Finalizer, InvokesTheFunctionOnDestruction) {
+ Counter counter;
+ {
+ const auto finalizer = counter.increment_finalizer();
+ EXPECT_EQ(counter.value(), 0);
+ }
+ EXPECT_EQ(counter.value(), 1);
+}
+
+TEST(Finalizer, InvocationCanBeCanceled) {
+ Counter counter;
+ {
+ auto finalizer = counter.increment_finalizer();
+ EXPECT_EQ(counter.value(), 0);
+ finalizer.cancel();
+ EXPECT_EQ(counter.value(), 0);
+ }
+ EXPECT_EQ(counter.value(), 0);
+}
+
+TEST(Finalizer, InvokesTheFunctionOnce) {
+ Counter counter;
+ {
+ auto finalizer = counter.increment_finalizer();
+ EXPECT_EQ(counter.value(), 0);
+ finalizer();
+ EXPECT_EQ(counter.value(), 1);
+ finalizer();
+ EXPECT_EQ(counter.value(), 1);
+ }
+ EXPECT_EQ(counter.value(), 1);
+}
+
+TEST(Finalizer, SelfInvocationIsAllowedAndANoOp) {
+ Counter counter;
+ ftl::FinalizerStd finalizer;
+ finalizer = ftl::Finalizer([&]() {
+ counter.increment_fn()();
+ finalizer(); // recursive invocation should do nothing.
+ });
+ EXPECT_EQ(counter.value(), 0);
+ finalizer();
+ EXPECT_EQ(counter.value(), 1);
+}
+
+TEST(Finalizer, MoveConstruction) {
+ Counter counter;
+ {
+ ftl::FinalizerStd outer_finalizer = counter.increment_finalizer();
+ EXPECT_EQ(counter.value(), 0);
+ {
+ ftl::FinalizerStd inner_finalizer = std::move(outer_finalizer);
+ static_assert(std::is_same_v<decltype(inner_finalizer), decltype(outer_finalizer)>);
+ EXPECT_EQ(counter.value(), 0);
+ }
+ EXPECT_EQ(counter.value(), 1);
+ }
+ EXPECT_EQ(counter.value(), 1);
+}
+
+TEST(Finalizer, MoveConstructionWithImplicitConversion) {
+ Counter counter;
+ {
+ auto outer_finalizer = counter.increment_finalizer();
+ EXPECT_EQ(counter.value(), 0);
+ {
+ ftl::FinalizerStd inner_finalizer = std::move(outer_finalizer);
+ static_assert(!std::is_same_v<decltype(inner_finalizer), decltype(outer_finalizer)>);
+ EXPECT_EQ(counter.value(), 0);
+ }
+ EXPECT_EQ(counter.value(), 1);
+ }
+ EXPECT_EQ(counter.value(), 1);
+}
+
+TEST(Finalizer, MoveAssignment) {
+ CounterPair pair;
+ {
+ ftl::FinalizerStd outer_finalizer = ftl::Finalizer(pair.increment_first_fn());
+ EXPECT_EQ(pair.values(), std::make_pair(0, 0));
+
+ {
+ ftl::FinalizerStd inner_finalizer = ftl::Finalizer(pair.increment_second_fn());
+ static_assert(std::is_same_v<decltype(inner_finalizer), decltype(outer_finalizer)>);
+ EXPECT_EQ(pair.values(), std::make_pair(0, 0));
+ inner_finalizer = std::move(outer_finalizer);
+ EXPECT_EQ(pair.values(), std::make_pair(0, 1));
+ }
+ EXPECT_EQ(pair.values(), std::make_pair(1, 1));
+ }
+ EXPECT_EQ(pair.values(), std::make_pair(1, 1));
+}
+
+TEST(Finalizer, MoveAssignmentWithImplicitConversion) {
+ CounterPair pair;
+ {
+ auto outer_finalizer = ftl::Finalizer(pair.increment_first_fn());
+ EXPECT_EQ(pair.values(), std::make_pair(0, 0));
+
+ {
+ ftl::FinalizerStd inner_finalizer = ftl::Finalizer(pair.increment_second_fn());
+ static_assert(!std::is_same_v<decltype(inner_finalizer), decltype(outer_finalizer)>);
+ EXPECT_EQ(pair.values(), std::make_pair(0, 0));
+ inner_finalizer = std::move(outer_finalizer);
+ EXPECT_EQ(pair.values(), std::make_pair(0, 1));
+ }
+ EXPECT_EQ(pair.values(), std::make_pair(1, 1));
+ }
+ EXPECT_EQ(pair.values(), std::make_pair(1, 1));
+}
+
+TEST(Finalizer, NullifiesTheFunctionWhenInvokedIfPossible) {
+ auto shared = std::make_shared<int>(0);
+ std::weak_ptr<int> weak = shared;
+
+ int count = 0;
+ {
+ auto lambda = [capture = std::move(shared)]() {};
+ auto finalizer = ftl::Finalizer(std::move(lambda));
+ EXPECT_FALSE(weak.expired());
+
+ // A lambda is not nullable. Invoking the finalizer cannot destroy it to destroy the lambda's
+ // capture.
+ finalizer();
+ EXPECT_FALSE(weak.expired());
+ }
+ // The lambda is only destroyed when the finalizer instance is destroyed.
+ EXPECT_TRUE(weak.expired());
+
+ shared = std::make_shared<int>(0);
+ weak = shared;
+
+ {
+ auto lambda = [capture = std::move(shared)]() {};
+ auto finalizer = ftl::FinalizerStd(std::move(lambda));
+ EXPECT_FALSE(weak.expired());
+
+ // Since std::function is used, and is nullable, invoking the finalizer will destroy the
+ // contained function, which will destroy the lambda's capture.
+ finalizer();
+ EXPECT_TRUE(weak.expired());
+ }
+}
+
+} // namespace android::test
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index a8d5fe7371..4874dbde9c 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -596,7 +596,7 @@ bool GraphicsEnv::shouldUseAngle() {
// If path is set to nonempty and shouldUseNativeDriver is true, ANGLE will be used regardless.
void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNativeDriver,
const std::string& packageName,
- const std::vector<std::string> eglFeatures) {
+ const std::vector<std::string>& eglFeatures) {
if (mShouldUseAngle) {
// ANGLE is already set up for this application process, even if the application
// needs to switch from apk to system or vice versa, the application process must
@@ -606,11 +606,11 @@ void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNati
return;
}
- mAngleEglFeatures = std::move(eglFeatures);
+ mAngleEglFeatures = eglFeatures;
ALOGV("setting ANGLE path to '%s'", path.c_str());
- mAnglePath = std::move(path);
+ mAnglePath = path;
ALOGV("setting app package name to '%s'", packageName.c_str());
- mPackageName = std::move(packageName);
+ mPackageName = packageName;
if (mAnglePath == "system") {
mShouldUseSystemAngle = true;
}
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index b0ab0b9d22..452e48bb75 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -114,7 +114,7 @@ public:
// If shouldUseNativeDriver is true, it means native GLES drivers must be used for the process.
// If path is set to nonempty and shouldUseNativeDriver is true, ANGLE will be used regardless.
void setAngleInfo(const std::string& path, const bool shouldUseNativeDriver,
- const std::string& packageName, const std::vector<std::string> eglFeatures);
+ const std::string& packageName, const std::vector<std::string>& eglFeatures);
// Get the ANGLE driver namespace.
android_namespace_t* getAngleNamespace();
// Get the app package name.
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index c1a03fcfea..44aac9bfae 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -66,6 +66,8 @@ layer_state_t::layer_state_t()
mask(0),
reserved(0),
cornerRadius(0.0f),
+ clientDrawnCornerRadius(0.0f),
+ clientDrawnShadowRadius(0.0f),
backgroundBlurRadius(0),
color(0),
bufferTransform(0),
@@ -140,6 +142,8 @@ status_t layer_state_t::write(Parcel& output) const
SAFE_PARCEL(output.write, colorTransform.asArray(), 16 * sizeof(float));
SAFE_PARCEL(output.writeFloat, cornerRadius);
+ SAFE_PARCEL(output.writeFloat, clientDrawnCornerRadius);
+ SAFE_PARCEL(output.writeFloat, clientDrawnShadowRadius);
SAFE_PARCEL(output.writeUint32, backgroundBlurRadius);
SAFE_PARCEL(output.writeParcelable, metadata);
SAFE_PARCEL(output.writeFloat, bgColor.r);
@@ -274,6 +278,8 @@ status_t layer_state_t::read(const Parcel& input)
SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float));
SAFE_PARCEL(input.readFloat, &cornerRadius);
+ SAFE_PARCEL(input.readFloat, &clientDrawnCornerRadius);
+ SAFE_PARCEL(input.readFloat, &clientDrawnShadowRadius);
SAFE_PARCEL(input.readUint32, &backgroundBlurRadius);
SAFE_PARCEL(input.readParcelable, &metadata);
@@ -596,6 +602,14 @@ void layer_state_t::merge(const layer_state_t& other) {
what |= eCornerRadiusChanged;
cornerRadius = other.cornerRadius;
}
+ if (other.what & eClientDrawnCornerRadiusChanged) {
+ what |= eClientDrawnCornerRadiusChanged;
+ clientDrawnCornerRadius = other.clientDrawnCornerRadius;
+ }
+ if (other.what & eClientDrawnShadowsChanged) {
+ what |= eClientDrawnShadowsChanged;
+ clientDrawnShadowRadius = other.clientDrawnShadowRadius;
+ }
if (other.what & eBackgroundBlurRadiusChanged) {
what |= eBackgroundBlurRadiusChanged;
backgroundBlurRadius = other.backgroundBlurRadius;
@@ -809,6 +823,8 @@ uint64_t layer_state_t::diff(const layer_state_t& other) const {
}
CHECK_DIFF(diff, eLayerStackChanged, other, layerStack);
CHECK_DIFF(diff, eCornerRadiusChanged, other, cornerRadius);
+ CHECK_DIFF(diff, eClientDrawnCornerRadiusChanged, other, clientDrawnCornerRadius);
+ CHECK_DIFF(diff, eClientDrawnShadowsChanged, other, clientDrawnShadowRadius);
CHECK_DIFF(diff, eBackgroundBlurRadiusChanged, other, backgroundBlurRadius);
if (other.what & eBlurRegionsChanged) diff |= eBlurRegionsChanged;
if (other.what & eRelativeLayerChanged) {
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index cabde22c6d..2beeae0201 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1695,6 +1695,29 @@ SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setCorne
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setClientDrawnCornerRadius(
+ const sp<SurfaceControl>& sc, float clientDrawnCornerRadius) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eClientDrawnCornerRadiusChanged;
+ s->clientDrawnCornerRadius = clientDrawnCornerRadius;
+ return *this;
+}
+
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setClientDrawnShadowRadius(
+ const sp<SurfaceControl>& sc, float clientDrawnShadowRadius) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+ s->what |= layer_state_t::eClientDrawnShadowsChanged;
+ s->clientDrawnShadowRadius = clientDrawnShadowRadius;
+ return *this;
+}
SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBackgroundBlurRadius(
const sp<SurfaceControl>& sc, int backgroundBlurRadius) {
layer_state_t* s = getLayerState(sc);
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 82d2554340..3fb66d1f33 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -59,6 +59,32 @@ std::ostream& operator<<(std::ostream& out, const Region& region) {
return out;
}
+status_t writeTransform(android::Parcel* parcel, const ui::Transform& transform) {
+ return parcel->writeFloat(transform.dsdx()) ?:
+ parcel->writeFloat(transform.dtdx()) ?:
+ parcel->writeFloat(transform.tx()) ?:
+ parcel->writeFloat(transform.dtdy()) ?:
+ parcel->writeFloat(transform.dsdy()) ?:
+ parcel->writeFloat(transform.ty());
+}
+
+status_t readTransform(const android::Parcel* parcel, ui::Transform& transform) {
+ float dsdx, dtdx, tx, dtdy, dsdy, ty;
+
+ const status_t status = parcel->readFloat(&dsdx) ?:
+ parcel->readFloat(&dtdx) ?:
+ parcel->readFloat(&tx) ?:
+ parcel->readFloat(&dtdy) ?:
+ parcel->readFloat(&dsdy) ?:
+ parcel->readFloat(&ty);
+ if (status != OK) {
+ return status;
+ }
+
+ transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
+ return OK;
+}
+
} // namespace
void WindowInfo::setInputConfig(ftl::Flags<InputConfig> config, bool value) {
@@ -73,10 +99,6 @@ void WindowInfo::addTouchableRegion(const Rect& region) {
touchableRegion.orSelf(region);
}
-bool WindowInfo::supportsSplitTouch() const {
- return !inputConfig.test(InputConfig::PREVENT_SPLITTING);
-}
-
bool WindowInfo::isSpy() const {
return inputConfig.test(InputConfig::SPY);
}
@@ -135,12 +157,7 @@ status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
parcel->writeInt32(surfaceInset) ?:
parcel->writeFloat(globalScaleFactor) ?:
parcel->writeFloat(alpha) ?:
- parcel->writeFloat(transform.dsdx()) ?:
- parcel->writeFloat(transform.dtdx()) ?:
- parcel->writeFloat(transform.tx()) ?:
- parcel->writeFloat(transform.dtdy()) ?:
- parcel->writeFloat(transform.dsdy()) ?:
- parcel->writeFloat(transform.ty()) ?:
+ writeTransform(parcel, transform) ?:
parcel->writeInt32(static_cast<int32_t>(touchOcclusionMode)) ?:
parcel->writeInt32(ownerPid.val()) ?:
parcel->writeInt32(ownerUid.val()) ?:
@@ -153,8 +170,12 @@ status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
parcel->writeStrongBinder(touchableRegionCropHandle.promote()) ?:
parcel->writeStrongBinder(windowToken) ?:
parcel->writeStrongBinder(focusTransferTarget) ?:
- parcel->writeBool(canOccludePresentation);
+ parcel->writeBool(canOccludePresentation) ?:
+ parcel->writeBool(cloneLayerStackTransform.has_value());
// clang-format on
+ if (cloneLayerStackTransform) {
+ status = status ?: writeTransform(parcel, *cloneLayerStackTransform);
+ }
return status;
}
@@ -174,10 +195,10 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
return status;
}
- float dsdx, dtdx, tx, dtdy, dsdy, ty;
int32_t lpFlags, lpType, touchOcclusionModeInt, inputConfigInt, ownerPidInt, ownerUidInt,
displayIdInt;
sp<IBinder> touchableRegionCropHandleSp;
+ bool hasCloneLayerStackTransform = false;
// clang-format off
status = parcel->readInt32(&lpFlags) ?:
@@ -188,12 +209,7 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
parcel->readInt32(&surfaceInset) ?:
parcel->readFloat(&globalScaleFactor) ?:
parcel->readFloat(&alpha) ?:
- parcel->readFloat(&dsdx) ?:
- parcel->readFloat(&dtdx) ?:
- parcel->readFloat(&tx) ?:
- parcel->readFloat(&dtdy) ?:
- parcel->readFloat(&dsdy) ?:
- parcel->readFloat(&ty) ?:
+ readTransform(parcel, /*byRef*/ transform) ?:
parcel->readInt32(&touchOcclusionModeInt) ?:
parcel->readInt32(&ownerPidInt) ?:
parcel->readInt32(&ownerUidInt) ?:
@@ -206,8 +222,8 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
parcel->readNullableStrongBinder(&touchableRegionCropHandleSp) ?:
parcel->readNullableStrongBinder(&windowToken) ?:
parcel->readNullableStrongBinder(&focusTransferTarget) ?:
- parcel->readBool(&canOccludePresentation);
-
+ parcel->readBool(&canOccludePresentation)?:
+ parcel->readBool(&hasCloneLayerStackTransform);
// clang-format on
if (status != OK) {
@@ -216,7 +232,6 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
layoutParamsFlags = ftl::Flags<Flag>(lpFlags);
layoutParamsType = static_cast<Type>(lpType);
- transform.set({dsdx, dtdx, tx, dtdy, dsdy, ty, 0, 0, 1});
touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
inputConfig = ftl::Flags<InputConfig>(inputConfigInt);
ownerPid = Pid{ownerPidInt};
@@ -224,6 +239,15 @@ status_t WindowInfo::readFromParcel(const android::Parcel* parcel) {
touchableRegionCropHandle = touchableRegionCropHandleSp;
displayId = ui::LogicalDisplayId{displayIdInt};
+ cloneLayerStackTransform =
+ hasCloneLayerStackTransform ? std::make_optional<ui::Transform>() : std::nullopt;
+ if (cloneLayerStackTransform) {
+ status = readTransform(parcel, /*byRef*/ *cloneLayerStackTransform);
+ if (status != OK) {
+ return status;
+ }
+ }
+
return OK;
}
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 64f191b867..100261423a 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -231,6 +231,8 @@ struct layer_state_t {
eBufferReleaseChannelChanged = 0x40000'00000000,
ePictureProfileHandleChanged = 0x80000'00000000,
eAppContentPriorityChanged = 0x100000'00000000,
+ eClientDrawnCornerRadiusChanged = 0x200000'00000000,
+ eClientDrawnShadowsChanged = 0x400000'00000000,
};
layer_state_t();
@@ -251,9 +253,9 @@ struct layer_state_t {
// Geometry updates.
static constexpr uint64_t GEOMETRY_CHANGES = layer_state_t::eBufferCropChanged |
layer_state_t::eBufferTransformChanged | layer_state_t::eCornerRadiusChanged |
- layer_state_t::eCropChanged | layer_state_t::eDestinationFrameChanged |
- layer_state_t::eMatrixChanged | layer_state_t::ePositionChanged |
- layer_state_t::eTransformToDisplayInverseChanged |
+ layer_state_t::eClientDrawnCornerRadiusChanged | layer_state_t::eCropChanged |
+ layer_state_t::eDestinationFrameChanged | layer_state_t::eMatrixChanged |
+ layer_state_t::ePositionChanged | layer_state_t::eTransformToDisplayInverseChanged |
layer_state_t::eTransparentRegionChanged | layer_state_t::eEdgeExtensionChanged;
// Buffer and related updates.
@@ -274,8 +276,8 @@ struct layer_state_t {
layer_state_t::eColorSpaceAgnosticChanged | layer_state_t::eColorTransformChanged |
layer_state_t::eCornerRadiusChanged | layer_state_t::eDimmingEnabledChanged |
layer_state_t::eHdrMetadataChanged | layer_state_t::eShadowRadiusChanged |
- layer_state_t::eStretchChanged | layer_state_t::ePictureProfileHandleChanged |
- layer_state_t::eAppContentPriorityChanged;
+ layer_state_t::eClientDrawnShadowsChanged | layer_state_t::eStretchChanged |
+ layer_state_t::ePictureProfileHandleChanged | layer_state_t::eAppContentPriorityChanged;
// Changes which invalidates the layer's visible region in CE.
static constexpr uint64_t CONTENT_DIRTY = layer_state_t::CONTENT_CHANGES |
@@ -300,6 +302,11 @@ struct layer_state_t {
static constexpr uint64_t VISIBLE_REGION_CHANGES = layer_state_t::GEOMETRY_CHANGES |
layer_state_t::HIERARCHY_CHANGES | layer_state_t::eAlphaChanged;
+ // Changes that force GPU composition.
+ static constexpr uint64_t COMPOSITION_EFFECTS = layer_state_t::eBackgroundBlurRadiusChanged |
+ layer_state_t::eBlurRegionsChanged | layer_state_t::eCornerRadiusChanged |
+ layer_state_t::eShadowRadiusChanged | layer_state_t::eStretchChanged;
+
bool hasValidBuffer() const;
void sanitize(int32_t permissions);
@@ -328,6 +335,8 @@ struct layer_state_t {
uint8_t reserved;
matrix22_t matrix;
float cornerRadius;
+ float clientDrawnCornerRadius;
+ float clientDrawnShadowRadius;
uint32_t backgroundBlurRadius;
sp<SurfaceControl> relativeLayerSurfaceControl;
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 0f66c8b492..d20b3460b5 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -567,6 +567,15 @@ public:
Transaction& setCrop(const sp<SurfaceControl>& sc, const Rect& crop);
Transaction& setCrop(const sp<SurfaceControl>& sc, const FloatRect& crop);
Transaction& setCornerRadius(const sp<SurfaceControl>& sc, float cornerRadius);
+ // Sets the client drawn corner radius for the layer. If both a corner radius and a client
+ // radius are sent to SF, the client radius will be used. This indicates that the corner
+ // radius is drawn by the client and not SurfaceFlinger.
+ Transaction& setClientDrawnCornerRadius(const sp<SurfaceControl>& sc,
+ float clientDrawnCornerRadius);
+ // Sets the client drawn shadow radius for the layer. This indicates that the shadows
+ // are drawn by the client and not SurfaceFlinger.
+ Transaction& setClientDrawnShadowRadius(const sp<SurfaceControl>& sc,
+ float clientDrawnShadowRadius);
Transaction& setBackgroundBlurRadius(const sp<SurfaceControl>& sc,
int backgroundBlurRadius);
Transaction& setBlurRegions(const sp<SurfaceControl>& sc,
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index eb3be5588a..420dc2103f 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -150,8 +150,6 @@ struct WindowInfo : public Parcelable {
static_cast<uint32_t>(os::InputConfig::NOT_FOCUSABLE),
NOT_TOUCHABLE =
static_cast<uint32_t>(os::InputConfig::NOT_TOUCHABLE),
- PREVENT_SPLITTING =
- static_cast<uint32_t>(os::InputConfig::PREVENT_SPLITTING),
DUPLICATE_TOUCH_TO_WALLPAPER =
static_cast<uint32_t>(os::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER),
IS_WALLPAPER =
@@ -220,9 +218,14 @@ struct WindowInfo : public Parcelable {
// An alpha of 1.0 means fully opaque and 0.0 means fully transparent.
float alpha;
- // Transform applied to individual windows.
+ // Transform applied to individual windows for input.
+ // Maps display coordinates to the window's input coordinate space.
ui::Transform transform;
+ // Transform applied to get to the layer stack space of the cloned window for input.
+ // Maps display coordinates of the clone window to the layer stack space of the cloned window.
+ std::optional<ui::Transform> cloneLayerStackTransform;
+
/*
* This is filled in by the WM relative to the frame and then translated
* to absolute coordinates by SurfaceFlinger once the frame is computed.
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index 6bf38c05f1..394a5cf5c5 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -138,4 +138,7 @@ flag {
description: "Remove BufferQueueProducer::dequeue's wait on this fence (or the fence entirely) to prevent deadlocks"
bug: "339705065"
is_fixed_read_only: true
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
} # bq_gl_fence_cleanup
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index ce22082a9f..e3f9a07b34 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -40,7 +40,18 @@ TEST(WindowInfo, ParcellingWithoutToken) {
ASSERT_EQ(OK, i.writeToParcel(&p));
p.setDataPosition(0);
i2.readFromParcel(&p);
- ASSERT_TRUE(i2.token == nullptr);
+ ASSERT_EQ(i2.token, nullptr);
+}
+
+TEST(WindowInfo, ParcellingWithoutCloneTransform) {
+ WindowInfo i, i2;
+ i.cloneLayerStackTransform.reset();
+
+ Parcel p;
+ ASSERT_EQ(OK, i.writeToParcel(&p));
+ p.setDataPosition(0);
+ i2.readFromParcel(&p);
+ ASSERT_EQ(i2.cloneLayerStackTransform, std::nullopt);
}
TEST(WindowInfo, Parcelling) {
@@ -71,6 +82,8 @@ TEST(WindowInfo, Parcelling) {
i.applicationInfo.token = new BBinder();
i.applicationInfo.dispatchingTimeoutMillis = 0x12345678ABCD;
i.focusTransferTarget = new BBinder();
+ i.cloneLayerStackTransform = ui::Transform();
+ i.cloneLayerStackTransform->set({5, -1, 100, 4, 0, 40, 0, 0, 1});
Parcel p;
i.writeToParcel(&p);
@@ -100,6 +113,7 @@ TEST(WindowInfo, Parcelling) {
ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
ASSERT_EQ(i.applicationInfo, i2.applicationInfo);
ASSERT_EQ(i.focusTransferTarget, i2.focusTransferTarget);
+ ASSERT_EQ(i.cloneLayerStackTransform, i2.cloneLayerStackTransform);
}
TEST(InputApplicationInfo, Parcelling) {
diff --git a/libs/input/android/os/InputConfig.aidl b/libs/input/android/os/InputConfig.aidl
index da62e03821..e5f7b56561 100644
--- a/libs/input/android/os/InputConfig.aidl
+++ b/libs/input/android/os/InputConfig.aidl
@@ -57,16 +57,9 @@ enum InputConfig {
NOT_TOUCHABLE = 1 << 3,
/**
- * Indicates that this window will not accept a touch event that is split between
- * more than one window. When set:
- * - If this window receives a DOWN event with the first pointer, all successive
- * pointers that go down, regardless of their location on the screen, will be
- * directed to this window;
- * - If the DOWN event lands outside the touchable bounds of this window, no
- * successive pointers that go down, regardless of their location on the screen,
- * will be directed to this window.
- */
- PREVENT_SPLITTING = 1 << 4,
+ * This flag is now deprecated and should not be used.
+ */
+ DEPRECATED_PREVENT_SPLITTING = 1 << 4,
/**
* Indicates that this window shows the wallpaper behind it, so all touch events
diff --git a/libs/input/input_flags.aconfig b/libs/input/input_flags.aconfig
index 6cdd249b9e..bf928f4847 100644
--- a/libs/input/input_flags.aconfig
+++ b/libs/input/input_flags.aconfig
@@ -37,9 +37,9 @@ flag {
}
flag {
- name: "split_all_touches"
+ name: "deprecate_split_touch_apis"
namespace: "input"
- description: "Set FLAG_SPLIT_TOUCHES to true for all windows, regardless of what they specify. This is essentially deprecating this flag by forcefully enabling the split functionality"
+ description: "Deprecate all public APIs related to split touch because now all windows behave as if split touch is permanently enabled and there's no way for a window to disable split touch."
bug: "239934827"
}
@@ -188,6 +188,16 @@ flag {
}
flag {
+ name: "disable_touch_input_mapper_pointer_usage"
+ namespace: "input"
+ description: "Disable the PointerUsage concept in TouchInputMapper since the old touchpad stack is no longer used."
+ bug: "281840344"
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+}
+
+flag {
name: "keyboard_repeat_keys"
namespace: "input"
description: "Allow user to enable key repeats or configure timeout before key repeat and key repeat delay rates."
@@ -224,3 +234,13 @@ flag {
description: "Allow cursor to transition across multiple connected displays"
bug: "362719483"
}
+
+flag {
+ name: "use_cloned_screen_coordinates_as_raw"
+ namespace: "input"
+ description: "Use the cloned window's layer stack (screen) space as the raw coordinate space for input going to clones"
+ bug: "377846505"
+ metadata {
+ purpose: PURPOSE_BUGFIX
+ }
+}
diff --git a/libs/renderengine/skia/compat/GraphiteGpuContext.cpp b/libs/renderengine/skia/compat/GraphiteGpuContext.cpp
index 69f583226b..7a72d09804 100644
--- a/libs/renderengine/skia/compat/GraphiteGpuContext.cpp
+++ b/libs/renderengine/skia/compat/GraphiteGpuContext.cpp
@@ -110,8 +110,40 @@ bool GraphiteGpuContext::isAbandonedOrDeviceLost() {
return mContext->isDeviceLost();
}
+void GraphiteGpuContext::setResourceCacheLimit(size_t maxResourceBytes) {
+ // Graphite has a separate budget for its Context and its Recorder. For now the majority of
+ // memory that Graphite will allocate will be on the Recorder and minimal amount on the Context.
