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author Alec Mouri <alecmouri@google.com> 2024-07-15 22:46:58 +0000
committer Alec Mouri <alecmouri@google.com> 2024-08-28 21:10:28 +0000
commit1b1853f92528a2214f0337decf4685250334a43c (patch)
tree1e9bd7edf505a1bdfb2da77e3b8252391f801d32 /services/surfaceflinger/SurfaceFlinger.cpp
parent2b96d359af29f34d5bf8ec631f1ea56104f0901e (diff)
Support capturing a gainmapped screenshot
This uses the gainmap concept from UltraHDR and ISO 21496-1 to produce screenshots that (a) can be rendered in HDR and (b) that are perfectly backwards-compatible on SDR displays are scenes where displaying SDR is preferable. The technical details of the screenshot process at a high level are: * A client requests that they want a gainmap attached to the screenshot result * SurfaceFlinger asks RenderEngine to perform three render passes * First, render the SDR base image, tonemapping using MouriMap * Second, render an HDR rendition. This is *also* tonemapped using MouriMap to the current display conditions. For HDR UI, this is effectively a no-op. For PQ and HLG content, this allows for approximating what is on-screen as closely as possible. Note that to preserve precision as much as possible, we require an FP16 framebuffer. * Finally, combine the SDR and HDR renditions into a gainmap * The client now receives the base image with the gainmap, as well as an HDR/SDR ratio. The client can use this information to generate gainmap metadata for encoding or round-tripping to the display. This MVP is sufficient for generating screenshots through adb screencap. Eventually, this can be used to integrate with the applications that want HDR screenshots, or to remove hacks that disable tonemapping during certain system animations. Bug: 329470026 Flag: com.android.graphics.surfaceflinger.flags.true_hdr_screenshots Test: builds Test: adb screencap Change-Id: I0434059d957bb6cc38d019743619d72dda72a269
Diffstat (limited to 'services/surfaceflinger/SurfaceFlinger.cpp')
-rw-r--r--services/surfaceflinger/SurfaceFlinger.cpp111
1 files changed, 91 insertions, 20 deletions
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0aad2828cb..7590d981d4 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -7060,7 +7060,8 @@ void SurfaceFlinger::captureDisplay(const DisplayCaptureArgs& args,
displayWeak, options),
getLayerSnapshotsFn, reqSize,
static_cast<ui::PixelFormat>(captureArgs.pixelFormat),
- captureArgs.allowProtected, captureArgs.grayscale, captureListener);
+ captureArgs.allowProtected, captureArgs.grayscale,
+ captureArgs.attachGainmap, captureListener);
}
void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args,
@@ -7117,7 +7118,7 @@ void SurfaceFlinger::captureDisplay(DisplayId displayId, const CaptureArgs& args
static_cast<ui::Dataspace>(args.dataspace),
displayWeak, options),
getLayerSnapshotsFn, size, static_cast<ui::PixelFormat>(args.pixelFormat),
- kAllowProtected, kGrayscale, captureListener);
+ kAllowProtected, kGrayscale, args.attachGainmap, captureListener);
}
ScreenCaptureResults SurfaceFlinger::captureLayersSync(const LayerCaptureArgs& args) {
@@ -7228,7 +7229,8 @@ void SurfaceFlinger::captureLayers(const LayerCaptureArgs& args,
options),
getLayerSnapshotsFn, reqSize,
static_cast<ui::PixelFormat>(captureArgs.pixelFormat),
- captureArgs.allowProtected, captureArgs.grayscale, captureListener);
+ captureArgs.allowProtected, captureArgs.grayscale,
+ captureArgs.attachGainmap, captureListener);
}
// Creates a Future release fence for a layer and keeps track of it in a list to
@@ -7281,7 +7283,7 @@ std::optional<SurfaceFlinger::OutputCompositionState> SurfaceFlinger::getSnapsho
