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author Ady Abraham <adyabr@google.com> 2019-04-05 10:32:50 -0700
committer Ady Abraham <adyabr@google.com> 2019-04-08 11:01:12 -0700
commit8f1ee7fdcf5c602aa87a93b727a696bb8e9eddb0 (patch)
tree6674593c7df2539979ca549d7802783caf24d1e4 /services/surfaceflinger/Layer.h
parent09bd3920155f0961b303d1cdd0f6027135aff36d (diff)
SurfaceFlinger: handle wallpaper scenario in Scheduler
Use the fact that a layer contains wallpaper in Scheduler's algorithm when picking a refresh rate. Wallpaper should be presented in the lowest active refresh rate to preserve power. Test: systrace during wallpaper Bug: 124065567 Change-Id: Ibb18e62eaf1a6b9b3ab1ec18a3135fb17c8f57fc
Diffstat (limited to 'services/surfaceflinger/Layer.h')
-rw-r--r--services/surfaceflinger/Layer.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 66e35b6136..f4545e0538 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -885,6 +885,9 @@ protected:
// Can only be accessed with the SF state lock held.
bool mChildrenChanged{false};
+ // Window types from WindowManager.LayoutParams
+ const int mWindowType;
+
// This is populated if the layer is registered with Scheduler for tracking purposes.
std::unique_ptr<scheduler::LayerHistory::LayerHandle> mSchedulerLayerHandle;