+ // The main allocations on the Context are MSAA buffers (not often, if ever used in
+ // RenderEngine) and stencil buffers. However, both of these should be "memoryless" in Vulkan on
+ // tiled GPUs, so they don't actually use GPU memory. However, in Vulkan there are scenarios
+ // where Vulkan could end up using real memory for them. Skia will regularly query the device to
+ // get the real memory usage and update the budgeted appropriately. Though for all real usage
+ // patterns we don't expect to ever trigger the device to allocate real memory.
+ //
+ // Therefore, we set the full maxResourceBytes budget on the Recorder. However, in the rare
+ // chance that the devcies does allocate real memory we don't want to immediately kill device
+ // performance by constantly trashing allocations on the Context. Thus we set the Context's
+ // budget to be 50% of the total budget to make sure we allow the MSAA or Stencil buffers to be
+ // allocated in Skia and not immediately discarded. But even with this extra 50% budget, as
+ // described above, this shouldn't result in actual GPU memory usage.
+ //
+ // TODO: We will need to revise this strategy for GLES which does not have the same memoryless
+ // textures.
+ // TODO: Work in Graphite has started to move a lot more of its scratch resources to be owned
+ // by the Context and not on Recorders. This will mean most memory is actually owned by the
+ // Context and thus the budgeting here will need to be updated.
+ mContext->setMaxBudgetedBytes(maxResourceBytes / 2);
+ mRecorder->setMaxBudgetedBytes(maxResourceBytes);
+}
+
+void GraphiteGpuContext::purgeUnlockedScratchResources() {
+ mContext->freeGpuResources();
+ mRecorder->freeGpuResources();
+}
+
void GraphiteGpuContext::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
mContext->dumpMemoryStatistics(traceMemoryDump);
+ mRecorder->dumpMemoryStatistics(traceMemoryDump);
}
} // namespace android::renderengine::skia
diff --git a/libs/renderengine/skia/compat/GraphiteGpuContext.h b/libs/renderengine/skia/compat/GraphiteGpuContext.h
index 413817ffff..57da796af5 100644
--- a/libs/renderengine/skia/compat/GraphiteGpuContext.h
+++ b/libs/renderengine/skia/compat/GraphiteGpuContext.h
@@ -39,16 +39,10 @@ public:
size_t getMaxRenderTargetSize() const override;
size_t getMaxTextureSize() const override;
bool isAbandonedOrDeviceLost() override;
- // No-op (large resources like textures, surfaces, images, etc. created by clients don't count
- // towards Graphite's internal caching budgets, so adjusting its limits based on display change
- // events should be unnecessary. Additionally, Graphite doesn't expose many cache tweaking
- // functions yet, as its design may evolve.)
- void setResourceCacheLimit(size_t maxResourceBytes) override{};
- // TODO: b/293371537 - Triple-check and validate that no cleanup is necessary when switching
- // contexts.
- // No-op (unnecessary during context switch for Graphite's client-budgeted memory model).
- void purgeUnlockedScratchResources() override{};
+ void setResourceCacheLimit(size_t maxResourceBytes) override;
+ void purgeUnlockedScratchResources() override;
+
// No-op (only applicable to GL).
void resetContextIfApplicable() override{};
diff --git a/libs/renderengine/skia/filters/KawaseBlurDualFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurDualFilter.cpp
index 750e08fa55..ef57c30563 100644
--- a/libs/renderengine/skia/filters/KawaseBlurDualFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurDualFilter.cpp
@@ -118,9 +118,12 @@ sk_sp<SkImage> KawaseBlurDualFilter::generate(SkiaGpuContext* context, const uin
const int filterPasses = std::min(kMaxSurfaces - 1, static_cast<int>(ceil(filterDepth)));
auto makeSurface = [&](float scale) -> sk_sp<SkSurface> {
- const auto newW = static_cast<float>(blurRect.width() / scale);
- const auto newH = static_cast<float>(blurRect.height() / scale);
- return context->createRenderTarget(input->imageInfo().makeWH(newW, newH));
+ const auto newW = ceil(static_cast<float>(blurRect.width() / scale));
+ const auto newH = ceil(static_cast<float>(blurRect.height() / scale));
+ sk_sp<SkSurface> surface =
+ context->createRenderTarget(input->imageInfo().makeWH(newW, newH));
+ LOG_ALWAYS_FATAL_IF(!surface, "%s: Failed to create surface for blurring!", __func__);
+ return surface;
};
// Render into surfaces downscaled by 1x, 2x, and 4x from the initial downscale.
diff --git a/libs/ui/include/ui/ShadowSettings.h b/libs/ui/include/ui/ShadowSettings.h
index c0b83b8691..06be6dbbf5 100644
--- a/libs/ui/include/ui/ShadowSettings.h
+++ b/libs/ui/include/ui/ShadowSettings.h
@@ -46,6 +46,9 @@ struct ShadowSettings {
// Length of the cast shadow. If length is <= 0.f no shadows will be drawn.
float length = 0.f;
+ // Length of the cast shadow that is drawn by the client.
+ float clientDrawnLength = 0.f;
+
// If true fill in the casting layer is translucent and the shadow needs to fill the bounds.
// Otherwise the shadow will only be drawn around the edges of the casting layer.
bool casterIsTranslucent = false;
@@ -55,6 +58,7 @@ static inline bool operator==(const ShadowSettings& lhs, const ShadowSettings& r
return lhs.boundaries == rhs.boundaries && lhs.ambientColor == rhs.ambientColor &&
lhs.spotColor == rhs.spotColor && lhs.lightPos == rhs.lightPos &&
lhs.lightRadius == rhs.lightRadius && lhs.length == rhs.length &&
+ lhs.clientDrawnLength == rhs.clientDrawnLength &&
lhs.casterIsTranslucent == rhs.casterIsTranslucent;
}
diff --git a/services/audiomanager/Android.bp b/services/audiomanager/Android.bp
index d11631b783..afcdf742c9 100644
--- a/services/audiomanager/Android.bp
+++ b/services/audiomanager/Android.bp
@@ -15,6 +15,7 @@ cc_library {
],
shared_libs: [
+ "av-types-aidl-cpp",
"libutils",
"libbinder",
"liblog",
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index f8a38d1e38..99360b9a14 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -35,6 +35,24 @@ public:
{
}
+ // This should never fail
+ virtual sp<media::IAudioManagerNative> getNativeInterface() {
+ Parcel data, reply;
+ data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
+ const status_t res = remote()->transact(GET_NATIVE_INTERFACE, data, &reply, 0);
+ LOG_ALWAYS_FATAL_IF(res != OK, "%s failed with result %d", __func__, res);
+ const int ex = reply.readExceptionCode();
+ LOG_ALWAYS_FATAL_IF(ex != binder::Status::EX_NONE, "%s failed with exception %d",
+ __func__,
+ ex);
+ sp<IBinder> binder;
+ const status_t err = reply.readNullableStrongBinder(&binder);
+ LOG_ALWAYS_FATAL_IF(binder == nullptr, "%s failed unexpected nullptr %d", __func__, err);
+ const auto iface = checked_interface_cast<media::IAudioManagerNative>(std::move(binder));
+ LOG_ALWAYS_FATAL_IF(iface == nullptr, "%s failed unexpected interface", __func__);
+ return iface;
+ }
+
virtual audio_unique_id_t trackPlayer(player_type_t playerType, audio_usage_t usage,
audio_content_type_t content, const sp<IBinder>& player, audio_session_t sessionId) {
Parcel data, reply;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 0b1e849bc7..266e691153 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -418,7 +418,7 @@ std::unique_ptr<DispatchEntry> createDispatchEntry(const IdGenerator& idGenerato
if (inputTarget.useDefaultPointerTransform() && !zeroCoords) {
const ui::Transform& transform = inputTarget.getDefaultPointerTransform();
return std::make_unique<DispatchEntry>(eventEntry, inputTargetFlags, transform,
- inputTarget.displayTransform,
+ inputTarget.rawTransform,
inputTarget.globalScaleFactor, uid, vsyncId,
windowId);
}
@@ -439,7 +439,7 @@ std::unique_ptr<DispatchEntry> createDispatchEntry(const IdGenerator& idGenerato
transform =
&inputTarget.getTransformForPointer(firstMarkedBit(inputTarget.getPointerIds()));
const ui::Transform inverseTransform = transform->inverse();
- displayTransform = &inputTarget.displayTransform;
+ displayTransform = &inputTarget.rawTransform;
// Iterate through all pointers in the event to normalize against the first.
for (size_t i = 0; i < motionEntry.getPointerCount(); i++) {
@@ -788,38 +788,14 @@ void filterUntrustedTargets(TouchState& touchState, std::vector<InputTarget>& ta
});
}
-/**
- * In general, touch should be always split between windows. Some exceptions:
- * 1. Don't split touch if all of the below is true:
- * (a) we have an active pointer down *and*
- * (b) a new pointer is going down that's from the same device *and*
- * (c) the window that's receiving the current pointer does not support split touch.
- * 2. Don't split mouse events
- */
-bool shouldSplitTouch(const TouchState& touchState, const MotionEntry& entry) {
- if (isFromSource(entry.source, AINPUT_SOURCE_MOUSE)) {
- // We should never split mouse events
- return false;
- }
- for (const TouchedWindow& touchedWindow : touchState.windows) {
- if (touchedWindow.windowHandle->getInfo()->isSpy()) {
- // Spy windows should not affect whether or not touch is split.
- continue;
- }
- if (touchedWindow.windowHandle->getInfo()->supportsSplitTouch()) {
- continue;
- }
- if (touchedWindow.windowHandle->getInfo()->inputConfig.test(
- gui::WindowInfo::InputConfig::IS_WALLPAPER)) {
- // Wallpaper window should not affect whether or not touch is split
- continue;
- }
-
- if (touchedWindow.hasTouchingPointers(entry.deviceId)) {
- return false;
- }
- }
- return true;
+bool shouldSplitTouch(int32_t source) {
+ // We should never split mouse events. This is because the events that are produced by touchpad
+ // are sent to InputDispatcher as two fingers (for example, pinch zoom), but they need to be
+ // dispatched to the same window. In those cases, the behaviour is also slightly different from
+ // default because the events should be sent to the cursor position rather than the x,y values
+ // of each of the fingers.
+ // The "normal" (uncaptured) events produced by touchpad and by mouse have SOURCE_MOUSE.
+ return !isFromSource(source, AINPUT_SOURCE_MOUSE);
}
/**
@@ -929,7 +905,7 @@ InputTarget createInputTarget(const std::shared_ptr<Connection>& connection,
const sp<android::gui::WindowInfoHandle>& windowHandle,
InputTarget::DispatchMode dispatchMode,
ftl::Flags<InputTarget::Flags> targetFlags,
- const ui::Transform& displayTransform,
+ const ui::Transform& rawTransform,
std::optional<nsecs_t> firstDownTimeInTarget) {
LOG_ALWAYS_FATAL_IF(connection == nullptr);
InputTarget inputTarget{connection};
@@ -937,11 +913,26 @@ InputTarget createInputTarget(const std::shared_ptr<Connection>& connection,
inputTarget.dispatchMode = dispatchMode;
inputTarget.flags = targetFlags;
inputTarget.globalScaleFactor = windowHandle->getInfo()->globalScaleFactor;
- inputTarget.displayTransform = displayTransform;
+ inputTarget.rawTransform = rawTransform;
inputTarget.firstDownTimeInTarget = firstDownTimeInTarget;
return inputTarget;
}
+std::string dumpWindowForTouchOcclusion(const WindowInfo& info, bool isTouchedWindow) {
+ return StringPrintf(INDENT2 "* %spackage=%s/%s, id=%" PRId32 ", mode=%s, alpha=%.2f, "
+ "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
+ "], touchableRegion=%s, window={%s}, inputConfig={%s}, "
+ "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
+ isTouchedWindow ? "[TOUCHED] " : "", info.packageName.c_str(),
+ info.ownerUid.toString().c_str(), info.id,
+ toString(info.touchOcclusionMode).c_str(), info.alpha, info.frame.left,
+ info.frame.top, info.frame.right, info.frame.bottom,
+ dumpRegion(info.touchableRegion).c_str(), info.name.c_str(),
+ info.inputConfig.string().c_str(), toString(info.token != nullptr),
+ info.applicationInfo.name.c_str(),
+ binderToString(info.applicationInfo.token).c_str());
+}
+
} // namespace
// --- InputDispatcher ---
@@ -952,16 +943,17 @@ InputDispatcher::InputDispatcher(InputDispatcherPolicyInterface& policy)
InputDispatcher::InputDispatcher(InputDispatcherPolicyInterface& policy,
std::unique_ptr<trace::InputTracingBackendInterface> traceBackend)
: mPolicy(policy),
+ mLooper(sp<Looper>::make(false)),
mPendingEvent(nullptr),
mLastDropReason(DropReason::NOT_DROPPED),
mIdGenerator(IdGenerator::Source::INPUT_DISPATCHER),
mMinTimeBetweenUserActivityPokes(DEFAULT_USER_ACTIVITY_POKE_INTERVAL),
+ mConnectionManager(mLooper),
mNextUnblockedEvent(nullptr),
mMonitorDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT),
mDispatchEnabled(false),
mDispatchFrozen(false),
mInputFilterEnabled(false),
- mMaximumObscuringOpacityForTouch(1.0f),
mFocusedDisplayId(ui::LogicalDisplayId::DEFAULT),
mWindowTokenWithPointerCapture(nullptr),
mAwaitedApplicationDisplayId(ui::LogicalDisplayId::INVALID),
@@ -972,7 +964,6 @@ InputDispatcher::InputDispatcher(InputDispatcherPolicyInterface& policy,
: std::move(std::unique_ptr<InputEventTimelineProcessor>(
new LatencyAggregator()))),
mLatencyTracker(*mInputEventTimelineProcessor) {
- mLooper = sp<Looper>::make(false);
mReporter = createInputReporter();
mWindowInfoListener = sp<DispatcherWindowListener>::make(*this);
@@ -995,11 +986,6 @@ InputDispatcher::~InputDispatcher() {
releasePendingEventLocked();
drainInboundQueueLocked();
mCommandQueue.clear();
-
- while (!mConnectionsByToken.empty()) {
- std::shared_ptr<Connection> connection = mConnectionsByToken.begin()->second;
- removeInputChannelLocked(connection->getToken(), /*notify=*/false);
- }
}
status_t InputDispatcher::start() {
@@ -1116,7 +1102,8 @@ nsecs_t InputDispatcher::processAnrsLocked() {
}
// If we reached here, we have an unresponsive connection.
- std::shared_ptr<Connection> connection = getConnectionLocked(mAnrTracker.firstToken());
+ std::shared_ptr<Connection> connection =
+ mConnectionManager.getConnection(mAnrTracker.firstToken());
if (connection == nullptr) {
ALOGE("Could not find connection for entry %" PRId64, mAnrTracker.firstTimeout());
return nextAnrCheck;
@@ -1368,7 +1355,7 @@ bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEnt
motionEntry.deviceId, mTouchStatesByDisplay);
for (const auto& windowHandle : touchedSpies) {
const std::shared_ptr<Connection> connection =
- getConnectionLocked(windowHandle->getToken());
+ mConnectionManager.getConnection(windowHandle->getToken());
if (connection != nullptr && connection->responsive) {
// This spy window could take more input. Drop all events preceding this
// event, so that the spy window can get a chance to receive the stream.
@@ -1528,20 +1515,8 @@ std::vector<sp<WindowInfoHandle>> InputDispatcher::DispatcherWindowInfo::findTou
const WindowInfo& info = *windowHandle->getInfo();
if (!windowAcceptsTouchAt(info, displayId, x, y, isStylus,
getDisplayTransform(displayId))) {
- // Generally, we would skip any pointer that's outside of the window. However, if the
- // spy prevents splitting, and already has some of the pointers from this device, then
- // it should get more pointers from the same device, even if they are outside of that
- // window
- if (info.supportsSplitTouch()) {
- continue;
- }
-
- // We know that split touch is not supported. Skip this window only if it doesn't have
- // any touching pointers for this device already.
- if (!windowHasTouchingPointers(windowHandle, deviceId, touchStatesByDisplay)) {
- continue;
- }
- // If it already has pointers down for this device, then give it this pointer, too.
+ // Skip if the pointer is outside of the window.
+ continue;
}
if (!info.isSpy()) {
// The first touched non-spy window was found, so return the spy windows touched so far.
@@ -1763,7 +1738,8 @@ void InputDispatcher::enqueueFocusEventLocked(const sp<IBinder>& windowToken, bo
void InputDispatcher::dispatchFocusLocked(nsecs_t currentTime,
std::shared_ptr<const FocusEntry> entry) {
- std::shared_ptr<Connection> connection = getConnectionLocked(entry->connectionToken);
+ std::shared_ptr<Connection> connection =
+ mConnectionManager.getConnection(entry->connectionToken);
if (connection == nullptr) {
return; // Connection has gone away
}
@@ -1831,7 +1807,7 @@ void InputDispatcher::dispatchPointerCaptureChangedLocked(
}
}
- auto connection = getConnectionLocked(token);
+ auto connection = mConnectionManager.getConnection(token);
if (connection == nullptr) {
// Window has gone away, clean up Pointer Capture state.
mWindowTokenWithPointerCapture = nullptr;
@@ -1870,7 +1846,7 @@ std::vector<InputTarget> InputDispatcher::getInputTargetsFromWindowHandlesLocked
if (token == nullptr) {
continue;
}
- std::shared_ptr<Connection> connection = getConnectionLocked(token);
+ std::shared_ptr<Connection> connection = mConnectionManager.getConnection(token);
if (connection == nullptr) {
continue; // Connection has gone away
}
@@ -1994,7 +1970,8 @@ bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, std::shared_ptr<con
InputTarget::Flags::FOREGROUND, getDownTime(*entry), inputTargets);
// Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
+ ui::LogicalDisplayId displayId = getTargetDisplayId(*entry);
+ addGlobalMonitoringTargetsLocked(inputTargets, displayId);
if (mTracer) {
ensureEventTraced(*entry);
@@ -2136,7 +2113,8 @@ bool InputDispatcher::dispatchMotionLocked(nsecs_t currentTime,
}
// Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
+ ui::LogicalDisplayId displayId = getTargetDisplayId(*entry);
+ addGlobalMonitoringTargetsLocked(inputTargets, displayId);
if (mTracer) {
ensureEventTraced(*entry);
@@ -2163,7 +2141,8 @@ void InputDispatcher::enqueueDragEventLocked(const sp<WindowInfoHandle>& windowH
void InputDispatcher::dispatchDragLocked(nsecs_t currentTime,
std::shared_ptr<const DragEntry> entry) {
- std::shared_ptr<Connection> connection = getConnectionLocked(entry->connectionToken);
+ std::shared_ptr<Connection> connection =
+ mConnectionManager.getConnection(entry->connectionToken);
if (connection == nullptr) {
return; // Connection has gone away
}
@@ -2407,26 +2386,6 @@ InputDispatcher::findFocusedWindowTargetLocked(nsecs_t currentTime, const EventE
return focusedWindowHandle;
}
-/**
- * Given a list of monitors, remove the ones we cannot find a connection for, and the ones
- * that are currently unresponsive.
- */
-std::vector<Monitor> InputDispatcher::selectResponsiveMonitorsLocked(
- const std::vector<Monitor>& monitors) const {
- std::vector<Monitor> responsiveMonitors;
- std::copy_if(monitors.begin(), monitors.end(), std::back_inserter(responsiveMonitors),
- [](const Monitor& monitor) REQUIRES(mLock) {
- std::shared_ptr<Connection> connection = monitor.connection;
- if (!connection->responsive) {
- ALOGW("Unresponsive monitor %s will not get the new gesture",
- connection->getInputChannelName().c_str());
- return false;
- }
- return true;
- });
- return responsiveMonitors;
-}
-
base::Result<std::vector<InputTarget>, android::os::InputEventInjectionResult>
InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry& entry) {
ATRACE_CALL();
@@ -2448,7 +2407,7 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
tempTouchState = *oldState;
}
- bool isSplit = shouldSplitTouch(tempTouchState, entry);
+ bool isSplit = shouldSplitTouch(entry.source);
const bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE ||
maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
@@ -2501,17 +2460,6 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
LOG_IF(INFO, newTouchedWindowHandle == nullptr)
<< "No new touched window at (" << std::format("{:.1f}, {:.1f}", x, y)
<< ") in display " << displayId;
- // Handle the case where we did not find a window.
- if (!input_flags::split_all_touches()) {
- // If we are force splitting all touches, then touches outside of the window should
- // be dropped, even if this device already has pointers down in another window.
- if (newTouchedWindowHandle == nullptr) {
- // Try to assign the pointer to the first foreground window we find, if there is
- // one.
- newTouchedWindowHandle =
- tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
- }
- }
// Verify targeted injection.
if (const auto err = verifyTargetedInjection(newTouchedWindowHandle, entry); err) {
@@ -2519,24 +2467,7 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
return injectionError(InputEventInjectionResult::TARGET_MISMATCH);
}
- // Figure out whether splitting will be allowed for this window.
- if (newTouchedWindowHandle != nullptr) {
- if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- // New window supports splitting, but we should never split mouse events.
- isSplit = !isFromMouse;
- } else if (isSplit) {
- // New window does not support splitting but we have already split events.
- // Ignore the new window.
- LOG(INFO) << "Skipping " << newTouchedWindowHandle->getName()
- << " because it doesn't support split touch";
- newTouchedWindowHandle = nullptr;
- }
- } else {
- // No window is touched, so set split to true. This will allow the next pointer down to
- // be delivered to a new window which supports split touch. Pointers from a mouse device
- // should never be split.
- isSplit = !isFromMouse;
- }
+ isSplit = !isFromMouse;
std::vector<sp<WindowInfoHandle>> newTouchedWindows =
mWindowInfos.findTouchedSpyWindowsAt(displayId, x, y, isStylus, entry.deviceId,
@@ -2574,9 +2505,9 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
if (isSplit) {
targetFlags |= InputTarget::Flags::SPLIT;
}
- if (isWindowObscuredAtPointLocked(windowHandle, x, y)) {
+ if (mWindowInfos.isWindowObscuredAtPoint(windowHandle, x, y)) {
targetFlags |= InputTarget::Flags::WINDOW_IS_OBSCURED;
- } else if (isWindowObscuredLocked(windowHandle)) {
+ } else if (mWindowInfos.isWindowObscured(windowHandle)) {
targetFlags |= InputTarget::Flags::WINDOW_IS_PARTIALLY_OBSCURED;
}
@@ -2607,7 +2538,8 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
if (isDownOrPointerDown && targetFlags.test(InputTarget::Flags::FOREGROUND) &&
windowHandle->getInfo()->inputConfig.test(
gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)) {
- sp<WindowInfoHandle> wallpaper = findWallpaperWindowBelow(windowHandle);
+ sp<WindowInfoHandle> wallpaper =
+ mWindowInfos.findWallpaperWindowBelow(windowHandle);
if (wallpaper != nullptr) {
ftl::Flags<InputTarget::Flags> wallpaperFlags =
InputTarget::Flags::WINDOW_IS_OBSCURED |
@@ -2711,9 +2643,7 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
targets);
// Make a slippery entrance into the new window.
- if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- isSplit = !isFromMouse;
- }
+ isSplit = !isFromMouse;
ftl::Flags<InputTarget::Flags> targetFlags;
if (canReceiveForegroundTouches(*newTouchedWindowHandle->getInfo())) {
@@ -2722,9 +2652,9 @@ InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime, const Motio
if (isSplit) {
targetFlags |= InputTarget::Flags::SPLIT;
}
- if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
+ if (mWindowInfos.isWindowObscuredAtPoint(newTouchedWindowHandle, x, y)) {
targetFlags |= InputTarget::Flags::WINDOW_IS_OBSCURED;
- } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
+ } else if (mWindowInfos.isWindowObscured(newTouchedWindowHandle)) {
targetFlags |= InputTarget::Flags::WINDOW_IS_PARTIALLY_OBSCURED;
}
@@ -3007,17 +2937,17 @@ void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHa
const WindowInfo* windowInfo = windowHandle->getInfo();
if (it == inputTargets.end()) {
- std::shared_ptr<Connection> connection = getConnectionLocked(windowHandle->getToken());
+ std::shared_ptr<Connection> connection =
+ mConnectionManager.getConnection(windowHandle->getToken());
if (connection == nullptr) {
ALOGW("Not creating InputTarget for %s, no input channel",
windowHandle->getName().c_str());
return;
}
- inputTargets.push_back(createInputTarget(connection, windowHandle, dispatchMode,
- targetFlags,
- mWindowInfos.getDisplayTransform(
- windowHandle->getInfo()->displayId),
- firstDownTimeInTarget));
+ inputTargets.push_back(
+ createInputTarget(connection, windowHandle, dispatchMode, targetFlags,
+ mWindowInfos.getRawTransform(*windowHandle->getInfo()),
+ firstDownTimeInTarget));
it = inputTargets.end() - 1;
}
@@ -3062,17 +2992,17 @@ void InputDispatcher::addPointerWindowTargetLocked(
const WindowInfo* windowInfo = windowHandle->getInfo();
if (it == inputTargets.end()) {
- std::shared_ptr<Connection> connection = getConnectionLocked(windowHandle->getToken());
+ std::shared_ptr<Connection> connection =
+ mConnectionManager.getConnection(windowHandle->getToken());
if (connection == nullptr) {
ALOGW("Not creating InputTarget for %s, no input channel",
windowHandle->getName().c_str());
return;
}
- inputTargets.push_back(createInputTarget(connection, windowHandle, dispatchMode,
- targetFlags,
- mWindowInfos.getDisplayTransform(
- windowHandle->getInfo()->displayId),
- firstDownTimeInTarget));
+ inputTargets.push_back(
+ createInputTarget(connection, windowHandle, dispatchMode, targetFlags,
+ mWindowInfos.getRawTransform(*windowHandle->getInfo()),
+ firstDownTimeInTarget));
it = inputTargets.end() - 1;
}
@@ -3098,17 +3028,31 @@ void InputDispatcher::addPointerWindowTargetLocked(
void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
ui::LogicalDisplayId displayId) {
- auto monitorsIt = mGlobalMonitorsByDisplay.find(displayId);
- if (monitorsIt == mGlobalMonitorsByDisplay.end()) return;
-
- for (const Monitor& monitor : selectResponsiveMonitorsLocked(monitorsIt->second)) {
- InputTarget target{monitor.connection};
- // target.firstDownTimeInTarget is not set for global monitors. It is only required in split
- // touch and global monitoring works as intended even without setting firstDownTimeInTarget
- target.displayTransform = mWindowInfos.getDisplayTransform(displayId);
- target.setDefaultPointerTransform(target.displayTransform);
- inputTargets.push_back(target);
- }
+ ui::Transform displayTransform = mWindowInfos.getDisplayTransform(displayId);
+ mConnectionManager
+ .forEachGlobalMonitorConnection(displayId,
+ [&](const std::shared_ptr<Connection>& connection) {
+ if (!connection->responsive) {
+ ALOGW("Ignoring unrsponsive monitor: %s",
+ connection->getInputChannelName()
+ .c_str());
+ return;
+ }
+
+ InputTarget target{connection};
+ // target.firstDownTimeInTarget is not set for
+ // global monitors. It is only required in split
+ // touch and global monitoring works as intended
+ // even without setting firstDownTimeInTarget. Since
+ // global monitors don't have windows, use the
+ // display transform as the raw transform.
+ base::ScopedLockAssertion assumeLocked(mLock);
+ target.rawTransform =
+ mWindowInfos.getDisplayTransform(displayId);
+ target.setDefaultPointerTransform(
+ target.rawTransform);
+ inputTargets.push_back(target);
+ });
}
/**
@@ -3164,12 +3108,12 @@ static bool canBeObscuredBy(const sp<WindowInfoHandle>& windowHandle,
*
* If neither of those is true, then it means the touch can be allowed.
