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author Dan Stoza <stoza@google.com> 2016-01-08 10:52:16 -0800
committer Dan Stoza <stoza@google.com> 2016-01-11 16:29:39 -0800
commitc044ae5dfc62031924c2f4c0ecc87b0da72a6b3f (patch)
tree094e146f6bf769aae8c142aa5b846b346015a141 /opengl/libagl/matrix.cpp
parent35f475653c2ca922acc358c607b204c8fafd6ad5 (diff)
libagl: Switch from gralloc to GraphicBufferMapper
Removes all direct references to the gralloc module from libagl and uses the GraphicBufferMapper class instead when locking and unlocking buffers. Also a couple of minor code cleanups to eliminate warnings. Change-Id: Ie982d375b3152d5f677ab54c2067179b8d34c06d
Diffstat (limited to 'opengl/libagl/matrix.cpp')
-rw-r--r--opengl/libagl/matrix.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/opengl/libagl/matrix.cpp b/opengl/libagl/matrix.cpp
index cdeccb3f78..034c857fa7 100644
--- a/opengl/libagl/matrix.cpp
+++ b/opengl/libagl/matrix.cpp
@@ -253,13 +253,13 @@ void matrixf_t::multiply(matrixf_t& r, const matrixf_t& lhs, const matrixf_t& rh
{
GLfloat const* const m = lhs.m;
for (int i=0 ; i<4 ; i++) {
- register const float rhs_i0 = rhs.m[ I(i,0) ];
- register float ri0 = m[ I(0,0) ] * rhs_i0;
- register float ri1 = m[ I(0,1) ] * rhs_i0;
- register float ri2 = m[ I(0,2) ] * rhs_i0;
- register float ri3 = m[ I(0,3) ] * rhs_i0;
+ const float rhs_i0 = rhs.m[ I(i,0) ];
+ float ri0 = m[ I(0,0) ] * rhs_i0;
+ float ri1 = m[ I(0,1) ] * rhs_i0;
+ float ri2 = m[ I(0,2) ] * rhs_i0;
+ float ri3 = m[ I(0,3) ] * rhs_i0;
for (int j=1 ; j<4 ; j++) {
- register const float rhs_ij = rhs.m[ I(i,j) ];
+ const float rhs_ij = rhs.m[ I(i,j) ];
ri0 += m[ I(j,0) ] * rhs_ij;
ri1 += m[ I(j,1) ] * rhs_ij;
ri2 += m[ I(j,2) ] * rhs_ij;