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author | 2017-10-26 16:14:51 -0700 | |
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committer | 2017-10-27 18:39:58 -0700 | |
commit | 2f1ead996dfb110f5f1d23dffb9d6b93cc429530 (patch) | |
tree | 279ab1ae59b2d2bf6e08b0ce4cdedca0bcba6d7c /opengl/libagl/texture.cpp | |
parent | a6c443096cc63c31d920a04a22a9378ca25ae48c (diff) |
use cc_benchmark for buffer_transport_benchmark
1/ GoogleBenchmark framework makes the benchmark much more streamlined
and automated.
2/ Update on how we create binder server. Especially, to make the
comparison fair between Binder and BufferHub, we limited the binder
server to run in single threaded mode.
3/ Update the threading model on the producer side to fit with
cc_benchmark's model.
Bug: 66921451
Bug: 63909629
Test: adb shell /data/buffer_transport_benchmark
--benchmark_min_time=5
--benchmark_format=json
Change-Id: I3b4c6d943bf4917f8f776efe1f8dbe2d45c8e521
Diffstat (limited to 'opengl/libagl/texture.cpp')
0 files changed, 0 insertions, 0 deletions