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author Alec Mouri <alecmouri@google.com> 2018-11-12 15:31:06 -0800
committer Alec Mouri <alecmouri@google.com> 2019-01-30 16:11:57 -0800
commit0f7148365cfa405e8ed802b33c0e2a7b790fcf42 (patch)
tree5bf6379ff0451e17acacc8044ecfc8f377125dd2 /vulkan/libvulkan/api.cpp
parent7de6f68ff865afa3b329b605b78d0cf0df2a050d (diff)
Use renderengine::drawLayers api everywhere.
There's some dead code left after this change, which I'll circle around to removing in the future. Bug: 118461793 Bug: 123496360 Change-Id: Ic631b0c452f67b353adaa63896e8cd080e391647 Test: librenderengine_test Test: SurfaceFlinger_test Test: libsurfaceflinger_unittest Test: notch hide Test: screen rotations Test: photos Test: adb screencap Test: adb screenrecord Test: simulate virtual displays (incl. secure overlays) Test: go/wm-smoke with gpu composition forced
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