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author | 2024-10-04 19:09:46 +0000 | |
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committer | 2024-10-04 19:09:46 +0000 | |
commit | 5091ea103f2b0f9eba732dc68fa74b41569c75d3 (patch) | |
tree | 9acc424322d11f1c25b523a879f83372d527c335 /opengl | |
parent | 614024b3d811c5cd10debfa8b014b295302d6c5c (diff) | |
parent | 97ba154de202ea0eb5bf706ba89d6ce8d74aedc2 (diff) |
Merge "Add comment clarifying ANGLE libs loading behaviors" into main
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/libs/EGL/Loader.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp index bf0e38e986..3be8ddca10 100644 --- a/opengl/libs/EGL/Loader.cpp +++ b/opengl/libs/EGL/Loader.cpp @@ -599,6 +599,9 @@ Loader::driver_t* Loader::attempt_to_load_angle(egl_connection_t* cnx) { driver_t* hnd = nullptr; // ANGLE doesn't ship with GLES library, and thus we skip GLES driver. + // b/370113081: if there is no libEGL_angle.so in namespace ns, libEGL_angle.so in system + // partition will be loaded instead. If there is no libEGL_angle.so in system partition, no + // angle libs are loaded, and app that sets to use ANGLE will crash. void* dso = load_angle("EGL", ns); if (dso) { initialize_api(dso, cnx, EGL); |