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-rw-r--r--services/surfaceflinger/Scheduler/EventThread.cpp372
-rw-r--r--services/surfaceflinger/Scheduler/EventThread.h55
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp228
-rw-r--r--services/surfaceflinger/SurfaceFlinger.h72
-rw-r--r--services/surfaceflinger/TimeStats/TimeStats.cpp11
-rw-r--r--services/surfaceflinger/TimeStats/TimeStats.h2
-rw-r--r--services/surfaceflinger/tests/unittests/TimeStatsTest.cpp3
7 files changed, 347 insertions, 396 deletions
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 7b25adb73f..281f6b7069 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -19,8 +19,11 @@
#include <pthread.h>
#include <sched.h>
#include <sys/types.h>
+
#include <chrono>
#include <cstdint>
+#include <optional>
+#include <type_traits>
#include <android-base/stringprintf.h>
@@ -35,18 +38,66 @@
#include "EventThread.h"
using namespace std::chrono_literals;
-using android::base::StringAppendF;
-
-// ---------------------------------------------------------------------------
namespace android {
-// ---------------------------------------------------------------------------
+using base::StringAppendF;
+using base::StringPrintf;
+
+namespace {
+
+auto vsyncPeriod(VSyncRequest request) {
+ return static_cast<std::underlying_type_t<VSyncRequest>>(request);
+}
+
+std::string toString(VSyncRequest request) {
+ switch (request) {
+ case VSyncRequest::None:
+ return "VSyncRequest::None";
+ case VSyncRequest::Single:
+ return "VSyncRequest::Single";
+ default:
+ return StringPrintf("VSyncRequest::Periodic{period=%d}", vsyncPeriod(request));
+ }
+}
+
+std::string toString(const EventThreadConnection& connection) {
+ return StringPrintf("Connection{%p, %s}", &connection,
+ toString(connection.vsyncRequest).c_str());
+}
+
+std::string toString(const DisplayEventReceiver::Event& event) {
+ switch (event.header.type) {
+ case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
+ return StringPrintf("Hotplug{displayId=%u, %s}", event.header.id,
+ event.hotplug.connected ? "connected" : "disconnected");
+ case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
+ return StringPrintf("VSync{displayId=%u, count=%u}", event.header.id,
+ event.vsync.count);
+ default:
+ return "Event{}";
+ }
+}
+
+DisplayEventReceiver::Event makeHotplug(uint32_t displayId, nsecs_t timestamp, bool connected) {
+ DisplayEventReceiver::Event event;
+ event.header = {DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG, displayId, timestamp};
+ event.hotplug.connected = connected;
+ return event;
+}
+
+DisplayEventReceiver::Event makeVSync(uint32_t displayId, nsecs_t timestamp, uint32_t count) {
+ DisplayEventReceiver::Event event;
+ event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
+ event.vsync.count = count;
+ return event;
+}
+
+} // namespace
EventThreadConnection::EventThreadConnection(EventThread* eventThread,
ResyncCallback resyncCallback)
: resyncCallback(std::move(resyncCallback)),
- count(-1),
mEventThread(eventThread),
mChannel(gui::BitTube::DefaultSize) {}
@@ -65,8 +116,8 @@ status_t EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
return NO_ERROR;
}
-status_t EventThreadConnection::setVsyncRate(uint32_t count) {
- mEventThread->setVsyncRate(count, this);
+status_t EventThreadConnection::setVsyncRate(uint32_t rate) {
+ mEventThread->setVsyncRate(rate, this);
return NO_ERROR;
}
@@ -107,18 +158,16 @@ EventThread::EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSr
InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
: mVSyncSource(src),
mVSyncSourceUnique(std::move(uniqueSrc)),
- mInterceptVSyncsCallback(interceptVSyncsCallback) {
+ mInterceptVSyncsCallback(interceptVSyncsCallback),
+ mThreadName(threadName) {
if (src == nullptr) {
mVSyncSource = mVSyncSourceUnique.get();
}
- for (auto& event : mVSyncEvent) {
- event.header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
- event.header.id = 0;
- event.header.timestamp = 0;
- event.vsync.count = 0;
- }
- mThread = std::thread(&EventThread::threadMain, this);
+ mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
+ std::unique_lock<std::mutex> lock(mMutex);
+ threadMain(lock);
+ });
pthread_setname_np(mThread.native_handle(), threadName);
@@ -178,14 +227,17 @@ void EventThread::removeDisplayEventConnectionLocked(const wp<EventThreadConnect
}
}
-void EventThread::setVsyncRate(uint32_t count, const sp<EventThreadConnection>& connection) {
- if (int32_t(count) >= 0) { // server must protect against bad params
- std::lock_guard<std::mutex> lock(mMutex);
- const int32_t new_count = (count == 0) ? -1 : count;
