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-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp11
1 files changed, 1 insertions, 10 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 9dc7431714..660e3c3ca8 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -284,16 +284,7 @@ void GraphicsEnv::updateUseAngle() {
} else {
// The "Developer Options" value wasn't set to force the use of ANGLE. Need to temporarily
// load ANGLE and call the updatable opt-in/out logic:
-
- // Check if ANGLE is enabled. Workaround for several bugs:
- // b/119305693 b/119322355 b/119305887
- // Something is not working correctly in the feature library
- char prop[PROPERTY_VALUE_MAX];
- property_get("debug.angle.enable", prop, "0");
- void* featureSo = nullptr;
- if (atoi(prop)) {
- featureSo = loadLibrary("feature_support");
- }
+ void* featureSo = loadLibrary("feature_support");
if (featureSo) {
ALOGV("loaded ANGLE's opt-in/out logic from namespace");
mUseAngle = checkAngleRules(featureSo);