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author Melody Hsu <melodymhsu@google.com> 2024-02-23 02:37:38 +0000
committer Melody Hsu <melodymhsu@google.com> 2024-03-05 19:08:35 +0000
commit82d524e49b4f0acd9ad1a85599500df84fcfc0d2 (patch)
treeccdf41088af333dae01f2bf4e04596505c8f9475 /services/surfaceflinger/SurfaceFlinger.cpp
parent9e77d9a5e23970414026b6dc4573383b77664a2a (diff)
Reland refactor of screenshot code on main thread.
Create helper functions to improve readability of what is scheduled on the SurfaceFlinger main thread. This will allow for cleaner changes in reducing the calls on the main thread for screenshots. Changes include some renaming for better clarity. Bug: b/294936197 Test: presubmit Test: atest SurfaceFlinger_test Change-Id: I3643b27b98e20578c51f90f6ab61d1aa2e3458bb
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp103
1 files changed, 54 insertions, 49 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index cf5f55d7bd..8847ceea44 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -8063,6 +8063,19 @@ void SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
args.allowProtected, args.grayscale, captureListener);
}
+bool SurfaceFlinger::layersHasProtectedLayer(
+ const std::vector<std::pair<Layer*, sp<LayerFE>>>& layers) const {
+ bool protectedLayerFound = false;
+ for (auto& [_, layerFe] : layers) {
+ protectedLayerFound |=
+ (layerFe->mSnapshot->isVisible && layerFe->mSnapshot->hasProtectedContent);
+ if (protectedLayerFound) {
+ break;
+ }
+ }
+ return protectedLayerFound;
+}
+
void SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
GetLayerSnapshotsFunction getLayerSnapshots,
ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
@@ -8085,18 +8098,9 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
const bool supportsProtected = getRenderEngine().supportsProtectedContent();
bool hasProtectedLayer = false;
if (allowProtected && supportsProtected) {
- hasProtectedLayer = mScheduler
- ->schedule([=]() {
- bool protectedLayerFound = false;
- auto layers = getLayerSnapshots();
- for (auto& [_, layerFe] : layers) {
- protectedLayerFound |=
- (layerFe->mSnapshot->isVisible &&
- layerFe->mSnapshot->hasProtectedContent);
- }
- return protectedLayerFound;
- })
- .get();
+ // Snapshots must be taken from the main thread.
+ auto layers = mScheduler->schedule([=]() { return getLayerSnapshots(); }).get();
+ hasProtectedLayer = layersHasProtectedLayer(layers);
}
const bool isProtected = hasProtectedLayer && allowProtected && supportsProtected;
const uint32_t usage = GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_RENDER |
@@ -8121,52 +8125,53 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaFuture renderAreaFuture,
renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
renderengine::impl::ExternalTexture::Usage::
WRITEABLE);
- auto fence = captureScreenCommon(std::move(renderAreaFuture), getLayerSnapshots, texture,
- false /* regionSampling */, grayscale, isProtected,
- captureListener);
- fence.get();
+ auto futureFence =
+ captureScreenshot(std::move(renderAreaFuture), getLayerSnapshots, texture,
+ false /* regionSampling */, grayscale, isProtected, captureListener);
+ futureFence.get();
}
-ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenCommon(
+ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
RenderAreaFuture renderAreaFuture, GetLayerSnapshotsFunction getLayerSnapshots,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
bool grayscale, bool isProtected, const sp<IScreenCaptureListener>& captureListener) {
ATRACE_CALL();
- auto future = mScheduler->schedule(
- [=, this, renderAreaFuture = std::move(renderAreaFuture)]() FTL_FAKE_GUARD(
- kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> {
- ScreenCaptureResults captureResults;
- std::shared_ptr<RenderArea> renderArea = renderAreaFuture.get();
- if (!renderArea) {
- ALOGW("Skipping screen capture because of invalid render area.");
- if (captureListener) {
- captureResults.fenceResult = base::unexpected(NO_MEMORY);
- captureListener->onScreenCaptureCompleted(captureResults);
- }
- return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
- }
+ auto takeScreenshotFn = [=, this, renderAreaFuture = std::move(renderAreaFuture)]() REQUIRES(
+ kMainThreadContext) mutable -> ftl::SharedFuture<FenceResult> {
+ ScreenCaptureResults captureResults;
+ std::shared_ptr<RenderArea> renderArea = renderAreaFuture.get();
+ if (!renderArea) {
+ ALOGW("Skipping screen capture because of invalid render area.");
+ if (captureListener) {
+ captureResults.fenceResult = base::unexpected(NO_MEMORY);
+ captureListener->onScreenCaptureCompleted(captureResults);
+ }
+ return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
+ }
- ftl::SharedFuture<FenceResult> renderFuture;
- renderArea->render([&]() FTL_FAKE_GUARD(kMainThreadContext) {
- renderFuture =
- renderScreenImpl(renderArea, getLayerSnapshots, buffer, regionSampling,
- grayscale, isProtected, captureResults);
- });
+ ftl::SharedFuture<FenceResult> renderFuture;
+ renderArea->render([&]() FTL_FAKE_GUARD(kMainThreadContext) {
+ renderFuture = renderScreenImpl(renderArea, getLayerSnapshots, buffer, regionSampling,
+ grayscale, isProtected, captureResults);
+ });
- if (captureListener) {
- // Defer blocking on renderFuture back to the Binder thread.
- return ftl::Future(std::move(renderFuture))
- .then([captureListener, captureResults = std::move(captureResults)](
- FenceResult fenceResult) mutable -> FenceResult {
- captureResults.fenceResult = std::move(fenceResult);
- captureListener->onScreenCaptureCompleted(captureResults);
- return base::unexpected(NO_ERROR);
- })
- .share();
- }
- return renderFuture;
- });
+ if (captureListener) {
+ // Defer blocking on renderFuture back to the Binder thread.
+ return ftl::Future(std::move(renderFuture))
+ .then([captureListener, captureResults = std::move(captureResults)](
+ FenceResult fenceResult) mutable -> FenceResult {
+ captureResults.fenceResult = std::move(fenceResult);
+ captureListener->onScreenCaptureCompleted(captureResults);
+ return base::unexpected(NO_ERROR);
+ })
+ .share();
+ }
+ return renderFuture;
+ };
+
+ auto future =
+ mScheduler->schedule(FTL_FAKE_GUARD(kMainThreadContext, std::move(takeScreenshotFn)));
// Flatten nested futures.
auto chain = ftl::Future(std::move(future)).then([](ftl::SharedFuture<FenceResult> future) {