void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuilder,
GetLayerSnapshotsFunction getLayerSnapshotsFn,
ui::Size bufferSize, ui::PixelFormat reqPixelFormat,
- bool allowProtected, bool grayscale,
+ bool allowProtected, bool grayscale, bool attachGainmap,
const sp<IScreenCaptureListener>& captureListener) {
SFTRACE_CALL();
@@ -7327,9 +7329,9 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuil
renderengine::impl::ExternalTexture>(buffer, getRenderEngine(),
renderengine::impl::ExternalTexture::Usage::
WRITEABLE);
- auto futureFence =
- captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */, grayscale,
- isProtected, captureListener, displayState, layerFEs);
+ auto futureFence = captureScreenshot(renderAreaBuilder, texture, false /* regionSampling */,
+ grayscale, isProtected, attachGainmap, captureListener,
+ displayState, layerFEs);
futureFence.get();
} else {
@@ -7364,7 +7366,7 @@ void SurfaceFlinger::captureScreenCommon(RenderAreaBuilderVariant renderAreaBuil
WRITEABLE);
auto futureFence = captureScreenshotLegacy(renderAreaBuilder, getLayerSnapshotsFn, texture,
false /* regionSampling */, grayscale,
- isProtected, captureListener);
+ isProtected, attachGainmap, captureListener);
futureFence.get();
}
}
@@ -7418,7 +7420,8 @@ std::vector<sp<LayerFE>> SurfaceFlinger::extractLayerFEs(
ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
const RenderAreaBuilderVariant& renderAreaBuilder,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
- bool grayscale, bool isProtected, const sp<IScreenCaptureListener>& captureListener,
+ bool grayscale, bool isProtected, bool attachGainmap,
+ const sp<IScreenCaptureListener>& captureListener,
std::optional<OutputCompositionState>& displayState, std::vector<sp<LayerFE>>& layerFEs) {
SFTRACE_CALL();
@@ -7435,19 +7438,87 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
}
return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
}
+ float displayBrightnessNits = displayState.value().displayBrightnessNits;
+ float sdrWhitePointNits = displayState.value().sdrWhitePointNits;
// Empty vector needed to pass into renderScreenImpl for legacy path
std::vector<std::pair<Layer*, sp<android::LayerFE>>> layers;
ftl::SharedFuture<FenceResult> renderFuture =
- renderScreenImpl(std::move(renderArea), buffer, regionSampling, grayscale, isProtected,
- captureResults, displayState, layers, layerFEs);
+ renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected,
+ attachGainmap, captureResults, displayState, layers, layerFEs);
+
+ if (captureResults.capturedHdrLayers && attachGainmap &&
+ FlagManager::getInstance().true_hdr_screenshots()) {
+ sp<GraphicBuffer> hdrBuffer =
+ getFactory().createGraphicBuffer(buffer->getWidth(), buffer->getHeight(),
+ HAL_PIXEL_FORMAT_RGBA_FP16, 1 /* layerCount */,
+ buffer->getUsage(), "screenshot-hdr");
+ sp<GraphicBuffer> gainmapBuffer =
+ getFactory().createGraphicBuffer(buffer->getWidth(), buffer->getHeight(),
+ buffer->getPixelFormat(), 1 /* layerCount */,
+ buffer->getUsage(), "screenshot-gainmap");
+
+ const status_t bufferStatus = hdrBuffer->initCheck();
+ const status_t gainmapBufferStatus = gainmapBuffer->initCheck();
+
+ if (bufferStatus != OK) {
+ ALOGW("%s: Buffer failed to allocate for hdr: %d. Screenshoting SDR instead.", __func__,
+ bufferStatus);
+ } else if (gainmapBufferStatus != OK) {
+ ALOGW("%s: Buffer failed to allocate for gainmap: %d. Screenshoting SDR instead.",
+ __func__, gainmapBufferStatus);
+ } else {
+ captureResults.optionalGainMap = gainmapBuffer;
+ const auto hdrTexture = std::make_shared<
+ renderengine::impl::ExternalTexture>(hdrBuffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::
+ Usage::WRITEABLE);
+ const auto gainmapTexture = std::make_shared<