- if (connection->count != new_count) {
- connection->count = new_count;
- mCondition.notify_all();
- }
+void EventThread::setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) {
+ if (static_cast<std::underlying_type_t<VSyncRequest>>(rate) < 0) {
+ return;
+ }
+
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ const auto request = rate == 0 ? VSyncRequest::None : static_cast<VSyncRequest>(rate);
+ if (connection->vsyncRequest != request) {
+ connection->vsyncRequest = request;
+ mCondition.notify_all();
}
}
@@ -201,164 +253,91 @@ void EventThread::requestNextVsync(const sp<EventThreadConnection>& connection,
std::lock_guard<std::mutex> lock(mMutex);
- if (connection->count < 0) {
- connection->count = 0;
+ if (connection->vsyncRequest == VSyncRequest::None) {
+ connection->vsyncRequest = VSyncRequest::Single;
mCondition.notify_all();
}
}
void EventThread::onScreenReleased() {
std::lock_guard<std::mutex> lock(mMutex);
- if (!mUseSoftwareVSync) {
- // disable reliance on h/w vsync
- mUseSoftwareVSync = true;
+ if (!mVSyncState.synthetic) {
+ mVSyncState.synthetic = true;
mCondition.notify_all();
}
}
void EventThread::onScreenAcquired() {
std::lock_guard<std::mutex> lock(mMutex);
- if (mUseSoftwareVSync) {
- // resume use of h/w vsync
- mUseSoftwareVSync = false;
+ if (mVSyncState.synthetic) {
+ mVSyncState.synthetic = false;
mCondition.notify_all();
}
}
void EventThread::onVSyncEvent(nsecs_t timestamp) {
std::lock_guard<std::mutex> lock(mMutex);
- mVSyncEvent[0].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
- mVSyncEvent[0].header.id = 0;
- mVSyncEvent[0].header.timestamp = timestamp;
- mVSyncEvent[0].vsync.count++;
+
+ mPendingEvents.push_back(makeVSync(mVSyncState.displayId, timestamp, ++mVSyncState.count));
mCondition.notify_all();
}
void EventThread::onHotplugReceived(DisplayType displayType, bool connected) {
std::lock_guard<std::mutex> lock(mMutex);
- DisplayEventReceiver::Event event;
- event.header.type = DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG;
- event.header.id = displayType == DisplayType::Primary ? 0 : 1;
- event.header.timestamp = systemTime();
- event.hotplug.connected = connected;
-
- mPendingEvents.push(event);
+ const uint32_t displayId = displayType == DisplayType::Primary ? 0 : 1;
+ mPendingEvents.push_back(makeHotplug(displayId, systemTime(), connected));
mCondition.notify_all();
}
-void EventThread::threadMain() NO_THREAD_SAFETY_ANALYSIS {
- std::unique_lock<std::mutex> lock(mMutex);
+void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
+ DisplayEventConsumers consumers;
+
while (mKeepRunning) {
- DisplayEventReceiver::Event event;
- std::vector<sp<EventThreadConnection>> signalConnections;
- signalConnections = waitForEventLocked(&lock, &event);
-
- // dispatch events to listeners...
- for (const sp<EventThreadConnection>& conn : signalConnections) {
- // now see if we still need to report this event
- status_t err = conn->postEvent(event);
- if (err == -EAGAIN || err == -EWOULDBLOCK) {
- // The destination doesn't accept events anymore, it's probably
- // full. For now, we just drop the events on the floor.
- // FIXME: Note that some events cannot be dropped and would have
- // to be re-sent later.
- // Right-now we don't have the ability to do this.
- ALOGW("EventThread: dropping event (%08x) for connection %p", event.header.type,
- conn.get());
- } else if (err < 0) {
- // handle any other error on the pipe as fatal. the only
- // reasonable thing to do is to clean-up this connection.
- // The most common error we'll get here is -EPIPE.
- removeDisplayEventConnectionLocked(conn);
- }
- }
- }
-}
+ std::optional<DisplayEventReceiver::Event> event;
-// This will return when (1) a vsync event has been received, and (2) there was
-// at least one connection interested in receiving it when we started waiting.
-std::vector<sp<EventThreadConnection>> EventThread::waitForEventLocked(
- std::unique_lock<std::mutex>* lock, DisplayEventReceiver::Event* outEvent) {
- std::vector<sp<EventThreadConnection>> signalConnections;
-
- while (signalConnections.empty() && mKeepRunning) {
- bool eventPending = false;
- bool waitForVSync = false;
-
- size_t vsyncCount = 0;
- nsecs_t timestamp = 0;
- for (auto& event : mVSyncEvent) {
- timestamp = event.header.timestamp;
- if (timestamp) {
- // we have a vsync event to dispatch
- if (mInterceptVSyncsCallback) {
- mInterceptVSyncsCallback(timestamp);
- }
- *outEvent = event;
- event.header.timestamp = 0;
- vsyncCount = event.vsync.count;
- break;
- }
+ // Determine next event to dispatch.
