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author Siarhei Vishniakou <svv@google.com> 2018-12-13 19:23:36 -0800
committer Siarhei Vishniakou <svv@google.com> 2019-01-02 13:49:36 -0800
commitadd8929f1d781fabf5526d90c17a853274655e79 (patch)
tree95544591810a63505f196e07639cb8c0be03301f /services/inputflinger/InputReader.cpp
parent12598681b0f189ed8116d7194b3806d7771b39ba (diff)
Consume video frames
An input device currently reads video frames, and stores them into local queue. We limit the queue size to 10 frames. Here, we add the step where an input mapper would consume the video frames from the video device for a given input device, and then pass them onto the input listener. Test: integration tested by checking that frames are processed correctly in input hal. To check if frames are processed correctly, look at the active touch area and print a log message when the total area exceeds a certain threshold. Bug: 111480215 Change-Id: Ifc519389e12b44540e9a54fd273241f9f7cd057d
Diffstat (limited to 'services/inputflinger/InputReader.cpp')
-rw-r--r--services/inputflinger/InputReader.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/services/inputflinger/InputReader.cpp b/services/inputflinger/InputReader.cpp
index 73fcb1124d..3d5f1d92d5 100644
--- a/services/inputflinger/InputReader.cpp
+++ b/services/inputflinger/InputReader.cpp
@@ -6483,11 +6483,13 @@ void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32
}
}
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
+ const int32_t deviceId = getDeviceId();
+ std::vector<TouchVideoFrame> frames = mDevice->getEventHub()->getVideoFrames(deviceId);
+ NotifyMotionArgs args(mContext->getNextSequenceNum(), when, deviceId,
source, mViewport.displayId, policyFlags,
action, actionButton, flags, metaState, buttonState, edgeFlags,
deviceTimestamp, pointerCount, pointerProperties, pointerCoords,
- xPrecision, yPrecision, downTime, /* videoFrames */ {});
+ xPrecision, yPrecision, downTime, std::move(frames));
getListener()->notifyMotion(&args);
}