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author | 2024-09-30 23:46:50 +0000 | |
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committer | 2024-10-01 00:05:54 +0000 | |
commit | 97ba154de202ea0eb5bf706ba89d6ce8d74aedc2 (patch) | |
tree | 1dbb4a248486cc72e65eef70c9776c174cbe9c4f /opengl | |
parent | c4910bb721f760804da3d9254f2ef2fe4e4efcc8 (diff) |
Add comment clarifying ANGLE libs loading behaviors
Flag: DOCS_ONLY
Test: make
Bug: b/370113081
Change-Id: I030002490a2658c8387fafad6cb8aaa67174082c
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/libs/EGL/Loader.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp index bf0e38e986..3be8ddca10 100644 --- a/opengl/libs/EGL/Loader.cpp +++ b/opengl/libs/EGL/Loader.cpp @@ -599,6 +599,9 @@ Loader::driver_t* Loader::attempt_to_load_angle(egl_connection_t* cnx) { driver_t* hnd = nullptr; // ANGLE doesn't ship with GLES library, and thus we skip GLES driver. + // b/370113081: if there is no libEGL_angle.so in namespace ns, libEGL_angle.so in system + // partition will be loaded instead. If there is no libEGL_angle.so in system partition, no + // angle libs are loaded, and app that sets to use ANGLE will crash. void* dso = load_angle("EGL", ns); if (dso) { initialize_api(dso, cnx, EGL); |