+ if (!mPendingEvents.empty()) {
+ event = mPendingEvents.front();
+ mPendingEvents.pop_front();
}
- if (!timestamp) {
- // no vsync event, see if there are some other event
- eventPending = !mPendingEvents.empty();
- if (eventPending) {
- // we have some other event to dispatch
- *outEvent = mPendingEvents.front();
- mPendingEvents.pop();
- }
+ const bool vsyncPending =
+ event && event->header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
+
+ if (mInterceptVSyncsCallback && vsyncPending) {
+ mInterceptVSyncsCallback(event->header.timestamp);
}
- // find out connections waiting for events
+ bool vsyncRequested = false;
+
+ // Find connections that should consume this event.
auto it = mDisplayEventConnections.begin();
while (it != mDisplayEventConnections.end()) {
- sp<EventThreadConnection> connection(it->promote());
- if (connection != nullptr) {
- bool added = false;
- if (connection->count >= 0) {
- // we need vsync events because at least
- // one connection is waiting for it
- waitForVSync = true;
- if (timestamp) {
- // we consume the event only if it's time
- // (ie: we received a vsync event)
- if (connection->count == 0) {
- // fired this time around
- connection->count = -1;
- signalConnections.push_back(connection);
- added = true;
- } else if (connection->count == 1 ||
- (vsyncCount % connection->count) == 0) {
- // continuous event, and time to report it
- signalConnections.push_back(connection);
- added = true;
- }
- }
- }
+ if (const auto connection = it->promote()) {
+ vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
- if (eventPending && !timestamp && !added) {
- // we don't have a vsync event to process
- // (timestamp==0), but we have some pending
- // messages.
- signalConnections.push_back(connection);
+ if (event && shouldConsumeEvent(*event, connection)) {
+ consumers.push_back(connection);
}
+
++it;
} else {
- // we couldn't promote this reference, the connection has
- // died, so clean-up!
it = mDisplayEventConnections.erase(it);
}
}
+ if (!consumers.empty()) {
+ dispatchEvent(*event, consumers);
+ consumers.clear();
+ }
+
// Here we figure out if we need to enable or disable vsyncs
- if (timestamp && !waitForVSync) {
+ if (vsyncPending && !vsyncRequested) {
// we received a VSYNC but we have no clients
// don't report it, and disable VSYNC events
disableVSyncLocked();
- } else if (!timestamp && waitForVSync) {
+ } else if (!vsyncPending && vsyncRequested) {
// we have at least one client, so we want vsync enabled
// (TODO: this function is called right after we finish
// notifying clients of a vsync, so this call will be made
@@ -368,53 +347,74 @@ std::vector<sp<EventThreadConnection>> EventThread::waitForEventLocked(
enableVSyncLocked();
}
- // note: !timestamp implies signalConnections.isEmpty(), because we
- // don't populate signalConnections if there's no vsync pending
- if (!timestamp && !eventPending) {
- // wait for something to happen
- if (waitForVSync) {
- // This is where we spend most of our time, waiting
- // for vsync events and new client registrations.
- //
- // If the screen is off, we can't use h/w vsync, so we
- // use a 16ms timeout instead. It doesn't need to be
- // precise, we just need to keep feeding our clients.
- //
- // We don't want to stall if there's a driver bug, so we
- // use a (long) timeout when waiting for h/w vsync, and
- // generate fake events when necessary.
- bool softwareSync = mUseSoftwareVSync;
- auto timeout = softwareSync ? 16ms : 1000ms;
- if (mCondition.wait_for(*lock, timeout) == std::cv_status::timeout) {
- if (!softwareSync) {
- ALOGW("Timed out waiting for hw vsync; faking it");
- }
- // FIXME: how do we decide which display id the fake
- // vsync came from ?
- mVSyncEvent[0].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC;
- mVSyncEvent[0].header.id = 0;
- mVSyncEvent[0].header.timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
- mVSyncEvent[0].vsync.count++;
- }
- } else {
- // Nobody is interested in vsync, so we just want to sleep.
- // h/w vsync should be disabled, so this will wait until we
- // get a new connection, or an existing connection becomes
- // interested in receiving vsync again.
- mCondition.wait(*lock);
+ if (event) {
+ continue;
+ }
+
+ // Wait for event or client registration/request.
+ if (vsyncRequested) {
+ // Generate a fake VSYNC after a long timeout in case the driver stalls. When the
+ // display is off, keep feeding clients at 60 Hz.
