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author Ivan Lozano <ivanlozano@google.com> 2017-11-09 10:03:38 -0800
committer Ivan Lozano <ivanlozano@google.com> 2017-11-09 11:00:27 -0800
commit01be49fc9e6d7c60764daa8c813829a671a1c48f (patch)
tree929a93e510784221a7f6bd7e8a3ce46e6a0f8d70 /services/surfaceflinger/EventThread.cpp
parentd52f2e426c80136ecbdfe1124604164fa683d6e9 (diff)
Fix sanitizer in surfaceflinger waitForEvent.
The loop in EventThread::waitForEvent as it is currently constructed results in two unsigned overflows as a result of the increment/decrement operation. This causes runtime errors on integer sanitized builds. This patch refactors the loop to avoid these overflows. Bug: 30969751 Test: Compiles and device boots. Runtime error no longer emitted. Change-Id: I2eaa44c0910f19847d366210cafc947efaebfb2d
Diffstat (limited to 'services/surfaceflinger/EventThread.cpp')
-rw-r--r--services/surfaceflinger/EventThread.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/services/surfaceflinger/EventThread.cpp b/services/surfaceflinger/EventThread.cpp
index a9bb2ba0e1..f647742e2c 100644
--- a/services/surfaceflinger/EventThread.cpp
+++ b/services/surfaceflinger/EventThread.cpp
@@ -248,7 +248,7 @@ Vector< sp<EventThread::Connection> > EventThread::waitForEvent(
// find out connections waiting for events
size_t count = mDisplayEventConnections.size();
- for (size_t i=0 ; i<count ; i++) {
+ for (size_t i=0 ; i<count ; ) {
sp<Connection> connection(mDisplayEventConnections[i].promote());
if (connection != NULL) {
bool added = false;
@@ -279,11 +279,12 @@ Vector< sp<EventThread::Connection> > EventThread::waitForEvent(
// messages.
signalConnections.add(connection);
}
+ ++i;
} else {
// we couldn't promote this reference, the connection has
// died, so clean-up!
mDisplayEventConnections.removeAt(i);
- --i; --count;
+ --count;
}
}