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author chaviw <chaviw@google.com> 2019-08-19 12:39:31 -0700
committer chaviw <chaviw@google.com> 2019-08-19 12:59:50 -0700
commit8a01fa4d881170628a32b2aa201b06e46c4b4eb0 (patch)
tree315501293fde218dda6c3f6a5fbdf17573fbd957 /opengl/libagl/texture.cpp
parentbecd6bd4b68cc6594e2fe149da8de705a648b199 (diff)
Update typeId for BufferQueueLayer and BufferStateLayer
Currently BufferQueueLayer and BufferStateLayer have typeId BufferLayer. Changed to use more specific typeIds so they can be identified when dumping state. Also renamed getTypeId to getType since it was not returning an ID, but rather a char* name Test: adb shell dumpsys SurfaceFlinger Change-Id: Ic80e995fa37acb2a9f21ea91bae8608657bf0bf1
Diffstat (limited to 'opengl/libagl/texture.cpp')
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