+ const auto timeout = mVSyncState.synthetic ? 16ms : 1000ms;
+ if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
+ ALOGW_IF(!mVSyncState.synthetic, "Faking VSYNC due to driver stall");
+
+ mPendingEvents.push_back(makeVSync(mVSyncState.displayId,
+ systemTime(SYSTEM_TIME_MONOTONIC),
+ ++mVSyncState.count));
}
+ } else {
+ mCondition.wait(lock);
}
}
+}
+
+bool EventThread::shouldConsumeEvent(const DisplayEventReceiver::Event& event,
+ const sp<EventThreadConnection>& connection) const {
+ switch (event.header.type) {
+ case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
+ return true;
+
+ case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
+ switch (connection->vsyncRequest) {
+ case VSyncRequest::None:
+ return false;
+ case VSyncRequest::Single:
+ connection->vsyncRequest = VSyncRequest::None;
+ return true;
+ case VSyncRequest::Periodic:
+ return true;
+ default:
+ return event.vsync.count % vsyncPeriod(connection->vsyncRequest) == 0;
+ }
- // here we're guaranteed to have a timestamp and some connections to signal
- // (The connections might have dropped out of mDisplayEventConnections
- // while we were asleep, but we'll still have strong references to them.)
- return signalConnections;
+ default:
+ return false;
+ }
+}
+
+void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
+ const DisplayEventConsumers& consumers) {
+ for (const auto& consumer : consumers) {
+ switch (consumer->postEvent(event)) {
+ case NO_ERROR:
+ break;
+
+ case -EAGAIN:
+ // TODO: Try again if pipe is full.
+ ALOGW("Failed dispatching %s for %s", toString(event).c_str(),
+ toString(*consumer).c_str());
+ break;
+
+ default:
+ // Treat EPIPE and other errors as fatal.
+ removeDisplayEventConnectionLocked(consumer);
+ }
+ }
}
void EventThread::enableVSyncLocked() {
- if (!mUseSoftwareVSync) {
- // never enable h/w VSYNC when screen is off
+ if (!mVSyncState.synthetic) {
if (!mVsyncEnabled) {
mVsyncEnabled = true;
mVSyncSource->setCallback(this);
@@ -434,16 +434,22 @@ void EventThread::disableVSyncLocked() {
void EventThread::dump(std::string& result) const {
std::lock_guard<std::mutex> lock(mMutex);
- StringAppendF(&result, "VSYNC state: %s\n", mDebugVsyncEnabled ? "enabled" : "disabled");
- StringAppendF(&result, " soft-vsync: %s\n", mUseSoftwareVSync ? "enabled" : "disabled");
- StringAppendF(&result, " numListeners=%zu,\n events-delivered: %u\n",
- mDisplayEventConnections.size(), mVSyncEvent[0].vsync.count);
- for (const wp<EventThreadConnection>& weak : mDisplayEventConnections) {
- sp<EventThreadConnection> connection = weak.promote();
- StringAppendF(&result, " %p: count=%d\n", connection.get(),
- connection != nullptr ? connection->count : 0);
+
+ StringAppendF(&result, "%s: VSYNC %s\n", mThreadName, mDebugVsyncEnabled ? "on" : "off");
+ StringAppendF(&result, " VSyncState{displayId=%u, count=%u%s}\n", mVSyncState.displayId,
+ mVSyncState.count, mVSyncState.synthetic ? ", synthetic" : "");
+
+ StringAppendF(&result, " pending events (count=%zu):\n", mPendingEvents.size());
+ for (const auto& event : mPendingEvents) {
+ StringAppendF(&result, " %s\n", toString(event).c_str());
+ }
+
+ StringAppendF(&result, " connections (count=%zu):\n", mDisplayEventConnections.size());
+ for (const auto& ptr : mDisplayEventConnections) {
+ if (const auto connection = ptr.promote()) {
+ StringAppendF(&result, " %s\n", toString(*connection).c_str());
+ }
}
- StringAppendF(&result, " other-events-pending: %zu\n", mPendingEvents.size());
}
} // namespace impl
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index a41188569c..1a8ebb7903 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -18,11 +18,10 @@
#include <sys/types.h>
-#include <array>
#include <condition_variable>
#include <cstdint>
+#include <deque>
#include <mutex>
-#include <queue>
#include <thread>
#include <vector>
@@ -46,6 +45,13 @@ class SurfaceFlinger;
using ResyncCallback = std::function<void()>;
+enum class VSyncRequest {
+ None = -1,
+ Single = 0,
+ Periodic = 1,
+ // Subsequent values are periods.
+};
+
class VSyncSource {
public:
class Callback {
@@ -68,7 +74,7 @@ public:
virtual status_t postEvent(const DisplayEventReceiver::Event& event);
status_t stealReceiveChannel(gui::BitTube* outChannel) override;
- status_t setVsyncRate(uint32_t count) override;
+ status_t setVsyncRate(uint32_t rate) override;
void requestNextVsync() override; // asynchronous
// Requesting Vsync for HWC does not reset the idle timer, since HWC requires a refresh
// in order to update the configs.