*/
-InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLocked(
+InputDispatcher::DispatcherWindowInfo::TouchOcclusionInfo
+InputDispatcher::DispatcherWindowInfo::computeTouchOcclusionInfo(
const sp<WindowInfoHandle>& windowHandle, float x, float y) const {
const WindowInfo* windowInfo = windowHandle->getInfo();
ui::LogicalDisplayId displayId = windowInfo->displayId;
- const std::vector<sp<WindowInfoHandle>>& windowHandles =
- mWindowInfos.getWindowHandlesForDisplay(displayId);
+ const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId);
TouchOcclusionInfo info;
info.hasBlockingOcclusion = false;
info.obscuringOpacity = 0;
@@ -3181,12 +3125,11 @@ InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLo
}
const WindowInfo* otherInfo = otherHandle->getInfo();
if (canBeObscuredBy(windowHandle, otherHandle) &&
- windowOccludesTouchAt(*otherInfo, displayId, x, y,
- mWindowInfos.getDisplayTransform(displayId)) &&
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getDisplayTransform(displayId)) &&
!haveSameApplicationToken(windowInfo, otherInfo)) {
if (DEBUG_TOUCH_OCCLUSION) {
info.debugInfo.push_back(
- dumpWindowForTouchOcclusion(otherInfo, /*isTouchedWindow=*/false));
+ dumpWindowForTouchOcclusion(*otherInfo, /*isTouchedWindow=*/false));
}
// canBeObscuredBy() has returned true above, which means this window is untrusted, so
// we perform the checks below to see if the touch can be propagated or not based on the
@@ -3214,28 +3157,14 @@ InputDispatcher::TouchOcclusionInfo InputDispatcher::computeTouchOcclusionInfoLo
}
}
if (DEBUG_TOUCH_OCCLUSION) {
- info.debugInfo.push_back(dumpWindowForTouchOcclusion(windowInfo, /*isTouchedWindow=*/true));
+ info.debugInfo.push_back(
+ dumpWindowForTouchOcclusion(*windowInfo, /*isTouchedWindow=*/true));
}
return info;
}
-std::string InputDispatcher::dumpWindowForTouchOcclusion(const WindowInfo* info,
- bool isTouchedWindow) const {
- return StringPrintf(INDENT2 "* %spackage=%s/%s, id=%" PRId32 ", mode=%s, alpha=%.2f, "
- "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
- "], touchableRegion=%s, window={%s}, inputConfig={%s}, "
- "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
- isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
- info->ownerUid.toString().c_str(), info->id,
- toString(info->touchOcclusionMode).c_str(), info->alpha, info->frame.left,
- info->frame.top, info->frame.right, info->frame.bottom,
- dumpRegion(info->touchableRegion).c_str(), info->name.c_str(),
- info->inputConfig.string().c_str(), toString(info->token != nullptr),
- info->applicationInfo.name.c_str(),
- binderToString(info->applicationInfo.token).c_str());
-}
-
-bool InputDispatcher::isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const {
+bool InputDispatcher::DispatcherWindowInfo::isTouchTrusted(
+ const TouchOcclusionInfo& occlusionInfo) const {
if (occlusionInfo.hasBlockingOcclusion) {
ALOGW("Untrusted touch due to occlusion by %s/%s", occlusionInfo.obscuringPackage.c_str(),
occlusionInfo.obscuringUid.toString().c_str());
@@ -3251,29 +3180,27 @@ bool InputDispatcher::isTouchTrustedLocked(const TouchOcclusionInfo& occlusionIn
return true;
}
-bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<WindowInfoHandle>& windowHandle,
- float x, float y) const {
+bool InputDispatcher::DispatcherWindowInfo::isWindowObscuredAtPoint(
+ const sp<WindowInfoHandle>& windowHandle, float x, float y) const {
ui::LogicalDisplayId displayId = windowHandle->getInfo()->displayId;
- const std::vector<sp<WindowInfoHandle>>& windowHandles =
- mWindowInfos.getWindowHandlesForDisplay(displayId);
+ const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId);
for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
if (windowHandle == otherHandle) {
break; // All future windows are below us. Exit early.
}
const WindowInfo* otherInfo = otherHandle->getInfo();
if (canBeObscuredBy(windowHandle, otherHandle) &&
- windowOccludesTouchAt(*otherInfo, displayId, x, y,
- mWindowInfos.getDisplayTransform(displayId))) {
+ windowOccludesTouchAt(*otherInfo, displayId, x, y, getDisplayTransform(displayId))) {
return true;
}
}
return false;
}
-bool InputDispatcher::isWindowObscuredLocked(const sp<WindowInfoHandle>& windowHandle) const {
+bool InputDispatcher::DispatcherWindowInfo::isWindowObscured(
+ const sp<WindowInfoHandle>& windowHandle) const {
ui::LogicalDisplayId displayId = windowHandle->getInfo()->displayId;
- const std::vector<sp<WindowInfoHandle>>& windowHandles =
- mWindowInfos.getWindowHandlesForDisplay(displayId);
+ const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesForDisplay(displayId);
const WindowInfo* windowInfo = windowHandle->getInfo();
for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
if (windowHandle == otherHandle) {
@@ -3930,7 +3857,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
"event to it, status=%s(%d)",
connection->getInputChannelName().c_str(), statusToString(status).c_str(),
status);
- abortBrokenDispatchCycleLocked(currentTime, connection, /*notify=*/true);
+ abortBrokenDispatchCycleLocked(connection, /*notify=*/true);
} else {
// Pipe is full and we are waiting for the app to finish process some events
// before sending more events to it.
@@ -3945,7 +3872,7 @@ void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
"status=%s(%d)",
connection->getInputChannelName().c_str(), statusToString(status).c_str(),
status);
- abortBrokenDispatchCycleLocked(currentTime, connection, /*notify=*/true);
+ abortBrokenDispatchCycleLocked(connection, /*notify=*/true);
}
return;
}
@@ -4020,8 +3947,7 @@ void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
postCommandLocked(std::move(command));
}
-void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
- const std::shared_ptr<Connection>& connection,
+void InputDispatcher::abortBrokenDispatchCycleLocked(const std::shared_ptr<Connection>& connection,
bool notify) {
if (DEBUG_DISPATCH_CYCLE) {
LOG(INFO) << "channel '" << connection->getInputChannelName() << "'~ " << __func__
@@ -4068,7 +3994,7 @@ void InputDispatcher::releaseDispatchEntry(std::unique_ptr<DispatchEntry> dispat
int InputDispatcher::handleReceiveCallback(int events, sp<IBinder> connectionToken) {
std::scoped_lock _l(mLock);
- std::shared_ptr<Connection> connection = getConnectionLocked(connectionToken);
+ std::shared_ptr<Connection> connection = mConnectionManager.getConnection(connectionToken);
if (connection == nullptr) {
ALOGW("Received looper callback for unknown input channel token %p. events=0x%x",
connectionToken.get(), events);
@@ -4137,7 +4063,7 @@ int InputDispatcher::handleReceiveCallback(int events, sp<IBinder> connectionTok
}
// Remove the channel.
- removeInputChannelLocked(connection->getToken(), notify);
+ removeInputChannelLocked(connection, notify);
return 0; // remove the callback
}
@@ -4176,12 +4102,12 @@ void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
const CancelationOptions& options) {
- for (const auto& [_, monitors] : mGlobalMonitorsByDisplay) {
- for (const Monitor& monitor : monitors) {
- synthesizeCancelationEventsForConnectionLocked(monitor.connection, options,
- /*window=*/nullptr);
- }
- }
+ mConnectionManager.forEachGlobalMonitorConnection(
+ [&](const std::shared_ptr<Connection>& connection) {
+ base::ScopedLockAssertion assumeLocked(mLock);
+ synthesizeCancelationEventsForConnectionLocked(connection, options,
+ /*window=*/nullptr);
+ });
}
void InputDispatcher::synthesizeCancelationEventsForWindowLocked(
@@ -4199,7 +4125,7 @@ void InputDispatcher::synthesizeCancelationEventsForWindowLocked(
}
std::shared_ptr<Connection> resolvedConnection =
- connection ? connection : getConnectionLocked(windowHandle->getToken());
+ connection ? connection : mConnectionManager.getConnection(windowHandle->getToken());
if (!resolvedConnection) {
LOG(DEBUG) << __func__ << "No connection found for window: " << windowHandle->getName();
return;
@@ -4291,9 +4217,10 @@ void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
motionEntry.downTime, targets);
} else {
targets.emplace_back(fallbackTarget);
+ // Since we don't have a window, use the display transform as the raw transform.
const ui::Transform displayTransform =
mWindowInfos.getDisplayTransform(motionEntry.displayId);
- targets.back().displayTransform = displayTransform;
+ targets.back().rawTransform = displayTransform;
targets.back().setDefaultPointerTransform(displayTransform);
}
logOutboundMotionDetails("cancel - ", motionEntry);
@@ -4376,9 +4303,10 @@ void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
targets);
} else {
targets.emplace_back(connection, targetFlags);
+ // Since we don't have a window, use the display transform as the raw transform.
const ui::Transform displayTransform =
mWindowInfos.getDisplayTransform(motionEntry.displayId);
- targets.back().displayTransform = displayTransform;
+ targets.back().rawTransform = displayTransform;
targets.back().setDefaultPointerTransform(displayTransform);
}
logOutboundMotionDetails("down - ", motionEntry);
@@ -4944,6 +4872,19 @@ InputEventInjectionResult InputDispatcher::injectInputEvent(const InputEvent* ev
return InputEventInjectionResult::FAILED;
}
+ if (!(policyFlags & POLICY_FLAG_PASS_TO_USER)) {
+ // Set the flag anyway if we already have an ongoing motion gesture. That
+ // would allow us to complete the processing of the current stroke.
+ const auto touchStateIt = mTouchStatesByDisplay.find(displayId);
+ if (touchStateIt != mTouchStatesByDisplay.end()) {
+ const TouchState& touchState = touchStateIt->second;
+ if (touchState.hasTouchingPointers(resolvedDeviceId) ||
+ touchState.hasHoveringPointers(resolvedDeviceId)) {
+ policyFlags |= POLICY_FLAG_PASS_TO_USER;
+ }
+ }
+ }
+
const nsecs_t* sampleEventTimes = motionEvent.getSampleEventTimes();
const size_t pointerCount = motionEvent.getPointerCount();
const std::vector<PointerProperties>
@@ -5289,6 +5230,16 @@ ui::Transform InputDispatcher::DispatcherWindowInfo::getDisplayTransform(
: kIdentityTransform;
}
+ui::Transform InputDispatcher::DispatcherWindowInfo::getRawTransform(
+ const android::gui::WindowInfo& windowInfo) const {
+ // If the window has a cloneLayerStackTransform, always use it as the transform for the "getRaw"
+ // APIs. If not, fall back to using the DisplayInfo transform of the window's display.
+ return (input_flags::use_cloned_screen_coordinates_as_raw() &&
+ windowInfo.cloneLayerStackTransform)
+ ? *windowInfo.cloneLayerStackTransform
+ : getDisplayTransform(windowInfo.displayId);
+}
+
std::string InputDispatcher::DispatcherWindowInfo::dumpDisplayAndWindowInfo() const {
std::string dump;
if (!mWindowHandlesByDisplay.empty()) {
@@ -5319,8 +5270,9 @@ std::string InputDispatcher::DispatcherWindowInfo::dumpDisplayAndWindowInfo() co
return dump;
}
-bool InputDispatcher::canWindowReceiveMotionLocked(const sp<WindowInfoHandle>& window,
- const MotionEntry& motionEntry) const {
+bool InputDispatcher::canWindowReceiveMotionLocked(
+ const sp<android::gui::WindowInfoHandle>& window,
+ const android::inputdispatcher::MotionEntry& motionEntry) const {
const WindowInfo& info = *window->getInfo();
// Skip spy window targets that are not valid for targeted injection.
@@ -5339,7 +5291,7 @@ bool InputDispatcher::canWindowReceiveMotionLocked(const sp<WindowInfoHandle>& w
return false;
}
- std::shared_ptr<Connection> connection = getConnectionLocked(window->getToken());
+ std::shared_ptr<Connection> connection = mConnectionManager.getConnection(window->getToken());
if (connection == nullptr) {
ALOGW("Not sending touch to %s because there's no corresponding connection",
window->getName().c_str());
@@ -5353,8 +5305,9 @@ bool InputDispatcher::canWindowReceiveMotionLocked(const sp<WindowInfoHandle>& w
// Drop events that can't be trusted due to occlusion
const auto [x, y] = resolveTouchedPosition(motionEntry);
- TouchOcclusionInfo occlusionInfo = computeTouchOcclusionInfoLocked(window, x, y);
- if (!isTouchTrustedLocked(occlusionInfo)) {
+ DispatcherWindowInfo::TouchOcclusionInfo occlusionInfo =
+ mWindowInfos.computeTouchOcclusionInfo(window, x, y);
+ if (!mWindowInfos.isTouchTrusted(occlusionInfo)) {
if (DEBUG_TOUCH_OCCLUSION) {
ALOGD("Stack of obscuring windows during untrusted touch (%.1f, %.1f):", x, y);
for (const auto& log : occlusionInfo.debugInfo) {
@@ -5402,7 +5355,7 @@ void InputDispatcher::updateWindowHandlesForDisplayLocked(
std::vector<sp<WindowInfoHandle>> newHandles;
for (const sp<WindowInfoHandle>& handle : windowInfoHandles) {
const WindowInfo* info = handle->getInfo();
- if (getConnectionLocked(handle->getToken()) == nullptr) {
+ if (mConnectionManager.getConnection(handle->getToken()) == nullptr) {
const bool noInputChannel =
info->inputConfig.test(WindowInfo::InputConfig::NO_INPUT_CHANNEL);
const bool canReceiveInput =
@@ -5798,13 +5751,8 @@ bool InputDispatcher::recentWindowsAreOwnedByLocked(gui::Pid pid, gui::Uid uid)
}
void InputDispatcher::setMaximumObscuringOpacityForTouch(float opacity) {
- if (opacity < 0 || opacity > 1) {
- LOG_ALWAYS_FATAL("Maximum obscuring opacity for touch should be >= 0 and <= 1");
- return;
- }
-
std::scoped_lock lock(mLock);
- mMaximumObscuringOpacityForTouch = opacity;
+ mWindowInfos.setMaximumObscuringOpacityForTouch(opacity);
}
std::tuple<const TouchState*, const TouchedWindow*, ui::LogicalDisplayId>
@@ -5835,18 +5783,6 @@ InputDispatcher::findTouchStateWindowAndDisplay(
const_cast<TouchedWindow*>(constTouchedWindow), displayId);
}
-bool InputDispatcher::windowHasTouchingPointers(
- const sp<WindowInfoHandle>& windowHandle, DeviceId deviceId,
- const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay) {
- const auto& [touchState, touchedWindow, _] =
- findTouchStateWindowAndDisplay(windowHandle->getToken(), touchStatesByDisplay);
- if (touchState == nullptr) {
- // No touching pointers at all
- return false;
- }
- return touchState->hasTouchingPointers(deviceId);
-}
-
bool InputDispatcher::transferTouchGesture(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
bool isDragDrop) {
if (fromToken == toToken) {
@@ -5920,8 +5856,8 @@ bool InputDispatcher::transferTouchGesture(const sp<IBinder>& fromToken, const s
// Synthesize cancel for old window and down for new window.
ScopedSyntheticEventTracer traceContext(mTracer);
- std::shared_ptr<Connection> fromConnection = getConnectionLocked(fromToken);
- std::shared_ptr<Connection> toConnection = getConnectionLocked(toToken);
+ std::shared_ptr<Connection> fromConnection = mConnectionManager.getConnection(fromToken);
+ std::shared_ptr<Connection> toConnection = mConnectionManager.getConnection(toToken);
if (fromConnection != nullptr && toConnection != nullptr) {
fromConnection->inputState.mergePointerStateTo(toConnection->inputState);
CancelationOptions options(CancelationOptions::Mode::CANCEL_POINTER_EVENTS,
@@ -6096,18 +6032,10 @@ void InputDispatcher::dumpDispatchStateLocked(std::string& dump) const {
dump += addLinePrefix(mWindowInfos.dumpDisplayAndWindowInfo(), INDENT);
- if (!mGlobalMonitorsByDisplay.empty()) {
- for (const auto& [displayId, monitors] : mGlobalMonitorsByDisplay) {
- dump += StringPrintf(INDENT "Global monitors on display %s:\n",
- displayId.toString().c_str());
- dumpMonitors(dump, monitors);
- }
- } else {
- dump += INDENT "Global Monitors: <none>\n";
- }
-
const nsecs_t currentTime = now();
+ dump += addLinePrefix(mConnectionManager.dump(currentTime), INDENT);
+
// Dump recently dispatched or dropped events from oldest to newest.
if (!mRecentQueue.empty()) {
dump += StringPrintf(INDENT "RecentQueue: length=%zu\n", mRecentQueue.size());
@@ -6149,37 +6077,6 @@ void InputDispatcher::dumpDispatchStateLocked(std::string& dump) const {
dump += INDENT "CommandQueue: <empty>\n";
}
- if (!mConnectionsByToken.empty()) {
- dump += INDENT "Connections:\n";
- for (const auto& [token, connection] : mConnectionsByToken) {
- dump += StringPrintf(INDENT2 "%i: channelName='%s', "
- "status=%s, monitor=%s, responsive=%s\n",
- connection->inputPublisher.getChannel().getFd(),
- connection->getInputChannelName().c_str(),
- ftl::enum_string(connection->status).c_str(),
- toString(connection->monitor), toString(connection->responsive));
-
- if (!connection->outboundQueue.empty()) {
- dump += StringPrintf(INDENT3 "OutboundQueue: length=%zu\n",
- connection->outboundQueue.size());
- dump += dumpQueue(connection->outboundQueue, currentTime);
- }
-
- if (!connection->waitQueue.empty()) {
- dump += StringPrintf(INDENT3 "WaitQueue: length=%zu\n",
- connection->waitQueue.size());
- dump += dumpQueue(connection->waitQueue, currentTime);
- }
- std::string inputStateDump = streamableToString(connection->inputState);
- if (!inputStateDump.empty()) {
- dump += INDENT3 "InputState: ";
- dump += inputStateDump + "\n";
- }
- }
- } else {
- dump += INDENT "Connections: <none>\n";
- }
-
if (!mTouchModePerDisplay.empty()) {
dump += INDENT "TouchModePerDisplay:\n";
for (const auto& [displayId, touchMode] : mTouchModePerDisplay) {
@@ -6200,16 +6097,6 @@ void InputDispatcher::dumpDispatchStateLocked(std::string& dump) const {
dump += mTracer == nullptr ? "Disabled" : "Enabled";
}
-void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) const {
- const size_t numMonitors = monitors.size();
- for (size_t i = 0; i < numMonitors; i++) {
- const Monitor& monitor = monitors[i];
- const std::shared_ptr<Connection>& connection = monitor.connection;
- dump += StringPrintf(INDENT2 "%zu: '%s', ", i, connection->getInputChannelName().c_str());
- dump += "\n";
- }
-}
-
class LooperEventCallback : public LooperCallback {
public:
LooperEventCallback(std::function<int(int events)> callback) : mCallback(callback) {}
@@ -6236,14 +6123,8 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputChannel(const
std::scoped_lock _l(mLock);
const sp<IBinder>& token = serverChannel->getConnectionToken();
const int fd = serverChannel->getFd();
- std::shared_ptr<Connection> connection =
- std::make_shared<Connection>(std::move(serverChannel), /*monitor=*/false,
- mIdGenerator);
- auto [_, inserted] = mConnectionsByToken.try_emplace(token, connection);
- if (!inserted) {
- ALOGE("Created a new connection, but the token %p is already known", token.get());
- }
+ mConnectionManager.createConnection(std::move(serverChannel), mIdGenerator);
std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
this, std::placeholders::_1, token);
@@ -6276,19 +6157,11 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(
const sp<IBinder>& token = serverChannel->getConnectionToken();
const int fd = serverChannel->getFd();
- std::shared_ptr<Connection> connection =
- std::make_shared<Connection>(std::move(serverChannel), /*monitor=*/true,
- mIdGenerator);
-
- auto [_, inserted] = mConnectionsByToken.emplace(token, connection);
- if (!inserted) {
- ALOGE("Created a new connection, but the token %p is already known", token.get());
- }
-
std::function<int(int events)> callback = std::bind(&InputDispatcher::handleReceiveCallback,
this, std::placeholders::_1, token);
- mGlobalMonitorsByDisplay[displayId].emplace_back(connection, pid);
+ mConnectionManager.createGlobalInputMonitor(displayId, std::move(serverChannel),
+ mIdGenerator, pid);
mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, sp<LooperEventCallback>::make(callback),
nullptr);
@@ -6302,8 +6175,14 @@ Result<std::unique_ptr<InputChannel>> InputDispatcher::createInputMonitor(
status_t InputDispatcher::removeInputChannel(const sp<IBinder>& connectionToken) {
{ // acquire lock
std::scoped_lock _l(mLock);
+ std::shared_ptr<Connection> connection = mConnectionManager.getConnection(connectionToken);
+ if (connection == nullptr) {
+ // Connection can be removed via socket hang up or an explicit call to
+ // 'removeInputChannel'
+ return BAD_VALUE;
+ }
- status_t status = removeInputChannelLocked(connectionToken, /*notify=*/false);
+ status_t status = mConnectionManager.removeInputChannel(connection);
if (status) {
return status;
}
@@ -6315,30 +6194,18 @@ status_t InputDispatcher::removeInputChannel(const sp<IBinder>& connectionToken)
return OK;
}
-status_t InputDispatcher::removeInputChannelLocked(const sp<IBinder>& connectionToken,
+status_t InputDispatcher::removeInputChannelLocked(const std::shared_ptr<Connection>& connection,
bool notify) {
- std::shared_ptr<Connection> connection = getConnectionLocked(connectionToken);
- if (connection == nullptr) {
- // Connection can be removed via socket hang up or an explicit call to 'removeInputChannel'
- return BAD_VALUE;
- }
-
- removeConnectionLocked(connection);
-
- if (connection->monitor) {
- removeMonitorChannelLocked(connectionToken);
- }
-
- mLooper->removeFd(connection->inputPublisher.getChannel().getFd());
+ LOG_ALWAYS_FATAL_IF(connection == nullptr);
+ abortBrokenDispatchCycleLocked(connection, notify);
- nsecs_t currentTime = now();
- abortBrokenDispatchCycleLocked(currentTime, connection, notify);
+ mAnrTracker.eraseToken(connection->getToken());
+ mConnectionManager.removeInputChannel(connection);
- connection->status = Connection::Status::ZOMBIE;
return OK;
}
-void InputDispatcher::removeMonitorChannelLocked(const sp<IBinder>& connectionToken) {
+void InputDispatcher::ConnectionManager::removeMonitorChannel(const sp<IBinder>& connectionToken) {
for (auto it = mGlobalMonitorsByDisplay.begin(); it != mGlobalMonitorsByDisplay.end();) {
auto& [displayId, monitors] = *it;
std::erase_if(monitors, [connectionToken](const Monitor& monitor) {
@@ -6359,7 +6226,8 @@ status_t InputDispatcher::pilferPointers(const sp<IBinder>& token) {
}
status_t InputDispatcher::pilferPointersLocked(const sp<IBinder>& token) {
- const std::shared_ptr<Connection> requestingConnection = getConnectionLocked(token);
+ const std::shared_ptr<Connection> requestingConnection =
+ mConnectionManager.getConnection(token);
if (!requestingConnection) {
LOG(WARNING)
<< "Attempted to pilfer pointers from an un-registered channel or invalid token";
@@ -6466,7 +6334,8 @@ void InputDispatcher::setDisplayEligibilityForPointerCapture(ui::LogicalDisplayI
} // release lock
}
-std::optional<gui::Pid> InputDispatcher::findMonitorPidByTokenLocked(const sp<IBinder>& token) {
+std::optional<gui::Pid> InputDispatcher::ConnectionManager::findMonitorPidByToken(
+ const sp<IBinder>& token) const {
for (const auto& [_, monitors] : mGlobalMonitorsByDisplay) {
for (const Monitor& monitor : monitors) {
if (monitor.connection->getToken() == token) {
@@ -6477,7 +6346,7 @@ std::optional<gui::Pid> InputDispatcher::findMonitorPidByTokenLocked(const sp<IB
return std::nullopt;
}
-std::shared_ptr<Connection> InputDispatcher::getConnectionLocked(
+std::shared_ptr<Connection> InputDispatcher::ConnectionManager::getConnection(
const sp<IBinder>& inputConnectionToken) const {
if (inputConnectionToken == nullptr) {
return nullptr;
@@ -6492,16 +6361,8 @@ std::shared_ptr<Connection> InputDispatcher::getConnectionLocked(
return nullptr;
}
-std::string InputDispatcher::getConnectionNameLocked(const sp<IBinder>& connectionToken) const {
- std::shared_ptr<Connection> connection = getConnectionLocked(connectionToken);
- if (connection == nullptr) {
- return "<nullptr>";
- }
- return connection->getInputChannelName();
-}
-
-void InputDispatcher::removeConnectionLocked(const std::shared_ptr<Connection>& connection) {
- mAnrTracker.eraseToken(connection->getToken());
+void InputDispatcher::ConnectionManager::removeConnection(
+ const std::shared_ptr<Connection>& connection) {
mConnectionsByToken.erase(connection->getToken());
}
@@ -6567,9 +6428,8 @@ void InputDispatcher::doDispatchCycleFinishedCommand(nsecs_t finishTime,
createInputTarget(connection, windowHandle,
InputTarget::DispatchMode::AS_IS,
dispatchEntry->targetFlags,
- mWindowInfos.getDisplayTransform(
- windowHandle->getInfo()
- ->displayId),
+ mWindowInfos.getRawTransform(
+ *windowHandle->getInfo()),
downTime));
}
}
@@ -6730,7 +6590,7 @@ void InputDispatcher::processConnectionUnresponsiveLocked(const Connection& conn
if (connection.monitor) {
ALOGW("Monitor %s is unresponsive: %s", connection.getInputChannelName().c_str(),
reason.c_str());
- pid = findMonitorPidByTokenLocked(connectionToken);
+ pid = mConnectionManager.findMonitorPidByToken(connectionToken);
} else {
// The connection is a window
ALOGW("Window %s is unresponsive: %s", connection.getInputChannelName().c_str(),
@@ -6750,7 +6610,7 @@ void InputDispatcher::processConnectionResponsiveLocked(const Connection& connec
const sp<IBinder>& connectionToken = connection.getToken();
std::optional<gui::Pid> pid;
if (connection.monitor) {
- pid = findMonitorPidByTokenLocked(connectionToken);
+ pid = mConnectionManager.findMonitorPidByToken(connectionToken);
} else {
// The connection is a window
const sp<WindowInfoHandle> handle = mWindowInfos.findWindowHandle(connectionToken);
@@ -7168,13 +7028,6 @@ void InputDispatcher::onWindowInfosChanged(const gui::WindowInfosUpdate& update)
for (const auto& info : update.windowInfos) {
handlesPerDisplay.emplace(info.displayId, std::vector<sp<WindowInfoHandle>>());
handlesPerDisplay[info.displayId].push_back(sp<WindowInfoHandle>::make(info));
- if (input_flags::split_all_touches()) {
- handlesPerDisplay[info.displayId]
- .back()
- ->editInfo()
- ->setInputConfig(android::gui::WindowInfo::InputConfig::PREVENT_SPLITTING,
- false);
- }
}
{ // acquire lock
@@ -7207,7 +7060,7 @@ bool InputDispatcher::shouldDropInput(
if (windowHandle->getInfo()->inputConfig.test(WindowInfo::InputConfig::DROP_INPUT) ||
(windowHandle->getInfo()->inputConfig.test(
WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED) &&
- isWindowObscuredLocked(windowHandle))) {
+ mWindowInfos.isWindowObscured(windowHandle))) {
ALOGW("Dropping %s event targeting %s as requested by the input configuration {%s} on "
"display %s.",
ftl::enum_string(entry.type).c_str(), windowHandle->getName().c_str(),
