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author Justin Yun <justinyun@google.com> 2017-05-22 15:13:40 +0900
committer Justin Yun <justinyun@google.com> 2017-05-26 12:12:31 +0900
commitea404010c2706f01a7b2622bbbf76acaaddad49d (patch)
treec9131a4dc398e2c06215d6d1d450724398e81fa2 /opengl/libagl/array.cpp
parent4bf5dcce1917e6489f35d9de8d815f0da05ddbfa (diff)
EGL: Do not look up default namespace when sphal is defined
If sphal name space exists, try to load drivers from sphal. This patch stops loading the driver if it fails to find the driver from sphal, instead of falling back to the default namespace. Bug: 38435840 Test: sailfish builds and boots Change-Id: Ib8ba73f57aa25431c4a2efe7c61a3699237cc3d2 Merged-In: Ib8ba73f57aa25431c4a2efe7c61a3699237cc3d2 (cherry picked from commit b732030e847e74f00ecd37ff15a36b103efd97b9)
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions