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author Daniel Nicoara <dnicoara@google.com> 2017-08-09 18:10:44 -0400
committer Daniel Nicoara <dnicoara@google.com> 2017-08-09 18:10:44 -0400
commit8fc9822f3b20f6547c3398c55e8b70c4f3940db9 (patch)
tree1cb65d68b64a461173a305c4b9175d88848de54a /opengl/libagl/array.cpp
parent27a7c02f0ca4afa27cd1516b342ab485df03c15b (diff)
Signal display refresh when a VR_HWC client is registered
In steady state, SurfaceFlinger will not update the surfaces. If the observer is registered after steady state, the client will not receive any updates. This forces SurfaceFlinger to update the display surfaces Bug: 64207223 Test: Updated unittest Change-Id: Ied7ffcaaacec25d36dafb948489538155a0c865f
Diffstat (limited to 'opengl/libagl/array.cpp')
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