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| author | 2009-11-02 18:33:08 -0800 | |
|---|---|---|
| committer | 2009-11-02 18:33:08 -0800 | |
| commit | b44efdc6ba8fc792d10ea7560c2f03292b253c7b (patch) | |
| tree | 1e015bef9b4b1c0a6dd1abfe07f74f194363b878 /opengl/libagl/array.cpp | |
| parent | aa628c911a6ec727f4cff0d664a9af5d91770828 (diff) | |
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
we treated all lights as local lights when transforming their
position back to object space.
Diffstat (limited to 'opengl/libagl/array.cpp')
0 files changed, 0 insertions, 0 deletions