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author Dan Stoza <stoza@google.com> 2016-01-08 10:52:16 -0800
committer Dan Stoza <stoza@google.com> 2016-01-11 16:29:39 -0800
commitc044ae5dfc62031924c2f4c0ecc87b0da72a6b3f (patch)
tree094e146f6bf769aae8c142aa5b846b346015a141 /opengl/libagl/context.h
parent35f475653c2ca922acc358c607b204c8fafd6ad5 (diff)
libagl: Switch from gralloc to GraphicBufferMapper
Removes all direct references to the gralloc module from libagl and uses the GraphicBufferMapper class instead when locking and unlocking buffers. Also a couple of minor code cleanups to eliminate warnings. Change-Id: Ie982d375b3152d5f677ab54c2067179b8d34c06d
Diffstat (limited to 'opengl/libagl/context.h')
-rw-r--r--opengl/libagl/context.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/opengl/libagl/context.h b/opengl/libagl/context.h
index d23f43568e..18ef7d5716 100644
--- a/opengl/libagl/context.h
+++ b/opengl/libagl/context.h
@@ -26,7 +26,8 @@
#endif
#include <private/pixelflinger/ggl_context.h>
-#include <hardware/gralloc.h>
+
+#include <system/window.h>
#include <GLES/gl.h>
#include <GLES/glext.h>
@@ -615,7 +616,7 @@ struct ogles_context_t {
culling_t cull;
lighting_t lighting;
user_clip_planes_t clipPlanes;
- compute_iterators_t lerp; __attribute__((aligned(32)));
+ compute_iterators_t lerp __attribute__((aligned(32)));
vertex_t current;
vec4_t currentColorClamped;
vec3_t currentNormal;