diff options
author | 2022-05-17 14:54:32 +0000 | |
---|---|---|
committer | 2022-05-17 14:54:32 +0000 | |
commit | 1c94d263dae07cf58f76b1612f8f0a00d6d75fe3 (patch) | |
tree | ed66cc20d1e8294bab537860923f6cd663c4fc5b /services/surfaceflinger/BufferQueueLayer.cpp | |
parent | 4d0354932995489267e30d6cf265acf6d364b6ed (diff) | |
parent | bb448ce9aa521f9574d94c9ec2d57eb7d37382cb (diff) |
Merge "SF: Do not duplicate fences per layer per frame" into tm-dev
Diffstat (limited to 'services/surfaceflinger/BufferQueueLayer.cpp')
-rw-r--r-- | services/surfaceflinger/BufferQueueLayer.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp index 50146d7907..f487aab9ce 100644 --- a/services/surfaceflinger/BufferQueueLayer.cpp +++ b/services/surfaceflinger/BufferQueueLayer.cpp @@ -48,9 +48,8 @@ BufferQueueLayer::~BufferQueueLayer() { // Interface implementation for Layer // ----------------------------------------------------------------------- -void BufferQueueLayer::onLayerDisplayed( - std::shared_future<renderengine::RenderEngineResult> futureRenderEngineResult) { - sp<Fence> releaseFence = new Fence(dup(futureRenderEngineResult.get().drawFence)); +void BufferQueueLayer::onLayerDisplayed(std::shared_future<FenceResult> futureFenceResult) { + const sp<Fence> releaseFence = futureFenceResult.get().value_or(Fence::NO_FENCE); mConsumer->setReleaseFence(releaseFence); // Prevent tracing the same release multiple times. |