diff options
author | 2024-08-28 15:42:17 -0700 | |
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committer | 2024-08-28 15:42:17 -0700 | |
commit | a12c5c7fb8f09dc6cf61cd30c854025dbb679040 (patch) | |
tree | 3ba396424e0f1017823a9c25b353e33b766c90f9 /services/surfaceflinger/SurfaceFlinger.cpp | |
parent | d3dae29bbac2d6e63a6690d98c9b3569ecdbfa25 (diff) |
Remove legacy layer hierarchy
Legacy layer objects are now all stored in the mLegacyLayer map. They
are created on the binder thread and destroyed on the main thread.
Cloned layers do not have a legacy layer.
This change also keeps the create layer alive until main thread wakes up
to make the lifetime a bit simpler to track.
Flag: EXEMPT flag removal
Bug: 330785038
Test: presubmit
Change-Id: I4132e7a7c373c823ad914209955f7b0f55af008d
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 113 |
1 files changed, 11 insertions, 102 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 71344fdbe3..56f9d95f61 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -2371,7 +2371,7 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, { // TODO(b/238781169) lockless queue this and keep order. std::scoped_lock<std::mutex> lock(mCreatedLayersLock); - update.layerCreatedStates = std::move(mCreatedLayers); + update.legacyLayers = std::move(mCreatedLayers); mCreatedLayers.clear(); update.newLayers = std::move(mNewLayers); mNewLayers.clear(); @@ -2390,11 +2390,8 @@ bool SurfaceFlinger::updateLayerSnapshots(VsyncId vsyncId, nsecs_t frameTimeNs, } mLayerLifecycleManager.applyTransactions(update.transactions); mLayerLifecycleManager.onHandlesDestroyed(update.destroyedHandles); - for (auto& legacyLayer : update.layerCreatedStates) { - sp<Layer> layer = legacyLayer.layer.promote(); - if (layer) { - mLegacyLayers[layer->sequence] = layer; - } + for (auto& legacyLayer : update.legacyLayers) { + mLegacyLayers[legacyLayer->sequence] = legacyLayer; } mLayerHierarchyBuilder.update(mLayerLifecycleManager); } @@ -4336,36 +4333,9 @@ void SurfaceFlinger::initScheduler(const sp<const DisplayDevice>& display) { void SurfaceFlinger::doCommitTransactions() { SFTRACE_CALL(); - - if (!mLayersPendingRemoval.isEmpty()) { - // Notify removed layers now that they can't be drawn from - for (const auto& l : mLayersPendingRemoval) { - // Ensure any buffers set to display on any children are released. - if (l->isRemovedFromCurrentState()) { - l->latchAndReleaseBuffer(); - } - - // If a layer has a parent, we allow it to out-live it's handle - // with the idea that the parent holds a reference and will eventually - // be cleaned up. However no one cleans up the top-level so we do so - // here. - if (l->isAtRoot()) { - l->setIsAtRoot(false); - mCurrentState.layersSortedByZ.remove(l); - } - } - mLayersPendingRemoval.clear(); - } - mDrawingState = mCurrentState; mCurrentState.colorMatrixChanged = false; - if (mVisibleRegionsDirty) { - for (const auto& rootLayer : mDrawingState.layersSortedByZ) { - rootLayer->commitChildList(); - } - } - if (mLayerMirrorRoots.size() > 0) { std::deque<Layer*> pendingUpdates; pendingUpdates.insert(pendingUpdates.end(), mLayerMirrorRoots.begin(), @@ -4373,9 +4343,6 @@ void SurfaceFlinger::doCommitTransactions() { std::vector<Layer*> needsUpdating; for (Layer* cloneRoot : mLayerMirrorRoots) { pendingUpdates.pop_front(); - if (cloneRoot->isRemovedFromCurrentState()) { - continue; - } if (cloneRoot->updateMirrorInfo(pendingUpdates)) { } else { needsUpdating.push_back(cloneRoot); @@ -4427,7 +4394,7 @@ status_t SurfaceFlinger::addClientLayer(LayerCreationArgs& args, const sp<IBinde args.layerIdToMirror = LayerHandle::getLayerId(args.mirrorLayerHandle.promote()); { std::scoped_lock<std::mutex> lock(mCreatedLayersLock); - mCreatedLayers.emplace_back(layer, parent, args.addToRoot); + mCreatedLayers.emplace_back(layer); mNewLayers.emplace_back(std::make_unique<frontend::RequestedLayerState>(args)); args.mirrorLayerHandle.clear(); args.parentHandle.clear(); @@ -5268,33 +5235,22 @@ status_t SurfaceFlinger::createEffectLayer(const LayerCreationArgs& args, sp<IBi return NO_ERROR; } -void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) { - mLayersPendingRemoval.add(layer); - mLayersRemoved = true; - setTransactionFlags(eTransactionNeeded); -} - void SurfaceFlinger::onHandleDestroyed(BBinder* handle, sp<Layer>& layer, uint32_t layerId) { { - std::scoped_lock<std::mutex> lock(mCreatedLayersLock); - mDestroyedHandles.emplace_back(layerId, layer->getDebugName()); - } - - { // Used to remove stalled transactions which uses an internal lock. ftl::FakeGuard guard(kMainThreadContext); mTransactionHandler.onLayerDestroyed(layerId); } - JankTracker::flushJankData(layerId); - Mutex::Autolock lock(mStateLock); - markLayerPendingRemovalLocked(layer); + std::scoped_lock<std::mutex> lock(mCreatedLayersLock); + mDestroyedHandles.emplace_back(layerId, layer->getDebugName()); + + Mutex::Autolock stateLock(mStateLock); layer->onHandleDestroyed(); mBufferCountTracker.remove(handle); layer.clear(); - - setTransactionFlags(eTransactionFlushNeeded); + setTransactionFlags(eTransactionFlushNeeded | eTransactionNeeded); } void SurfaceFlinger::initializeDisplays() { @@ -7692,18 +7648,6 @@ void SurfaceFlinger::traverseLegacyLayers(const LayerVector::Visitor& visitor) c // --------------------------------------------------------------------------- -void SurfaceFlinger::State::traverse(const LayerVector::Visitor& visitor) const { - layersSortedByZ.traverse(visitor); -} - -void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const { - layersSortedByZ.traverseInZOrder(stateSet, visitor); -} - -void SurfaceFlinger::State::traverseInReverseZOrder(const LayerVector::Visitor& visitor) const { - layersSortedByZ.traverseInReverseZOrder(stateSet, visitor); -} - ftl::Optional<scheduler::FrameRateMode> SurfaceFlinger::getPreferredDisplayMode( PhysicalDisplayId displayId, DisplayModeId defaultModeId) const { if (const auto schedulerMode = mScheduler->getPreferredDisplayMode(); @@ -7872,16 +7816,12 @@ status_t SurfaceFlinger::getDesiredDisplayModeSpecs(const sp<IBinder>& displayTo void SurfaceFlinger::onLayerFirstRef(Layer* layer) { mNumLayers++; - if (!layer->isRemovedFromCurrentState()) { - mScheduler->registerLayer(layer, scheduler::FrameRateCompatibility::Default); - } + mScheduler->registerLayer(layer, scheduler::FrameRateCompatibility::Default); } void SurfaceFlinger::onLayerDestroyed(Layer* layer) { mNumLayers--; - if (!layer->isRemovedFromCurrentState()) { - mScheduler->deregisterLayer(layer); - } + mScheduler->deregisterLayer(layer); if (mTransactionTracing) { mTransactionTracing->onLayerRemoved(layer->getSequence()); } @@ -8034,37 +7974,6 @@ int SurfaceFlinger::getMaxAcquiredBufferCountForRefreshRate(Fps refreshRate) con return calculateMaxAcquiredBufferCount(refreshRate, presentLatency); } -void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state, VsyncId vsyncId) { - sp<Layer> layer = state.layer.promote(); - if (!layer) { - ALOGD("Layer was destroyed soon after creation %p", state.layer.unsafe_get()); - return; - } - MUTEX_ALIAS(mStateLock, layer->mFlinger->mStateLock); - - sp<Layer> parent; - bool addToRoot = state.addToRoot; - if (state.initialParent != nullptr) { - parent = state.initialParent.promote(); - if (parent == nullptr) { - ALOGD("Parent was destroyed soon after creation %p", state.initialParent.unsafe_get()); - addToRoot = false; - } - } - - if (parent == nullptr && addToRoot) { - layer->setIsAtRoot(true); - mCurrentState.layersSortedByZ.add(layer); - } else if (parent == nullptr) { - layer->onRemovedFromCurrentState(); - } else if (parent->isRemovedFromCurrentState()) { - parent->addChild(layer); - layer->onRemovedFromCurrentState(); - } else { - parent->addChild(layer); - } -} - void SurfaceFlinger::sample() { if (!mLumaSampling || !mRegionSamplingThread) { return; 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