@@ -77,10 +83,7 @@ public:
// Called in response to requestNextVsync.
const ResyncCallback resyncCallback;
- // count >= 1 : continuous event. count is the vsync rate
- // count == 0 : one-shot event that has not fired
- // count ==-1 : one-shot event that fired this round / disabled
- int32_t count;
+ VSyncRequest vsyncRequest = VSyncRequest::None;
private:
virtual void onFirstRef();
@@ -113,7 +116,7 @@ public:
virtual status_t registerDisplayEventConnection(
const sp<EventThreadConnection>& connection) = 0;
- virtual void setVsyncRate(uint32_t count, const sp<EventThreadConnection>& connection) = 0;
+ virtual void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) = 0;
// Requests the next vsync. If resetIdleTimer is set to true, it resets the idle timer.
virtual void requestNextVsync(const sp<EventThreadConnection>& connection,
bool resetIdleTimer) = 0;
@@ -137,7 +140,7 @@ public:
sp<EventThreadConnection> createEventConnection(ResyncCallback resyncCallback) const override;
status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
- void setVsyncRate(uint32_t count, const sp<EventThreadConnection>& connection) override;
+ void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
void requestNextVsync(const sp<EventThreadConnection>& connection,
bool resetIdleTimer) override;
@@ -157,18 +160,22 @@ public:
private:
friend EventThreadTest;
+ using DisplayEventConsumers = std::vector<sp<EventThreadConnection>>;
+
// TODO(b/113612090): Once the Scheduler is complete this constructor will become obsolete.
EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName);
+ void threadMain(std::unique_lock<std::mutex>& lock) REQUIRES(mMutex);
- void threadMain();
- std::vector<sp<EventThreadConnection>> waitForEventLocked(std::unique_lock<std::mutex>* lock,
- DisplayEventReceiver::Event* event)
- REQUIRES(mMutex);
+ bool shouldConsumeEvent(const DisplayEventReceiver::Event& event,
+ const sp<EventThreadConnection>& connection) const REQUIRES(mMutex);
+ void dispatchEvent(const DisplayEventReceiver::Event& event,
+ const DisplayEventConsumers& consumers) REQUIRES(mMutex);
void removeDisplayEventConnectionLocked(const wp<EventThreadConnection>& connection)
REQUIRES(mMutex);
+
void enableVSyncLocked() REQUIRES(mMutex);
void disableVSyncLocked() REQUIRES(mMutex);
@@ -181,18 +188,30 @@ private:
// TODO(b/113612090): Once the Scheduler is complete this pointer will become obsolete.
VSyncSource* mVSyncSource GUARDED_BY(mMutex) = nullptr;
std::unique_ptr<VSyncSource> mVSyncSourceUnique GUARDED_BY(mMutex) = nullptr;
- // constants
+
const InterceptVSyncsCallback mInterceptVSyncsCallback;
+ const char* const mThreadName;
std::thread mThread;
mutable std::mutex mMutex;
mutable std::condition_variable mCondition;
- // protected by mLock
std::vector<wp<EventThreadConnection>> mDisplayEventConnections GUARDED_BY(mMutex);
- std::queue<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex);
- std::array<DisplayEventReceiver::Event, 2> mVSyncEvent GUARDED_BY(mMutex);
- bool mUseSoftwareVSync GUARDED_BY(mMutex) = false;
+ std::deque<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex);
+
+ // VSYNC state of connected display.
+ struct VSyncState {
+ uint32_t displayId = 0;
+
+ // Number of VSYNC events since display was connected.
+ uint32_t count = 0;
+
+ // True if VSYNC should be faked, e.g. when display is off.
+ bool synthetic = false;
+ };
+
+ VSyncState mVSyncState GUARDED_BY(mMutex);
+
bool mVsyncEnabled GUARDED_BY(mMutex) = false;
bool mKeepRunning GUARDED_BY(mMutex) = true;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8746a6805c..0fce71a0d7 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -28,6 +28,7 @@
#include <functional>
#include <mutex>
#include <optional>
+#include <unordered_map>
#include <cutils/properties.h>
#include <log/log.h>
@@ -4363,8 +4364,8 @@ void SurfaceFlinger::setPowerMode(const sp<IBinder>& displayToken, int mode) {
// ---------------------------------------------------------------------------
-status_t SurfaceFlinger::doDump(int fd, const Vector<String16>& args, bool asProto)
- NO_THREAD_SAFETY_ANALYSIS {
+status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args,
+ bool asProto) NO_THREAD_SAFETY_ANALYSIS {
std::string result;
IPCThreadState* ipc = IPCThreadState::self();
@@ -4388,114 +4389,36 @@ status_t SurfaceFlinger::doDump(int fd, const Vector<String16>& args, bool asPro
strerror(-err), err);
}
- bool dumpAll = true;
- size_t index = 0;
- size_t numArgs = args.size();
-
- if (numArgs) {
- if ((index < numArgs) &&
- (args[index] == String16("--list"))) {
- index++;
- listLayersLocked(args, index, result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--latency"))) {
- index++;
- dumpStatsLocked(args, index, result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--latency-clear"))) {
- index++;