+ renderengine::impl::ExternalTexture>(gainmapBuffer, getRenderEngine(),
+ renderengine::impl::ExternalTexture::
+ Usage::WRITEABLE);
+ ScreenCaptureResults unusedResults;
+ ftl::SharedFuture<FenceResult> hdrRenderFuture =
+ renderScreenImpl(renderArea.get(), hdrTexture, regionSampling, grayscale,
+ isProtected, attachGainmap, unusedResults, displayState,
+ layers, layerFEs);
+
+ renderFuture =
+ ftl::Future(std::move(renderFuture))
+ .then([&, hdrRenderFuture = std::move(hdrRenderFuture),
+ displayBrightnessNits, sdrWhitePointNits,
+ dataspace = captureResults.capturedDataspace, buffer, hdrTexture,
+ gainmapTexture](FenceResult fenceResult) -> FenceResult {
+ if (!fenceResult.ok()) {
+ return fenceResult;
+ }
+
+ auto hdrFenceResult = hdrRenderFuture.get();
+
+ if (!hdrFenceResult.ok()) {
+ return hdrFenceResult;
+ }
+
+ return getRenderEngine()
+ .drawGainmap(buffer, fenceResult.value()->get(), hdrTexture,
+ hdrFenceResult.value()->get(),
+ displayBrightnessNits / sdrWhitePointNits,
+ static_cast<ui::Dataspace>(dataspace),
+ gainmapTexture)
+ .get();
+ })
+ .share();
+ };
+ }
if (captureListener) {
// Defer blocking on renderFuture back to the Binder thread.
return ftl::Future(std::move(renderFuture))
- .then([captureListener, captureResults = std::move(captureResults)](
- FenceResult fenceResult) mutable -> FenceResult {
+ .then([captureListener, captureResults = std::move(captureResults),
+ displayBrightnessNits,
+ sdrWhitePointNits](FenceResult fenceResult) mutable -> FenceResult {
captureResults.fenceResult = std::move(fenceResult);
+ captureResults.hdrSdrRatio = displayBrightnessNits / sdrWhitePointNits;
captureListener->onScreenCaptureCompleted(captureResults);
return base::unexpected(NO_ERROR);
})
@@ -7459,7 +7530,8 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshot(
ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshotLegacy(
RenderAreaBuilderVariant renderAreaBuilder, GetLayerSnapshotsFunction getLayerSnapshotsFn,
const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
- bool grayscale, bool isProtected, const sp<IScreenCaptureListener>& captureListener) {
+ bool grayscale, bool isProtected, bool attachGainmap,
+ const sp<IScreenCaptureListener>& captureListener) {
SFTRACE_CALL();
auto takeScreenshotFn = [=, this, renderAreaBuilder = std::move(renderAreaBuilder)]() REQUIRES(
@@ -7488,8 +7560,8 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshotLegacy(
auto layerFEs = extractLayerFEs(layers);
ftl::SharedFuture<FenceResult> renderFuture =
- renderScreenImpl(std::move(renderArea), buffer, regionSampling, grayscale,
- isProtected, captureResults, displayState, layers, layerFEs);
+ renderScreenImpl(renderArea.get(), buffer, regionSampling, grayscale, isProtected,
+ attachGainmap, captureResults, displayState, layers, layerFEs);
if (captureListener) {
// Defer blocking on renderFuture back to the Binder thread.
@@ -7519,10 +7591,9 @@ ftl::SharedFuture<FenceResult> SurfaceFlinger::captureScreenshotLegacy(
}
ftl::SharedFuture<FenceResult> SurfaceFlinger::renderScreenImpl(
- std::unique_ptr<const RenderArea> renderArea,
- const std::shared_ptr<renderengine::ExternalTexture>& buffer, bool regionSampling,
- bool grayscale, bool isProtected, ScreenCaptureResults& captureResults,
- std::optional<OutputCompositionState>& displayState,
+ const RenderArea* renderArea, const std::shared_ptr<renderengine::ExternalTexture>& buffer,
+ bool regionSampling, bool grayscale, bool isProtected, bool attachGainmap,
+ ScreenCaptureResults& captureResults, std::optional<OutputCompositionState>& displayState,
std::vector<std::pair<Layer*, sp<LayerFE>>>& layers, std::vector<sp<LayerFE>>& layerFEs) {
SFTRACE_CALL();