@@ -7260,7 +7113,7 @@ void InputDispatcher::slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFl
const sp<WindowInfoHandle> oldWallpaper =
oldHasWallpaper ? state.getWallpaperWindow(deviceId) : nullptr;
const sp<WindowInfoHandle> newWallpaper =
- newHasWallpaper ? findWallpaperWindowBelow(newWindowHandle) : nullptr;
+ newHasWallpaper ? mWindowInfos.findWallpaperWindowBelow(newWindowHandle) : nullptr;
if (oldWallpaper == newWallpaper) {
return;
}
@@ -7297,7 +7150,7 @@ void InputDispatcher::transferWallpaperTouch(
const sp<WindowInfoHandle> oldWallpaper =
oldHasWallpaper ? state.getWallpaperWindow(deviceId) : nullptr;
const sp<WindowInfoHandle> newWallpaper =
- newHasWallpaper ? findWallpaperWindowBelow(toWindowHandle) : nullptr;
+ newHasWallpaper ? mWindowInfos.findWallpaperWindowBelow(toWindowHandle) : nullptr;
if (oldWallpaper == newWallpaper) {
return;
}
@@ -7318,10 +7171,10 @@ void InputDispatcher::transferWallpaperTouch(
state.addOrUpdateWindow(newWallpaper, InputTarget::DispatchMode::AS_IS, wallpaperFlags,
deviceId, pointers, downTimeInTarget);
std::shared_ptr<Connection> wallpaperConnection =
- getConnectionLocked(newWallpaper->getToken());
+ mConnectionManager.getConnection(newWallpaper->getToken());
if (wallpaperConnection != nullptr) {
std::shared_ptr<Connection> toConnection =
- getConnectionLocked(toWindowHandle->getToken());
+ mConnectionManager.getConnection(toWindowHandle->getToken());
toConnection->inputState.mergePointerStateTo(wallpaperConnection->inputState);
synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, wallpaperConnection,
wallpaperFlags, traceTracker);
@@ -7329,10 +7182,10 @@ void InputDispatcher::transferWallpaperTouch(
}
}
-sp<WindowInfoHandle> InputDispatcher::findWallpaperWindowBelow(
+sp<WindowInfoHandle> InputDispatcher::DispatcherWindowInfo::findWallpaperWindowBelow(
const sp<WindowInfoHandle>& windowHandle) const {
const std::vector<sp<WindowInfoHandle>>& windowHandles =
- mWindowInfos.getWindowHandlesForDisplay(windowHandle->getInfo()->displayId);
+ getWindowHandlesForDisplay(windowHandle->getInfo()->displayId);
bool foundWindow = false;
for (const sp<WindowInfoHandle>& otherHandle : windowHandles) {
if (!foundWindow && otherHandle != windowHandle) {
@@ -7385,4 +7238,130 @@ void InputDispatcher::setInputMethodConnectionIsActive(bool isActive) {
}
}
+InputDispatcher::ConnectionManager::ConnectionManager(sp<android::Looper> looper)
+ : mLooper(looper) {}
+
+InputDispatcher::ConnectionManager::~ConnectionManager() {
+ while (!mConnectionsByToken.empty()) {
+ std::shared_ptr<Connection> connection = mConnectionsByToken.begin()->second;
+ removeInputChannel(connection);
+ }
+}
+
+void InputDispatcher::ConnectionManager::forEachGlobalMonitorConnection(
+ std::function<void(const std::shared_ptr<Connection>&)> f) const {
+ for (const auto& [_, monitors] : mGlobalMonitorsByDisplay) {
+ for (const Monitor& monitor : monitors) {
+ f(monitor.connection);
+ }
+ }
+}
+
+void InputDispatcher::ConnectionManager::forEachGlobalMonitorConnection(
+ ui::LogicalDisplayId displayId,
+ std::function<void(const std::shared_ptr<Connection>&)> f) const {
+ auto monitorsIt = mGlobalMonitorsByDisplay.find(displayId);
+ if (monitorsIt == mGlobalMonitorsByDisplay.end()) return;
+
+ for (const Monitor& monitor : monitorsIt->second) {
+ f(monitor.connection);
+ }
+}
+
+void InputDispatcher::ConnectionManager::createGlobalInputMonitor(
+ ui::LogicalDisplayId displayId, std::unique_ptr<InputChannel>&& inputChannel,
+ const android::IdGenerator& idGenerator, gui::Pid pid) {
+ std::shared_ptr<Connection> connection =
+ std::make_shared<Connection>(std::move(inputChannel), /*monitor=*/true, idGenerator);
+ sp<IBinder> token = connection->getToken();
+ auto [_, inserted] = mConnectionsByToken.emplace(token, connection);
+ if (!inserted) {
+ ALOGE("Created a new connection, but the token %p is already known", token.get());
+ }
+ mGlobalMonitorsByDisplay[displayId].emplace_back(connection, pid);
+}
+
+void InputDispatcher::ConnectionManager::createConnection(
+ std::unique_ptr<InputChannel>&& inputChannel, const android::IdGenerator& idGenerator) {
+ std::shared_ptr<Connection> connection =
+ std::make_shared<Connection>(std::move(inputChannel), /*monitor=*/false, idGenerator);
+ sp<IBinder> token = connection->getToken();
+ auto [_, inserted] = mConnectionsByToken.try_emplace(token, connection);
+ if (!inserted) {
+ ALOGE("Created a new connection, but the token %p is already known", token.get());
+ }
+}
+
+status_t InputDispatcher::ConnectionManager::removeInputChannel(
+ const std::shared_ptr<Connection>& connection) {
+ removeConnection(connection);
+
+ if (connection->monitor) {
+ removeMonitorChannel(connection->getToken());
+ }
+
+ mLooper->removeFd(connection->inputPublisher.getChannel().getFd());
+
+ connection->status = Connection::Status::ZOMBIE;
+ return OK;
+}
+
+std::string InputDispatcher::ConnectionManager::dump(nsecs_t currentTime) const {
+ std::string dump;
+ if (!mGlobalMonitorsByDisplay.empty()) {
+ for (const auto& [displayId, monitors] : mGlobalMonitorsByDisplay) {
+ dump += StringPrintf("Global monitors on display %s:\n", displayId.toString().c_str());
+ const size_t numMonitors = monitors.size();
+ for (size_t i = 0; i < numMonitors; i++) {
+ const Monitor& monitor = monitors[i];
+ const std::shared_ptr<Connection>& connection = monitor.connection;
+ dump += StringPrintf(INDENT "%zu: '%s', ", i,
+ connection->getInputChannelName().c_str());
+ dump += "\n";
+ }
+ }
+ } else {
+ dump += "Global Monitors: <none>\n";
+ }
+
+ if (!mConnectionsByToken.empty()) {
+ dump += "Connections:\n";
+ for (const auto& [token, connection] : mConnectionsByToken) {
+ dump += StringPrintf(INDENT "%i: channelName='%s', "
+ "status=%s, monitor=%s, responsive=%s\n",
+ connection->inputPublisher.getChannel().getFd(),
+ connection->getInputChannelName().c_str(),
+ ftl::enum_string(connection->status).c_str(),
+ toString(connection->monitor), toString(connection->responsive));
+
+ if (!connection->outboundQueue.empty()) {
+ dump += StringPrintf(INDENT2 "OutboundQueue: length=%zu\n",
+ connection->outboundQueue.size());
+ dump += dumpQueue(connection->outboundQueue, currentTime);
+ }
+
+ if (!connection->waitQueue.empty()) {
+ dump += StringPrintf(INDENT2 "WaitQueue: length=%zu\n",
+ connection->waitQueue.size());
+ dump += dumpQueue(connection->waitQueue, currentTime);
+ }
+ std::string inputStateDump = streamableToString(connection->inputState);
+ if (!inputStateDump.empty()) {
+ dump += INDENT2 "InputState: ";
+ dump += inputStateDump + "\n";
+ }
+ }
+ } else {
+ dump += "Connections: <none>\n";
+ }
+ return dump;
+}
+
+void InputDispatcher::DispatcherWindowInfo::setMaximumObscuringOpacityForTouch(float opacity) {
+ if (opacity < 0 || opacity > 1) {
+ LOG_ALWAYS_FATAL("Maximum obscuring opacity for touch should be >= 0 and <= 1");
+ }
+ mMaximumObscuringOpacityForTouch = opacity;
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index fd550dd396..13fec2ae54 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -224,6 +224,133 @@ private:
/** Stores the latest user-activity poke event times per user activity types. */
std::array<nsecs_t, USER_ACTIVITY_EVENT_LAST + 1> mLastUserActivityTimes GUARDED_BY(mLock);
+ template <typename T>
+ struct StrongPointerHash {
+ std::size_t operator()(const sp<T>& b) const { return std::hash<T*>{}(b.get()); }
+ };
+
+ class ConnectionManager {
+ public:
+ ConnectionManager(sp<Looper> lopper);
+ ~ConnectionManager();
+
+ std::shared_ptr<Connection> getConnection(const sp<IBinder>& inputConnectionToken) const;
+ std::string getConnectionName(const sp<IBinder>& connectionToken) const;
+
+ // Find a monitor pid by the provided token.
+ std::optional<gui::Pid> findMonitorPidByToken(const sp<IBinder>& token) const;
+ void forEachGlobalMonitorConnection(
+ std::function<void(const std::shared_ptr<Connection>&)> f) const;
+ void forEachGlobalMonitorConnection(
+ ui::LogicalDisplayId displayId,
+ std::function<void(const std::shared_ptr<Connection>&)> f) const;
+
+ void createGlobalInputMonitor(ui::LogicalDisplayId displayId,
+ std::unique_ptr<InputChannel>&& inputChannel,
+ const IdGenerator& idGenerator, gui::Pid pid);
+
+ status_t removeInputChannel(const std::shared_ptr<Connection>& connection);
+ void removeConnection(const std::shared_ptr<Connection>& connection);
+
+ void createConnection(std::unique_ptr<InputChannel>&& inputChannel,
+ const IdGenerator& idGenerator);
+
+ std::string dump(nsecs_t currentTime) const;
+
+ private:
+ sp<Looper> mLooper;
+
+ // All registered connections mapped by input channel token.
+ std::unordered_map<sp<IBinder>, std::shared_ptr<Connection>, StrongPointerHash<IBinder>>
+ mConnectionsByToken;
+
+ // Input channels that will receive a copy of all input events sent to the provided display.
+ std::unordered_map<ui::LogicalDisplayId, std::vector<Monitor>> mGlobalMonitorsByDisplay;
+
+ void removeMonitorChannel(const sp<IBinder>& connectionToken);
+ };
+
+ ConnectionManager mConnectionManager GUARDED_BY(mLock);
+
+ class DispatcherWindowInfo {
+ public:
+ struct TouchOcclusionInfo {
+ bool hasBlockingOcclusion;
+ float obscuringOpacity;
+ std::string obscuringPackage;
+ gui::Uid obscuringUid = gui::Uid::INVALID;
+ std::vector<std::string> debugInfo;
+ };
+
+ void setWindowHandlesForDisplay(
+ ui::LogicalDisplayId displayId,
+ std::vector<sp<android::gui::WindowInfoHandle>>&& windowHandles);
+
+ void setDisplayInfos(const std::vector<android::gui::DisplayInfo>& displayInfos);
+
+ void removeDisplay(ui::LogicalDisplayId displayId);
+
+ void setMaximumObscuringOpacityForTouch(float opacity);
+
+ // Get a reference to window handles by display, return an empty vector if not found.
+ const std::vector<sp<android::gui::WindowInfoHandle>>& getWindowHandlesForDisplay(
+ ui::LogicalDisplayId displayId) const;
+
+ void forEachWindowHandle(
+ std::function<void(const sp<android::gui::WindowInfoHandle>&)> f) const;
+
+ void forEachDisplayId(std::function<void(ui::LogicalDisplayId)> f) const;
+
+ // Get the transform for display, returns Identity-transform if display is missing.
+ ui::Transform getDisplayTransform(ui::LogicalDisplayId displayId) const;
+
+ // Get the raw transform to use for motion events going to the given window.
+ ui::Transform getRawTransform(const android::gui::WindowInfo&) const;
+
+ // Lookup for WindowInfoHandle from token and optionally a display-id. In cases where
+ // display-id is not provided lookup is done for all displays.
+ sp<android::gui::WindowInfoHandle> findWindowHandle(
+ const sp<IBinder>& windowHandleToken,
+ std::optional<ui::LogicalDisplayId> displayId = {}) const;
+
+ bool isWindowPresent(const sp<android::gui::WindowInfoHandle>& windowHandle) const;
+
+ // Returns the touched window at the given location, excluding the ignoreWindow if provided.
+ sp<android::gui::WindowInfoHandle> findTouchedWindowAt(
+ ui::LogicalDisplayId displayId, float x, float y, bool isStylus = false,
+ const sp<android::gui::WindowInfoHandle> ignoreWindow = nullptr) const;
+
+ std::vector<sp<android::gui::WindowInfoHandle>> findTouchedSpyWindowsAt(
+ ui::LogicalDisplayId displayId, float x, float y, bool isStylus, DeviceId deviceId,
+ const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay)
+ const;
+
+ TouchOcclusionInfo computeTouchOcclusionInfo(
+ const sp<android::gui::WindowInfoHandle>& windowHandle, float x, float y) const;
+
+ bool isWindowObscured(const sp<android::gui::WindowInfoHandle>& windowHandle) const;
+
+ bool isWindowObscuredAtPoint(const sp<android::gui::WindowInfoHandle>& windowHandle,
+ float x, float y) const;
+
+ sp<android::gui::WindowInfoHandle> findWallpaperWindowBelow(
+ const sp<android::gui::WindowInfoHandle>& windowHandle) const;
+
+ bool isTouchTrusted(const TouchOcclusionInfo& occlusionInfo) const;
+
+ std::string dumpDisplayAndWindowInfo() const;
+
+ private:
+ std::unordered_map<ui::LogicalDisplayId /*displayId*/,
+ std::vector<sp<android::gui::WindowInfoHandle>>>
+ mWindowHandlesByDisplay;
+ std::unordered_map<ui::LogicalDisplayId /*displayId*/, android::gui::DisplayInfo>
+ mDisplayInfos;
+ float mMaximumObscuringOpacityForTouch{1.0f};
+ };
+
+ DispatcherWindowInfo mWindowInfos GUARDED_BY(mLock);
+
// With each iteration, InputDispatcher nominally processes one queued event,
// a timeout, or a response from an input consumer.
// This method should only be called on the input dispatcher's own thread.
@@ -260,31 +387,8 @@ private:
const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay,
ui::LogicalDisplayId displayId);
- std::shared_ptr<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
- REQUIRES(mLock);
-
- std::string getConnectionNameLocked(const sp<IBinder>& connectionToken) const REQUIRES(mLock);
-
- void removeConnectionLocked(const std::shared_ptr<Connection>& connection) REQUIRES(mLock);
-
status_t pilferPointersLocked(const sp<IBinder>& token) REQUIRES(mLock);
- template <typename T>
- struct StrongPointerHash {
- std::size_t operator()(const sp<T>& b) const { return std::hash<T*>{}(b.get()); }
- };
-
- // All registered connections mapped by input channel token.
- std::unordered_map<sp<IBinder>, std::shared_ptr<Connection>, StrongPointerHash<IBinder>>
- mConnectionsByToken GUARDED_BY(mLock);
-
- // Find a monitor pid by the provided token.
- std::optional<gui::Pid> findMonitorPidByTokenLocked(const sp<IBinder>& token) REQUIRES(mLock);
-
- // Input channels that will receive a copy of all input events sent to the provided display.
- std::unordered_map<ui::LogicalDisplayId, std::vector<Monitor>> mGlobalMonitorsByDisplay
- GUARDED_BY(mLock);
-
const HmacKeyManager mHmacKeyManager;
const std::array<uint8_t, 32> getSignature(const MotionEntry& motionEntry,
const DispatchEntry& dispatchEntry) const;
@@ -344,7 +448,6 @@ private:
bool mDispatchEnabled GUARDED_BY(mLock);
bool mDispatchFrozen GUARDED_BY(mLock);
bool mInputFilterEnabled GUARDED_BY(mLock);
- float mMaximumObscuringOpacityForTouch GUARDED_BY(mLock);
// This map is not really needed, but it helps a lot with debugging (dumpsys input).
// In the java layer, touch mode states are spread across multiple DisplayContent objects,
@@ -362,58 +465,6 @@ private:
};
sp<gui::WindowInfosListener> mWindowInfoListener;
- class DispatcherWindowInfo {
- public:
- void setWindowHandlesForDisplay(
- ui::LogicalDisplayId displayId,
- std::vector<sp<android::gui::WindowInfoHandle>>&& windowHandles);
-
- void setDisplayInfos(const std::vector<android::gui::DisplayInfo>& displayInfos);
-
- void removeDisplay(ui::LogicalDisplayId displayId);
-
- // Get a reference to window handles by display, return an empty vector if not found.
- const std::vector<sp<android::gui::WindowInfoHandle>>& getWindowHandlesForDisplay(
- ui::LogicalDisplayId displayId) const;
-
- void forEachWindowHandle(
- std::function<void(const sp<android::gui::WindowInfoHandle>&)> f) const;
-
- void forEachDisplayId(std::function<void(ui::LogicalDisplayId)> f) const;
-
- // Get the transform for display, returns Identity-transform if display is missing.
- ui::Transform getDisplayTransform(ui::LogicalDisplayId displayId) const;
-
- // Lookup for WindowInfoHandle from token and optionally a display-id. In cases where
- // display-id is not provided lookup is done for all displays.
- sp<android::gui::WindowInfoHandle> findWindowHandle(
- const sp<IBinder>& windowHandleToken,
- std::optional<ui::LogicalDisplayId> displayId = {}) const;
-
- bool isWindowPresent(const sp<android::gui::WindowInfoHandle>& windowHandle) const;
-
- // Returns the touched window at the given location, excluding the ignoreWindow if provided.
- sp<android::gui::WindowInfoHandle> findTouchedWindowAt(
- ui::LogicalDisplayId displayId, float x, float y, bool isStylus = false,
- const sp<android::gui::WindowInfoHandle> ignoreWindow = nullptr) const;
-
- std::vector<sp<android::gui::WindowInfoHandle>> findTouchedSpyWindowsAt(
- ui::LogicalDisplayId displayId, float x, float y, bool isStylus, DeviceId deviceId,
- const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay)
- const;
-
- std::string dumpDisplayAndWindowInfo() const;
-
- private:
- std::unordered_map<ui::LogicalDisplayId /*displayId*/,
- std::vector<sp<android::gui::WindowInfoHandle>>>
- mWindowHandlesByDisplay;
- std::unordered_map<ui::LogicalDisplayId /*displayId*/, android::gui::DisplayInfo>
- mDisplayInfos;
- };
-
- DispatcherWindowInfo mWindowInfos GUARDED_BY(mLock);
-
void setInputWindowsLocked(
const std::vector<sp<android::gui::WindowInfoHandle>>& inputWindowHandles,
ui::LogicalDisplayId displayId) REQUIRES(mLock);
@@ -579,8 +630,6 @@ private:
nsecs_t& nextWakeupTime) REQUIRES(mLock);
base::Result<std::vector<InputTarget>, android::os::InputEventInjectionResult>
findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry& entry) REQUIRES(mLock);
- std::vector<Monitor> selectResponsiveMonitorsLocked(
- const std::vector<Monitor>& gestureMonitors) const REQUIRES(mLock);
void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
InputTarget::DispatchMode dispatchMode,
@@ -601,24 +650,6 @@ private:
void addDragEventLocked(const MotionEntry& entry) REQUIRES(mLock);
void finishDragAndDrop(ui::LogicalDisplayId displayId, float x, float y) REQUIRES(mLock);
- struct TouchOcclusionInfo {
- bool hasBlockingOcclusion;
- float obscuringOpacity;
- std::string obscuringPackage;
- gui::Uid obscuringUid = gui::Uid::INVALID;
- std::vector<std::string> debugInfo;
- };
-
- TouchOcclusionInfo computeTouchOcclusionInfoLocked(
- const sp<android::gui::WindowInfoHandle>& windowHandle, float x, float y) const
- REQUIRES(mLock);
- bool isTouchTrustedLocked(const TouchOcclusionInfo& occlusionInfo) const REQUIRES(mLock);
- bool isWindowObscuredAtPointLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
- float x, float y) const REQUIRES(mLock);
- bool isWindowObscuredLocked(const sp<android::gui::WindowInfoHandle>& windowHandle) const
- REQUIRES(mLock);
- std::string dumpWindowForTouchOcclusion(const android::gui::WindowInfo* info,
- bool isTouchWindow) const;
std::string getApplicationWindowLabel(const InputApplicationHandle* applicationHandle,
const sp<android::gui::WindowInfoHandle>& windowHandle);
@@ -646,8 +677,7 @@ private:
void finishDispatchCycleLocked(nsecs_t currentTime,
const std::shared_ptr<Connection>& connection, uint32_t seq,
bool handled, nsecs_t consumeTime) REQUIRES(mLock);
- void abortBrokenDispatchCycleLocked(nsecs_t currentTime,
- const std::shared_ptr<Connection>& connection, bool notify)
+ void abortBrokenDispatchCycleLocked(const std::shared_ptr<Connection>& connection, bool notify)
REQUIRES(mLock);
void drainDispatchQueue(std::deque<std::unique_ptr<DispatchEntry>>& queue);
void releaseDispatchEntry(std::unique_ptr<DispatchEntry> dispatchEntry);
@@ -687,13 +717,10 @@ private:
// Dump state.
void dumpDispatchStateLocked(std::string& dump) const REQUIRES(mLock);
- void dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) const;
void logDispatchStateLocked() const REQUIRES(mLock);
std::string dumpPointerCaptureStateLocked() const REQUIRES(mLock);
- // Registration.
- void removeMonitorChannelLocked(const sp<IBinder>& connectionToken) REQUIRES(mLock);
- status_t removeInputChannelLocked(const sp<IBinder>& connectionToken, bool notify)
+ status_t removeInputChannelLocked(const std::shared_ptr<Connection>& connection, bool notify)
REQUIRES(mLock);
// Interesting events that we might like to log or tell the framework about.
@@ -734,10 +761,6 @@ private:
const sp<IBinder>& token,
const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay);
- static bool windowHasTouchingPointers(
- const sp<android::gui::WindowInfoHandle>& windowHandle, DeviceId deviceId,
- const std::unordered_map<ui::LogicalDisplayId, TouchState>& touchStatesByDisplay);
-
// Statistics gathering.
nsecs_t mLastStatisticPushTime = 0;
std::unique_ptr<InputEventTimelineProcessor> mInputEventTimelineProcessor GUARDED_BY(mLock);
@@ -779,9 +802,6 @@ private:
const std::unique_ptr<trace::EventTrackerInterface>& traceTracker)
REQUIRES(mLock);
- sp<android::gui::WindowInfoHandle> findWallpaperWindowBelow(
- const sp<android::gui::WindowInfoHandle>& windowHandle) const REQUIRES(mLock);
-
/** Stores the value of the input flag for per device input latency metrics. */
const bool mPerDeviceInputLatencyMetricsFlag =
com::android::input::flags::enable_per_device_input_latency_metrics();
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 90374f1481..76f3fe0d0c 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -77,8 +77,8 @@ public:
// (ignored for KeyEvents)
float globalScaleFactor = 1.0f;
- // Current display transform. Used for compatibility for raw coordinates.
- ui::Transform displayTransform;
+ // The raw coordinate transform that's used for compatibility for MotionEvent's getRaw APIs.
+ ui::Transform rawTransform;
// Event time for the first motion event (ACTION_DOWN) dispatched to this input target if
// FLAG_SPLIT is set.
diff --git a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
index 0b17507c2c..cc0468464e 100644
--- a/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
+++ b/services/inputflinger/dispatcher/trace/AndroidInputEventProtoConverter.cpp
@@ -115,13 +115,17 @@ void AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(
for (size_t i = 0; i < motion->pointerProperties.size(); i++) {
auto* pointerProto = outProto.add_dispatched_pointer();
pointerProto->set_pointer_id(motion->pointerProperties[i].id);
+ const auto& coords = motion->pointerCoords[i];
const auto rawXY =
MotionEvent::calculateTransformedXY(motion->source, args.rawTransform,
- motion->pointerCoords[i].getXYValue());
- pointerProto->set_x_in_display(rawXY.x);
- pointerProto->set_y_in_display(rawXY.y);
+ coords.getXYValue());
+ if (coords.getXYValue() != rawXY) {
+ // These values are only traced if they were modified by the raw transform
+ // to save space. Trace consumers should be aware of this optimization.
+ pointerProto->set_x_in_display(rawXY.x);
+ pointerProto->set_y_in_display(rawXY.y);
+ }
- const auto& coords = motion->pointerCoords[i];
const auto coordsInWindow =
MotionEvent::calculateTransformedCoords(motion->source, motion->flags,
args.transform, coords);
@@ -129,6 +133,7 @@ void AndroidInputEventProtoConverter::toProtoWindowDispatchEvent(
for (int32_t axisIndex = 0; !bits.isEmpty(); axisIndex++) {
const uint32_t axis = bits.clearFirstMarkedBit();
const float axisValueInWindow = coordsInWindow.values[axisIndex];
+ // Only values that are modified by the window transform are traced.
if (coords.values[axisIndex] != axisValueInWindow) {
auto* axisEntry = pointerProto->add_axis_value_in_window();
axisEntry->set_axis(axis);
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 404a509247..f54b76b3bf 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -143,7 +143,7 @@ struct InputReaderConfiguration {
// user's pointer speed setting, should be disabled for mice. This differs from
// disabling acceleration via the 'mousePointerAccelerationEnabled' setting, where
// the pointer speed setting still influences the scaling factor.
- std::set<ui::LogicalDisplayId> displaysWithMousePointerAccelerationDisabled;
+ std::set<ui::LogicalDisplayId> displaysWithMouseScalingDisabled;
// True if the connected mouse should exhibit pointer acceleration. If false,
// a flat acceleration curve (linear scaling) is used, but the user's pointer
@@ -282,7 +282,7 @@ struct InputReaderConfiguration {
: virtualKeyQuietTime(0),
defaultPointerDisplayId(ui::LogicalDisplayId::DEFAULT),
mousePointerSpeed(0),
- displaysWithMousePointerAccelerationDisabled(),
+ displaysWithMouseScalingDisabled(),
mousePointerAccelerationEnabled(true),
pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f,
static_cast<float>(
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index b3cd35c936..3934e783d1 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -79,25 +79,25 @@ cc_defaults {
srcs: [":libinputreader_sources"],
shared_libs: [
"android.companion.virtualdevice.flags-aconfig-cc",
+ "libPlatformProperties",
"libbase",
"libcap",
"libcrypto",
"libcutils",
- "libjsoncpp",
"libinput",
+ "libjsoncpp",
"liblog",
- "libPlatformProperties",
"libstatslog",
"libstatspull",
- "libutils",
"libstatssocket",
+ "libutils",
],
static_libs: [
"libchrome-gestures",
- "libui-types",
"libexpresslog",
- "libtextclassifier_hash_static",
"libstatslog_express",
+ "libtextclassifier_hash_static",
+ "libui-types",
],
header_libs: [
"libbatteryservice_headers",
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index e9f17e796f..9f584a0251 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -484,7 +484,7 @@ void CursorInputMapper::configureOnChangePointerSpeed(const InputReaderConfigura
return;
}
- bool disableAllScaling = config.displaysWithMousePointerAccelerationDisabled.count(
+ bool disableAllScaling = config.displaysWithMouseScalingDisabled.count(
mDisplayId.value_or(ui::LogicalDisplayId::INVALID)) != 0;
mPointerVelocityControl.setAccelerationEnabled(!disableAllScaling);
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 5c90cbb6ce..6efaecaaa8 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -30,6 +30,7 @@
#include <android-base/stringprintf.h>
#include <android/input.h>
+#include <com_android_input_flags.h>
#include <ftl/enum.h>
#include <input/PrintTools.h>
#include <input/PropertyMap.h>
@@ -47,6 +48,8 @@
namespace android {
+namespace input_flags = com::android::input::flags;
+
// --- Constants ---
// Artificial latency on synthetic events created from stylus data without corresponding touch
@@ -1575,7 +1578,8 @@ std::list<NotifyArgs> TouchInputMapper::cookAndDispatch(nsecs_t when, nsecs_t re
mLastCookedState.buttonState, mCurrentCookedState.buttonState);
// Dispatch the touches either directly or by translation through a pointer on screen.
