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| author | 2017-05-23 09:41:54 -0700 | |
|---|---|---|
| committer | 2017-05-23 09:46:24 -0700 | |
| commit | 55be505a75a379b10a945b3de81fbebe2b85a344 (patch) | |
| tree | 2ce953854a3fec7256c66d285cd8cc2f1dccb4f8 /services/surfaceflinger/EventControlThread.cpp | |
| parent | b667c05f03f9dbd66b75aa39f4e60d2690d828eb (diff) | |
Surface: Use buffer id to synchronize slots
For the same buffer, GraphicBuffer's buffer_handle_t* may change when
doing attach/detach. Use Id instead.
Test: Call attach/detach, and observe mRemovedBuffers is updated
Bug: 38238747
Change-Id: I6ab1ae5340565f98cb981b7e38c31a4f85190e56
Diffstat (limited to 'services/surfaceflinger/EventControlThread.cpp')
0 files changed, 0 insertions, 0 deletions