diff options
author | 2022-05-07 15:52:55 -0700 | |
---|---|---|
committer | 2022-05-16 08:13:25 -0700 | |
commit | bb448ce9aa521f9574d94c9ec2d57eb7d37382cb (patch) | |
tree | ce3b4e8cc398b8b38543908f423370450731c99a /services/surfaceflinger/TransactionCallbackInvoker.cpp | |
parent | 0f24a7c37b3e65996c9bb88c3e22038ae2ca58ef (diff) |
SF: Do not duplicate fences per layer per frame
Convert the unique_fd of RenderEngineResult (and futures thereof) into
sp<Fence> such that postFramebuffer does not duplicate release/present
fences.
Remove a few copies of shared futures/pointers with std::move.
Bug: 232436803
Test: simpleperf (-33% cycles in sys_dup)
Change-Id: Ia7c6c8333a712441f3612fb5c720ea2932799636
Diffstat (limited to 'services/surfaceflinger/TransactionCallbackInvoker.cpp')
-rw-r--r-- | services/surfaceflinger/TransactionCallbackInvoker.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/services/surfaceflinger/TransactionCallbackInvoker.cpp b/services/surfaceflinger/TransactionCallbackInvoker.cpp index e1f348fdba..fa8cffc32a 100644 --- a/services/surfaceflinger/TransactionCallbackInvoker.cpp +++ b/services/surfaceflinger/TransactionCallbackInvoker.cpp @@ -133,10 +133,10 @@ status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& if (surfaceControl) { sp<Fence> prevFence = nullptr; - for (const auto& futureStruct : handle->previousReleaseFences) { - sp<Fence> currentFence = sp<Fence>::make(dup(futureStruct.get().drawFence)); + for (const auto& future : handle->previousReleaseFences) { + sp<Fence> currentFence = future.get().value_or(Fence::NO_FENCE); if (prevFence == nullptr && currentFence->getStatus() != Fence::Status::Invalid) { - prevFence = currentFence; + prevFence = std::move(currentFence); handle->previousReleaseFence = prevFence; } else if (prevFence != nullptr) { // If both fences are signaled or both are unsignaled, we need to merge @@ -147,7 +147,7 @@ status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& snprintf(fenceName, 32, "%.28s", handle->name.c_str()); sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, currentFence); if (mergedFence->isValid()) { - handle->previousReleaseFence = mergedFence; + handle->previousReleaseFence = std::move(mergedFence); prevFence = handle->previousReleaseFence; } } else if (currentFence->getStatus() == Fence::Status::Unsignaled) { @@ -158,11 +158,12 @@ status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& // by this point, they will have both signaled and only the timestamp // will be slightly off; any dependencies after this point will // already have been met. - handle->previousReleaseFence = currentFence; + handle->previousReleaseFence = std::move(currentFence); } } } - handle->previousReleaseFences = {}; + handle->previousReleaseFences.clear(); + FrameEventHistoryStats eventStats(handle->frameNumber, handle->gpuCompositionDoneFence->getSnapshot().fence, handle->compositorTiming, handle->refreshStartTime, |