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| author | 2021-04-27 16:08:40 -0400 | |
|---|---|---|
| committer | 2021-04-27 16:17:05 -0400 | |
| commit | 39feade9b83c5c062f07a584e08e766144bbdbc8 (patch) | |
| tree | 145f68c3229f7fa5174369e2dd93a392d23aaf37 /vulkan/libvulkan/api.cpp | |
| parent | 3395218c8be067135a8fb730ea9c24a65e56db4d (diff) | |
Ensure that blurRegions take into account the buffers rotation.
Some tranformations are applied to content rendered into a buffer that
are unknown to the UI (e.g. Android View) that drew it. That is the case
for blurRegions so we must provide a matrix that translates the contents
of the blurRegion into the same coordinate space used by the other
geometry in RenderEngine's LayerSettings.
Bug: 185228719
Test: atest librenderengine_test and SilkFX demo
Change-Id: I4e3144bac678ffff2f29f3270d589e9f3fe94634
Diffstat (limited to 'vulkan/libvulkan/api.cpp')
0 files changed, 0 insertions, 0 deletions