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-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h2
-rw-r--r--services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h2
-rw-r--r--services/surfaceflinger/FrontEnd/RequestedLayerState.cpp1
-rw-r--r--services/surfaceflinger/Layer.cpp1
5 files changed, 3 insertions, 5 deletions
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
index 9c80cacf6f..a74c5fe207 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
@@ -36,7 +36,7 @@ class HdrCapabilities;
namespace compositionengine {
/**
- * Encapsulates all the state and functionality for how colors should be
+ * Encapsulates all the states and functionality for how colors should be
* transformed for a display
*/
class DisplayColorProfile {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 40ebf4414d..422a79978e 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -61,7 +61,7 @@ struct GpuCompositionResult;
} // namespace impl
/**
- * Encapsulates all the state involved with composing layers for an output
+ * Encapsulates all the states involved with composing layers for an output
*/
class Output {
public:
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 7b0af3a248..6c419da716 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -90,7 +90,7 @@ struct OutputLayerCompositionState {
// The source crop for this layer on this output
FloatRect sourceCrop;
- // The buffer transform to use for this layer o on this output.
+ // The buffer transform to use for this layer on this output.
Hwc2::Transform bufferTransform{static_cast<Hwc2::Transform>(0)};
// The dataspace for this layer
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index 0e49b754f5..b1a18aefb5 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -98,7 +98,6 @@ RequestedLayerState::RequestedLayerState(const LayerCreationArgs& args)
z = 0;
layerStack = ui::DEFAULT_LAYER_STACK;
transformToDisplayInverse = false;
- dataspace = ui::Dataspace::UNKNOWN;
desiredHdrSdrRatio = 1.f;
currentHdrSdrRatio = 1.f;
dataspaceRequested = false;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 4c2da91afe..f587e9db39 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -4326,7 +4326,6 @@ void Layer::updateSnapshot(bool updateGeometry) {
prepareBasicGeometryCompositionState();
prepareGeometryCompositionState();
snapshot->roundedCorner = getRoundedCornerState();
- snapshot->stretchEffect = getStretchEffect();
snapshot->transformedBounds = mScreenBounds;
if (mEffectiveShadowRadius > 0.f) {
snapshot->shadowSettings = mFlinger->mDrawingState.globalShadowSettings;