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author Alec Mouri <alecmouri@google.com> 2019-04-23 18:27:16 -0700
committer Alec Mouri <alecmouri@google.com> 2019-04-23 18:27:16 -0700
commit4346189ae473119cdeeb470c02f5d204837772fb (patch)
tree198d305f7c19c3bb60c6f0803cc18aabb7ca67fd /vulkan/libvulkan/api.cpp
parentbc703749ae4b3614bcf9e7ef20ebb0cefcd3bc5f (diff)
Increase precision in rounded corner shader
Otherwise, there's some floating point error when the corner radius is large. In testing, this is the smallest change that allows for rendering reasonably correct corners. Bug: 129866411 Test: launcher animation Change-Id: I5c016b6454e9fb9b4d5ed6e42e36c23da83430a8
Diffstat (limited to 'vulkan/libvulkan/api.cpp')
0 files changed, 0 insertions, 0 deletions