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author Andy McFadden <fadden@android.com> 2012-12-18 09:49:45 -0800
committer Andy McFadden <fadden@android.com> 2012-12-18 13:10:48 -0800
commit2adaf04fab35cf47c824d74d901b54094e01ccd3 (patch)
tree1201bd220bfea6d308a119e6a986d783e548a10a /services/surfaceflinger/DisplayHardware
parentf7baee731e81bfa7f7ccf2e0e03560f5073bc431 (diff)
Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
Diffstat (limited to 'services/surfaceflinger/DisplayHardware')
-rw-r--r--services/surfaceflinger/DisplayHardware/FramebufferSurface.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
index 6336345222..b61b7f5096 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -46,7 +46,7 @@ public:
// current buffer is no longer being read. This fence will be returned to
// the producer when the current buffer is released by updateTexImage().
// Multiple fences can be set for a given buffer; they will be merged into
- // a single union fence. The SurfaceTexture will close the file descriptor
+ // a single union fence. The GLConsumer will close the file descriptor
// when finished with it.
status_t setReleaseFenceFd(int fenceFd);