diff options
author | 2025-03-07 14:58:25 -0800 | |
---|---|---|
committer | 2025-03-14 13:16:28 -0700 | |
commit | bac7071aa3b1ae72f90b904b9af61b5c74ba9265 (patch) | |
tree | b350f3ed5472a4d2e9d511ee085aa997f64075ed /services/surfaceflinger/SurfaceFlinger.cpp | |
parent | 913c8f38edd7d5423a65f1b78b7c78a3cc7d8ef6 (diff) |
Turn off synthetic VSYNC when adjusting thread scheduling for performance
* This CL explicitly sets synthetic VSYNC state based on the new power state. Before, the synthetic VSYNC state was assumed based on the previous power state and in some cases was not set explicitly.
* The previous behaviour of enabling synthetic VSYNC if the only display is DOZE_SUSPEND is preserved.
* This also fixes a hypothetical gap where it would not optimise for performance if there were a display that needed it, while the primary display was DOZE_SUSPEND.
Bug: 342681202
Bug: 241285876
Flag: android.companion.virtualdevice.flags.correct_virtual_display_power_state
Test: manually tested with flag on/off using Android Auto Projected
Change-Id: I181aefad586ad7b1732c837b67a01d61939d1d3e
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 99 |
1 files changed, 54 insertions, 45 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 940374b256..aa933ee8a7 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -5719,7 +5719,13 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa incRefreshableDisplays(); } + if (displayId == mActiveDisplayId && + FlagManager::getInstance().correct_virtual_display_power_state()) { + applyOptimizationPolicy(__func__); + } + const auto activeMode = display->refreshRateSelector().getActiveMode().modePtr; + using OptimizationPolicy = gui::ISurfaceComposer::OptimizationPolicy; if (currentMode == hal::PowerMode::OFF) { // Turn on the display @@ -5734,12 +5740,10 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa onActiveDisplayChangedLocked(activeDisplay.get(), *display); } - if (displayId == mActiveDisplayId) { - if (FlagManager::getInstance().correct_virtual_display_power_state()) { - applyOptimizationPolicy("setPhysicalDisplayPowerMode(ON)"); - } else { - disablePowerOptimizations("setPhysicalDisplayPowerMode(ON)"); - } + if (displayId == mActiveDisplayId && + !FlagManager::getInstance().correct_virtual_display_power_state()) { + optimizeThreadScheduling("setPhysicalDisplayPowerMode(ON/DOZE)", + OptimizationPolicy::optimizeForPerformance); } getHwComposer().setPowerMode(displayId, mode); @@ -5748,7 +5752,8 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa mScheduler->getVsyncSchedule(displayId)->getPendingHardwareVsyncState(); requestHardwareVsync(displayId, enable); - if (displayId == mActiveDisplayId) { + if (displayId == mActiveDisplayId && + !FlagManager::getInstance().correct_virtual_display_power_state()) { mScheduler->enableSyntheticVsync(false); } @@ -5765,13 +5770,13 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa if (const auto display = getActivatableDisplay()) { onActiveDisplayChangedLocked(activeDisplay.get(), *display); } else { - if (FlagManager::getInstance().correct_virtual_display_power_state()) { - applyOptimizationPolicy("setPhysicalDisplayPowerMode(OFF)"); - } else { - enablePowerOptimizations("setPhysicalDisplayPowerMode(OFF)"); + if (!FlagManager::getInstance().correct_virtual_display_power_state()) { + optimizeThreadScheduling("setPhysicalDisplayPowerMode(OFF)", + OptimizationPolicy::optimizeForPower); } - if (currentModeNotDozeSuspend) { + if (currentModeNotDozeSuspend && + !FlagManager::getInstance().correct_virtual_display_power_state()) { mScheduler->enableSyntheticVsync(); } } @@ -5799,7 +5804,9 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa ALOGI("Force repainting for DOZE_SUSPEND -> DOZE or ON."); mVisibleRegionsDirty = true; scheduleRepaint(); - mScheduler->enableSyntheticVsync(false); + if (!FlagManager::getInstance().correct_virtual_display_power_state()) { + mScheduler->enableSyntheticVsync(false); + } } constexpr bool kAllowToEnable = true; mScheduler->resyncToHardwareVsync(displayId, kAllowToEnable, activeMode.get()); @@ -5809,7 +5816,8 @@ void SurfaceFlinger::setPhysicalDisplayPowerMode(const sp<DisplayDevice>& displa constexpr bool kDisallow = true; mScheduler->disableHardwareVsync(displayId, kDisallow); - if (displayId == mActiveDisplayId) { + if (displayId == mActiveDisplayId && + !FlagManager::getInstance().correct_virtual_display_power_state()) { mScheduler->enableSyntheticVsync(); } getHwComposer().setPowerMode(displayId, mode); @@ -5848,43 +5856,44 @@ void SurfaceFlinger::setVirtualDisplayPowerMode(const sp<DisplayDevice>& display to_string(displayId).c_str()); } -bool SurfaceFlinger::shouldOptimizeForPerformance() { - for (const auto& [_, display] : mDisplays) { - // Displays that are optimized for power are always powered on and should not influence - // whether there is an active display for the purpose of power optimization, etc. If these - // displays are being shown somewhere, a different (physical or virtual) display that is - // optimized for performance will be powered on in addition. Displays optimized for - // performance will change power mode, so if they are off then they are not active. - if (display->isPoweredOn() && - display->getOptimizationPolicy() == - gui::ISurfaceComposer::OptimizationPolicy::optimizeForPerformance) { - return true; - } - } - return false; -} - -void SurfaceFlinger::enablePowerOptimizations(const char* whence) { - ALOGD("%s: Enabling power optimizations", whence); - - setSchedAttr(false, whence); - setSchedFifo(false, whence); -} - -void SurfaceFlinger::disablePowerOptimizations(const char* whence) { - ALOGD("%s: Disabling power optimizations", whence); +void SurfaceFlinger::optimizeThreadScheduling( + const char* whence, gui::ISurfaceComposer::OptimizationPolicy optimizationPolicy) { + ALOGD("%s: Optimizing thread scheduling: %s", whence, to_string(optimizationPolicy)); + const bool optimizeForPerformance = + optimizationPolicy == gui::ISurfaceComposer::OptimizationPolicy::optimizeForPerformance; // TODO: b/281692563 - Merge the syscalls. For now, keep uclamp in a separate syscall // and set it before SCHED_FIFO due to b/190237315. - setSchedAttr(true, whence); - setSchedFifo(true, whence); + setSchedAttr(optimizeForPerformance, whence); + setSchedFifo(optimizeForPerformance, whence); } void SurfaceFlinger::applyOptimizationPolicy(const char* whence) { - if (shouldOptimizeForPerformance()) { - disablePowerOptimizations(whence); - } else { - enablePowerOptimizations(whence); + using OptimizationPolicy = gui::ISurfaceComposer::OptimizationPolicy; + + const bool optimizeForPerformance = + std::any_of(mDisplays.begin(), mDisplays.end(), [](const auto& pair) { + const auto& display = pair.second; + return display->isPoweredOn() && + display->getOptimizationPolicy() == + OptimizationPolicy::optimizeForPerformance; + }); + + optimizeThreadScheduling(whence, + optimizeForPerformance ? OptimizationPolicy::optimizeForPerformance + : OptimizationPolicy::optimizeForPower); + + if (mScheduler) { + const bool disableSyntheticVsync = + std::any_of(mDisplays.begin(), mDisplays.end(), [](const auto& pair) { + const auto& display = pair.second; + const hal::PowerMode powerMode = display->getPowerMode(); + return powerMode != hal::PowerMode::OFF && + powerMode != hal::PowerMode::DOZE_SUSPEND && + display->getOptimizationPolicy() == + OptimizationPolicy::optimizeForPerformance; + }); + mScheduler->enableSyntheticVsync(!disableSyntheticVsync); } } |