diff options
-rw-r--r-- | services/surfaceflinger/BufferStateLayer.cpp | 8 | ||||
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 15 | ||||
-rw-r--r-- | services/surfaceflinger/TransactionCallbackInvoker.cpp | 152 | ||||
-rw-r--r-- | services/surfaceflinger/TransactionCallbackInvoker.h | 67 |
4 files changed, 30 insertions, 212 deletions
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp index 7466c0638c..5ed8f4d437 100644 --- a/services/surfaceflinger/BufferStateLayer.cpp +++ b/services/surfaceflinger/BufferStateLayer.cpp @@ -214,7 +214,7 @@ void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) { JankData(surfaceFrame->getToken(), surfaceFrame->getJankType().value())); } - mFlinger->getTransactionCallbackInvoker().finalizePendingCallbackHandles( + mFlinger->getTransactionCallbackInvoker().addCallbackHandles( mDrawingState.callbackHandles, jankData); mDrawingState.callbackHandles = {}; @@ -564,10 +564,6 @@ bool BufferStateLayer::setTransactionCompletedListeners( handle->acquireTime = mCallbackHandleAcquireTime; handle->frameNumber = mDrawingState.frameNumber; - // Notify the transaction completed thread that there is a pending latched callback - // handle - mFlinger->getTransactionCallbackInvoker().registerPendingCallbackHandle(handle); - // Store so latched time and release fence can be set mDrawingState.callbackHandles.push_back(handle); @@ -765,7 +761,7 @@ status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nse std::deque<sp<CallbackHandle>> remainingHandles; mFlinger->getTransactionCallbackInvoker() - .finalizeOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles); + .addOnCommitCallbackHandles(mDrawingState.callbackHandles, remainingHandles); mDrawingState.callbackHandles = remainingHandles; mDrawingStateModified = false; diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 88715e36aa..5d47ee8ade 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -2158,10 +2158,11 @@ void SurfaceFlinger::onMessageRefresh() { bool SurfaceFlinger::handleMessageInvalidate() { ATRACE_CALL(); + // Send on commit callbacks + mTransactionCallbackInvoker.sendCallbacks(); + bool refreshNeeded = handlePageFlip(); - // Send on commit callbacks - mTransactionCallbackInvoker.sendCallbacks(); if (mVisibleRegionsDirty) { computeLayerBounds(); @@ -2352,6 +2353,7 @@ void SurfaceFlinger::postComposition() { mTransactionCallbackInvoker.addPresentFence(mPreviousPresentFences[0].fence); mTransactionCallbackInvoker.sendCallbacks(); + mTransactionCallbackInvoker.clearCompletedTransactions(); if (display && display->isInternal() && display->getPowerMode() == hal::PowerMode::ON && mPreviousPresentFences[0].fenceTime->isValid()) { @@ -3735,8 +3737,7 @@ void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelin // that listeners with SurfaceControls will start registration during setClientStateLocked // below. for (const auto& listener : listenerCallbacks) { - mTransactionCallbackInvoker.startRegistration(listener); - mTransactionCallbackInvoker.endRegistration(listener); + mTransactionCallbackInvoker.addEmptyTransaction(listener); } std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces; @@ -3754,10 +3755,6 @@ void SurfaceFlinger::applyTransactionState(const FrameTimelineInfo& frameTimelin } } - for (const auto& listenerCallback : listenerCallbacksWithSurfaces) { - mTransactionCallbackInvoker.endRegistration(listenerCallback); - } - // If the state doesn't require a traversal and there are callbacks, send them now if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) { mTransactionCallbackInvoker.sendCallbacks(); @@ -3887,14 +3884,12 @@ uint32_t SurfaceFlinger::setClientStateLocked( ListenerCallbacks onCommitCallbacks = listener.filter(CallbackId::Type::ON_COMMIT); if (!onCommitCallbacks.callbackIds.empty()) { - mTransactionCallbackInvoker.startRegistration(onCommitCallbacks); filteredListeners.push_back(onCommitCallbacks); outListenerCallbacks.insert(onCommitCallbacks); } ListenerCallbacks onCompleteCallbacks = listener.filter(CallbackId::Type::ON_COMPLETE); if (!onCompleteCallbacks.callbackIds.empty()) { - mTransactionCallbackInvoker.startRegistration(onCompleteCallbacks); filteredListeners.push_back(onCompleteCallbacks); outListenerCallbacks.insert(onCompleteCallbacks); } diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp index 6af69f0ef2..4b12a2640b 100644 --- a/services/surfaceflinger/TransactionCallbackInvoker.cpp +++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp @@ -49,121 +49,25 @@ static bool containsOnCommitCallbacks(const std::vector<CallbackId>& callbacks) return !callbacks.empty() && callbacks.front().type == CallbackId::Type::ON_COMMIT; } -TransactionCallbackInvoker::~TransactionCallbackInvoker() { - { - std::lock_guard lock(mMutex); - for (const auto& [listener, transactionStats] : mCompletedTransactions) { - listener->unlinkToDeath(mDeathRecipient); - } - } -} - -status_t TransactionCallbackInvoker::startRegistration(const ListenerCallbacks& listenerCallbacks) { - std::lock_guard lock(mMutex); - - auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks); +void TransactionCallbackInvoker::addEmptyTransaction(const ListenerCallbacks& listenerCallbacks) { auto& [listener, callbackIds] = listenerCallbacks; - - if (inserted) { - if (mCompletedTransactions.count(listener) == 0) { - status_t err = listener->linkToDeath(mDeathRecipient); - if (err != NO_ERROR) { - ALOGE("cannot add callback because linkToDeath failed, err: %d", err); - return err; - } - } - auto& transactionStatsDeque = mCompletedTransactions[listener]; - transactionStatsDeque.emplace_back(callbackIds); - } - - return NO_ERROR; -} - -status_t TransactionCallbackInvoker::endRegistration(const ListenerCallbacks& listenerCallbacks) { - std::lock_guard lock(mMutex); - - auto itr = mRegisteringTransactions.find(listenerCallbacks); - if (itr == mRegisteringTransactions.end()) { - ALOGE("cannot end a registration that does not exist"); - return BAD_VALUE; - } - - mRegisteringTransactions.erase(itr); - - return NO_ERROR; -} - -bool TransactionCallbackInvoker::isRegisteringTransaction( - const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) { - ListenerCallbacks listenerCallbacks(transactionListener, callbackIds); - - auto itr = mRegisteringTransactions.find(listenerCallbacks); - return itr != mRegisteringTransactions.end(); -} - -status_t TransactionCallbackInvoker::registerPendingCallbackHandle( - const sp<CallbackHandle>& handle) { - std::lock_guard lock(mMutex); - - // If we can't find the transaction stats something has gone wrong. The client should call - // startRegistration before trying to register a pending callback handle. - TransactionStats* transactionStats; - status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats); - if (err != NO_ERROR) { - ALOGE("cannot find transaction stats"); - return err; - } - - mPendingTransactions[handle->listener][handle->callbackIds]++; - return NO_ERROR; -} - -status_t TransactionCallbackInvoker::finalizeCallbackHandle(const sp<CallbackHandle>& handle, - const std::vector<JankData>& jankData) { - auto listener = mPendingTransactions.find(handle->listener); - if (listener != mPendingTransactions.end()) { - auto& pendingCallbacks = listener->second; - auto pendingCallback = pendingCallbacks.find(handle->callbackIds); - - if (pendingCallback != pendingCallbacks.end()) { - auto& pendingCount = pendingCallback->second; - - // Decrease the pending count for this listener - if (--pendingCount == 0) { - pendingCallbacks.erase(pendingCallback); - } - } else { - ALOGW("there are more latched callbacks than there were registered callbacks"); - } - if (listener->second.size() == 0) { - mPendingTransactions.erase(listener); - } - } else { - ALOGW("cannot find listener in mPendingTransactions"); - } - - status_t err = addCallbackHandle(handle, jankData); - if (err != NO_ERROR) { - ALOGE("could not add callback handle"); - return err; - } - return NO_ERROR; + auto& transactionStatsDeque = mCompletedTransactions[listener]; + transactionStatsDeque.emplace_back(callbackIds); } -status_t