diff options
| author | 2023-03-02 03:22:35 +0000 | |
|---|---|---|
| committer | 2023-03-02 03:26:48 +0000 | |
| commit | c09c023a9bfc3c34be38cf95d1691fd712af2d68 (patch) | |
| tree | 0b5eb3a5e2f67ca35a8a580b1807b999cc46ef2d /services/surfaceflinger/SurfaceFlinger.cpp | |
| parent | a0cff0958d6ab1b3c83a6ec39642680c1afd7942 (diff) | |
[sf] only update the last latch time if the layer has a buffer
If we apply a transaction that does not latch a buffer, we
incorrectly updated the last latch time. In the next vsync,
if we presented a buffer late, we would misclassify the
jank as buffer stuffing.
Fix this by only updating the latch time if the layer has
a buffer.
Test: verify in perfetto traces
Fixes: 270041584
Change-Id: I423a28803a2660ada80ef554469f3977c389fbfa
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
| -rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index eecfeb661a..f6063f4a97 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -3954,8 +3954,14 @@ bool SurfaceFlinger::latchBuffers() { mLayersWithQueuedFrames.emplace(sp<Layer>::fromExisting(layer)); } else { layer->useEmptyDamage(); - // If the layer has frames we will update the latch time when latching the buffer. - layer->updateLastLatchTime(latchTime); + if (!layer->hasBuffer()) { + // The last latch time is used to classify a missed frame as buffer stuffing + // instead of a missed frame. This is used to identify scenarios where we + // could not latch a buffer or apply a transaction due to backpressure. + // We only update the latch time for buffer less layers here, the latch time + // is updated for buffer layers when the buffer is latched. + layer->updateLastLatchTime(latchTime); + } } }); mForceTransactionDisplayChange = false; |