diff options
| author | 2011-02-10 14:41:26 -0800 | |
|---|---|---|
| committer | 2011-02-15 16:20:03 -0800 | |
| commit | ac45e6bff1b41acd35c981291b37b23f8e083cee (patch) | |
| tree | 7c7cdac9621adbfddd5393b7db6ef2cf1ab26bc4 /services/surfaceflinger/Layer.cpp | |
| parent | 860143f0e4078ed5d20ac7bcddec22b5b2c9f585 (diff) | |
Correctly handle translucency of device-specific pixel formats
Check requested format for device-specific formats, and assume (as
documented in libhardware/include/hardware/hardware.h) this is opaque
layer so no blending is necessary.
Bug: 3215931
Change-Id: Ib4dff8060ac522d201ff1e74807ac340c17d3fa7
Diffstat (limited to 'services/surfaceflinger/Layer.cpp')
| -rw-r--r-- | services/surfaceflinger/Layer.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp index fde8e677df..aed3fd4e83 100644 --- a/services/surfaceflinger/Layer.cpp +++ b/services/surfaceflinger/Layer.cpp @@ -344,6 +344,45 @@ void Layer::onDraw(const Region& clip) const drawWithOpenGL(clip, tex); } +// As documented in libhardware header, formats in the range +// 0x100 - 0x1FF are specific to the HAL implementation, and +// are known to have no alpha channel +// TODO: move definition for device-specific range into +// hardware.h, instead of using hard-coded values here. +#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF) + +bool Layer::needsBlending(const sp<GraphicBuffer>& buffer) const +{ + // If buffers where set with eOpaque flag, all buffers are known to + // be opaque without having to check their actual format + if (mNeedsBlending && buffer != NULL) { + PixelFormat format = buffer->getPixelFormat(); + + if (HARDWARE_IS_DEVICE_FORMAT(format)) { + return false; + } + + PixelFormatInfo info; + status_t err = getPixelFormatInfo(format, &info); + if (!err && info.h_alpha <= info.l_alpha) { + return false; + } + } + + // Return opacity as determined from flags and format options + // passed to setBuffers() + return mNeedsBlending; +} + +bool Layer::needsBlending() const +{ + if (mBufferManager.hasActiveBuffer()) { + return needsBlending(mBufferManager.getActiveBuffer()); + } + + return mNeedsBlending; +} + bool Layer::needsFiltering() const { if (!(mFlags & DisplayHardware::SLOW_CONFIG)) { @@ -591,6 +630,9 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions) // we retired a buffer, which becomes the new front buffer const bool noActiveBuffer = !mBufferManager.hasActiveBuffer(); + const bool activeBlending = + noActiveBuffer ? true : needsBlending(mBufferManager.getActiveBuffer()); + if (mBufferManager.setActiveBufferIndex(buf) < NO_ERROR) { LOGE("retireAndLock() buffer index (%d) out of range", int(buf)); mPostedDirtyRegion.clear(); @@ -605,6 +647,12 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions) sp<GraphicBuffer> newFrontBuffer(getBuffer(buf)); if (newFrontBuffer != NULL) { + if (!noActiveBuffer && activeBlending != needsBlending(newFrontBuffer)) { + // new buffer has different opacity than previous active buffer, need + // to recompute visible regions accordingly + recomputeVisibleRegions = true; + } + // get the dirty region // compute the posted region const Region dirty(lcblk->getDirtyRegion(buf)); |