TransactionCallbackInvoker::finalizeOnCommitCallbackHandles( +status_t TransactionCallbackInvoker::addOnCommitCallbackHandles( const std::deque<sp<CallbackHandle>>& handles, std::deque<sp<CallbackHandle>>& outRemainingHandles) { if (handles.empty()) { return NO_ERROR; } - std::lock_guard lock(mMutex); const std::vector<JankData>& jankData = std::vector<JankData>(); for (const auto& handle : handles) { if (!containsOnCommitCallbacks(handle->callbackIds)) { outRemainingHandles.push_back(handle); continue; } - status_t err = finalizeCallbackHandle(handle, jankData); + status_t err = addCallbackHandle(handle, jankData); if (err != NO_ERROR) { return err; } @@ -172,14 +76,13 @@ status_t TransactionCallbackInvoker::finalizeOnCommitCallbackHandles( return NO_ERROR; } -status_t TransactionCallbackInvoker::finalizePendingCallbackHandles( +status_t TransactionCallbackInvoker::addCallbackHandles( const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData) { if (handles.empty()) { return NO_ERROR; } - std::lock_guard lock(mMutex); for (const auto& handle : handles) { - status_t err = finalizeCallbackHandle(handle, jankData); + status_t err = addCallbackHandle(handle, jankData); if (err != NO_ERROR) { return err; } @@ -190,8 +93,6 @@ status_t TransactionCallbackInvoker::finalizePendingCallbackHandles( status_t TransactionCallbackInvoker::registerUnpresentedCallbackHandle( const sp<CallbackHandle>& handle) { - std::lock_guard lock(mMutex); - return addCallbackHandle(handle, std::vector<JankData>()); } @@ -208,9 +109,8 @@ status_t TransactionCallbackInvoker::findTransactionStats( return NO_ERROR; } } - - ALOGE("could not find transaction stats"); - return BAD_VALUE; + *outTransactionStats = &transactionStatsDeque.emplace_back(callbackIds); + return NO_ERROR; } status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle, @@ -244,13 +144,10 @@ status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& } void TransactionCallbackInvoker::addPresentFence(const sp<Fence>& presentFence) { - std::lock_guard<std::mutex> lock(mMutex); mPresentFence = presentFence; } void TransactionCallbackInvoker::sendCallbacks() { - std::lock_guard lock(mMutex); - // For each listener auto completedTransactionsItr = mCompletedTransactions.begin(); while (completedTransactionsItr != mCompletedTransactions.end()) { @@ -263,27 +160,9 @@ void TransactionCallbackInvoker::sendCallbacks() { while (transactionStatsItr != transactionStatsDeque.end()) { auto& transactionStats = *transactionStatsItr; - // If this transaction is still registering, it is not safe to send a callback - // because there could be surface controls that haven't been added to - // transaction stats or mPendingTransactions. - if (isRegisteringTransaction(listener, transactionStats.callbackIds)) { - break; - } - - // If we are still waiting on the callback handles for this transaction, stop - // here because all transaction callbacks for the same listener must come in order - auto pendingTransactions = mPendingTransactions.find(listener); - if (pendingTransactions != mPendingTransactions.end() && - pendingTransactions->second.count(transactionStats.callbackIds) != 0) { - break; - } - // If the transaction has been latched if (transactionStats.latchTime >= 0 && !containsOnCommitCallbacks(transactionStats.callbackIds)) { - if (!mPresentFence) { - break; - } transactionStats.presentFence = mPresentFence; } @@ -303,20 +182,9 @@ void TransactionCallbackInvoker::sendCallbacks() { // we get pointers that compare unequal in the SF process. interface_cast<ITransactionCompletedListener>(listenerStats.listener) ->onTransactionCompleted(listenerStats); - if (transactionStatsDeque.empty()) { - listener->unlinkToDeath(mDeathRecipient); - completedTransactionsItr = - mCompletedTransactions.erase(completedTransactionsItr); - } else { - completedTransactionsItr++; - } - } else { - completedTransactionsItr = - mCompletedTransactions.erase(completedTransactionsItr); } - } else { - completedTransactionsItr++; } + completedTransactionsItr++; } if (mPresentFence) { diff --git a/services/surfaceflinger/TransactionCallbackInvoker.h b/services/surfaceflinger/TransactionCallbackInvoker.h index 6f4d812ec5..71ca6e5360 100644 --- a/services/surfaceflinger/TransactionCallbackInvoker.h +++ b/services/surfaceflinger/TransactionCallbackInvoker.h @@ -56,79 +56,38 @@ public: class TransactionCallbackInvoker { public: - ~TransactionCallbackInvoker(); - - // Adds listener and callbackIds in case there are no SurfaceControls that are supposed - // to be included in the callback. This functions should be call before attempting to register - // any callback handles. - status_t startRegistration(const ListenerCallbacks& listenerCallbacks); - // Ends the registration. After this is called, no more CallbackHandles will be registered. - // It is safe to send a callback if the Transaction doesn't have any Pending callback handles. - status_t endRegistration(const ListenerCallbacks& listenerCallbacks); - - // Informs the TransactionCallbackInvoker that there is a Transaction with a CallbackHandle - // that needs to be latched and presented this frame. This function should be called once the - // layer has received the CallbackHandle so the TransactionCallbackInvoker knows not to send - // a callback for that Listener/Transaction pair until that CallbackHandle has been latched and - // presented. - status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle); - // Notifies the TransactionCallbackInvoker that a pending CallbackHandle has been presented. - status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, + status_t addCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData); - status_t finalizeOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, + status_t addOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, std::deque<sp<CallbackHandle>>& outRemainingHandles); // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and // presented this frame. status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle); + void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks); void addPresentFence(const sp<Fence>& presentFence); void sendCallbacks(); + void clearCompletedTransactions() { + mCompletedTransactions.clear(); + } -private: + status_t addCallbackHandle(const sp<CallbackHandle>& handle, + const std::vector<JankData>& jankData); - bool isRegisteringTransaction(const sp<IBinder>& transactionListener, - const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex); +private: status_t findTransactionStats(const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds, - TransactionStats** outTransactionStats) REQUIRES(mMutex); + TransactionStats** outTransactionStats); + - status_t addCallbackHandle(const sp<CallbackHandle>& handle, - const std::vector<JankData>& jankData) REQUIRES(mMutex); - - status_t finalizeCallbackHandle(const sp<CallbackHandle>& handle, - const std::vector<JankData>& jankData) REQUIRES(mMutex); - - class CallbackDeathRecipient : public IBinder::DeathRecipient { - public: - // This function is a no-op. isBinderAlive needs a linked DeathRecipient to work. - // Death recipients needs a binderDied function. - // - // (isBinderAlive checks if BpBinder's mAlive is 0. mAlive is only set to 0 in sendObituary. - // sendObituary is only called if linkToDeath was called with a DeathRecipient.) - void binderDied(const wp<IBinder>& /*who*/) override {} - }; - sp<CallbackDeathRecipient> mDeathRecipient = - new CallbackDeathRecipient(); - - std::mutex mMutex; - std::condition_variable_any mConditionVariable; - - std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions - GUARDED_BY(mMutex); - - std::unordered_map< - sp<IBinder>, - std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>, - IListenerHash> - mPendingTransactions GUARDED_BY(mMutex); std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash> - mCompletedTransactions GUARDED_BY(mMutex); + mCompletedTransactions; - sp<Fence> mPresentFence GUARDED_BY(mMutex); + sp<Fence> mPresentFence; }; } // namespace android |