- if (mDeviceMode == DeviceMode::POINTER) {
+ if (!input_flags::disable_touch_input_mapper_pointer_usage() &&
+ mDeviceMode == DeviceMode::POINTER) {
for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits); !idBits.isEmpty();) {
uint32_t id = idBits.clearFirstMarkedBit();
const RawPointerData::Pointer& pointer =
@@ -1613,7 +1617,9 @@ std::list<NotifyArgs> TouchInputMapper::cookAndDispatch(nsecs_t when, nsecs_t re
}
out += dispatchPointerUsage(when, readTime, policyFlags, pointerUsage);
- } else {
+ }
+ if (input_flags::disable_touch_input_mapper_pointer_usage() ||
+ mDeviceMode != DeviceMode::POINTER) {
if (!mCurrentMotionAborted) {
out += dispatchButtonRelease(when, readTime, policyFlags);
out += dispatchHoverExit(when, readTime, policyFlags);
@@ -2251,6 +2257,23 @@ void TouchInputMapper::cookPointerData() {
for (uint32_t i = 0; i < currentPointerCount; i++) {
const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
+ bool isHovering = in.isHovering;
+
+ // A tool MOUSE pointer is only down/touching when a mouse button is pressed.
+ if (input_flags::disable_touch_input_mapper_pointer_usage() &&
+ in.toolType == ToolType::MOUSE &&
+ !mCurrentRawState.rawPointerData.canceledIdBits.hasBit(in.id)) {
+ if (isPointerDown(mCurrentRawState.buttonState)) {
+ isHovering = false;
+ mCurrentCookedState.cookedPointerData.touchingIdBits.markBit(in.id);
+ mCurrentCookedState.cookedPointerData.hoveringIdBits.clearBit(in.id);
+ } else {
+ isHovering = true;
+ mCurrentCookedState.cookedPointerData.touchingIdBits.clearBit(in.id);
+ mCurrentCookedState.cookedPointerData.hoveringIdBits.markBit(in.id);
+ }
+ }
+
// Size
float touchMajor, touchMinor, toolMajor, toolMinor, size;
switch (mCalibration.sizeCalibration) {
@@ -2340,7 +2363,7 @@ void TouchInputMapper::cookPointerData() {
pressure = in.pressure * mPressureScale;
break;
default:
- pressure = in.isHovering ? 0 : 1;
+ pressure = isHovering ? 0 : 1;
break;
}
@@ -3476,7 +3499,7 @@ std::list<NotifyArgs> TouchInputMapper::dispatchPointerMouse(nsecs_t when, nsecs
}
return dispatchPointerSimple(when, readTime, policyFlags, down, hovering,
- ui::LogicalDisplayId::INVALID);
+ getAssociatedDisplayId().value_or(ui::LogicalDisplayId::INVALID));
}
std::list<NotifyArgs> TouchInputMapper::abortPointerMouse(nsecs_t when, nsecs_t readTime,
@@ -3697,7 +3720,10 @@ NotifyMotionArgs TouchInputMapper::dispatchMotion(
float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
if (mDeviceMode == DeviceMode::POINTER) {
- xCursorPosition = yCursorPosition = 0.f;
+ ALOGW_IF(pointerCount != 1,
+ "Only single pointer events are fully supported in POINTER mode");
+ xCursorPosition = pointerCoords[0].getX();
+ yCursorPosition = pointerCoords[0].getY();
}
const DeviceId deviceId = getDeviceId();
std::vector<TouchVideoFrame> frames = getDeviceContext().getVideoFrames();
@@ -3967,14 +3993,8 @@ bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask,
}
std::optional<ui::LogicalDisplayId> TouchInputMapper::getAssociatedDisplayId() {
- if (mParameters.hasAssociatedDisplay) {
- if (mDeviceMode == DeviceMode::POINTER) {
- return ui::LogicalDisplayId::INVALID;
- } else {
- return std::make_optional(mViewport.displayId);
- }
- }
- return std::nullopt;
+ return mParameters.hasAssociatedDisplay ? std::make_optional(mViewport.displayId)
+ : std::nullopt;
}
} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index ef0e02f40c..eb4326fa56 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -215,7 +215,7 @@ protected:
DISABLED, // input is disabled
DIRECT, // direct mapping (touchscreen)
NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
- POINTER, // pointer mapping (e.g. uncaptured touchpad, drawing tablet)
+ POINTER, // pointer mapping (e.g. absolute mouse, drawing tablet)
ftl_last = POINTER
};
@@ -234,6 +234,9 @@ protected:
ftl_last = POINTER
};
+ // TouchInputMapper will configure devices with INPUT_PROP_DIRECT as
+ // DeviceType::TOUCH_SCREEN, and will otherwise use DeviceType::POINTER by default.
+ // This can be overridden by IDC files, using the `touch.deviceType` config.
DeviceType deviceType;
bool hasAssociatedDisplay;
bool associatedDisplayIsExternal;
diff --git a/services/inputflinger/tests/CursorInputMapper_test.cpp b/services/inputflinger/tests/CursorInputMapper_test.cpp
index a31c4e96d7..18e0b309ba 100644
--- a/services/inputflinger/tests/CursorInputMapper_test.cpp
+++ b/services/inputflinger/tests/CursorInputMapper_test.cpp
@@ -1078,7 +1078,7 @@ TEST_F(CursorInputMapperUnitTest, ConfigureAccelerationWithAssociatedViewport) {
ASSERT_GT(coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y), 20.f);
// Disable acceleration for the display, and verify that acceleration is no longer applied.
- mReaderConfiguration.displaysWithMousePointerAccelerationDisabled.emplace(DISPLAY_ID);
+ mReaderConfiguration.displaysWithMouseScalingDisabled.emplace(DISPLAY_ID);
args += mMapper->reconfigure(ARBITRARY_TIME, mReaderConfiguration,
InputReaderConfiguration::Change::POINTER_SPEED);
args.clear();
@@ -1097,7 +1097,7 @@ TEST_F(CursorInputMapperUnitTest, ConfigureAccelerationOnDisplayChange) {
DisplayViewport primaryViewport = createPrimaryViewport(ui::Rotation::Rotation0);
mReaderConfiguration.setDisplayViewports({primaryViewport});
// Disable acceleration for the display.
- mReaderConfiguration.displaysWithMousePointerAccelerationDisabled.emplace(DISPLAY_ID);
+ mReaderConfiguration.displaysWithMouseScalingDisabled.emplace(DISPLAY_ID);
// Don't associate the device with the display yet.
EXPECT_CALL((*mDevice), getAssociatedViewport).WillRepeatedly(Return(std::nullopt));
diff --git a/services/inputflinger/tests/FakeWindows.h b/services/inputflinger/tests/FakeWindows.h
index 3a3238a6ad..54dc25aaa0 100644
--- a/services/inputflinger/tests/FakeWindows.h
+++ b/services/inputflinger/tests/FakeWindows.h
@@ -144,10 +144,6 @@ public:
mInfo.setInputConfig(InputConfig::PAUSE_DISPATCHING, paused);
}
- inline void setPreventSplitting(bool preventSplitting) {
- mInfo.setInputConfig(InputConfig::PREVENT_SPLITTING, preventSplitting);
- }
-
inline void setSlippery(bool slippery) {
mInfo.setInputConfig(InputConfig::SLIPPERY, slippery);
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index fb67cebf29..b6e27a87f8 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -19,6 +19,7 @@
#include "FakeInputDispatcherPolicy.h"
#include "FakeInputTracingBackend.h"
#include "FakeWindows.h"
+#include "ScopedFlagOverride.h"
#include "TestEventMatchers.h"
#include <NotifyArgsBuilders.h>
@@ -138,40 +139,6 @@ static KeyEvent getTestKeyEvent() {
return event;
}
-/**
- * Provide a local override for a flag value. The value is restored when the object of this class
- * goes out of scope.
- * This class is not intended to be used directly, because its usage is cumbersome.
- * Instead, a wrapper macro SCOPED_FLAG_OVERRIDE is provided.
- */
-class ScopedFlagOverride {
-public:
- ScopedFlagOverride(std::function<bool()> read, std::function<void(bool)> write, bool value)
- : mInitialValue(read()), mWriteValue(write) {
- mWriteValue(value);
- }
- ~ScopedFlagOverride() { mWriteValue(mInitialValue); }
-
-private:
- const bool mInitialValue;
- std::function<void(bool)> mWriteValue;
-};
-
-typedef bool (*readFlagValueFunction)();
-typedef void (*writeFlagValueFunction)(bool);
-
-/**
- * Use this macro to locally override a flag value.
- * Example usage:
- * SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
- * Note: this works by creating a local variable in your current scope. Don't call this twice for
- * the same flag, because the variable names will clash!
- */
-#define SCOPED_FLAG_OVERRIDE(NAME, VALUE) \
- readFlagValueFunction read##NAME = com::android::input::flags::NAME; \
- writeFlagValueFunction write##NAME = com::android::input::flags::NAME; \
- ScopedFlagOverride override##NAME(read##NAME, write##NAME, (VALUE))
-
} // namespace
// --- InputDispatcherTest ---
@@ -1215,22 +1182,17 @@ TEST_F(InputDispatcherTest, MultiDeviceTouchTransferWithWallpaperWindows) {
WithFlags(EXPECTED_WALLPAPER_FLAGS | AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE)));
}
-class ShouldSplitTouchFixture : public InputDispatcherTest,
- public ::testing::WithParamInterface<bool> {};
-INSTANTIATE_TEST_SUITE_P(InputDispatcherTest, ShouldSplitTouchFixture,
- ::testing::Values(true, false));
/**
* A single window that receives touch (on top), and a wallpaper window underneath it.
* The top window gets a multitouch gesture.
* Ensure that wallpaper gets the same gesture.
*/
-TEST_P(ShouldSplitTouchFixture, WallpaperWindowReceivesMultiTouch) {
+TEST_F(InputDispatcherTest, WallpaperWindowReceivesMultiTouch) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> foregroundWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Foreground",
ui::LogicalDisplayId::DEFAULT);
foregroundWindow->setDupTouchToWallpaper(true);
- foregroundWindow->setPreventSplitting(GetParam());
sp<FakeWindowHandle> wallpaperWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper",
@@ -1575,6 +1537,60 @@ TEST_F(InputDispatcherTest, HoverEventInconsistentPolicy) {
window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_EXIT));
}
+// Still send inject motion events to window which already be touched.
+TEST_F(InputDispatcherTest, AlwaysDispatchInjectMotionEventWhenAlreadyDownForWindow) {
+ std::shared_ptr<FakeApplicationHandle> application1 = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window1 =
+ sp<FakeWindowHandle>::make(application1, mDispatcher, "window1",
+ ui::LogicalDisplayId::DEFAULT);
+ window1->setFrame(Rect(0, 0, 100, 100));
+ window1->setWatchOutsideTouch(false);
+
+ std::shared_ptr<FakeApplicationHandle> application2 = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> window2 =
+ sp<FakeWindowHandle>::make(application2, mDispatcher, "window2",
+ ui::LogicalDisplayId::DEFAULT);
+ window2->setFrame(Rect(50, 50, 100, 100));
+ window2->setWatchOutsideTouch(true);
+ mDispatcher->onWindowInfosChanged({{*window2->getInfo(), *window1->getInfo()}, {}, 0, 0});
+
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT;
+ InputEventInjectionSync injectionMode = InputEventInjectionSync::WAIT_FOR_RESULT;
+ std::optional<gui::Uid> targetUid = {};
+ uint32_t policyFlags = DEFAULT_POLICY_FLAGS;
+
+ const MotionEvent eventDown1 = MotionEventBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(60).y(60)).deviceId(-1)
+ .build();
+ injectMotionEvent(*mDispatcher, eventDown1, injectionTimeout, injectionMode, targetUid,
+ policyFlags);
+ window2->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+ const MotionEvent eventUp1 = MotionEventBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(60).y(60)).deviceId(-1)
+ .downTime(eventDown1.getDownTime()).build();
+ // Inject UP event, without the POLICY_FLAG_PASS_TO_USER (to simulate policy behaviour
+ // when screen is off).
+ injectMotionEvent(*mDispatcher, eventUp1, injectionTimeout, injectionMode, targetUid,
+ /*policyFlags=*/0);
+ window2->consumeMotionEvent(WithMotionAction(ACTION_UP));
+ const MotionEvent eventDown2 = MotionEventBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40)).deviceId(-1)
+ .build();
+ injectMotionEvent(*mDispatcher, eventDown2, injectionTimeout, injectionMode, targetUid,
+ policyFlags);
+ window1->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+ window2->consumeMotionEvent(WithMotionAction(ACTION_OUTSIDE));
+
+ const MotionEvent eventUp2 = MotionEventBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(60).y(60)).deviceId(-1)
+ .downTime(eventDown2.getDownTime()).build();
+ injectMotionEvent(*mDispatcher, eventUp2, injectionTimeout, injectionMode, targetUid,
+ /*policyFlags=*/0);
+ window1->consumeMotionEvent(WithMotionAction(ACTION_UP));
+ window2->assertNoEvents();
+}
+
/**
* Two windows: a window on the left and a window on the right.
* Mouse is hovered from the right window into the left window.
@@ -4260,17 +4276,15 @@ TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTime) {
}
/**
- * When events are not split, the downTime should be adjusted such that the downTime corresponds
+ * When events are split, the downTime should be adjusted such that the downTime corresponds
* to the event time of the first ACTION_DOWN. If a new window appears, it should not affect
- * the event routing because the first window prevents splitting.
+ * the event routing unless pointers are delivered to the new window.
*/
TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTimeForNewWindow) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window1 =
sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
window1->setTouchableRegion(Region{{0, 0, 100, 100}});
- window1->setPreventSplitting(true);
sp<FakeWindowHandle> window2 =
sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
@@ -4290,13 +4304,18 @@ TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTimeForNewWindow) {
// Second window is added
mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
- // Now touch down on the window with another pointer
- mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
- .pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
- .pointer(PointerBuilder(1, ToolType::FINGER).x(150).y(50))
- .downTime(downArgs.downTime)
- .build());
- window1->consumeMotionPointerDown(1, AllOf(WithDownTime(downArgs.downTime)));
+ // Now touch down on the new window with another pointer
+ NotifyMotionArgs pointerDownArgs =
+ MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
+ .pointer(PointerBuilder(1, ToolType::FINGER).x(150).y(50))
+ .downTime(downArgs.downTime)
+ .build();
+ mDispatcher->notifyMotion(pointerDownArgs);
+ window1->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithPointerCount(1),
+ WithDownTime(downArgs.downTime)));
+ window2->consumeMotionEvent(
+ AllOf(WithMotionAction(ACTION_DOWN), WithDownTime(pointerDownArgs.eventTime)));
// Finish the gesture
mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
@@ -4304,11 +4323,16 @@ TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTimeForNewWindow) {
.pointer(PointerBuilder(1, ToolType::FINGER).x(150).y(50))
.downTime(downArgs.downTime)
.build());
+ window1->consumeMotionEvent(
+ AllOf(WithMotionAction(ACTION_MOVE), WithDownTime(downArgs.downTime)));
+ window2->consumeMotionEvent(
+ AllOf(WithMotionAction(ACTION_UP), WithDownTime(pointerDownArgs.eventTime)));
+
mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.downTime(downArgs.downTime)
.build());
- window1->consumeMotionPointerUp(1, AllOf(WithDownTime(downArgs.downTime)));
+
window1->consumeMotionEvent(
AllOf(WithMotionAction(ACTION_UP), WithDownTime(downArgs.downTime)));
window2->assertNoEvents();
@@ -4317,13 +4341,12 @@ TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTimeForNewWindow) {
/**
* When splitting touch events, the downTime should be adjusted such that the downTime corresponds
* to the event time of the first ACTION_DOWN sent to the new window.
- * If a new window that does not support split appears on the screen and gets touched with the
- * second finger, it should not get any events because it doesn't want split touches. At the same
- * time, the first window should not get the pointer_down event because it supports split touches
- * (and the touch occurred outside of the bounds of window1).
+ * If a new window appears on the screen and gets touched with the
+ * second finger, it should get the new event. At the same
+ * time, the first window should not get the pointer_down event because
+ * the touch occurred outside of its bounds.
*/
-TEST_F(InputDispatcherTest, SplitTouchesDropsEventForNonSplittableSecondWindow) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
+TEST_F(InputDispatcherTest, SplitTouchesWhenWindowIsAdded) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window1 =
sp<FakeWindowHandle>::make(application, mDispatcher, "Window1", DISPLAY_ID);
@@ -4345,16 +4368,16 @@ TEST_F(InputDispatcherTest, SplitTouchesDropsEventForNonSplittableSecondWindow)
AllOf(WithMotionAction(ACTION_DOWN), WithDownTime(downArgs.downTime)));
// Second window is added
- window2->setPreventSplitting(true);
mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
- // Now touch down on the window with another pointer
+ // Now touch down on the new window with another pointer
mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.pointer(PointerBuilder(1, ToolType::FINGER).x(150).y(50))
.downTime(downArgs.downTime)
.build());
- // Event is dropped because window2 doesn't support split touch, and window1 does.
+ window1->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithPointerCount(1)));
+ window2->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
// Complete the gesture
mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
@@ -4365,6 +4388,8 @@ TEST_F(InputDispatcherTest, SplitTouchesDropsEventForNonSplittableSecondWindow)
// A redundant MOVE event is generated that doesn't carry any new information
window1->consumeMotionEvent(
AllOf(WithMotionAction(ACTION_MOVE), WithDownTime(downArgs.downTime)));
+ window2->consumeMotionEvent(WithMotionAction(ACTION_UP));
+
mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.downTime(downArgs.downTime)
@@ -4584,22 +4609,20 @@ TEST_F(InputDispatcherTest, TwoPointersDownMouseClick) {
* A spy window sits above a window with NO_INPUT_CHANNEL. Ensure that the spy receives events even
* though the window underneath should not get any events.
*/
-TEST_F(InputDispatcherTest, NonSplittableSpyAboveNoInputChannelWindowSinglePointer) {
+TEST_F(InputDispatcherTest, SpyAboveNoInputChannelWindowSinglePointer) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> spyWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Spy",
ui::LogicalDisplayId::DEFAULT);
spyWindow->setFrame(Rect(0, 0, 100, 100));
spyWindow->setTrustedOverlay(true);
- spyWindow->setPreventSplitting(true);
spyWindow->setSpy(true);
- // Another window below spy that has both NO_INPUT_CHANNEL and PREVENT_SPLITTING
+ // Another window below spy that has NO_INPUT_CHANNEL
sp<FakeWindowHandle> inputSinkWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Input sink below spy",
ui::LogicalDisplayId::DEFAULT);
inputSinkWindow->setFrame(Rect(0, 0, 100, 100));
inputSinkWindow->setTrustedOverlay(true);
- inputSinkWindow->setPreventSplitting(true);
inputSinkWindow->setNoInputChannel(true);
mDispatcher->onWindowInfosChanged(
@@ -4624,22 +4647,20 @@ TEST_F(InputDispatcherTest, NonSplittableSpyAboveNoInputChannelWindowSinglePoint
* though the window underneath should not get any events.
* Same test as above, but with two pointers touching instead of one.
*/
-TEST_F(InputDispatcherTest, NonSplittableSpyAboveNoInputChannelWindowTwoPointers) {
+TEST_F(InputDispatcherTest, SpyAboveNoInputChannelWindowTwoPointers) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> spyWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Spy",
ui::LogicalDisplayId::DEFAULT);
spyWindow->setFrame(Rect(0, 0, 100, 100));
spyWindow->setTrustedOverlay(true);
- spyWindow->setPreventSplitting(true);
spyWindow->setSpy(true);
- // Another window below spy that would have both NO_INPUT_CHANNEL and PREVENT_SPLITTING
+ // Another window below spy that would have NO_INPUT_CHANNEL
sp<FakeWindowHandle> inputSinkWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Input sink below spy",
ui::LogicalDisplayId::DEFAULT);
inputSinkWindow->setFrame(Rect(0, 0, 100, 100));
inputSinkWindow->setTrustedOverlay(true);
- inputSinkWindow->setPreventSplitting(true);
inputSinkWindow->setNoInputChannel(true);
mDispatcher->onWindowInfosChanged(
@@ -4671,15 +4692,10 @@ TEST_F(InputDispatcherTest, NonSplittableSpyAboveNoInputChannelWindowTwoPointers
inputSinkWindow->assertNoEvents();
}
-/** Check the behaviour for cases where input sink prevents or doesn't prevent splitting. */
-class SpyThatPreventsSplittingWithApplicationFixture : public InputDispatcherTest,
- public ::testing::WithParamInterface<bool> {
-};
-
/**
* Three windows:
* - An application window (app window)
- * - A spy window that does not overlap the app window. Has PREVENT_SPLITTING flag
+ * - A spy window that does not overlap the app window.
* - A window below the spy that has NO_INPUT_CHANNEL (call it 'inputSink')
*
* The spy window is side-by-side with the app window. The inputSink is below the spy.
@@ -4687,34 +4703,31 @@ class SpyThatPreventsSplittingWithApplicationFixture : public InputDispatcherTes
* Only the SPY window should get the DOWN event.
* The spy pilfers after receiving the first DOWN event.
* Next, we touch the app window.
- * The spy should receive POINTER_DOWN(1) (since spy is preventing splits).
- * Also, since the spy is already pilfering the first pointer, it will be sent the remaining new
- * pointers automatically, as well.
+ * The spy should not receive POINTER_DOWN(1) (since the pointer is outside of the spy).
* Next, the first pointer (from the spy) is lifted.
- * Spy should get POINTER_UP(0).
+ * Spy should get ACTION_UP.
* This event should not go to the app because the app never received this pointer to begin with.
- * Now, lift the remaining pointer and check that the spy receives UP event.
+ * However, due to the current implementation, this would still cause an ACTION_MOVE event in the
+ * app.
+ * Now, lift the remaining pointer and check that the app receives UP event.
*
- * Finally, send a new ACTION_DOWN event to the spy and check that it's received.
+ * Finally, send a new ACTION_DOWN event to the spy and check that it gets received.
* This test attempts to reproduce a crash in the dispatcher.
*/
-TEST_P(SpyThatPreventsSplittingWithApplicationFixture, SpyThatPreventsSplittingWithApplication) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
+TEST_F(InputDispatcherTest, SpyThatPilfersAfterFirstPointerWithTwoOtherWindows) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> spyWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "Spy",
ui::LogicalDisplayId::DEFAULT);
spyWindow->setFrame(Rect(100, 100, 200, 200));
spyWindow->setTrustedOverlay(true);
- spyWindow->setPreventSplitting(true);
spyWindow->setSpy(true);
- // Another window below spy that has both NO_INPUT_CHANNEL and PREVENT_SPLITTING
+ // Another window below spy that has NO_INPUT_CHANNEL
sp<FakeWindowHandle> inputSinkWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Input sink below spy",
ui::LogicalDisplayId::DEFAULT);
inputSinkWindow->setFrame(Rect(100, 100, 200, 200)); // directly below the spy
inputSinkWindow->setTrustedOverlay(true);
- inputSinkWindow->setPreventSplitting(GetParam());
inputSinkWindow->setNoInputChannel(true);
sp<FakeWindowHandle> appWindow = sp<FakeWindowHandle>::make(application, mDispatcher, "App",
@@ -4736,16 +4749,15 @@ TEST_P(SpyThatPreventsSplittingWithApplicationFixture, SpyThatPreventsSplittingW
mDispatcher->pilferPointers(spyWindow->getToken());
- // Second finger lands in the app, and goes to the spy window. It doesn't go to the app because
- // the spy is already pilfering the first pointer, and this automatically grants the remaining
- // new pointers to the spy, as well.
+ // Second finger lands in the app. It goes to the app as ACTION_DOWN.
mDispatcher->notifyMotion(
MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(150).y(150))
.pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
.build());
- spyWindow->consumeMotionPointerDown(1, WithPointerCount(2));
+ spyWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithPointerCount(1)));
+ appWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
// Now lift up the first pointer
mDispatcher->notifyMotion(
@@ -4753,14 +4765,15 @@ TEST_P(SpyThatPreventsSplittingWithApplicationFixture, SpyThatPreventsSplittingW
.pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(150).y(150))
.pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
.build());
- spyWindow->consumeMotionPointerUp(0, WithPointerCount(2));
+ spyWindow->consumeMotionEvent(WithMotionAction(ACTION_UP));
+ appWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithPointerCount(1)));
// And lift the remaining pointer!
mDispatcher->notifyMotion(
MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(50).y(50))
.build());
- spyWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_UP), WithPointerCount(1)));
+ appWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_UP), WithPointerCount(1)));
// Now send a new DOWN, which should again go to spy.
mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -4772,10 +4785,6 @@ TEST_P(SpyThatPreventsSplittingWithApplicationFixture, SpyThatPreventsSplittingW
appWindow->assertNoEvents();
}
-// Behaviour should be the same regardless of whether inputSink supports splitting.
-INSTANTIATE_TEST_SUITE_P(SpyThatPreventsSplittingWithApplication,
- SpyThatPreventsSplittingWithApplicationFixture, testing::Bool());
-
TEST_F(InputDispatcherTest, HoverWithSpyWindows) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -5729,14 +5738,12 @@ TEST_F(InputDispatcherTest, OnWindowInfosChanged_RemoveAllWindowsOnDisplay) {
window->assertNoEvents();
}
-TEST_F(InputDispatcherTest, NonSplitTouchableWindowReceivesMultiTouch) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
+TEST_F(InputDispatcherTest, WindowDoesNotReceiveSecondPointerOutsideOfItsBounds) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window =
sp<FakeWindowHandle>::make(application, mDispatcher, "Fake Window",
ui::LogicalDisplayId::DEFAULT);
- // Ensure window is non-split and have some transform.
- window->setPreventSplitting(true);
+ // Ensure window has a non-trivial transform.
window->setWindowOffset(20, 40);
mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
@@ -5744,7 +5751,10 @@ TEST_F(InputDispatcherTest, NonSplitTouchableWindowReceivesMultiTouch) {
injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
ui::LogicalDisplayId::DEFAULT, {50, 50}))
<< "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
- window->consumeMotionDown(ui::LogicalDisplayId::DEFAULT);
+ window->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN),
+ WithCoords(70, // 50 + 20
+ 90 // 50 + 40
+ )));
const MotionEvent secondFingerDownEvent =
MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5753,45 +5763,32 @@ TEST_F(InputDispatcherTest, NonSplitTouchableWindowReceivesMultiTouch) {
.pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(50).y(50))
.pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(-30).y(-50))
.build();
- ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+ ASSERT_EQ(InputEventInjectionResult::FAILED,
injectMotionEvent(*mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
InputEventInjectionSync::WAIT_FOR_RESULT))
- << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-
- std::unique_ptr<MotionEvent> event = window->consumeMotionEvent();
- ASSERT_NE(nullptr, event);
- EXPECT_EQ(POINTER_1_DOWN, event->getAction());
- EXPECT_EQ(70, event->getX(0)); // 50 + 20
- EXPECT_EQ(90, event->getY(0)); // 50 + 40
- EXPECT_EQ(-10, event->getX(1)); // -30 + 20
- EXPECT_EQ(-10, event->getY(1)); // -50 + 40
+ << "Injection should fail because the second finger is outside of any window on the "
+ "screen.";
}
/**
- * Two windows: a splittable and a non-splittable.
