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author | 2020-07-16 17:09:57 -0400 | |
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committer | 2020-07-16 23:39:39 +0000 | |
commit | df8a0739f7ab42ce59e2370867d26ed2793b6228 (patch) | |
tree | 5bc4942b01f746a803ffe4019217cf97275caa3a /vulkan/libvulkan/driver.cpp | |
parent | 4b2220c0c0cdf33d694e39444e31df4532d037c6 (diff) |
Fix TextureView calling eglCreateImage with a destructed buffer
Fix an issue with hardware buffer passed from the SurfaceTexture
being destroyed before an SkImage is created. This CL is matched
by a change in frameworks/base I4d121f087fc842ce317745e7b7e2656f80a52b7d.
Test: Ran TextureView CTS tests and a few apps that use TextureView.
Test: Fix verified by partner Mediatek
Bug: 160930384
Bug: 152781833
Bug: 153045874
Bug: 156047948
Bug: 160514803
Bug: 155545635
Bug: 155171712
Change-Id: I2e025e683052168546f2e271a20a857b1e556b64
(cherry picked from commit 0702f1d077bab79c76a4889d7859abbaabf06b81)
Diffstat (limited to 'vulkan/libvulkan/driver.cpp')
0 files changed, 0 insertions, 0 deletions