- clearStatsLocked(args, index, result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--dispsync"))) {
- index++;
- mPrimaryDispSync->dump(result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--static-screen"))) {
- index++;
- dumpStaticScreenStats(result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--frame-events"))) {
- index++;
- dumpFrameEventsLocked(result);
- dumpAll = false;
- }
-
- if ((index < numArgs) && (args[index] == String16("--wide-color"))) {
- index++;
- dumpWideColorInfo(result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--enable-layer-stats"))) {
- index++;
- mLayerStats.enable();
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--disable-layer-stats"))) {
- index++;
- mLayerStats.disable();
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--clear-layer-stats"))) {
- index++;
- mLayerStats.clear();
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--dump-layer-stats"))) {
- index++;
- mLayerStats.dump(result);
- dumpAll = false;
- }
-
- if ((index < numArgs) &&
- (args[index] == String16("--frame-composition"))) {
- index++;
- dumpFrameCompositionInfo(result);
- dumpAll = false;
- }
+ using namespace std::string_literals;
+
+ static const std::unordered_map<std::string, Dumper> dumpers = {
+ {"--clear-layer-stats"s, dumper([this](std::string&) { mLayerStats.clear(); })},
+ {"--disable-layer-stats"s, dumper([this](std::string&) { mLayerStats.disable(); })},
+ {"--display-id"s, dumper(&SurfaceFlinger::dumpDisplayIdentificationData)},
+ {"--dispsync"s, dumper([this](std::string& s) { mPrimaryDispSync->dump(s); })},
+ {"--dump-layer-stats"s, dumper([this](std::string& s) { mLayerStats.dump(s); })},
+ {"--enable-layer-stats"s, dumper([this](std::string&) { mLayerStats.enable(); })},
+ {"--frame-composition"s, dumper(&SurfaceFlinger::dumpFrameCompositionInfo)},
+ {"--frame-events"s, dumper(&SurfaceFlinger::dumpFrameEventsLocked)},
+ {"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
+ {"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
+ {"--list"s, dumper(&SurfaceFlinger::listLayersLocked)},
+ {"--static-screen"s, dumper(&SurfaceFlinger::dumpStaticScreenStats)},
+ {"--timestats"s, protoDumper(&SurfaceFlinger::dumpTimeStats)},
+ {"--vsync"s, dumper(&SurfaceFlinger::dumpVSync)},
+ {"--wide-color"s, dumper(&SurfaceFlinger::dumpWideColorInfo)},
+ };
- if ((index < numArgs) &&
- (args[index] == String16("--display-identification"))) {
- index++;
- dumpDisplayIdentificationData(result);
- dumpAll = false;
- }
+ const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
- if ((index < numArgs) && (args[index] == String16("--timestats"))) {
- index++;
- mTimeStats->parseArgs(asProto, args, index, result);
- dumpAll = false;
- }
- }
-
- if (dumpAll) {
+ if (const auto it = dumpers.find(flag); it != dumpers.end()) {
+ (it->second)(args, asProto, result);
+ } else {
if (asProto) {
LayersProto layersProto = dumpProtoInfo(LayerVector::StateSet::Current);
result.append(layersProto.SerializeAsString().c_str(), layersProto.ByteSize());
} else {
- dumpAllLocked(args, index, result);
+ dumpAllLocked(args, result);
}
}
@@ -4507,43 +4430,29 @@ status_t SurfaceFlinger::doDump(int fd, const Vector<String16>& args, bool asPro
return NO_ERROR;
}
-void SurfaceFlinger::listLayersLocked(const Vector<String16>& /* args */, size_t& /* index */,
- std::string& result) const {
+void SurfaceFlinger::listLayersLocked(std::string& result) const {
mCurrentState.traverseInZOrder(
[&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getName().string()); });
}
-void SurfaceFlinger::dumpStatsLocked(const Vector<String16>& args, size_t& index,
- std::string& result) const {
- String8 name;
- if (index < args.size()) {
- name = String8(args[index]);
- index++;
- }
-
+void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriod());
- if (name.isEmpty()) {
- mAnimFrameTracker.dumpStats(result);
- } else {
+ if (args.size() > 1) {
+ const auto name = String8(args[1]);
mCurrentState.traverseInZOrder([&](Layer* layer) {
if (name == layer->getName()) {
layer->dumpFrameStats(result);
}
});
+ } else {
+ mAnimFrameTracker.dumpStats(result);
}
}
-void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& index,
- std::string& /* result */) {
- String8 name;
- if (index < args.size()) {
- name = String8(args[index]);
- index++;
- }
-
+void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (name.isEmpty() || (name == layer->getName())) {
+ if (args.size() < 2 || String8(args[1]) == layer->getName()) {
layer->clearFrameStats();
}
});
@@ -4551,6 +4460,10 @@ void SurfaceFlinger::clearStatsLocked(const Vector<String16>& args, size_t& inde
mAnimFrameTracker.clearStats();
}
+void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
+ mTimeStats->parseArgs(asProto, args, result);
+}
+
// This should only be called from the main thread. Otherwise it would need
// the lock and should use mCurrentState rather than mDrawingState.
