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author Vishnu Nair <vishnun@google.com> 2021-01-27 22:02:11 -0800
committer Vishnu Nair <vishnun@google.com> 2021-01-28 11:54:57 -0800
commitf6eddb6b42a9548f1298e899ea06a7a042182783 (patch)
tree3c3cfcc5c4589cc80069a25de8a362f7f5434599 /services/surfaceflinger/SurfaceFlinger.cpp
parentdd5bfa93b0c6633b7372c87fc8d7a83a73a5cd1c (diff)
Enable backpressure for BufferStateLayer
The default behaviour of buffer state layer is to drop older buffers if there are newer buffers that are ready to be presented. When emulating BufferQueue behavior via the adapter, we want to queue up buffers without any present timestamps. To solve this, we introduce a layer state flag to keep the buffer in the transaction queue if there is already a buffer that is ready to be applied. Test: atest SurfaceViewBufferTests:BufferPresentationTests Bug: 176967609 Change-Id: I33f6347bd1c7a2d80dc4214e596bb864abe8c6bf
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp29
1 files changed, 20 insertions, 9 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c1fabf8322..bf0c2d69f5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -3258,7 +3258,8 @@ bool SurfaceFlinger::flushTransactionQueues() {
while (!transactionQueue.empty()) {
const auto& transaction = transactionQueue.front();
- if (!transactionIsReadyToBeApplied(transaction.desiredPresentTime,
+ if (!transactionIsReadyToBeApplied(transaction.isAutoTimestamp,
+ transaction.desiredPresentTime,
transaction.states)) {
setTransactionFlags(eTransactionFlushNeeded);
break;
@@ -3291,16 +3292,14 @@ bool SurfaceFlinger::transactionFlushNeeded() {
return !mTransactionQueues.empty();
}
-
-bool SurfaceFlinger::transactionIsReadyToBeApplied(int64_t desiredPresentTime,
+bool SurfaceFlinger::transactionIsReadyToBeApplied(bool isAutoTimestamp, int64_t desiredPresentTime,
const Vector<ComposerState>& states,
bool updateTransactionCounters) {
-
const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
bool ready = true;
// Do not present if the desiredPresentTime has not passed unless it is more than one second
// in the future. We ignore timestamps more than 1 second in the future for stability reasons.
- if (desiredPresentTime > 0 && desiredPresentTime >= expectedPresentTime &&
+ if (!isAutoTimestamp && desiredPresentTime >= expectedPresentTime &&
desiredPresentTime < expectedPresentTime + s2ns(1)) {
ready = false;
}
@@ -3320,14 +3319,26 @@ bool SurfaceFlinger::transactionIsReadyToBeApplied(int64_t desiredPresentTime,
ALOGW("Transaction with buffer, but no Layer?");
continue;
}
- if (layer && !mScheduler->isVsyncValid(expectedPresentTime, layer->getOwnerUid())) {
+ if (!layer) {
+ continue;
+ }
+
+ if (!mScheduler->isVsyncValid(expectedPresentTime, layer->getOwnerUid())) {
ATRACE_NAME("!isVsyncValidForUid");
ready = false;
}
if (updateTransactionCounters) {
- // See BufferStateLayer::mPendingBufferTransactions
- if (layer) layer->incrementPendingBufferCount();
+ // See BufferStateLayer::mPendingBufferTransactions
+ layer->incrementPendingBufferCount();
+ }
+ // If backpressure is enabled and we already have a buffer to commit, keep the transaction
+ // in the queue.
+ bool hasBuffer = s.what & layer_state_t::eBufferChanged ||
+ s.what & layer_state_t::eCachedBufferChanged;
+ if (hasBuffer && layer->backpressureEnabled() && layer->hasPendingBuffer() &&
+ isAutoTimestamp) {
+ ready = false;
}
}
return ready;
@@ -3385,7 +3396,7 @@ status_t SurfaceFlinger::setTransactionState(
// Call transactionIsReadyToBeApplied first in case we need to incrementPendingBufferCount
// if the transaction contains a buffer.
- if (!transactionIsReadyToBeApplied(isAutoTimestamp ? 0 : desiredPresentTime, states, true) ||
+ if (!transactionIsReadyToBeApplied(isAutoTimestamp, desiredPresentTime, states, true) ||
pendingTransactions) {
mTransactionQueues[applyToken].emplace(frameTimelineVsyncId, states, displays, flags,
desiredPresentTime, isAutoTimestamp, uncacheBuffer,