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author | 2019-05-23 07:14:20 -0700 | |
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committer | 2019-08-27 19:24:57 -0700 | |
commit | 98fca268fc322de36868f17a2508ed44f6d9b82a (patch) | |
tree | ae42dcd1599bb3bda06031d8d5e3e586079d3744 /opengl/libagl/matrix.cpp | |
parent | 9b586699b2d9b379cbb8385ad55fe37ebb25fe1e (diff) |
[SurfaceFlinger] add minimum frame count for early gl offsets.
This is to avoid edge case behavior by rapidly switching in and out
of gl composition, causing poor vsync timelines.
Bug: 132997413
Test: systrace
Change-Id: I4665f34f7e027a7883cfb5e47e14f41d845d1298
(cherry picked from commit 5a1021000dabfad591dc1afa6525b7165c046bf9)
Merged-In: I4665f34f7e027a7883cfb5e47e14f41d845d1298
Diffstat (limited to 'opengl/libagl/matrix.cpp')
0 files changed, 0 insertions, 0 deletions