- * The non-splittable window shouldn't receive any "incomplete" gestures.
- * Send the first pointer to the splittable window, and then touch the non-splittable window.
- * The second pointer should be dropped because the initial window is splittable, so it won't get
- * any pointers outside of it, and the second window is non-splittable, so it shouldn't get any
- * "incomplete" gestures.
+ * Two windows.
+ * Send the first pointer to the left window, and then touch the right window.
+ * The second pointer should generate an ACTION_DOWN in the right window.
*/
-TEST_F(InputDispatcherTest, SplittableAndNonSplittableWindows) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
+TEST_F(InputDispatcherTest, TwoWindowsTwoPointers) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> leftWindow =
- sp<FakeWindowHandle>::make(application, mDispatcher, "Left splittable Window",
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Left Window",
ui::LogicalDisplayId::DEFAULT);
- leftWindow->setPreventSplitting(false);
leftWindow->setFrame(Rect(0, 0, 100, 100));
sp<FakeWindowHandle> rightWindow =
- sp<FakeWindowHandle>::make(application, mDispatcher, "Right non-splittable Window",
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Right Window",
ui::LogicalDisplayId::DEFAULT);
- rightWindow->setPreventSplitting(true);
rightWindow->setFrame(Rect(100, 100, 200, 200));
mDispatcher->onWindowInfosChanged(
{{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
- // Touch down on left, splittable window
+ // Touch down on left window
mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.build());
@@ -5802,8 +5799,8 @@ TEST_F(InputDispatcherTest, SplittableAndNonSplittableWindows) {
.pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(50).y(50))
.pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
.build());
- leftWindow->assertNoEvents();
- rightWindow->assertNoEvents();
+ leftWindow->consumeMotionEvent(WithMotionAction(ACTION_MOVE));
+ rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
}
/**
@@ -5826,7 +5823,6 @@ TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch)
sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
ui::LogicalDisplayId::DEFAULT);
wallpaper->setIsWallpaper(true);
- wallpaper->setPreventSplitting(true);
wallpaper->setTouchable(false);
sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
@@ -5960,7 +5956,6 @@ TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch_
sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
ui::LogicalDisplayId::DEFAULT);
wallpaper->setIsWallpaper(true);
- wallpaper->setPreventSplitting(true);
wallpaper->setTouchable(false);
sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
@@ -6074,20 +6069,18 @@ TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch_
}
/**
- * Two windows: left and right. The left window has PREVENT_SPLITTING input config. Device A sends a
- * down event to the right window. Device B sends a down event to the left window, and then a
- * POINTER_DOWN event to the right window. However, since the left window prevents splitting, the
- * POINTER_DOWN event should only go to the left window, and not to the right window.
+ * Two windows: left and right. Device A sends a DOWN event to the right window. Device B sends a
+ * DOWN event to the left window, and then a POINTER_DOWN event outside of all windows.
+ * The POINTER_DOWN event should be dropped.
* This test attempts to reproduce a crash.
*/
-TEST_F(InputDispatcherTest, MultiDeviceTwoWindowsPreventSplitting) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
+TEST_F(InputDispatcherTest, MultiDeviceTwoWindowsTwoPointers) {
+ SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, true);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> leftWindow =
- sp<FakeWindowHandle>::make(application, mDispatcher, "Left window (prevent splitting)",
+ sp<FakeWindowHandle>::make(application, mDispatcher, "Left window",
ui::LogicalDisplayId::DEFAULT);
leftWindow->setFrame(Rect(0, 0, 100, 100));
- leftWindow->setPreventSplitting(true);
sp<FakeWindowHandle> rightWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Right window",
@@ -6111,14 +6104,14 @@ TEST_F(InputDispatcherTest, MultiDeviceTwoWindowsPreventSplitting) {
.deviceId(deviceB)
.build());
leftWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_DOWN), WithDeviceId(deviceB)));
- // Send a second pointer from device B to the right window. It shouldn't go to the right window
- // because the left window prevents splitting.
+
+ // Send a second pointer from device B to an area outside of all windows.
mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
.deviceId(deviceB)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.pointer(PointerBuilder(1, ToolType::FINGER).x(120).y(120))
.build());
- leftWindow->consumeMotionPointerDown(1, WithDeviceId(deviceB));
+ // This is dropped because there's no touchable window at the location (120, 120)
// Finish the gesture for both devices
mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
@@ -6126,7 +6119,8 @@ TEST_F(InputDispatcherTest, MultiDeviceTwoWindowsPreventSplitting) {
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.pointer(PointerBuilder(1, ToolType::FINGER).x(120).y(120))
.build());
- leftWindow->consumeMotionPointerUp(1, WithDeviceId(deviceB));
+ leftWindow->consumeMotionEvent(AllOf(WithMotionAction(ACTION_MOVE), WithPointerId(0, 0)));
+
mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
.pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
.deviceId(deviceB)
@@ -6505,19 +6499,47 @@ TEST_F(InputDispatcherDisplayProjectionTest, WindowGetsEventsInCorrectCoordinate
ui::LogicalDisplayId::DEFAULT, {PointF{150, 220}}));
firstWindow->assertNoEvents();
- std::unique_ptr<MotionEvent> event = secondWindow->consumeMotionEvent();
- ASSERT_NE(nullptr, event);
- EXPECT_EQ(AMOTION_EVENT_ACTION_DOWN, event->getAction());
+ secondWindow->consumeMotionEvent(
+ AllOf(WithMotionAction(ACTION_DOWN),
+ // Ensure that the events from the "getRaw" API are in logical display
+ // coordinates, which has an x-scale of 2 and y-scale of 4.
+ WithRawCoords(300, 880),
+ // Ensure that the x and y values are in the window's coordinate space.
+ // The left-top of the second window is at (100, 200) in display space, which is
+ // (200, 800) in the logical display space. This will be the origin of the window
+ // space.
+ WithCoords(100, 80)));
+}
- // Ensure that the events from the "getRaw" API are in logical display coordinates.
- EXPECT_EQ(300, event->getRawX(0));
- EXPECT_EQ(880, event->getRawY(0));
+TEST_F(InputDispatcherDisplayProjectionTest, UseCloneLayerStackTransformForRawCoordinates) {
+ SCOPED_FLAG_OVERRIDE(use_cloned_screen_coordinates_as_raw, true);
- // Ensure that the x and y values are in the window's coordinate space.
- // The left-top of the second window is at (100, 200) in display space, which is (200, 800) in
- // the logical display space. This will be the origin of the window space.
- EXPECT_EQ(100, event->getX(0));
- EXPECT_EQ(80, event->getY(0));
+ auto [firstWindow, secondWindow] = setupScaledDisplayScenario();
+
+ const std::array<float, 9> matrix = {1.1, 2.2, 3.3, 4.4, 5.5, 6.6, 0.0, 0.0, 1.0};
+ ui::Transform secondDisplayTransform;
+ secondDisplayTransform.set(matrix);
+ addDisplayInfo(SECOND_DISPLAY_ID, secondDisplayTransform);
+
+ // When a clone layer stack transform is provided for a window, we should use that as the
+ // "display transform" for input going to that window.
+ sp<FakeWindowHandle> secondWindowClone = secondWindow->clone(SECOND_DISPLAY_ID);
+ secondWindowClone->editInfo()->cloneLayerStackTransform = ui::Transform();
+ secondWindowClone->editInfo()->cloneLayerStackTransform->set(0.5, 0, 0, 0.25);
+ addWindow(secondWindowClone);
+
+ // Touch down on the clone window, and ensure its raw coordinates use
+ // the clone layer stack transform.
+ mDispatcher->notifyMotion(generateMotionArgs(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ SECOND_DISPLAY_ID, {PointF{150, 220}}));
+ secondWindowClone->consumeMotionEvent(
+ AllOf(WithMotionAction(ACTION_DOWN),
+ // Ensure the x and y coordinates are in the window's coordinate space.
+ // See previous test case for calculation.
+ WithCoords(100, 80),
+ // Ensure the "getRaw" API uses the clone layer stack transform when it is
+ // provided for the window. It has an x-scale of 0.5 and y-scale of 0.25.
+ WithRawCoords(75, 55)));
}
TEST_F(InputDispatcherDisplayProjectionTest, CancelMotionWithCorrectCoordinates) {
@@ -6953,7 +6975,7 @@ TEST_P(TransferTouchFixture, TransferTouch_MultipleWindowsWithSpy) {
AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE);
}
-TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
+TEST_P(TransferTouchFixture, TransferTouch_TwoPointers) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
PointF touchPoint = {10, 10};
@@ -6962,11 +6984,9 @@ TEST_P(TransferTouchFixture, TransferTouch_TwoPointersNonSplitTouch) {
sp<FakeWindowHandle> firstWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "First Window",
ui::LogicalDisplayId::DEFAULT);
- firstWindow->setPreventSplitting(true);
sp<FakeWindowHandle> secondWindow =
sp<FakeWindowHandle>::make(application, mDispatcher, "Second Window",
ui::LogicalDisplayId::DEFAULT);
- secondWindow->setPreventSplitting(true);
// Add the windows to the dispatcher
mDispatcher->onWindowInfosChanged(
@@ -8823,12 +8843,10 @@ TEST_F(InputDispatcherTest, HoverEnterExitSynthesisUsesNewEventId) {
}
/**
- * When a device reports a DOWN event, which lands in a window that supports splits, and then the
- * device then reports a POINTER_DOWN, which lands in the location of a non-existing window, then
- * the previous window should receive this event and not be dropped.
+ * First finger lands into a window, and then the second finger lands in the location of a
+ * non-existent window. The second finger should be dropped.
*/
TEST_F(InputDispatcherMultiDeviceTest, SingleDevicePointerDownEventRetentionWithoutWindowTarget) {
- SCOPED_FLAG_OVERRIDE(split_all_touches, false);
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher, "Window",
ui::LogicalDisplayId::DEFAULT);
@@ -8846,13 +8864,13 @@ TEST_F(InputDispatcherMultiDeviceTest, SingleDevicePointerDownEventRetentionWith
.pointer(PointerBuilder(1, ToolType::FINGER).x(200).y(200))
.build());
- window->consumeMotionEvent(AllOf(WithMotionAction(POINTER_1_DOWN)));
+ window->assertNoEvents();
}
/**
* When deviceA reports a DOWN event, which lands in a window that supports splits, and then deviceB
* also reports a DOWN event, which lands in the location of a non-existing window, then the
- * previous window should receive deviceB's event and it should be dropped.
+ * previous window should not receive deviceB's event and it should be dropped.
*/
TEST_F(InputDispatcherMultiDeviceTest, SecondDeviceDownEventDroppedWithoutWindowTarget) {
std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -12653,9 +12671,6 @@ TEST_F(InputDispatcherDragTests, DragAndDropOnInvalidWindow) {
}
TEST_F(InputDispatcherDragTests, NoDragAndDropWhenMultiFingers) {
- // Ensure window could track pointerIds if it didn't support split touch.
- mWindow->setPreventSplitting(true);
-
ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
injectMotionDown(*mDispatcher, AINPUT_SOURCE_TOUCHSCREEN,
ui::LogicalDisplayId::DEFAULT, {50, 50}))
@@ -13555,14 +13570,10 @@ TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
}
/**
- * The spy window should not be able to affect whether or not touches are split. Only the foreground
- * windows should be allowed to control split touch.
+ * The spy window should not be able to affect whether or not touches are split.
*/
TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
- // This spy window prevents touch splitting. However, we still expect to split touches
- // because a foreground window has not disabled splitting.
auto spy = createSpy();
- spy->setPreventSplitting(true);
auto window = createForeground();
window->setFrame(Rect(0, 0, 100, 100));
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 0906536e32..470e65b8b5 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -28,6 +28,7 @@
#include <MultiTouchInputMapper.h>
#include <NotifyArgsBuilders.h>
#include <PeripheralController.h>
+#include <ScopedFlagOverride.h>
#include <SingleTouchInputMapper.h>
#include <TestEventMatchers.h>
#include <TestInputListener.h>
@@ -4526,6 +4527,10 @@ TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
NotifyMotionArgs motionArgs;
+ // Hold down the mouse button for the duration of the test, since the mouse tools require
+ // the button to be pressed to make sure they are not hovering.
+ processKey(mapper, BTN_MOUSE, 1);
+
// default tool type is finger
processDown(mapper, 100, 200);
processSync(mapper);
@@ -4533,6 +4538,9 @@ TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(ToolType::FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS)));
+
// eraser
processKey(mapper, BTN_TOOL_RUBBER, 1);
processSync(mapper);
@@ -7175,6 +7183,10 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
NotifyMotionArgs motionArgs;
+ // Hold down the mouse button for the duration of the test, since the mouse tools require
+ // the button to be pressed to make sure they are not hovering.
+ processKey(mapper, BTN_MOUSE, 1);
+
// default tool type is finger
processId(mapper, 1);
processPosition(mapper, 100, 200);
@@ -7183,6 +7195,9 @@ TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
ASSERT_EQ(ToolType::FINGER, motionArgs.pointerProperties[0].toolType);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS)));
+
// eraser
processKey(mapper, BTN_TOOL_RUBBER, 1);
processSync(mapper);
@@ -7520,6 +7535,7 @@ TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayUniqueId) {
}
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, true);
prepareSecondaryDisplay(ViewportType::EXTERNAL);
prepareDisplay(ui::ROTATION_0);
@@ -7532,9 +7548,9 @@ TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
processPosition(mapper, 100, 100);
processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(AMOTION_EVENT_ACTION_HOVER_MOVE, motionArgs.action);
- ASSERT_EQ(ui::LogicalDisplayId::INVALID, motionArgs.displayId);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), WithDisplayId(DISPLAY_ID),
+ WithSource(AINPUT_SOURCE_MOUSE), WithToolType(ToolType::FINGER))));
}
/**
@@ -8604,6 +8620,8 @@ protected:
* fingers start to move downwards, the gesture should be swipe.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
// The min freeform gesture width is 25units/mm x 30mm = 750
// which is greater than fraction of the diagnal length of the touchpad (349).
// Thus, MaxSwipWidth is 750.
@@ -8664,6 +8682,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
* the gesture should be swipe.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
// The min freeform gesture width is 5units/mm x 30mm = 150
// which is greater than fraction of the diagnal length of the touchpad (349).
// Thus, MaxSwipWidth is the fraction of the diagnal length, 349.
@@ -8723,6 +8743,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe)
* freeform gestures after two fingers start to move downwards.
*/
TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
@@ -8818,6 +8840,8 @@ TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
}
TEST_F(MultiTouchPointerModeTest, TwoFingerSwipeOffsets) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -8864,6 +8888,8 @@ TEST_F(MultiTouchPointerModeTest, TwoFingerSwipeOffsets) {
}
TEST_F(MultiTouchPointerModeTest, WhenViewportActiveStatusChanged_PointerGestureIsReset) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, false);
+
preparePointerMode(/*xResolution=*/25, /*yResolution=*/25);
mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_PEN, 0, AKEYCODE_UNKNOWN, 0);
MultiTouchInputMapper& mapper = constructAndAddMapper<MultiTouchInputMapper>();
diff --git a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
index 9a6b266b21..d15048dddf 100644
--- a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
+++ b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
@@ -23,6 +23,7 @@
#include "InputMapperTest.h"
#include "InterfaceMocks.h"
+#include "ScopedFlagOverride.h"
#include "TestEventMatchers.h"
#define TAG "MultiTouchpadInputMapperUnit_test"
@@ -30,6 +31,7 @@
namespace android {
using testing::_;
+using testing::AllOf;
using testing::IsEmpty;
using testing::Return;
using testing::SetArgPointee;
@@ -266,4 +268,94 @@ TEST_F(MultiTouchInputMapperUnitTest, MultiFingerGestureWithUnexpectedReset) {
VariantWith<NotifyMotionArgs>(WithMotionAction(AMOTION_EVENT_ACTION_UP))));
}
+class MultiTouchInputMapperPointerModeUnitTest : public MultiTouchInputMapperUnitTest {
+protected:
+ void SetUp() override {
+ MultiTouchInputMapperUnitTest::SetUp();
+
+ // TouchInputMapper goes into POINTER mode whenever INPUT_PROP_DIRECT is not set.
+ EXPECT_CALL(mMockEventHub, hasInputProperty(EVENTHUB_ID, INPUT_PROP_DIRECT))
+ .WillRepeatedly(Return(false));
+
+ mMapper = createInputMapper<MultiTouchInputMapper>(*mDeviceContext,
+ mFakePolicy->getReaderConfiguration());
+ }
+};
+
+TEST_F(MultiTouchInputMapperPointerModeUnitTest, MouseToolOnlyDownWhenMouseButtonsAreDown) {
+ SCOPED_FLAG_OVERRIDE(disable_touch_input_mapper_pointer_usage, true);
+
+ std::list<NotifyArgs> args;
+
+ // Set the tool type to mouse.
+ args += processKey(BTN_TOOL_MOUSE, 1);
+
+ args += processPosition(100, 100);
+ args += processId(1);
+ ASSERT_THAT(args, IsEmpty());
+
+ args = processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
+ WithToolType(ToolType::MOUSE)))));
+
+ // Setting BTN_TOUCH does not make a mouse pointer go down.
+ args = processKey(BTN_TOUCH, 1);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE))));
+
+ // The mouse button is pressed, so the mouse goes down.
+ args = processKey(BTN_MOUSE, 1);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
+ WithToolType(ToolType::MOUSE),
+ WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_PRESS),
+ WithToolType(ToolType::MOUSE),
+ WithButtonState(AMOTION_EVENT_BUTTON_PRIMARY),
+ WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY)))));
+
+ // The mouse button is released, so the mouse starts hovering.
+ args = processKey(BTN_MOUSE, 0);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_BUTTON_RELEASE),
+ WithButtonState(0), WithToolType(ToolType::MOUSE),
+ WithActionButton(AMOTION_EVENT_BUTTON_PRIMARY))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP),
+ WithToolType(ToolType::MOUSE), WithButtonState(0))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_MOVE),
+ WithToolType(ToolType::MOUSE)))));
+
+ // Change the tool type so that it is no longer a mouse.
+ // The default tool type is finger, and the finger is already down.
+ args = processKey(BTN_TOOL_MOUSE, 0);
+ args += processSync();
+ ASSERT_THAT(args,
+ ElementsAre(VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT),
+ WithToolType(ToolType::MOUSE))),
+ VariantWith<NotifyMotionArgs>(
+ AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN),
+ WithToolType(ToolType::FINGER)))));
+}
+
} // namespace android
diff --git a/services/inputflinger/tests/ScopedFlagOverride.h b/services/inputflinger/tests/ScopedFlagOverride.h
new file mode 100644
index 0000000000..883673c2f5
--- /dev/null
+++ b/services/inputflinger/tests/ScopedFlagOverride.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2025 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <com_android_input_flags.h>
+#include <functional>
+
+namespace android {
+
+/**
+ * Provide a local override for a flag value. The value is restored when the object of this class
+ * goes out of scope.
+ * This class is not intended to be used directly, because its usage is cumbersome.
+ * Instead, a wrapper macro SCOPED_FLAG_OVERRIDE is provided.
+ */
+class ScopedFlagOverride {
+public:
+ ScopedFlagOverride(std::function<bool()> read, std::function<void(bool)> write, bool value)
+ : mInitialValue(read()), mWriteValue(write) {
+ mWriteValue(value);
+ }
+ ~ScopedFlagOverride() { mWriteValue(mInitialValue); }
+
+private:
+ const bool mInitialValue;
+ std::function<void(bool)> mWriteValue;
+};
+
+typedef bool (*ReadFlagValueFunction)();
+typedef void (*WriteFlagValueFunction)(bool);
+
+/**
+ * Use this macro to locally override a flag value.
+ * Example usage:
+ * SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
+ * Note: this works by creating a local variable in your current scope. Don't call this twice for
+ * the same flag, because the variable names will clash!
+ */
+#define SCOPED_FLAG_OVERRIDE(NAME, VALUE) \
+ ReadFlagValueFunction read##NAME = com::android::input::flags::NAME; \
+ WriteFlagValueFunction write##NAME = com::android::input::flags::NAME; \
+ ScopedFlagOverride override##NAME(read##NAME, write##NAME, (VALUE))
+
+} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/InputDispatcherFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputDispatcherFuzzer.cpp
index 79a5ff6e5f..31db2fedc7 100644
--- a/services/inputflinger/tests/fuzzers/InputDispatcherFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputDispatcherFuzzer.cpp
@@ -76,7 +76,6 @@ void scrambleWindow(FuzzedDataProvider& fdp, FakeWindowHandle& window) {
window.setDupTouchToWallpaper(fdp.ConsumeBool());
window.setIsWallpaper(fdp.ConsumeBool());
window.setVisible(fdp.ConsumeBool());
- window.setPreventSplitting(fdp.ConsumeBool());
const bool isTrustedOverlay = fdp.ConsumeBool();
window.setTrustedOverlay(isTrustedOverlay);
if (isTrustedOverlay) {
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index abeb2a92eb..77bf1457c3 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -53,7 +53,6 @@ binder::Status Client::createSurface(const std::string& name, int32_t flags,
const sp<IBinder>& parent, const gui::LayerMetadata& metadata,
gui::CreateSurfaceResult* outResult) {
// We rely on createLayer to check permissions.
- sp<IBinder> handle;
LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), name.c_str(),
static_cast<uint32_t>(flags), std::move(metadata));
args.parentHandle = parent;
@@ -101,7 +100,6 @@ binder::Status Client::getLayerFrameStats(const sp<IBinder>& handle, gui::FrameS
binder::Status Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle,
gui::CreateSurfaceResult* outResult) {
- sp<IBinder> handle;
LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), "MirrorRoot",
0 /* flags */, gui::LayerMetadata());
status_t status = mFlinger->mirrorLayer(args, mirrorFromHandle, *outResult);
@@ -109,7 +107,6 @@ binder::Status Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle,
}
binder::Status Client::mirrorDisplay(int64_t displayId, gui::CreateSurfaceResult* outResult) {
- sp<IBinder> handle;
LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this),
"MirrorRoot-" + std::to_string(displayId), 0 /* flags */,
gui::LayerMetadata());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
index e32cc02974..fd58191ed2 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
@@ -53,7 +53,7 @@ public:
createLayerFECompositionState() = 0;
virtual HWComposer& getHwComposer() const = 0;
- virtual void setHwComposer(std::unique_ptr<HWComposer>) = 0;
+ virtual void setHwComposer(HWComposer*) = 0;
virtual renderengine::RenderEngine& getRenderEngine() const = 0;
virtual void setRenderEngine(renderengine::RenderEngine*) = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index cda4edc216..a982d3e868 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -36,6 +36,10 @@
#include <utils/RefBase.h>
#include <utils/Timers.h>
+namespace aidl::android::hardware::graphics::composer3 {
+enum class Composition;
+}
+
namespace android {
class Fence;
@@ -131,6 +135,9 @@ public:
// Currently latched frame number, 0 if invalid.
uint64_t frameNumber = 0;
+
+ // layer serial number, -1 if invalid.
+ int32_t sequence = -1;
};
// Describes the states of the release fence. Checking the states allows checks
@@ -173,6 +180,11 @@ public:
// Whether the layer should be rendered with rounded corners.
virtual bool hasRoundedCorners() const = 0;
virtual void setWasClientComposed(const sp<Fence>&) {}
+ virtual void setHwcCompositionType(
+ aidl::android::hardware::graphics::composer3::Composition) = 0;
+ virtual aidl::android::hardware::graphics::composer3::Composition getHwcCompositionType()
+ const = 0;
+
virtual const gui::LayerMetadata* getMetadata() const = 0;
virtual const gui::LayerMetadata* getRelativeMetadata() const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
index 45208dd3c7..2992b6d843 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
@@ -31,7 +31,7 @@ public:
override;
HWComposer& getHwComposer() const override;
- void setHwComposer(std::unique_ptr<HWComposer>) override;
+ void setHwComposer(HWComposer*) override;
renderengine::RenderEngine& getRenderEngine() const override;
void setRenderEngine(renderengine::RenderEngine*) override;
@@ -59,7 +59,7 @@ public:
void setNeedsAnotherUpdateForTest(bool);
private:
- std::unique_ptr<HWComposer> mHwComposer;
+ HWComposer* mHwComposer;
renderengine::RenderEngine* mRenderEngine;
std::shared_ptr<TimeStats> mTimeStats;
bool mNeedsAnotherUpdate = false;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
index a1b728232c..bb1a2227be 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
@@ -37,7 +37,7 @@ public:
std::unique_ptr<compositionengine::LayerFECompositionState>());
MOCK_CONST_METHOD0(getHwComposer, HWComposer&());
- MOCK_METHOD1(setHwComposer, void(std::unique_ptr<HWComposer>));
+ MOCK_METHOD1(setHwComposer, void(HWComposer*));
MOCK_CONST_METHOD0(getRenderEngine, renderengine::RenderEngine&());
MOCK_METHOD1(setRenderEngine, void(renderengine::RenderEngine*));
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index 272fa3eef7..7744b8bb99 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -59,6 +59,10 @@ public:
MOCK_CONST_METHOD0(getMetadata, gui::LayerMetadata*());
MOCK_CONST_METHOD0(getRelativeMetadata, gui::LayerMetadata*());
MOCK_METHOD0(onPictureProfileCommitted, void());
+ MOCK_METHOD(void, setHwcCompositionType,
+ (aidl::android::hardware::graphics::composer3::Composition), (override));
+ MOCK_METHOD(aidl::android::hardware::graphics::composer3::Composition, getHwcCompositionType,
+ (), (const, override));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index cfcce473a2..989f8e3c5e 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -58,11 +58,11 @@ CompositionEngine::createLayerFECompositionState() {
}
HWComposer& CompositionEngine::getHwComposer() const {
- return *mHwComposer.get();
+ return *mHwComposer;
}
-void CompositionEngine::setHwComposer(std::unique_ptr<HWComposer> hwComposer) {
- mHwComposer = std::move(hwComposer);
+void CompositionEngine::setHwComposer(HWComposer* hwComposer) {
+ mHwComposer = hwComposer;
}
renderengine::RenderEngine& CompositionEngine::getRenderEngine() const {
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 96b86d5a31..9b66f01789 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -867,6 +867,7 @@ void OutputLayer::writeCompositionTypeToHWC(HWC2::Layer* hwcLayer,
if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType ||
(outputDependentState.hwc->layerSkipped && !skipLayer)) {
outputDependentState.hwc->hwcCompositionType = requestedCompositionType;
+ getLayerFE().setHwcCompositionType(requestedCompositionType);
if (auto error = hwcLayer->setCompositionType(requestedCompositionType);
error != hal::Error::NONE) {
@@ -964,6 +965,7 @@ void OutputLayer::applyDeviceCompositionTypeChange(Composition compositionType)
}
hwcState.hwcCompositionType = compositionType;
+ getLayerFE().setHwcCompositionType(compositionType);
}
void OutputLayer::prepareForDeviceLayerRequests() {
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index 3e0c390a5d..ad65c4422e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -61,7 +61,7 @@ TEST_F(CompositionEngineTest, canInstantiateCompositionEngine) {
TEST_F(CompositionEngineTest, canSetHWComposer) {
android::mock::HWComposer* hwc = new StrictMock<android::mock::HWComposer>();
- mEngine.setHwComposer(std::unique_ptr<android::HWComposer>(hwc));
+ mEngine.setHwComposer(static_cast<android::HWComposer*>(hwc));
EXPECT_EQ(hwc, &mEngine.getHwComposer());
}
diff --git a/services/surfaceflinger/FrontEnd/LayerHierarchy.h b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
index 47d0041a8b..4fdbae1831 100644
--- a/services/surfaceflinger/FrontEnd/LayerHierarchy.h
+++ b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
@@ -102,6 +102,8 @@ public:
// Returns true if the node is a clone.
bool isClone() const { return !mirrorRootIds.empty(); }
+ TraversalPath getClonedFrom() const { return {.id = id, .variant = variant}; }
+
bool operator==(const TraversalPath& other) const {
return id == other.id && mirrorRootIds == other.mirrorRootIds;
}
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
index 367132c113..523ef7bfbe 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.cpp
@@ -18,12 +18,17 @@
#undef LOG_TAG
#define LOG_TAG "SurfaceFlinger"
-#include "LayerSnapshot.h"
+#include <PowerAdvisor/Workload.h>
+#include <aidl/android/hardware/graphics/composer3/Composition.h>
+#include <gui/LayerState.h>
+
#include "Layer.h"
+#include "LayerSnapshot.h"
namespace android::surfaceflinger::frontend {
using namespace ftl::flag_operators;
+using namespace aidl::android::hardware::graphics::composer3;
namespace {
@@ -398,9 +403,13 @@ void LayerSnapshot::merge(const RequestedLayerState& requested, bool forceUpdate
if (forceUpdate || requested.what & layer_state_t::eSidebandStreamChanged) {
sidebandStream = requested.sidebandStream;
}
- if (forceUpdate || requested.what & layer_state_t::eShadowRadiusChanged) {
- shadowSettings.length = requested.shadowRadius;
+ if (forceUpdate || requested.what & layer_state_t::eShadowRadiusChanged ||
+ requested.what & layer_state_t::eClientDrawnShadowsChanged) {
+ shadowSettings.length =
+ requested.clientDrawnShadowRadius > 0 ? 0.f : requested.shadowRadius;
+ shadowSettings.clientDrawnLength = requested.clientDrawnShadowRadius;
}
+
if (forceUpdate || requested.what & layer_state_t::eFrameRateSelectionPriority) {
frameRateSelectionPriority = requested.frameRateSelectionPriority;
}
@@ -528,4 +537,49 @@ void LayerSnapshot::merge(const RequestedLayerState& requested, bool forceUpdate
}
}
+char LayerSnapshot::classifyCompositionForDebug(Composition compositionType) const {
+ if (!isVisible) {
+ return '.';
+ }
+
+ switch (compositionType) {
+ case Composition::INVALID:
+ return 'i';
+ case Composition::SOLID_COLOR:
+ return 'c';
+ case Composition::CURSOR:
+ return 'u';
+ case Composition::SIDEBAND:
+ return 'd';
+ case Composition::DISPLAY_DECORATION:
+ return 'a';
+ case Composition::REFRESH_RATE_INDICATOR:
+ return 'r';
+ case Composition::CLIENT:
+ case Composition::DEVICE:
+ break;
+ }
+
+ char code = '.'; // Default to invisible
+ if (hasBufferOrSidebandStream()) {
+ code = 'b';
+ } else if (fillsColor()) {
+ code = 'c'; // Solid color
+ } else if (hasBlur()) {
+ code = 'l'; // Blur
+ } else if (hasProtectedContent) {
+ code = 'p'; // Protected content
+ } else if (drawShadows()) {
+ code = 's'; // Shadow
+ } else if (roundedCorner.hasRoundedCorners()) {
+ code = 'r'; // Rounded corners
+ }
+
+ if (compositionType == Composition::CLIENT) {
+ return static_cast<char>(std::toupper(code));
+ } else {
+ return code;
+ }
+}
+
} // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshot.h b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
index b8df3ed748..04b9f3b448 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshot.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshot.h
@@ -16,6 +16,7 @@
#pragma once
+#include <PowerAdvisor/Workload.h>
#include <compositionengine/LayerFECompositionState.h>
#include <renderengine/LayerSettings.h>
#include "DisplayHardware/ComposerHal.h"
@@ -28,16 +29,23 @@ namespace android::surfaceflinger::frontend {
struct RoundedCornerState {
RoundedCornerState() = default;
- RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
- : cropRect(cropRect), radius(radius) {}
// Rounded rectangle in local layer coordinate space.
FloatRect cropRect = FloatRect();
- // Radius of the rounded rectangle.
+ // Radius of the rounded rectangle for composition
vec2 radius;
+ // Requested radius of the rounded rectangle
+ vec2 requestedRadius;
+ // Radius drawn by client for the rounded rectangle
+ vec2 clientDrawnRadius;
+ bool hasClientDrawnRadius() const {
+ return clientDrawnRadius.x > 0.0f && clientDrawnRadius.y > 0.0f;
+ }
+ bool hasRequestedRadius() const { return requestedRadius.x > 0.0f && requestedRadius.y > 0.0f; }
bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
bool operator==(RoundedCornerState const& rhs) const {
- return cropRect == rhs.cropRect && radius == rhs.radius;
+ return cropRect == rhs.cropRect && radius == rhs.radius &&
+ clientDrawnRadius == rhs.clientDrawnRadius;
}
};
@@ -152,6 +160,10 @@ struct LayerSnapshot : public compositionengine::LayerFECompositionState {
friend std::ostream& operator<<(std::ostream& os, const LayerSnapshot& obj);
void merge(const RequestedLayerState& requested, bool forceUpdate, bool displayChanges,
bool forceFullDamage, uint32_t displayRotationFlags);
+ // Returns a char summarizing the composition request
+ // This function tries to maintain parity with planner::Plan chars.
+ char classifyCompositionForDebug(
+ aidl::android::hardware::graphics::composer3::Composition compositionType) const;
};
} // namespace android::surfaceflinger::frontend
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 022588deef..0be3a1153d 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -16,6 +16,8 @@
// #define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "FrontEnd/LayerSnapshot.h"
+#include "ui/Transform.h"
#undef LOG_TAG
#define LOG_TAG "SurfaceFlinger"
@@ -25,6 +27,7 @@
#include <common/FlagManager.h>
#include <common/trace.h>
#include <ftl/small_map.h>
+#include <math/vec2.h>
#include <ui/DisplayMap.h>
#include <ui/FloatRect.h>
@@ -932,7 +935,8 @@ void LayerSnapshotBuilder::updateSnapshot(LayerSnapshot& snapshot, const Args& a
if (forceUpdate || snapshot.clientChanges & layer_state_t::eCornerRadiusChanged ||
snapshot.changes.any(RequestedLayerState::Changes::Geometry |
- RequestedLayerState::Changes::BufferUsageFlags)) {
+ RequestedLayerState::Changes::BufferUsageFlags) ||
+ snapshot.clientChanges & layer_state_t::eClientDrawnCornerRadiusChanged) {
updateRoundedCorner(snapshot, requested, parentSnapshot, args);
}
@@ -972,7 +976,7 @@ void LayerSnapshotBuilder::updateRoundedCorner(LayerSnapshot& snapshot,
}
snapshot.roundedCorner = RoundedCornerState();
RoundedCornerState parentRoundedCorner;
- if (parentSnapshot.roundedCorner.hasRoundedCorners()) {
+ if (parentSnapshot.roundedCorner.hasRequestedRadius()) {
parentRoundedCorner = parentSnapshot.roundedCorner;
ui::Transform t = snapshot.localTransform.inverse();
parentRoundedCorner.cropRect = t.transform(parentRoundedCorner.cropRect);
@@ -981,10 +985,16 @@ void LayerSnapshotBuilder::updateRoundedCorner(LayerSnapshot& snapshot,
}
FloatRect layerCropRect = snapshot.croppedBufferSize;
- const vec2 radius(requested.cornerRadius, requested.cornerRadius);
- RoundedCornerState layerSettings(layerCropRect, radius);
- const bool layerSettingsValid = layerSettings.hasRoundedCorners() && !layerCropRect.isEmpty();
- const bool parentRoundedCornerValid = parentRoundedCorner.hasRoundedCorners();
+ const vec2 requestedRadius(requested.cornerRadius, requested.cornerRadius);
+ const vec2 clientDrawnRadius(requested.clientDrawnCornerRadius,
+ requested.clientDrawnCornerRadius);
+ RoundedCornerState layerSettings;
+ layerSettings.cropRect = layerCropRect;
+ layerSettings.requestedRadius = requestedRadius;
+ layerSettings.clientDrawnRadius = clientDrawnRadius;
+
+ const bool layerSettingsValid = layerSettings.hasRequestedRadius() && !layerCropRect.isEmpty();
+ const bool parentRoundedCornerValid = parentRoundedCorner.hasRequestedRadius();
if (layerSettingsValid && parentRoundedCornerValid) {
// If the parent and the layer have rounded corner settings, use the parent settings if
// the parent crop is entirely inside the layer crop. This has limitations and cause
@@ -1002,6 +1012,14 @@ void LayerSnapshotBuilder::updateRoundedCorner(LayerSnapshot& snapshot,
} else if (parentRoundedCornerValid) {
snapshot.roundedCorner = parentRoundedCorner;
}
+
+ if (snapshot.roundedCorner.requestedRadius.x == requested.clientDrawnCornerRadius) {
+ // If the client drawn radius matches the requested radius, then surfaceflinger
+ // does not need to draw rounded corners for this layer
+ snapshot.roundedCorner.radius = vec2(0.f, 0.f);
+ } else {
+ snapshot.roundedCorner.radius = snapshot.roundedCorner.requestedRadius;
+ }
}
/**
@@ -1205,13 +1223,27 @@ void LayerSnapshotBuilder::updateInput(LayerSnapshot& snapshot,
snapshot.inputInfo.contentSize = {snapshot.croppedBufferSize.getHeight(),
snapshot.croppedBufferSize.getWidth()};
- // If the layer is a clone, we need to crop the input region to cloned root to prevent
- // touches from going outside the cloned area.
+ snapshot.inputInfo.cloneLayerStackTransform.reset();
+
if (path.isClone()) {
snapshot.inputInfo.inputConfig |= InputConfig::CLONE;
// Cloned layers shouldn't handle watch outside since their z order is not determined by
// WM or the client.
snapshot.inputInfo.inputConfig.clear(InputConfig::WATCH_OUTSIDE_TOUCH);
+
+ // Compute the transform that maps the clone's display to the layer stack space of the
+ // cloned window.
+ const LayerSnapshot* clonedSnapshot = getSnapshot(path.getClonedFrom());
+ if (clonedSnapshot != nullptr) {
+ const auto& [clonedInputBounds, s] =
+ getInputBounds(*clonedSnapshot, /*fillParentBounds=*/false);
+ ui::Transform inputToLayer;
+ inputToLayer.set(clonedInputBounds.left, clonedInputBounds.top);
+ const ui::Transform& layerToLayerStack = getInputTransform(*clonedSnapshot);
+ const auto& displayToInput = snapshot.inputInfo.transform;
+ snapshot.inputInfo.cloneLayerStackTransform =
+ layerToLayerStack * inputToLayer * displayToInput;
+ }
}
}
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index ee9302b937..591ebb2043 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -107,6 +107,8 @@ RequestedLayerState::RequestedLayerState(const LayerCreationArgs& args)
hdrMetadata.validTypes = 0;
surfaceDamageRegion = Region::INVALID_REGION;
cornerRadius = 0.0f;
+ clientDrawnCornerRadius = 0.0f;
+ clientDrawnShadowRadius = 0.0f;
backgroundBlurRadius = 0;
api = -1;
hasColorTransform = false;
@@ -348,6 +350,16 @@ void RequestedLayerState::merge(const ResolvedComposerState& resolvedComposerSta
requestedFrameRate.category = category;
changes |= RequestedLayerState::Changes::FrameRate;
}
+
+ if (clientState.what & layer_state_t::eClientDrawnCornerRadiusChanged) {
+ clientDrawnCornerRadius = clientState.clientDrawnCornerRadius;
+ changes |= RequestedLayerState::Changes::Geometry;
+ }
+
+ if (clientState.what & layer_state_t::eClientDrawnShadowsChanged) {
+ clientDrawnShadowRadius = clientState.clientDrawnShadowRadius;
+ changes |= RequestedLayerState::Changes::Geometry;
+ }
}
ui::Size RequestedLayerState::getUnrotatedBufferSize(uint32_t displayRotationFlags) const {
@@ -624,6 +636,8 @@ bool RequestedLayerState::isSimpleBufferUpdate(const layer_state_t& s) const {
const uint64_t deniedChanges = layer_state_t::ePositionChanged | layer_state_t::eAlphaChanged |
layer_state_t::eColorTransformChanged | layer_state_t::eBackgroundColorChanged |
layer_state_t::eMatrixChanged | layer_state_t::eCornerRadiusChanged |
+ layer_state_t::eClientDrawnCornerRadiusChanged |
+ layer_state_t::eClientDrawnShadowsChanged |
layer_state_t::eBackgroundBlurRadiusChanged | layer_state_t::eBufferTransformChanged |
layer_state_t::eTransformToDisplayInverseChanged | layer_state_t::eCropChanged |
layer_state_t::eDataspaceChanged | layer_state_t::eHdrMetadataChanged |
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c234a75693..6af0f59d51 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -516,11 +516,6 @@ private:
bool mGetHandleCalled = false;
- // The inherited shadow radius after taking into account the layer hierarchy. This is the
- // final shadow radius for this layer. If a shadow is specified for a layer, then effective
- // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
- float mEffectiveShadowRadius = 0.f;
-
// Game mode for the layer. Set by WindowManagerShell and recorded by SurfaceFlingerStats.
gui::GameMode mGameMode = gui::GameMode::Unsupported;
diff --git a/services/surfaceflinger/LayerFE.cpp b/services/surfaceflinger/LayerFE.cpp
index fea7671af2..617dfbe9c0 100644
--- a/services/surfaceflinger/LayerFE.cpp
+++ b/services/surfaceflinger/LayerFE.cpp
@@ -191,6 +191,7 @@ void LayerFE::prepareClearClientComposition(LayerFE::LayerSettings& layerSetting
layerSettings.disableBlending = true;
layerSettings.bufferId = 0;
layerSettings.frameNumber = 0;
+ layerSettings.sequence = -1;
// If layer is blacked out, force alpha to 1 so that we draw a black color layer.
layerSettings.alpha = blackout ? 1.0f : 0.0f;
@@ -262,6 +263,7 @@ void LayerFE::prepareBufferStateClientComposition(
layerSettings.source.buffer.maxLuminanceNits = maxLuminance;
layerSettings.frameNumber = mSnapshot->frameNumber;
layerSettings.bufferId = mSnapshot->externalTexture->getId();
+ layerSettings.sequence = mSnapshot->sequence;
const bool useFiltering = targetSettings.needsFiltering ||
mSnapshot->geomLayerTransform.needsBilinearFiltering();
@@ -425,4 +427,14 @@ ftl::Future<FenceResult> LayerFE::createReleaseFenceFuture() {
LayerFE::ReleaseFencePromiseStatus LayerFE::getReleaseFencePromiseStatus() {
return mReleaseFencePromiseStatus;
}
+
+void LayerFE::setHwcCompositionType(
+ aidl::android::hardware::graphics::composer3::Composition type) {
+ mLastHwcCompositionType = type;
+}
+
+aidl::android::hardware::graphics::composer3::Composition LayerFE::getHwcCompositionType() const {
+ return mLastHwcCompositionType;
+}
+
} // namespace android
diff --git a/services/surfaceflinger/LayerFE.h b/services/surfaceflinger/LayerFE.h
index 9483aebafa..64ec27862d 100644
--- a/services/surfaceflinger/LayerFE.h
+++ b/services/surfaceflinger/LayerFE.h
@@ -59,6 +59,9 @@ public:
void setReleaseFence(const FenceResult& releaseFence) override;
LayerFE::ReleaseFencePromiseStatus getReleaseFencePromiseStatus() override;
void onPictureProfileCommitted() override;
+ void setHwcCompositionType(aidl::android::hardware::graphics::composer3::Composition) override;
+ aidl::android::hardware::graphics::composer3::Composition getHwcCompositionType()
+ const override;
std::unique_ptr<surfaceflinger::frontend::LayerSnapshot> mSnapshot;
@@ -90,6 +93,8 @@ private:
std::string mName;
std::promise<FenceResult> mReleaseFence;
ReleaseFencePromiseStatus mReleaseFencePromiseStatus = ReleaseFencePromiseStatus::UNINITIALIZED;
+ aidl::android::hardware::graphics::composer3::Composition mLastHwcCompositionType =
+ aidl::android::hardware::graphics::composer3::Composition::INVALID;
};
} // namespace android
diff --git a/services/surfaceflinger/PowerAdvisor/PowerAdvisor.cpp b/services/surfaceflinger/PowerAdvisor/PowerAdvisor.cpp
index ff452723d5..cd7210c627 100644
--- a/services/surfaceflinger/PowerAdvisor/PowerAdvisor.cpp
+++ b/services/surfaceflinger/PowerAdvisor/PowerAdvisor.cpp
@@ -29,7 +29,9 @@
#include <android-base/properties.h>
#include <android/binder_libbinder.h>
+#include <common/WorkloadTracer.h>
#include <common/trace.h>
+#include <ftl/concat.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
@@ -44,6 +46,7 @@
namespace android::adpf::impl {
+using namespace android::ftl::flag_operators;
using aidl::android::hardware::common::fmq::SynchronizedReadWrite;
using android::hardware::EventFlag;
@@ -62,6 +65,8 @@ void traceExpensiveRendering(bool enabled) {
}
}
+static constexpr ftl::Flags<Workload> TRIGGER_LOAD_CHANGE_HINTS = Workload::EFFECTS |
+ Workload::VISIBLE_REGION | Workload::DISPLAY_CHANGES | Workload::SCREENSHOT;
} // namespace
PowerAdvisor::PowerAdvisor(std::function<void()>&& sfDisableExpensiveFn,
@@ -756,4 +761,58 @@ power::PowerHalController& PowerAdvisor::getPowerHal() {
return *mPowerHal;
}
+void PowerAdvisor::setQueuedWorkload(ftl::Flags<Workload> queued) {
+ queued &= TRIGGER_LOAD_CHANGE_HINTS;
+ if (!(queued).get()) return;
+ uint32_t previousQueuedWorkload = mQueuedWorkload.fetch_or(queued.get());
+
+ uint32_t newHints = (previousQueuedWorkload ^ queued.get()) & queued.get();
+ if (newHints) {
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME,
+ ftl::Concat("QueuedWorkload: ",
+ ftl::truncated<20>(ftl::Flags<Workload>(newHints)
+ .string()
+ .c_str()))
+ .c_str());
+ }
+ if (!previousQueuedWorkload) {
+ // TODO(b/385028458) maybe load up hint if close to wake up
+ }
+}
+
+void PowerAdvisor::setScreenshotWorkload() {
+ mCommittedWorkload |= Workload::SCREENSHOT;
+}
+
+void PowerAdvisor::setCommittedWorkload(ftl::Flags<Workload> workload) {
+ workload &= TRIGGER_LOAD_CHANGE_HINTS;
+ uint32_t queued = mQueuedWorkload.exchange(0);
+ mCommittedWorkload |= workload;
+
+ bool cancelLoadupHint = queued && !mCommittedWorkload.get();
+ if (cancelLoadupHint) {
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME,
+ ftl::Concat("UncommittedQueuedWorkload: ",
+ ftl::truncated<20>(ftl::Flags<Workload>(queued)
+ .string()
+ .c_str()))
+ .c_str());
+ // TODO(b/385028458) cancel load up hint
+ }
+
+ bool increasedWorkload = queued == 0 && mCommittedWorkload.get() != 0;
+ if (increasedWorkload) {
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME,
+ ftl::Concat("CommittedWorkload: ",
+ ftl::truncated<20>(mCommittedWorkload.string()))
+ .c_str());
+
+ // TODO(b/385028458) load up hint
+ }
+}
+
+void PowerAdvisor::setCompositedWorkload(ftl::Flags<Workload> composited) {
+ composited &= TRIGGER_LOAD_CHANGE_HINTS;
+ mCommittedWorkload = composited;
+}
} // namespace android::adpf::impl
diff --git a/services/surfaceflinger/PowerAdvisor/PowerAdvisor.h b/services/surfaceflinger/PowerAdvisor/PowerAdvisor.h
index 43fc21093f..540a9df2ca 100644
--- a/services/surfaceflinger/PowerAdvisor/PowerAdvisor.h
+++ b/services/surfaceflinger/PowerAdvisor/PowerAdvisor.h
@@ -32,9 +32,12 @@
#include <fmq/AidlMessageQueue.h>
#pragma clang diagnostic pop
+#include <common/trace.h>
+#include <ftl/flags.h>
#include <scheduler/Time.h>
#include <ui/DisplayIdentification.h>
#include "../Scheduler/OneShotTimer.h"
+#include "Workload.h"
#include "SessionManager.h"
@@ -109,6 +112,26 @@ public:
// Get the session manager, if it exists
virtual std::shared_ptr<SessionManager> getSessionManager() = 0;
+ // --- Track per frame workloads to use for load up hint heuristics
+ // Track queued workload from transactions as they are queued from the binder thread.
+ // The workload is accumulated and reset on frame commit. The queued workload may be
+ // relevant for the next frame so can be used as an early load up hint. Note this is
+ // only a hint because the transaction can remain in the queue and not be applied on
+ // the next frame.
+ virtual void setQueuedWorkload(ftl::Flags<Workload> workload) = 0;
+ // Track additional workload dur to a screenshot request for load up hint heuristics. This
+ // would indicate an immediate increase in GPU workload.
+ virtual void setScreenshotWorkload() = 0;
+ // Track committed workload from transactions that are applied on the main thread.
+ // This workload is determined from the applied transactions. This can provide a high
+ // confidence that the CPU and or GPU workload will increase immediately.
+ virtual void setCommittedWorkload(ftl::Flags<Workload> workload) = 0;
+ // Update committed workload with the actual workload from post composition. This is
+ // used to update the baseline workload so we can detect increases in workloads on the
+ // next commit. We use composite instead of commit to update the baseline to account
+ // for optimizations like caching which may reduce the workload.
+ virtual void setCompositedWorkload(ftl::Flags<Workload> workload) = 0;
+
// --- The following methods may run on threads besides SF main ---
// Send a hint about an upcoming increase in the CPU workload
virtual void notifyCpuLoadUp() = 0;
@@ -158,6 +181,11 @@ public:
void setTotalFrameTargetWorkDuration(Duration targetDuration) override;
std::shared_ptr<SessionManager> getSessionManager() override;
+ void setQueuedWorkload(ftl::Flags<Workload> workload) override;
+ void setScreenshotWorkload() override;
+ void setCommittedWorkload(ftl::Flags<Workload> workload) override;
+ void setCompositedWorkload(ftl::Flags<Workload> workload) override;
+
// --- The following methods may run on threads besides SF main ---
void notifyCpuLoadUp() override;
void notifyDisplayUpdateImminentAndCpuReset() override;
@@ -332,6 +360,11 @@ private:
static constexpr const Duration kFenceWaitStartDelayValidated{150us};
static constexpr const Duration kFenceWaitStartDelaySkippedValidate{250us};
+ // Track queued and committed workloads per frame. Queued workload is atomic because it's
+ // updated on both binder and the main thread.
+ std::atomic<uint32_t> mQueuedWorkload;
+ ftl::Flags<Workload> mCommittedWorkload;
+
void sendHintSessionHint(aidl::android::hardware::power::SessionHint hint);
template <aidl::android::hardware::power::ChannelMessage::ChannelMessageContents::Tag T,
diff --git a/services/surfaceflinger/PowerAdvisor/Workload.h b/services/surfaceflinger/PowerAdvisor/Workload.h
new file mode 100644
index 0000000000..70023579f8
--- /dev/null
+++ b/services/surfaceflinger/PowerAdvisor/Workload.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ftl/flags.h>
+#include <stdint.h>
+
+namespace android::adpf {
+// Additional composition workload that can increase cpu load.