void SurfaceFlinger::logFrameStats() {
@@ -4576,6 +4489,26 @@ void SurfaceFlinger::appendSfConfigString(std::string& result) const {
result.append("]");
}
+void SurfaceFlinger::dumpVSync(std::string& result) const {
+ const auto [sfEarlyOffset, appEarlyOffset] = mVsyncModulator.getEarlyOffsets();
+ const auto [sfEarlyGlOffset, appEarlyGlOffset] = mVsyncModulator.getEarlyGlOffsets();
+ StringAppendF(&result,
+ " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 " ns\n"
+ " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 " ns\n"
+ "GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n"
+ " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64 " ns\n\n",
+ vsyncPhaseOffsetNs, sfVsyncPhaseOffsetNs, appEarlyOffset, sfEarlyOffset,
+ appEarlyGlOffset, sfEarlyGlOffset, dispSyncPresentTimeOffset, getVsyncPeriod());
+
+ StringAppendF(&result, "Scheduler: %s\n\n", mUseScheduler ? "enabled" : "disabled");
+
+ if (mUseScheduler) {
+ mScheduler->dump(mAppConnectionHandle, result);
+ } else {
+ mEventThread->dump(result);
+ }
+}
+
void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
result.append("Static screen stats:\n");
for (size_t b = 0; b < SurfaceFlingerBE::NUM_BUCKETS - 1; ++b) {
@@ -4779,15 +4712,8 @@ LayersProto SurfaceFlinger::dumpVisibleLayersProtoInfo(const DisplayDevice& disp
return layersProto;
}
-void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
- std::string& result) const {
- bool colorize = false;
- if (index < args.size()
- && (args[index] == String16("--color"))) {
- colorize = true;
- index++;
- }
-
+void SurfaceFlinger::dumpAllLocked(const DumpArgs& args, std::string& result) const {
+ const bool colorize = !args.empty() && args[0] == String16("--color");
Colorizer colorizer(colorize);
// figure out if we're stuck somewhere
@@ -4817,27 +4743,14 @@ void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
result.append("Sync configuration: ");
colorizer.reset(result);
result.append(SyncFeatures::getInstance().toString());
- result.append("\n");
+ result.append("\n\n");
colorizer.bold(result);
- result.append("DispSync configuration:\n");
+ result.append("VSYNC configuration:\n");
colorizer.reset(result);
-
- const auto [sfEarlyOffset, appEarlyOffset] = mVsyncModulator.getEarlyOffsets();
- const auto [sfEarlyGlOffset, appEarlyGlOffset] = mVsyncModulator.getEarlyGlOffsets();
- StringAppendF(&result,
- "app phase %" PRId64 " ns, "
- "sf phase %" PRId64 " ns, "
- "early app phase %" PRId64 " ns, "
- "early sf phase %" PRId64 " ns, "
- "early app gl phase %" PRId64 " ns, "
- "early sf gl phase %" PRId64 " ns, "
- "present offset %" PRId64 " ns (refresh %" PRId64 " ns)\n",
- vsyncPhaseOffsetNs, sfVsyncPhaseOffsetNs, appEarlyOffset, sfEarlyOffset,
- appEarlyGlOffset, sfEarlyGlOffset, dispSyncPresentTimeOffset, getVsyncPeriod());
-
- // Dump static screen stats
+ dumpVSync(result);
result.append("\n");
+
dumpStaticScreenStats(result);
result.append("\n");
@@ -4911,17 +4824,6 @@ void SurfaceFlinger::dumpAllLocked(const Vector<String16>& args, size_t& index,
StringAppendF(&result, " transaction time: %f us\n", inTransactionDuration / 1000.0);
- StringAppendF(&result, " use Scheduler: %s\n", mUseScheduler ? "true" : "false");
- /*
- * VSYNC state
- */
- if (mUseScheduler) {
- mScheduler->dump(mAppConnectionHandle, result);
- } else {
- mEventThread->dump(result);
- }
- result.append("\n");
-
/*
* Tracing state
*/
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 28ed00452b..68a602cf61 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -69,6 +69,7 @@
#include <atomic>
#include <cstdint>
+#include <functional>
#include <map>
#include <memory>
#include <mutex>
@@ -76,6 +77,7 @@
#include <set>
#include <string>
#include <thread>
+#include <type_traits>
#include <unordered_map>
#include <utility>
@@ -787,19 +789,9 @@ private:
};
}
- /* ------------------------------------------------------------------------
- * Debugging & dumpsys
+ /*
+ * Display identification
*/
-public:
- status_t dumpCritical(int fd, const Vector<String16>& /*args*/, bool asProto) {
- return doDump(fd, Vector<String16>(), asProto);
- }
-
- status_t dumpAll(int fd, const Vector<String16>& args, bool asProto) {
- return doDump(fd, args, asProto);
- }
-
-private:
sp<IBinder> getPhysicalDisplayToken(DisplayId displayId) const {
const auto it = mPhysicalDisplayTokens.find(displayId);
return it != mPhysicalDisplayTokens.end() ? it->second : nullptr;
