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| author | 2018-11-06 10:10:42 -0800 | |
|---|---|---|
| committer | 2018-11-07 09:36:24 -0800 | |
| commit | eb8e076dbf3f1eca795f7230538fef7845c57513 (patch) | |
| tree | f2c857c21cf9e7922dcc3d78c876eb3c8069203c /services/bufferhub/BufferNode.cpp | |
| parent | 6363bf8bc2a3671e893608835b74dde48c3ddd8b (diff) | |
Adding BT2020 to ColorManagement in RenderEngine drawMesh
Adding support to transform between BT2020 and Display P3 and sRGB,
with the addition of DISPLAY_BT2020, BT2020 is a viable input/output
non-hdr dataspace and must be supported.
Bug: 115335239
Test: Existing RenderEngine tests should pass
Change-Id: Ic1cdc88b40afe87584c1dfd46b356784ca21d63e
Diffstat (limited to 'services/bufferhub/BufferNode.cpp')
0 files changed, 0 insertions, 0 deletions