+enum class Workload : uint32_t {
+ NONE = 0,
+ // Layer effects like blur and shadows which forces client composition
+ EFFECTS = 1 << 0,
+
+ // Geometry changes which requires HWC to validate and share composition strategy
+ VISIBLE_REGION = 1 << 1,
+
+ // Diplay changes which can cause geometry changes
+ DISPLAY_CHANGES = 1 << 2,
+
+ // Changes in sf duration which can shorten the deadline for sf to composite the frame
+ WAKEUP = 1 << 3,
+
+ // Increases in refresh rates can cause the deadline for sf to composite to be shorter
+ REFRESH_RATE_INCREASE = 1 << 4,
+
+ // Screenshot requests increase both the cpu and gpu workload
+ SCREENSHOT = 1 << 5
+};
+} // namespace android::adpf
diff --git a/services/surfaceflinger/QueuedTransactionState.h b/services/surfaceflinger/QueuedTransactionState.h
index af40c026a0..86683da26c 100644
--- a/services/surfaceflinger/QueuedTransactionState.h
+++ b/services/surfaceflinger/QueuedTransactionState.h
@@ -21,7 +21,9 @@
#include "FrontEnd/LayerCreationArgs.h"
#include "renderengine/ExternalTexture.h"
+#include <PowerAdvisor/Workload.h>
#include <common/FlagManager.h>
+#include <ftl/flags.h>
#include <gui/LayerState.h>
#include <system/window.h>
@@ -148,6 +150,7 @@ struct QueuedTransactionState {
uint64_t id;
bool sentFenceTimeoutWarning = false;
std::vector<uint64_t> mergedTransactionIds;
+ ftl::Flags<adpf::Workload> workloadHint;
};
} // namespace android
diff --git a/services/surfaceflinger/ScreenCaptureOutput.cpp b/services/surfaceflinger/ScreenCaptureOutput.cpp
index 41a9a1bb22..5f71b88d01 100644
--- a/services/surfaceflinger/ScreenCaptureOutput.cpp
+++ b/services/surfaceflinger/ScreenCaptureOutput.cpp
@@ -16,11 +16,13 @@
#include "ScreenCaptureOutput.h"
#include "ScreenCaptureRenderSurface.h"
+#include "common/include/common/FlagManager.h"
#include "ui/Rotation.h"
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/DisplayColorProfileCreationArgs.h>
#include <compositionengine/impl/DisplayColorProfile.h>
+#include <ui/HdrRenderTypeUtils.h>
#include <ui/Rotation.h>
namespace android {
@@ -104,14 +106,84 @@ renderengine::DisplaySettings ScreenCaptureOutput::generateClientCompositionDisp
return clientCompositionDisplay;
}
+std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts>
+ScreenCaptureOutput::generateLuts() {
+ std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts> lutsMapper;
+ if (FlagManager::getInstance().luts_api()) {
+ std::vector<sp<GraphicBuffer>> buffers;
+ std::vector<int32_t> layerIds;
+
+ for (const auto* layer : getOutputLayersOrderedByZ()) {
+ const auto& layerState = layer->getState();
+ const auto* layerFEState = layer->getLayerFE().getCompositionState();
+ auto pixelFormat = layerFEState->buffer
+ ? std::make_optional(
+ static_cast<ui::PixelFormat>(layerFEState->buffer->getPixelFormat()))
+ : std::nullopt;
+ const auto hdrType = getHdrRenderType(layerState.dataspace, pixelFormat,
+ layerFEState->desiredHdrSdrRatio);
+ if (layerFEState->buffer && !layerFEState->luts &&
+ hdrType == HdrRenderType::GENERIC_HDR) {
+ buffers.push_back(layerFEState->buffer);
+ layerIds.push_back(layer->getLayerFE().getSequence());
+ }
+ }
+
+ std::vector<aidl::android::hardware::graphics::composer3::Luts> luts;
+ if (auto displayDevice = mRenderArea.getDisplayDevice()) {
+ const auto id = PhysicalDisplayId::tryCast(displayDevice->getId());
+ if (id) {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ hwc.getLuts(*id, buffers, &luts);
+ }
+ }
+
+ if (buffers.size() == luts.size()) {
+ for (size_t i = 0; i < luts.size(); i++) {
+ lutsMapper[layerIds[i]] = std::move(luts[i]);
+ }
+ }
+ }
+ return lutsMapper;
+}
+
std::vector<compositionengine::LayerFE::LayerSettings>
ScreenCaptureOutput::generateClientCompositionRequests(
bool supportsProtectedContent, ui::Dataspace outputDataspace,
std::vector<compositionengine::LayerFE*>& outLayerFEs) {
+ // This map maps the layer unique id to a Lut
+ std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts> lutsMapper =
+ generateLuts();
+
auto clientCompositionLayers = compositionengine::impl::Output::
generateClientCompositionRequests(supportsProtectedContent, outputDataspace,
outLayerFEs);
+ for (auto& layer : clientCompositionLayers) {
+ if (lutsMapper.find(layer.sequence) != lutsMapper.end()) {
+ auto& aidlLuts = lutsMapper[layer.sequence];
+ if (aidlLuts.pfd.get() >= 0 && aidlLuts.offsets) {
+ std::vector<int32_t> offsets = *aidlLuts.offsets;
+ std::vector<int32_t> dimensions;
+ dimensions.reserve(offsets.size());
+ std::vector<int32_t> sizes;
+ sizes.reserve(offsets.size());
+ std::vector<int32_t> keys;
+ keys.reserve(offsets.size());
+ for (size_t j = 0; j < offsets.size(); j++) {
+ dimensions.emplace_back(
+ static_cast<int32_t>(aidlLuts.lutProperties[j].dimension));
+ sizes.emplace_back(aidlLuts.lutProperties[j].size);
+ keys.emplace_back(
+ static_cast<int32_t>(aidlLuts.lutProperties[j].samplingKeys[0]));
+ }
+ layer.luts = std::make_shared<gui::DisplayLuts>(base::unique_fd(
+ aidlLuts.pfd.dup().get()),
+ offsets, dimensions, sizes, keys);
+ }
+ }
+ }
+
if (mRegionSampling) {
for (auto& layer : clientCompositionLayers) {
layer.backgroundBlurRadius = 0;
diff --git a/services/surfaceflinger/ScreenCaptureOutput.h b/services/surfaceflinger/ScreenCaptureOutput.h
index c233ead575..444a28fbf0 100644
--- a/services/surfaceflinger/ScreenCaptureOutput.h
+++ b/services/surfaceflinger/ScreenCaptureOutput.h
@@ -20,6 +20,7 @@
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
#include <ui/Rect.h>
+#include <unordered_map>
#include "RenderArea.h"
@@ -65,6 +66,7 @@ protected:
const std::shared_ptr<renderengine::ExternalTexture>& buffer) const override;
private:
+ std::unordered_map<int32_t, aidl::android::hardware::graphics::composer3::Luts> generateLuts();
const RenderArea& mRenderArea;
const compositionengine::Output::ColorProfile& mColorProfile;
const bool mRegionSampling;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index dd1119a5d1..1f8557c675 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -44,6 +44,7 @@
#include <com_android_graphics_libgui_flags.h>
#include <com_android_graphics_surfaceflinger_flags.h>
#include <common/FlagManager.h>
+#include <common/WorkloadTracer.h>
#include <common/trace.h>
#include <compositionengine/CompositionEngine.h>
#include <compositionengine/CompositionRefreshArgs.h>
@@ -156,6 +157,7 @@
#include "MutexUtils.h"
#include "NativeWindowSurface.h"
#include "PowerAdvisor/PowerAdvisor.h"
+#include "PowerAdvisor/Workload.h"
#include "RegionSamplingThread.h"
#include "RenderAreaBuilder.h"
#include "Scheduler/EventThread.h"
@@ -879,6 +881,8 @@ renderengine::RenderEngine::BlurAlgorithm chooseBlurAlgorithm(bool supportsBlur)
return renderengine::RenderEngine::BlurAlgorithm::GAUSSIAN;
} else if (algorithm == "kawase2") {
return renderengine::RenderEngine::BlurAlgorithm::KAWASE_DUAL_FILTER;
+ } else if (algorithm == "kawase") {
+ return renderengine::RenderEngine::BlurAlgorithm::KAWASE;
} else {
if (FlagManager::getInstance().window_blur_kawase2()) {
return renderengine::RenderEngine::BlurAlgorithm::KAWASE_DUAL_FILTER;
@@ -920,7 +924,8 @@ void SurfaceFlinger::init() FTL_FAKE_GUARD(kMainThreadContext) {
mCompositionEngine->setTimeStats(mTimeStats);
- mCompositionEngine->setHwComposer(getFactory().createHWComposer(mHwcServiceName));
+ mHWComposer = getFactory().createHWComposer(mHwcServiceName);
+ mCompositionEngine->setHwComposer(mHWComposer.get());
auto& composer = mCompositionEngine->getHwComposer();
composer.setCallback(*this);
mDisplayModeController.setHwComposer(&composer);
@@ -2457,6 +2462,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs,
bool flushTransactions, bool& outTransactionsAreEmpty) {
using Changes = frontend::RequestedLayerState::Changes;
SFTRACE_CALL();
+ SFTRACE_NAME_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Transaction Handling");
frontend::Update update;
if (flushTransactions) {
SFTRACE_NAME("TransactionHandler:flushTransactions");
@@ -2483,8 +2489,20 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs,
mDestroyedHandles.clear();
}
+ size_t addedLayers = update.newLayers.size();
mLayerLifecycleManager.addLayers(std::move(update.newLayers));
update.transactions = mTransactionHandler.flushTransactions();
+ ftl::Flags<adpf::Workload> committedWorkload;
+ for (auto& transaction : update.transactions) {
+ committedWorkload |= transaction.workloadHint;
+ }
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME,
+ ftl::Concat("Layers: +", addedLayers, " -",
+ update.destroyedHandles.size(),
+ " txns:", update.transactions.size())
+ .c_str());
+
+ mPowerAdvisor->setCommittedWorkload(committedWorkload);
if (mTransactionTracing) {
mTransactionTracing->addCommittedTransactions(ftl::to_underlying(vsyncId), frameTimeNs,
update, mFrontEndDisplayInfos,
@@ -2685,7 +2703,7 @@ bool SurfaceFlinger::commit(PhysicalDisplayId pacesetterId,
return false;
}
}
-
+ SFTRACE_NAME_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Commit");
const Period vsyncPeriod = mScheduler->getVsyncSchedule()->period();
// Save this once per commit + composite to ensure consistency
@@ -2759,6 +2777,7 @@ bool SurfaceFlinger::commit(PhysicalDisplayId pacesetterId,
// Hold mStateLock as chooseRefreshRateForContent promotes wp<Layer> to sp<Layer>
// and may eventually call to ~Layer() if it holds the last reference
{
+ SFTRACE_NAME_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Refresh Rate Selection");
bool updateAttachedChoreographer = mUpdateAttachedChoreographer;
mUpdateAttachedChoreographer = false;
@@ -2785,6 +2804,8 @@ bool SurfaceFlinger::commit(PhysicalDisplayId pacesetterId,
CompositeResultsPerDisplay SurfaceFlinger::composite(
PhysicalDisplayId pacesetterId, const scheduler::FrameTargeters& frameTargeters) {
+ SFTRACE_ASYNC_FOR_TRACK_BEGIN(WorkloadTracer::TRACK_NAME, "Composition",
+ WorkloadTracer::COMPOSITION_TRACE_COOKIE);
const scheduler::FrameTarget& pacesetterTarget =
frameTargeters.get(pacesetterId)->get()->target();
@@ -2947,10 +2968,34 @@ CompositeResultsPerDisplay SurfaceFlinger::composite(
}
mCompositionEngine->present(refreshArgs);
- moveSnapshotsFromCompositionArgs(refreshArgs, layers);
+ ftl::Flags<adpf::Workload> compositedWorkload;
+ if (refreshArgs.updatingGeometryThisFrame || refreshArgs.updatingOutputGeometryThisFrame) {
+ compositedWorkload |= adpf::Workload::VISIBLE_REGION;
+ }
+ if (mFrontEndDisplayInfosChanged) {
+ compositedWorkload |= adpf::Workload::DISPLAY_CHANGES;
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Display Changes");
+ }
+ int index = 0;
+ std::array<char, WorkloadTracer::COMPOSITION_SUMMARY_SIZE> compositionSummary = {0};
+ auto lastLayerStack = ui::INVALID_LAYER_STACK;
for (auto& [layer, layerFE] : layers) {
CompositionResult compositionResult{layerFE->stealCompositionResult()};
+ if (index < compositionSummary.size()) {
+ if (lastLayerStack != ui::INVALID_LAYER_STACK &&
+ lastLayerStack != layerFE->mSnapshot->outputFilter.layerStack) {
+ // add a space to separate displays
+ compositionSummary[index++] = ' ';
+ }
+ lastLayerStack = layerFE->mSnapshot->outputFilter.layerStack;
+ compositionSummary[index++] = layerFE->mSnapshot->classifyCompositionForDebug(
+ layerFE->getHwcCompositionType());
+ if (layerFE->mSnapshot->hasEffect()) {
+ compositedWorkload |= adpf::Workload::EFFECTS;
+ }
+ }
+
if (compositionResult.lastClientCompositionFence) {
layer->setWasClientComposed(compositionResult.lastClientCompositionFence);
}
@@ -2959,6 +3004,20 @@ CompositeResultsPerDisplay SurfaceFlinger::composite(
}
}
+ // Concisely describe the layers composited this frame using single chars. GPU composited layers
+ // are uppercase, DPU composited are lowercase. Special chars denote effects (blur, shadow,
+ // etc.). This provides a snapshot of the compositing workload.
+ SFTRACE_INSTANT_FOR_TRACK(WorkloadTracer::TRACK_NAME,
+ ftl::Concat("Layers: ", layers.size(), " ",
+ ftl::truncated<WorkloadTracer::COMPOSITION_SUMMARY_SIZE>(
+ compositionSummary.data()))
+ .c_str());
+
+ mPowerAdvisor->setCompositedWorkload(compositedWorkload);
+ moveSnapshotsFromCompositionArgs(refreshArgs, layers);
+ SFTRACE_ASYNC_FOR_TRACK_END(WorkloadTracer::TRACK_NAME,
+ WorkloadTracer::COMPOSITION_TRACE_COOKIE);
+ SFTRACE_NAME_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Post Composition");
SFTRACE_NAME("postComposition");
mTimeStats->recordFrameDuration(pacesetterTarget.frameBeginTime().ns(), systemTime());
@@ -4873,8 +4932,15 @@ status_t SurfaceFlinger::setTransactionState(
const int originPid = ipc->getCallingPid();
const int originUid = ipc->getCallingUid();
uint32_t permissions = LayerStatePermissions::getTransactionPermissions(originPid, originUid);
+ ftl::Flags<adpf::Workload> queuedWorkload;
for (auto& composerState : states) {
composerState.state.sanitize(permissions);
+ if (composerState.state.what & layer_state_t::COMPOSITION_EFFECTS) {
+ queuedWorkload |= adpf::Workload::EFFECTS;
+ }
+ if (composerState.state.what & layer_state_t::VISIBLE_REGION_CHANGES) {
+ queuedWorkload |= adpf::Workload::VISIBLE_REGION;
+ }
}
for (DisplayState& display : displays) {
@@ -4897,6 +4963,10 @@ status_t SurfaceFlinger::setTransactionState(
flags &= ~(eEarlyWakeupStart | eEarlyWakeupEnd);
}
}
+ if (flags & eEarlyWakeupStart) {
+ queuedWorkload |= adpf::Workload::WAKEUP;
+ }
+ mPowerAdvisor->setQueuedWorkload(queuedWorkload);
const int64_t postTime = systemTime();
@@ -4960,6 +5030,7 @@ status_t SurfaceFlinger::setTransactionState(
originUid,
transactionId,
mergedTransactionIds};
+ state.workloadHint = queuedWorkload;
if (mTransactionTracing) {
mTransactionTracing->addQueuedTransaction(state);
@@ -7393,6 +7464,8 @@ std::optional<SurfaceFlinger::OutputCompositionState> SurfaceFlinger::getSnapsho
std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) {
return mScheduler
->schedule([=, this, &renderAreaBuilder, &layers]() REQUIRES(kMainThreadContext) {
+ SFTRACE_NAME_FOR_TRACK(WorkloadTracer::TRACK_NAME, "Screenshot");
+ mPowerAdvisor->setScreenshotWorkload();
SFTRACE_NAME("getSnapshotsFromMainThread");
layers = getLayerSnapshotsFn();
// Non-threaded RenderEngine eventually returns to the main thread a 2nd time
@@ -7697,6 +7770,7 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
std::unique_ptr<compositionengine::CompositionEngine> compositionEngine =
mFactory.createCompositionEngine();
compositionEngine->setRenderEngine(mRenderEngine.get());
+ compositionEngine->setHwComposer(mHWComposer.get());
std::vector<sp<compositionengine::LayerFE>> layerFEs;
layerFEs.reserve(layers.size());
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index c2e687f385..824a55a652 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1368,6 +1368,7 @@ private:
std::atomic<int> mNumTrustedPresentationListeners = 0;
std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
+ std::unique_ptr<HWComposer> mHWComposer;
CompositionCoveragePerDisplay mCompositionCoverage;
diff --git a/services/surfaceflinger/common/include/common/WorkloadTracer.h b/services/surfaceflinger/common/include/common/WorkloadTracer.h
new file mode 100644
index 0000000000..39b6fa1bf4
--- /dev/null
+++ b/services/surfaceflinger/common/include/common/WorkloadTracer.h
@@ -0,0 +1,29 @@
+
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <ftl/flags.h>
+#include <stdint.h>
+namespace android::WorkloadTracer {
+
+static constexpr int32_t COMPOSITION_TRACE_COOKIE = 1;
+static constexpr int32_t POST_COMPOSITION_TRACE_COOKIE = 2;
+static constexpr size_t COMPOSITION_SUMMARY_SIZE = 20;
+static constexpr const char* TRACK_NAME = "CriticalWorkload";
+
+} // namespace android::WorkloadTracer \ No newline at end of file
diff --git a/services/surfaceflinger/common/include/common/trace.h b/services/surfaceflinger/common/include/common/trace.h
index dc5716ba05..9a7e97feba 100644
--- a/services/surfaceflinger/common/include/common/trace.h
+++ b/services/surfaceflinger/common/include/common/trace.h
@@ -65,6 +65,8 @@
#define SFTRACE_NAME(name) ::android::ScopedTrace PASTE(___tracer, __LINE__)(name)
// SFTRACE_CALL is an SFTRACE_NAME that uses the current function name.
#define SFTRACE_CALL() SFTRACE_NAME(__FUNCTION__)
+#define SFTRACE_NAME_FOR_TRACK(trackName, name) \
+ ::android::ScopedTraceForTrack PASTE(___tracer, __LINE__)(trackName, name)
#define SFTRACE_FORMAT(fmt, ...) \
::android::ScopedTrace PASTE(___tracer, __LINE__)(fmt, ##__VA_ARGS__)
@@ -87,4 +89,21 @@ public:
inline ~ScopedTrace() { SFTRACE_END(); }
};
+class ScopedTraceForTrack {
+public:
+ inline ScopedTraceForTrack(const char* trackName, const char* name)
+ : mCookie(getUniqueCookie()), mTrackName(trackName) {
+ SFTRACE_ASYNC_FOR_TRACK_BEGIN(mTrackName, name, mCookie);
+ }
+ inline ~ScopedTraceForTrack() { SFTRACE_ASYNC_FOR_TRACK_END(mTrackName, mCookie); }
+
+private:
+ static int32_t getUniqueCookie() {
+ static std::atomic<int32_t> sUniqueCookie = 1000;
+ return sUniqueCookie++;
+ }
+ int32_t mCookie;
+ const char* mTrackName;
+};
+
} // namespace android
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index f247c9f088..151611cad2 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -585,6 +585,83 @@ TEST_P(LayerTypeAndRenderTypeTransactionTest, ParentCornerRadiusTakesPrecedence)
}
}
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetClientDrawnCornerRadius) {
+ sp<SurfaceControl> layer;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, size, size));
+
+ Transaction()
+ .setClientDrawnCornerRadius(layer, cornerRadius)
+ .setCornerRadius(layer, cornerRadius)
+ .setCrop(layer, Rect(size, size))
+ .apply();
+
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Solid corners
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::RED);
+ shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::RED);
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::RED);
+ shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::RED);
+ // Solid center
+ shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+ size / 2 + testArea / 2, size / 2 + testArea / 2),
+ Color::RED);
+ }
+}
+
+// Test if ParentCornerRadiusTakesPrecedence if the parent's client drawn corner radius crop
+// is fully contained by the child corner radius crop.
+TEST_P(LayerTypeAndRenderTypeTransactionTest, ParentCornerRadiusPrecedenceClientDrawnCornerRadius) {
+ sp<SurfaceControl> parent;
+ sp<SurfaceControl> child;
+ const uint32_t size = 64;
+ const uint32_t parentSize = size * 3;
+ const Rect parentCrop(size, size, size, size);
+ const uint32_t testLength = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", parentSize, parentSize));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, parentSize, parentSize));
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+ Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setCrop(parent, parentCrop)
+ .setClientDrawnCornerRadius(parent, cornerRadius)
+ .reparent(child, parent)
+ .setPosition(child, size, size)
+ .apply(true);
+
+ {
+ const uint32_t top = size;
+ const uint32_t left = size;
+ const uint32_t bottom = size * 2;
+ const uint32_t right = size * 2;
+ auto shot = getScreenCapture();
+ // Corners are RED because parent's client drawn corner radius is actually 0
+ // and the child is fully within the parent's crop
+ // TL
+ shot->expectColor(Rect(left, top, testLength, testLength), Color::RED);
+ // TR
+ shot->expectColor(Rect(right - testLength, top, testLength, testLength), Color::RED);
+ // BL
+ shot->expectColor(Rect(left, bottom - testLength, testLength, testLength), Color::RED);
+ // BR
+ shot->expectColor(Rect(right - testLength, bottom - testLength, testLength, testLength),
+ Color::RED);
+ // Solid center
+ shot->expectColor(Rect(parentSize / 2 - testLength, parentSize / 2 - testLength, testLength,
+ testLength),
+ Color::GREEN);
+ }
+}
+
TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusSimple) {
if (!deviceSupportsBlurs()) GTEST_SKIP();
if (!deviceUsesSkiaRenderEngine()) GTEST_SKIP();
diff --git a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
index a894c418f6..ee5d9193ea 100644
--- a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
+++ b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
@@ -485,6 +485,29 @@ public:
mLifecycleManager.applyTransactions(transactions);
}
+ void setClientDrawnCornerRadius(uint32_t id, float clientDrawnCornerRadius) {
+ std::vector<QueuedTransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+
+ transactions.back().states.front().state.what =
+ layer_state_t::eClientDrawnCornerRadiusChanged;
+ transactions.back().states.front().layerId = id;
+ transactions.back().states.front().state.clientDrawnCornerRadius = clientDrawnCornerRadius;
+ mLifecycleManager.applyTransactions(transactions);
+ }
+
+ void setClientDrawnShadowRadius(uint32_t id, float clientDrawnShadowRadius) {
+ std::vector<QueuedTransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+
+ transactions.back().states.front().state.what = layer_state_t::eClientDrawnShadowsChanged;
+ transactions.back().states.front().layerId = id;
+ transactions.back().states.front().state.clientDrawnShadowRadius = clientDrawnShadowRadius;
+ mLifecycleManager.applyTransactions(transactions);
+ }
+
void setShadowRadius(uint32_t id, float shadowRadius) {
std::vector<QueuedTransactionState> transactions;
transactions.emplace_back();
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 1177d1601e..2deb177496 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -1425,6 +1425,59 @@ TEST_F(LayerSnapshotTest, setBufferCrop) {
EXPECT_EQ(getSnapshot(1)->geomContentCrop, Rect(0, 0, 100, 100));
}
+TEST_F(LayerSnapshotTest, setCornerRadius) {
+ static constexpr float RADIUS = 123.f;
+ setRoundedCorners(1, RADIUS);
+ setCrop(1, Rect{1000, 1000});
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, RADIUS);
+}
+
+TEST_F(LayerSnapshotTest, ignoreCornerRadius) {
+ static constexpr float RADIUS = 123.f;
+ setClientDrawnCornerRadius(1, RADIUS);
+ setRoundedCorners(1, RADIUS);
+ setCrop(1, Rect{1000, 1000});
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_TRUE(getSnapshot({.id = 1})->roundedCorner.hasClientDrawnRadius());
+ EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, 0.f);
+}
+
+TEST_F(LayerSnapshotTest, childInheritsParentIntendedCornerRadius) {
+ static constexpr float RADIUS = 123.f;
+
+ setClientDrawnCornerRadius(1, RADIUS);
+ setRoundedCorners(1, RADIUS);
+ setCrop(1, Rect(1, 1, 999, 999));
+
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_TRUE(getSnapshot({.id = 1})->roundedCorner.hasClientDrawnRadius());
+ EXPECT_TRUE(getSnapshot({.id = 11})->roundedCorner.hasRoundedCorners());
+ EXPECT_EQ(getSnapshot({.id = 11})->roundedCorner.radius.x, RADIUS);
+}
+
+TEST_F(LayerSnapshotTest, childIgnoreCornerRadiusOverridesParent) {
+ static constexpr float RADIUS = 123.f;
+
+ setRoundedCorners(1, RADIUS);
+ setCrop(1, Rect(1, 1, 999, 999));
+
+ setClientDrawnCornerRadius(11, RADIUS);
+
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->roundedCorner.radius.x, RADIUS);
+ EXPECT_EQ(getSnapshot({.id = 11})->roundedCorner.radius.x, 0.f);
+ EXPECT_EQ(getSnapshot({.id = 111})->roundedCorner.radius.x, RADIUS);
+}
+
+TEST_F(LayerSnapshotTest, ignoreShadows) {
+ static constexpr float SHADOW_RADIUS = 123.f;
+ setClientDrawnShadowRadius(1, SHADOW_RADIUS);
+ setShadowRadius(1, SHADOW_RADIUS);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->shadowSettings.length, 0.f);
+}
+
TEST_F(LayerSnapshotTest, setShadowRadius) {
static constexpr float SHADOW_RADIUS = 123.f;
setShadowRadius(1, SHADOW_RADIUS);
diff --git a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
index 5c25f34ae7..d7f7bdb9db 100644
--- a/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/PowerAdvisorTest.cpp
@@ -39,6 +39,7 @@ using namespace android::hardware::power;
using namespace std::chrono_literals;
using namespace testing;
using namespace android::power;
+using namespace ftl::flag_operators;
namespace android::adpf::impl {
@@ -54,6 +55,8 @@ public:
void setTimingTestingMode(bool testinMode);
void allowReportActualToAcquireMutex();
bool sessionExists();
+ ftl::Flags<Workload> getCommittedWorkload() const;
+ ftl::Flags<Workload> getQueuedWorkload() const;
int64_t toNanos(Duration d);
struct GpuTestConfig {
@@ -315,6 +318,14 @@ Duration PowerAdvisorTest::getErrorMargin() {
return mPowerAdvisor->sTargetSafetyMargin;
}
+ftl::Flags<Workload> PowerAdvisorTest::getCommittedWorkload() const {
+ return mPowerAdvisor->mCommittedWorkload;
+}
+
+ftl::Flags<Workload> PowerAdvisorTest::getQueuedWorkload() const {
+ return ftl::Flags<Workload>{mPowerAdvisor->mQueuedWorkload.load()};
+}
+
namespace {
TEST_F(PowerAdvisorTest, hintSessionUseHwcDisplay) {
@@ -842,5 +853,32 @@ TEST_F(PowerAdvisorTest, fmq_sendHint_queueFull) {
ASSERT_EQ(hint, SessionHint::CPU_LOAD_UP);
}
+TEST_F(PowerAdvisorTest, trackQueuedWorkloads) {
+ mPowerAdvisor->setQueuedWorkload(ftl::Flags<Workload>());
+ ASSERT_EQ(getQueuedWorkload(), ftl::Flags<Workload>());
+
+ // verify workloads are queued
+ mPowerAdvisor->setQueuedWorkload(ftl::Flags<Workload>(Workload::VISIBLE_REGION));
+ ASSERT_EQ(getQueuedWorkload(), ftl::Flags<Workload>(Workload::VISIBLE_REGION));
+
+ mPowerAdvisor->setQueuedWorkload(ftl::Flags<Workload>(Workload::EFFECTS));
+ ASSERT_EQ(getQueuedWorkload(), Workload::VISIBLE_REGION | Workload::EFFECTS);
+
+ // verify queued workloads are cleared after commit
+ mPowerAdvisor->setCommittedWorkload(ftl::Flags<Workload>());
+ ASSERT_EQ(getQueuedWorkload(), ftl::Flags<Workload>());
+}
+
+TEST_F(PowerAdvisorTest, trackCommittedWorkloads) {
+ // verify queued workloads are cleared after commit
+ mPowerAdvisor->setCommittedWorkload(Workload::SCREENSHOT | Workload::VISIBLE_REGION);
+ ASSERT_EQ(getCommittedWorkload(), Workload::SCREENSHOT | Workload::VISIBLE_REGION);
+
+ // on composite, verify we update the committed workload so we track workload increases for the
+ // next frame accurately
+ mPowerAdvisor->setCompositedWorkload(Workload::VISIBLE_REGION | Workload::DISPLAY_CHANGES);
+ ASSERT_EQ(getCommittedWorkload(), Workload::VISIBLE_REGION | Workload::DISPLAY_CHANGES);
+}
+
} // namespace
} // namespace android::adpf::impl
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 3455c13bb7..c2e88688e0 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -184,8 +184,8 @@ public:
}
void setupComposer(std::unique_ptr<Hwc2::Composer> composer) {
- mFlinger->mCompositionEngine->setHwComposer(
- std::make_unique<impl::HWComposer>(std::move(composer)));
+ mFlinger->mHWComposer = std::make_unique<impl::HWComposer>(std::move(composer));
+ mFlinger->mCompositionEngine->setHwComposer(mFlinger->mHWComposer.get());
mFlinger->mDisplayModeController.setHwComposer(
&mFlinger->mCompositionEngine->getHwComposer());
}
@@ -771,7 +771,8 @@ public:
mutableCurrentState().displays.clear();
mutableDrawingState().displays.clear();
mFlinger->mScheduler.reset();
- mFlinger->mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
+ mFlinger->mHWComposer = std::unique_ptr<HWComposer>();
+ mFlinger->mCompositionEngine->setHwComposer(mFlinger->mHWComposer.get());
mFlinger->mRenderEngine = std::unique_ptr<renderengine::RenderEngine>();
mFlinger->mCompositionEngine->setRenderEngine(mFlinger->mRenderEngine.get());
mFlinger->mTransactionTracing.reset();
diff --git a/services/surfaceflinger/tests/unittests/mock/PowerAdvisor/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/PowerAdvisor/MockPowerAdvisor.h
index fd55597d7a..5abee16bd0 100644
--- a/services/surfaceflinger/tests/unittests/mock/PowerAdvisor/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/PowerAdvisor/MockPowerAdvisor.h
@@ -65,6 +65,10 @@ public:
MOCK_METHOD(void, setTotalFrameTargetWorkDuration, (Duration targetDuration), (override));
MOCK_METHOD(std::shared_ptr<SessionManager>, getSessionManager, (), (override));
MOCK_METHOD(sp<IBinder>, getOrCreateSessionManagerForBinder, (uid_t uid), (override));
+ MOCK_METHOD(void, setQueuedWorkload, (ftl::Flags<Workload> workload), (override));
+ MOCK_METHOD(void, setScreenshotWorkload, (), (override));
+ MOCK_METHOD(void, setCommittedWorkload, (ftl::Flags<Workload> workload), (override));
+ MOCK_METHOD(void, setCompositedWorkload, (ftl::Flags<Workload> workload), (override));
};
} // namespace android::adpf::mock