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author Derek Sollenberger <djsollen@google.com> 2021-04-27 16:08:40 -0400
committer Derek Sollenberger <djsollen@google.com> 2021-04-27 16:17:05 -0400
commit39feade9b83c5c062f07a584e08e766144bbdbc8 (patch)
tree145f68c3229f7fa5174369e2dd93a392d23aaf37 /vulkan/libvulkan/api.cpp
parent3395218c8be067135a8fb730ea9c24a65e56db4d (diff)
Ensure that blurRegions take into account the buffers rotation.
Some tranformations are applied to content rendered into a buffer that are unknown to the UI (e.g. Android View) that drew it. That is the case for blurRegions so we must provide a matrix that translates the contents of the blurRegion into the same coordinate space used by the other geometry in RenderEngine's LayerSettings. Bug: 185228719 Test: atest librenderengine_test and SilkFX demo Change-Id: I4e3144bac678ffff2f29f3270d589e9f3fe94634
Diffstat (limited to 'vulkan/libvulkan/api.cpp')
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