diff options
| author | 2022-01-12 20:22:11 -0800 | |
|---|---|---|
| committer | 2022-01-13 08:07:58 -0800 | |
| commit | dbbe3854efc2ceb6e0f5c2f0991161f6b7beea39 (patch) | |
| tree | 67fe2c489cef63dac2179975ed7f1b1be64d7be7 /services/surfaceflinger/BufferLayer.cpp | |
| parent | 9f0835e72949f7ed0d7df35960047931a2051a2c (diff) | |
SF: Make ExternalTexture mockable
Expose GraphicBuffer properties via ExternalTexture class. Within
SurfaceFlinger access the buffer via this proxy interface.
This allows us to inject and mock GraphicBuffers as needed.
Specifically this will be used to recreate layer state from
transaction traces.
Test: compiles
Bug: 200284593
Change-Id: I2e7f6bee28314b70eac477cfadbf9f94c4d70339
Diffstat (limited to 'services/surfaceflinger/BufferLayer.cpp')
| -rw-r--r-- | services/surfaceflinger/BufferLayer.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp index d61a4cbd01..649138a48e 100644 --- a/services/surfaceflinger/BufferLayer.cpp +++ b/services/surfaceflinger/BufferLayer.cpp @@ -164,7 +164,7 @@ std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareCli const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) || ((isSecure() || isProtected()) && !targetSettings.isSecure); const bool bufferCanBeUsedAsHwTexture = - mBufferInfo.mBuffer->getBuffer()->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE; + mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE; compositionengine::LayerFE::LayerSettings& layer = *result; if (blackOutLayer || !bufferCanBeUsedAsHwTexture) { ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable", @@ -201,7 +201,7 @@ std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareCli } layer.source.buffer.maxLuminanceNits = maxLuminance; layer.frameNumber = mCurrentFrameNumber; - layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer()->getId() : 0; + layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0; const bool useFiltering = targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering(); @@ -436,7 +436,7 @@ void BufferLayer::onPostComposition(const DisplayDevice* display, void BufferLayer::gatherBufferInfo() { mBufferInfo.mPixelFormat = - !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getBuffer()->format; + !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat(); mBufferInfo.mFrameLatencyNeeded = true; } @@ -533,10 +533,10 @@ bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, } if (oldBufferInfo.mBuffer != nullptr) { - uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth(); - uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight(); - if (bufWidth != uint32_t(oldBufferInfo.mBuffer->getBuffer()->width) || - bufHeight != uint32_t(oldBufferInfo.mBuffer->getBuffer()->height)) { + uint32_t bufWidth = mBufferInfo.mBuffer->getWidth(); + uint32_t bufHeight = mBufferInfo.mBuffer->getHeight(); + if (bufWidth != oldBufferInfo.mBuffer->getWidth() || + bufHeight != oldBufferInfo.mBuffer->getHeight()) { recomputeVisibleRegions = true; } } @@ -558,7 +558,7 @@ uint32_t BufferLayer::getEffectiveScalingMode() const { bool BufferLayer::isProtected() const { return (mBufferInfo.mBuffer != nullptr) && - (mBufferInfo.mBuffer->getBuffer()->getUsage() & GRALLOC_USAGE_PROTECTED); + (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED); } // As documented in libhardware header, formats in the range @@ -638,8 +638,8 @@ Rect BufferLayer::getBufferSize(const State& s) const { return Rect::INVALID_RECT; } - uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth(); - uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight(); + uint32_t bufWidth = mBufferInfo.mBuffer->getWidth(); + uint32_t bufHeight = mBufferInfo.mBuffer->getHeight(); // Undo any transformations on the buffer and return the result. if (mBufferInfo.mTransform & ui::Transform::ROT_90) { @@ -670,8 +670,8 @@ FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const return parentBounds; } - uint32_t bufWidth = mBufferInfo.mBuffer->getBuffer()->getWidth(); - uint32_t bufHeight = mBufferInfo.mBuffer->getBuffer()->getHeight(); + uint32_t bufWidth = mBufferInfo.mBuffer->getWidth(); + uint32_t bufHeight = mBufferInfo.mBuffer->getHeight(); // Undo any transformations on the buffer and return the result. if (mBufferInfo.mTransform & ui::Transform::ROT_90) { @@ -713,7 +713,7 @@ Rect BufferLayer::getBufferCrop() const { return mBufferInfo.mCrop; } else if (mBufferInfo.mBuffer != nullptr) { // otherwise we use the whole buffer - return mBufferInfo.mBuffer->getBuffer()->getBounds(); + return mBufferInfo.mBuffer->getBounds(); } else { // if we don't have a buffer yet, we use an empty/invalid crop return Rect(); |