diff options
| author | 2020-12-15 18:45:12 -0800 | |
|---|---|---|
| committer | 2020-12-23 22:44:57 +0000 | |
| commit | ce4adf1b97be29a65f5b36c345f36651bff1e619 (patch) | |
| tree | 845518f3e4e278a6cc43307fdd8b3901bfe778c6 /services/surfaceflinger/BufferStateLayer.cpp | |
| parent | f0c5649f2ed8ca5fba07389908b2491007d50b08 (diff) | |
SurfaceFlinger: fix early latching of buffers
Use the FrameTimeline::SurfaceFrame predicted present time
to avoid latching a buffer too early (i.e. before the time
SurfaceFlinger planned to latch this buffer when the app requested
a vsync callback).
Bug: 169901895
Test: expand notification shade and observe systrace
Change-Id: I823546992c89f88c0c29b839ce21c79ff1ffcfbd
Diffstat (limited to 'services/surfaceflinger/BufferStateLayer.cpp')
| -rw-r--r-- | services/surfaceflinger/BufferStateLayer.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp index df1472d0d4..7ec7f36548 100644 --- a/services/surfaceflinger/BufferStateLayer.cpp +++ b/services/surfaceflinger/BufferStateLayer.cpp @@ -601,6 +601,14 @@ bool BufferStateLayer::hasFrameUpdate() const { return mCurrentStateModified && (c.buffer != nullptr || c.bgColorLayer != nullptr); } +nsecs_t BufferStateLayer::nextPredictedPresentTime() const { + if (!getDrawingState().isAutoTimestamp || !mSurfaceFrame) { + return 0; + } + + return mSurfaceFrame->getPredictions().presentTime; +} + status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime, nsecs_t /*expectedPresentTime*/) { const State& s(getDrawingState()); |