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author chaviw <chaviw@google.com> 2021-10-14 11:57:22 -0500
committer chaviw <chaviw@google.com> 2021-10-14 12:02:38 -0500
commit6ebdf5f0f7ca5354a1a9a0e6419275c7b873849d (patch)
treeacab044a905803769f32eacff618510219bec9e6 /services/surfaceflinger/RegionSamplingThread.h
parent3ef0b97f2805a13f32051b87c5d723300b38bf66 (diff)
Use bufferItem's fence when calling release
When we acquire and release immediately, we want to use the bufferItem's release fence instead of NO_FENCE. Also add an error log if there's a failure in acquireBuffer, which really should never happen. Test: BLASTBufferQueueTest Bug: 200285149 Change-Id: I5e869b0f66f37b15b9317985b30f539dbfea831c
Diffstat (limited to 'services/surfaceflinger/RegionSamplingThread.h')
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