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author | 2009-10-14 02:06:37 -0700 | |
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committer | 2009-10-14 02:06:37 -0700 | |
commit | 618fa10949c42eb83fa5fe105fe542bcff833dda (patch) | |
tree | 3b3ddedcb6d33ead4016c83ba36d4ddc0057d957 /opengl/libagl/texture.cpp | |
parent | f1e8da6637385d6ea0c049ead068bbdd19b19e51 (diff) |
fix [2187212] add support for GLESv2 dispatch based on TLS
Instead of using a different function pointer table for ES 1.x and ES 2.x,
we use a single one that is the union (sort|uniq) of both tables. Two
instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x
entry-points.
When a context is created, we store its version number and when it is bound to a
thread we set the approruiate table based on the stored version.
This introduce no penalty while dispatching gl calls to the right API version.
[Pending Dr No approval for MR1]
Diffstat (limited to 'opengl/libagl/texture.cpp')
0 files changed, 0 insertions, 0 deletions