@@ -831,17 +823,48 @@ private:
return hwcDisplayId ? getHwComposer().toPhysicalDisplayId(*hwcDisplayId) : std::nullopt;
}
- void listLayersLocked(const Vector<String16>& args, size_t& index, std::string& result) const;
- void dumpStatsLocked(const Vector<String16>& args, size_t& index, std::string& result) const
- REQUIRES(mStateLock);
- void clearStatsLocked(const Vector<String16>& args, size_t& index, std::string& result);
- void dumpAllLocked(const Vector<String16>& args, size_t& index, std::string& result) const
- REQUIRES(mStateLock);
+ /*
+ * Debugging & dumpsys
+ */
bool startDdmConnection();
- void appendSfConfigString(std::string& result) const;
+ using DumpArgs = Vector<String16>;
+ using Dumper = std::function<void(const DumpArgs&, bool asProto, std::string&)>;
+
+ template <typename F, std::enable_if_t<!std::is_member_function_pointer_v<F>>* = nullptr>
+ static Dumper dumper(F&& dump) {
+ using namespace std::placeholders;
+ return std::bind(std::forward<F>(dump), _3);
+ }
+
+ template <typename F, std::enable_if_t<std::is_member_function_pointer_v<F>>* = nullptr>
+ Dumper dumper(F dump) {
+ using namespace std::placeholders;
+ return std::bind(dump, this, _3);
+ }
+
+ template <typename F>
+ Dumper argsDumper(F dump) {
+ using namespace std::placeholders;
+ return std::bind(dump, this, _1, _3);
+ }
+
+ template <typename F>
+ Dumper protoDumper(F dump) {
+ using namespace std::placeholders;
+ return std::bind(dump, this, _1, _2, _3);
+ }
+
+ void dumpAllLocked(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
+
+ void appendSfConfigString(std::string& result) const;
+ void listLayersLocked(std::string& result) const;
+ void dumpStatsLocked(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
+ void clearStatsLocked(const DumpArgs& args, std::string& result);
+ void dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const;
void logFrameStats();
+ void dumpVSync(std::string& result) const REQUIRES(mStateLock);
void dumpStaticScreenStats(std::string& result) const;
// Not const because each Layer needs to query Fences and cache timestamps.
void dumpFrameEventsLocked(std::string& result);
@@ -858,7 +881,16 @@ private:
bool isLayerTripleBufferingDisabled() const {
return this->mLayerTripleBufferingDisabled;
}
- status_t doDump(int fd, const Vector<String16>& args, bool asProto);
+
+ status_t doDump(int fd, const DumpArgs& args, bool asProto);
+
+ status_t dumpCritical(int fd, const DumpArgs&, bool asProto) override {
+ return doDump(fd, DumpArgs(), asProto);
+ }
+
+ status_t dumpAll(int fd, const DumpArgs& args, bool asProto) override {
+ return doDump(fd, args, asProto);
+ }
/* ------------------------------------------------------------------------
* VrFlinger
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 6a5488aa2c..8d3776bd4e 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -32,19 +32,12 @@
namespace android {
-void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, size_t& index,
- std::string& result) {
+void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, std::string& result) {
ATRACE_CALL();
- if (args.size() > index + 10) {
- ALOGD("Invalid args count");
- return;
- }
-
std::unordered_map<std::string, int32_t> argsMap;
- while (index < args.size()) {
+ for (size_t index = 0; index < args.size(); ++index) {
argsMap[std::string(String8(args[index]).c_str())] = index;
- ++index;
}
if (argsMap.count("-disable")) {
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 71c3ed7e8e..e8fbcab9c0 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -77,7 +77,7 @@ public:
TimeStats() = default;
~TimeStats() = default;
- void parseArgs(bool asProto, const Vector<String16>& args, size_t& index, std::string& result);
+ void parseArgs(bool asProto, const Vector<String16>& args, std::string& result);
bool isEnabled();
void incrementTotalFrames();
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 86f1a39b81..0f95cf910b 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -131,7 +131,6 @@ public:
};
std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
- size_t index = 0;
std::string result;
Vector<String16> args;
@@ -162,7 +161,7 @@ std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
ALOGD("Invalid control command");
}
- EXPECT_NO_FATAL_FAILURE(mTimeStats->parseArgs(useProto, args, index, result));
+ EXPECT_NO_FATAL_FAILURE(mTimeStats->parseArgs(useProto, args, result));
return result;
}