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| author | 2018-11-12 15:31:06 -0800 | |
|---|---|---|
| committer | 2019-01-30 16:11:57 -0800 | |
| commit | 0f7148365cfa405e8ed802b33c0e2a7b790fcf42 (patch) | |
| tree | 5bf6379ff0451e17acacc8044ecfc8f377125dd2 /vulkan/libvulkan/api.cpp | |
| parent | 7de6f68ff865afa3b329b605b78d0cf0df2a050d (diff) | |
Use renderengine::drawLayers api everywhere.
There's some dead code left after this change, which I'll circle around
to removing in the future.
Bug: 118461793
Bug: 123496360
Change-Id: Ic631b0c452f67b353adaa63896e8cd080e391647
Test: librenderengine_test
Test: SurfaceFlinger_test
Test: libsurfaceflinger_unittest
Test: notch hide
Test: screen rotations
Test: photos
Test: adb screencap
Test: adb screenrecord
Test: simulate virtual displays (incl. secure overlays)
Test: go/wm-smoke with gpu composition forced
Diffstat (limited to 'vulkan/libvulkan/api.cpp')
0 files changed, 0 insertions, 0 deletions