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author Peiyong Lin <lpy@google.com> 2018-05-09 15:35:33 -0700
committer Peiyong Lin <lpy@google.com> 2018-05-14 14:49:52 -0700
commit76dd77a6f5298bf0e7cb89ec570ab1578e3947fb (patch)
tree718f9722c7e7e8361f497bccbe6e3b5a97b964eb /opengl/libagl/matrix.cpp
parent63a2d825b866c6a0d9201222a6ba54b352937ecf (diff)
[SurfaceFlinger] Add methods for setting legacy starution matrix.
This patch adds methods for setting legacy saturation matrix for legacy sRGB content. Previously it was combined into the color transform matrix which was applied right before applying OETF, however, we want to apply the legacy staturation matrix right after applying EOTF. BUG: 78891890 Test: build Change-Id: I7709eab0857822e48c49237d6681f6e337b4d29e Merged-In: I7709eab0857822e48c49237d6681f6e337b4d29e
Diffstat (limited to 'opengl/libagl/matrix.cpp')
0 files changed, 0 insertions, 0 deletions