diff options
author | 2022-05-17 14:54:32 +0000 | |
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committer | 2022-05-17 14:54:32 +0000 | |
commit | 1c94d263dae07cf58f76b1612f8f0a00d6d75fe3 (patch) | |
tree | ed66cc20d1e8294bab537860923f6cd663c4fc5b /services/surfaceflinger/BufferQueueLayer.h | |
parent | 4d0354932995489267e30d6cf265acf6d364b6ed (diff) | |
parent | bb448ce9aa521f9574d94c9ec2d57eb7d37382cb (diff) |
Merge "SF: Do not duplicate fences per layer per frame" into tm-dev
Diffstat (limited to 'services/surfaceflinger/BufferQueueLayer.h')
-rw-r--r-- | services/surfaceflinger/BufferQueueLayer.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h index cca7f707fc..649da2c8cb 100644 --- a/services/surfaceflinger/BufferQueueLayer.h +++ b/services/surfaceflinger/BufferQueueLayer.h @@ -42,8 +42,7 @@ public: // Implements Layer. const char* getType() const override { return "BufferQueueLayer"; } - void onLayerDisplayed( - std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) override; + void onLayerDisplayed(std::shared_future<FenceResult>) override; // If a buffer was replaced this frame, release the former buffer void releasePendingBuffer(nsecs_t dequeueReadyTime) override; |