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author | 2024-06-26 00:38:32 +0000 | |
---|---|---|
committer | 2024-06-26 19:46:33 -0700 | |
commit | 5a93ccb90b8507c806417c160c7c30a62d6f1bc2 (patch) | |
tree | a3508d30df95001bf3784c0d9c3affaa6d7dc0c7 /services/surfaceflinger/SurfaceFlinger.cpp | |
parent | 5832cfde21db2e6720422b60e3ef98c526472058 (diff) |
Add trace slices to capture tasks important for latency monitoring
Add a trace slices for:
- for all post composition work on main thread
- transaction callbacks
- screenshot work on main thread
Flag: EXEMPT adding trace slices + trivial refactor
Bug: 333623207
Test: perfetto
Change-Id: I6ca0a80941327edc0c78decf82176459d15d4595
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r-- | services/surfaceflinger/SurfaceFlinger.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp index 5b40acf030..5d8c7283d8 100644 --- a/services/surfaceflinger/SurfaceFlinger.cpp +++ b/services/surfaceflinger/SurfaceFlinger.cpp @@ -2907,6 +2907,7 @@ CompositeResultsPerDisplay SurfaceFlinger::composite( } } + ATRACE_NAME("postComposition"); mTimeStats->recordFrameDuration(pacesetterTarget.frameBeginTime().ns(), systemTime()); // Send a power hint after presentation is finished. @@ -8153,12 +8154,12 @@ bool SurfaceFlinger::layersHasProtectedLayer(const std::vector<sp<LayerFE>>& lay // Accessing display requires mStateLock, and contention for this lock // is reduced when grabbed from the main thread, thus also reducing // risk of deadlocks. -std::optional<SurfaceFlinger::OutputCompositionState> -SurfaceFlinger::getDisplayAndLayerSnapshotsFromMainThread( +std::optional<SurfaceFlinger::OutputCompositionState> SurfaceFlinger::getSnapshotsFromMainThread( RenderAreaBuilderVariant& renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn, std::vector<sp<LayerFE>>& layerFEs) { return mScheduler ->schedule([=, this, &renderAreaBuilder, &layerFEs]() REQUIRES(kMainThreadContext) { + ATRACE_NAME("getSnapshotsFromMainThread"); auto layers = getLayerSnapshotsFn(); for (auto& [layer, layerFE] : layers) { attachReleaseFenceFutureToLayer(layer, layerFE.get(), ui::INVALID_LAYER_STACK); @@ -8188,8 +8189,7 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuil FlagManager::getInstance().ce_fence_promise()) { std::vector<sp<LayerFE>> layerFEs; auto displayState = - getDisplayAndLayerSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, - layerFEs); + getSnapshotsFromMainThread(renderAreaBuilder, getLayerSnapshotsFn, layerFEs); const bool supportsProtected = getRenderEngine().supportsProtectedContent(); bool hasProtectedLayer = false; |